feat(assassin): add stealth and double jump
This commit is contained in:
@@ -6,6 +6,21 @@ description: Chronological record of material decisions affecting the Spigot Tyr
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# Spigot Tyrant Design Log
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## 2026-08-14 — Assassin completed
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- Completed US-005 with named owner-bound Assassin Cloak activation, one-hour cooldown, particle-free ten-minute invisibility, and activation-time doubling within the Tyrant's configurable range.
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- Added 60-second double-jump gating, upward launch, 15-second Speed, 20-second Weakness III, and grounded readiness restoration.
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- Active effects and cooldowns persist as UTC deadlines and are continuously restored after death, login, milk, or ordinary removal while valid.
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- Verified duration tiers, cooldown consumption and refresh, jump effect deadlines, class constraints, persistence, and the full Gradle build.
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## 2026-08-14 — Assassin implementation started
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- US-005 begins with test-first bound-item invisibility, near-Tyrant duration doubling, and cooldown-gated double-jump effects.
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## 2026-08-14 — Bound ability item implementation started
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- US-014 begins with test-first item readiness and recovery, owner metadata, transfer prevention, cooldown redelivery, and Tamer item permanence.
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## 2026-08-14 — Vigilante and Followers completed
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- Completed US-008 with `/vigilante` invitation, acceptance, dismissal, and leave flows while preserving independent Tyrant-side class assignments.
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@@ -2,7 +2,7 @@
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type: User Story
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title: "US-005: Use Assassin abilities"
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description: Give the Assassin timed stealth and a risky burst-mobility ability.
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status: backlog
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status: done
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---
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# US-005: Use Assassin abilities
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@@ -11,15 +11,15 @@ As the **Assassin**, I want stealth and burst mobility so that I can ambush oppo
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## Acceptance criteria
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- [ ] The Assassin can activate ten minutes of invisibility once per rolling hour using the named Assassin ability item.
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- [ ] Invisibility displays no potion particles.
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- [ ] Activation while in the same world and within the configured Tyrant range grants twenty minutes instead.
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- [ ] Proximity is evaluated when the ability is activated and does not alter the active duration afterward.
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- [ ] The Assassin can double-jump once every 60 seconds without requiring an item.
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- [ ] A successful double-jump grants Speed for 15 seconds and Weakness III for 20 seconds.
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- [ ] Grounding and supported movement reset jump availability only after the 60-second cooldown has elapsed.
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- [ ] Ability cooldowns use unpaused elapsed time and survive death, logout, and restart.
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- [ ] The player can inspect remaining cooldowns and receives clear feedback when an activation is unavailable.
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- [x] The Assassin can activate ten minutes of invisibility once per rolling hour using the named Assassin ability item.
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- [x] Invisibility displays no potion particles.
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- [x] Activation while in the same world and within the configured Tyrant range grants twenty minutes instead.
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- [x] Proximity is evaluated when the ability is activated and does not alter the active duration afterward.
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- [x] The Assassin can double-jump once every 60 seconds without requiring an item.
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- [x] A successful double-jump grants Speed for 15 seconds and Weakness III for 20 seconds.
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- [x] Grounding and supported movement reset jump availability only after the 60-second cooldown has elapsed.
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- [x] Ability cooldowns use unpaused elapsed time and survive death, logout, and restart.
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- [x] The player can inspect remaining cooldowns and receives clear feedback when an activation is unavailable.
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## Related
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@@ -2,7 +2,7 @@
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type: User Story
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title: "US-014: Use class ability items"
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description: Give class holders named bound items that activate abilities without enabling transfer or cooldown bypasses.
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status: backlog
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status: in-progress
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---
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# US-014: Use class ability items
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@@ -2,8 +2,12 @@ package games.dmg.spigottyrant;
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public enum Ability {
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ASSASSIN_INVISIBILITY,
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ASSASSIN_INVISIBILITY_ACTIVE,
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ASSASSIN_DOUBLE_JUMP,
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ASSASSIN_SPEED_ACTIVE,
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ASSASSIN_WEAKNESS_ACTIVE,
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FIXER_BOOST,
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FIXER_BOOST_ACTIVE,
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TAMER_CAPTURE,
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ROSTER_INTELLIGENCE
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}
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@@ -0,0 +1,45 @@
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package games.dmg.spigottyrant;
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import java.time.Clock;
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import org.bukkit.Server;
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import org.bukkit.entity.Player;
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public final class AbilityItemRefreshTask implements Runnable {
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private final TyrantStateManager stateManager;
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private final AbilityReadinessService readiness;
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private final AbilityItemService items;
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private final Server server;
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private final Clock clock;
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public AbilityItemRefreshTask(
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TyrantStateManager stateManager,
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AbilityReadinessService readiness,
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AbilityItemService items,
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Server server,
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Clock clock
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) {
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this.stateManager = stateManager;
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this.readiness = readiness;
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this.items = items;
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this.server = server;
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this.clock = clock;
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}
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@Override
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public void run() {
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if (stateManager.game().lifecycle() != GameLifecycle.RUNNING) {
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return;
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}
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for (Player player : server.getOnlinePlayers()) {
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PlayerState before = stateManager.player(player.getUniqueId(), player.getName());
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PlayerState after = readiness.refresh(before, clock.instant());
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if (!after.equals(before)) {
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stateManager.updatePlayer(
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player.getUniqueId(), player.getName(), current -> after
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);
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}
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items.removeInvalid(player, after);
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items.recover(player, after);
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}
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}
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}
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@@ -0,0 +1,20 @@
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package games.dmg.spigottyrant;
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import java.util.Optional;
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import java.util.UUID;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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public interface AbilityItemService {
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void recover(Player player, PlayerState state);
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boolean isBoundAbilityItem(ItemStack item);
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Optional<Ability> ability(ItemStack item);
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Optional<UUID> owner(ItemStack item);
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void removeInvalid(Player player, PlayerState state);
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void removeAll(Player player);
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}
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@@ -0,0 +1,68 @@
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package games.dmg.spigottyrant;
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import java.time.Duration;
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import java.time.Instant;
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import java.util.EnumMap;
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import java.util.EnumSet;
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import java.util.Map;
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import java.util.Set;
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public final class AbilityReadinessService {
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public PlayerState consume(
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PlayerState player,
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Ability ability,
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Instant now,
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Duration cooldown
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) {
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if (!player.readyAbilityItems().contains(ability)) {
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throw new IllegalStateException("ability item is not ready");
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}
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if (ability == Ability.TAMER_CAPTURE && cooldown.isZero()) {
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return player;
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}
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Set<Ability> ready = EnumSet.noneOf(Ability.class);
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ready.addAll(player.readyAbilityItems());
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ready.remove(ability);
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Map<Ability, Instant> cooldowns = new EnumMap<>(Ability.class);
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cooldowns.putAll(player.cooldownEnds());
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cooldowns.put(ability, now.plus(cooldown));
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return copy(player, cooldowns, ready);
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}
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public PlayerState refresh(PlayerState player, Instant now) {
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Map<Ability, Instant> cooldowns = new EnumMap<>(Ability.class);
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cooldowns.putAll(player.cooldownEnds());
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Set<Ability> ready = EnumSet.noneOf(Ability.class);
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ready.addAll(player.readyAbilityItems());
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for (Map.Entry<Ability, Instant> entry : player.cooldownEnds().entrySet()) {
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if (!entry.getValue().isAfter(now)) {
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cooldowns.remove(entry.getKey());
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if (isItemAbilityForClass(entry.getKey(), player.tyrantClass())) {
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ready.add(entry.getKey());
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}
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}
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}
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return copy(player, cooldowns, ready);
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}
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private static boolean isItemAbilityForClass(Ability ability, TyrantClass tyrantClass) {
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return switch (tyrantClass) {
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case ASSASSIN -> ability == Ability.ASSASSIN_INVISIBILITY;
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case FIXER -> ability == Ability.FIXER_BOOST;
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case TAMER -> ability == Ability.TAMER_CAPTURE;
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case NONE -> false;
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};
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}
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private static PlayerState copy(
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PlayerState player,
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Map<Ability, Instant> cooldowns,
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Set<Ability> ready
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) {
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return new PlayerState(
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player.playerId(), player.latestName(), player.lastLogin(), player.optedOutUntil(),
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player.tyrantClass(), player.followerOf(), cooldowns, ready,
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player.capturedMobs()
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);
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}
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}
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@@ -0,0 +1,4 @@
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package games.dmg.spigottyrant;
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public record AbilityUseResult(PlayerState player, AbilityUseStatus status) {
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}
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@@ -0,0 +1,10 @@
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package games.dmg.spigottyrant;
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public enum AbilityUseStatus {
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ACTIVATED,
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WRONG_CLASS,
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NOT_READY,
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COOLDOWN,
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GAME_NOT_RUNNING,
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WRONG_OWNER
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}
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@@ -0,0 +1,88 @@
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package games.dmg.spigottyrant;
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import java.time.Instant;
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import java.util.EnumMap;
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import java.util.Map;
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public final class AssassinAbilityService {
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private final AbilityReadinessService readiness;
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private final PluginSettings settings;
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public AssassinAbilityService(
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AbilityReadinessService readiness,
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PluginSettings settings
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) {
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this.readiness = readiness;
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this.settings = settings;
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}
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public AbilityUseResult activateInvisibility(
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PlayerState player,
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Instant now,
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boolean nearTyrant
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) {
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if (player.tyrantClass() != TyrantClass.ASSASSIN) {
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return new AbilityUseResult(player, AbilityUseStatus.WRONG_CLASS);
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}
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if (!player.readyAbilityItems().contains(Ability.ASSASSIN_INVISIBILITY)) {
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return new AbilityUseResult(player, AbilityUseStatus.NOT_READY);
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}
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PlayerState used = readiness.consume(
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player, Ability.ASSASSIN_INVISIBILITY, now, settings.assassinCooldown()
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);
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Instant activeUntil = now.plus(
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nearTyrant
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? settings.assassinInvisibilityDuration().multipliedBy(2)
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: settings.assassinInvisibilityDuration()
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);
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return new AbilityUseResult(
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withDeadline(used, Ability.ASSASSIN_INVISIBILITY_ACTIVE, activeUntil),
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AbilityUseStatus.ACTIVATED
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);
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}
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public AbilityUseResult doubleJump(PlayerState player, Instant now) {
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if (player.tyrantClass() != TyrantClass.ASSASSIN) {
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return new AbilityUseResult(player, AbilityUseStatus.WRONG_CLASS);
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}
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if (player.cooldownEnds().getOrDefault(
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Ability.ASSASSIN_DOUBLE_JUMP, Instant.MIN
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).isAfter(now)) {
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return new AbilityUseResult(player, AbilityUseStatus.COOLDOWN);
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}
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Map<Ability, Instant> deadlines = new EnumMap<>(Ability.class);
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deadlines.putAll(player.cooldownEnds());
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deadlines.put(
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Ability.ASSASSIN_DOUBLE_JUMP,
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now.plus(settings.assassinDoubleJumpCooldown())
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);
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deadlines.put(
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Ability.ASSASSIN_SPEED_ACTIVE,
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now.plus(settings.assassinSpeedDuration())
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);
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deadlines.put(
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Ability.ASSASSIN_WEAKNESS_ACTIVE,
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now.plus(settings.assassinWeaknessDuration())
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);
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return new AbilityUseResult(copy(player, deadlines), AbilityUseStatus.ACTIVATED);
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}
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private static PlayerState withDeadline(
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PlayerState player,
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Ability ability,
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Instant deadline
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) {
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Map<Ability, Instant> deadlines = new EnumMap<>(Ability.class);
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deadlines.putAll(player.cooldownEnds());
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deadlines.put(ability, deadline);
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return copy(player, deadlines);
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}
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private static PlayerState copy(PlayerState player, Map<Ability, Instant> deadlines) {
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return new PlayerState(
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player.playerId(), player.latestName(), player.lastLogin(), player.optedOutUntil(),
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player.tyrantClass(), player.followerOf(), deadlines,
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player.readyAbilityItems(), player.capturedMobs()
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);
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}
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}
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@@ -0,0 +1,106 @@
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package games.dmg.spigottyrant;
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import java.time.Clock;
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import java.time.Instant;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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import org.bukkit.GameMode;
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import org.bukkit.Server;
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import org.bukkit.entity.Player;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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public final class AssassinEffectController implements Runnable {
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private static final int EFFECT_TICKS = 30;
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private final TyrantStateManager stateManager;
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private final Server server;
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private final PluginSettings settings;
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private final Clock clock;
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private final Set<UUID> grantedFlight = new HashSet<>();
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public AssassinEffectController(
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TyrantStateManager stateManager,
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Server server,
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PluginSettings settings,
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Clock clock
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) {
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this.stateManager = stateManager;
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this.server = server;
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this.settings = settings;
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this.clock = clock;
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}
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@Override
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public void run() {
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Instant now = clock.instant();
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for (Player player : server.getOnlinePlayers()) {
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PlayerState state = stateManager.player(player.getUniqueId(), player.getName());
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if (stateManager.game().lifecycle() != GameLifecycle.RUNNING
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|| state.tyrantClass() != TyrantClass.ASSASSIN) {
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clear(player);
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continue;
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}
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applyWhileActive(
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player, state, Ability.ASSASSIN_INVISIBILITY_ACTIVE,
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PotionEffectType.INVISIBILITY, 0, false
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);
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applyWhileActive(
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player, state, Ability.ASSASSIN_SPEED_ACTIVE,
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PotionEffectType.SPEED, 0, true
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);
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applyWhileActive(
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player, state, Ability.ASSASSIN_WEAKNESS_ACTIVE,
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PotionEffectType.WEAKNESS, settings.assassinWeaknessLevel() - 1, true
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);
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boolean jumpReady = !state.cooldownEnds().getOrDefault(
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Ability.ASSASSIN_DOUBLE_JUMP, Instant.MIN
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).isAfter(now);
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if (jumpReady && isGrounded(player) && isSurvivalLike(player)) {
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player.setAllowFlight(true);
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grantedFlight.add(player.getUniqueId());
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}
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}
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}
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public void clearAll() {
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server.getOnlinePlayers().forEach(this::clear);
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}
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private void applyWhileActive(
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Player player,
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PlayerState state,
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Ability ability,
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PotionEffectType type,
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int amplifier,
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boolean particles
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) {
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if (state.cooldownEnds().getOrDefault(ability, Instant.MIN).isAfter(clock.instant())) {
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player.addPotionEffect(new PotionEffect(
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type, EFFECT_TICKS, amplifier, false, particles, true
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));
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} else {
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player.removePotionEffect(type);
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}
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}
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private void clear(Player player) {
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player.removePotionEffect(PotionEffectType.INVISIBILITY);
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player.removePotionEffect(PotionEffectType.SPEED);
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player.removePotionEffect(PotionEffectType.WEAKNESS);
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if (grantedFlight.remove(player.getUniqueId()) && isSurvivalLike(player)) {
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player.setAllowFlight(false);
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player.setFlying(false);
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}
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}
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private static boolean isGrounded(Player player) {
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return !player.getLocation().clone().subtract(0.0, 0.1, 0.0)
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.getBlock().isPassable();
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}
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private static boolean isSurvivalLike(Player player) {
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return player.getGameMode() != GameMode.CREATIVE
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&& player.getGameMode() != GameMode.SPECTATOR;
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}
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}
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@@ -0,0 +1,79 @@
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package games.dmg.spigottyrant;
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import java.time.Clock;
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import java.util.Optional;
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import java.util.UUID;
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import org.bukkit.ChatColor;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.player.PlayerInteractEvent;
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public final class AssassinItemListener implements Listener {
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private final TyrantStateManager stateManager;
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private final AbilityItemService items;
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private final AssassinAbilityService abilities;
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private final PluginSettings settings;
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private final Clock clock;
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|
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public AssassinItemListener(
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TyrantStateManager stateManager,
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AbilityItemService items,
|
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AssassinAbilityService abilities,
|
||||
PluginSettings settings,
|
||||
Clock clock
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||||
) {
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||||
this.stateManager = stateManager;
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||||
this.items = items;
|
||||
this.abilities = abilities;
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this.settings = settings;
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this.clock = clock;
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}
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|
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@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onInteract(PlayerInteractEvent event) {
|
||||
Action action = event.getAction();
|
||||
if (action != Action.RIGHT_CLICK_AIR && action != Action.RIGHT_CLICK_BLOCK
|
||||
&& action != Action.LEFT_CLICK_AIR && action != Action.LEFT_CLICK_BLOCK) {
|
||||
return;
|
||||
}
|
||||
if (items.ability(event.getItem())
|
||||
.filter(Ability.ASSASSIN_INVISIBILITY::equals).isEmpty()) {
|
||||
return;
|
||||
}
|
||||
event.setCancelled(true);
|
||||
UUID playerId = event.getPlayer().getUniqueId();
|
||||
if (items.owner(event.getItem()).filter(playerId::equals).isEmpty()) {
|
||||
event.getPlayer().getInventory().setItem(event.getHand(), null);
|
||||
event.getPlayer().sendMessage(ChatColor.RED + "That ability item is not yours.");
|
||||
return;
|
||||
}
|
||||
if (stateManager.game().lifecycle() != GameLifecycle.RUNNING) {
|
||||
event.getPlayer().sendMessage(ChatColor.RED + "The Tyrant game is not running.");
|
||||
return;
|
||||
}
|
||||
PlayerState player = stateManager.player(playerId, event.getPlayer().getName());
|
||||
AbilityUseResult result = abilities.activateInvisibility(
|
||||
player, clock.instant(), isNearTyrant(event.getPlayer())
|
||||
);
|
||||
if (result.status() == AbilityUseStatus.ACTIVATED) {
|
||||
stateManager.updatePlayer(playerId, event.getPlayer().getName(), current -> result.player());
|
||||
stateManager.saveIfDirty();
|
||||
event.getPlayer().getInventory().setItem(event.getHand(), null);
|
||||
event.getPlayer().sendMessage(ChatColor.GREEN + "Invisibility activated.");
|
||||
} else {
|
||||
event.getPlayer().sendMessage(ChatColor.RED + "Ability unavailable: "
|
||||
+ result.status().name().toLowerCase(java.util.Locale.ROOT) + ".");
|
||||
}
|
||||
}
|
||||
|
||||
private boolean isNearTyrant(org.bukkit.entity.Player player) {
|
||||
Optional<org.bukkit.entity.Player> tyrant = stateManager.game().tyrantId()
|
||||
.map(org.bukkit.Bukkit::getPlayer);
|
||||
return tyrant.isPresent()
|
||||
&& tyrant.orElseThrow().getWorld().equals(player.getWorld())
|
||||
&& tyrant.orElseThrow().getLocation().distanceSquared(player.getLocation())
|
||||
<= settings.tyrantRangeBlocks() * settings.tyrantRangeBlocks();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,55 @@
|
||||
package games.dmg.spigottyrant;
|
||||
|
||||
import java.time.Clock;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerToggleFlightEvent;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
public final class AssassinJumpListener implements Listener {
|
||||
private final TyrantStateManager stateManager;
|
||||
private final AssassinAbilityService abilities;
|
||||
private final Clock clock;
|
||||
|
||||
public AssassinJumpListener(
|
||||
TyrantStateManager stateManager,
|
||||
AssassinAbilityService abilities,
|
||||
Clock clock
|
||||
) {
|
||||
this.stateManager = stateManager;
|
||||
this.abilities = abilities;
|
||||
this.clock = clock;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onToggleFlight(PlayerToggleFlightEvent event) {
|
||||
if (event.getPlayer().getGameMode() == GameMode.CREATIVE
|
||||
|| event.getPlayer().getGameMode() == GameMode.SPECTATOR) {
|
||||
return;
|
||||
}
|
||||
PlayerState state = stateManager.player(
|
||||
event.getPlayer().getUniqueId(), event.getPlayer().getName()
|
||||
);
|
||||
if (stateManager.game().lifecycle() != GameLifecycle.RUNNING
|
||||
|| state.tyrantClass() != TyrantClass.ASSASSIN) {
|
||||
return;
|
||||
}
|
||||
event.setCancelled(true);
|
||||
event.getPlayer().setFlying(false);
|
||||
event.getPlayer().setAllowFlight(false);
|
||||
AbilityUseResult result = abilities.doubleJump(state, clock.instant());
|
||||
if (result.status() != AbilityUseStatus.ACTIVATED) {
|
||||
event.getPlayer().sendMessage(ChatColor.RED + "Double jump is cooling down.");
|
||||
return;
|
||||
}
|
||||
stateManager.updatePlayer(
|
||||
event.getPlayer().getUniqueId(), event.getPlayer().getName(),
|
||||
current -> result.player()
|
||||
);
|
||||
stateManager.saveIfDirty();
|
||||
Vector velocity = event.getPlayer().getVelocity();
|
||||
event.getPlayer().setVelocity(velocity.setY(Math.max(0.8, velocity.getY())));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
package games.dmg.spigottyrant;
|
||||
|
||||
import org.bukkit.entity.ItemFrame;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.BlockDispenseEvent;
|
||||
import org.bukkit.event.block.BlockPlaceEvent;
|
||||
import org.bukkit.event.entity.EntityPickupItemEvent;
|
||||
import org.bukkit.event.entity.PlayerDeathEvent;
|
||||
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
import org.bukkit.event.player.PlayerDropItemEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEntityEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
public final class BoundItemListener implements Listener {
|
||||
private final AbilityItemService items;
|
||||
|
||||
public BoundItemListener(AbilityItemService items) {
|
||||
this.items = items;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onDrop(PlayerDropItemEvent event) {
|
||||
if (items.isBoundAbilityItem(event.getItemDrop().getItemStack())) {
|
||||
event.getItemDrop().remove();
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPickup(EntityPickupItemEvent event) {
|
||||
if (!(event.getEntity() instanceof Player player)) {
|
||||
return;
|
||||
}
|
||||
ItemStack item = event.getItem().getItemStack();
|
||||
if (items.isBoundAbilityItem(item)
|
||||
&& items.owner(item).filter(player.getUniqueId()::equals).isEmpty()) {
|
||||
event.setCancelled(true);
|
||||
event.getItem().remove();
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onInventoryClick(InventoryClickEvent event) {
|
||||
if (items.isBoundAbilityItem(event.getCurrentItem())
|
||||
|| items.isBoundAbilityItem(event.getCursor())) {
|
||||
if (!(event.getWhoClicked() instanceof Player player)
|
||||
|| event.getClickedInventory() == null
|
||||
|| !event.getClickedInventory().equals(player.getInventory())) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlace(BlockPlaceEvent event) {
|
||||
if (items.isBoundAbilityItem(event.getItemInHand())) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onDispense(BlockDispenseEvent event) {
|
||||
if (items.isBoundAbilityItem(event.getItem())) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onFrame(PlayerInteractEntityEvent event) {
|
||||
if (event.getRightClicked() instanceof ItemFrame
|
||||
&& items.isBoundAbilityItem(event.getPlayer().getInventory()
|
||||
.getItem(event.getHand()))) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onDeath(PlayerDeathEvent event) {
|
||||
event.getDrops().removeIf(items::isBoundAbilityItem);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,152 @@
|
||||
package games.dmg.spigottyrant;
|
||||
|
||||
import java.util.Locale;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.UUID;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.NamespacedKey;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
import org.bukkit.persistence.PersistentDataType;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
|
||||
public final class BukkitAbilityItemService implements AbilityItemService {
|
||||
private final NamespacedKey abilityKey;
|
||||
private final NamespacedKey ownerKey;
|
||||
private final PluginSettings settings;
|
||||
|
||||
public BukkitAbilityItemService(Plugin plugin, PluginSettings settings) {
|
||||
abilityKey = new NamespacedKey(plugin, "ability");
|
||||
ownerKey = new NamespacedKey(plugin, "owner");
|
||||
this.settings = settings;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void recover(Player player, PlayerState state) {
|
||||
for (Ability ability : state.readyAbilityItems()) {
|
||||
if (!isItemAbilityForClass(ability, state.tyrantClass())
|
||||
|| contains(player, state.playerId(), ability)) {
|
||||
continue;
|
||||
}
|
||||
ItemStack item = create(state.playerId(), ability);
|
||||
Map<Integer, ItemStack> leftovers = player.getInventory().addItem(item);
|
||||
if (!leftovers.isEmpty()) {
|
||||
player.sendMessage(ChatColor.RED + settings.inventoryFullMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isBoundAbilityItem(ItemStack item) {
|
||||
return ability(item).isPresent() && owner(item).isPresent();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Optional<Ability> ability(ItemStack item) {
|
||||
if (item == null || !item.hasItemMeta()) {
|
||||
return Optional.empty();
|
||||
}
|
||||
String value = item.getItemMeta().getPersistentDataContainer()
|
||||
.get(abilityKey, PersistentDataType.STRING);
|
||||
if (value == null) {
|
||||
return Optional.empty();
|
||||
}
|
||||
try {
|
||||
return Optional.of(Ability.valueOf(value));
|
||||
} catch (IllegalArgumentException exception) {
|
||||
return Optional.empty();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Optional<UUID> owner(ItemStack item) {
|
||||
if (item == null || !item.hasItemMeta()) {
|
||||
return Optional.empty();
|
||||
}
|
||||
String value = item.getItemMeta().getPersistentDataContainer()
|
||||
.get(ownerKey, PersistentDataType.STRING);
|
||||
if (value == null) {
|
||||
return Optional.empty();
|
||||
}
|
||||
try {
|
||||
return Optional.of(UUID.fromString(value));
|
||||
} catch (IllegalArgumentException exception) {
|
||||
return Optional.empty();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void removeInvalid(Player player, PlayerState state) {
|
||||
ItemStack[] contents = player.getInventory().getContents();
|
||||
for (int index = 0; index < contents.length; index++) {
|
||||
ItemStack item = contents[index];
|
||||
if (isBoundAbilityItem(item)
|
||||
&& (owner(item).filter(state.playerId()::equals).isEmpty()
|
||||
|| ability(item).filter(state.readyAbilityItems()::contains).isEmpty())) {
|
||||
player.getInventory().setItem(index, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void removeAll(Player player) {
|
||||
ItemStack[] contents = player.getInventory().getContents();
|
||||
for (int index = 0; index < contents.length; index++) {
|
||||
if (isBoundAbilityItem(contents[index])) {
|
||||
player.getInventory().setItem(index, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private ItemStack create(UUID ownerId, Ability ability) {
|
||||
PluginSettings.AbilityItemSettings configured = settingsFor(ability);
|
||||
Material material = Material.matchMaterial(configured.material());
|
||||
if (material == null) {
|
||||
throw new IllegalStateException("Configured item material is unavailable");
|
||||
}
|
||||
ItemStack item = new ItemStack(material);
|
||||
ItemMeta meta = item.getItemMeta();
|
||||
meta.setDisplayName(ChatColor.GOLD + configured.name());
|
||||
meta.getPersistentDataContainer().set(
|
||||
abilityKey, PersistentDataType.STRING, ability.name()
|
||||
);
|
||||
meta.getPersistentDataContainer().set(
|
||||
ownerKey, PersistentDataType.STRING, ownerId.toString()
|
||||
);
|
||||
item.setItemMeta(meta);
|
||||
return item;
|
||||
}
|
||||
|
||||
private boolean contains(Player player, UUID ownerId, Ability ability) {
|
||||
for (ItemStack item : player.getInventory().getContents()) {
|
||||
if (owner(item).filter(ownerId::equals).isPresent()
|
||||
&& ability(item).filter(ability::equals).isPresent()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private PluginSettings.AbilityItemSettings settingsFor(Ability ability) {
|
||||
return switch (ability) {
|
||||
case ASSASSIN_INVISIBILITY -> settings.assassinItem();
|
||||
case FIXER_BOOST -> settings.fixerItem();
|
||||
case TAMER_CAPTURE -> settings.tamerItem();
|
||||
default -> throw new IllegalArgumentException(
|
||||
ability.name().toLowerCase(Locale.ROOT) + " has no class item"
|
||||
);
|
||||
};
|
||||
}
|
||||
|
||||
private static boolean isItemAbilityForClass(Ability ability, TyrantClass tyrantClass) {
|
||||
return switch (tyrantClass) {
|
||||
case ASSASSIN -> ability == Ability.ASSASSIN_INVISIBILITY;
|
||||
case FIXER -> ability == Ability.FIXER_BOOST;
|
||||
case TAMER -> ability == Ability.TAMER_CAPTURE;
|
||||
case NONE -> false;
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -102,6 +102,7 @@ public final class ClassAssignmentService {
|
||||
cooldowns.remove(ability);
|
||||
readyItems.remove(ability);
|
||||
}
|
||||
readyItemFor(tyrantClass).ifPresent(readyItems::add);
|
||||
return new PlayerState(
|
||||
player.playerId(),
|
||||
player.latestName(),
|
||||
@@ -115,6 +116,15 @@ public final class ClassAssignmentService {
|
||||
);
|
||||
}
|
||||
|
||||
private static Optional<Ability> readyItemFor(TyrantClass tyrantClass) {
|
||||
return switch (tyrantClass) {
|
||||
case ASSASSIN -> Optional.of(Ability.ASSASSIN_INVISIBILITY);
|
||||
case FIXER -> Optional.of(Ability.FIXER_BOOST);
|
||||
case TAMER -> Optional.of(Ability.TAMER_CAPTURE);
|
||||
case NONE -> Optional.empty();
|
||||
};
|
||||
}
|
||||
|
||||
private static Set<Ability> abilitiesFor(TyrantClass tyrantClass) {
|
||||
return switch (tyrantClass) {
|
||||
case ASSASSIN -> Set.of(
|
||||
|
||||
@@ -12,6 +12,7 @@ public final class SpigotTyrantPlugin extends JavaPlugin {
|
||||
private TyrantStateManager stateManager;
|
||||
private TyrantPresentation tyrantPresentation;
|
||||
private VigilanteEffectController vigilanteEffects;
|
||||
private AssassinEffectController assassinEffects;
|
||||
|
||||
@Override
|
||||
public void onEnable() {
|
||||
@@ -48,6 +49,14 @@ public final class SpigotTyrantPlugin extends JavaPlugin {
|
||||
);
|
||||
BukkitOnlinePlayerDirectory onlinePlayers = new BukkitOnlinePlayerDirectory();
|
||||
FollowerService followers = new FollowerService();
|
||||
AbilityReadinessService readiness = new AbilityReadinessService();
|
||||
AbilityItemService abilityItems = new BukkitAbilityItemService(this, settings);
|
||||
AssassinAbilityService assassinAbilities = new AssassinAbilityService(
|
||||
readiness, settings
|
||||
);
|
||||
assassinEffects = new AssassinEffectController(
|
||||
stateManager, getServer(), settings, clock
|
||||
);
|
||||
VigilanteCombatTracker combatTracker = new VigilanteCombatTracker();
|
||||
vigilanteEffects = new VigilanteEffectController(
|
||||
stateManager, getServer(), combatTracker, settings, clock
|
||||
@@ -66,7 +75,8 @@ public final class SpigotTyrantPlugin extends JavaPlugin {
|
||||
clock,
|
||||
new ParticipationService(settings.optOutDuration()),
|
||||
new RoleRelinquishmentService(succession, maintenance),
|
||||
tyrantPresentation
|
||||
tyrantPresentation,
|
||||
abilityItems
|
||||
));
|
||||
Objects.requireNonNull(getCommand("vigilante"), "Missing vigilante metadata")
|
||||
.setExecutor(new VigilanteCommand(stateManager, followers, onlinePlayers));
|
||||
@@ -105,6 +115,20 @@ public final class SpigotTyrantPlugin extends JavaPlugin {
|
||||
),
|
||||
this
|
||||
);
|
||||
getServer().getPluginManager().registerEvents(
|
||||
new BoundItemListener(abilityItems),
|
||||
this
|
||||
);
|
||||
getServer().getPluginManager().registerEvents(
|
||||
new AssassinItemListener(
|
||||
stateManager, abilityItems, assassinAbilities, settings, clock
|
||||
),
|
||||
this
|
||||
);
|
||||
getServer().getPluginManager().registerEvents(
|
||||
new AssassinJumpListener(stateManager, assassinAbilities, clock),
|
||||
this
|
||||
);
|
||||
long maintenanceTicks = Math.max(
|
||||
1L, Math.multiplyExact(settings.selectionRetryInterval().toSeconds(), 20L)
|
||||
);
|
||||
@@ -117,12 +141,24 @@ public final class SpigotTyrantPlugin extends JavaPlugin {
|
||||
maintenanceTicks
|
||||
);
|
||||
getServer().getScheduler().runTaskTimer(this, vigilanteEffects, 10L, 10L);
|
||||
getServer().getScheduler().runTaskTimer(this, assassinEffects, 10L, 10L);
|
||||
getServer().getScheduler().runTaskTimer(
|
||||
this,
|
||||
new AbilityItemRefreshTask(
|
||||
stateManager, readiness, abilityItems, getServer(), clock
|
||||
),
|
||||
20L,
|
||||
20L
|
||||
);
|
||||
getServer().getScheduler().runTaskTimer(this, stateManager::saveIfDirty, 600L, 600L);
|
||||
getLogger().info("Spigot Tyrant enabled.");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDisable() {
|
||||
if (assassinEffects != null) {
|
||||
assassinEffects.clearAll();
|
||||
}
|
||||
if (vigilanteEffects != null) {
|
||||
vigilanteEffects.clear();
|
||||
}
|
||||
|
||||
@@ -18,6 +18,7 @@ public final class TyrantCommand implements CommandExecutor {
|
||||
private final ParticipationService participation;
|
||||
private final RoleRelinquishmentService relinquishment;
|
||||
private final TyrantPresentation presentation;
|
||||
private final AbilityItemService abilityItems;
|
||||
|
||||
public TyrantCommand(
|
||||
TyrantStateManager stateManager,
|
||||
@@ -41,7 +42,7 @@ public final class TyrantCommand implements CommandExecutor {
|
||||
) {
|
||||
this(
|
||||
stateManager, progression, assignments, onlinePlayers, clock,
|
||||
new ParticipationService(Duration.ofDays(7)), null, null
|
||||
new ParticipationService(Duration.ofDays(7)), null, null, null
|
||||
);
|
||||
}
|
||||
|
||||
@@ -53,7 +54,8 @@ public final class TyrantCommand implements CommandExecutor {
|
||||
Clock clock,
|
||||
ParticipationService participation,
|
||||
RoleRelinquishmentService relinquishment,
|
||||
TyrantPresentation presentation
|
||||
TyrantPresentation presentation,
|
||||
AbilityItemService abilityItems
|
||||
) {
|
||||
this.stateManager = stateManager;
|
||||
this.progression = progression;
|
||||
@@ -63,6 +65,7 @@ public final class TyrantCommand implements CommandExecutor {
|
||||
this.participation = participation;
|
||||
this.relinquishment = relinquishment;
|
||||
this.presentation = presentation;
|
||||
this.abilityItems = abilityItems;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -104,9 +107,13 @@ public final class TyrantCommand implements CommandExecutor {
|
||||
relinquish(player, arguments);
|
||||
return true;
|
||||
}
|
||||
if (arguments.length == 1 && arguments[0].equalsIgnoreCase("item")) {
|
||||
recoverItems(player);
|
||||
return true;
|
||||
}
|
||||
player.sendMessage(
|
||||
ChatColor.YELLOW
|
||||
+ "Usage: /tyrant <status|choices|buy|assign|optout|optin|"
|
||||
+ "Usage: /tyrant <status|choices|buy|assign|item|optout|optin|"
|
||||
+ "relinquish confirm>"
|
||||
);
|
||||
return true;
|
||||
@@ -185,10 +192,17 @@ public final class TyrantCommand implements CommandExecutor {
|
||||
}
|
||||
stateManager.replacePlayers(result.players());
|
||||
stateManager.saveIfDirty();
|
||||
result.previousHolderId().map(onlinePlayers::findById).ifPresent(previous ->
|
||||
result.previousHolderId().map(onlinePlayers::findById).ifPresent(previous -> {
|
||||
if (abilityItems != null) {
|
||||
abilityItems.removeAll(previous);
|
||||
}
|
||||
previous.sendMessage(ChatColor.YELLOW + "You are no longer the "
|
||||
+ tyrantClass.name() + ".")
|
||||
);
|
||||
+ tyrantClass.name() + ".");
|
||||
});
|
||||
if (abilityItems != null) {
|
||||
abilityItems.removeInvalid(target, result.players().get(target.getUniqueId()));
|
||||
abilityItems.recover(target, result.players().get(target.getUniqueId()));
|
||||
}
|
||||
target.sendMessage(ChatColor.GREEN + "You are now the " + tyrantClass.name() + ".");
|
||||
tyrant.sendMessage(
|
||||
ChatColor.GREEN + "Assigned " + tyrantClass.name() + " to " + target.getName() + "."
|
||||
@@ -227,6 +241,17 @@ public final class TyrantCommand implements CommandExecutor {
|
||||
+ readable(result[0].status()) + ".");
|
||||
}
|
||||
|
||||
private void recoverItems(Player player) {
|
||||
if (abilityItems == null) {
|
||||
player.sendMessage(ChatColor.RED + "Ability item recovery is unavailable.");
|
||||
return;
|
||||
}
|
||||
PlayerState state = stateManager.player(player.getUniqueId(), player.getName());
|
||||
abilityItems.recover(player, state);
|
||||
player.sendMessage(ChatColor.YELLOW
|
||||
+ "Recovered every currently ready missing class item that could fit.");
|
||||
}
|
||||
|
||||
private void relinquish(Player player, String[] arguments) {
|
||||
if (arguments.length != 2 || !arguments[1].equalsIgnoreCase("confirm")) {
|
||||
player.sendMessage(ChatColor.RED
|
||||
|
||||
@@ -0,0 +1,60 @@
|
||||
package games.dmg.spigottyrant;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
|
||||
import java.time.Duration;
|
||||
import java.time.Instant;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
final class AbilityReadinessServiceTest {
|
||||
private static final Instant NOW = Instant.parse("2026-08-14T12:00:00Z");
|
||||
private final AbilityReadinessService service = new AbilityReadinessService();
|
||||
|
||||
@Test
|
||||
void successfulCooldownActivationConsumesItemAndRefreshRestoresIt() {
|
||||
PlayerState ready = player(
|
||||
TyrantClass.ASSASSIN, Map.of(), Set.of(Ability.ASSASSIN_INVISIBILITY)
|
||||
);
|
||||
|
||||
PlayerState used = service.consume(
|
||||
ready, Ability.ASSASSIN_INVISIBILITY, NOW, Duration.ofHours(1)
|
||||
);
|
||||
PlayerState refreshed = service.refresh(used, NOW.plus(Duration.ofHours(1)));
|
||||
|
||||
assertEquals(Set.of(), used.readyAbilityItems());
|
||||
assertEquals(NOW.plus(Duration.ofHours(1)),
|
||||
used.cooldownEnds().get(Ability.ASSASSIN_INVISIBILITY));
|
||||
assertEquals(Set.of(Ability.ASSASSIN_INVISIBILITY),
|
||||
refreshed.readyAbilityItems());
|
||||
assertEquals(Map.of(), refreshed.cooldownEnds());
|
||||
}
|
||||
|
||||
@Test
|
||||
void tamerItemRemainsReadyWithoutCooldown() {
|
||||
PlayerState tamer = player(
|
||||
TyrantClass.TAMER, Map.of(), Set.of(Ability.TAMER_CAPTURE)
|
||||
);
|
||||
|
||||
PlayerState after = service.consume(
|
||||
tamer, Ability.TAMER_CAPTURE, NOW, Duration.ZERO
|
||||
);
|
||||
|
||||
assertEquals(tamer, after);
|
||||
}
|
||||
|
||||
private static PlayerState player(
|
||||
TyrantClass tyrantClass,
|
||||
Map<Ability, Instant> cooldowns,
|
||||
Set<Ability> ready
|
||||
) {
|
||||
return new PlayerState(
|
||||
UUID.fromString("11111111-1111-1111-1111-111111111111"), "Player",
|
||||
Optional.empty(), Optional.empty(), tyrantClass, Optional.empty(),
|
||||
cooldowns, ready, java.util.List.of()
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,60 @@
|
||||
package games.dmg.spigottyrant;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
|
||||
import java.time.Instant;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
final class AssassinAbilityServiceTest {
|
||||
private static final Instant NOW = Instant.parse("2026-08-14T12:00:00Z");
|
||||
private final PluginSettings settings = PluginSettings.from(Map.of());
|
||||
private final AssassinAbilityService service = new AssassinAbilityService(
|
||||
new AbilityReadinessService(), settings
|
||||
);
|
||||
|
||||
@Test
|
||||
void invisibilityConsumesItemAndDoublesDurationNearTyrant() {
|
||||
PlayerState ready = assassin(Set.of(Ability.ASSASSIN_INVISIBILITY), Map.of());
|
||||
|
||||
AbilityUseResult normal = service.activateInvisibility(ready, NOW, false);
|
||||
AbilityUseResult near = service.activateInvisibility(ready, NOW, true);
|
||||
|
||||
assertEquals(AbilityUseStatus.ACTIVATED, normal.status());
|
||||
assertEquals(NOW.plusSeconds(600), normal.player().cooldownEnds()
|
||||
.get(Ability.ASSASSIN_INVISIBILITY_ACTIVE));
|
||||
assertEquals(NOW.plusSeconds(1200), near.player().cooldownEnds()
|
||||
.get(Ability.ASSASSIN_INVISIBILITY_ACTIVE));
|
||||
assertEquals(NOW.plusSeconds(3600), normal.player().cooldownEnds()
|
||||
.get(Ability.ASSASSIN_INVISIBILITY));
|
||||
assertEquals(Set.of(), normal.player().readyAbilityItems());
|
||||
}
|
||||
|
||||
@Test
|
||||
void doubleJumpAddsSpeedWeaknessAndSixtySecondCooldown() {
|
||||
PlayerState assassin = assassin(Set.of(), Map.of());
|
||||
|
||||
AbilityUseResult result = service.doubleJump(assassin, NOW);
|
||||
AbilityUseResult blocked = service.doubleJump(result.player(), NOW.plusSeconds(30));
|
||||
|
||||
assertEquals(AbilityUseStatus.ACTIVATED, result.status());
|
||||
assertEquals(NOW.plusSeconds(60), result.player().cooldownEnds()
|
||||
.get(Ability.ASSASSIN_DOUBLE_JUMP));
|
||||
assertEquals(NOW.plusSeconds(15), result.player().cooldownEnds()
|
||||
.get(Ability.ASSASSIN_SPEED_ACTIVE));
|
||||
assertEquals(NOW.plusSeconds(20), result.player().cooldownEnds()
|
||||
.get(Ability.ASSASSIN_WEAKNESS_ACTIVE));
|
||||
assertEquals(AbilityUseStatus.COOLDOWN, blocked.status());
|
||||
}
|
||||
|
||||
private static PlayerState assassin(Set<Ability> ready, Map<Ability, Instant> cooldowns) {
|
||||
return new PlayerState(
|
||||
UUID.fromString("11111111-1111-1111-1111-111111111111"), "Assassin",
|
||||
Optional.empty(), Optional.empty(), TyrantClass.ASSASSIN, Optional.empty(),
|
||||
cooldowns, ready, java.util.List.of()
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -46,6 +46,8 @@ final class ClassAssignmentServiceTest {
|
||||
assertEquals(ClassAssignmentStatus.ASSIGNED, vigilanteResult.status());
|
||||
assertEquals(TyrantClass.ASSASSIN,
|
||||
vigilanteResult.players().get(VIGILANTE).tyrantClass());
|
||||
assertEquals(Set.of(Ability.ASSASSIN_INVISIBILITY),
|
||||
vigilanteResult.players().get(VIGILANTE).readyAbilityItems());
|
||||
assertEquals(ClassAssignmentStatus.ASSIGNED, followerResult.status());
|
||||
assertEquals(TyrantClass.NONE,
|
||||
followerResult.players().get(VIGILANTE).tyrantClass());
|
||||
|
||||
Reference in New Issue
Block a user