33 lines
1.9 KiB
Markdown
33 lines
1.9 KiB
Markdown
---
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type: User Story
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title: "US-011: Inform players and manage participation"
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description: Tell players their current place in the game and let unassigned players opt out.
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status: done
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---
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# US-011: Inform players and manage participation
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As a **player**, I want to understand my status and control my eligibility so that participation is informed and voluntary.
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## Acceptance criteria
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- [x] On join, a player is told the game status and their role, class, subclass, abilities, and relevant cooldowns.
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- [x] An unassigned opted-in player is told that they are eligible and shown the opt-out command.
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- [x] An opted-out player is told when they may opt back in.
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- [x] An unassigned player can opt out through a command.
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- [x] Opting out removes an ordinary class or Follower assignment immediately; the Tyrant and Vigilante must relinquish through a safe role command before opting out.
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- [x] Opted-out players cannot be randomly selected, recruited, or assigned a class.
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- [x] A player cannot opt back in until seven days have elapsed by default.
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- [x] The opt-out duration is configurable, uses unpaused elapsed time, and survives restart.
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- [x] Participation commands are idempotent and clearly report current status and remaining time.
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- [x] While the event is running, damage is cancelled when the Tyrant or an Assassin, Fixer, or Tamer attacks an opted-out player.
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- [x] While the event is running, damage is cancelled when an opted-out player attacks the Tyrant or an Assassin, Fixer, or Tamer.
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- [x] Cancelled attackers are told that the target has chosen not to take part in the Tyrant event.
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- [x] Protection covers direct player attacks and player-fired projectiles without changing unrelated combat.
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- [x] Participation combat protection does not apply while the event is paused or not started.
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## Related
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- [Handle inactivity and pending selections](us-010-handle-inactivity-and-selection.md)
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- [Persistence model](../concepts/persistence-model.md)
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