Compare commits
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8a9640d992 |
@@ -21,6 +21,7 @@ As a **player with Base III**, I want to open my base to visitors so that other
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- [x] `/gotobase <owner>` autocompletes bases that the requesting player is currently eligible to visit.
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- [x] `/visit <owner>` aliases `/gotobase <owner>` with identical autocomplete, including eligible bases whose owners are offline.
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- [x] Enabled bases remain visitable while their owners are offline.
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- [x] `/visit` and `/gotobase` require the visitor to be in the destination base's recorded world; cross-dimension requests are rejected before warm-up with a clear message and without consuming cooldown.
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- [x] A visitor teleport uses the destination owner's current warm-up tier, but always requires at least a one-second stationary warm-up; `/visit` and `/gotobase` never teleport instantly.
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- [x] Looking around is permitted, while movement between block coordinates, damage, teleportation, world change, death, logout, or a conflicting teleport cancels the visitor warm-up.
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- [x] Cancellation or destination failure does not consume a visitor cooldown.
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@@ -83,6 +83,13 @@ final class BaseTeleportManager implements Listener {
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visitor.sendMessage(ChatColor.RED + "That base is not accepting visitors.");
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return;
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}
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BaseLocation destination = owner.base().orElseThrow();
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if (!visitor.getWorld().getUID().equals(destination.worldId())) {
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visitor.sendMessage(
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ChatColor.RED + "You must be in the same dimension as that base to visit it."
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);
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return;
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}
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PlayerState visitorState = stateManager.player(visitor.getUniqueId(), visitor.getName());
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Optional<Duration> remaining = visitorPolicy.remaining(
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visitorState, owner.playerId(), clock.instant()
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@@ -94,7 +101,7 @@ final class BaseTeleportManager implements Listener {
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}
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begin(
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visitor,
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owner.base().orElseThrow(),
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destination,
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policy.visitorWarmup(owner),
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owner.playerId(),
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policy.cooldown(owner),
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@@ -0,0 +1,64 @@
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package games.dmg.spigotbase;
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import static org.mockito.ArgumentMatchers.any;
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import static org.mockito.ArgumentMatchers.eq;
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import static org.mockito.Mockito.mock;
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import static org.mockito.Mockito.verify;
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import static org.mockito.Mockito.verifyNoInteractions;
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import static org.mockito.Mockito.when;
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import java.time.Clock;
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import java.time.Duration;
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import java.time.Instant;
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import java.util.Optional;
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import java.util.UUID;
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import org.bukkit.ChatColor;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import org.bukkit.plugin.Plugin;
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import org.junit.jupiter.api.Test;
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final class BaseTeleportManagerTest {
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@Test
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void visitFromAnotherWorldIsRejectedBeforeWarmupAndCooldownChecks() {
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UUID visitorId = UUID.randomUUID();
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UUID ownerId = UUID.randomUUID();
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UUID baseWorldId = UUID.randomUUID();
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BaseStateManager stateManager = mock(BaseStateManager.class);
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TeleportPolicy teleportPolicy = mock(TeleportPolicy.class);
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VisitorPolicy visitorPolicy = mock(VisitorPolicy.class);
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Player visitor = mock(Player.class);
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World visitorWorld = mock(World.class);
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PlayerState owner = PlayerState.newPlayer(ownerId, "Owner")
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.withGrassAndDirtProgress(500, 4)
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.withBase(
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new BaseLocation(baseWorldId, "world", 0, 64, 0, 0, 0),
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Instant.EPOCH
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)
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.withVisitorsEnabled(true);
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PlayerState visitorState = PlayerState.newPlayer(visitorId, "Visitor");
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BaseTeleportManager manager = new BaseTeleportManager(
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mock(Plugin.class),
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stateManager,
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teleportPolicy,
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visitorPolicy,
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mock(SafeBaseDestination.class),
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Clock.systemUTC()
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);
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when(visitor.getUniqueId()).thenReturn(visitorId);
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when(visitor.getName()).thenReturn("Visitor");
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when(visitor.getWorld()).thenReturn(visitorWorld);
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when(visitorWorld.getUID()).thenReturn(UUID.randomUUID());
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when(stateManager.player(visitorId, "Visitor")).thenReturn(visitorState);
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when(visitorPolicy.remaining(eq(visitorState), eq(ownerId), any()))
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.thenReturn(Optional.of(Duration.ofSeconds(1)));
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manager.startVisit(visitor, owner);
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verify(visitor).sendMessage(
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ChatColor.RED + "You must be in the same dimension as that base to visit it."
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);
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verifyNoInteractions(stateManager, teleportPolicy, visitorPolicy);
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}
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}
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Reference in New Issue
Block a user