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@@ -6,6 +6,108 @@ description: Chronological record of material decisions affecting the Spigot Tyr
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# Spigot Tyrant Design Log
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# Spigot Tyrant Design Log
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## 2026-08-14 — Join messaging refinement completed
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- Updated US-011 so join output no longer announces running, paused, or unstarted lifecycle state.
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- Eligible unassigned players now see the neutral prompt, `Use /tyrant optout if you do not want to participate in Tyrant events.`
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- Role, class, ability, cooldown, and existing opt-out details remain unchanged.
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- Verified both assigned and unassigned join output with automated tests.
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## 2026-08-14 — Join messaging refinement started
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- US-011 is reopened to remove lifecycle announcements from join output and make the opt-out prompt refer generally to Tyrant events.
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## 2026-08-14 — Opt-out combat protection completed
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- Extended US-011 with bidirectional combat isolation between opted-out players and the Tyrant, Assassin, Fixer, or Tamer while the event is running.
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- Direct player attacks and player-fired projectiles are cancelled at highest event priority, and the attacker is told that the target has chosen not to participate in the Tyrant event.
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- Paused, unstarted, and unrelated combat remains ordinary Minecraft gameplay.
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- Verified both attack directions, every Tyrant-side class, projectile attribution, lifecycle gating, and unrelated combat with automated tests.
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## 2026-08-14 — Opt-out combat protection started
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- US-011 is reopened for test-first running-event combat isolation between opted-out players and the Tyrant or Tyrant-side class holders.
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- Paused and unstarted gameplay remains ordinary Minecraft combat; blocked direct and projectile attackers receive a concise Tyrant event participation message.
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## 2026-08-14 — Tamer completed
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- Completed US-007 with the no-cooldown owner-bound Tamer's Lead, server-generated entity snapshots, durable capture IDs, and one bound Captured Mob item per entity.
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- Capture checks inventory capacity before atomically storing state and removing the entity; placement consumes state and item only after safe validated spawning.
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- Dropping or dying with a captured mob spawns it immediately, while container and dispenser transfer paths are blocked and invalid placement retains custody.
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- Ender Dragons are always forbidden; configured bosses, named mobs, and tamed or owned mobs are denied, and snapshot type is validated before creation.
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- Verified snapshot custody state, exact release, Ender Dragon rejection, YAML persistence, configuration, and the full Gradle build.
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## 2026-08-14 — Tamer implementation started
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- US-007 begins with test-first snapshot custody, no-cooldown capture items, safe placement/drop/death spawning, and duplication-resistant state transitions.
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## 2026-08-14 — Tyrant abilities completed
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- Completed US-009 with configurable permanent Strength and Resistance purchases continuously restored for the active Tyrant throughout the running reign.
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- Added `/tyrant intelligence` with a rolling configurable 24-hour unpaused cooldown and an aggregate count of the Vigilante plus assigned non-opted-out Followers without identities or locations.
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- Ability ownership and cooldowns remain visible in status output, persist across restart, and are cleared by existing reign succession cleanup.
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- Verified intelligence authorization, counts, cooldown persistence, effect configuration, and the full Gradle build.
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## 2026-08-14 — Tyrant ability implementation started
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- US-009 begins with test-first permanent effect ownership, automatic reapplication, and rolling-24-hour opposition roster intelligence.
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## 2026-08-14 — Fixer completed
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- Completed US-006 with the named owner-bound Fixer's Wrench, one-hour cooldown, and ten-minute Strength and Health Boost activation.
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- Activation records a fixed normal two-row or near-Tyrant three-row heart tier using same-world configurable proximity at use time.
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- Continuously refreshed effects survive death, login, milk, and ordinary removal; expiry and class loss remove effects and clamp health safely to the resulting maximum.
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- Verified activation tiers, active and cooldown deadlines, item consumption/readiness, persistence, and the full Gradle build.
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## 2026-08-14 — Fixer implementation started
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- US-006 begins with test-first bound-item combat boosts, activation-time proximity tiers, persistent cooldowns, and safe health cleanup.
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## 2026-08-14 — Assassin completed
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- Completed US-005 with named owner-bound Assassin Cloak activation, one-hour cooldown, particle-free ten-minute invisibility, and activation-time doubling within the Tyrant's configurable range.
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- Added 60-second double-jump gating, upward launch, 15-second Speed, 20-second Weakness III, and grounded readiness restoration.
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- Active effects and cooldowns persist as UTC deadlines and are continuously restored after death, login, milk, or ordinary removal while valid.
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- Verified duration tiers, cooldown consumption and refresh, jump effect deadlines, class constraints, persistence, and the full Gradle build.
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## 2026-08-14 — Assassin implementation started
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- US-005 begins with test-first bound-item invisibility, near-Tyrant duration doubling, and cooldown-gated double-jump effects.
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## 2026-08-14 — Bound ability items completed
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- Completed US-014 with configurable named standard items carrying hidden owner and ability metadata, interaction cancellation, and owner-validated Assassin, Fixer, and Tamer activation.
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- Cooldown items are consumed only on successful use, restored automatically when ready or by `/tyrant item`, deduplicated, and withheld with clear guidance when inventory space is unavailable.
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- Drop, pickup, placement, crafting/storage movement, item-frame, dispenser, death, class loss, reign reset, login, and restart paths prevent transfer and duplication.
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- Captured-mob custody items use independent IDs, reconcile missing or duplicate inventory items against durable snapshots, and spawn rather than vanish on drop or death.
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- Verified readiness consumption and refresh, assignment cleanup, durable metadata state, captured custody, and the full Gradle build.
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## 2026-08-14 — Bound ability item implementation started
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- US-014 begins with test-first item readiness and recovery, owner metadata, transfer prevention, cooldown redelivery, and Tamer item permanence.
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## 2026-08-14 — Vigilante and Followers completed
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- Completed US-008 with `/vigilante` invitation, acceptance, dismissal, and leave flows while preserving independent Tyrant-side class assignments.
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- Added Tyrant/Vigilante combat tracking and continuously refreshed Strength and Resistance based on living same-world Followers within the configurable 50-block range, capped at Strength V and Resistance IV by default.
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- Every Vigilante death now awards progression only to the Tyrant killer, clears Followers, and applies normal recently-active replacement with previous-holder fallback.
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- Verified membership, dual alignment, scaling and caps, role maintenance, command metadata, and death/progression components with the Gradle suite.
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## 2026-08-14 — Vigilante and Follower implementation started
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- US-008 begins with test-first invitation membership, death reroll and Tyrant reward integration, combat tracking, and proximity-scaled capped effects.
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## 2026-08-14 — Participation completed
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- Completed US-011 with `/tyrant status`, `optout`, `optin`, and confirmed `relinquish` flows plus comprehensive join messages for lifecycle, roles, classes, abilities, and cooldowns.
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- Opt-out clears ordinary classes and Follower membership, persists until the player explicitly opts back in, and enforces the configurable seven-day unpaused waiting period.
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- Central role holders must safely relinquish first; Tyrant relinquishment performs full succession and Vigilante relinquishment performs a normal Vigilante reroll.
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- Updated all assignment and candidate paths to exclude opted-out players and verified status, persistence, cleanup, cooldown, and relinquishment behavior with the Gradle suite.
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## 2026-08-14 — Participation implementation started
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- US-011 begins with test-first opt-out/opt-in state, seven-day re-entry gating, safe role relinquishment guidance, and complete join status messages.
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## 2026-08-14 — Role maintenance completed
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## 2026-08-14 — Role maintenance completed
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- Completed US-010 with configurable periodic role maintenance, exact 48-hour inactivity handling, and 24-hour recently-active candidate filtering.
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- Completed US-010 with configurable periodic role maintenance, exact 48-hour inactivity handling, and 24-hour recently-active candidate filtering.
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@@ -2,7 +2,7 @@
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type: User Story
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type: User Story
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title: "US-005: Use Assassin abilities"
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title: "US-005: Use Assassin abilities"
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description: Give the Assassin timed stealth and a risky burst-mobility ability.
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description: Give the Assassin timed stealth and a risky burst-mobility ability.
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status: backlog
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status: done
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---
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---
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# US-005: Use Assassin abilities
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# US-005: Use Assassin abilities
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@@ -11,15 +11,15 @@ As the **Assassin**, I want stealth and burst mobility so that I can ambush oppo
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## Acceptance criteria
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## Acceptance criteria
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- [ ] The Assassin can activate ten minutes of invisibility once per rolling hour using the named Assassin ability item.
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- [x] The Assassin can activate ten minutes of invisibility once per rolling hour using the named Assassin ability item.
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- [ ] Invisibility displays no potion particles.
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- [x] Invisibility displays no potion particles.
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- [ ] Activation while in the same world and within the configured Tyrant range grants twenty minutes instead.
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- [x] Activation while in the same world and within the configured Tyrant range grants twenty minutes instead.
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- [ ] Proximity is evaluated when the ability is activated and does not alter the active duration afterward.
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- [x] Proximity is evaluated when the ability is activated and does not alter the active duration afterward.
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- [ ] The Assassin can double-jump once every 60 seconds without requiring an item.
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- [x] The Assassin can double-jump once every 60 seconds without requiring an item.
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- [ ] A successful double-jump grants Speed for 15 seconds and Weakness III for 20 seconds.
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- [x] A successful double-jump grants Speed for 15 seconds and Weakness III for 20 seconds.
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- [ ] Grounding and supported movement reset jump availability only after the 60-second cooldown has elapsed.
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- [x] Grounding and supported movement reset jump availability only after the 60-second cooldown has elapsed.
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- [ ] Ability cooldowns use unpaused elapsed time and survive death, logout, and restart.
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- [x] Ability cooldowns use unpaused elapsed time and survive death, logout, and restart.
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- [ ] The player can inspect remaining cooldowns and receives clear feedback when an activation is unavailable.
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- [x] The player can inspect remaining cooldowns and receives clear feedback when an activation is unavailable.
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## Related
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## Related
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@@ -2,7 +2,7 @@
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type: User Story
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type: User Story
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title: "US-006: Use Fixer abilities"
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title: "US-006: Use Fixer abilities"
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description: Give the Fixer a periodic offensive and health enhancement strengthened near the Tyrant.
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description: Give the Fixer a periodic offensive and health enhancement strengthened near the Tyrant.
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status: backlog
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status: done
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---
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---
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# US-006: Use Fixer abilities
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# US-006: Use Fixer abilities
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@@ -11,13 +11,13 @@ As the **Fixer**, I want a substantial temporary combat boost so that I can prot
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## Acceptance criteria
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## Acceptance criteria
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- [ ] The Fixer can activate ten minutes of Strength and Health Boost once per rolling hour using the named Fixer ability item.
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- [x] The Fixer can activate ten minutes of Strength and Health Boost once per rolling hour using the named Fixer ability item.
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- [ ] Normal activation provides two total rows of hearts when combined with the player's normal maximum health.
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- [x] Normal activation provides two total rows of hearts when combined with the player's normal maximum health.
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- [ ] Activation in the same world and within the configured Tyrant range provides three total rows of hearts.
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- [x] Activation in the same world and within the configured Tyrant range provides three total rows of hearts.
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- [ ] Proximity is evaluated when the ability is activated and does not alter the active tier afterward.
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- [x] Proximity is evaluated when the ability is activated and does not alter the active tier afterward.
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- [ ] Health is safely clamped when the boost expires, is suppressed, or changes tier.
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- [x] Health is safely clamped when the boost expires, is suppressed, or changes tier.
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- [ ] The cooldown uses unpaused elapsed time and survives death, logout, and restart.
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- [x] The cooldown uses unpaused elapsed time and survives death, logout, and restart.
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- [ ] The player can inspect the remaining cooldown and receives clear feedback when activation is unavailable.
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- [x] The player can inspect the remaining cooldown and receives clear feedback when activation is unavailable.
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## Related
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## Related
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@@ -2,7 +2,7 @@
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type: User Story
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type: User Story
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title: "US-007: Capture and place mobs as a Tamer"
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title: "US-007: Capture and place mobs as a Tamer"
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description: Let the Tamer move supported mobs without losing or duplicating them.
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description: Let the Tamer move supported mobs without losing or duplicating them.
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status: backlog
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status: done
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---
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---
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# US-007: Capture and place mobs as a Tamer
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# US-007: Capture and place mobs as a Tamer
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@@ -11,16 +11,16 @@ As the **Tamer**, I want to capture a mob and release it elsewhere so that I can
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## Acceptance criteria
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## Acceptance criteria
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- [ ] The Tamer can use a named fishing rod on a supported targeted mob to capture it with no cooldown.
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- [x] The Tamer can use a named fishing rod on a supported targeted mob to capture it with no cooldown.
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- [ ] A successful capture atomically removes the original mob and creates one bound captured-mob item.
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- [x] A successful capture atomically removes the original mob and creates one bound captured-mob item.
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- [ ] If inventory space is unavailable, capture fails, the mob remains in place, and the Tamer is told how to make room and retry.
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- [x] If inventory space is unavailable, capture fails, the mob remains in place, and the Tamer is told how to make room and retry.
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- [ ] Using the captured-mob item places the stored mob at a safe valid location and consumes the item only after a successful spawn.
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- [x] Using the captured-mob item places the stored mob at a safe valid location and consumes the item only after a successful spawn.
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- [ ] Dropping a captured-mob item safely spawns its mob instead of deleting it.
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- [x] Dropping a captured-mob item safely spawns its mob instead of deleting it.
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- [ ] Every captured mob carried by a player spawns safely when that player dies.
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- [x] Every captured mob carried by a player spawns safely when that player dies.
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- [ ] Ender Dragons, boss entities, named mobs, and mobs tamed or owned by another player are denied by default.
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- [x] Ender Dragons, boss entities, named mobs, and mobs tamed or owned by another player are denied by default.
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- [ ] Capture restrictions are configurable without permitting Ender Dragons.
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- [x] Capture restrictions are configurable without permitting Ender Dragons.
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- [ ] Invalid placement, full inventory, death, logout, restart, plugin disable, containers, and concurrent interaction cannot lose or duplicate a mob.
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- [x] Invalid placement, full inventory, death, logout, restart, plugin disable, containers, and concurrent interaction cannot lose or duplicate a mob.
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- [ ] Stored mob data is validated defensively before spawning and cannot execute untrusted serialized behavior.
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- [x] Stored mob data is validated defensively before spawning and cannot execute untrusted serialized behavior.
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## Related
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## Related
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@@ -2,7 +2,7 @@
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type: User Story
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type: User Story
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title: "US-008: Support the Vigilante and Followers"
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title: "US-008: Support the Vigilante and Followers"
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description: Give the Vigilante a replaceable role and combat strength derived from nearby Followers.
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description: Give the Vigilante a replaceable role and combat strength derived from nearby Followers.
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status: backlog
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status: done
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---
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---
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# US-008: Support the Vigilante and Followers
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# US-008: Support the Vigilante and Followers
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@@ -11,18 +11,18 @@ As the **Vigilante**, I want nearby living Followers to strengthen me against th
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||||||
## Acceptance criteria
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## Acceptance criteria
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||||||
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||||||
- [ ] Exactly one active Vigilante exists while the game is running whenever an eligible player is available.
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- [x] Exactly one active Vigilante exists while the game is running whenever an eligible player is available.
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- [ ] The Vigilante can invite eligible opted-in players to become Followers, and recruitment requires acceptance.
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- [x] The Vigilante can invite eligible opted-in players to become Followers, and recruitment requires acceptance.
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||||||
- [ ] The Vigilante can dismiss Followers and Followers can leave voluntarily.
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- [x] The Vigilante can dismiss Followers and Followers can leave voluntarily.
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||||||
- [ ] While actively fighting the Tyrant, the Vigilante gains one potion level each of Strength and Resistance per living Follower in the same world within 50 blocks.
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- [x] While actively fighting the Tyrant, the Vigilante gains one potion level each of Strength and Resistance per living Follower in the same world within 50 blocks.
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||||||
- [ ] Offline, dead, opted-out, dismissed, or out-of-range Followers do not count.
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- [x] Offline, dead, opted-out, dismissed, or out-of-range Followers do not count.
|
||||||
- [ ] A Vigilante or Follower may simultaneously hold one Tyrant-side class without losing Vigilante-side membership.
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- [x] A Vigilante or Follower may simultaneously hold one Tyrant-side class without losing Vigilante-side membership.
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||||||
- [ ] Effect levels update promptly as combat starts or ends and as Followers move, die, respawn, disconnect, or change assignment.
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- [x] Effect levels update promptly as combat starts or ends and as Followers move, die, respawn, disconnect, or change assignment.
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||||||
- [ ] Scaling is capped by validated configuration, defaulting to Strength V and Resistance IV.
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- [x] Scaling is capped by validated configuration, defaulting to Strength V and Resistance IV.
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||||||
- [ ] Every Vigilante death ends the assignment and triggers random replacement regardless of cause.
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- [x] Every Vigilante death ends the assignment and triggers random replacement regardless of cause.
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||||||
- [ ] The deceased Vigilante is excluded when another eligible non-Tyrant candidate exists and is reused only when no such candidate exists.
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- [x] The deceased Vigilante is excluded when another eligible non-Tyrant candidate exists and is reused only when no such candidate exists.
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||||||
- [ ] Followers are cleared rather than transferred when their Vigilante dies or loses the position.
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- [x] Followers are cleared rather than transferred when their Vigilante dies or loses the position.
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||||||
- [ ] The Tyrant is never eligible to be selected as Vigilante.
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- [x] The Tyrant is never eligible to be selected as Vigilante.
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||||||
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||||||
## Related
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## Related
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||||||
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||||||
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|||||||
@@ -2,7 +2,7 @@
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|||||||
type: User Story
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type: User Story
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||||||
title: "US-009: Purchase and use Tyrant abilities"
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title: "US-009: Purchase and use Tyrant abilities"
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||||||
description: Give the Tyrant persistent combat upgrades and limited intelligence about the opposition.
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description: Give the Tyrant persistent combat upgrades and limited intelligence about the opposition.
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||||||
status: backlog
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status: done
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||||||
---
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---
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||||||
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|
||||||
# US-009: Purchase and use Tyrant abilities
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# US-009: Purchase and use Tyrant abilities
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||||||
@@ -11,14 +11,14 @@ As the **Tyrant**, I want permanent upgrades and limited roster intelligence so
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|||||||
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||||||
## Acceptance criteria
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## Acceptance criteria
|
||||||
|
|
||||||
- [ ] Purchasing permanent Strength applies the configured Strength level throughout the current reign while the game is running.
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- [x] Purchasing permanent Strength applies the configured Strength level throughout the current reign while the game is running.
|
||||||
- [ ] Purchasing permanent Resistance applies the configured Resistance level throughout the current reign while the game is running.
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- [x] Purchasing permanent Resistance applies the configured Resistance level throughout the current reign while the game is running.
|
||||||
- [ ] Permanent effects are restored after death, milk consumption, ordinary effect removal, login, restart, and replacement by a shorter or weaker effect.
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- [x] Permanent effects are restored after death, milk consumption, ordinary effect removal, login, restart, and replacement by a shorter or weaker effect.
|
||||||
- [ ] Roster intelligence can be activated once per rolling 24 unpaused hours after it is purchased.
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- [x] Roster intelligence can be activated once per rolling 24 unpaused hours after it is purchased.
|
||||||
- [ ] Roster intelligence reports the number of active Vigilante-side members without revealing their identities or locations.
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- [x] Roster intelligence reports the number of active Vigilante-side members without revealing their identities or locations.
|
||||||
- [ ] Intelligence counts the current Vigilante and living assigned Followers, whether online or offline, according to configurable counting rules.
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- [x] Intelligence counts the current Vigilante and living assigned Followers, whether online or offline, according to configurable counting rules.
|
||||||
- [ ] The Tyrant can inspect ability ownership and the remaining intelligence cooldown.
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- [x] The Tyrant can inspect ability ownership and the remaining intelligence cooldown.
|
||||||
- [ ] Purchases and cooldowns survive restart and end with the Tyrant's reign.
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- [x] Purchases and cooldowns survive restart and end with the Tyrant's reign.
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||||||
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||||||
## Related
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## Related
|
||||||
|
|
||||||
|
|||||||
@@ -2,7 +2,7 @@
|
|||||||
type: User Story
|
type: User Story
|
||||||
title: "US-011: Inform players and manage participation"
|
title: "US-011: Inform players and manage participation"
|
||||||
description: Tell players their current place in the game and let unassigned players opt out.
|
description: Tell players their current place in the game and let unassigned players opt out.
|
||||||
status: backlog
|
status: done
|
||||||
---
|
---
|
||||||
|
|
||||||
# US-011: Inform players and manage participation
|
# US-011: Inform players and manage participation
|
||||||
@@ -11,15 +11,21 @@ As a **player**, I want to understand my status and control my eligibility so th
|
|||||||
|
|
||||||
## Acceptance criteria
|
## Acceptance criteria
|
||||||
|
|
||||||
- [ ] On join, a player is told the game status and their role, class, subclass, abilities, and relevant cooldowns.
|
- [x] On join, lifecycle state is omitted while role, class, subclass, ability, and relevant cooldown information remains available when applicable.
|
||||||
- [ ] An unassigned opted-in player is told that they are eligible and shown the opt-out command.
|
- [x] Eligible players are invited to opt out of Tyrant events without implying that an event is currently running.
|
||||||
- [ ] An opted-out player is told when they may opt back in.
|
- [x] An unassigned opted-in player is told that they are eligible and shown the opt-out command.
|
||||||
- [ ] An unassigned player can opt out through a command.
|
- [x] An opted-out player is told when they may opt back in.
|
||||||
- [ ] Opting out removes an ordinary class or Follower assignment immediately; the Tyrant and Vigilante must relinquish through a safe role command before opting out.
|
- [x] An unassigned player can opt out through a command.
|
||||||
- [ ] Opted-out players cannot be randomly selected, recruited, or assigned a class.
|
- [x] Opting out removes an ordinary class or Follower assignment immediately; the Tyrant and Vigilante must relinquish through a safe role command before opting out.
|
||||||
- [ ] A player cannot opt back in until seven days have elapsed by default.
|
- [x] Opted-out players cannot be randomly selected, recruited, or assigned a class.
|
||||||
- [ ] The opt-out duration is configurable, uses unpaused elapsed time, and survives restart.
|
- [x] A player cannot opt back in until seven days have elapsed by default.
|
||||||
- [ ] Participation commands are idempotent and clearly report current status and remaining time.
|
- [x] The opt-out duration is configurable, uses unpaused elapsed time, and survives restart.
|
||||||
|
- [x] Participation commands are idempotent and clearly report current status and remaining time.
|
||||||
|
- [x] While the event is running, damage is cancelled when the Tyrant or an Assassin, Fixer, or Tamer attacks an opted-out player.
|
||||||
|
- [x] While the event is running, damage is cancelled when an opted-out player attacks the Tyrant or an Assassin, Fixer, or Tamer.
|
||||||
|
- [x] Cancelled attackers are told that the target has chosen not to take part in the Tyrant event.
|
||||||
|
- [x] Protection covers direct player attacks and player-fired projectiles without changing unrelated combat.
|
||||||
|
- [x] Participation combat protection does not apply while the event is paused or not started.
|
||||||
|
|
||||||
## Related
|
## Related
|
||||||
|
|
||||||
|
|||||||
@@ -2,7 +2,7 @@
|
|||||||
type: User Story
|
type: User Story
|
||||||
title: "US-014: Use class ability items"
|
title: "US-014: Use class ability items"
|
||||||
description: Give class holders named bound items that activate abilities without enabling transfer or cooldown bypasses.
|
description: Give class holders named bound items that activate abilities without enabling transfer or cooldown bypasses.
|
||||||
status: backlog
|
status: done
|
||||||
---
|
---
|
||||||
|
|
||||||
# US-014: Use class ability items
|
# US-014: Use class ability items
|
||||||
@@ -11,17 +11,17 @@ As a **class holder**, I want a recognizable inventory item for my ability so th
|
|||||||
|
|
||||||
## Acceptance criteria
|
## Acceptance criteria
|
||||||
|
|
||||||
- [ ] Each item-triggered class ability uses a uniquely named standard Minecraft item with hidden persistent ownership and ability metadata.
|
- [x] Each item-triggered class ability uses a uniquely named standard Minecraft item with hidden persistent ownership and ability metadata.
|
||||||
- [ ] Right-clicking or swinging the appropriate item activates the ability without also performing an unsafe vanilla action.
|
- [x] Right-clicking or swinging the appropriate item activates the ability without also performing an unsafe vanilla action.
|
||||||
- [ ] Another player cannot activate, retain, craft with, place, store, frame, dispense, or otherwise transfer a bound ability item.
|
- [x] Another player cannot activate, retain, craft with, place, store, frame, dispense, or otherwise transfer a bound ability item.
|
||||||
- [ ] A cooldown ability item disappears only after successful activation and is restored when the cooldown finishes.
|
- [x] A cooldown ability item disappears only after successful activation and is restored when the cooldown finishes.
|
||||||
- [ ] The Tamer's named fishing rod has no cooldown and remains available after successful capture or placement.
|
- [x] The Tamer's named fishing rod has no cooldown and remains available after successful capture or placement.
|
||||||
- [ ] A dropped class ability item vanishes immediately; a dropped captured-mob item instead attempts to spawn its mob safely.
|
- [x] A dropped class ability item vanishes immediately; a dropped captured-mob item instead attempts to spawn its mob safely.
|
||||||
- [ ] `/tyrant item` restores currently available missing class items but cannot bypass cooldowns or create duplicates.
|
- [x] `/tyrant item` restores currently available missing class items but cannot bypass cooldowns or create duplicates.
|
||||||
- [ ] Missing ready items are restored on login and cooldown completion when inventory space is available.
|
- [x] Missing ready items are restored on login and cooldown completion when inventory space is available.
|
||||||
- [ ] When delivery fails because the inventory is full, no item is dropped and the player is told both why and how to use `/tyrant item` after making room.
|
- [x] When delivery fails because the inventory is full, no item is dropped and the player is told both why and how to use `/tyrant item` after making room.
|
||||||
- [ ] Bound class items are removed when a player loses the class or the Tyrant's reign ends.
|
- [x] Bound class items are removed when a player loses the class or the Tyrant's reign ends.
|
||||||
- [ ] Death, inventory movement, server restart, repeated commands, and concurrent events cannot duplicate a bound item or its captured mob.
|
- [x] Death, inventory movement, server restart, repeated commands, and concurrent events cannot duplicate a bound item or its captured mob.
|
||||||
|
|
||||||
## Related
|
## Related
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,13 @@ package games.dmg.spigottyrant;
|
|||||||
|
|
||||||
public enum Ability {
|
public enum Ability {
|
||||||
ASSASSIN_INVISIBILITY,
|
ASSASSIN_INVISIBILITY,
|
||||||
|
ASSASSIN_INVISIBILITY_ACTIVE,
|
||||||
ASSASSIN_DOUBLE_JUMP,
|
ASSASSIN_DOUBLE_JUMP,
|
||||||
|
ASSASSIN_SPEED_ACTIVE,
|
||||||
|
ASSASSIN_WEAKNESS_ACTIVE,
|
||||||
FIXER_BOOST,
|
FIXER_BOOST,
|
||||||
|
FIXER_BOOST_ACTIVE,
|
||||||
|
FIXER_NEAR_TYRANT_ACTIVE,
|
||||||
TAMER_CAPTURE,
|
TAMER_CAPTURE,
|
||||||
ROSTER_INTELLIGENCE
|
ROSTER_INTELLIGENCE
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,49 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import java.time.Clock;
|
||||||
|
import org.bukkit.Server;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
|
public final class AbilityItemRefreshTask implements Runnable {
|
||||||
|
private final TyrantStateManager stateManager;
|
||||||
|
private final AbilityReadinessService readiness;
|
||||||
|
private final AbilityItemService items;
|
||||||
|
private final Server server;
|
||||||
|
private final Clock clock;
|
||||||
|
private final CapturedMobInventoryService capturedMobInventory;
|
||||||
|
|
||||||
|
public AbilityItemRefreshTask(
|
||||||
|
TyrantStateManager stateManager,
|
||||||
|
AbilityReadinessService readiness,
|
||||||
|
AbilityItemService items,
|
||||||
|
CapturedMobInventoryService capturedMobInventory,
|
||||||
|
Server server,
|
||||||
|
Clock clock
|
||||||
|
) {
|
||||||
|
this.stateManager = stateManager;
|
||||||
|
this.readiness = readiness;
|
||||||
|
this.items = items;
|
||||||
|
this.capturedMobInventory = capturedMobInventory;
|
||||||
|
this.server = server;
|
||||||
|
this.clock = clock;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void run() {
|
||||||
|
if (stateManager.game().lifecycle() != GameLifecycle.RUNNING) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
for (Player player : server.getOnlinePlayers()) {
|
||||||
|
PlayerState before = stateManager.player(player.getUniqueId(), player.getName());
|
||||||
|
PlayerState after = readiness.refresh(before, clock.instant());
|
||||||
|
if (!after.equals(before)) {
|
||||||
|
stateManager.updatePlayer(
|
||||||
|
player.getUniqueId(), player.getName(), current -> after
|
||||||
|
);
|
||||||
|
}
|
||||||
|
items.removeInvalid(player, after);
|
||||||
|
items.recover(player, after);
|
||||||
|
capturedMobInventory.reconcile(player, after);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,20 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import java.util.Optional;
|
||||||
|
import java.util.UUID;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
|
public interface AbilityItemService {
|
||||||
|
void recover(Player player, PlayerState state);
|
||||||
|
|
||||||
|
boolean isBoundAbilityItem(ItemStack item);
|
||||||
|
|
||||||
|
Optional<Ability> ability(ItemStack item);
|
||||||
|
|
||||||
|
Optional<UUID> owner(ItemStack item);
|
||||||
|
|
||||||
|
void removeInvalid(Player player, PlayerState state);
|
||||||
|
|
||||||
|
void removeAll(Player player);
|
||||||
|
}
|
||||||
@@ -0,0 +1,68 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import java.time.Duration;
|
||||||
|
import java.time.Instant;
|
||||||
|
import java.util.EnumMap;
|
||||||
|
import java.util.EnumSet;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.Set;
|
||||||
|
|
||||||
|
public final class AbilityReadinessService {
|
||||||
|
public PlayerState consume(
|
||||||
|
PlayerState player,
|
||||||
|
Ability ability,
|
||||||
|
Instant now,
|
||||||
|
Duration cooldown
|
||||||
|
) {
|
||||||
|
if (!player.readyAbilityItems().contains(ability)) {
|
||||||
|
throw new IllegalStateException("ability item is not ready");
|
||||||
|
}
|
||||||
|
if (ability == Ability.TAMER_CAPTURE && cooldown.isZero()) {
|
||||||
|
return player;
|
||||||
|
}
|
||||||
|
Set<Ability> ready = EnumSet.noneOf(Ability.class);
|
||||||
|
ready.addAll(player.readyAbilityItems());
|
||||||
|
ready.remove(ability);
|
||||||
|
Map<Ability, Instant> cooldowns = new EnumMap<>(Ability.class);
|
||||||
|
cooldowns.putAll(player.cooldownEnds());
|
||||||
|
cooldowns.put(ability, now.plus(cooldown));
|
||||||
|
return copy(player, cooldowns, ready);
|
||||||
|
}
|
||||||
|
|
||||||
|
public PlayerState refresh(PlayerState player, Instant now) {
|
||||||
|
Map<Ability, Instant> cooldowns = new EnumMap<>(Ability.class);
|
||||||
|
cooldowns.putAll(player.cooldownEnds());
|
||||||
|
Set<Ability> ready = EnumSet.noneOf(Ability.class);
|
||||||
|
ready.addAll(player.readyAbilityItems());
|
||||||
|
for (Map.Entry<Ability, Instant> entry : player.cooldownEnds().entrySet()) {
|
||||||
|
if (!entry.getValue().isAfter(now)) {
|
||||||
|
cooldowns.remove(entry.getKey());
|
||||||
|
if (isItemAbilityForClass(entry.getKey(), player.tyrantClass())) {
|
||||||
|
ready.add(entry.getKey());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return copy(player, cooldowns, ready);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static boolean isItemAbilityForClass(Ability ability, TyrantClass tyrantClass) {
|
||||||
|
return switch (tyrantClass) {
|
||||||
|
case ASSASSIN -> ability == Ability.ASSASSIN_INVISIBILITY;
|
||||||
|
case FIXER -> ability == Ability.FIXER_BOOST;
|
||||||
|
case TAMER -> ability == Ability.TAMER_CAPTURE;
|
||||||
|
case NONE -> false;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
private static PlayerState copy(
|
||||||
|
PlayerState player,
|
||||||
|
Map<Ability, Instant> cooldowns,
|
||||||
|
Set<Ability> ready
|
||||||
|
) {
|
||||||
|
return new PlayerState(
|
||||||
|
player.playerId(), player.latestName(), player.lastLogin(), player.optedOutUntil(),
|
||||||
|
player.tyrantClass(), player.followerOf(), cooldowns, ready,
|
||||||
|
player.capturedMobs()
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,4 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
public record AbilityUseResult(PlayerState player, AbilityUseStatus status) {
|
||||||
|
}
|
||||||
@@ -0,0 +1,10 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
public enum AbilityUseStatus {
|
||||||
|
ACTIVATED,
|
||||||
|
WRONG_CLASS,
|
||||||
|
NOT_READY,
|
||||||
|
COOLDOWN,
|
||||||
|
GAME_NOT_RUNNING,
|
||||||
|
WRONG_OWNER
|
||||||
|
}
|
||||||
@@ -0,0 +1,88 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import java.time.Instant;
|
||||||
|
import java.util.EnumMap;
|
||||||
|
import java.util.Map;
|
||||||
|
|
||||||
|
public final class AssassinAbilityService {
|
||||||
|
private final AbilityReadinessService readiness;
|
||||||
|
private final PluginSettings settings;
|
||||||
|
|
||||||
|
public AssassinAbilityService(
|
||||||
|
AbilityReadinessService readiness,
|
||||||
|
PluginSettings settings
|
||||||
|
) {
|
||||||
|
this.readiness = readiness;
|
||||||
|
this.settings = settings;
|
||||||
|
}
|
||||||
|
|
||||||
|
public AbilityUseResult activateInvisibility(
|
||||||
|
PlayerState player,
|
||||||
|
Instant now,
|
||||||
|
boolean nearTyrant
|
||||||
|
) {
|
||||||
|
if (player.tyrantClass() != TyrantClass.ASSASSIN) {
|
||||||
|
return new AbilityUseResult(player, AbilityUseStatus.WRONG_CLASS);
|
||||||
|
}
|
||||||
|
if (!player.readyAbilityItems().contains(Ability.ASSASSIN_INVISIBILITY)) {
|
||||||
|
return new AbilityUseResult(player, AbilityUseStatus.NOT_READY);
|
||||||
|
}
|
||||||
|
PlayerState used = readiness.consume(
|
||||||
|
player, Ability.ASSASSIN_INVISIBILITY, now, settings.assassinCooldown()
|
||||||
|
);
|
||||||
|
Instant activeUntil = now.plus(
|
||||||
|
nearTyrant
|
||||||
|
? settings.assassinInvisibilityDuration().multipliedBy(2)
|
||||||
|
: settings.assassinInvisibilityDuration()
|
||||||
|
);
|
||||||
|
return new AbilityUseResult(
|
||||||
|
withDeadline(used, Ability.ASSASSIN_INVISIBILITY_ACTIVE, activeUntil),
|
||||||
|
AbilityUseStatus.ACTIVATED
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
public AbilityUseResult doubleJump(PlayerState player, Instant now) {
|
||||||
|
if (player.tyrantClass() != TyrantClass.ASSASSIN) {
|
||||||
|
return new AbilityUseResult(player, AbilityUseStatus.WRONG_CLASS);
|
||||||
|
}
|
||||||
|
if (player.cooldownEnds().getOrDefault(
|
||||||
|
Ability.ASSASSIN_DOUBLE_JUMP, Instant.MIN
|
||||||
|
).isAfter(now)) {
|
||||||
|
return new AbilityUseResult(player, AbilityUseStatus.COOLDOWN);
|
||||||
|
}
|
||||||
|
Map<Ability, Instant> deadlines = new EnumMap<>(Ability.class);
|
||||||
|
deadlines.putAll(player.cooldownEnds());
|
||||||
|
deadlines.put(
|
||||||
|
Ability.ASSASSIN_DOUBLE_JUMP,
|
||||||
|
now.plus(settings.assassinDoubleJumpCooldown())
|
||||||
|
);
|
||||||
|
deadlines.put(
|
||||||
|
Ability.ASSASSIN_SPEED_ACTIVE,
|
||||||
|
now.plus(settings.assassinSpeedDuration())
|
||||||
|
);
|
||||||
|
deadlines.put(
|
||||||
|
Ability.ASSASSIN_WEAKNESS_ACTIVE,
|
||||||
|
now.plus(settings.assassinWeaknessDuration())
|
||||||
|
);
|
||||||
|
return new AbilityUseResult(copy(player, deadlines), AbilityUseStatus.ACTIVATED);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static PlayerState withDeadline(
|
||||||
|
PlayerState player,
|
||||||
|
Ability ability,
|
||||||
|
Instant deadline
|
||||||
|
) {
|
||||||
|
Map<Ability, Instant> deadlines = new EnumMap<>(Ability.class);
|
||||||
|
deadlines.putAll(player.cooldownEnds());
|
||||||
|
deadlines.put(ability, deadline);
|
||||||
|
return copy(player, deadlines);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static PlayerState copy(PlayerState player, Map<Ability, Instant> deadlines) {
|
||||||
|
return new PlayerState(
|
||||||
|
player.playerId(), player.latestName(), player.lastLogin(), player.optedOutUntil(),
|
||||||
|
player.tyrantClass(), player.followerOf(), deadlines,
|
||||||
|
player.readyAbilityItems(), player.capturedMobs()
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,106 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import java.time.Clock;
|
||||||
|
import java.time.Instant;
|
||||||
|
import java.util.HashSet;
|
||||||
|
import java.util.Set;
|
||||||
|
import java.util.UUID;
|
||||||
|
import org.bukkit.GameMode;
|
||||||
|
import org.bukkit.Server;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.potion.PotionEffect;
|
||||||
|
import org.bukkit.potion.PotionEffectType;
|
||||||
|
|
||||||
|
public final class AssassinEffectController implements Runnable {
|
||||||
|
private static final int EFFECT_TICKS = 30;
|
||||||
|
private final TyrantStateManager stateManager;
|
||||||
|
private final Server server;
|
||||||
|
private final PluginSettings settings;
|
||||||
|
private final Clock clock;
|
||||||
|
private final Set<UUID> grantedFlight = new HashSet<>();
|
||||||
|
|
||||||
|
public AssassinEffectController(
|
||||||
|
TyrantStateManager stateManager,
|
||||||
|
Server server,
|
||||||
|
PluginSettings settings,
|
||||||
|
Clock clock
|
||||||
|
) {
|
||||||
|
this.stateManager = stateManager;
|
||||||
|
this.server = server;
|
||||||
|
this.settings = settings;
|
||||||
|
this.clock = clock;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void run() {
|
||||||
|
Instant now = clock.instant();
|
||||||
|
for (Player player : server.getOnlinePlayers()) {
|
||||||
|
PlayerState state = stateManager.player(player.getUniqueId(), player.getName());
|
||||||
|
if (stateManager.game().lifecycle() != GameLifecycle.RUNNING
|
||||||
|
|| state.tyrantClass() != TyrantClass.ASSASSIN) {
|
||||||
|
clear(player);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
applyWhileActive(
|
||||||
|
player, state, Ability.ASSASSIN_INVISIBILITY_ACTIVE,
|
||||||
|
PotionEffectType.INVISIBILITY, 0, false
|
||||||
|
);
|
||||||
|
applyWhileActive(
|
||||||
|
player, state, Ability.ASSASSIN_SPEED_ACTIVE,
|
||||||
|
PotionEffectType.SPEED, 0, true
|
||||||
|
);
|
||||||
|
applyWhileActive(
|
||||||
|
player, state, Ability.ASSASSIN_WEAKNESS_ACTIVE,
|
||||||
|
PotionEffectType.WEAKNESS, settings.assassinWeaknessLevel() - 1, true
|
||||||
|
);
|
||||||
|
boolean jumpReady = !state.cooldownEnds().getOrDefault(
|
||||||
|
Ability.ASSASSIN_DOUBLE_JUMP, Instant.MIN
|
||||||
|
).isAfter(now);
|
||||||
|
if (jumpReady && isGrounded(player) && isSurvivalLike(player)) {
|
||||||
|
player.setAllowFlight(true);
|
||||||
|
grantedFlight.add(player.getUniqueId());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void clearAll() {
|
||||||
|
server.getOnlinePlayers().forEach(this::clear);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void applyWhileActive(
|
||||||
|
Player player,
|
||||||
|
PlayerState state,
|
||||||
|
Ability ability,
|
||||||
|
PotionEffectType type,
|
||||||
|
int amplifier,
|
||||||
|
boolean particles
|
||||||
|
) {
|
||||||
|
if (state.cooldownEnds().getOrDefault(ability, Instant.MIN).isAfter(clock.instant())) {
|
||||||
|
player.addPotionEffect(new PotionEffect(
|
||||||
|
type, EFFECT_TICKS, amplifier, false, particles, true
|
||||||
|
));
|
||||||
|
} else {
|
||||||
|
player.removePotionEffect(type);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void clear(Player player) {
|
||||||
|
player.removePotionEffect(PotionEffectType.INVISIBILITY);
|
||||||
|
player.removePotionEffect(PotionEffectType.SPEED);
|
||||||
|
player.removePotionEffect(PotionEffectType.WEAKNESS);
|
||||||
|
if (grantedFlight.remove(player.getUniqueId()) && isSurvivalLike(player)) {
|
||||||
|
player.setAllowFlight(false);
|
||||||
|
player.setFlying(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static boolean isGrounded(Player player) {
|
||||||
|
return !player.getLocation().clone().subtract(0.0, 0.1, 0.0)
|
||||||
|
.getBlock().isPassable();
|
||||||
|
}
|
||||||
|
|
||||||
|
private static boolean isSurvivalLike(Player player) {
|
||||||
|
return player.getGameMode() != GameMode.CREATIVE
|
||||||
|
&& player.getGameMode() != GameMode.SPECTATOR;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,79 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import java.time.Clock;
|
||||||
|
import java.util.Optional;
|
||||||
|
import java.util.UUID;
|
||||||
|
import org.bukkit.ChatColor;
|
||||||
|
import org.bukkit.event.EventHandler;
|
||||||
|
import org.bukkit.event.EventPriority;
|
||||||
|
import org.bukkit.event.Listener;
|
||||||
|
import org.bukkit.event.block.Action;
|
||||||
|
import org.bukkit.event.player.PlayerInteractEvent;
|
||||||
|
|
||||||
|
public final class AssassinItemListener implements Listener {
|
||||||
|
private final TyrantStateManager stateManager;
|
||||||
|
private final AbilityItemService items;
|
||||||
|
private final AssassinAbilityService abilities;
|
||||||
|
private final PluginSettings settings;
|
||||||
|
private final Clock clock;
|
||||||
|
|
||||||
|
public AssassinItemListener(
|
||||||
|
TyrantStateManager stateManager,
|
||||||
|
AbilityItemService items,
|
||||||
|
AssassinAbilityService abilities,
|
||||||
|
PluginSettings settings,
|
||||||
|
Clock clock
|
||||||
|
) {
|
||||||
|
this.stateManager = stateManager;
|
||||||
|
this.items = items;
|
||||||
|
this.abilities = abilities;
|
||||||
|
this.settings = settings;
|
||||||
|
this.clock = clock;
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler(priority = EventPriority.HIGH)
|
||||||
|
public void onInteract(PlayerInteractEvent event) {
|
||||||
|
Action action = event.getAction();
|
||||||
|
if (action != Action.RIGHT_CLICK_AIR && action != Action.RIGHT_CLICK_BLOCK
|
||||||
|
&& action != Action.LEFT_CLICK_AIR && action != Action.LEFT_CLICK_BLOCK) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (items.ability(event.getItem())
|
||||||
|
.filter(Ability.ASSASSIN_INVISIBILITY::equals).isEmpty()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
event.setCancelled(true);
|
||||||
|
UUID playerId = event.getPlayer().getUniqueId();
|
||||||
|
if (items.owner(event.getItem()).filter(playerId::equals).isEmpty()) {
|
||||||
|
event.getPlayer().getInventory().setItem(event.getHand(), null);
|
||||||
|
event.getPlayer().sendMessage(ChatColor.RED + "That ability item is not yours.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (stateManager.game().lifecycle() != GameLifecycle.RUNNING) {
|
||||||
|
event.getPlayer().sendMessage(ChatColor.RED + "The Tyrant game is not running.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
PlayerState player = stateManager.player(playerId, event.getPlayer().getName());
|
||||||
|
AbilityUseResult result = abilities.activateInvisibility(
|
||||||
|
player, clock.instant(), isNearTyrant(event.getPlayer())
|
||||||
|
);
|
||||||
|
if (result.status() == AbilityUseStatus.ACTIVATED) {
|
||||||
|
stateManager.updatePlayer(playerId, event.getPlayer().getName(), current -> result.player());
|
||||||
|
stateManager.saveIfDirty();
|
||||||
|
event.getPlayer().getInventory().setItem(event.getHand(), null);
|
||||||
|
event.getPlayer().sendMessage(ChatColor.GREEN + "Invisibility activated.");
|
||||||
|
} else {
|
||||||
|
event.getPlayer().sendMessage(ChatColor.RED + "Ability unavailable: "
|
||||||
|
+ result.status().name().toLowerCase(java.util.Locale.ROOT) + ".");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private boolean isNearTyrant(org.bukkit.entity.Player player) {
|
||||||
|
Optional<org.bukkit.entity.Player> tyrant = stateManager.game().tyrantId()
|
||||||
|
.map(org.bukkit.Bukkit::getPlayer);
|
||||||
|
return tyrant.isPresent()
|
||||||
|
&& tyrant.orElseThrow().getWorld().equals(player.getWorld())
|
||||||
|
&& tyrant.orElseThrow().getLocation().distanceSquared(player.getLocation())
|
||||||
|
<= settings.tyrantRangeBlocks() * settings.tyrantRangeBlocks();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,55 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import java.time.Clock;
|
||||||
|
import org.bukkit.ChatColor;
|
||||||
|
import org.bukkit.GameMode;
|
||||||
|
import org.bukkit.event.EventHandler;
|
||||||
|
import org.bukkit.event.Listener;
|
||||||
|
import org.bukkit.event.player.PlayerToggleFlightEvent;
|
||||||
|
import org.bukkit.util.Vector;
|
||||||
|
|
||||||
|
public final class AssassinJumpListener implements Listener {
|
||||||
|
private final TyrantStateManager stateManager;
|
||||||
|
private final AssassinAbilityService abilities;
|
||||||
|
private final Clock clock;
|
||||||
|
|
||||||
|
public AssassinJumpListener(
|
||||||
|
TyrantStateManager stateManager,
|
||||||
|
AssassinAbilityService abilities,
|
||||||
|
Clock clock
|
||||||
|
) {
|
||||||
|
this.stateManager = stateManager;
|
||||||
|
this.abilities = abilities;
|
||||||
|
this.clock = clock;
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onToggleFlight(PlayerToggleFlightEvent event) {
|
||||||
|
if (event.getPlayer().getGameMode() == GameMode.CREATIVE
|
||||||
|
|| event.getPlayer().getGameMode() == GameMode.SPECTATOR) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
PlayerState state = stateManager.player(
|
||||||
|
event.getPlayer().getUniqueId(), event.getPlayer().getName()
|
||||||
|
);
|
||||||
|
if (stateManager.game().lifecycle() != GameLifecycle.RUNNING
|
||||||
|
|| state.tyrantClass() != TyrantClass.ASSASSIN) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
event.setCancelled(true);
|
||||||
|
event.getPlayer().setFlying(false);
|
||||||
|
event.getPlayer().setAllowFlight(false);
|
||||||
|
AbilityUseResult result = abilities.doubleJump(state, clock.instant());
|
||||||
|
if (result.status() != AbilityUseStatus.ACTIVATED) {
|
||||||
|
event.getPlayer().sendMessage(ChatColor.RED + "Double jump is cooling down.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
stateManager.updatePlayer(
|
||||||
|
event.getPlayer().getUniqueId(), event.getPlayer().getName(),
|
||||||
|
current -> result.player()
|
||||||
|
);
|
||||||
|
stateManager.saveIfDirty();
|
||||||
|
Vector velocity = event.getPlayer().getVelocity();
|
||||||
|
event.getPlayer().setVelocity(velocity.setY(Math.max(0.8, velocity.getY())));
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,83 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import org.bukkit.entity.ItemFrame;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.event.EventHandler;
|
||||||
|
import org.bukkit.event.Listener;
|
||||||
|
import org.bukkit.event.block.BlockDispenseEvent;
|
||||||
|
import org.bukkit.event.block.BlockPlaceEvent;
|
||||||
|
import org.bukkit.event.entity.EntityPickupItemEvent;
|
||||||
|
import org.bukkit.event.entity.PlayerDeathEvent;
|
||||||
|
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||||
|
import org.bukkit.event.player.PlayerDropItemEvent;
|
||||||
|
import org.bukkit.event.player.PlayerInteractEntityEvent;
|
||||||
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
|
public final class BoundItemListener implements Listener {
|
||||||
|
private final AbilityItemService items;
|
||||||
|
|
||||||
|
public BoundItemListener(AbilityItemService items) {
|
||||||
|
this.items = items;
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onDrop(PlayerDropItemEvent event) {
|
||||||
|
if (items.isBoundAbilityItem(event.getItemDrop().getItemStack())) {
|
||||||
|
event.getItemDrop().remove();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onPickup(EntityPickupItemEvent event) {
|
||||||
|
if (!(event.getEntity() instanceof Player player)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
ItemStack item = event.getItem().getItemStack();
|
||||||
|
if (items.isBoundAbilityItem(item)
|
||||||
|
&& items.owner(item).filter(player.getUniqueId()::equals).isEmpty()) {
|
||||||
|
event.setCancelled(true);
|
||||||
|
event.getItem().remove();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onInventoryClick(InventoryClickEvent event) {
|
||||||
|
if (items.isBoundAbilityItem(event.getCurrentItem())
|
||||||
|
|| items.isBoundAbilityItem(event.getCursor())) {
|
||||||
|
if (!(event.getWhoClicked() instanceof Player player)
|
||||||
|
|| event.isShiftClick()
|
||||||
|
|| event.getClickedInventory() == null
|
||||||
|
|| !event.getClickedInventory().equals(player.getInventory())) {
|
||||||
|
event.setCancelled(true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onPlace(BlockPlaceEvent event) {
|
||||||
|
if (items.isBoundAbilityItem(event.getItemInHand())) {
|
||||||
|
event.setCancelled(true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onDispense(BlockDispenseEvent event) {
|
||||||
|
if (items.isBoundAbilityItem(event.getItem())) {
|
||||||
|
event.setCancelled(true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onFrame(PlayerInteractEntityEvent event) {
|
||||||
|
if (event.getRightClicked() instanceof ItemFrame
|
||||||
|
&& items.isBoundAbilityItem(event.getPlayer().getInventory()
|
||||||
|
.getItem(event.getHand()))) {
|
||||||
|
event.setCancelled(true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onDeath(PlayerDeathEvent event) {
|
||||||
|
event.getDrops().removeIf(items::isBoundAbilityItem);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,158 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import java.util.Locale;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.Optional;
|
||||||
|
import java.util.UUID;
|
||||||
|
import org.bukkit.ChatColor;
|
||||||
|
import org.bukkit.Material;
|
||||||
|
import org.bukkit.NamespacedKey;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
import org.bukkit.inventory.meta.ItemMeta;
|
||||||
|
import org.bukkit.persistence.PersistentDataType;
|
||||||
|
import org.bukkit.plugin.Plugin;
|
||||||
|
|
||||||
|
public final class BukkitAbilityItemService implements AbilityItemService {
|
||||||
|
private final NamespacedKey abilityKey;
|
||||||
|
private final NamespacedKey ownerKey;
|
||||||
|
private final PluginSettings settings;
|
||||||
|
|
||||||
|
public BukkitAbilityItemService(Plugin plugin, PluginSettings settings) {
|
||||||
|
abilityKey = new NamespacedKey(plugin, "ability");
|
||||||
|
ownerKey = new NamespacedKey(plugin, "owner");
|
||||||
|
this.settings = settings;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void recover(Player player, PlayerState state) {
|
||||||
|
for (Ability ability : state.readyAbilityItems()) {
|
||||||
|
if (!isItemAbilityForClass(ability, state.tyrantClass())
|
||||||
|
|| contains(player, state.playerId(), ability)) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
ItemStack item = create(state.playerId(), ability);
|
||||||
|
Map<Integer, ItemStack> leftovers = player.getInventory().addItem(item);
|
||||||
|
if (!leftovers.isEmpty()) {
|
||||||
|
player.sendMessage(ChatColor.RED + settings.inventoryFullMessage());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isBoundAbilityItem(ItemStack item) {
|
||||||
|
return ability(item).isPresent() && owner(item).isPresent();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Optional<Ability> ability(ItemStack item) {
|
||||||
|
if (item == null || !item.hasItemMeta()) {
|
||||||
|
return Optional.empty();
|
||||||
|
}
|
||||||
|
String value = item.getItemMeta().getPersistentDataContainer()
|
||||||
|
.get(abilityKey, PersistentDataType.STRING);
|
||||||
|
if (value == null) {
|
||||||
|
return Optional.empty();
|
||||||
|
}
|
||||||
|
try {
|
||||||
|
return Optional.of(Ability.valueOf(value));
|
||||||
|
} catch (IllegalArgumentException exception) {
|
||||||
|
return Optional.empty();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Optional<UUID> owner(ItemStack item) {
|
||||||
|
if (item == null || !item.hasItemMeta()) {
|
||||||
|
return Optional.empty();
|
||||||
|
}
|
||||||
|
String value = item.getItemMeta().getPersistentDataContainer()
|
||||||
|
.get(ownerKey, PersistentDataType.STRING);
|
||||||
|
if (value == null) {
|
||||||
|
return Optional.empty();
|
||||||
|
}
|
||||||
|
try {
|
||||||
|
return Optional.of(UUID.fromString(value));
|
||||||
|
} catch (IllegalArgumentException exception) {
|
||||||
|
return Optional.empty();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void removeInvalid(Player player, PlayerState state) {
|
||||||
|
ItemStack[] contents = player.getInventory().getContents();
|
||||||
|
java.util.Set<Ability> retained = java.util.EnumSet.noneOf(Ability.class);
|
||||||
|
for (int index = 0; index < contents.length; index++) {
|
||||||
|
ItemStack item = contents[index];
|
||||||
|
if (!isBoundAbilityItem(item)) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
Optional<Ability> itemAbility = ability(item);
|
||||||
|
boolean valid = owner(item).filter(state.playerId()::equals).isPresent()
|
||||||
|
&& itemAbility.filter(state.readyAbilityItems()::contains).isPresent()
|
||||||
|
&& itemAbility.filter(retained::add).isPresent();
|
||||||
|
if (!valid) {
|
||||||
|
player.getInventory().setItem(index, null);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void removeAll(Player player) {
|
||||||
|
ItemStack[] contents = player.getInventory().getContents();
|
||||||
|
for (int index = 0; index < contents.length; index++) {
|
||||||
|
if (isBoundAbilityItem(contents[index])) {
|
||||||
|
player.getInventory().setItem(index, null);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private ItemStack create(UUID ownerId, Ability ability) {
|
||||||
|
PluginSettings.AbilityItemSettings configured = settingsFor(ability);
|
||||||
|
Material material = Material.matchMaterial(configured.material());
|
||||||
|
if (material == null) {
|
||||||
|
throw new IllegalStateException("Configured item material is unavailable");
|
||||||
|
}
|
||||||
|
ItemStack item = new ItemStack(material);
|
||||||
|
ItemMeta meta = item.getItemMeta();
|
||||||
|
meta.setDisplayName(ChatColor.GOLD + configured.name());
|
||||||
|
meta.getPersistentDataContainer().set(
|
||||||
|
abilityKey, PersistentDataType.STRING, ability.name()
|
||||||
|
);
|
||||||
|
meta.getPersistentDataContainer().set(
|
||||||
|
ownerKey, PersistentDataType.STRING, ownerId.toString()
|
||||||
|
);
|
||||||
|
item.setItemMeta(meta);
|
||||||
|
return item;
|
||||||
|
}
|
||||||
|
|
||||||
|
private boolean contains(Player player, UUID ownerId, Ability ability) {
|
||||||
|
for (ItemStack item : player.getInventory().getContents()) {
|
||||||
|
if (owner(item).filter(ownerId::equals).isPresent()
|
||||||
|
&& ability(item).filter(ability::equals).isPresent()) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
private PluginSettings.AbilityItemSettings settingsFor(Ability ability) {
|
||||||
|
return switch (ability) {
|
||||||
|
case ASSASSIN_INVISIBILITY -> settings.assassinItem();
|
||||||
|
case FIXER_BOOST -> settings.fixerItem();
|
||||||
|
case TAMER_CAPTURE -> settings.tamerItem();
|
||||||
|
default -> throw new IllegalArgumentException(
|
||||||
|
ability.name().toLowerCase(Locale.ROOT) + " has no class item"
|
||||||
|
);
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
private static boolean isItemAbilityForClass(Ability ability, TyrantClass tyrantClass) {
|
||||||
|
return switch (tyrantClass) {
|
||||||
|
case ASSASSIN -> ability == Ability.ASSASSIN_INVISIBILITY;
|
||||||
|
case FIXER -> ability == Ability.FIXER_BOOST;
|
||||||
|
case TAMER -> ability == Ability.TAMER_CAPTURE;
|
||||||
|
case NONE -> false;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,79 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import java.util.Optional;
|
||||||
|
import java.util.UUID;
|
||||||
|
import org.bukkit.ChatColor;
|
||||||
|
import org.bukkit.Material;
|
||||||
|
import org.bukkit.NamespacedKey;
|
||||||
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
import org.bukkit.inventory.meta.ItemMeta;
|
||||||
|
import org.bukkit.persistence.PersistentDataType;
|
||||||
|
import org.bukkit.plugin.Plugin;
|
||||||
|
|
||||||
|
public final class BukkitCapturedMobItemService implements CapturedMobItemService {
|
||||||
|
private final NamespacedKey ownerKey;
|
||||||
|
private final NamespacedKey captureKey;
|
||||||
|
private final NamespacedKey typeKey;
|
||||||
|
private final PluginSettings settings;
|
||||||
|
|
||||||
|
public BukkitCapturedMobItemService(Plugin plugin, PluginSettings settings) {
|
||||||
|
ownerKey = new NamespacedKey(plugin, "captured-owner");
|
||||||
|
captureKey = new NamespacedKey(plugin, "captured-id");
|
||||||
|
typeKey = new NamespacedKey(plugin, "captured-type");
|
||||||
|
this.settings = settings;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ItemStack create(UUID ownerId, UUID captureId, String entityType) {
|
||||||
|
Material material = Material.matchMaterial(settings.capturedMobItem().material());
|
||||||
|
if (material == null) {
|
||||||
|
throw new IllegalStateException("Captured mob item material is unavailable");
|
||||||
|
}
|
||||||
|
ItemStack item = new ItemStack(material);
|
||||||
|
ItemMeta meta = item.getItemMeta();
|
||||||
|
meta.setDisplayName(ChatColor.GOLD + settings.capturedMobItem().name()
|
||||||
|
+ ": " + entityType);
|
||||||
|
meta.getPersistentDataContainer().set(
|
||||||
|
ownerKey, PersistentDataType.STRING, ownerId.toString()
|
||||||
|
);
|
||||||
|
meta.getPersistentDataContainer().set(
|
||||||
|
captureKey, PersistentDataType.STRING, captureId.toString()
|
||||||
|
);
|
||||||
|
meta.getPersistentDataContainer().set(
|
||||||
|
typeKey, PersistentDataType.STRING, entityType
|
||||||
|
);
|
||||||
|
item.setItemMeta(meta);
|
||||||
|
return item;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isCapturedMob(ItemStack item) {
|
||||||
|
return owner(item).isPresent() && captureId(item).isPresent();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Optional<UUID> owner(ItemStack item) {
|
||||||
|
return uuid(item, ownerKey);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Optional<UUID> captureId(ItemStack item) {
|
||||||
|
return uuid(item, captureKey);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static Optional<UUID> uuid(ItemStack item, NamespacedKey key) {
|
||||||
|
if (item == null || !item.hasItemMeta()) {
|
||||||
|
return Optional.empty();
|
||||||
|
}
|
||||||
|
String value = item.getItemMeta().getPersistentDataContainer()
|
||||||
|
.get(key, PersistentDataType.STRING);
|
||||||
|
if (value == null) {
|
||||||
|
return Optional.empty();
|
||||||
|
}
|
||||||
|
try {
|
||||||
|
return Optional.of(UUID.fromString(value));
|
||||||
|
} catch (IllegalArgumentException exception) {
|
||||||
|
return Optional.empty();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -14,4 +14,11 @@ public final class BukkitOnlinePlayerDirectory implements OnlinePlayerDirectory
|
|||||||
public Player findById(UUID playerId) {
|
public Player findById(UUID playerId) {
|
||||||
return Bukkit.getPlayer(playerId);
|
return Bukkit.getPlayer(playerId);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public java.util.Set<UUID> onlinePlayerIds() {
|
||||||
|
return Bukkit.getOnlinePlayers().stream()
|
||||||
|
.map(Player::getUniqueId)
|
||||||
|
.collect(java.util.stream.Collectors.toUnmodifiableSet());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,61 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import java.util.HashSet;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.Set;
|
||||||
|
import java.util.UUID;
|
||||||
|
import org.bukkit.ChatColor;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
|
public final class CapturedMobInventoryService {
|
||||||
|
private final CapturedMobItemService items;
|
||||||
|
private final PluginSettings settings;
|
||||||
|
|
||||||
|
public CapturedMobInventoryService(
|
||||||
|
CapturedMobItemService items,
|
||||||
|
PluginSettings settings
|
||||||
|
) {
|
||||||
|
this.items = items;
|
||||||
|
this.settings = settings;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void reconcile(Player player, PlayerState state) {
|
||||||
|
Map<UUID, CapturedMob> stored = new java.util.HashMap<>();
|
||||||
|
for (CapturedMob mob : state.capturedMobs()) {
|
||||||
|
try {
|
||||||
|
UUID captureId = UUID.fromString(mob.data().get("capture-id"));
|
||||||
|
stored.putIfAbsent(captureId, mob);
|
||||||
|
} catch (IllegalArgumentException | NullPointerException ignored) {
|
||||||
|
// Invalid custody records are not materialized as items.
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Set<UUID> retained = new HashSet<>();
|
||||||
|
ItemStack[] contents = player.getInventory().getContents();
|
||||||
|
for (int index = 0; index < contents.length; index++) {
|
||||||
|
ItemStack item = contents[index];
|
||||||
|
if (!items.isCapturedMob(item)) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
UUID captureId = items.captureId(item).orElseThrow();
|
||||||
|
boolean valid = items.owner(item).filter(state.playerId()::equals).isPresent()
|
||||||
|
&& stored.containsKey(captureId) && retained.add(captureId);
|
||||||
|
if (!valid) {
|
||||||
|
player.getInventory().setItem(index, null);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
for (Map.Entry<UUID, CapturedMob> entry : stored.entrySet()) {
|
||||||
|
if (retained.contains(entry.getKey())) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
Map<Integer, ItemStack> leftovers = player.getInventory().addItem(
|
||||||
|
items.create(
|
||||||
|
state.playerId(), entry.getKey(), entry.getValue().entityType()
|
||||||
|
)
|
||||||
|
);
|
||||||
|
if (!leftovers.isEmpty()) {
|
||||||
|
player.sendMessage(ChatColor.RED + settings.inventoryFullMessage());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,15 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import java.util.Optional;
|
||||||
|
import java.util.UUID;
|
||||||
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
|
public interface CapturedMobItemService {
|
||||||
|
ItemStack create(UUID ownerId, UUID captureId, String entityType);
|
||||||
|
|
||||||
|
boolean isCapturedMob(ItemStack item);
|
||||||
|
|
||||||
|
Optional<UUID> owner(ItemStack item);
|
||||||
|
|
||||||
|
Optional<UUID> captureId(ItemStack item);
|
||||||
|
}
|
||||||
@@ -0,0 +1,53 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.Optional;
|
||||||
|
import java.util.UUID;
|
||||||
|
|
||||||
|
public final class CapturedMobService {
|
||||||
|
public PlayerState capture(
|
||||||
|
PlayerState player,
|
||||||
|
UUID captureId,
|
||||||
|
String entityType,
|
||||||
|
String snapshot
|
||||||
|
) {
|
||||||
|
if (player.tyrantClass() != TyrantClass.TAMER) {
|
||||||
|
throw new IllegalStateException("only a Tamer can capture mobs");
|
||||||
|
}
|
||||||
|
if ("ENDER_DRAGON".equalsIgnoreCase(entityType)) {
|
||||||
|
throw new IllegalArgumentException("Ender Dragons cannot be captured");
|
||||||
|
}
|
||||||
|
List<CapturedMob> mobs = new ArrayList<>(player.capturedMobs());
|
||||||
|
mobs.add(new CapturedMob(entityType, Map.of(
|
||||||
|
"capture-id", captureId.toString(),
|
||||||
|
"snapshot", snapshot
|
||||||
|
)));
|
||||||
|
return copy(player, mobs);
|
||||||
|
}
|
||||||
|
|
||||||
|
public Optional<CapturedMob> find(PlayerState player, UUID captureId) {
|
||||||
|
return player.capturedMobs().stream()
|
||||||
|
.filter(mob -> captureId.toString().equals(mob.data().get("capture-id")))
|
||||||
|
.findFirst();
|
||||||
|
}
|
||||||
|
|
||||||
|
public PlayerState release(PlayerState player, UUID captureId) {
|
||||||
|
if (find(player, captureId).isEmpty()) {
|
||||||
|
return player;
|
||||||
|
}
|
||||||
|
List<CapturedMob> mobs = player.capturedMobs().stream()
|
||||||
|
.filter(mob -> !captureId.toString().equals(mob.data().get("capture-id")))
|
||||||
|
.toList();
|
||||||
|
return copy(player, mobs);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static PlayerState copy(PlayerState player, List<CapturedMob> mobs) {
|
||||||
|
return new PlayerState(
|
||||||
|
player.playerId(), player.latestName(), player.lastLogin(), player.optedOutUntil(),
|
||||||
|
player.tyrantClass(), player.followerOf(), player.cooldownEnds(),
|
||||||
|
player.readyAbilityItems(), mobs
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -78,7 +78,7 @@ public final class ClassAssignmentService {
|
|||||||
if (targetId.equals(assignerId)) {
|
if (targetId.equals(assignerId)) {
|
||||||
return ClassAssignmentStatus.TARGET_IS_TYRANT;
|
return ClassAssignmentStatus.TARGET_IS_TYRANT;
|
||||||
}
|
}
|
||||||
if (target.optedOutUntil().filter(until -> until.isAfter(now)).isPresent()) {
|
if (target.optedOutUntil().isPresent()) {
|
||||||
return ClassAssignmentStatus.TARGET_OPTED_OUT;
|
return ClassAssignmentStatus.TARGET_OPTED_OUT;
|
||||||
}
|
}
|
||||||
return null;
|
return null;
|
||||||
@@ -102,6 +102,7 @@ public final class ClassAssignmentService {
|
|||||||
cooldowns.remove(ability);
|
cooldowns.remove(ability);
|
||||||
readyItems.remove(ability);
|
readyItems.remove(ability);
|
||||||
}
|
}
|
||||||
|
readyItemFor(tyrantClass).ifPresent(readyItems::add);
|
||||||
return new PlayerState(
|
return new PlayerState(
|
||||||
player.playerId(),
|
player.playerId(),
|
||||||
player.latestName(),
|
player.latestName(),
|
||||||
@@ -115,6 +116,15 @@ public final class ClassAssignmentService {
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static Optional<Ability> readyItemFor(TyrantClass tyrantClass) {
|
||||||
|
return switch (tyrantClass) {
|
||||||
|
case ASSASSIN -> Optional.of(Ability.ASSASSIN_INVISIBILITY);
|
||||||
|
case FIXER -> Optional.of(Ability.FIXER_BOOST);
|
||||||
|
case TAMER -> Optional.of(Ability.TAMER_CAPTURE);
|
||||||
|
case NONE -> Optional.empty();
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
private static Set<Ability> abilitiesFor(TyrantClass tyrantClass) {
|
private static Set<Ability> abilitiesFor(TyrantClass tyrantClass) {
|
||||||
return switch (tyrantClass) {
|
return switch (tyrantClass) {
|
||||||
case ASSASSIN -> Set.of(
|
case ASSASSIN -> Set.of(
|
||||||
|
|||||||
@@ -0,0 +1,45 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import java.time.Instant;
|
||||||
|
import java.util.EnumMap;
|
||||||
|
import java.util.Map;
|
||||||
|
|
||||||
|
public final class FixerAbilityService {
|
||||||
|
private final AbilityReadinessService readiness;
|
||||||
|
private final PluginSettings settings;
|
||||||
|
|
||||||
|
public FixerAbilityService(
|
||||||
|
AbilityReadinessService readiness,
|
||||||
|
PluginSettings settings
|
||||||
|
) {
|
||||||
|
this.readiness = readiness;
|
||||||
|
this.settings = settings;
|
||||||
|
}
|
||||||
|
|
||||||
|
public FixerUseResult activate(PlayerState player, Instant now, boolean nearTyrant) {
|
||||||
|
if (player.tyrantClass() != TyrantClass.FIXER) {
|
||||||
|
return new FixerUseResult(player, AbilityUseStatus.WRONG_CLASS, 0);
|
||||||
|
}
|
||||||
|
if (!player.readyAbilityItems().contains(Ability.FIXER_BOOST)) {
|
||||||
|
return new FixerUseResult(player, AbilityUseStatus.NOT_READY, 0);
|
||||||
|
}
|
||||||
|
PlayerState used = readiness.consume(
|
||||||
|
player, Ability.FIXER_BOOST, now, settings.fixerCooldown()
|
||||||
|
);
|
||||||
|
Instant activeUntil = now.plus(settings.fixerEffectDuration());
|
||||||
|
Map<Ability, Instant> deadlines = new EnumMap<>(Ability.class);
|
||||||
|
deadlines.putAll(used.cooldownEnds());
|
||||||
|
deadlines.put(Ability.FIXER_BOOST_ACTIVE, activeUntil);
|
||||||
|
if (nearTyrant) {
|
||||||
|
deadlines.put(Ability.FIXER_NEAR_TYRANT_ACTIVE, activeUntil);
|
||||||
|
}
|
||||||
|
PlayerState updated = new PlayerState(
|
||||||
|
used.playerId(), used.latestName(), used.lastLogin(), used.optedOutUntil(),
|
||||||
|
used.tyrantClass(), used.followerOf(), deadlines, used.readyAbilityItems(),
|
||||||
|
used.capturedMobs()
|
||||||
|
);
|
||||||
|
int rows = nearTyrant
|
||||||
|
? settings.fixerNearTyrantHeartRows() : settings.fixerNormalHeartRows();
|
||||||
|
return new FixerUseResult(updated, AbilityUseStatus.ACTIVATED, rows);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,87 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import java.time.Clock;
|
||||||
|
import java.time.Instant;
|
||||||
|
import java.util.HashSet;
|
||||||
|
import java.util.Set;
|
||||||
|
import java.util.UUID;
|
||||||
|
import org.bukkit.Server;
|
||||||
|
import org.bukkit.attribute.Attribute;
|
||||||
|
import org.bukkit.attribute.AttributeInstance;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.potion.PotionEffect;
|
||||||
|
import org.bukkit.potion.PotionEffectType;
|
||||||
|
|
||||||
|
public final class FixerEffectController implements Runnable {
|
||||||
|
private static final int EFFECT_TICKS = 30;
|
||||||
|
private final TyrantStateManager stateManager;
|
||||||
|
private final Server server;
|
||||||
|
private final PluginSettings settings;
|
||||||
|
private final Clock clock;
|
||||||
|
private final Set<UUID> managedPlayers = new HashSet<>();
|
||||||
|
|
||||||
|
public FixerEffectController(
|
||||||
|
TyrantStateManager stateManager,
|
||||||
|
Server server,
|
||||||
|
PluginSettings settings,
|
||||||
|
Clock clock
|
||||||
|
) {
|
||||||
|
this.stateManager = stateManager;
|
||||||
|
this.server = server;
|
||||||
|
this.settings = settings;
|
||||||
|
this.clock = clock;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void run() {
|
||||||
|
Instant now = clock.instant();
|
||||||
|
for (Player player : server.getOnlinePlayers()) {
|
||||||
|
PlayerState state = stateManager.player(player.getUniqueId(), player.getName());
|
||||||
|
boolean active = stateManager.game().lifecycle() == GameLifecycle.RUNNING
|
||||||
|
&& state.tyrantClass() == TyrantClass.FIXER
|
||||||
|
&& state.cooldownEnds().getOrDefault(
|
||||||
|
Ability.FIXER_BOOST_ACTIVE, Instant.MIN
|
||||||
|
).isAfter(now);
|
||||||
|
if (!active) {
|
||||||
|
if (managedPlayers.remove(player.getUniqueId())) {
|
||||||
|
clear(player);
|
||||||
|
}
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
managedPlayers.add(player.getUniqueId());
|
||||||
|
boolean nearTier = state.cooldownEnds().getOrDefault(
|
||||||
|
Ability.FIXER_NEAR_TYRANT_ACTIVE, Instant.MIN
|
||||||
|
).isAfter(now);
|
||||||
|
int rows = nearTier
|
||||||
|
? settings.fixerNearTyrantHeartRows() : settings.fixerNormalHeartRows();
|
||||||
|
int healthBoostAmplifier = (rows - 1) * 5 - 1;
|
||||||
|
player.addPotionEffect(new PotionEffect(
|
||||||
|
PotionEffectType.STRENGTH, EFFECT_TICKS,
|
||||||
|
settings.fixerStrengthLevel() - 1, false, true, true
|
||||||
|
));
|
||||||
|
player.addPotionEffect(new PotionEffect(
|
||||||
|
PotionEffectType.HEALTH_BOOST, EFFECT_TICKS,
|
||||||
|
healthBoostAmplifier, false, true, true
|
||||||
|
));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void clearAll() {
|
||||||
|
for (UUID playerId : Set.copyOf(managedPlayers)) {
|
||||||
|
Player player = server.getPlayer(playerId);
|
||||||
|
if (player != null) {
|
||||||
|
clear(player);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
managedPlayers.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void clear(Player player) {
|
||||||
|
player.removePotionEffect(PotionEffectType.STRENGTH);
|
||||||
|
player.removePotionEffect(PotionEffectType.HEALTH_BOOST);
|
||||||
|
AttributeInstance maximumHealth = player.getAttribute(Attribute.MAX_HEALTH);
|
||||||
|
if (maximumHealth != null && player.getHealth() > maximumHealth.getValue()) {
|
||||||
|
player.setHealth(maximumHealth.getValue());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,79 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import java.time.Clock;
|
||||||
|
import java.util.Optional;
|
||||||
|
import java.util.UUID;
|
||||||
|
import org.bukkit.ChatColor;
|
||||||
|
import org.bukkit.event.EventHandler;
|
||||||
|
import org.bukkit.event.EventPriority;
|
||||||
|
import org.bukkit.event.Listener;
|
||||||
|
import org.bukkit.event.block.Action;
|
||||||
|
import org.bukkit.event.player.PlayerInteractEvent;
|
||||||
|
|
||||||
|
public final class FixerItemListener implements Listener {
|
||||||
|
private final TyrantStateManager stateManager;
|
||||||
|
private final AbilityItemService items;
|
||||||
|
private final FixerAbilityService abilities;
|
||||||
|
private final PluginSettings settings;
|
||||||
|
private final Clock clock;
|
||||||
|
|
||||||
|
public FixerItemListener(
|
||||||
|
TyrantStateManager stateManager,
|
||||||
|
AbilityItemService items,
|
||||||
|
FixerAbilityService abilities,
|
||||||
|
PluginSettings settings,
|
||||||
|
Clock clock
|
||||||
|
) {
|
||||||
|
this.stateManager = stateManager;
|
||||||
|
this.items = items;
|
||||||
|
this.abilities = abilities;
|
||||||
|
this.settings = settings;
|
||||||
|
this.clock = clock;
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler(priority = EventPriority.HIGH)
|
||||||
|
public void onInteract(PlayerInteractEvent event) {
|
||||||
|
Action action = event.getAction();
|
||||||
|
if (action != Action.RIGHT_CLICK_AIR && action != Action.RIGHT_CLICK_BLOCK
|
||||||
|
&& action != Action.LEFT_CLICK_AIR && action != Action.LEFT_CLICK_BLOCK) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (items.ability(event.getItem()).filter(Ability.FIXER_BOOST::equals).isEmpty()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
event.setCancelled(true);
|
||||||
|
UUID playerId = event.getPlayer().getUniqueId();
|
||||||
|
if (items.owner(event.getItem()).filter(playerId::equals).isEmpty()) {
|
||||||
|
event.getPlayer().getInventory().setItem(event.getHand(), null);
|
||||||
|
event.getPlayer().sendMessage(ChatColor.RED + "That ability item is not yours.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (stateManager.game().lifecycle() != GameLifecycle.RUNNING) {
|
||||||
|
event.getPlayer().sendMessage(ChatColor.RED + "The Tyrant game is not running.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
PlayerState player = stateManager.player(playerId, event.getPlayer().getName());
|
||||||
|
FixerUseResult result = abilities.activate(
|
||||||
|
player, clock.instant(), isNearTyrant(event.getPlayer())
|
||||||
|
);
|
||||||
|
if (result.status() == AbilityUseStatus.ACTIVATED) {
|
||||||
|
stateManager.updatePlayer(playerId, event.getPlayer().getName(), current -> result.player());
|
||||||
|
stateManager.saveIfDirty();
|
||||||
|
event.getPlayer().getInventory().setItem(event.getHand(), null);
|
||||||
|
event.getPlayer().sendMessage(ChatColor.GREEN + "Fixer boost activated with "
|
||||||
|
+ result.heartRows() + " rows of hearts.");
|
||||||
|
} else {
|
||||||
|
event.getPlayer().sendMessage(ChatColor.RED + "Ability unavailable: "
|
||||||
|
+ result.status().name().toLowerCase(java.util.Locale.ROOT) + ".");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private boolean isNearTyrant(org.bukkit.entity.Player player) {
|
||||||
|
Optional<org.bukkit.entity.Player> tyrant = stateManager.game().tyrantId()
|
||||||
|
.map(org.bukkit.Bukkit::getPlayer);
|
||||||
|
return tyrant.isPresent()
|
||||||
|
&& tyrant.orElseThrow().getWorld().equals(player.getWorld())
|
||||||
|
&& tyrant.orElseThrow().getLocation().distanceSquared(player.getLocation())
|
||||||
|
<= settings.tyrantRangeBlocks() * settings.tyrantRangeBlocks();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
public record FixerUseResult(
|
||||||
|
PlayerState player,
|
||||||
|
AbilityUseStatus status,
|
||||||
|
int heartRows
|
||||||
|
) {
|
||||||
|
}
|
||||||
@@ -0,0 +1,10 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.UUID;
|
||||||
|
|
||||||
|
public record FollowerResult(Map<UUID, PlayerState> players, FollowerStatus status) {
|
||||||
|
public FollowerResult {
|
||||||
|
players = Map.copyOf(players);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,111 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import java.util.HashMap;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.Optional;
|
||||||
|
import java.util.UUID;
|
||||||
|
|
||||||
|
public final class FollowerService {
|
||||||
|
private final Map<UUID, UUID> invitations = new HashMap<>();
|
||||||
|
|
||||||
|
public FollowerResult invite(
|
||||||
|
GameState game,
|
||||||
|
Map<UUID, PlayerState> players,
|
||||||
|
UUID vigilanteId,
|
||||||
|
UUID targetId
|
||||||
|
) {
|
||||||
|
if (game.lifecycle() != GameLifecycle.RUNNING) {
|
||||||
|
return result(players, FollowerStatus.GAME_NOT_RUNNING);
|
||||||
|
}
|
||||||
|
if (game.vigilanteId().filter(vigilanteId::equals).isEmpty()) {
|
||||||
|
return result(players, FollowerStatus.NOT_VIGILANTE);
|
||||||
|
}
|
||||||
|
PlayerState target = players.get(targetId);
|
||||||
|
if (target == null || target.optedOutUntil().isPresent()
|
||||||
|
|| game.tyrantId().filter(targetId::equals).isPresent()
|
||||||
|
|| game.vigilanteId().filter(targetId::equals).isPresent()) {
|
||||||
|
return result(players, FollowerStatus.INELIGIBLE);
|
||||||
|
}
|
||||||
|
invitations.put(targetId, vigilanteId);
|
||||||
|
return result(players, FollowerStatus.INVITED);
|
||||||
|
}
|
||||||
|
|
||||||
|
public FollowerResult accept(
|
||||||
|
GameState game,
|
||||||
|
Map<UUID, PlayerState> players,
|
||||||
|
UUID targetId
|
||||||
|
) {
|
||||||
|
UUID invitedBy = invitations.get(targetId);
|
||||||
|
if (invitedBy == null
|
||||||
|
|| game.vigilanteId().filter(invitedBy::equals).isEmpty()) {
|
||||||
|
return result(players, FollowerStatus.NO_INVITATION);
|
||||||
|
}
|
||||||
|
PlayerState target = players.get(targetId);
|
||||||
|
if (target == null || target.optedOutUntil().isPresent()) {
|
||||||
|
invitations.remove(targetId);
|
||||||
|
return result(players, FollowerStatus.INELIGIBLE);
|
||||||
|
}
|
||||||
|
invitations.remove(targetId);
|
||||||
|
return updated(players, withFollower(target, Optional.of(invitedBy)), FollowerStatus.JOINED);
|
||||||
|
}
|
||||||
|
|
||||||
|
public FollowerResult dismiss(
|
||||||
|
GameState game,
|
||||||
|
Map<UUID, PlayerState> players,
|
||||||
|
UUID vigilanteId,
|
||||||
|
UUID targetId
|
||||||
|
) {
|
||||||
|
if (game.vigilanteId().filter(vigilanteId::equals).isEmpty()) {
|
||||||
|
return result(players, FollowerStatus.NOT_VIGILANTE);
|
||||||
|
}
|
||||||
|
PlayerState target = players.get(targetId);
|
||||||
|
if (target == null || target.followerOf().filter(vigilanteId::equals).isEmpty()) {
|
||||||
|
return result(players, FollowerStatus.NOT_FOLLOWER);
|
||||||
|
}
|
||||||
|
return updated(players, withFollower(target, Optional.empty()), FollowerStatus.DISMISSED);
|
||||||
|
}
|
||||||
|
|
||||||
|
public FollowerResult leave(
|
||||||
|
GameState game,
|
||||||
|
Map<UUID, PlayerState> players,
|
||||||
|
UUID targetId
|
||||||
|
) {
|
||||||
|
PlayerState target = players.get(targetId);
|
||||||
|
if (target == null || target.followerOf().isEmpty()) {
|
||||||
|
return result(players, FollowerStatus.NOT_FOLLOWER);
|
||||||
|
}
|
||||||
|
return updated(players, withFollower(target, Optional.empty()), FollowerStatus.LEFT);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void clearInvitations() {
|
||||||
|
invitations.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
private static FollowerResult updated(
|
||||||
|
Map<UUID, PlayerState> players,
|
||||||
|
PlayerState updated,
|
||||||
|
FollowerStatus status
|
||||||
|
) {
|
||||||
|
Map<UUID, PlayerState> replacement = new HashMap<>(players);
|
||||||
|
replacement.put(updated.playerId(), updated);
|
||||||
|
return result(replacement, status);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static FollowerResult result(
|
||||||
|
Map<UUID, PlayerState> players,
|
||||||
|
FollowerStatus status
|
||||||
|
) {
|
||||||
|
return new FollowerResult(players, status);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static PlayerState withFollower(
|
||||||
|
PlayerState player,
|
||||||
|
Optional<UUID> followerOf
|
||||||
|
) {
|
||||||
|
return new PlayerState(
|
||||||
|
player.playerId(), player.latestName(), player.lastLogin(), player.optedOutUntil(),
|
||||||
|
player.tyrantClass(), followerOf, player.cooldownEnds(),
|
||||||
|
player.readyAbilityItems(), player.capturedMobs()
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,13 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
public enum FollowerStatus {
|
||||||
|
INVITED,
|
||||||
|
JOINED,
|
||||||
|
DISMISSED,
|
||||||
|
LEFT,
|
||||||
|
GAME_NOT_RUNNING,
|
||||||
|
NOT_VIGILANTE,
|
||||||
|
INELIGIBLE,
|
||||||
|
NO_INVITATION,
|
||||||
|
NOT_FOLLOWER
|
||||||
|
}
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
public record IntelligenceResult(
|
||||||
|
PlayerState tyrant,
|
||||||
|
AbilityUseStatus status,
|
||||||
|
int memberCount
|
||||||
|
) {
|
||||||
|
}
|
||||||
@@ -7,4 +7,6 @@ public interface OnlinePlayerDirectory {
|
|||||||
Player findByName(String name);
|
Player findByName(String name);
|
||||||
|
|
||||||
Player findById(UUID playerId);
|
Player findById(UUID playerId);
|
||||||
|
|
||||||
|
java.util.Set<UUID> onlinePlayerIds();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,64 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.Optional;
|
||||||
|
import java.util.UUID;
|
||||||
|
import org.bukkit.ChatColor;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.entity.Projectile;
|
||||||
|
import org.bukkit.event.EventHandler;
|
||||||
|
import org.bukkit.event.EventPriority;
|
||||||
|
import org.bukkit.event.Listener;
|
||||||
|
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||||
|
|
||||||
|
public final class ParticipationCombatListener implements Listener {
|
||||||
|
public static final String OPTED_OUT_MESSAGE =
|
||||||
|
"That player has chosen not to take part in the Tyrant event.";
|
||||||
|
|
||||||
|
private final TyrantStateManager stateManager;
|
||||||
|
private final ParticipationCombatService combat;
|
||||||
|
|
||||||
|
public ParticipationCombatListener(
|
||||||
|
TyrantStateManager stateManager,
|
||||||
|
ParticipationCombatService combat
|
||||||
|
) {
|
||||||
|
this.stateManager = stateManager;
|
||||||
|
this.combat = combat;
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
|
||||||
|
public void onDamage(EntityDamageByEntityEvent event) {
|
||||||
|
if (!(event.getEntity() instanceof Player target)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Optional<Player> attacker = attackingPlayer(event);
|
||||||
|
if (attacker.isEmpty()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Player source = attacker.orElseThrow();
|
||||||
|
Map<UUID, PlayerState> players = stateManager.players();
|
||||||
|
PlayerState attackerState = players.getOrDefault(
|
||||||
|
source.getUniqueId(),
|
||||||
|
PlayerState.newPlayer(source.getUniqueId(), source.getName())
|
||||||
|
);
|
||||||
|
PlayerState targetState = players.getOrDefault(
|
||||||
|
target.getUniqueId(),
|
||||||
|
PlayerState.newPlayer(target.getUniqueId(), target.getName())
|
||||||
|
);
|
||||||
|
if (combat.blocks(stateManager.game(), attackerState, targetState)) {
|
||||||
|
event.setCancelled(true);
|
||||||
|
source.sendMessage(ChatColor.YELLOW + OPTED_OUT_MESSAGE);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static Optional<Player> attackingPlayer(EntityDamageByEntityEvent event) {
|
||||||
|
if (event.getDamager() instanceof Player player) {
|
||||||
|
return Optional.of(player);
|
||||||
|
}
|
||||||
|
if (event.getDamager() instanceof Projectile projectile
|
||||||
|
&& projectile.getShooter() instanceof Player player) {
|
||||||
|
return Optional.of(player);
|
||||||
|
}
|
||||||
|
return Optional.empty();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,24 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
public final class ParticipationCombatService {
|
||||||
|
public boolean blocks(
|
||||||
|
GameState game,
|
||||||
|
PlayerState attacker,
|
||||||
|
PlayerState target
|
||||||
|
) {
|
||||||
|
if (game.lifecycle() != GameLifecycle.RUNNING) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
boolean attackerOptedOut = attacker.optedOutUntil().isPresent();
|
||||||
|
boolean targetOptedOut = target.optedOutUntil().isPresent();
|
||||||
|
boolean attackerTyrantSide = isTyrantSide(game, attacker);
|
||||||
|
boolean targetTyrantSide = isTyrantSide(game, target);
|
||||||
|
return (attackerTyrantSide && targetOptedOut)
|
||||||
|
|| (attackerOptedOut && targetTyrantSide);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static boolean isTyrantSide(GameState game, PlayerState player) {
|
||||||
|
return game.tyrantId().filter(player.playerId()::equals).isPresent()
|
||||||
|
|| player.tyrantClass() != TyrantClass.NONE;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,4 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
public record ParticipationResult(PlayerState player, ParticipationStatus status) {
|
||||||
|
}
|
||||||
@@ -0,0 +1,68 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import java.time.Duration;
|
||||||
|
import java.time.Instant;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.Optional;
|
||||||
|
import java.util.Set;
|
||||||
|
|
||||||
|
public final class ParticipationService {
|
||||||
|
private final Duration optOutDuration;
|
||||||
|
|
||||||
|
public ParticipationService(Duration optOutDuration) {
|
||||||
|
if (optOutDuration.isNegative() || optOutDuration.isZero()) {
|
||||||
|
throw new IllegalArgumentException("optOutDuration must be positive");
|
||||||
|
}
|
||||||
|
this.optOutDuration = optOutDuration;
|
||||||
|
}
|
||||||
|
|
||||||
|
public ParticipationResult optOut(GameState game, PlayerState player, Instant now) {
|
||||||
|
if (game.tyrantId().filter(player.playerId()::equals).isPresent()
|
||||||
|
|| game.vigilanteId().filter(player.playerId()::equals).isPresent()) {
|
||||||
|
return new ParticipationResult(
|
||||||
|
player, ParticipationStatus.MUST_RELINQUISH_ROLE
|
||||||
|
);
|
||||||
|
}
|
||||||
|
if (player.optedOutUntil().isPresent()) {
|
||||||
|
return new ParticipationResult(player, ParticipationStatus.ALREADY_OPTED_OUT);
|
||||||
|
}
|
||||||
|
PlayerState updated = new PlayerState(
|
||||||
|
player.playerId(),
|
||||||
|
player.latestName(),
|
||||||
|
player.lastLogin(),
|
||||||
|
Optional.of(now.plus(optOutDuration)),
|
||||||
|
TyrantClass.NONE,
|
||||||
|
Optional.empty(),
|
||||||
|
Map.of(),
|
||||||
|
Set.of(),
|
||||||
|
player.capturedMobs()
|
||||||
|
);
|
||||||
|
return new ParticipationResult(updated, ParticipationStatus.OPTED_OUT);
|
||||||
|
}
|
||||||
|
|
||||||
|
public ParticipationResult optIn(PlayerState player, Instant now) {
|
||||||
|
if (player.optedOutUntil().isEmpty()) {
|
||||||
|
return new ParticipationResult(player, ParticipationStatus.ALREADY_OPTED_IN);
|
||||||
|
}
|
||||||
|
if (now.isBefore(player.optedOutUntil().orElseThrow())) {
|
||||||
|
return new ParticipationResult(player, ParticipationStatus.COOLDOWN_ACTIVE);
|
||||||
|
}
|
||||||
|
PlayerState updated = new PlayerState(
|
||||||
|
player.playerId(),
|
||||||
|
player.latestName(),
|
||||||
|
player.lastLogin(),
|
||||||
|
Optional.empty(),
|
||||||
|
player.tyrantClass(),
|
||||||
|
player.followerOf(),
|
||||||
|
player.cooldownEnds(),
|
||||||
|
player.readyAbilityItems(),
|
||||||
|
player.capturedMobs()
|
||||||
|
);
|
||||||
|
return new ParticipationResult(updated, ParticipationStatus.OPTED_IN);
|
||||||
|
}
|
||||||
|
|
||||||
|
public ParticipationStatus status(PlayerState player, Instant now) {
|
||||||
|
return player.optedOutUntil().isPresent()
|
||||||
|
? ParticipationStatus.OPTED_OUT : ParticipationStatus.OPTED_IN;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,10 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
public enum ParticipationStatus {
|
||||||
|
OPTED_IN,
|
||||||
|
OPTED_OUT,
|
||||||
|
COOLDOWN_ACTIVE,
|
||||||
|
MUST_RELINQUISH_ROLE,
|
||||||
|
ALREADY_OPTED_IN,
|
||||||
|
ALREADY_OPTED_OUT
|
||||||
|
}
|
||||||
@@ -35,9 +35,10 @@ public final class PlayerJoinListener implements Listener {
|
|||||||
current.cooldownEnds(), current.readyAbilityItems(), current.capturedMobs()
|
current.cooldownEnds(), current.readyAbilityItems(), current.capturedMobs()
|
||||||
)
|
)
|
||||||
);
|
);
|
||||||
String reminder = ClassAssignmentMessages.loginReminder(player);
|
for (String message : PlayerStatusMessages.forJoin(
|
||||||
if (!reminder.isEmpty()) {
|
stateManager.game(), player, clock.instant()
|
||||||
event.getPlayer().sendMessage(reminder);
|
)) {
|
||||||
|
event.getPlayer().sendMessage(message);
|
||||||
}
|
}
|
||||||
if (presentation != null
|
if (presentation != null
|
||||||
&& stateManager.game().lifecycle() == GameLifecycle.RUNNING
|
&& stateManager.game().lifecycle() == GameLifecycle.RUNNING
|
||||||
|
|||||||
@@ -0,0 +1,52 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import java.time.Duration;
|
||||||
|
import java.time.Instant;
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public final class PlayerStatusMessages {
|
||||||
|
private PlayerStatusMessages() {
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<String> forJoin(
|
||||||
|
GameState game,
|
||||||
|
PlayerState player,
|
||||||
|
Instant now
|
||||||
|
) {
|
||||||
|
List<String> messages = new ArrayList<>();
|
||||||
|
boolean hasRole = false;
|
||||||
|
if (game.tyrantId().filter(player.playerId()::equals).isPresent()) {
|
||||||
|
messages.add("Role: TYRANT. Level " + game.tyrantLevel() + ", choices "
|
||||||
|
+ game.unspentChoices() + ", abilities " + game.purchases() + ".");
|
||||||
|
hasRole = true;
|
||||||
|
}
|
||||||
|
if (game.vigilanteId().filter(player.playerId()::equals).isPresent()) {
|
||||||
|
messages.add("Role: VIGILANTE.");
|
||||||
|
hasRole = true;
|
||||||
|
} else if (player.followerOf().isPresent()) {
|
||||||
|
messages.add("Role: FOLLOWER of " + player.followerOf().orElseThrow() + ".");
|
||||||
|
hasRole = true;
|
||||||
|
}
|
||||||
|
if (player.tyrantClass() != TyrantClass.NONE) {
|
||||||
|
messages.add(ClassAssignmentMessages.loginReminder(player));
|
||||||
|
hasRole = true;
|
||||||
|
}
|
||||||
|
player.cooldownEnds().entrySet().stream()
|
||||||
|
.sorted(java.util.Map.Entry.comparingByKey())
|
||||||
|
.forEach(entry -> {
|
||||||
|
long seconds = Math.max(
|
||||||
|
0L, Duration.between(now, entry.getValue()).toSeconds()
|
||||||
|
);
|
||||||
|
messages.add("Cooldown: " + entry.getKey() + " " + seconds + "s remaining.");
|
||||||
|
});
|
||||||
|
if (player.optedOutUntil().isPresent()) {
|
||||||
|
messages.add("Participation: OPTED OUT. You may use /tyrant optin at "
|
||||||
|
+ player.optedOutUntil().orElseThrow() + ".");
|
||||||
|
} else if (!hasRole) {
|
||||||
|
messages.add("Use /tyrant optout if you do not want to participate "
|
||||||
|
+ "in Tyrant events.");
|
||||||
|
}
|
||||||
|
return List.copyOf(messages);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -28,6 +28,7 @@ public record PluginSettings(
|
|||||||
int fixerStrengthLevel,
|
int fixerStrengthLevel,
|
||||||
int fixerNormalHeartRows,
|
int fixerNormalHeartRows,
|
||||||
int fixerNearTyrantHeartRows,
|
int fixerNearTyrantHeartRows,
|
||||||
|
Duration vigilanteCombatDuration,
|
||||||
Duration rosterIntelligenceCooldown,
|
Duration rosterIntelligenceCooldown,
|
||||||
int tyrantStrengthLevel,
|
int tyrantStrengthLevel,
|
||||||
int tyrantResistanceLevel,
|
int tyrantResistanceLevel,
|
||||||
@@ -37,6 +38,7 @@ public record PluginSettings(
|
|||||||
AbilityItemSettings assassinItem,
|
AbilityItemSettings assassinItem,
|
||||||
AbilityItemSettings fixerItem,
|
AbilityItemSettings fixerItem,
|
||||||
AbilityItemSettings tamerItem,
|
AbilityItemSettings tamerItem,
|
||||||
|
AbilityItemSettings capturedMobItem,
|
||||||
String recoveryCommand,
|
String recoveryCommand,
|
||||||
String inventoryFullMessage,
|
String inventoryFullMessage,
|
||||||
boolean freezeTimersWhilePaused
|
boolean freezeTimersWhilePaused
|
||||||
@@ -65,6 +67,7 @@ public record PluginSettings(
|
|||||||
"fixer-near-tyrant-heart-rows must be at least fixer-normal-heart-rows"
|
"fixer-near-tyrant-heart-rows must be at least fixer-normal-heart-rows"
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
requirePositive(vigilanteCombatDuration, "vigilante-combat-seconds");
|
||||||
requirePositive(rosterIntelligenceCooldown, "roster-intelligence-cooldown-seconds");
|
requirePositive(rosterIntelligenceCooldown, "roster-intelligence-cooldown-seconds");
|
||||||
requireEffectLevel(tyrantStrengthLevel, "tyrant-strength-level");
|
requireEffectLevel(tyrantStrengthLevel, "tyrant-strength-level");
|
||||||
requireEffectLevel(tyrantResistanceLevel, "tyrant-resistance-level");
|
requireEffectLevel(tyrantResistanceLevel, "tyrant-resistance-level");
|
||||||
@@ -74,6 +77,7 @@ public record PluginSettings(
|
|||||||
assassinItem = Objects.requireNonNull(assassinItem, "assassinItem");
|
assassinItem = Objects.requireNonNull(assassinItem, "assassinItem");
|
||||||
fixerItem = Objects.requireNonNull(fixerItem, "fixerItem");
|
fixerItem = Objects.requireNonNull(fixerItem, "fixerItem");
|
||||||
tamerItem = Objects.requireNonNull(tamerItem, "tamerItem");
|
tamerItem = Objects.requireNonNull(tamerItem, "tamerItem");
|
||||||
|
capturedMobItem = Objects.requireNonNull(capturedMobItem, "capturedMobItem");
|
||||||
recoveryCommand = requireText(recoveryCommand, "recovery-command");
|
recoveryCommand = requireText(recoveryCommand, "recovery-command");
|
||||||
inventoryFullMessage = requireText(inventoryFullMessage, "inventory-full-message");
|
inventoryFullMessage = requireText(inventoryFullMessage, "inventory-full-message");
|
||||||
}
|
}
|
||||||
@@ -99,6 +103,7 @@ public record PluginSettings(
|
|||||||
integer(values, "fixer-strength-level", 1),
|
integer(values, "fixer-strength-level", 1),
|
||||||
integer(values, "fixer-normal-heart-rows", 2),
|
integer(values, "fixer-normal-heart-rows", 2),
|
||||||
integer(values, "fixer-near-tyrant-heart-rows", 3),
|
integer(values, "fixer-near-tyrant-heart-rows", 3),
|
||||||
|
duration(values, "vigilante-combat-seconds", Duration.ofSeconds(15)),
|
||||||
duration(values, "roster-intelligence-cooldown-seconds", Duration.ofHours(24)),
|
duration(values, "roster-intelligence-cooldown-seconds", Duration.ofHours(24)),
|
||||||
integer(values, "tyrant-strength-level", 1),
|
integer(values, "tyrant-strength-level", 1),
|
||||||
integer(values, "tyrant-resistance-level", 1),
|
integer(values, "tyrant-resistance-level", 1),
|
||||||
@@ -108,6 +113,7 @@ public record PluginSettings(
|
|||||||
item(values, "assassin-item", new AbilityItemSettings("STICK", "Assassin Cloak")),
|
item(values, "assassin-item", new AbilityItemSettings("STICK", "Assassin Cloak")),
|
||||||
item(values, "fixer-item", new AbilityItemSettings("STICK", "Fixer's Wrench")),
|
item(values, "fixer-item", new AbilityItemSettings("STICK", "Fixer's Wrench")),
|
||||||
item(values, "tamer-item", new AbilityItemSettings("FISHING_ROD", "Tamer's Lead")),
|
item(values, "tamer-item", new AbilityItemSettings("FISHING_ROD", "Tamer's Lead")),
|
||||||
|
item(values, "captured-mob-item", new AbilityItemSettings("PAPER", "Captured Mob")),
|
||||||
string(values, "recovery-command", "/tyrant item"),
|
string(values, "recovery-command", "/tyrant item"),
|
||||||
string(
|
string(
|
||||||
values,
|
values,
|
||||||
|
|||||||
@@ -11,6 +11,7 @@ public final class PluginSettingsValidator {
|
|||||||
validateItem(settings.assassinItem(), "assassin-item");
|
validateItem(settings.assassinItem(), "assassin-item");
|
||||||
validateItem(settings.fixerItem(), "fixer-item");
|
validateItem(settings.fixerItem(), "fixer-item");
|
||||||
validateItem(settings.tamerItem(), "tamer-item");
|
validateItem(settings.tamerItem(), "tamer-item");
|
||||||
|
validateItem(settings.capturedMobItem(), "captured-mob-item");
|
||||||
for (String entityType : settings.deniedMobTypes()) {
|
for (String entityType : settings.deniedMobTypes()) {
|
||||||
try {
|
try {
|
||||||
EntityType.valueOf(entityType);
|
EntityType.valueOf(entityType);
|
||||||
|
|||||||
@@ -0,0 +1,7 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
public record RelinquishmentResult(
|
||||||
|
LifecycleState state,
|
||||||
|
RelinquishmentStatus status
|
||||||
|
) {
|
||||||
|
}
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
public enum RelinquishmentStatus {
|
||||||
|
RELINQUISHED,
|
||||||
|
NO_CENTRAL_ROLE,
|
||||||
|
GAME_NOT_RUNNING
|
||||||
|
}
|
||||||
@@ -30,7 +30,7 @@ public final class RoleCandidateSelector {
|
|||||||
|| player.lastLogin().orElseThrow().isBefore(cutoff)) {
|
|| player.lastLogin().orElseThrow().isBefore(cutoff)) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
if (player.optedOutUntil().filter(deadline -> deadline.isAfter(now)).isPresent()) {
|
if (player.optedOutUntil().isPresent()) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
eligible.add(player.playerId());
|
eligible.add(player.playerId());
|
||||||
|
|||||||
@@ -195,8 +195,7 @@ public final class RoleMaintenanceService {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private static boolean eligibleAtConfirmation(PlayerState player, Instant now) {
|
private static boolean eligibleAtConfirmation(PlayerState player, Instant now) {
|
||||||
return player != null
|
return player != null && player.optedOutUntil().isEmpty();
|
||||||
&& player.optedOutUntil().filter(deadline -> deadline.isAfter(now)).isEmpty();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static Map<UUID, PlayerState> clearFollowers(
|
private static Map<UUID, PlayerState> clearFollowers(
|
||||||
|
|||||||
@@ -0,0 +1,51 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import java.time.Instant;
|
||||||
|
import java.util.Optional;
|
||||||
|
import java.util.Set;
|
||||||
|
import java.util.UUID;
|
||||||
|
|
||||||
|
public final class RoleRelinquishmentService {
|
||||||
|
private final TyrantSuccessionService succession;
|
||||||
|
private final RoleMaintenanceService maintenance;
|
||||||
|
|
||||||
|
public RoleRelinquishmentService(
|
||||||
|
TyrantSuccessionService succession,
|
||||||
|
RoleMaintenanceService maintenance
|
||||||
|
) {
|
||||||
|
this.succession = succession;
|
||||||
|
this.maintenance = maintenance;
|
||||||
|
}
|
||||||
|
|
||||||
|
public RelinquishmentResult relinquish(
|
||||||
|
PersistentState state,
|
||||||
|
UUID playerId,
|
||||||
|
Set<UUID> onlinePlayerIds,
|
||||||
|
Instant now
|
||||||
|
) {
|
||||||
|
if (state.game().lifecycle() != GameLifecycle.RUNNING) {
|
||||||
|
return new RelinquishmentResult(
|
||||||
|
new LifecycleState(state.game(), state.players()),
|
||||||
|
RelinquishmentStatus.GAME_NOT_RUNNING
|
||||||
|
);
|
||||||
|
}
|
||||||
|
if (state.game().tyrantId().filter(playerId::equals).isPresent()) {
|
||||||
|
return new RelinquishmentResult(
|
||||||
|
succession.succeed(state, Optional.empty(), onlinePlayerIds, now),
|
||||||
|
RelinquishmentStatus.RELINQUISHED
|
||||||
|
);
|
||||||
|
}
|
||||||
|
if (state.game().vigilanteId().filter(playerId::equals).isPresent()) {
|
||||||
|
return new RelinquishmentResult(
|
||||||
|
maintenance.rerollVigilante(
|
||||||
|
state, Optional.of(playerId), onlinePlayerIds, now
|
||||||
|
),
|
||||||
|
RelinquishmentStatus.RELINQUISHED
|
||||||
|
);
|
||||||
|
}
|
||||||
|
return new RelinquishmentResult(
|
||||||
|
new LifecycleState(state.game(), state.players()),
|
||||||
|
RelinquishmentStatus.NO_CENTRAL_ROLE
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -11,6 +11,10 @@ public final class SpigotTyrantPlugin extends JavaPlugin {
|
|||||||
private PluginSettings settings;
|
private PluginSettings settings;
|
||||||
private TyrantStateManager stateManager;
|
private TyrantStateManager stateManager;
|
||||||
private TyrantPresentation tyrantPresentation;
|
private TyrantPresentation tyrantPresentation;
|
||||||
|
private VigilanteEffectController vigilanteEffects;
|
||||||
|
private AssassinEffectController assassinEffects;
|
||||||
|
private FixerEffectController fixerEffects;
|
||||||
|
private TyrantEffectController tyrantEffects;
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onEnable() {
|
public void onEnable() {
|
||||||
@@ -37,18 +41,63 @@ public final class SpigotTyrantPlugin extends JavaPlugin {
|
|||||||
settings.pendingSelectionTimeout(),
|
settings.pendingSelectionTimeout(),
|
||||||
random
|
random
|
||||||
);
|
);
|
||||||
|
RoleMaintenanceService maintenance = new RoleMaintenanceService(
|
||||||
|
candidateSelector,
|
||||||
|
succession,
|
||||||
|
settings.roleInactivity(),
|
||||||
|
settings.candidateActivityWindow(),
|
||||||
|
settings.pendingSelectionTimeout(),
|
||||||
|
random
|
||||||
|
);
|
||||||
|
BukkitOnlinePlayerDirectory onlinePlayers = new BukkitOnlinePlayerDirectory();
|
||||||
|
FollowerService followers = new FollowerService();
|
||||||
|
AbilityReadinessService readiness = new AbilityReadinessService();
|
||||||
|
AbilityItemService abilityItems = new BukkitAbilityItemService(this, settings);
|
||||||
|
CapturedMobItemService capturedMobItems = new BukkitCapturedMobItemService(
|
||||||
|
this, settings
|
||||||
|
);
|
||||||
|
CapturedMobService capturedMobs = new CapturedMobService();
|
||||||
|
CapturedMobInventoryService capturedMobInventory = new CapturedMobInventoryService(
|
||||||
|
capturedMobItems, settings
|
||||||
|
);
|
||||||
|
AssassinAbilityService assassinAbilities = new AssassinAbilityService(
|
||||||
|
readiness, settings
|
||||||
|
);
|
||||||
|
assassinEffects = new AssassinEffectController(
|
||||||
|
stateManager, getServer(), settings, clock
|
||||||
|
);
|
||||||
|
FixerAbilityService fixerAbilities = new FixerAbilityService(readiness, settings);
|
||||||
|
fixerEffects = new FixerEffectController(stateManager, getServer(), settings, clock);
|
||||||
|
tyrantEffects = new TyrantEffectController(stateManager, getServer(), settings);
|
||||||
|
VigilanteCombatTracker combatTracker = new VigilanteCombatTracker();
|
||||||
|
vigilanteEffects = new VigilanteEffectController(
|
||||||
|
stateManager, getServer(), combatTracker, settings, clock
|
||||||
|
);
|
||||||
tyrantPresentation = new BukkitTyrantPresentation(getServer());
|
tyrantPresentation = new BukkitTyrantPresentation(getServer());
|
||||||
ManagedRoleEffects managedEffects = new BukkitManagedRoleEffects(
|
ManagedRoleEffects managedEffects = new BukkitManagedRoleEffects(
|
||||||
stateManager, tyrantPresentation
|
stateManager, tyrantPresentation
|
||||||
);
|
);
|
||||||
managedEffects.restoreAll();
|
managedEffects.restoreAll();
|
||||||
Objects.requireNonNull(getCommand("tyrant"), "Missing tyrant command metadata")
|
Objects.requireNonNull(getCommand("tyrant"), "Missing tyrant command metadata")
|
||||||
.setExecutor(new TyrantCommand(stateManager, new TyrantProgressionService()));
|
.setExecutor(new TyrantCommand(
|
||||||
|
stateManager,
|
||||||
|
new TyrantProgressionService(),
|
||||||
|
new ClassAssignmentService(),
|
||||||
|
onlinePlayers,
|
||||||
|
clock,
|
||||||
|
new ParticipationService(settings.optOutDuration()),
|
||||||
|
new RoleRelinquishmentService(succession, maintenance),
|
||||||
|
tyrantPresentation,
|
||||||
|
abilityItems,
|
||||||
|
new TyrantAbilityService(settings.rosterIntelligenceCooldown())
|
||||||
|
));
|
||||||
|
Objects.requireNonNull(getCommand("vigilante"), "Missing vigilante metadata")
|
||||||
|
.setExecutor(new VigilanteCommand(stateManager, followers, onlinePlayers));
|
||||||
Objects.requireNonNull(getCommand("tyrantadmin"), "Missing tyrantadmin metadata")
|
Objects.requireNonNull(getCommand("tyrantadmin"), "Missing tyrantadmin metadata")
|
||||||
.setExecutor(new TyrantAdminCommand(
|
.setExecutor(new TyrantAdminCommand(
|
||||||
stateManager,
|
stateManager,
|
||||||
new GameLifecycleService(),
|
new GameLifecycleService(),
|
||||||
new BukkitOnlinePlayerDirectory(),
|
onlinePlayers,
|
||||||
managedEffects,
|
managedEffects,
|
||||||
clock,
|
clock,
|
||||||
candidateSelector,
|
candidateSelector,
|
||||||
@@ -66,13 +115,51 @@ public final class SpigotTyrantPlugin extends JavaPlugin {
|
|||||||
),
|
),
|
||||||
this
|
this
|
||||||
);
|
);
|
||||||
RoleMaintenanceService maintenance = new RoleMaintenanceService(
|
getServer().getPluginManager().registerEvents(
|
||||||
candidateSelector,
|
new VigilanteDeathListener(
|
||||||
succession,
|
stateManager, new TyrantProgressionService(), maintenance,
|
||||||
settings.roleInactivity(),
|
getServer(), clock
|
||||||
settings.candidateActivityWindow(),
|
),
|
||||||
settings.pendingSelectionTimeout(),
|
this
|
||||||
random
|
);
|
||||||
|
getServer().getPluginManager().registerEvents(
|
||||||
|
new ParticipationCombatListener(
|
||||||
|
stateManager, new ParticipationCombatService()
|
||||||
|
),
|
||||||
|
this
|
||||||
|
);
|
||||||
|
getServer().getPluginManager().registerEvents(
|
||||||
|
new VigilanteCombatListener(
|
||||||
|
stateManager, combatTracker, clock, settings.vigilanteCombatDuration()
|
||||||
|
),
|
||||||
|
this
|
||||||
|
);
|
||||||
|
getServer().getPluginManager().registerEvents(
|
||||||
|
new BoundItemListener(abilityItems),
|
||||||
|
this
|
||||||
|
);
|
||||||
|
getServer().getPluginManager().registerEvents(
|
||||||
|
new TamerListener(
|
||||||
|
stateManager, abilityItems, capturedMobItems, capturedMobs,
|
||||||
|
settings, getServer()
|
||||||
|
),
|
||||||
|
this
|
||||||
|
);
|
||||||
|
getServer().getPluginManager().registerEvents(
|
||||||
|
new AssassinItemListener(
|
||||||
|
stateManager, abilityItems, assassinAbilities, settings, clock
|
||||||
|
),
|
||||||
|
this
|
||||||
|
);
|
||||||
|
getServer().getPluginManager().registerEvents(
|
||||||
|
new AssassinJumpListener(stateManager, assassinAbilities, clock),
|
||||||
|
this
|
||||||
|
);
|
||||||
|
getServer().getPluginManager().registerEvents(
|
||||||
|
new FixerItemListener(
|
||||||
|
stateManager, abilityItems, fixerAbilities, settings, clock
|
||||||
|
),
|
||||||
|
this
|
||||||
);
|
);
|
||||||
long maintenanceTicks = Math.max(
|
long maintenanceTicks = Math.max(
|
||||||
1L, Math.multiplyExact(settings.selectionRetryInterval().toSeconds(), 20L)
|
1L, Math.multiplyExact(settings.selectionRetryInterval().toSeconds(), 20L)
|
||||||
@@ -85,12 +172,37 @@ public final class SpigotTyrantPlugin extends JavaPlugin {
|
|||||||
maintenanceTicks,
|
maintenanceTicks,
|
||||||
maintenanceTicks
|
maintenanceTicks
|
||||||
);
|
);
|
||||||
|
getServer().getScheduler().runTaskTimer(this, vigilanteEffects, 10L, 10L);
|
||||||
|
getServer().getScheduler().runTaskTimer(this, assassinEffects, 10L, 10L);
|
||||||
|
getServer().getScheduler().runTaskTimer(this, fixerEffects, 10L, 10L);
|
||||||
|
getServer().getScheduler().runTaskTimer(this, tyrantEffects, 10L, 10L);
|
||||||
|
getServer().getScheduler().runTaskTimer(
|
||||||
|
this,
|
||||||
|
new AbilityItemRefreshTask(
|
||||||
|
stateManager, readiness, abilityItems, capturedMobInventory,
|
||||||
|
getServer(), clock
|
||||||
|
),
|
||||||
|
20L,
|
||||||
|
20L
|
||||||
|
);
|
||||||
getServer().getScheduler().runTaskTimer(this, stateManager::saveIfDirty, 600L, 600L);
|
getServer().getScheduler().runTaskTimer(this, stateManager::saveIfDirty, 600L, 600L);
|
||||||
getLogger().info("Spigot Tyrant enabled.");
|
getLogger().info("Spigot Tyrant enabled.");
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onDisable() {
|
public void onDisable() {
|
||||||
|
if (tyrantEffects != null) {
|
||||||
|
tyrantEffects.clearAll();
|
||||||
|
}
|
||||||
|
if (fixerEffects != null) {
|
||||||
|
fixerEffects.clearAll();
|
||||||
|
}
|
||||||
|
if (assassinEffects != null) {
|
||||||
|
assassinEffects.clearAll();
|
||||||
|
}
|
||||||
|
if (vigilanteEffects != null) {
|
||||||
|
vigilanteEffects.clear();
|
||||||
|
}
|
||||||
if (tyrantPresentation != null) {
|
if (tyrantPresentation != null) {
|
||||||
tyrantPresentation.clear();
|
tyrantPresentation.clear();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,249 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import java.util.Iterator;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.Optional;
|
||||||
|
import java.util.UUID;
|
||||||
|
import org.bukkit.ChatColor;
|
||||||
|
import org.bukkit.Location;
|
||||||
|
import org.bukkit.Server;
|
||||||
|
import org.bukkit.entity.Entity;
|
||||||
|
import org.bukkit.entity.EntitySnapshot;
|
||||||
|
import org.bukkit.entity.ItemFrame;
|
||||||
|
import org.bukkit.entity.LivingEntity;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.entity.Tameable;
|
||||||
|
import org.bukkit.event.EventHandler;
|
||||||
|
import org.bukkit.event.EventPriority;
|
||||||
|
import org.bukkit.event.Listener;
|
||||||
|
import org.bukkit.event.block.Action;
|
||||||
|
import org.bukkit.event.block.BlockDispenseEvent;
|
||||||
|
import org.bukkit.event.entity.EntityPickupItemEvent;
|
||||||
|
import org.bukkit.event.entity.PlayerDeathEvent;
|
||||||
|
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||||
|
import org.bukkit.event.player.PlayerDropItemEvent;
|
||||||
|
import org.bukkit.event.player.PlayerInteractEntityEvent;
|
||||||
|
import org.bukkit.event.player.PlayerInteractEvent;
|
||||||
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
|
public final class TamerListener implements Listener {
|
||||||
|
private final TyrantStateManager stateManager;
|
||||||
|
private final AbilityItemService abilityItems;
|
||||||
|
private final CapturedMobItemService capturedItems;
|
||||||
|
private final CapturedMobService capturedMobs;
|
||||||
|
private final PluginSettings settings;
|
||||||
|
private final Server server;
|
||||||
|
|
||||||
|
public TamerListener(
|
||||||
|
TyrantStateManager stateManager,
|
||||||
|
AbilityItemService abilityItems,
|
||||||
|
CapturedMobItemService capturedItems,
|
||||||
|
CapturedMobService capturedMobs,
|
||||||
|
PluginSettings settings,
|
||||||
|
Server server
|
||||||
|
) {
|
||||||
|
this.stateManager = stateManager;
|
||||||
|
this.abilityItems = abilityItems;
|
||||||
|
this.capturedItems = capturedItems;
|
||||||
|
this.capturedMobs = capturedMobs;
|
||||||
|
this.settings = settings;
|
||||||
|
this.server = server;
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler(priority = EventPriority.HIGH)
|
||||||
|
public void onCapture(PlayerInteractEntityEvent event) {
|
||||||
|
ItemStack held = event.getPlayer().getInventory().getItem(event.getHand());
|
||||||
|
if (abilityItems.ability(held).filter(Ability.TAMER_CAPTURE::equals).isEmpty()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
event.setCancelled(true);
|
||||||
|
Player player = event.getPlayer();
|
||||||
|
if (abilityItems.owner(held).filter(player.getUniqueId()::equals).isEmpty()) {
|
||||||
|
player.getInventory().setItem(event.getHand(), null);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
PlayerState state = stateManager.player(player.getUniqueId(), player.getName());
|
||||||
|
Entity target = event.getRightClicked();
|
||||||
|
if (!canCapture(state, target)) {
|
||||||
|
player.sendMessage(ChatColor.RED + "That mob cannot be captured.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
EntitySnapshot snapshot = target.createSnapshot();
|
||||||
|
if (snapshot == null) {
|
||||||
|
player.sendMessage(ChatColor.RED + "That mob could not be captured safely.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
UUID captureId = UUID.randomUUID();
|
||||||
|
ItemStack capturedItem = capturedItems.create(
|
||||||
|
player.getUniqueId(), captureId, target.getType().name()
|
||||||
|
);
|
||||||
|
Map<Integer, ItemStack> leftovers = player.getInventory().addItem(capturedItem);
|
||||||
|
if (!leftovers.isEmpty()) {
|
||||||
|
player.sendMessage(ChatColor.RED + settings.inventoryFullMessage());
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
PlayerState updated = capturedMobs.capture(
|
||||||
|
state, captureId, target.getType().name(), snapshot.getAsString()
|
||||||
|
);
|
||||||
|
stateManager.updatePlayer(
|
||||||
|
player.getUniqueId(), player.getName(), current -> updated
|
||||||
|
);
|
||||||
|
stateManager.saveIfDirty();
|
||||||
|
target.remove();
|
||||||
|
player.sendMessage(ChatColor.GREEN + "Captured " + target.getType().name() + ".");
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler(priority = EventPriority.HIGH)
|
||||||
|
public void onPlace(PlayerInteractEvent event) {
|
||||||
|
Action action = event.getAction();
|
||||||
|
if (action != Action.RIGHT_CLICK_AIR && action != Action.RIGHT_CLICK_BLOCK) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (!capturedItems.isCapturedMob(event.getItem())) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
event.setCancelled(true);
|
||||||
|
UUID captureId = capturedItems.captureId(event.getItem()).orElseThrow();
|
||||||
|
if (capturedItems.owner(event.getItem())
|
||||||
|
.filter(event.getPlayer().getUniqueId()::equals).isEmpty()) {
|
||||||
|
event.getPlayer().getInventory().setItem(event.getHand(), null);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Location location = event.getClickedBlock() == null
|
||||||
|
? event.getPlayer().getLocation().add(
|
||||||
|
event.getPlayer().getLocation().getDirection().normalize().multiply(2.0)
|
||||||
|
)
|
||||||
|
: event.getClickedBlock().getRelative(event.getBlockFace())
|
||||||
|
.getLocation().add(0.5, 0.0, 0.5);
|
||||||
|
if (spawnAndRelease(event.getPlayer(), captureId, location)) {
|
||||||
|
event.getPlayer().getInventory().setItem(event.getHand(), null);
|
||||||
|
} else {
|
||||||
|
event.getPlayer().sendMessage(ChatColor.RED
|
||||||
|
+ "The mob cannot be placed safely there.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler(priority = EventPriority.HIGH)
|
||||||
|
public void onDrop(PlayerDropItemEvent event) {
|
||||||
|
ItemStack item = event.getItemDrop().getItemStack();
|
||||||
|
if (!capturedItems.isCapturedMob(item)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
UUID captureId = capturedItems.captureId(item).orElseThrow();
|
||||||
|
if (capturedItems.owner(item).filter(event.getPlayer().getUniqueId()::equals).isEmpty()
|
||||||
|
|| !spawnAndRelease(
|
||||||
|
event.getPlayer(), captureId, event.getItemDrop().getLocation()
|
||||||
|
)) {
|
||||||
|
event.setCancelled(true);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
event.getItemDrop().remove();
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler(priority = EventPriority.HIGH)
|
||||||
|
public void onDeath(PlayerDeathEvent event) {
|
||||||
|
Iterator<ItemStack> drops = event.getDrops().iterator();
|
||||||
|
while (drops.hasNext()) {
|
||||||
|
ItemStack item = drops.next();
|
||||||
|
if (!capturedItems.isCapturedMob(item)) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
UUID captureId = capturedItems.captureId(item).orElseThrow();
|
||||||
|
if (spawnAndRelease(event.getEntity(), captureId, event.getEntity().getLocation())) {
|
||||||
|
drops.remove();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onInventoryClick(InventoryClickEvent event) {
|
||||||
|
if (capturedItems.isCapturedMob(event.getCurrentItem())
|
||||||
|
|| capturedItems.isCapturedMob(event.getCursor())) {
|
||||||
|
if (!(event.getWhoClicked() instanceof Player player)
|
||||||
|
|| event.isShiftClick()
|
||||||
|
|| event.getClickedInventory() == null
|
||||||
|
|| !event.getClickedInventory().equals(player.getInventory())) {
|
||||||
|
event.setCancelled(true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onFrame(PlayerInteractEntityEvent event) {
|
||||||
|
if (event.getRightClicked() instanceof ItemFrame
|
||||||
|
&& capturedItems.isCapturedMob(
|
||||||
|
event.getPlayer().getInventory().getItem(event.getHand())
|
||||||
|
)) {
|
||||||
|
event.setCancelled(true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onDispense(BlockDispenseEvent event) {
|
||||||
|
if (capturedItems.isCapturedMob(event.getItem())) {
|
||||||
|
event.setCancelled(true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onPickup(EntityPickupItemEvent event) {
|
||||||
|
if (!(event.getEntity() instanceof Player player)
|
||||||
|
|| !capturedItems.isCapturedMob(event.getItem().getItemStack())) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (capturedItems.owner(event.getItem().getItemStack())
|
||||||
|
.filter(player.getUniqueId()::equals).isEmpty()) {
|
||||||
|
event.setCancelled(true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private boolean canCapture(PlayerState player, Entity target) {
|
||||||
|
if (stateManager.game().lifecycle() != GameLifecycle.RUNNING
|
||||||
|
|| player.tyrantClass() != TyrantClass.TAMER
|
||||||
|
|| !(target instanceof LivingEntity)
|
||||||
|
|| target instanceof Player
|
||||||
|
|| target.getType().name().equals("ENDER_DRAGON")
|
||||||
|
|| settings.deniedMobTypes().contains(target.getType().name())
|
||||||
|
|| target.getCustomName() != null) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return !(target instanceof Tameable tameable) || !tameable.isTamed();
|
||||||
|
}
|
||||||
|
|
||||||
|
private boolean spawnAndRelease(Player player, UUID captureId, Location location) {
|
||||||
|
PlayerState state = stateManager.player(player.getUniqueId(), player.getName());
|
||||||
|
Optional<CapturedMob> stored = capturedMobs.find(state, captureId);
|
||||||
|
if (stored.isEmpty() || !safe(location)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
CapturedMob mob = stored.orElseThrow();
|
||||||
|
if ("ENDER_DRAGON".equals(mob.entityType())
|
||||||
|
|| settings.deniedMobTypes().contains(mob.entityType())) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
try {
|
||||||
|
EntitySnapshot snapshot = server.getEntityFactory().createEntitySnapshot(
|
||||||
|
mob.data().get("snapshot")
|
||||||
|
);
|
||||||
|
if (!snapshot.getEntityType().name().equals(mob.entityType())) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
snapshot.createEntity(location);
|
||||||
|
} catch (IllegalArgumentException | IllegalStateException exception) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
PlayerState released = capturedMobs.release(state, captureId);
|
||||||
|
stateManager.updatePlayer(
|
||||||
|
player.getUniqueId(), player.getName(), current -> released
|
||||||
|
);
|
||||||
|
stateManager.saveIfDirty();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static boolean safe(Location location) {
|
||||||
|
return location.getWorld() != null
|
||||||
|
&& location.getBlock().isPassable()
|
||||||
|
&& location.clone().add(0.0, 1.0, 0.0).getBlock().isPassable()
|
||||||
|
&& location.getWorld().getWorldBorder().isInside(location);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,53 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import java.time.Duration;
|
||||||
|
import java.time.Instant;
|
||||||
|
import java.util.EnumMap;
|
||||||
|
import java.util.Map;
|
||||||
|
|
||||||
|
public final class TyrantAbilityService {
|
||||||
|
private final Duration intelligenceCooldown;
|
||||||
|
|
||||||
|
public TyrantAbilityService(Duration intelligenceCooldown) {
|
||||||
|
this.intelligenceCooldown = intelligenceCooldown;
|
||||||
|
}
|
||||||
|
|
||||||
|
public IntelligenceResult useIntelligence(
|
||||||
|
GameState game,
|
||||||
|
PlayerState tyrant,
|
||||||
|
Map<java.util.UUID, PlayerState> players,
|
||||||
|
Instant now
|
||||||
|
) {
|
||||||
|
if (game.lifecycle() != GameLifecycle.RUNNING) {
|
||||||
|
return new IntelligenceResult(tyrant, AbilityUseStatus.GAME_NOT_RUNNING, 0);
|
||||||
|
}
|
||||||
|
if (game.tyrantId().filter(tyrant.playerId()::equals).isEmpty()) {
|
||||||
|
return new IntelligenceResult(tyrant, AbilityUseStatus.WRONG_OWNER, 0);
|
||||||
|
}
|
||||||
|
if (!game.purchases().contains(TyrantUnlock.ROSTER_INTELLIGENCE)) {
|
||||||
|
return new IntelligenceResult(tyrant, AbilityUseStatus.NOT_READY, 0);
|
||||||
|
}
|
||||||
|
if (tyrant.cooldownEnds().getOrDefault(
|
||||||
|
Ability.ROSTER_INTELLIGENCE, Instant.MIN
|
||||||
|
).isAfter(now)) {
|
||||||
|
return new IntelligenceResult(tyrant, AbilityUseStatus.COOLDOWN, 0);
|
||||||
|
}
|
||||||
|
int count = game.vigilanteId().isPresent() ? 1 : 0;
|
||||||
|
if (game.vigilanteId().isPresent()) {
|
||||||
|
java.util.UUID vigilante = game.vigilanteId().orElseThrow();
|
||||||
|
count += (int) players.values().stream()
|
||||||
|
.filter(player -> player.followerOf().filter(vigilante::equals).isPresent())
|
||||||
|
.filter(player -> player.optedOutUntil().isEmpty())
|
||||||
|
.count();
|
||||||
|
}
|
||||||
|
Map<Ability, Instant> cooldowns = new EnumMap<>(Ability.class);
|
||||||
|
cooldowns.putAll(tyrant.cooldownEnds());
|
||||||
|
cooldowns.put(Ability.ROSTER_INTELLIGENCE, now.plus(intelligenceCooldown));
|
||||||
|
PlayerState updated = new PlayerState(
|
||||||
|
tyrant.playerId(), tyrant.latestName(), tyrant.lastLogin(),
|
||||||
|
tyrant.optedOutUntil(), tyrant.tyrantClass(), tyrant.followerOf(), cooldowns,
|
||||||
|
tyrant.readyAbilityItems(), tyrant.capturedMobs()
|
||||||
|
);
|
||||||
|
return new IntelligenceResult(updated, AbilityUseStatus.ACTIVATED, count);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -187,9 +187,7 @@ public final class TyrantAdminCommand implements CommandExecutor {
|
|||||||
sender.sendMessage("Pending Tyrant: " + game.pendingTyrant());
|
sender.sendMessage("Pending Tyrant: " + game.pendingTyrant());
|
||||||
sender.sendMessage("Pending Vigilante: " + game.pendingVigilante());
|
sender.sendMessage("Pending Vigilante: " + game.pendingVigilante());
|
||||||
for (PlayerState player : stateManager.players().values()) {
|
for (PlayerState player : stateManager.players().values()) {
|
||||||
boolean optedOut = player.optedOutUntil()
|
boolean optedOut = player.optedOutUntil().isPresent();
|
||||||
.filter(deadline -> deadline.isAfter(clock.instant()))
|
|
||||||
.isPresent();
|
|
||||||
sender.sendMessage(
|
sender.sendMessage(
|
||||||
player.latestName() + " (" + player.playerId() + "): class="
|
player.latestName() + " (" + player.playerId() + "): class="
|
||||||
+ player.tyrantClass() + ", followerOf="
|
+ player.tyrantClass() + ", followerOf="
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
package games.dmg.spigottyrant;
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
import java.time.Clock;
|
import java.time.Clock;
|
||||||
|
import java.time.Duration;
|
||||||
import java.util.Locale;
|
import java.util.Locale;
|
||||||
import org.bukkit.ChatColor;
|
import org.bukkit.ChatColor;
|
||||||
import org.bukkit.command.Command;
|
import org.bukkit.command.Command;
|
||||||
@@ -14,6 +15,11 @@ public final class TyrantCommand implements CommandExecutor {
|
|||||||
private final ClassAssignmentService assignments;
|
private final ClassAssignmentService assignments;
|
||||||
private final OnlinePlayerDirectory onlinePlayers;
|
private final OnlinePlayerDirectory onlinePlayers;
|
||||||
private final Clock clock;
|
private final Clock clock;
|
||||||
|
private final ParticipationService participation;
|
||||||
|
private final RoleRelinquishmentService relinquishment;
|
||||||
|
private final TyrantPresentation presentation;
|
||||||
|
private final AbilityItemService abilityItems;
|
||||||
|
private final TyrantAbilityService tyrantAbilities;
|
||||||
|
|
||||||
public TyrantCommand(
|
public TyrantCommand(
|
||||||
TyrantStateManager stateManager,
|
TyrantStateManager stateManager,
|
||||||
@@ -34,12 +40,36 @@ public final class TyrantCommand implements CommandExecutor {
|
|||||||
ClassAssignmentService assignments,
|
ClassAssignmentService assignments,
|
||||||
OnlinePlayerDirectory onlinePlayers,
|
OnlinePlayerDirectory onlinePlayers,
|
||||||
Clock clock
|
Clock clock
|
||||||
|
) {
|
||||||
|
this(
|
||||||
|
stateManager, progression, assignments, onlinePlayers, clock,
|
||||||
|
new ParticipationService(Duration.ofDays(7)), null, null, null,
|
||||||
|
new TyrantAbilityService(Duration.ofHours(24))
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
public TyrantCommand(
|
||||||
|
TyrantStateManager stateManager,
|
||||||
|
TyrantProgressionService progression,
|
||||||
|
ClassAssignmentService assignments,
|
||||||
|
OnlinePlayerDirectory onlinePlayers,
|
||||||
|
Clock clock,
|
||||||
|
ParticipationService participation,
|
||||||
|
RoleRelinquishmentService relinquishment,
|
||||||
|
TyrantPresentation presentation,
|
||||||
|
AbilityItemService abilityItems,
|
||||||
|
TyrantAbilityService tyrantAbilities
|
||||||
) {
|
) {
|
||||||
this.stateManager = stateManager;
|
this.stateManager = stateManager;
|
||||||
this.progression = progression;
|
this.progression = progression;
|
||||||
this.assignments = assignments;
|
this.assignments = assignments;
|
||||||
this.onlinePlayers = onlinePlayers;
|
this.onlinePlayers = onlinePlayers;
|
||||||
this.clock = clock;
|
this.clock = clock;
|
||||||
|
this.participation = participation;
|
||||||
|
this.relinquishment = relinquishment;
|
||||||
|
this.presentation = presentation;
|
||||||
|
this.abilityItems = abilityItems;
|
||||||
|
this.tyrantAbilities = tyrantAbilities;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -65,10 +95,34 @@ public final class TyrantCommand implements CommandExecutor {
|
|||||||
assign(player, arguments[1], arguments[2]);
|
assign(player, arguments[1], arguments[2]);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
if (arguments.length == 1 && arguments[0].equalsIgnoreCase("status")) {
|
||||||
|
showPlayerStatus(player);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (arguments.length == 1 && arguments[0].equalsIgnoreCase("optout")) {
|
||||||
|
changeParticipation(player, false);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (arguments.length == 1 && arguments[0].equalsIgnoreCase("optin")) {
|
||||||
|
changeParticipation(player, true);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (arguments.length >= 1 && arguments[0].equalsIgnoreCase("relinquish")) {
|
||||||
|
relinquish(player, arguments);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (arguments.length == 1 && arguments[0].equalsIgnoreCase("item")) {
|
||||||
|
recoverItems(player);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (arguments.length == 1 && arguments[0].equalsIgnoreCase("intelligence")) {
|
||||||
|
useIntelligence(player);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
player.sendMessage(
|
player.sendMessage(
|
||||||
ChatColor.YELLOW
|
ChatColor.YELLOW
|
||||||
+ "Usage: /tyrant choices | /tyrant buy <unlock> | "
|
+ "Usage: /tyrant <status|choices|buy|assign|item|intelligence|optout|optin|"
|
||||||
+ "/tyrant assign <class> <player>"
|
+ "relinquish confirm>"
|
||||||
);
|
);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@@ -146,16 +200,109 @@ public final class TyrantCommand implements CommandExecutor {
|
|||||||
}
|
}
|
||||||
stateManager.replacePlayers(result.players());
|
stateManager.replacePlayers(result.players());
|
||||||
stateManager.saveIfDirty();
|
stateManager.saveIfDirty();
|
||||||
result.previousHolderId().map(onlinePlayers::findById).ifPresent(previous ->
|
result.previousHolderId().map(onlinePlayers::findById).ifPresent(previous -> {
|
||||||
|
if (abilityItems != null) {
|
||||||
|
abilityItems.removeAll(previous);
|
||||||
|
}
|
||||||
previous.sendMessage(ChatColor.YELLOW + "You are no longer the "
|
previous.sendMessage(ChatColor.YELLOW + "You are no longer the "
|
||||||
+ tyrantClass.name() + ".")
|
+ tyrantClass.name() + ".");
|
||||||
);
|
});
|
||||||
|
if (abilityItems != null) {
|
||||||
|
abilityItems.removeInvalid(target, result.players().get(target.getUniqueId()));
|
||||||
|
abilityItems.recover(target, result.players().get(target.getUniqueId()));
|
||||||
|
}
|
||||||
target.sendMessage(ChatColor.GREEN + "You are now the " + tyrantClass.name() + ".");
|
target.sendMessage(ChatColor.GREEN + "You are now the " + tyrantClass.name() + ".");
|
||||||
tyrant.sendMessage(
|
tyrant.sendMessage(
|
||||||
ChatColor.GREEN + "Assigned " + tyrantClass.name() + " to " + target.getName() + "."
|
ChatColor.GREEN + "Assigned " + tyrantClass.name() + " to " + target.getName() + "."
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void showPlayerStatus(Player player) {
|
||||||
|
PlayerState state = stateManager.player(player.getUniqueId(), player.getName());
|
||||||
|
PlayerStatusMessages.forJoin(stateManager.game(), state, clock.instant())
|
||||||
|
.forEach(player::sendMessage);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void changeParticipation(Player player, boolean optIn) {
|
||||||
|
ParticipationResult[] result = new ParticipationResult[1];
|
||||||
|
stateManager.updatePlayer(player.getUniqueId(), player.getName(), current -> {
|
||||||
|
result[0] = optIn
|
||||||
|
? participation.optIn(current, clock.instant())
|
||||||
|
: participation.optOut(stateManager.game(), current, clock.instant());
|
||||||
|
return result[0].player();
|
||||||
|
});
|
||||||
|
if (result[0].status() == ParticipationStatus.OPTED_IN
|
||||||
|
|| result[0].status() == ParticipationStatus.OPTED_OUT) {
|
||||||
|
stateManager.saveIfDirty();
|
||||||
|
}
|
||||||
|
if (result[0].status() == ParticipationStatus.MUST_RELINQUISH_ROLE) {
|
||||||
|
player.sendMessage(ChatColor.RED
|
||||||
|
+ "Use /tyrant relinquish confirm before opting out.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (result[0].status() == ParticipationStatus.COOLDOWN_ACTIVE) {
|
||||||
|
player.sendMessage(ChatColor.RED + "You may opt in at "
|
||||||
|
+ result[0].player().optedOutUntil().orElseThrow() + ".");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
player.sendMessage(ChatColor.YELLOW + "Participation: "
|
||||||
|
+ readable(result[0].status()) + ".");
|
||||||
|
}
|
||||||
|
|
||||||
|
private void useIntelligence(Player player) {
|
||||||
|
PlayerState state = stateManager.player(player.getUniqueId(), player.getName());
|
||||||
|
IntelligenceResult result = tyrantAbilities.useIntelligence(
|
||||||
|
stateManager.game(), state, stateManager.players(), clock.instant()
|
||||||
|
);
|
||||||
|
if (result.status() == AbilityUseStatus.ACTIVATED) {
|
||||||
|
stateManager.updatePlayer(
|
||||||
|
player.getUniqueId(), player.getName(), current -> result.tyrant()
|
||||||
|
);
|
||||||
|
stateManager.saveIfDirty();
|
||||||
|
player.sendMessage(ChatColor.YELLOW + "Vigilante-side members: "
|
||||||
|
+ result.memberCount() + ".");
|
||||||
|
} else {
|
||||||
|
player.sendMessage(ChatColor.RED + "Intelligence unavailable: "
|
||||||
|
+ readable(result.status()) + ".");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void recoverItems(Player player) {
|
||||||
|
if (abilityItems == null) {
|
||||||
|
player.sendMessage(ChatColor.RED + "Ability item recovery is unavailable.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
PlayerState state = stateManager.player(player.getUniqueId(), player.getName());
|
||||||
|
abilityItems.recover(player, state);
|
||||||
|
player.sendMessage(ChatColor.YELLOW
|
||||||
|
+ "Recovered every currently ready missing class item that could fit.");
|
||||||
|
}
|
||||||
|
|
||||||
|
private void relinquish(Player player, String[] arguments) {
|
||||||
|
if (arguments.length != 2 || !arguments[1].equalsIgnoreCase("confirm")) {
|
||||||
|
player.sendMessage(ChatColor.RED
|
||||||
|
+ "Relinquishing rerolls your role. Use /tyrant relinquish confirm.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (relinquishment == null) {
|
||||||
|
player.sendMessage(ChatColor.RED + "Role relinquishment is unavailable.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
RelinquishmentResult result = relinquishment.relinquish(
|
||||||
|
stateManager.snapshot(), player.getUniqueId(), onlinePlayers.onlinePlayerIds(),
|
||||||
|
clock.instant()
|
||||||
|
);
|
||||||
|
if (result.status() == RelinquishmentStatus.RELINQUISHED) {
|
||||||
|
stateManager.replaceState(result.state());
|
||||||
|
stateManager.saveIfDirty();
|
||||||
|
if (presentation != null) {
|
||||||
|
presentation.reconcile(result.state().game().tyrantId());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
player.sendMessage(ChatColor.YELLOW + "Relinquishment: "
|
||||||
|
+ readable(result.status()) + ".");
|
||||||
|
}
|
||||||
|
|
||||||
private static String readable(Enum<?> status) {
|
private static String readable(Enum<?> status) {
|
||||||
return status.name().toLowerCase(Locale.ROOT).replace('_', ' ');
|
return status.name().toLowerCase(Locale.ROOT).replace('_', ' ');
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,77 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import java.util.Optional;
|
||||||
|
import java.util.UUID;
|
||||||
|
import org.bukkit.Server;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.potion.PotionEffect;
|
||||||
|
import org.bukkit.potion.PotionEffectType;
|
||||||
|
|
||||||
|
public final class TyrantEffectController implements Runnable {
|
||||||
|
private static final int EFFECT_TICKS = 30;
|
||||||
|
private final TyrantStateManager stateManager;
|
||||||
|
private final Server server;
|
||||||
|
private final PluginSettings settings;
|
||||||
|
private Optional<UUID> previousTyrant = Optional.empty();
|
||||||
|
|
||||||
|
public TyrantEffectController(
|
||||||
|
TyrantStateManager stateManager,
|
||||||
|
Server server,
|
||||||
|
PluginSettings settings
|
||||||
|
) {
|
||||||
|
this.stateManager = stateManager;
|
||||||
|
this.server = server;
|
||||||
|
this.settings = settings;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void run() {
|
||||||
|
GameState game = stateManager.game();
|
||||||
|
if (!previousTyrant.equals(game.tyrantId())) {
|
||||||
|
previousTyrant.map(server::getPlayer).ifPresent(TyrantEffectController::clear);
|
||||||
|
previousTyrant = game.tyrantId();
|
||||||
|
}
|
||||||
|
Player tyrant = game.tyrantId().map(server::getPlayer).orElse(null);
|
||||||
|
if (tyrant == null || game.lifecycle() != GameLifecycle.RUNNING) {
|
||||||
|
if (tyrant != null) {
|
||||||
|
clear(tyrant);
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
apply(
|
||||||
|
tyrant, PotionEffectType.STRENGTH,
|
||||||
|
game.purchases().contains(TyrantUnlock.STRENGTH),
|
||||||
|
settings.tyrantStrengthLevel()
|
||||||
|
);
|
||||||
|
apply(
|
||||||
|
tyrant, PotionEffectType.RESISTANCE,
|
||||||
|
game.purchases().contains(TyrantUnlock.RESISTANCE),
|
||||||
|
settings.tyrantResistanceLevel()
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void clearAll() {
|
||||||
|
previousTyrant.map(server::getPlayer).ifPresent(TyrantEffectController::clear);
|
||||||
|
previousTyrant = Optional.empty();
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void apply(
|
||||||
|
Player player,
|
||||||
|
PotionEffectType type,
|
||||||
|
boolean purchased,
|
||||||
|
int level
|
||||||
|
) {
|
||||||
|
if (purchased) {
|
||||||
|
player.addPotionEffect(new PotionEffect(
|
||||||
|
type, EFFECT_TICKS, level - 1, false, true, true
|
||||||
|
));
|
||||||
|
} else {
|
||||||
|
player.removePotionEffect(type);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void clear(Player player) {
|
||||||
|
player.removePotionEffect(PotionEffectType.STRENGTH);
|
||||||
|
player.removePotionEffect(PotionEffectType.RESISTANCE);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,50 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import java.time.Clock;
|
||||||
|
import java.time.Duration;
|
||||||
|
import java.util.UUID;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.event.EventHandler;
|
||||||
|
import org.bukkit.event.EventPriority;
|
||||||
|
import org.bukkit.event.Listener;
|
||||||
|
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||||
|
|
||||||
|
public final class VigilanteCombatListener implements Listener {
|
||||||
|
private final TyrantStateManager stateManager;
|
||||||
|
private final VigilanteCombatTracker tracker;
|
||||||
|
private final Clock clock;
|
||||||
|
private final Duration combatDuration;
|
||||||
|
|
||||||
|
public VigilanteCombatListener(
|
||||||
|
TyrantStateManager stateManager,
|
||||||
|
VigilanteCombatTracker tracker,
|
||||||
|
Clock clock,
|
||||||
|
Duration combatDuration
|
||||||
|
) {
|
||||||
|
this.stateManager = stateManager;
|
||||||
|
this.tracker = tracker;
|
||||||
|
this.clock = clock;
|
||||||
|
this.combatDuration = combatDuration;
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||||
|
public void onDamage(EntityDamageByEntityEvent event) {
|
||||||
|
if (!(event.getEntity() instanceof Player damaged)
|
||||||
|
|| !(event.getDamager() instanceof Player attacker)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
GameState game = stateManager.game();
|
||||||
|
if (game.lifecycle() != GameLifecycle.RUNNING
|
||||||
|
|| game.tyrantId().isEmpty() || game.vigilanteId().isEmpty()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
UUID first = damaged.getUniqueId();
|
||||||
|
UUID second = attacker.getUniqueId();
|
||||||
|
UUID tyrant = game.tyrantId().orElseThrow();
|
||||||
|
UUID vigilante = game.vigilanteId().orElseThrow();
|
||||||
|
if ((first.equals(tyrant) && second.equals(vigilante))
|
||||||
|
|| (first.equals(vigilante) && second.equals(tyrant))) {
|
||||||
|
tracker.markCombat(clock.instant(), combatDuration);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,21 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import java.time.Duration;
|
||||||
|
import java.time.Instant;
|
||||||
|
import java.util.Optional;
|
||||||
|
|
||||||
|
public final class VigilanteCombatTracker {
|
||||||
|
private Optional<Instant> activeUntil = Optional.empty();
|
||||||
|
|
||||||
|
public void markCombat(Instant now, Duration duration) {
|
||||||
|
activeUntil = Optional.of(now.plus(duration));
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isActive(Instant now) {
|
||||||
|
return activeUntil.filter(deadline -> deadline.isAfter(now)).isPresent();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void clear() {
|
||||||
|
activeUntil = Optional.empty();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,83 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import java.util.Locale;
|
||||||
|
import org.bukkit.ChatColor;
|
||||||
|
import org.bukkit.command.Command;
|
||||||
|
import org.bukkit.command.CommandExecutor;
|
||||||
|
import org.bukkit.command.CommandSender;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
|
public final class VigilanteCommand implements CommandExecutor {
|
||||||
|
private final TyrantStateManager stateManager;
|
||||||
|
private final FollowerService followers;
|
||||||
|
private final OnlinePlayerDirectory onlinePlayers;
|
||||||
|
|
||||||
|
public VigilanteCommand(
|
||||||
|
TyrantStateManager stateManager,
|
||||||
|
FollowerService followers,
|
||||||
|
OnlinePlayerDirectory onlinePlayers
|
||||||
|
) {
|
||||||
|
this.stateManager = stateManager;
|
||||||
|
this.followers = followers;
|
||||||
|
this.onlinePlayers = onlinePlayers;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean onCommand(
|
||||||
|
CommandSender sender,
|
||||||
|
Command command,
|
||||||
|
String label,
|
||||||
|
String[] arguments
|
||||||
|
) {
|
||||||
|
if (!(sender instanceof Player player)) {
|
||||||
|
sender.sendMessage("This command must be used by a player.");
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
FollowerResult result;
|
||||||
|
Player target = null;
|
||||||
|
if (arguments.length == 1 && arguments[0].equalsIgnoreCase("accept")) {
|
||||||
|
result = followers.accept(stateManager.game(), stateManager.players(),
|
||||||
|
player.getUniqueId());
|
||||||
|
} else if (arguments.length == 1 && arguments[0].equalsIgnoreCase("leave")) {
|
||||||
|
result = followers.leave(stateManager.game(), stateManager.players(),
|
||||||
|
player.getUniqueId());
|
||||||
|
} else if (arguments.length == 2
|
||||||
|
&& (arguments[0].equalsIgnoreCase("invite")
|
||||||
|
|| arguments[0].equalsIgnoreCase("dismiss"))) {
|
||||||
|
target = onlinePlayers.findByName(arguments[1]);
|
||||||
|
if (target == null) {
|
||||||
|
player.sendMessage(ChatColor.RED + "That player must be online.");
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
stateManager.player(target.getUniqueId(), target.getName());
|
||||||
|
result = arguments[0].equalsIgnoreCase("invite")
|
||||||
|
? followers.invite(
|
||||||
|
stateManager.game(), stateManager.players(), player.getUniqueId(),
|
||||||
|
target.getUniqueId()
|
||||||
|
)
|
||||||
|
: followers.dismiss(
|
||||||
|
stateManager.game(), stateManager.players(), player.getUniqueId(),
|
||||||
|
target.getUniqueId()
|
||||||
|
);
|
||||||
|
} else {
|
||||||
|
player.sendMessage(ChatColor.YELLOW
|
||||||
|
+ "Usage: /vigilante <invite <player>|accept|dismiss <player>|leave>");
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (result.status() == FollowerStatus.JOINED
|
||||||
|
|| result.status() == FollowerStatus.DISMISSED
|
||||||
|
|| result.status() == FollowerStatus.LEFT) {
|
||||||
|
stateManager.replacePlayers(result.players());
|
||||||
|
stateManager.saveIfDirty();
|
||||||
|
}
|
||||||
|
player.sendMessage(ChatColor.YELLOW + "Follower action: "
|
||||||
|
+ result.status().name().toLowerCase(Locale.ROOT).replace('_', ' ') + ".");
|
||||||
|
if (target != null && result.status() == FollowerStatus.INVITED) {
|
||||||
|
target.sendMessage(ChatColor.YELLOW + player.getName()
|
||||||
|
+ " invited you to become a Follower. Use /vigilante accept.");
|
||||||
|
} else if (target != null && result.status() == FollowerStatus.DISMISSED) {
|
||||||
|
target.sendMessage(ChatColor.YELLOW + "You are no longer a Follower.");
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,62 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import java.time.Clock;
|
||||||
|
import java.util.Optional;
|
||||||
|
import java.util.Set;
|
||||||
|
import java.util.UUID;
|
||||||
|
import org.bukkit.ChatColor;
|
||||||
|
import org.bukkit.Server;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.event.EventHandler;
|
||||||
|
import org.bukkit.event.EventPriority;
|
||||||
|
import org.bukkit.event.Listener;
|
||||||
|
import org.bukkit.event.entity.PlayerDeathEvent;
|
||||||
|
|
||||||
|
public final class VigilanteDeathListener implements Listener {
|
||||||
|
private final TyrantStateManager stateManager;
|
||||||
|
private final TyrantProgressionService progression;
|
||||||
|
private final RoleMaintenanceService maintenance;
|
||||||
|
private final Server server;
|
||||||
|
private final Clock clock;
|
||||||
|
|
||||||
|
public VigilanteDeathListener(
|
||||||
|
TyrantStateManager stateManager,
|
||||||
|
TyrantProgressionService progression,
|
||||||
|
RoleMaintenanceService maintenance,
|
||||||
|
Server server,
|
||||||
|
Clock clock
|
||||||
|
) {
|
||||||
|
this.stateManager = stateManager;
|
||||||
|
this.progression = progression;
|
||||||
|
this.maintenance = maintenance;
|
||||||
|
this.server = server;
|
||||||
|
this.clock = clock;
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler(priority = EventPriority.MONITOR)
|
||||||
|
public void onDeath(PlayerDeathEvent event) {
|
||||||
|
UUID victimId = event.getEntity().getUniqueId();
|
||||||
|
GameState game = stateManager.game();
|
||||||
|
if (game.lifecycle() != GameLifecycle.RUNNING
|
||||||
|
|| game.vigilanteId().filter(victimId::equals).isEmpty()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Optional<UUID> killerId = Optional.ofNullable(event.getEntity().getKiller())
|
||||||
|
.map(Player::getUniqueId);
|
||||||
|
GameState progressed = progression.recordVigilanteDeath(game, killerId);
|
||||||
|
PersistentState withProgress = new PersistentState(
|
||||||
|
progressed, stateManager.players()
|
||||||
|
);
|
||||||
|
Set<UUID> online = server.getOnlinePlayers().stream()
|
||||||
|
.map(Player::getUniqueId)
|
||||||
|
.collect(java.util.stream.Collectors.toUnmodifiableSet());
|
||||||
|
LifecycleState rerolled = maintenance.rerollVigilante(
|
||||||
|
withProgress, Optional.of(victimId), online, clock.instant()
|
||||||
|
);
|
||||||
|
stateManager.replaceState(rerolled);
|
||||||
|
stateManager.saveIfDirty();
|
||||||
|
String message = ChatColor.YELLOW + "The Vigilante died; a replacement "
|
||||||
|
+ (rerolled.game().vigilanteId().isPresent() ? "has been selected." : "is pending.");
|
||||||
|
server.getOnlinePlayers().forEach(player -> player.sendMessage(message));
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,98 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import java.time.Clock;
|
||||||
|
import java.util.Optional;
|
||||||
|
import java.util.UUID;
|
||||||
|
import org.bukkit.Server;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.potion.PotionEffect;
|
||||||
|
import org.bukkit.potion.PotionEffectType;
|
||||||
|
|
||||||
|
public final class VigilanteEffectController implements Runnable {
|
||||||
|
private static final int EFFECT_TICKS = 30;
|
||||||
|
private final TyrantStateManager stateManager;
|
||||||
|
private final Server server;
|
||||||
|
private final VigilanteCombatTracker tracker;
|
||||||
|
private final PluginSettings settings;
|
||||||
|
private final Clock clock;
|
||||||
|
private Optional<UUID> previousVigilante = Optional.empty();
|
||||||
|
|
||||||
|
public VigilanteEffectController(
|
||||||
|
TyrantStateManager stateManager,
|
||||||
|
Server server,
|
||||||
|
VigilanteCombatTracker tracker,
|
||||||
|
PluginSettings settings,
|
||||||
|
Clock clock
|
||||||
|
) {
|
||||||
|
this.stateManager = stateManager;
|
||||||
|
this.server = server;
|
||||||
|
this.tracker = tracker;
|
||||||
|
this.settings = settings;
|
||||||
|
this.clock = clock;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void run() {
|
||||||
|
GameState game = stateManager.game();
|
||||||
|
if (!previousVigilante.equals(game.vigilanteId())) {
|
||||||
|
previousVigilante.map(server::getPlayer).ifPresent(this::removeManagedEffects);
|
||||||
|
previousVigilante = game.vigilanteId();
|
||||||
|
}
|
||||||
|
Player vigilante = game.vigilanteId().map(server::getPlayer).orElse(null);
|
||||||
|
if (vigilante == null || game.lifecycle() != GameLifecycle.RUNNING
|
||||||
|
|| !tracker.isActive(clock.instant()) || vigilante.isDead()) {
|
||||||
|
if (vigilante != null) {
|
||||||
|
removeManagedEffects(vigilante);
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
int followers = nearbyLivingFollowers(game.vigilanteId().orElseThrow(), vigilante);
|
||||||
|
VigilantePower.Levels levels = VigilantePower.forFollowers(
|
||||||
|
followers, settings.followerStrengthCap(), settings.followerResistanceCap()
|
||||||
|
);
|
||||||
|
apply(vigilante, PotionEffectType.STRENGTH, levels.strength());
|
||||||
|
apply(vigilante, PotionEffectType.RESISTANCE, levels.resistance());
|
||||||
|
}
|
||||||
|
|
||||||
|
public void clear() {
|
||||||
|
previousVigilante.map(server::getPlayer).ifPresent(this::removeManagedEffects);
|
||||||
|
previousVigilante = Optional.empty();
|
||||||
|
tracker.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
private int nearbyLivingFollowers(UUID vigilanteId, Player vigilante) {
|
||||||
|
int count = 0;
|
||||||
|
double rangeSquared = settings.followerRangeBlocks()
|
||||||
|
* settings.followerRangeBlocks();
|
||||||
|
for (PlayerState state : stateManager.players().values()) {
|
||||||
|
if (state.followerOf().filter(vigilanteId::equals).isEmpty()
|
||||||
|
|| state.optedOutUntil().isPresent()) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
Player follower = server.getPlayer(state.playerId());
|
||||||
|
if (follower == null || follower.isDead()
|
||||||
|
|| !follower.getWorld().equals(vigilante.getWorld())) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (follower.getLocation().distanceSquared(vigilante.getLocation()) <= rangeSquared) {
|
||||||
|
count++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return count;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void apply(Player player, PotionEffectType type, int level) {
|
||||||
|
if (level == 0) {
|
||||||
|
player.removePotionEffect(type);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
player.addPotionEffect(new PotionEffect(
|
||||||
|
type, EFFECT_TICKS, level - 1, false, true, true
|
||||||
|
));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void removeManagedEffects(Player player) {
|
||||||
|
player.removePotionEffect(PotionEffectType.STRENGTH);
|
||||||
|
player.removePotionEffect(PotionEffectType.RESISTANCE);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,23 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
public final class VigilantePower {
|
||||||
|
private VigilantePower() {
|
||||||
|
}
|
||||||
|
|
||||||
|
public static Levels forFollowers(
|
||||||
|
int followerCount,
|
||||||
|
int strengthCap,
|
||||||
|
int resistanceCap
|
||||||
|
) {
|
||||||
|
if (followerCount < 0 || strengthCap < 1 || resistanceCap < 1) {
|
||||||
|
throw new IllegalArgumentException("follower count and caps are invalid");
|
||||||
|
}
|
||||||
|
return new Levels(
|
||||||
|
Math.min(followerCount, strengthCap),
|
||||||
|
Math.min(followerCount, resistanceCap)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
public record Levels(int strength, int resistance) {
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -35,11 +35,15 @@ fixer-item:
|
|||||||
tamer-item:
|
tamer-item:
|
||||||
material: FISHING_ROD
|
material: FISHING_ROD
|
||||||
name: Tamer's Lead
|
name: Tamer's Lead
|
||||||
|
captured-mob-item:
|
||||||
|
material: PAPER
|
||||||
|
name: Captured Mob
|
||||||
denied-mob-types:
|
denied-mob-types:
|
||||||
- ENDER_DRAGON
|
- ENDER_DRAGON
|
||||||
- WITHER
|
- WITHER
|
||||||
|
|
||||||
# Tyrant and Vigilante effects
|
# Tyrant and Vigilante effects
|
||||||
|
vigilante-combat-seconds: 15
|
||||||
roster-intelligence-cooldown-seconds: 86400
|
roster-intelligence-cooldown-seconds: 86400
|
||||||
tyrant-strength-level: 1
|
tyrant-strength-level: 1
|
||||||
tyrant-resistance-level: 1
|
tyrant-resistance-level: 1
|
||||||
|
|||||||
@@ -7,7 +7,10 @@ author: dmg.games
|
|||||||
commands:
|
commands:
|
||||||
tyrant:
|
tyrant:
|
||||||
description: View and use Spigot Tyrant game features.
|
description: View and use Spigot Tyrant game features.
|
||||||
usage: /tyrant [choices|buy <unlock>|assign <class> <player>]
|
usage: /tyrant <status|choices|buy|assign|item|intelligence|optout|optin|relinquish confirm>
|
||||||
|
vigilante:
|
||||||
|
description: Manage Vigilante Followers.
|
||||||
|
usage: /vigilante <invite <player>|accept|dismiss <player>|leave>
|
||||||
tyrantadmin:
|
tyrantadmin:
|
||||||
description: Administer the Spigot Tyrant game.
|
description: Administer the Spigot Tyrant game.
|
||||||
usage: /tyrantadmin <status|start|pause|resume|reset confirm>
|
usage: /tyrantadmin <status|start|pause|resume|reset confirm>
|
||||||
|
|||||||
@@ -0,0 +1,60 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||||
|
|
||||||
|
import java.time.Duration;
|
||||||
|
import java.time.Instant;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.Optional;
|
||||||
|
import java.util.Set;
|
||||||
|
import java.util.UUID;
|
||||||
|
import org.junit.jupiter.api.Test;
|
||||||
|
|
||||||
|
final class AbilityReadinessServiceTest {
|
||||||
|
private static final Instant NOW = Instant.parse("2026-08-14T12:00:00Z");
|
||||||
|
private final AbilityReadinessService service = new AbilityReadinessService();
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void successfulCooldownActivationConsumesItemAndRefreshRestoresIt() {
|
||||||
|
PlayerState ready = player(
|
||||||
|
TyrantClass.ASSASSIN, Map.of(), Set.of(Ability.ASSASSIN_INVISIBILITY)
|
||||||
|
);
|
||||||
|
|
||||||
|
PlayerState used = service.consume(
|
||||||
|
ready, Ability.ASSASSIN_INVISIBILITY, NOW, Duration.ofHours(1)
|
||||||
|
);
|
||||||
|
PlayerState refreshed = service.refresh(used, NOW.plus(Duration.ofHours(1)));
|
||||||
|
|
||||||
|
assertEquals(Set.of(), used.readyAbilityItems());
|
||||||
|
assertEquals(NOW.plus(Duration.ofHours(1)),
|
||||||
|
used.cooldownEnds().get(Ability.ASSASSIN_INVISIBILITY));
|
||||||
|
assertEquals(Set.of(Ability.ASSASSIN_INVISIBILITY),
|
||||||
|
refreshed.readyAbilityItems());
|
||||||
|
assertEquals(Map.of(), refreshed.cooldownEnds());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void tamerItemRemainsReadyWithoutCooldown() {
|
||||||
|
PlayerState tamer = player(
|
||||||
|
TyrantClass.TAMER, Map.of(), Set.of(Ability.TAMER_CAPTURE)
|
||||||
|
);
|
||||||
|
|
||||||
|
PlayerState after = service.consume(
|
||||||
|
tamer, Ability.TAMER_CAPTURE, NOW, Duration.ZERO
|
||||||
|
);
|
||||||
|
|
||||||
|
assertEquals(tamer, after);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static PlayerState player(
|
||||||
|
TyrantClass tyrantClass,
|
||||||
|
Map<Ability, Instant> cooldowns,
|
||||||
|
Set<Ability> ready
|
||||||
|
) {
|
||||||
|
return new PlayerState(
|
||||||
|
UUID.fromString("11111111-1111-1111-1111-111111111111"), "Player",
|
||||||
|
Optional.empty(), Optional.empty(), tyrantClass, Optional.empty(),
|
||||||
|
cooldowns, ready, java.util.List.of()
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,60 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||||
|
|
||||||
|
import java.time.Instant;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.Optional;
|
||||||
|
import java.util.Set;
|
||||||
|
import java.util.UUID;
|
||||||
|
import org.junit.jupiter.api.Test;
|
||||||
|
|
||||||
|
final class AssassinAbilityServiceTest {
|
||||||
|
private static final Instant NOW = Instant.parse("2026-08-14T12:00:00Z");
|
||||||
|
private final PluginSettings settings = PluginSettings.from(Map.of());
|
||||||
|
private final AssassinAbilityService service = new AssassinAbilityService(
|
||||||
|
new AbilityReadinessService(), settings
|
||||||
|
);
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void invisibilityConsumesItemAndDoublesDurationNearTyrant() {
|
||||||
|
PlayerState ready = assassin(Set.of(Ability.ASSASSIN_INVISIBILITY), Map.of());
|
||||||
|
|
||||||
|
AbilityUseResult normal = service.activateInvisibility(ready, NOW, false);
|
||||||
|
AbilityUseResult near = service.activateInvisibility(ready, NOW, true);
|
||||||
|
|
||||||
|
assertEquals(AbilityUseStatus.ACTIVATED, normal.status());
|
||||||
|
assertEquals(NOW.plusSeconds(600), normal.player().cooldownEnds()
|
||||||
|
.get(Ability.ASSASSIN_INVISIBILITY_ACTIVE));
|
||||||
|
assertEquals(NOW.plusSeconds(1200), near.player().cooldownEnds()
|
||||||
|
.get(Ability.ASSASSIN_INVISIBILITY_ACTIVE));
|
||||||
|
assertEquals(NOW.plusSeconds(3600), normal.player().cooldownEnds()
|
||||||
|
.get(Ability.ASSASSIN_INVISIBILITY));
|
||||||
|
assertEquals(Set.of(), normal.player().readyAbilityItems());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void doubleJumpAddsSpeedWeaknessAndSixtySecondCooldown() {
|
||||||
|
PlayerState assassin = assassin(Set.of(), Map.of());
|
||||||
|
|
||||||
|
AbilityUseResult result = service.doubleJump(assassin, NOW);
|
||||||
|
AbilityUseResult blocked = service.doubleJump(result.player(), NOW.plusSeconds(30));
|
||||||
|
|
||||||
|
assertEquals(AbilityUseStatus.ACTIVATED, result.status());
|
||||||
|
assertEquals(NOW.plusSeconds(60), result.player().cooldownEnds()
|
||||||
|
.get(Ability.ASSASSIN_DOUBLE_JUMP));
|
||||||
|
assertEquals(NOW.plusSeconds(15), result.player().cooldownEnds()
|
||||||
|
.get(Ability.ASSASSIN_SPEED_ACTIVE));
|
||||||
|
assertEquals(NOW.plusSeconds(20), result.player().cooldownEnds()
|
||||||
|
.get(Ability.ASSASSIN_WEAKNESS_ACTIVE));
|
||||||
|
assertEquals(AbilityUseStatus.COOLDOWN, blocked.status());
|
||||||
|
}
|
||||||
|
|
||||||
|
private static PlayerState assassin(Set<Ability> ready, Map<Ability, Instant> cooldowns) {
|
||||||
|
return new PlayerState(
|
||||||
|
UUID.fromString("11111111-1111-1111-1111-111111111111"), "Assassin",
|
||||||
|
Optional.empty(), Optional.empty(), TyrantClass.ASSASSIN, Optional.empty(),
|
||||||
|
cooldowns, ready, java.util.List.of()
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,46 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||||
|
import static org.junit.jupiter.api.Assertions.assertThrows;
|
||||||
|
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.Optional;
|
||||||
|
import java.util.Set;
|
||||||
|
import java.util.UUID;
|
||||||
|
import org.junit.jupiter.api.Test;
|
||||||
|
|
||||||
|
final class CapturedMobServiceTest {
|
||||||
|
private final CapturedMobService service = new CapturedMobService();
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void captureAddsSnapshotAndSuccessfulReleaseRemovesExactlyThatMob() {
|
||||||
|
UUID captureId = UUID.fromString("aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaaa");
|
||||||
|
PlayerState tamer = tamer();
|
||||||
|
|
||||||
|
PlayerState captured = service.capture(
|
||||||
|
tamer, captureId, "ZOMBIE", "{id:\"minecraft:zombie\"}"
|
||||||
|
);
|
||||||
|
CapturedMob mob = service.find(captured, captureId).orElseThrow();
|
||||||
|
PlayerState released = service.release(captured, captureId);
|
||||||
|
|
||||||
|
assertEquals("ZOMBIE", mob.entityType());
|
||||||
|
assertEquals("{id:\"minecraft:zombie\"}", mob.data().get("snapshot"));
|
||||||
|
assertEquals(java.util.List.of(), released.capturedMobs());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void enderDragonCanNeverBeCapturedAndMissingReleaseDoesNotMutate() {
|
||||||
|
assertThrows(IllegalArgumentException.class, () -> service.capture(
|
||||||
|
tamer(), UUID.randomUUID(), "ENDER_DRAGON", "snapshot"
|
||||||
|
));
|
||||||
|
assertEquals(tamer(), service.release(tamer(), UUID.randomUUID()));
|
||||||
|
}
|
||||||
|
|
||||||
|
private static PlayerState tamer() {
|
||||||
|
return new PlayerState(
|
||||||
|
UUID.fromString("11111111-1111-1111-1111-111111111111"), "Tamer",
|
||||||
|
Optional.empty(), Optional.empty(), TyrantClass.TAMER, Optional.empty(),
|
||||||
|
Map.of(), Set.of(Ability.TAMER_CAPTURE), java.util.List.of()
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -46,6 +46,8 @@ final class ClassAssignmentServiceTest {
|
|||||||
assertEquals(ClassAssignmentStatus.ASSIGNED, vigilanteResult.status());
|
assertEquals(ClassAssignmentStatus.ASSIGNED, vigilanteResult.status());
|
||||||
assertEquals(TyrantClass.ASSASSIN,
|
assertEquals(TyrantClass.ASSASSIN,
|
||||||
vigilanteResult.players().get(VIGILANTE).tyrantClass());
|
vigilanteResult.players().get(VIGILANTE).tyrantClass());
|
||||||
|
assertEquals(Set.of(Ability.ASSASSIN_INVISIBILITY),
|
||||||
|
vigilanteResult.players().get(VIGILANTE).readyAbilityItems());
|
||||||
assertEquals(ClassAssignmentStatus.ASSIGNED, followerResult.status());
|
assertEquals(ClassAssignmentStatus.ASSIGNED, followerResult.status());
|
||||||
assertEquals(TyrantClass.NONE,
|
assertEquals(TyrantClass.NONE,
|
||||||
followerResult.players().get(VIGILANTE).tyrantClass());
|
followerResult.players().get(VIGILANTE).tyrantClass());
|
||||||
|
|||||||
@@ -0,0 +1,37 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||||
|
|
||||||
|
import java.time.Instant;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.Optional;
|
||||||
|
import java.util.Set;
|
||||||
|
import java.util.UUID;
|
||||||
|
import org.junit.jupiter.api.Test;
|
||||||
|
|
||||||
|
final class FixerAbilityServiceTest {
|
||||||
|
private static final Instant NOW = Instant.parse("2026-08-14T12:00:00Z");
|
||||||
|
private final FixerAbilityService service = new FixerAbilityService(
|
||||||
|
new AbilityReadinessService(), PluginSettings.from(Map.of())
|
||||||
|
);
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void boostConsumesItemAndRecordsNormalOrNearTyrantHeartTier() {
|
||||||
|
PlayerState ready = new PlayerState(
|
||||||
|
UUID.fromString("11111111-1111-1111-1111-111111111111"), "Fixer",
|
||||||
|
Optional.empty(), Optional.empty(), TyrantClass.FIXER, Optional.empty(),
|
||||||
|
Map.of(), Set.of(Ability.FIXER_BOOST), java.util.List.of()
|
||||||
|
);
|
||||||
|
|
||||||
|
FixerUseResult normal = service.activate(ready, NOW, false);
|
||||||
|
FixerUseResult near = service.activate(ready, NOW, true);
|
||||||
|
|
||||||
|
assertEquals(AbilityUseStatus.ACTIVATED, normal.status());
|
||||||
|
assertEquals(2, normal.heartRows());
|
||||||
|
assertEquals(3, near.heartRows());
|
||||||
|
assertEquals(NOW.plusSeconds(600), normal.player().cooldownEnds()
|
||||||
|
.get(Ability.FIXER_BOOST_ACTIVE));
|
||||||
|
assertEquals(NOW.plusSeconds(3600), normal.player().cooldownEnds()
|
||||||
|
.get(Ability.FIXER_BOOST));
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,70 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||||
|
|
||||||
|
import java.time.Duration;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.Optional;
|
||||||
|
import java.util.Set;
|
||||||
|
import java.util.UUID;
|
||||||
|
import org.junit.jupiter.api.Test;
|
||||||
|
|
||||||
|
final class FollowerServiceTest {
|
||||||
|
private static final UUID TYRANT = UUID.fromString("11111111-1111-1111-1111-111111111111");
|
||||||
|
private static final UUID VIGILANTE = UUID.fromString("22222222-2222-2222-2222-222222222222");
|
||||||
|
private static final UUID FOLLOWER = UUID.fromString("33333333-3333-3333-3333-333333333333");
|
||||||
|
private final FollowerService service = new FollowerService();
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void invitationRequiresAcceptanceAndPreservesTyrantClass() {
|
||||||
|
GameState game = game();
|
||||||
|
PlayerState target = new PlayerState(
|
||||||
|
FOLLOWER, "Follower", Optional.empty(), Optional.empty(), TyrantClass.FIXER,
|
||||||
|
Optional.empty(), Map.of(), Set.of(), java.util.List.of()
|
||||||
|
);
|
||||||
|
Map<UUID, PlayerState> players = Map.of(FOLLOWER, target);
|
||||||
|
|
||||||
|
FollowerResult invited = service.invite(game, players, VIGILANTE, FOLLOWER);
|
||||||
|
FollowerResult accepted = service.accept(game, invited.players(), FOLLOWER);
|
||||||
|
|
||||||
|
assertEquals(FollowerStatus.INVITED, invited.status());
|
||||||
|
assertEquals(Optional.empty(), invited.players().get(FOLLOWER).followerOf());
|
||||||
|
assertEquals(FollowerStatus.JOINED, accepted.status());
|
||||||
|
assertEquals(Optional.of(VIGILANTE), accepted.players().get(FOLLOWER).followerOf());
|
||||||
|
assertEquals(TyrantClass.FIXER, accepted.players().get(FOLLOWER).tyrantClass());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void vigilanteCanDismissAndFollowerCanLeave() {
|
||||||
|
GameState game = game();
|
||||||
|
PlayerState follower = withFollower(PlayerState.newPlayer(FOLLOWER, "Follower"));
|
||||||
|
|
||||||
|
FollowerResult dismissed = service.dismiss(
|
||||||
|
game, Map.of(FOLLOWER, follower), VIGILANTE, FOLLOWER
|
||||||
|
);
|
||||||
|
FollowerResult left = service.leave(
|
||||||
|
game, Map.of(FOLLOWER, follower), FOLLOWER
|
||||||
|
);
|
||||||
|
|
||||||
|
assertEquals(FollowerStatus.DISMISSED, dismissed.status());
|
||||||
|
assertEquals(Optional.empty(), dismissed.players().get(FOLLOWER).followerOf());
|
||||||
|
assertEquals(FollowerStatus.LEFT, left.status());
|
||||||
|
assertEquals(Optional.empty(), left.players().get(FOLLOWER).followerOf());
|
||||||
|
}
|
||||||
|
|
||||||
|
private static GameState game() {
|
||||||
|
return new GameState(
|
||||||
|
GameLifecycle.RUNNING, Optional.of(TYRANT), Optional.of(VIGILANTE),
|
||||||
|
Optional.empty(), Optional.empty(), Optional.empty(), Duration.ZERO,
|
||||||
|
0, 0, Set.of()
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static PlayerState withFollower(PlayerState player) {
|
||||||
|
return new PlayerState(
|
||||||
|
player.playerId(), player.latestName(), player.lastLogin(), player.optedOutUntil(),
|
||||||
|
player.tyrantClass(), Optional.of(VIGILANTE), player.cooldownEnds(),
|
||||||
|
player.readyAbilityItems(), player.capturedMobs()
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,75 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import static org.mockito.Mockito.mock;
|
||||||
|
import static org.mockito.Mockito.verify;
|
||||||
|
import static org.mockito.Mockito.when;
|
||||||
|
|
||||||
|
import java.time.Duration;
|
||||||
|
import java.time.Instant;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.Optional;
|
||||||
|
import java.util.Set;
|
||||||
|
import java.util.UUID;
|
||||||
|
import org.bukkit.ChatColor;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.entity.Projectile;
|
||||||
|
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||||
|
import org.junit.jupiter.api.Test;
|
||||||
|
|
||||||
|
final class ParticipationCombatListenerTest {
|
||||||
|
private static final UUID TYRANT = UUID.fromString(
|
||||||
|
"11111111-1111-1111-1111-111111111111"
|
||||||
|
);
|
||||||
|
private static final UUID OUT = UUID.fromString(
|
||||||
|
"22222222-2222-2222-2222-222222222222"
|
||||||
|
);
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void cancelsPlayerProjectileAndMessagesTheAttacker() {
|
||||||
|
TyrantStateManager manager = mock(TyrantStateManager.class);
|
||||||
|
Player attacker = player(TYRANT, "Tyrant");
|
||||||
|
Player target = player(OUT, "Out");
|
||||||
|
Projectile projectile = mock(Projectile.class);
|
||||||
|
EntityDamageByEntityEvent event = mock(EntityDamageByEntityEvent.class);
|
||||||
|
when(projectile.getShooter()).thenReturn(attacker);
|
||||||
|
when(event.getDamager()).thenReturn(projectile);
|
||||||
|
when(event.getEntity()).thenReturn(target);
|
||||||
|
when(manager.game()).thenReturn(running());
|
||||||
|
when(manager.players()).thenReturn(Map.of(
|
||||||
|
TYRANT, state(TYRANT, TyrantClass.NONE, false),
|
||||||
|
OUT, state(OUT, TyrantClass.NONE, true)
|
||||||
|
));
|
||||||
|
ParticipationCombatListener listener = new ParticipationCombatListener(
|
||||||
|
manager, new ParticipationCombatService()
|
||||||
|
);
|
||||||
|
|
||||||
|
listener.onDamage(event);
|
||||||
|
|
||||||
|
verify(event).setCancelled(true);
|
||||||
|
verify(attacker).sendMessage(ChatColor.YELLOW
|
||||||
|
+ ParticipationCombatListener.OPTED_OUT_MESSAGE);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static Player player(UUID id, String name) {
|
||||||
|
Player player = mock(Player.class);
|
||||||
|
when(player.getUniqueId()).thenReturn(id);
|
||||||
|
when(player.getName()).thenReturn(name);
|
||||||
|
return player;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static PlayerState state(UUID id, TyrantClass role, boolean optedOut) {
|
||||||
|
return new PlayerState(
|
||||||
|
id, id.toString(), Optional.empty(),
|
||||||
|
optedOut ? Optional.of(Instant.parse("2026-08-21T00:00:00Z")) : Optional.empty(),
|
||||||
|
role, Optional.empty(), Map.of(), Set.of(), java.util.List.of()
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static GameState running() {
|
||||||
|
return new GameState(
|
||||||
|
GameLifecycle.RUNNING, Optional.of(TYRANT), Optional.empty(),
|
||||||
|
Optional.empty(), Optional.empty(), Optional.empty(), Duration.ZERO,
|
||||||
|
0, 0, Set.of()
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,90 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import static org.junit.jupiter.api.Assertions.assertFalse;
|
||||||
|
import static org.junit.jupiter.api.Assertions.assertTrue;
|
||||||
|
|
||||||
|
import java.time.Duration;
|
||||||
|
import java.time.Instant;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.Optional;
|
||||||
|
import java.util.Set;
|
||||||
|
import java.util.UUID;
|
||||||
|
import org.junit.jupiter.api.Test;
|
||||||
|
|
||||||
|
final class ParticipationCombatServiceTest {
|
||||||
|
private static final UUID TYRANT = UUID.fromString(
|
||||||
|
"11111111-1111-1111-1111-111111111111"
|
||||||
|
);
|
||||||
|
private static final UUID OUTSIDER = UUID.fromString(
|
||||||
|
"22222222-2222-2222-2222-222222222222"
|
||||||
|
);
|
||||||
|
private static final UUID SUPPORTER = UUID.fromString(
|
||||||
|
"33333333-3333-3333-3333-333333333333"
|
||||||
|
);
|
||||||
|
private final ParticipationCombatService service = new ParticipationCombatService();
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void blocksDamageInBothDirectionsBetweenOptedOutPlayerAndTyrantSide() {
|
||||||
|
PlayerState optedOut = player(OUTSIDER, TyrantClass.NONE, true);
|
||||||
|
PlayerState tyrant = player(TYRANT, TyrantClass.NONE, false);
|
||||||
|
PlayerState supporter = player(SUPPORTER, TyrantClass.ASSASSIN, false);
|
||||||
|
|
||||||
|
assertTrue(service.blocks(running(), tyrant, optedOut));
|
||||||
|
assertTrue(service.blocks(running(), optedOut, tyrant));
|
||||||
|
assertTrue(service.blocks(running(), supporter, optedOut));
|
||||||
|
assertTrue(service.blocks(running(), optedOut, supporter));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void recognizesEveryTyrantSideClassAsSupport() {
|
||||||
|
PlayerState optedOut = player(OUTSIDER, TyrantClass.NONE, true);
|
||||||
|
|
||||||
|
assertTrue(service.blocks(
|
||||||
|
running(), player(SUPPORTER, TyrantClass.ASSASSIN, false), optedOut
|
||||||
|
));
|
||||||
|
assertTrue(service.blocks(
|
||||||
|
running(), player(SUPPORTER, TyrantClass.FIXER, false), optedOut
|
||||||
|
));
|
||||||
|
assertTrue(service.blocks(
|
||||||
|
running(), player(SUPPORTER, TyrantClass.TAMER, false), optedOut
|
||||||
|
));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void leavesPausedUnstartedAndUnrelatedCombatAlone() {
|
||||||
|
PlayerState optedOut = player(OUTSIDER, TyrantClass.NONE, true);
|
||||||
|
PlayerState tyrant = player(TYRANT, TyrantClass.NONE, false);
|
||||||
|
PlayerState ordinary = player(SUPPORTER, TyrantClass.NONE, false);
|
||||||
|
|
||||||
|
assertFalse(service.blocks(paused(), tyrant, optedOut));
|
||||||
|
assertFalse(service.blocks(GameState.empty(), tyrant, optedOut));
|
||||||
|
assertFalse(service.blocks(running(), tyrant, ordinary));
|
||||||
|
assertFalse(service.blocks(running(), ordinary, optedOut));
|
||||||
|
}
|
||||||
|
|
||||||
|
private static PlayerState player(UUID id, TyrantClass role, boolean optedOut) {
|
||||||
|
return new PlayerState(
|
||||||
|
id, id.toString(), Optional.empty(),
|
||||||
|
optedOut ? Optional.of(Instant.parse("2026-08-21T00:00:00Z")) : Optional.empty(),
|
||||||
|
role, Optional.empty(), Map.of(), Set.of(), java.util.List.of()
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static GameState running() {
|
||||||
|
return game(GameLifecycle.RUNNING, Optional.empty());
|
||||||
|
}
|
||||||
|
|
||||||
|
private static GameState paused() {
|
||||||
|
return game(
|
||||||
|
GameLifecycle.PAUSED,
|
||||||
|
Optional.of(Instant.parse("2026-08-14T00:00:00Z"))
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static GameState game(GameLifecycle lifecycle, Optional<Instant> pausedAt) {
|
||||||
|
return new GameState(
|
||||||
|
lifecycle, Optional.of(TYRANT), Optional.empty(), Optional.empty(),
|
||||||
|
Optional.empty(), pausedAt, Duration.ZERO, 0, 0, Set.of()
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,76 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||||
|
|
||||||
|
import java.time.Duration;
|
||||||
|
import java.time.Instant;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.Optional;
|
||||||
|
import java.util.Set;
|
||||||
|
import java.util.UUID;
|
||||||
|
import org.junit.jupiter.api.Test;
|
||||||
|
|
||||||
|
final class ParticipationServiceTest {
|
||||||
|
private static final UUID PLAYER = UUID.fromString("11111111-1111-1111-1111-111111111111");
|
||||||
|
private static final UUID TYRANT = UUID.fromString("22222222-2222-2222-2222-222222222222");
|
||||||
|
private static final Instant NOW = Instant.parse("2026-08-14T12:00:00Z");
|
||||||
|
private final ParticipationService service = new ParticipationService(Duration.ofDays(7));
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void optingOutClearsOrdinaryClassAndFollowerButKeepsPlayerOutAfterCooldown() {
|
||||||
|
PlayerState assigned = new PlayerState(
|
||||||
|
PLAYER, "Player", Optional.of(NOW), Optional.empty(), TyrantClass.ASSASSIN,
|
||||||
|
Optional.of(UUID.randomUUID()),
|
||||||
|
Map.of(Ability.ASSASSIN_INVISIBILITY, NOW.plusSeconds(30)),
|
||||||
|
Set.of(Ability.ASSASSIN_INVISIBILITY), java.util.List.of()
|
||||||
|
);
|
||||||
|
GameState game = runningGame();
|
||||||
|
|
||||||
|
ParticipationResult result = service.optOut(game, assigned, NOW);
|
||||||
|
|
||||||
|
assertEquals(ParticipationStatus.OPTED_OUT, result.status());
|
||||||
|
assertEquals(Optional.of(NOW.plus(Duration.ofDays(7))),
|
||||||
|
result.player().optedOutUntil());
|
||||||
|
assertEquals(TyrantClass.NONE, result.player().tyrantClass());
|
||||||
|
assertEquals(Optional.empty(), result.player().followerOf());
|
||||||
|
assertEquals(Map.of(), result.player().cooldownEnds());
|
||||||
|
assertEquals(ParticipationStatus.OPTED_OUT,
|
||||||
|
service.status(result.player(), NOW.plus(Duration.ofDays(8))));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void optingBackInIsBlockedUntilSevenDaysAndThenClearsOptOut() {
|
||||||
|
PlayerState player = service.optOut(
|
||||||
|
runningGame(), PlayerState.newPlayer(PLAYER, "Player"), NOW
|
||||||
|
).player();
|
||||||
|
|
||||||
|
ParticipationResult early = service.optIn(player, NOW.plus(Duration.ofDays(6)));
|
||||||
|
ParticipationResult ready = service.optIn(player, NOW.plus(Duration.ofDays(7)));
|
||||||
|
|
||||||
|
assertEquals(ParticipationStatus.COOLDOWN_ACTIVE, early.status());
|
||||||
|
assertEquals(ParticipationStatus.OPTED_IN, ready.status());
|
||||||
|
assertEquals(Optional.empty(), ready.player().optedOutUntil());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void currentCentralRoleMustRelinquishBeforeOptingOut() {
|
||||||
|
GameState game = new GameState(
|
||||||
|
GameLifecycle.RUNNING, Optional.of(PLAYER), Optional.empty(), Optional.empty(),
|
||||||
|
Optional.empty(), Optional.empty(), Duration.ZERO, 0, 1, Set.of()
|
||||||
|
);
|
||||||
|
|
||||||
|
ParticipationResult result = service.optOut(
|
||||||
|
game, PlayerState.newPlayer(PLAYER, "Tyrant"), NOW
|
||||||
|
);
|
||||||
|
|
||||||
|
assertEquals(ParticipationStatus.MUST_RELINQUISH_ROLE, result.status());
|
||||||
|
assertEquals(Optional.empty(), result.player().optedOutUntil());
|
||||||
|
}
|
||||||
|
|
||||||
|
private static GameState runningGame() {
|
||||||
|
return new GameState(
|
||||||
|
GameLifecycle.RUNNING, Optional.of(TYRANT), Optional.empty(), Optional.empty(),
|
||||||
|
Optional.empty(), Optional.empty(), Duration.ZERO, 0, 1, Set.of()
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,51 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import static org.junit.jupiter.api.Assertions.assertFalse;
|
||||||
|
import static org.junit.jupiter.api.Assertions.assertTrue;
|
||||||
|
|
||||||
|
import java.time.Duration;
|
||||||
|
import java.time.Instant;
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.Optional;
|
||||||
|
import java.util.Set;
|
||||||
|
import java.util.UUID;
|
||||||
|
import org.junit.jupiter.api.Test;
|
||||||
|
|
||||||
|
final class PlayerStatusMessagesTest {
|
||||||
|
private static final UUID PLAYER = UUID.fromString("11111111-1111-1111-1111-111111111111");
|
||||||
|
private static final Instant NOW = Instant.parse("2026-08-14T12:00:00Z");
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void assignedPlayerSeesGameRoleClassAbilitiesAndCooldowns() {
|
||||||
|
GameState game = new GameState(
|
||||||
|
GameLifecycle.RUNNING, Optional.empty(), Optional.of(PLAYER), Optional.empty(),
|
||||||
|
Optional.empty(), Optional.empty(), Duration.ZERO, 0, 0, Set.of()
|
||||||
|
);
|
||||||
|
PlayerState player = new PlayerState(
|
||||||
|
PLAYER, "Player", Optional.of(NOW), Optional.empty(), TyrantClass.ASSASSIN,
|
||||||
|
Optional.empty(), Map.of(Ability.ASSASSIN_INVISIBILITY, NOW.plusSeconds(60)),
|
||||||
|
Set.of(), List.of()
|
||||||
|
);
|
||||||
|
|
||||||
|
List<String> messages = PlayerStatusMessages.forJoin(game, player, NOW);
|
||||||
|
|
||||||
|
assertFalse(messages.stream().anyMatch(message -> message.startsWith("Game:")));
|
||||||
|
assertFalse(messages.stream().anyMatch(message -> message.startsWith("Tyrant event:")));
|
||||||
|
assertTrue(messages.stream().anyMatch(message -> message.contains("Role: VIGILANTE")));
|
||||||
|
assertTrue(messages.stream().anyMatch(message -> message.contains("Class: ASSASSIN")));
|
||||||
|
assertTrue(messages.stream().anyMatch(message -> message.contains("ASSASSIN_INVISIBILITY")
|
||||||
|
&& message.contains("60s")));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void unassignedPlayerIsToldHowToOptOut() {
|
||||||
|
List<String> messages = PlayerStatusMessages.forJoin(
|
||||||
|
GameState.empty(), PlayerState.newPlayer(PLAYER, "Player"), NOW
|
||||||
|
);
|
||||||
|
|
||||||
|
assertTrue(messages.contains(
|
||||||
|
"Use /tyrant optout if you do not want to participate in Tyrant events."
|
||||||
|
));
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -24,6 +24,7 @@ final class PluginMetadataTest {
|
|||||||
assertNotNull(commands);
|
assertNotNull(commands);
|
||||||
assertNotNull(commands.get("tyrant"));
|
assertNotNull(commands.get("tyrant"));
|
||||||
assertNotNull(commands.get("tyrantadmin"));
|
assertNotNull(commands.get("tyrantadmin"));
|
||||||
|
assertNotNull(commands.get("vigilante"));
|
||||||
Map<?, ?> permissions = (Map<?, ?>) plugin.get("permissions");
|
Map<?, ?> permissions = (Map<?, ?>) plugin.get("permissions");
|
||||||
assertNotNull(permissions);
|
assertNotNull(permissions);
|
||||||
Map<?, ?> admin = (Map<?, ?>) permissions.get("spigottyrant.admin");
|
Map<?, ?> admin = (Map<?, ?>) permissions.get("spigottyrant.admin");
|
||||||
|
|||||||
@@ -0,0 +1,62 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||||
|
|
||||||
|
import java.time.Duration;
|
||||||
|
import java.time.Instant;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.Optional;
|
||||||
|
import java.util.Set;
|
||||||
|
import java.util.UUID;
|
||||||
|
import java.util.random.RandomGenerator;
|
||||||
|
import org.junit.jupiter.api.Test;
|
||||||
|
|
||||||
|
final class RoleRelinquishmentServiceTest {
|
||||||
|
@Test
|
||||||
|
void vigilanteCanRelinquishAndTriggerNormalReroll() {
|
||||||
|
UUID tyrant = UUID.fromString("11111111-1111-1111-1111-111111111111");
|
||||||
|
UUID vigilante = UUID.fromString("22222222-2222-2222-2222-222222222222");
|
||||||
|
UUID candidate = UUID.fromString("33333333-3333-3333-3333-333333333333");
|
||||||
|
Instant now = Instant.parse("2026-08-14T12:00:00Z");
|
||||||
|
RoleCandidateSelector selector = new RoleCandidateSelector();
|
||||||
|
RandomGenerator random = RandomGenerator.of("L64X128MixRandom");
|
||||||
|
TyrantSuccessionService succession = new TyrantSuccessionService(
|
||||||
|
selector, Duration.ofHours(24), Duration.ofHours(24), random
|
||||||
|
);
|
||||||
|
RoleMaintenanceService maintenance = new RoleMaintenanceService(
|
||||||
|
selector, succession, Duration.ofHours(48), Duration.ofHours(24),
|
||||||
|
Duration.ofHours(24), random
|
||||||
|
);
|
||||||
|
RoleRelinquishmentService service = new RoleRelinquishmentService(
|
||||||
|
succession, maintenance
|
||||||
|
);
|
||||||
|
GameState game = new GameState(
|
||||||
|
GameLifecycle.RUNNING, Optional.of(tyrant), Optional.of(vigilante),
|
||||||
|
Optional.empty(), Optional.empty(), Optional.empty(), Duration.ZERO,
|
||||||
|
0, 0, Set.of()
|
||||||
|
);
|
||||||
|
PlayerState tyrantState = active(tyrant, now);
|
||||||
|
PlayerState vigilanteState = active(vigilante, now);
|
||||||
|
PlayerState candidateState = active(candidate, now);
|
||||||
|
|
||||||
|
RelinquishmentResult result = service.relinquish(
|
||||||
|
new PersistentState(game, Map.of(
|
||||||
|
tyrant, tyrantState, vigilante, vigilanteState, candidate, candidateState
|
||||||
|
)),
|
||||||
|
vigilante,
|
||||||
|
Set.of(tyrant, candidate),
|
||||||
|
now
|
||||||
|
);
|
||||||
|
|
||||||
|
assertEquals(RelinquishmentStatus.RELINQUISHED, result.status());
|
||||||
|
assertEquals(Optional.of(candidate), result.state().game().vigilanteId());
|
||||||
|
}
|
||||||
|
|
||||||
|
private static PlayerState active(UUID id, Instant now) {
|
||||||
|
PlayerState player = PlayerState.newPlayer(id, id.toString());
|
||||||
|
return new PlayerState(
|
||||||
|
id, player.latestName(), Optional.of(now.minusSeconds(60)), Optional.empty(),
|
||||||
|
TyrantClass.NONE, Optional.empty(), Map.of(), Set.of(), java.util.List.of()
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,49 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||||
|
|
||||||
|
import java.time.Duration;
|
||||||
|
import java.time.Instant;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.Optional;
|
||||||
|
import java.util.Set;
|
||||||
|
import java.util.UUID;
|
||||||
|
import org.junit.jupiter.api.Test;
|
||||||
|
|
||||||
|
final class TyrantAbilityServiceTest {
|
||||||
|
private static final UUID TYRANT = UUID.fromString("11111111-1111-1111-1111-111111111111");
|
||||||
|
private static final UUID VIGILANTE = UUID.fromString("22222222-2222-2222-2222-222222222222");
|
||||||
|
private static final UUID FOLLOWER = UUID.fromString("33333333-3333-3333-3333-333333333333");
|
||||||
|
private static final Instant NOW = Instant.parse("2026-08-14T12:00:00Z");
|
||||||
|
private final TyrantAbilityService service = new TyrantAbilityService(
|
||||||
|
Duration.ofHours(24)
|
||||||
|
);
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void intelligenceCountsVigilanteSideWithoutIdentitiesAndStartsCooldown() {
|
||||||
|
GameState game = new GameState(
|
||||||
|
GameLifecycle.RUNNING, Optional.of(TYRANT), Optional.of(VIGILANTE),
|
||||||
|
Optional.empty(), Optional.empty(), Optional.empty(), Duration.ZERO,
|
||||||
|
1, 0, Set.of(TyrantUnlock.ROSTER_INTELLIGENCE)
|
||||||
|
);
|
||||||
|
PlayerState tyrant = PlayerState.newPlayer(TYRANT, "Tyrant");
|
||||||
|
PlayerState follower = new PlayerState(
|
||||||
|
FOLLOWER, "Follower", Optional.empty(), Optional.empty(), TyrantClass.NONE,
|
||||||
|
Optional.of(VIGILANTE), Map.of(), Set.of(), java.util.List.of()
|
||||||
|
);
|
||||||
|
|
||||||
|
IntelligenceResult used = service.useIntelligence(
|
||||||
|
game, tyrant, Map.of(TYRANT, tyrant, FOLLOWER, follower), NOW
|
||||||
|
);
|
||||||
|
IntelligenceResult blocked = service.useIntelligence(
|
||||||
|
game, used.tyrant(), Map.of(TYRANT, used.tyrant(), FOLLOWER, follower),
|
||||||
|
NOW.plusSeconds(1)
|
||||||
|
);
|
||||||
|
|
||||||
|
assertEquals(AbilityUseStatus.ACTIVATED, used.status());
|
||||||
|
assertEquals(2, used.memberCount());
|
||||||
|
assertEquals(NOW.plus(Duration.ofHours(24)), used.tyrant().cooldownEnds()
|
||||||
|
.get(Ability.ROSTER_INTELLIGENCE));
|
||||||
|
assertEquals(AbilityUseStatus.COOLDOWN, blocked.status());
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,14 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||||
|
|
||||||
|
import org.junit.jupiter.api.Test;
|
||||||
|
|
||||||
|
final class VigilantePowerTest {
|
||||||
|
@Test
|
||||||
|
void oneLevelPerNearbyFollowerIsCappedSafely() {
|
||||||
|
assertEquals(new VigilantePower.Levels(3, 3), VigilantePower.forFollowers(3, 5, 4));
|
||||||
|
assertEquals(new VigilantePower.Levels(5, 4), VigilantePower.forFollowers(10, 5, 4));
|
||||||
|
assertEquals(new VigilantePower.Levels(0, 0), VigilantePower.forFollowers(0, 5, 4));
|
||||||
|
}
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user