6e0bacd2368bb7facc467a1ebb2a14b62f897ac5
Spigot Chat Sync
Sync chat messages and death events across Minecraft servers using NATS.
Features
- Chat sync across servers
- Death message sync across servers
- Per-server display name
- Legacy color code formatting
- Loop prevention by server id
Requirements
- Spigot 1.21.1+ (Java 21)
- NATS server
Configuration
Edit src/main/resources/config.yml or the generated plugins/SpigotChatSync/config.yml.
server:
id: "server-1"
name: "Server 1"
nats:
url: "nats://localhost:4222"
subjects:
chat: "mc.chat.sync"
death: "mc.death.sync"
format:
chat: "&7[&b{server}&7] &f{player}&7: &f{message}"
death: "&7[&b{server}&7] &f{message}"
Only remote messages are formatted; local chat/death output stays unchanged.
Build
mvn package
Or via Docker:
make docker-jar
The shaded jar will be in target/.
Usage
- Install the jar on each server.
- Set a unique
server.idand a friendlyserver.nameon each server. - Point all servers to the same NATS instance.
Message Placeholders
{server}: configured server name{player}: player name{message}: chat or death text{time}: local server time in HH:mm
Languages
Java
93.6%
Makefile
4.4%
Dockerfile
1.4%
JavaScript
0.6%