Resolve direct native damage sources and explicitly observed poison/wither provenance, including hidden layers and effective replacements. Preserve progression and potion effects while reusing identity/session cleanup. Verify native effect application, ticks, tab codecs and plugin registration. No deployment is included.
42 lines
5.4 KiB
Markdown
42 lines
5.4 KiB
Markdown
# Purpur Stealth
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Progression-gated identity concealment for Purpur 26.2 build 2618, built and tested with Java 25. ProtocolLib 5.4.0 is required.
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## Build
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```sh
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./gradlew clean check jar
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```
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Artifacts are written to `build/libs/purpur-stealth-<version>.jar`. Gitea CI verifies pushes/pull requests; approved main-branch conventional commits drive versioned releases. The distribution tests inspect the built JAR, embedded version/runtime identity, Java 25 bytecode, and workflow naming.
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## Combat breaks stealth
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Dealing uncancelled positive damage to another player ends the attacker's concealed session and tells them: **Your stealth was broken because you hurt another player.** Melee, player-attributed projectiles and potions qualify; misses, cancelled/zero hits, self-damage, attacking mobs and merely taking damage do not. Identity and prior sleep-count participation are restored, including withdrawing Eye projections. Progress, unlocks and unrelated invisibility remain intact; re-entry uses the existing qualifying logout/login process.
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Delayed poison/wither use explicitly observed application sources and read-only native effect-layer snapshots, including hidden-layer restoration and rejected/cosmetic replacements. No nearby-player or wall-clock guess is made. Provenance is runtime-only and discarded on victim disconnect; unknown effects loaded after reconnect/restart are not assigned an invented attacker. The separately tracked signed-chat validation/system-message work remains pending.
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## Eye of True Seeing
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Earn a separate, personal unlock through eight cumulative online hours of Night Vision from directly drunk potions. Splash/lingering potions, commands, plugins and other sources do not count. Rejected and cosmetic-only replacements do not change attribution. Unattributed restored effects cannot inherit the drink timer; a new effective drink can start a new interval. Offline time is excluded.
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After the unlock is saved, craft an **Eye of True Seeing** with eight Netherite Blocks around an Eye of Ender. Right-click an authenticated Eye in either hand to move it into an empty helmet slot. Existing helmets are not replaced. Traded Eyes still require the holder's own saved unlock; renamed ordinary Eyes do not qualify. Automated crafters cannot bypass progression. Vanilla handles crafting ingredient consumption.
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While worn by an eligible player, the Eye reveals active Stealth targets' real overhead names within **16 blocks in three dimensions and line of sight**. It also reveals their bodies if they have gameplay invisibility, only to that observer. Ordinary invisible players without a concealed Stealth session are not revealed. Platform hiding, spectator mode, vanished metadata and effective team name-visibility restrictions take precedence. Eligibility is checked even for an Eye manually placed in the helmet slot.
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Revelation uses private client-only teams and recipient-specific metadata; it does not change server teams, remove potion effects or end Stealth sessions. Tab-list, chat, suggestions and server-list concealment remain unchanged, including for the wearer. Unequipping, leaving range/sight, lifecycle changes and disable withdraw the projection and restore current raw state. Failed deliveries revoke authorization and queue cleanup before recreation. Live-client appearance/timing and compatibility remain separate validation follow-ups.
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Eye records are independently UUID-keyed in `plugins/SpigotStealth/state.yml` (schema 2). Legacy Stealth records and extension fields are preserved. Crafting/use wait for successful save acknowledgement. Shutdown queues a final snapshot without blocking the tick thread, and initialization callbacks cannot revive a disabled or superseded lifecycle. Unacknowledged progress at abrupt process/power loss is not guaranteed.
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`check` includes `nativeStealthTest`, which downloads SHA-256-pinned Purpur 2618, patches it without starting a listening server, and exercises real potion events, items, recipes, event dispatch and plugin lifecycle with external platform doubles. Live-client appearance and gameplay checks remain separate follow-ups.
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## Migration compatibility
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The repository and checkout are now `purpur-stealth` (previously remote `spigot-stealth`, local `spigot-invisibilty`). Runtime identity remains **SpigotStealth**, including `plugins/SpigotStealth/`, the existing Java entrypoint/packages, command names, `spigotstealth` permission/namespace identifiers, and persisted progression/session data. Java 17 is no longer supported for new builds or artifacts.
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Replace the old plugin JAR when installing the new distribution; never load both JARs together. Old tags and `spigot-stealth-*` release assets are preserved. Repository rename redirects have been checked against the previously deployed v1.5.0 download. Publishing a release does not authorize deployment.
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The v2.0.0 migration itself left the Eye, combat reveal and concealed-chat stories pending. Subsequent Eye acquisition, local revelation and combat-session breaking are described above; system-chat routing remains a separate unfinished story. Runtime plugin metadata is unchanged.
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See the [canonical project](https://git.garvis.dev/dmg/somc-okf/src/branch/main/projects/purpur-stealth/index.md), [stories](https://git.garvis.dev/dmg/somc-okf/src/branch/main/user-stories/purpur-stealth/index.md), and [development cycle](https://git.garvis.dev/dmg/somc-okf/src/branch/main/runbooks/development-cycle.md).
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