3.0 KiB
type, title, description, status
| type | title | description | status |
|---|---|---|---|
| User Story | US-021: Claim Tyrant legacy armor | Let a fully unlocked Tyrant spend later choices on unique tradable armor rewards. | done |
US-021: Claim Tyrant legacy armor
As a fully unlocked Tyrant, I want to turn later progression choices into named armor so that continued victories create lasting trophies with ordinary player value.
Acceptance criteria
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Once all six standard reign unlocks are purchased, the active Tyrant may spend each additional unspent choice on one legacy armor piece.
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Available rewards are a Netherite Helmet, Netherite Chestplate, Netherite Leggings, and Netherite Boots.
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Each piece has Protection V and Mending I, a display name in the form
Tyrant's <player name> <piece>, and lore identifying the named Tyrant and reign reward. -
Each armor slot may be claimed only once during a reign, limiting a Tyrant to four legacy armor rewards per reign.
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A successful claim consumes exactly one unspent choice and records the claimed slot durably.
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Armor is delivered to normal inventory rather than auto-equipped; insufficient inventory space does not consume a choice or record a claim.
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The armor is ordinary transferable equipment: it may be worn, repaired, enchanted, dropped, traded, stored, or retained after the reign ends.
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Lost or transferred armor is not recoverable and does not permit that slot to be claimed again during the same reign.
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Claimed-slot state survives logout and restart, resets when the reign ends, and loads missing legacy state as no claimed pieces.
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Paused games, non-Tyrants, incomplete standard unlocks, exhausted choices, duplicate slots, malformed requests, and stale or repeated interactions cannot create or duplicate armor.
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The Tyrant can select and confirm an available armor piece through the existing control panel, using the same domain and persistence rules as the command path.
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/tyrant armor <helmet|chestplate|leggings|boots>remains available as an alternative and supports contextual completion. -
The four armor claims coexist with five independent tool and weapon claims, for nine total rewards without any armor-first requirement; armor commands, enchantments, and saved claims remain compatible.
US-022 validation
Verified armor delivery/full-inventory safety across all four pieces, armor-only command parsing/completion, existing item specification, older saved claims, and tool-first purchasing with ./gradlew clean check jar (177 passing tests); see US-022 verification.