Files
spigot-tyrant/design/user-stories/us-021-claim-tyrant-legacy-armor.md
T
dmg 553db666e1
Release / release (push) Successful in 2m39s
CI / build (push) Successful in 1m10s
feat(armor): add Tyrant legacy rewards
2026-09-04 22:54:11 -04:00

34 lines
2.4 KiB
Markdown

---
type: User Story
title: "US-021: Claim Tyrant legacy armor"
description: Let a fully unlocked Tyrant spend later choices on unique tradable armor rewards.
status: done
---
# US-021: Claim Tyrant legacy armor
As a **fully unlocked Tyrant**, I want to turn later progression choices into named armor so that continued victories create lasting trophies with ordinary player value.
## Acceptance criteria
- [x] Once all six standard reign unlocks are purchased, the active Tyrant may spend each additional unspent choice on one legacy armor piece.
- [x] Available rewards are a Netherite Helmet, Netherite Chestplate, Netherite Leggings, and Netherite Boots.
- [x] Each piece has Protection V and Mending I, a display name in the form `Tyrant's <player name> <piece>`, and lore identifying the named Tyrant and reign reward.
- [x] Each armor slot may be claimed only once during a reign, limiting a Tyrant to four legacy armor rewards per reign.
- [x] A successful claim consumes exactly one unspent choice and records the claimed slot durably.
- [x] Armor is delivered to normal inventory rather than auto-equipped; insufficient inventory space does not consume a choice or record a claim.
- [x] The armor is ordinary transferable equipment: it may be worn, repaired, enchanted, dropped, traded, stored, or retained after the reign ends.
- [x] Lost or transferred armor is not recoverable and does not permit that slot to be claimed again during the same reign.
- [x] Claimed-slot state survives logout and restart, resets when the reign ends, and loads missing legacy state as no claimed pieces.
- [x] Paused games, non-Tyrants, incomplete standard unlocks, exhausted choices, duplicate slots, malformed requests, and stale or repeated interactions cannot create or duplicate armor.
- [x] The Tyrant can select and confirm an available armor piece through the existing control panel, using the same domain and persistence rules as the command path.
- [x] `/tyrant armor <helmet|chestplate|leggings|boots>` remains available as an alternative and supports contextual completion.
## Related
- [Progress and purchase Tyrant unlocks](us-003-progress-and-purchase-unlocks.md)
- [Configure and persist game state](us-012-configure-and-persist-state.md)
- [Manage a reign through the Tyrant control panel](us-015-manage-tyrant-control-panel.md)
- [Complete Tyrant commands contextually](us-018-complete-commands-contextually.md)
- [Role and class model](../concepts/role-and-class-model.md)