28 lines
1.5 KiB
Markdown
28 lines
1.5 KiB
Markdown
---
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type: User Story
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title: "US-001: Track crop harvesting progression"
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description: Track qualifying harvest activity independently for each player and supported crop.
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status: done
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---
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# US-001: Track crop harvesting progression
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As a **player**, I want my mature crop harvests tracked separately by crop so that my experience with each crop unlocks its own harvesting benefits.
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## Acceptance criteria
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- [x] Initial progression paths exist independently for wheat, carrots, potatoes, and beetroot.
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- [x] A crop contributes progress only when it is fully grown at the time a player harvests it.
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- [x] Only crops harvested by a player in Survival mode contribute progress by default.
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- [x] A manually broken mature crop contributes one unit to its matching crop path.
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- [x] Each mature crop collected by an auto-harvest operation contributes one unit to the player who started that operation.
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- [x] Sneaking prevents a manual break from starting auto-harvest but does not prevent the mature triggering crop from contributing progress.
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- [x] Immature crops, unsupported crops, and non-harvest block changes do not contribute progress.
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- [x] Progress is associated with the player's UUID and survives reconnects and server restarts.
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## Related
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- [US-002: Unlock crop auto-harvest levels](us-002-unlock-crop-auto-harvest-levels.md)
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- [US-003: Harvest connected mature crops](us-003-harvest-connected-mature-crops.md)
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- [US-007: Configure and persist harvesting behavior](us-007-configure-and-persist-harvesting-behavior.md)
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