1.2 KiB
1.2 KiB
type, title, description
| type | title | description |
|---|---|---|
| Log | Trigger Spawn Design Log | Chronological record of significant Trigger Spawn design decisions. |
Trigger Spawn Design Log
2026-08-08 — Initial user stories
- Target Spigot 26.2 and Java 17 with a Gradle and Gitea Actions pipeline modeled on
spigot-event-producer. - Unlock
/spawnafter the first observed Warden, Ender Dragon, or Wither kill. - Use real elapsed time for cooldowns, with defaults of eight, four, and one hour as unique boss kills accumulate.
- Support administrator-defined cooldown grants, complete access resets, and bans.
- Maintain a separate circular spawn area in each world, with a default radius of 20 blocks and safe randomized destinations.
- Require a stationary three-second warm-up that is cancelled by walking to another block, jumping, falling, teleportation, or world changes.
2026-08-08 — Progression reminders and rewards
- Remind players with incomplete progression that remaining unique boss kills permanently reduce the
/spawncooldown. - Clear the active cooldown immediately after each newly credited unique boss kill.
- When cooldown prevents
/spawn, explicitly report that it is unavailable and show the remaining wait in a friendly format.