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spigot-harvest/design/user-stories/us-004-replant-crops-and-distribute-drops.md
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User Story US-004: Replant crops and distribute drops Automatically replant harvested crops and deliver their remaining drops safely to the player. backlog

US-004: Replant crops and distribute drops

As a player, I want harvested crops replanted and their useful drops delivered to me so that auto-harvest saves repetitive work without duplicating or losing items.

Acceptance criteria

  • Every crop successfully harvested by an auto-harvest operation is immediately replanted as the same crop at its minimum growth stage.
  • Replanting consumes one appropriate planting item from that crop's generated drops before remaining drops are delivered.
  • Wheat consumes one wheat seed, carrots consume one carrot, potatoes consume one potato, and beetroot consumes one beetroot seed when replanted.
  • A crop is not auto-harvested when its generated drops cannot supply the item required to replant it.
  • Drop quantities follow normal server crop-drop behavior and applicable tool enchantments where supported by the Spigot API.
  • Replanting does not consume an additional item from the player's existing inventory.
  • Remaining planting items, produce, and other generated drops are inserted into the initiating player's inventory.
  • Items that do not fit in the inventory are dropped safely near the initiating player rather than at every harvested crop.
  • No crop harvest duplicates or silently discards generated items.
  • If the initiating player becomes unavailable, the operation ends without harvesting further crops.