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98 Commits
Author SHA1 Message Date
dmg f8fed8998b fix(rewards): apply mob spacing to coins
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2026-09-23 08:35:39 -04:00
dmg 9837afc549 fix(sessions): preserve cross-world Tail delivery
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2026-09-23 08:22:11 -04:00
dmg 1ea4e8c13f feat(particles): add account-wide visibility control
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2026-09-23 07:11:10 -04:00
dmg e3f2f2481b feat(particles): add viewer-specific active auras
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2026-09-23 06:28:58 -04:00
dmg 6ec97569d3 feat(admin): add read-only active character view
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2026-09-23 00:02:07 -04:00
dmg fd5961ccd8 fix(sessions): simplify switch cooldown feedback
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2026-09-22 23:26:29 -04:00
dmg c2d84458c7 feat(adventure): add admin site teleports
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2026-09-22 18:25:14 -04:00
dmg f2a6043d08 feat(adventure): hide quest coordinates
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dmg 793245e890 test(dungeon): await durable global defeat
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2026-09-22 16:13:40 -04:00
dmg 6092567778 feat(adventure): add quest reward turn-ins
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dmg ff55fbace7 feat(adventure): add quest compass tracking
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dmg a637e4090c fix(training): let projectiles hit dummies
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dmg 0f3365c6ee feat(dungeon): allow proximity-linked rooms
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2026-09-22 12:50:01 -04:00
dmg af354a3097 feat(dungeon): add character-sheet bosses
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2026-09-22 08:57:38 -04:00
dmg e111d3919e feat(dungeon): add shared daily dungeons
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2026-09-21 23:34:39 -04:00
dmg 35418dbef5 feat(adventure): reset current adventure day
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2026-09-21 22:25:57 -04:00
dmg 3a2c4b8451 feat(adventure): add shaped site arenas
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2026-09-21 21:59:45 -04:00
dmg 60a29221f7 feat(adventure): present readable quest locations
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2026-09-21 21:40:05 -04:00
dmg 23179c62ae feat(feedback): render routine outcomes in gray
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dmg f0dc304f60 feat(adventure): add confirmed catalog rerolls
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2026-09-21 20:33:16 -04:00
dmg 3444c786c3 feat(adventure): add daily champion quests
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2026-09-21 19:56:35 -04:00
dmg 3ba3ef4a0b feat(adventure): add daily monster-camp quests
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2026-09-21 19:34:44 -04:00
dmg bc1a0b1f29 feat(passives): add basic-stick Knockback
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2026-09-21 18:34:13 -04:00
dmg fa219d9313 feat(rewards): add Witch hard-mob XP
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2026-09-21 18:21:10 -04:00
dmg d98a2a80a3 feat(combat): add base damage to basic attack
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2026-09-21 18:06:37 -04:00
dmg 7a85eea769 feat(book): add passive return navigation
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2026-09-21 17:19:47 -04:00
dmg 6d0d695052 feat(book): categorize active abilities
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dmg 710a29a43c feat(shield-bash): shorten strike cooldown
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dmg d3f58f4223 feat(great-sword): shorten attack recovery
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dmg 87024bfd24 feat(recovery): shorten initial healing delay
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dmg d8bbe78a08 feat(frost-shard): use fast arrow flight
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dmg 37be6b13fa feat(fireball): use fast arrow flight
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dmg 1dcc7cfae8 feat(training): add durable damage dummies
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2026-09-21 15:48:52 -04:00
dmg e16570cb35 feat(feedback): report accepted combat effects
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dmg be8870502f fix(session): prioritize native door interaction
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dmg 8b5461753c fix(book): shorten gear summary labels
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dmg 91412fa1ae fix(party): show Registrar fees in menus
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dmg 61bc67da3b fix(shop): simplify armor market labels
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2026-09-21 10:54:54 -04:00
dmg 1cc1012ecd fix(shop): allow Armorer use with bound controls
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dmg 396baf473f fix(party): allow Registrar use with bound controls
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2026-09-21 10:17:56 -04:00
dmg 1468db0533 feat(shop): add shared daily armor market
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2026-09-21 09:48:45 -04:00
dmg f9ab5b6e46 feat(gear): add permanent character armor
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2026-09-21 08:24:22 -04:00
dmg 0042f539a5 feat(party): persist character-owned parties
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2026-09-21 07:46:58 -04:00
dmg 9d6b945f82 fix(economy): persist PvP coin escrow
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2026-09-21 00:58:14 -04:00
dmg 5c5f774dea feat(economy): add character coins and exact rewards
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2026-09-21 00:56:09 -04:00
dmg 0536d4c717 feat(presentation): hide cooling controls
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dmg 079555900c feat(passives): add low-light vision
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dmg 1f3a1fe396 feat(passives): add speed I
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2026-09-21 00:05:25 -04:00
dmg 139cc4519b feat(passives): add health steal
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2026-09-20 23:52:33 -04:00
dmg 184d5520b2 feat(passives): add quicker regeneration II
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2026-09-20 23:31:04 -04:00
dmg 16087bdfec feat(passives): add quicker regeneration
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2026-09-20 23:21:19 -04:00
dmg bc8fe44033 feat(recovery): heal outside combat
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2026-09-20 22:57:23 -04:00
dmg 4517aa3a64 feat(abilities): show cooling controls
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2026-09-20 21:30:39 -04:00
dmg 89a57167cc feat(book): show ability prerequisites first
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2026-09-20 21:16:48 -04:00
dmg 9f5fede5e5 feat(book): add linked ability navigation
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2026-09-20 20:52:21 -04:00
dmg 18b174609d feat(ability): add meteor
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2026-09-20 19:52:20 -04:00
dmg dfa02bc335 feat(ability): add war banner
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2026-09-20 19:37:01 -04:00
dmg 4c2340d02b feat(ability): add sanctuary
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2026-09-20 19:17:06 -04:00
dmg d890fb8915 feat(abilities): add chain lightning
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2026-09-20 18:56:58 -04:00
dmg 683c4ed312 feat(abilities): add frost nova
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2026-09-20 18:22:03 -04:00
dmg c80c088945 feat(ability): add rallying cry
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2026-09-20 17:49:12 -04:00
dmg cc6c1a7f44 feat(ability): add guardian bond
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2026-09-20 17:31:37 -04:00
dmg 4abaeecf63 feat(ability): add purify
Release / release (push) Successful in 11m36s
2026-09-20 17:00:29 -04:00
dmg 5a22dc343a feat(ability): add mending light
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2026-09-20 16:42:45 -04:00
dmg db1c7b5906 test(release): verify versioned pack URL
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2026-09-20 15:56:46 -04:00
dmg 9ab5bffd2c feat(admin): grant fantasy character experience 2026-09-20 15:53:58 -04:00
dmg a58c192358 feat(crafting): discover character sheet recipe
Release / release (push) Failing after 8m34s
2026-09-20 15:29:21 -04:00
dmg 0fcb1e7e9c feat(presentation): hide held character sheets
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2026-09-20 15:13:54 -04:00
dmg 5d574dc6e9 feat(admin): autocomplete recovery commands
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2026-09-20 14:25:23 -04:00
dmg a71262f115 feat(admin): configure party capacity
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2026-09-20 14:18:24 -04:00
dmg 8119673c9f feat(admin): control roleplay availability
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2026-09-20 14:08:39 -04:00
dmg cc5300bb03 feat(admin): configure character switch cooldown
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2026-09-20 13:56:29 -04:00
dmg 293d28ca29 feat(admin): revive characters from Tails
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2026-09-20 13:38:30 -04:00
dmg c530576262 feat(admin): issue new character sheets
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2026-09-20 13:17:27 -04:00
dmg e850e33975 feat(ability): add Inspire
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2026-09-20 13:02:56 -04:00
dmg 20abd2fa6e feat(ability): add Hex
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2026-09-20 12:43:14 -04:00
dmg e054a78762 feat(ability): add Shield Bash
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2026-09-20 12:19:19 -04:00
dmg 63da22e37d feat(ability): add Stone Skin
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2026-09-20 12:01:16 -04:00
dmg b2e8da536a feat(ability): add Second Wind
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2026-09-20 11:41:23 -04:00
dmg c77246321c feat(ability): add Quickstep
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2026-09-20 11:27:51 -04:00
dmg 438d6acfa4 feat(ability): add Longbow
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2026-09-20 11:11:10 -04:00
dmg e74f51cc58 feat(ability): add Frost Shard
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2026-09-20 10:47:57 -04:00
dmg 1361ba3fb2 feat(abilities): add Great Sword
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2026-09-20 06:52:12 -04:00
dmg 27f38818ae feat(abilities): add Revive
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2026-09-20 06:19:56 -04:00
dmg 624deb938d feat(abilities): add ability refunds
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2026-09-20 05:50:08 -04:00
dmg 232b2a190d fix(config): expose character switch default
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2026-09-20 05:39:26 -04:00
dmg 74e717c6ca feat(abilities): add Fireball
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2026-09-19 17:52:37 -04:00
dmg 644b343fc9 feat(abilities): add extensible engine
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dmg ba69a55124 feat(progression): add shared combat experience
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dmg db35c28f0b feat(nutrition): isolate fantasy hunger and healing
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dmg 636ff9f076 feat(combat): add built-in basic attack
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dmg 7158817726 feat(progression): add permanent stat purchases
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dmg 8ee0d98599 ci(fantasy-stick): avoid duplicate release builds
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dmg 539900eb14 fix(tests): synchronize health saves before reentry and transfer
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dmg 9828590009 fix(sheets): wrap character instructions into three lore lines
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dmg c85b5e91cc fix(sessions): preserve client life and group Tail pages
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dmg bda7419b8b test(sessions): await health persistence in lifecycle assertions
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dmg 6ac4c4bfde feat(sessions): complete native health and fantasy defeat
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2026-09-19 12:37:20 -04:00
314 changed files with 37868 additions and 787 deletions

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+2
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@@ -2,6 +2,8 @@ name: CI
on:
push:
branches-ignore: [main]
tags-ignore: ['**']
pull_request:
jobs:
+4 -2
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@@ -96,9 +96,11 @@ jobs:
uses: actions/upload-artifact@ff15f0306b3f739f7b6fd43fb5d26cd321bd4de5 # v3
with:
name: purpur-fantasy-stick-${{ steps.release.outputs.version }}
path: build/libs/purpur-fantasy-stick-${{ steps.release.outputs.version }}.jar
path: |
build/libs/purpur-fantasy-stick-${{ steps.release.outputs.version }}.jar
build/distributions/purpur-fantasy-stick-${{ steps.release.outputs.version }}-resource-pack.zip
if-no-files-found: error
- name: Publish verified JAR through a draft release
- name: Publish verified JAR and resource pack through a draft release
if: steps.release.outputs.created == 'true'
env:
RELEASE_CREDENTIAL: ${{ secrets.RELEASE_TOKEN }}
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@@ -1,15 +1,15 @@
# Fantasy Stick
**Transferable characters and standalone names (US-001), equipment restoration (US-002), inventory safety (US-003), paginated character inspection (US-005), book parties/native damage protection (US-012), and switch delay (US-023) have automated implementation coverage. The full RPG remains in development and is not deployment-ready.**
**Transferable characters and standalone names (US-001), equipment restoration (US-002), inventory safety (US-003), paginated character inspection (US-005), native session health/defeat (US-006), book parties/native damage protection (US-012), and switch delay (US-023) have automated implementation coverage. The full RPG remains in development and is not deployment-ready.**
Fantasy Stick is the proposed transferable-character RPG plugin for Social Minecraft. Its approved design uses Paper character sheets, native equipment storage and a book/basic-stick/seven-ability hotbar. Crafting, equipment-only offhand sessions, read-only character books and book-managed parties with native damage protection are assembled; fantasy health/nutrition, stat/ability book actions, combat progression and spells remain incomplete. The server-independent progression core now tests initial stats/points, stat purchases, CON's equal maximum/current-health gain, capped XP and `MAX` presentation. YAML persistence, backend death/revival transitions and a native signed-book factory are also present. Saved-sheet crafting is wired; anvil-name persistence now observes native accepted takes; fantasy health and spell interactions remain incomplete.
Fantasy Stick is the proposed transferable-character RPG plugin for Social Minecraft. Its approved design uses Paper character sheets, native equipment storage and a book/basic-stick/seven-ability hotbar. Crafting, native-health offhand sessions, read-only character books and book-managed parties with native damage protection are assembled; active food overrides, stat/ability book actions, combat progression and spells remain incomplete. The server-independent progression core now tests initial stats/points, stat purchases, CON's equal maximum/current-health gain, capped XP and `MAX` presentation. YAML persistence, backend death/revival transitions and a native signed-book factory are also present. Saved-sheet crafting and accepted anvil-name persistence are wired. Stat purchases and spell execution remain incomplete.
## Build and verify
- Java 25 toolchain (Gradle can resolve it), Gradle wrapper 9.6.1.
- Purpur API/runtime `26.2.build.2618-stable`; `plugin.yml` declares API `26.2`.
- Node.js 20 or later and npm for the TypeScript release-tool tests.
- ProtocolLib **5.4.0** is required at runtime and declared as a compile-only dependency; it is not bundled.
- ProtocolLib **5.4.0** is required at runtime and declared as a compile-only dependency; it is not bundled. Install the official [server distribution](https://github.com/dmulloy2/ProtocolLib/releases/tag/5.4.0), not the Maven library JAR (which lacks bundled runtime dependencies).
```sh
./gradlew clean check jar
@@ -28,7 +28,7 @@ The file adapter uses safe YAML construction, duplicate-key rejection, bounded r
`CharacterStorage` queues disk operations on its persistence worker and acknowledges successful writes only after commit. Its backend restoration checks the saved dead flag, matching current death ID and death age strictly under 24 hours at the request/selection time. It preserves progress/cooldowns and restores full character health; old books do not become eligible after a later death. This method is **not** a complete Revive spell: the engine must still validate the caster and native dialog, spend its cooldown, recheck item possession and perform physical conversion safely.
`TailBooks` creates vanilla `WRITTEN_BOOK` items with static pages. The full character name remains in display/pages; the native title is bounded to vanilla's 32 UTF-16 units without splitting a surrogate pair. `fantasystick:tail_version`, `character_id` and `death_id` identify the saved record. Pages/title are never read as authoritative stats or revival eligibility. Plugin absence does not remove the vanilla written-book contents. The equipment coordinator now intercepts active-session native death, restores gear and normal health, attempts the entry-location return, and saves authoritative death before guarded one-book conversion. Stale/offline/uncertain delivery is reported without reissue; this is not the complete Revive spell or fantasy-health integration.
`TailBooks` creates vanilla `WRITTEN_BOOK` items with static pages. The full character name remains in display/pages; the native title is bounded to vanilla's 32 UTF-16 units without splitting a surrogate pair. `fantasystick:tail_version`, `character_id` and `death_id` identify the saved record. Pages/title are never read as authoritative stats or revival eligibility. Plugin absence does not remove the vanilla written-book contents. The equipment coordinator now intercepts active-session native death, restores gear and normal health, attempts the entry-location return, and saves authoritative death before guarded one-book conversion. Stale/offline/uncertain delivery is reported without reissue; this is not the complete Revive spell. Native health/session integration is described below.
File-level atomic replacement is **not** atomicity with Minecraft inventory/player saves. Player/session receipts and proof-based equipment reconciliation are implemented below, not an administrator lock, automatic overflow drops or guaranteed cross-save recovery.
@@ -44,7 +44,7 @@ Thirteen craft-persistence tests cover these backend boundaries, including worke
## Paper sheet and recipe definition
`CharacterSheets` renders one Paper sheet from a saved live record, with its current name and the exact offhand instruction. `fantasystick:sheet_version` (integer 1) and `character_id` (UUID string) identify the character, with no owner lock or duplicated progress snapshot. Identification is only a reference: it does not authorize entry or replace saved-state/session validation. Rendering from a dead record is refused.
`CharacterSheets` renders one Paper sheet from a saved live record, with its current name and three separate lore lines: `Character sheet:`, `Place in off hand`, `to enter fantasy world.` Recipe previews and acknowledged crafted sheets use the same layout; existing items are not bulk-rewritten. `fantasystick:sheet_version` (integer 1) and `character_id` (UUID string) identify the character, with no owner lock or duplicated progress snapshot. Identification is only a reference: it does not authorize entry or replace saved-state/session validation. Rendering from a dead record is refused.
`CharacterFactory` allocates a fresh UUID and randomized two-part character name when explicitly called. It reuses the progression initializer for zero stats, level 1/zero XP, configured unspent points and full base health, with empty abilities/loadout/cooldowns and no prior death. Name collisions are allowed; identity is independent. Construction and recipe previews do not invoke allocation. Unit tests check fresh defaults/configured arbitrary-precision points, request-time allocation, seeded name variation and same-name/different-ID characters. A native composition test prepares a planned batch through YAML and verifies individually named sheets/IDs after native serialization without consuming or delivering inventory items. The assembled craft-event controller now invokes this allocator only for accepted current attempts.
@@ -102,13 +102,13 @@ Vanilla retains responsibility for item movement, XP charging and anvil damage.
Six backend tests, seven native observer tests and an added packaged-entrypoint registration test cover preservation, sequencing, failures, shutdown, preview/take separation, name fallbacks and later serialized sheet/Tail rendering. Native XP/damage execution and live clients are not exercised by these fixtures. Active overhead/chat/tab presentation now refreshes after acknowledged saves, including renaming a copied reference held by someone else; stale session/revision callbacks cannot rename a replacement holder. This slice passes 176 tests, clean/incremental packaging, three additional native-suite repeats, audit and static analysis. A controller test's leftover retry was explicitly drained before fixture reuse (12 focused stress runs pass); production shutdown remains nonblocking. Remote publication is tracked separately.
## Native health ceiling (activation still unwired)
## Native health ceiling (historical core checkpoint)
`CharacterProgress` now limits base maximum health to `min(10 + CON, supplied native limit)` without limiting CON purchases. A purchase adds only the actual maximum-health gain to current health: fractional gain when crossing the ceiling, zero gain once capped. Injury and revision/idempotency protections remain intact. The two-argument initializer uses the pinned runtime's default 1,024 HP; runtime adapters must pass their actual ceiling explicitly.
`NativeHealthLimit.read()` reads the current native ranged attribute through the pinned runtime's public Craft/native accessors, without setting attributes or changing configuration. It must run on the server thread after registry initialization. Incompatible accessors or nonpositive/nonfinite/unrepresentable native ranges fail explicitly instead of guessing. This is not a refusal based on CON. Tests cover core purchases and actual native attribute compatibility at 10.5, 1,024 and 2,048 HP; native tests restore their temporary in-process range changes in `finally`.
No virtual health, global configuration change, stored-data migration or active-player health adapter is introduced. The persisted schema's raw `10 + CON` validation envelope remains unchanged for compatibility; bounded reload/revival, native floating-point round trips, unrelated modifiers and lifecycle application still need integration. Current-health gain is calculated against the core instance's fixed supplied limit; callers must obtain/revalidate the applicable limit at their native operation boundary. This slice passes 186 tests, clean/incremental packaging, audit and static analysis. Remote publication is tracked separately.
At this historical checkpoint, no virtual health, global configuration change, stored-data migration or active-player health adapter was introduced. The persisted schema's raw `10 + CON` validation envelope remains unchanged for compatibility. The later native session integration is described below; a complete Revive spell remains unfinished. Current-health gain is calculated against the core instance's fixed supplied limit; callers must obtain/revalidate the applicable limit at their native operation boundary. This slice passes 186 tests, clean/incremental packaging, audit and static analysis. Remote publication is tracked separately.
## Session claims
@@ -122,11 +122,11 @@ Six unit tests cover exclusion, transfer/switch release, stale callbacks, invali
Version-1 box metadata uses `fantasystick:storage_version`, `storage_owner_id`, `storage_session_id` and `storage_slots`. Box positions 0–8 contain original hotbar slots 0–8; positions 9–12 contain boots, leggings, chest and head from player slots 36–39. These metadata fields are for identity/restoration, not the only copy of the items. Restoration searches main slots 9–35, so sorting relocation does not lose the box. Repeated requests, wrong identity, duplicate/malformed boxes, unexpected extra contents or occupied restoration slots do not overwrite/delete items. These are adapter error results, not a persistent administrator lock or completed recovery policy.
The coordinator supplies authenticated control ownership to the adapter, which validates all destinations before replacing controls. One new head stack uses the slot freed by removing the box, even with a full main inventory; there is no drop fallback. The equipment coordinator/event bridge now routes sheet/cursor events, emits entry warnings and registers equipment-only sessions. Fantasy-health and nutrition overrides remain separate unfinished features; standalone display projection is implemented below. Native tests use real player-slot storage with only the absent network recipient stubbed; client packets and live gameplay remain unverified.
The coordinator supplies authenticated control ownership to the adapter, which validates all destinations before replacing controls. One new head stack uses the slot freed by removing the box, even with a full main inventory; there is no drop fallback. The equipment coordinator/event bridge now routes sheet/cursor events, emits entry warnings and registers sessions. Native health/vitals integration is described below; active nutrition overrides remain unfinished. Standalone display projection is implemented below. Native tests use real player-slot storage with only the absent network recipient stubbed; client packets and live gameplay remain unverified.
## Equipment sessions and safe box movement
US-002 passes all acceptance criteria and **359 automated tests** (315 Java/native and 44 release-tool tests), clean/incremental packaging, dependency audit and static analysis. The new equipment path loads authoritative characters, claims player/character identity, and acknowledges `<plugin data>/sessions/<player UUID>.yml` before packing. Preparation failure leaves gear unchanged. Nine typed bound controls occupy the hotbar; their book/ability actions are not implemented yet.
The historical US-002 completion checkpoint passed all acceptance criteria and **359 automated tests** (315 Java/native and 44 release-tool tests), clean/incremental packaging, dependency audit and static analysis. The new equipment path loads authoritative characters, claims player/character identity, and acknowledges `<plugin data>/sessions/<player UUID>.yml` before packing. Preparation failure leaves gear unchanged. Nine typed bound controls occupy the hotbar; book/ability actions were not yet implemented at that checkpoint. Current inspection and party actions are described below; basic/learned attacks remain unfinished.
The genuine **Fantasy Storage Box** contains actual original items. Picking it up for a move leaves it in main storage and issues a harmless bound cursor move-control. Confirming a valid main-storage destination exchanges the real box and that destination's contents; closing the inventory cancels the move. Sorting, stale callbacks and lifecycle changes cannot confer movement authority on a copied control. Full storage needs no extra space or overflow drops. Ordinary sheet movements, including Q/Ctrl-Q, remain supported.
@@ -136,6 +136,7 @@ Optional `character-swap-cooldown-seconds` defaults to `900`; zero bypasses the
Administration (permission `fantasystick.admin`, default operators):
- `/fantasystick character view <online-player>` — opens the exact online account's current active character as a complete read-only virtual book for an in-game administrator.
- `/fantasystick inspect <player-uuid>` — asynchronous receipt/native-session inspection.
- `/fantasystick recover <player-uuid>` — validated online equipment/game-mode restoration only; no forced overwrite, progression grant or ambiguous replay.
- `/fantasystick config adventure-mode [true|false]` — show or persist the policy for new sessions; no change to active sessions.
@@ -164,9 +165,23 @@ Exit, defeat and best-effort lifecycle/recovery cleanup restore only an owned Ad
A same-process retry can acknowledge gear already verified restored for that exact player while retrying a vetoed mode restoration; a serialized `RESTORED` marker alone cannot establish this after restart. Missing game-mode proof leaves the mode and receipt retained even when independently verified gear can be restored and synchronized. Player-data and YAML saves are not one transaction; unobserved out-of-band state edits are not detectable history. No forced player save, blanket Survival reset or deployment is introduced.
## Native fantasy health, exit and defeat
Offhand entry applies actual native maximum health `min(10 + CON, native health limit)`, resumes saved remaining character health, and supplies the recurring blue active-character aura to native viewers who opt in with `/fantasyparticles players on`. The account-owned aura preference defaults to off; `/fantasyparticles players` reports it and `/fantasyparticles players off` hides only this recurring aura. The independent, default-on `/fantasyparticles all [on|off]` preference durably controls every explicit Fantasy Stick particle for that account without changing nearby players' delivery, sounds or gameplay. Turning `all` off temporarily takes precedence without overwriting the saved `players` choice. A fresh character's saved health starts full. CON has no gameplay cap; high values do not reject entry. Native damage/healing rules remain in effect, with the existing party/mixed-mode protection. The book reports current native health rather than waiting for an exit save.
`NativeMaximumHealth` owns only the effective-value cache/dirty callback of that player's existing native maximum-health instance. Base values, modifiers and native potion expiry remain owned by their original sources; nothing is copied back from an old modifier snapshot. The native player health methods and client attribute snapshot are tested. This adapter uses **pinned Purpur 2618 internals**, including private fields; a detached startup probe exercises installation, recalculation and removal before gameplay is registered. Runtime upgrades require renewed native compatibility verification, not a guessed fallback or global attribute-limit changes. Matching native health scaling displays the real fantasy maximum, not a separate virtual health pool; a later unrelated display-scale change is preserved on exit.
Ordinary health, food, saturation, exhaustion and health-display state belong to the holder/session, not the character sheet. The session receipt acknowledges this snapshot before native mutation; versioned player PDC records its application/restoration phase. Voluntary exit restores ordinary gear/vitals at the current location, with ordinary health capped by the current legitimate maximum. Character damage is saved on the worker, and the character claim/receipt cannot complete ahead of that acknowledgment. Quit and disable perform the same best-effort cleanup. Failed or uncertain saves retain the receipt and acknowledged character record instead of permitting a stale-health reentry. Missing/ambiguous native proof never authorizes a snapshot heal; process-owned maximum overrides are still retired independently of equipment/client-write failures.
An intercepted fantasy defeat records authoritative death once, removes session state, restores ordinary health to its current maximum and attempts return to the entry location. Ordinary health is restored before health-scale setters can send or queue client health packets: cancelled defeat must not deliver zero health and strand an otherwise alive player on a death screen. Refused/failed return leaves the player at the current location with a warning, not an alternate destination or invulnerability. A public red burst marks the defeat location. After the death acknowledgment, guarded conversion replaces the unchanged sheet stack with one signed Tail book. New Tails group ordinary-sized name/level/XP/points/stats on a summary page, then give each learned ability its own section with saved ID, assigned ability slots and cooldown deadline. Unknown IDs, saved unlearned cooldowns, empty abilities and death time stay explicit; long content continues onto additional pages without truncation. No ability descriptions are invented and existing books are not rewritten. Static Unicode-safe Tail pagination survives native serialization without a plugin; signed books use a different codec from the 100-page writable-book format. Stale or ambiguous conversion never overwrites another item or automatically reissues a book.
Interrupted recovery requires matching player/session receipt and native proof. It preserves current native modifier ownership and does not resurrect expired effects. Repeated/stale recovery cannot replay ordinary health or recreate an already released claim. This is **not crash-atomic** across player, inventory and plugin files; unresolved native setter phases and unacknowledged progress may require inspection. Legacy equipment-only receipts remain readable but do not grant health-restoration authority. Older binaries do not understand the new optional ordinary-vitals receipt field; do not downgrade across unresolved newer receipts.
Active hunger/exhaustion suppression and food-regeneration discrimination remain US-026 work. Book stat purchases, XP delivery, basic/learned attacks and Revive remain separate unfinished stories. The preceding equipment/progression checkpoint sections are historical evidence, not the current health scope.
## Character inspection and inventory safety
The first-hotbar-slot book reads the active character's authoritative name, six stats, health, level, XP/MAX, points and learned identities. Inspection does not change character data or inventory. Plain-text pages wrap conservatively for the vanilla font without splitting Unicode code points. Large supported records use volumes of at most 80 inspection pages, leaving room for navigation and party controls within the native book limit. `[Next pages]` / `[Previous pages]` reread current data; unknown ability IDs and arbitrarily large saved numbers are not silently discarded.
The first-hotbar-slot book reads the active character's authoritative name, six stats, health, level, XP/MAX, points and learned identities. Inspection does not change character data or inventory. Plain-text pages wrap conservatively for the vanilla font without splitting Unicode code points. Large supported records use volumes of at most 80 inspection pages, leaving room for navigation and party controls while bounding each opened view's payload. This is a plugin presentation bound, not Minecraft's 100-page writable-book cap; signed books use a different codec. `[Next pages]` / `[Previous pages]` reread current data; unknown ability IDs and arbitrarily large saved numbers are not silently discarded.
Deferred reads and single-use navigation validate the player, session, character and held control. Superseded requests, ended sessions, quit/disable and invalid client tokens cannot open a stale view. Read failures preserve data and allow reopening. Native tests cover overflow, multiple volumes, rename, transfer, reload and unchanged inventory/data; actual client rendering and custom resource-pack fonts are not claimed as tested.
+39 -5
View File
@@ -1,5 +1,6 @@
import java.net.URI
import java.security.MessageDigest
import org.gradle.api.tasks.bundling.Zip
plugins {
java
@@ -7,6 +8,7 @@ plugins {
group = "games.dmg"
version = providers.gradleProperty("releaseVersion").orElse("0.1.0-SNAPSHOT").get()
val pluginVersion = version.toString()
repositories {
mavenCentral()
@@ -33,11 +35,43 @@ dependencies {
testRuntimeOnly("org.junit.platform:junit-platform-launcher")
}
val resourcePackInput = layout.buildDirectory.dir("generated/resource-pack-input")
val prepareResourcePack = tasks.register<Copy>("prepareResourcePack") {
from("src/resourcePack")
into(resourcePackInput)
filesMatching("pack.mcmeta") { expand("version" to pluginVersion) }
}
val sheetResourcePack = tasks.register<Zip>("sheetResourcePack") {
dependsOn(prepareResourcePack)
from(resourcePackInput)
archiveFileName.set("purpur-fantasy-stick-$pluginVersion-resource-pack.zip")
destinationDirectory.set(layout.buildDirectory.dir("distributions"))
isPreserveFileTimestamps = false
isReproducibleFileOrder = true
}
val resourcePackMetadata = layout.buildDirectory.dir("generated/resource-pack-metadata")
val generateResourcePackMetadata = tasks.register("generateResourcePackMetadata") {
dependsOn(sheetResourcePack)
inputs.file(sheetResourcePack.flatMap { it.archiveFile })
inputs.property("pluginVersion", pluginVersion)
outputs.file(resourcePackMetadata.map { it.file("sheet-resource-pack.properties") })
doLast {
val pack = sheetResourcePack.get().archiveFile.get().asFile
val sha1 = MessageDigest.getInstance("SHA-1").digest(pack.readBytes()).joinToString("") { "%02x".format(it) }
val version = pluginVersion
val output = resourcePackMetadata.get().file("sheet-resource-pack.properties").asFile
output.parentFile.mkdirs()
output.writeText("url=https://git.garvis.dev/dmg/purpur-fantasy-stick/releases/download/v$version/purpur-fantasy-stick-$version-resource-pack.zip\nsha1=$sha1\n")
}
}
sourceSets.main.get().resources.srcDir(resourcePackMetadata)
tasks.test {
useJUnitPlatform()
dependsOn(tasks.jar)
dependsOn(tasks.jar, sheetResourcePack)
systemProperty("distribution.jar", tasks.jar.get().archiveFile.get().asFile.absolutePath)
systemProperty("distribution.version", project.version.toString())
systemProperty("distribution.version", pluginVersion)
systemProperty("resource.pack.zip", sheetResourcePack.get().archiveFile.get().asFile.absolutePath)
}
// Patch the exact supported runtime for non-listening native API tests, as in Purpur Base.
@@ -88,13 +122,14 @@ nativeTest.compileClasspath += sourceSets.main.get().output + nativeRuntimeJars
nativeTest.runtimeClasspath += sourceSets.main.get().output + nativeRuntimeJars
val nativeCompatibilityTest = tasks.register<Test>("nativeCompatibilityTest") {
description = "Verifies packaged metadata and native item serialization without starting a server"
dependsOn(tasks.jar)
dependsOn(tasks.jar, sheetResourcePack)
testClassesDirs = nativeTest.output.classesDirs
classpath = nativeTest.runtimeClasspath
useJUnitPlatform()
maxHeapSize = "1G"
workingDir(nativeRuntime)
systemProperty("distribution.jar", tasks.jar.get().archiveFile.get().asFile.absolutePath)
systemProperty("resource.pack.zip", sheetResourcePack.get().archiveFile.get().asFile.absolutePath)
}
val installReleaseTools = tasks.register<Exec>("installReleaseTools") {
commandLine("npm", "ci", "--ignore-scripts", "--no-audit", "--no-fund")
@@ -105,9 +140,8 @@ val releaseToolCheck = tasks.register<Exec>("releaseToolCheck") {
}
tasks.check { dependsOn(nativeCompatibilityTest, releaseToolCheck) }
val pluginVersion = version
tasks.processResources {
dependsOn(generateResourcePackMetadata)
inputs.property("pluginVersion", pluginVersion)
filesMatching("plugin.yml") {
expand("version" to pluginVersion)
+2 -1
View File
@@ -9,8 +9,9 @@ try {
if (!/^(0|[1-9]\d*)\.(0|[1-9]\d*)\.(0|[1-9]\d*)$/.test(version)
|| !credential || !/^[a-f0-9]{40}$/.test(commit)) throw new Error("Invalid input");
const jar = await readFile(`build/libs/purpur-fantasy-stick-${version}.jar`);
const resourcePack = await readFile(`build/distributions/purpur-fantasy-stick-${version}-resource-pack.zip`);
await publishRelease({
credential, version, commit, jar,
credential, version, commit, jar, resourcePack,
notes: process.env.RELEASE_NOTES ?? "See the source history for changes.",
}, fetch);
console.log(`Published purpur-fantasy-stick v${version}.`);
+25 -16
View File
@@ -8,12 +8,15 @@ const input: ReleaseInput = {
commit: "a".repeat(40),
notes: "Verified changes",
jar: new Uint8Array([0x50, 0x4b, 0x03, 0x04]),
resourcePack: new Uint8Array([0x50, 0x4b, 0x03, 0x05]),
};
function success(init: RequestInit): Response {
function success(init: RequestInit, url = ""): Response {
const pack = url.includes("resource-pack.zip");
return Response.json({
id: 42, draft: init.method !== "PATCH", tag_name: "v1.2.3",
name: "purpur-fantasy-stick-1.2.3.jar", size: input.jar.length,
name: pack ? "purpur-fantasy-stick-1.2.3-resource-pack.zip" : "purpur-fantasy-stick-1.2.3.jar",
size: pack ? input.resourcePack.length : input.jar.length,
});
}
@@ -21,7 +24,7 @@ test("creates a draft on the fixed repository and exact source commit, without f
const calls: { url: string; init: RequestInit }[] = [];
const id = await publishRelease(input, async (url, init) => {
calls.push({ url, init });
return success(init);
return success(init, url);
});
assert.ok(calls.length >= 1);
const first = calls[0]!;
@@ -40,17 +43,21 @@ test("uploads the exact versioned bytes before publishing the draft", async () =
const calls: { url: string; init: RequestInit }[] = [];
await publishRelease(input, async (url, init) => {
calls.push({ url, init });
return success(init);
return success(init, url);
});
assert.equal(calls.length, 3);
assert.equal(calls.length, 4);
assert.equal(calls[1]!.url,
"https://git.garvis.dev/api/v1/repos/dmg/purpur-fantasy-stick/releases/42/assets?name=purpur-fantasy-stick-1.2.3.jar");
assert.equal(calls[1]!.init.method, "POST");
assert.deepEqual(new Uint8Array(await new Response(calls[1]!.init.body).arrayBuffer()), input.jar);
assert.equal(new Headers(calls[1]!.init.headers).get("content-type"), "application/octet-stream");
assert.equal(calls[2]!.init.method, "PATCH");
assert.equal(calls[2]!.url, "https://git.garvis.dev/api/v1/repos/dmg/purpur-fantasy-stick/releases/42");
assert.deepEqual(JSON.parse(String(calls[2]!.init.body)), { draft: false });
assert.equal(calls[2]!.url,
"https://git.garvis.dev/api/v1/repos/dmg/purpur-fantasy-stick/releases/42/assets?name=purpur-fantasy-stick-1.2.3-resource-pack.zip");
assert.equal(calls[2]!.init.method, "POST");
assert.deepEqual(new Uint8Array(await new Response(calls[2]!.init.body).arrayBuffer()), input.resourcePack);
assert.equal(calls[3]!.init.method, "PATCH");
assert.equal(calls[3]!.url, "https://git.garvis.dev/api/v1/repos/dmg/purpur-fantasy-stick/releases/42");
assert.deepEqual(JSON.parse(String(calls[3]!.init.body)), { draft: false });
for (const call of calls) {
assert.equal(call.init.redirect, "error");
assert.equal(new Headers(call.init.headers).get("authorization"), `token ${input.credential}`);
@@ -58,14 +65,14 @@ test("uploads the exact versioned bytes before publishing the draft", async () =
}
});
for (const failureStep of [1, 2, 3]) {
for (const failureStep of [1, 2, 3, 4]) {
for (const status of [302, 401, 409, 500]) {
test(`stops at step ${failureStep} on HTTP ${status} without leaking API error bodies`, async () => {
let calls = 0;
await assert.rejects(publishRelease(input, async (_url, init) => {
calls++;
if (calls === failureStep) return new Response(input.credential, { status });
return success(init);
return success(init, _url);
}), (error: unknown) => {
assert.ok(error instanceof Error);
assert.ok(error.message.includes(String(status)));
@@ -85,7 +92,7 @@ test("sanitizes transport errors and does not follow a redirect with the credent
for (const invalid of [
{ credential: "" }, { credential: "header\r\ninjection" }, { version: "../../latest" },
{ version: "1.0.0-SNAPSHOT" }, { commit: "main" }, { jar: new Uint8Array() },
{ version: "1.0.0-SNAPSHOT" }, { commit: "main" }, { jar: new Uint8Array() }, { resourcePack: new Uint8Array() },
]) {
test(`rejects invalid ${Object.keys(invalid)[0]} before any network request`, async () => {
let calls = 0;
@@ -112,16 +119,18 @@ for (const body of ["not JSON", "null", JSON.stringify({ id: -1 }), JSON.stringi
for (const [failureStep, body] of [
[2, {}], [2, { name: "other.jar", size: 4 }],
[2, { name: "purpur-fantasy-stick-1.2.3.jar", size: 0 }],
[3, { id: 42, draft: true, tag_name: "v1.2.3" }],
[3, { id: 77, draft: false, tag_name: "v1.2.3" }],
[3, { id: 42, draft: false, tag_name: "v8.8.8" }],
[3, {}], [3, { name: "other.zip", size: 4 }],
[3, { name: "purpur-fantasy-stick-1.2.3-resource-pack.zip", size: 0 }],
[4, { id: 42, draft: true, tag_name: "v1.2.3" }],
[4, { id: 77, draft: false, tag_name: "v1.2.3" }],
[4, { id: 42, draft: false, tag_name: "v8.8.8" }],
] as const) {
test(`requires a matching asset and completed publication: ${JSON.stringify(body)}`, async () => {
let calls = 0;
await assert.rejects(publishRelease(input, async (_url, init) => {
calls++;
return calls === failureStep ? Response.json(body) : success(init);
}), { message: failureStep === 2 ? "Invalid release asset response." : "Invalid published release response." });
return calls === failureStep ? Response.json(body) : success(init, _url);
}), { message: failureStep === 2 || failureStep === 3 ? "Invalid release asset response." : "Invalid published release response." });
assert.equal(calls, failureStep);
});
}
+12 -1
View File
@@ -4,6 +4,7 @@ export interface ReleaseInput {
commit: string;
notes: string;
jar: Uint8Array;
resourcePack: Uint8Array;
}
export type Request = (url: string, init: RequestInit) => Promise<Response>;
@@ -13,7 +14,7 @@ const releases = "https://git.garvis.dev/api/v1/repos/dmg/purpur-fantasy-stick/r
export async function publishRelease(input: ReleaseInput, request: Request): Promise<number> {
if (!/^[\x21-\x7e]+$/.test(input.credential)
|| !/^(0|[1-9]\d*)\.(0|[1-9]\d*)\.(0|[1-9]\d*)$/.test(input.version)
|| !/^[a-f0-9]{40}$/.test(input.commit) || input.jar.length === 0) {
|| !/^[a-f0-9]{40}$/.test(input.commit) || input.jar.length === 0 || input.resourcePack.length === 0) {
throw new Error("Invalid release input.");
}
const send: Request = async (url, init) => {
@@ -49,6 +50,16 @@ export async function publishRelease(input: ReleaseInput, request: Request): Pro
if (asset.name !== `purpur-fantasy-stick-${input.version}.jar` || asset.size !== input.jar.length) {
throw new Error("Invalid release asset response.");
}
const packName = `purpur-fantasy-stick-${input.version}-resource-pack.zip`;
const packResponse = await send(`${releases}/${release.id}/assets?name=${packName}`, {
method: "POST", redirect: "error",
headers: { authorization: `token ${input.credential}`, "content-type": "application/octet-stream" },
body: new Uint8Array(input.resourcePack).buffer,
});
const pack = await readObject(packResponse, "Invalid release asset response.");
if (pack.name !== packName || pack.size !== input.resourcePack.length) {
throw new Error("Invalid release asset response.");
}
const publishedResponse = await send(`${releases}/${release.id}`, {
method: "PATCH", redirect: "error",
headers: { authorization: `token ${input.credential}`, "content-type": "application/json" },
File diff suppressed because it is too large. Load diff
@@ -0,0 +1,41 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.regex.Pattern;
import org.bukkit.Material;
/** Immutable internal ability metadata and focused effect boundary; not an external add-on API. */
public record AbilityDefinition(String id, String name, Material icon, List<String> lore, String instructions,
Map<Stat, BigInteger> requirements, BigInteger pointCost, Category category, Activation activation,
ControlInput.Gesture gesture, Duration cooldown, Map<String, BigDecimal> parameters,
TargetPolicy targetPolicy, AbilityEffect effect) {
public enum Category { ATK, BUF, HEAL }
public enum Activation { IMMEDIATE, DELAYED, PROJECTILE, AREA, SELECTION }
public enum TargetPolicy { SELF, HOSTILE, PROJECTILE_HOSTILE, ALLY, PARTY, AREA, SELECTION, EXCEPTIONAL_NONCOMBAT,
EXCEPTIONAL_NONCOMBAT_SELECTION }
private static final Pattern ID = Pattern.compile("[a-z][a-z0-9_]{0,63}");
private static final Pattern PARAMETER = Pattern.compile("[a-z][a-z0-9_-]{0,63}");
public AbilityDefinition {
Objects.requireNonNull(id); Objects.requireNonNull(name); Objects.requireNonNull(icon);
Objects.requireNonNull(lore); Objects.requireNonNull(instructions); Objects.requireNonNull(requirements);
Objects.requireNonNull(pointCost); Objects.requireNonNull(category); Objects.requireNonNull(activation); Objects.requireNonNull(gesture);
Objects.requireNonNull(cooldown); Objects.requireNonNull(parameters); Objects.requireNonNull(targetPolicy);
Objects.requireNonNull(effect);
lore = List.copyOf(lore); requirements = Map.copyOf(requirements); parameters = Map.copyOf(parameters);
if (!ID.matcher(id).matches() || name.isBlank() || icon.isAir() || lore.isEmpty()
|| lore.stream().anyMatch(String::isBlank) || instructions.isBlank() || pointCost.signum() <= 0
|| cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0 || requirements.values().stream().anyMatch(value -> value.compareTo(BigInteger.TEN) < 0)
|| parameters.entrySet().stream().anyMatch(entry -> !PARAMETER.matcher(entry.getKey()).matches()
|| entry.getValue().signum() < 0 || !Double.isFinite(entry.getValue().doubleValue()))) {
throw new IllegalArgumentException("Invalid ability definition");
}
}
}
@@ -0,0 +1,9 @@
package games.dmg.fantasystick.ability;
/** Focused native effect invoked only after shared persistence, cooldown and target authorization. */
@FunctionalInterface
public interface AbilityEffect {
/** Effect-specific initial eligibility checked before the shared cooldown commit. */
default boolean accepts(games.dmg.fantasystick.session.ControlInput input) { return true; }
void activate(AbilityExecution execution);
}
@@ -0,0 +1,383 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.persistence.CharacterRecord;
import games.dmg.fantasystick.persistence.CharacterStorage;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigInteger;
import java.time.Clock;
import java.time.DateTimeException;
import java.time.Duration;
import java.time.Instant;
import java.util.ArrayList;
import java.util.Collection;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Set;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
import java.util.function.Consumer;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
/** Shared character mutation, cooldown, target, execution, report and cleanup boundary. */
public final class AbilityEngine implements Consumer<ControlInput>, AutoCloseable {
public record Failure(UUID character, String ability, Throwable cause) { }
public record Mutation(CharacterStorage.AbilityMutationStatus status, CharacterRecord record) { }
private record Key(UUID character, String ability) { }
private final AbilityRegistry registry;
private final CharacterStorage characters;
private final EquipmentSessions sessions;
private final PartyRoster parties;
private final Clock clock;
private final Consumer<Runnable> nextTick;
private final AbilityScheduler scheduler;
private final Consumer<AbilityReport> reports;
private final AbilityFeedback feedback;
private final games.dmg.fantasystick.training.TrainingDamage trainingDamage;
private final Consumer<Failure> failures;
private final Map<Key, Object> pending = new HashMap<>();
private final Map<Key, Long> generations = new HashMap<>();
private final Map<Key, Set<Runtime>> active = new HashMap<>();
private org.bukkit.scheduler.BukkitTask sweepTask;
private boolean closed;
public AbilityEngine(AbilityRegistry registry, CharacterStorage characters, EquipmentSessions sessions,
PartyRoster parties, Clock clock, Consumer<Runnable> nextTick, AbilityScheduler scheduler,
Consumer<AbilityReport> reports, Consumer<Failure> failures) {
this(registry, characters, sessions, parties, clock, nextTick, scheduler, reports,
(definition, input, type, target, amount) -> { },
games.dmg.fantasystick.training.TrainingDamage.passthrough(), failures);
}
public AbilityEngine(AbilityRegistry registry, CharacterStorage characters, EquipmentSessions sessions,
PartyRoster parties, Clock clock, Consumer<Runnable> nextTick, AbilityScheduler scheduler,
Consumer<AbilityReport> reports, AbilityFeedback feedback, Consumer<Failure> failures) {
this(registry, characters, sessions, parties, clock, nextTick, scheduler, reports, feedback,
games.dmg.fantasystick.training.TrainingDamage.passthrough(), failures);
}
public AbilityEngine(AbilityRegistry registry, CharacterStorage characters, EquipmentSessions sessions,
PartyRoster parties, Clock clock, Consumer<Runnable> nextTick, AbilityScheduler scheduler,
Consumer<AbilityReport> reports, AbilityFeedback feedback,
games.dmg.fantasystick.training.TrainingDamage trainingDamage, Consumer<Failure> failures) {
this.registry = Objects.requireNonNull(registry); this.characters = Objects.requireNonNull(characters);
this.sessions = Objects.requireNonNull(sessions); this.parties = Objects.requireNonNull(parties);
this.clock = Objects.requireNonNull(clock); this.nextTick = Objects.requireNonNull(nextTick);
this.scheduler = Objects.requireNonNull(scheduler); this.reports = Objects.requireNonNull(reports);
this.feedback = Objects.requireNonNull(feedback); this.trainingDamage = Objects.requireNonNull(trainingDamage);
this.failures = Objects.requireNonNull(failures);
}
public void install(org.bukkit.plugin.Plugin plugin) {
if (closed || sweepTask != null) throw new IllegalStateException("Ability engine is already installed or closed");
sweepTask = plugin.getServer().getScheduler().runTaskTimer(plugin, this::sweep, 1, 1);
}
public CompletableFuture<Mutation> purchase(ControlInput input, String ability, BigInteger expectedRevision) {
Objects.requireNonNull(input); Objects.requireNonNull(expectedRevision);
var definition = registry.find(ability).orElse(null);
if (closed || definition == null || input.kind() != ControlInput.Kind.BOOK || !input.stillCurrent()) {
return CompletableFuture.completedFuture(new Mutation(CharacterStorage.AbilityMutationStatus.UNAVAILABLE, null));
}
return mutation(input, ability, expectedRevision,
() -> characters.unlockAbility(input.session().character(), expectedRevision, ability,
definition.requirements(), definition.pointCost()));
}
public CompletableFuture<Mutation> assign(ControlInput input, String ability, int slot, BigInteger expectedRevision) {
Objects.requireNonNull(input); Objects.requireNonNull(expectedRevision);
if (closed || registry.find(ability).isEmpty() || input.kind() != ControlInput.Kind.BOOK || !input.stillCurrent()) {
return CompletableFuture.completedFuture(new Mutation(CharacterStorage.AbilityMutationStatus.UNAVAILABLE, null));
}
return mutation(input, ability, expectedRevision,
() -> characters.assignAbility(input.session().character(), expectedRevision, ability, slot));
}
public CompletableFuture<Mutation> unlearn(ControlInput input, String ability, BigInteger expectedRevision) {
Objects.requireNonNull(input); Objects.requireNonNull(expectedRevision);
if (closed || registry.find(ability).isEmpty() || input.kind() != ControlInput.Kind.BOOK || !input.stillCurrent()) {
return CompletableFuture.completedFuture(new Mutation(CharacterStorage.AbilityMutationStatus.UNAVAILABLE, null));
}
return mutation(input, ability, expectedRevision,
() -> characters.unlearnAbility(input.session().character(), expectedRevision, ability))
.thenApply(mutation -> {
if (mutation.record() != null && !mutation.record().learned().contains(ability)) {
remove(input.session().character(), ability);
}
return mutation;
});
}
private CompletableFuture<Mutation> mutation(ControlInput input, String ability, BigInteger expectedRevision,
java.util.function.Supplier<CompletableFuture<CharacterStorage.AbilityMutation>> operation) {
var result = new CompletableFuture<Mutation>();
CompletableFuture<CharacterStorage.AbilityMutation> work;
try { work = operation.get(); }
catch (RuntimeException failure) { report(input.session().character(), ability, failure); result.completeExceptionally(failure); return result; }
work.whenComplete((mutation, failure) -> schedule(input.session().character(), ability, result, () -> {
if (failure != null) { report(input.session().character(), ability, failure); result.completeExceptionally(failure); return; }
var record = mutation.record().orElse(null);
if (mutation.status() == CharacterStorage.AbilityMutationStatus.APPLIED) {
try {
if (record == null || !input.stillCurrent()
|| !sessions.acknowledgeProgress(input.session(), expectedRevision, record)) {
result.complete(new Mutation(CharacterStorage.AbilityMutationStatus.STALE, record)); return;
}
} catch (RuntimeException nativeFailure) {
report(input.session().character(), ability, nativeFailure);
result.completeExceptionally(nativeFailure); return;
}
}
result.complete(new Mutation(mutation.status(), record));
}));
return result;
}
@Override public void accept(ControlInput input) {
if (closed || input.kind() != ControlInput.Kind.ABILITY || !input.stillCurrent()) return;
var definition = registry.find(input.ability()).orElse(null);
if (definition == null || definition.gesture() != input.gesture()) {
input.player().sendMessage("That ability is unavailable."); return;
}
var record = sessions.currentRecord(input.session()).orElse(null);
if (record == null || !record.learned().contains(definition.id())
|| input.slot() < 2 || !record.loadout().get(input.slot() - 2).equals(definition.id())) {
input.player().sendMessage("That ability is not learned and assigned to this control."); return;
}
Instant now = clock.instant();
Instant existing = record.cooldowns().get(definition.id());
if (existing != null && now.isBefore(existing)) {
input.player().sendMessage("" + definition.name() + " is ready in "
+ Math.max(1, Duration.between(now, existing).toSeconds()) + " seconds."); return;
}
boolean accepted;
try { accepted = eligible(definition.targetPolicy(), input, input.target()) && definition.effect().accepts(input); }
catch (RuntimeException invalid) {
report(input.session().character(), definition.id(), invalid);
input.player().sendMessage("That target could not be validated for " + definition.name() + "."); return;
}
if (!accepted) {
input.player().sendMessage("That target is not eligible for " + definition.name() + "."); return;
}
var key = new Key(input.session().character(), definition.id());
Object token = new Object();
if (pending.putIfAbsent(key, token) != null) { input.player().sendMessage("That cast is still being saved."); return; }
long generation = generations.getOrDefault(key, 0L);
Instant readyAt;
try { readyAt = now.plus(definition.cooldown()); }
catch (DateTimeException | ArithmeticException invalid) {
pending.remove(key, token); report(key.character(), key.ability(), invalid);
input.player().sendMessage("That ability's cooldown is invalid."); return;
}
characters.commitAbilityCooldown(key.character(), record.revision(), key.ability(), readyAt)
.whenComplete((mutation, failure) -> {
try {
nextTick.accept(() -> completeCast(input, definition, record.revision(), readyAt,
key, token, generation, mutation, failure));
} catch (RuntimeException rejected) {
pending.remove(key, token); report(key.character(), key.ability(), rejected);
}
});
}
private void completeCast(ControlInput input, AbilityDefinition definition, BigInteger expectedRevision, Instant readyAt,
Key key, Object token, long generation, CharacterStorage.AbilityMutation mutation, Throwable failure) {
if (!pending.remove(key, token)) return;
if (closed) return;
if (failure != null) {
report(key.character(), key.ability(), failure);
input.player().sendMessage("The cast could not be saved; no effect was applied."); return;
}
boolean unchangedDeadline = mutation.status() == CharacterStorage.AbilityMutationStatus.UNCHANGED
&& mutation.record().map(record -> readyAt.equals(record.cooldowns().get(key.ability()))).orElse(false);
if ((mutation.status() != CharacterStorage.AbilityMutationStatus.APPLIED && !unchangedDeadline)
|| mutation.record().isEmpty()) {
input.player().sendMessage(switch (mutation.status()) {
case COOLDOWN -> "That ability is still on cooldown.";
case STALE -> "That character changed; retry the cast.";
case NOT_LEARNED, UNAVAILABLE -> "That ability is no longer available to this character.";
default -> "The cast was refused without applying an effect.";
});
return;
}
CharacterRecord saved = mutation.record().orElseThrow();
boolean synchronizedProgress = unchangedDeadline
? sessions.currentRecord(input.session()).filter(saved::equals).isPresent()
: sessions.acknowledgeProgress(input.session(), expectedRevision, saved);
if (!synchronizedProgress) {
input.player().sendMessage("The cooldown was saved, but the session changed; no effect was applied."); return;
}
if (!input.stillCurrent() || generations.getOrDefault(key, 0L) != generation
|| !eligible(definition.targetPolicy(), input, input.target())) {
input.player().sendMessage("The cooldown was saved, but eligibility changed; no effect was applied."); return;
}
var runtime = new Runtime(key, input, definition, generation);
active.computeIfAbsent(key, ignored -> new HashSet<>()).add(runtime);
try {
definition.effect().activate(runtime);
if (definition.activation() == AbilityDefinition.Activation.IMMEDIATE) runtime.finish();
} catch (RuntimeException effectFailure) {
runtime.close(); report(key.character(), key.ability(), effectFailure);
input.player().sendMessage("The cooldown was saved, but the ability effect failed safely.");
}
}
/** Future refund/removal paths invalidate pending callbacks and close only this ability's owned work. */
public void remove(UUID character, String ability) {
var key = new Key(Objects.requireNonNull(character), Objects.requireNonNull(ability));
generations.put(key, generations.getOrDefault(key, 0L) + 1);
pending.remove(key);
for (var runtime : List.copyOf(active.getOrDefault(key, Set.of()))) runtime.close();
}
/** Bounded lifecycle sweep; plugin timers may call this without scanning future catalogues. */
public void sweep() {
if (closed) return;
sessions.refreshCooldownControls(64);
int checked = 0;
outer: for (var runtimes : List.copyOf(active.values())) {
for (var runtime : List.copyOf(runtimes)) {
if (!runtime.stillCurrent()) runtime.close();
if (++checked == 64) break outer;
}
}
}
private boolean eligible(AbilityDefinition.TargetPolicy policy, ControlInput input, Entity target) {
return switch (policy) {
case SELF -> target == null || target == input.player();
case HOSTILE -> hostile(input, target);
case PROJECTILE_HOSTILE -> target == null || hostile(input, target);
case ALLY -> target instanceof Player player && fantasy(player);
case PARTY -> target instanceof Player player
&& (player == input.player() || fantasy(player) && sameParty(input.player(), player));
case AREA -> target == null || target instanceof LivingEntity && (!(target instanceof Player player) || fantasy(player));
case SELECTION -> target == null || target instanceof LivingEntity && (!(target instanceof Player player) || fantasy(player));
case EXCEPTIONAL_NONCOMBAT -> target instanceof Player && target != input.player();
case EXCEPTIONAL_NONCOMBAT_SELECTION -> target == null || target instanceof Player && target != input.player();
};
}
private boolean hostile(ControlInput input, Entity target) {
return target instanceof LivingEntity && target != input.player()
&& (!(target instanceof Player player) || fantasy(player) && !sameParty(input.player(), player));
}
private boolean fantasy(Player player) { return sessions.active(player.getUniqueId()).filter(sessions::current).isPresent(); }
private boolean sameParty(Player source, Player target) {
return parties.partyOf(source.getUniqueId()).filter(party -> party.members().contains(target.getUniqueId())).isPresent();
}
private <T> void schedule(UUID character, String ability, CompletableFuture<T> result, Runnable action) {
try { nextTick.accept(action); }
catch (RuntimeException rejected) {
report(character, ability, rejected);
if (result != null) result.completeExceptionally(rejected);
}
}
private void report(UUID character, String ability, Throwable failure) {
try { failures.accept(new Failure(character, ability, failure)); }
catch (RuntimeException ignored) { /* Diagnostics never authorize or replay an effect. */ }
}
private final class Runtime implements AbilityExecution {
private final Key key;
private final ControlInput input;
private final AbilityDefinition definition;
private final long generation;
private final Set<AutoCloseable> owned = new HashSet<>();
private boolean finished;
private int scheduled;
Runtime(Key key, ControlInput input, AbilityDefinition definition, long generation) {
this.key = key; this.input = input; this.definition = definition; this.generation = generation;
}
@Override public AbilityDefinition definition() { return definition; }
@Override public ControlInput input() { return input; }
@Override public CharacterRecord character() {
return sessions.currentRecord(input.session()).orElseThrow(() -> new IllegalStateException("Ability session ended"));
}
@Override public boolean stillCurrent() {
return !closed && !finished && input.stillCurrent() && sessions.current(input.session())
&& generations.getOrDefault(key, 0L) == generation
&& sessions.currentRecord(input.session()).filter(record -> record.learned().contains(key.ability())).isPresent();
}
@Override public List<Entity> eligible(Collection<? extends Entity> candidates, int maximum) {
Objects.requireNonNull(candidates);
if (maximum < 1 || maximum > 64) throw new IllegalArgumentException("Recipient bound must be 1..64");
var result = new ArrayList<Entity>(); int inspected = 0;
for (var candidate : candidates) {
if (++inspected > 256 || result.size() == maximum) break;
if (stillCurrent() && AbilityEngine.this.eligible(definition.targetPolicy(), input, candidate)) result.add(candidate);
}
return List.copyOf(result);
}
@Override public AbilityScheduler.Task later(Duration delay, Runnable action) {
Objects.requireNonNull(delay); Objects.requireNonNull(action);
if (delay.isNegative() || delay.compareTo(Duration.ofDays(365)) > 0 || ++scheduled > 64) {
throw new IllegalArgumentException("Delayed effect is outside the bounded execution contract");
}
var task = scheduler.later(delay, () -> {
if (!stillCurrent() || !AbilityEngine.this.eligible(definition.targetPolicy(), input, input.target())) {
close(); return;
}
try { action.run(); }
catch (RuntimeException failure) {
close(); AbilityEngine.this.report(key.character(), key.ability(), failure);
}
});
own(task); return task;
}
@Override public void own(AutoCloseable resource) {
Objects.requireNonNull(resource);
if (finished || owned.size() >= 64) {
try { resource.close(); } catch (Exception ignored) { }
if (!finished) throw new IllegalStateException("Ability owns too many resources");
return;
}
owned.add(resource);
}
@Override public boolean trainingDummy(Entity target) { return trainingDamage.target(Objects.requireNonNull(target)); }
@Override public void damage(org.bukkit.entity.LivingEntity target, double amount,
org.bukkit.damage.DamageSource source) {
Objects.requireNonNull(target); Objects.requireNonNull(source);
var measured = trainingDamage.apply(input.player(), target, () -> target.damage(amount, source));
measured.ifPresent(value -> report(AbilityReport.Type.DAMAGE, target, value));
}
@Override public void report(AbilityReport.Type type, Entity target, java.math.BigDecimal amount) {
if (!stillCurrent() || definition.targetPolicy() == AbilityDefinition.TargetPolicy.EXCEPTIONAL_NONCOMBAT
|| definition.targetPolicy() == AbilityDefinition.TargetPolicy.EXCEPTIONAL_NONCOMBAT_SELECTION
|| target == null || !AbilityEngine.this.eligible(definition.targetPolicy(), input, target)) return;
var report = new AbilityReport(type, key.character(), input.session().session(), target.getUniqueId(), amount, clock.instant());
reports.accept(report);
try { feedback.report(definition, input, type, target, report.amount()); }
catch (RuntimeException failure) { AbilityEngine.this.report(key.character(), key.ability(), failure); }
}
@Override public void finish() { close(); }
@Override public void close() {
if (finished) return;
finished = true;
var resources = List.copyOf(owned); owned.clear();
for (var resource : resources) try { resource.close(); } catch (Exception failure) { AbilityEngine.this.report(key.character(), key.ability(), failure); }
var runtimes = active.get(key);
if (runtimes != null) { runtimes.remove(this); if (runtimes.isEmpty()) active.remove(key); }
}
}
@Override public void close() {
if (closed) return;
closed = true;
if (sweepTask != null) sweepTask.cancel();
pending.clear();
for (var runtimes : List.copyOf(active.values())) for (var runtime : List.copyOf(runtimes)) runtime.close();
active.clear(); generations.clear();
}
}
@@ -0,0 +1,26 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.session.ControlInput;
import java.math.BigDecimal;
import java.time.Duration;
import java.util.Collection;
import java.util.List;
import org.bukkit.damage.DamageSource;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
/** Bounded owned runtime supplied by the shared engine after durable cast authorization. */
public interface AbilityExecution extends AutoCloseable {
AbilityDefinition definition();
ControlInput input();
games.dmg.fantasystick.persistence.CharacterRecord character();
boolean stillCurrent();
List<Entity> eligible(Collection<? extends Entity> candidates, int maximum);
AbilityScheduler.Task later(Duration delay, Runnable action);
void own(AutoCloseable resource);
boolean trainingDummy(Entity target);
void damage(LivingEntity target, double amount, DamageSource source);
void report(AbilityReport.Type type, Entity target, BigDecimal amount);
void finish();
@Override void close();
}
@@ -0,0 +1,11 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.session.ControlInput;
import java.math.BigDecimal;
import org.bukkit.entity.Entity;
/** Presentation sink for an authoritative applied ability outcome. */
@FunctionalInterface
public interface AbilityFeedback {
void report(AbilityDefinition definition, ControlInput input, AbilityReport.Type type, Entity target, BigDecimal amount);
}
@@ -0,0 +1,36 @@
package games.dmg.fantasystick.ability;
import java.util.Comparator;
import java.util.List;
import java.util.Objects;
import java.util.Optional;
import java.util.concurrent.ConcurrentHashMap;
/** Process-local validated definitions; saved unknown IDs remain character data, not executable definitions. */
public final class AbilityRegistry {
private final ConcurrentHashMap<String, AbilityDefinition> definitions = new ConcurrentHashMap<>();
public void register(AbilityDefinition definition) {
Objects.requireNonNull(definition);
if (definitions.putIfAbsent(definition.id(), definition) != null) {
throw new IllegalArgumentException("Duplicate ability ID: " + definition.id());
}
}
/** Replace one registered definition after an acknowledged runtime configuration save. */
public void replace(AbilityDefinition definition) {
Objects.requireNonNull(definition);
definitions.compute(definition.id(), (id, existing) -> {
if (existing == null) throw new IllegalArgumentException("Unknown ability ID: " + id);
return definition;
});
}
public Optional<AbilityDefinition> find(String id) {
return id == null ? Optional.empty() : Optional.ofNullable(definitions.get(id));
}
public List<AbilityDefinition> definitions() {
return definitions.values().stream().sorted(Comparator.comparing(AbilityDefinition::id)).toList();
}
}
@@ -0,0 +1,19 @@
package games.dmg.fantasystick.ability;
import java.math.BigDecimal;
import java.time.Instant;
import java.util.Objects;
import java.util.UUID;
/** Evidence of an actual accepted effect; consumers decide rewards separately. */
public record AbilityReport(Type type, UUID sourceCharacter, UUID sourceSession, UUID target,
BigDecimal amount, Instant occurredAt) {
public enum Type { DAMAGE, HEALING, CLEANSING, PREVENTION, BOOST_USED }
public AbilityReport {
Objects.requireNonNull(type); Objects.requireNonNull(sourceCharacter); Objects.requireNonNull(sourceSession);
Objects.requireNonNull(target); Objects.requireNonNull(amount); Objects.requireNonNull(occurredAt);
if (amount.signum() <= 0 || !Double.isFinite(amount.doubleValue())) {
throw new IllegalArgumentException("An effective report requires a positive finite amount");
}
}
}
@@ -0,0 +1,13 @@
package games.dmg.fantasystick.ability;
import java.time.Duration;
/** Server-thread delayed-work boundary; returned tasks cancel only their owned callback. */
@FunctionalInterface
public interface AbilityScheduler {
Task later(Duration delay, Runnable action);
interface Task extends AutoCloseable {
@Override void close();
}
}
@@ -0,0 +1,208 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Set;
import java.util.UUID;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Particle;
import org.bukkit.Sound;
import org.bukkit.damage.DamageSource;
import org.bukkit.damage.DamageType;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageEvent;
/** Deterministic bounded four-target lightning chain with exact decimal decay. */
public final class ChainLightning implements AbilityEffect, Listener, AutoCloseable {
public record Settings(BigInteger baseDamage, Duration cooldown, double initialRange, double jumpRange,
int additionalTargets, BigDecimal jumpMultiplier) {
public Settings {
Objects.requireNonNull(baseDamage); Objects.requireNonNull(cooldown); Objects.requireNonNull(jumpMultiplier);
if (baseDamage.signum() < 0 || cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| !Double.isFinite(initialRange) || initialRange <= 0 || initialRange > 64
|| !Double.isFinite(jumpRange) || jumpRange <= 0 || jumpRange > 64
|| additionalTargets < 0 || additionalTargets > 63
|| jumpMultiplier.signum() <= 0 || jumpMultiplier.compareTo(BigDecimal.ONE) > 0) {
throw new IllegalArgumentException("Invalid Chain Lightning settings");
}
}
public static Settings defaults() {
return new Settings(BigInteger.valueOf(8), Duration.ofSeconds(18), 16, 6, 3, new BigDecimal("0.75"));
}
}
private static final class Attempt {
final AbilityExecution execution; final LivingEntity target; boolean accepted;
Attempt(AbilityExecution execution, LivingEntity target) { this.execution = execution; this.target = target; }
}
private volatile Settings settings;
private final EquipmentSessions sessions;
private final PartyRoster parties;
private final games.dmg.fantasystick.presentation.ParticleDelivery particles;
private Attempt damaging;
private boolean closed;
public ChainLightning(Settings settings, EquipmentSessions sessions, PartyRoster parties) {
this(settings, sessions, parties, games.dmg.fantasystick.presentation.ParticleDelivery.legacyBroadcast());
}
public ChainLightning(Settings settings, EquipmentSessions sessions, PartyRoster parties,
games.dmg.fantasystick.presentation.ParticleDelivery particles) {
this.settings = Objects.requireNonNull(settings); this.sessions = Objects.requireNonNull(sessions);
this.parties = Objects.requireNonNull(parties); this.particles = Objects.requireNonNull(particles);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("chain_lightning", "Chain Lightning", Material.LIGHTNING_ROD,
List.of("Strike for " + current.baseDamage() + " + INT modifier damage, then jump up to "
+ current.additionalTargets() + " times.",
"Each jump deals " + decimal(current.jumpMultiplier().movePointRight(2))
+ "% of the previous defined damage within " + decimal(BigDecimal.valueOf(current.jumpRange())) + " blocks."),
"Use while aiming at the first visible hostile within " + decimal(BigDecimal.valueOf(current.initialRange())) + " blocks.",
Map.of(Stat.INT, BigInteger.valueOf(20), Stat.DEX, BigInteger.valueOf(12)), BigInteger.ONE, AbilityDefinition.Category.ATK,
AbilityDefinition.Activation.IMMEDIATE, ControlInput.Gesture.USE, current.cooldown(),
Map.of("base-damage", new BigDecimal(current.baseDamage()),
"initial-range", BigDecimal.valueOf(current.initialRange()).stripTrailingZeros(),
"jump-range", BigDecimal.valueOf(current.jumpRange()).stripTrailingZeros(),
"additional-targets", BigDecimal.valueOf(current.additionalTargets()),
"jump-multiplier", current.jumpMultiplier()), AbilityDefinition.TargetPolicy.SELECTION, this);
}
public static BigInteger initialDamage(BigInteger intelligence) { return initialDamage(BigInteger.valueOf(8), intelligence); }
static BigInteger initialDamage(BigInteger base, BigInteger intelligence) {
Objects.requireNonNull(base); Objects.requireNonNull(intelligence);
if (base.signum() < 0 || intelligence.signum() < 0) throw new IllegalArgumentException("Invalid Chain Lightning damage input");
var delta = intelligence.subtract(BigInteger.TEN); var divided = delta.divideAndRemainder(BigInteger.TWO);
var modifier = divided[0]; if (delta.signum() < 0 && divided[1].signum() != 0) modifier = modifier.subtract(BigInteger.ONE);
return base.add(modifier);
}
@Override public boolean accepts(ControlInput input) {
return !closed && selectInitial(input, settings.initialRange()) != null;
}
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent()) return;
var captured = from(execution.definition()); var caster = execution.input().player();
var initial = selectInitial(execution.input(), captured.initialRange());
if (initial == null) return;
BigDecimal defined = new BigDecimal(initialDamage(captured.baseDamage(), execution.character().stats().get(Stat.INT)));
var visited = new HashSet<UUID>(); LivingEntity current = initial;
int maximum = Math.min(64, 1 + captured.additionalTargets());
for (int strike = 0; strike < maximum && current != null && execution.stillCurrent(); strike++) {
if (!visited.add(current.getUniqueId()) || !eligible(caster, current)) break;
strike(execution, caster, current, defined); visual(caster, current);
if (strike + 1 == maximum) break;
defined = defined.multiply(captured.jumpMultiplier());
current = next(caster, current, visited, captured.jumpRange());
}
}
private void strike(AbilityExecution execution, Player caster, LivingEntity target, BigDecimal defined) {
double amount = finite(definiteNonnegative(defined));
var origin = caster.getEyeLocation().clone();
var source = DamageSource.builder(DamageType.LIGHTNING_BOLT).withCausingEntity(caster)
.withDirectEntity(caster).withDamageLocation(origin).build();
var attempt = new Attempt(execution, target); damaging = attempt;
try { execution.damage(target, amount, source); }
finally { if (damaging == attempt) damaging = null; }
}
private LivingEntity selectInitial(ControlInput input, double range) {
var caster = input.player();
if (input.target() instanceof LivingEntity supplied && eligible(caster, supplied)
&& inRangeAndVisible(caster, supplied, range)) return supplied;
try {
var eye = caster.getEyeLocation();
var hit = caster.getWorld().rayTraceEntities(eye, eye.getDirection(), range, entity ->
entity instanceof LivingEntity target && eligible(caster, target) && inRangeAndVisible(caster, target, range));
if (hit == null || !(hit.getHitEntity() instanceof LivingEntity target)) return null;
return eligible(caster, target) && inRangeAndVisible(caster, target, range) ? target : null;
} catch (RuntimeException unavailable) { return null; }
}
private LivingEntity next(Player caster, LivingEntity previous, Set<UUID> visited, double range) {
List<Entity> nearby;
try { nearby = previous.getNearbyEntities(range, range, range); }
catch (RuntimeException unavailable) { return null; }
var candidates = new ArrayList<LivingEntity>(); var seen = new HashSet<UUID>(); int inspected = 0;
for (var entity : nearby) {
if (++inspected > 256) break;
if (entity instanceof LivingEntity target && seen.add(target.getUniqueId()) && !visited.contains(target.getUniqueId())
&& eligible(caster, target) && inRangeAndVisible(previous, target, range)) candidates.add(target);
}
var origin = previous.getLocation();
candidates.sort(Comparator.comparingDouble((LivingEntity target) -> distance(origin, target))
.thenComparing(LivingEntity::getUniqueId));
return candidates.isEmpty() ? null : candidates.getFirst();
}
private boolean eligible(Player caster, LivingEntity target) {
if (target == caster) return false;
if (!(target instanceof Player player)) return true;
if (sessions.active(player.getUniqueId()).filter(sessions::current).isEmpty()) return false;
var sourceParty = parties.partyOf(caster.getUniqueId()).orElse(null);
var targetParty = parties.partyOf(player.getUniqueId()).orElse(null);
return sourceParty == null || targetParty == null || !sourceParty.id().equals(targetParty.id());
}
private static boolean inRangeAndVisible(LivingEntity source, LivingEntity target, double range) {
try {
var from = source.getLocation(); var to = target.getLocation();
return from.getWorld() == to.getWorld() && from.distanceSquared(to) <= range * range && source.hasLineOfSight(target);
} catch (RuntimeException invalid) { return false; }
}
private static double distance(Location origin, LivingEntity target) {
try { var location = target.getLocation(); return origin.getWorld() == location.getWorld()
? origin.distanceSquared(location) : Double.POSITIVE_INFINITY; }
catch (RuntimeException invalid) { return Double.POSITIVE_INFINITY; }
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void acceptedDamage(EntityDamageEvent event) {
var attempt = damaging;
if (attempt == null || attempt.accepted || event.getEntity() != attempt.target
|| event.getCause() != EntityDamageEvent.DamageCause.LIGHTNING
|| event.getFinalDamage() <= 0 || !Double.isFinite(event.getFinalDamage())) return;
attempt.accepted = true;
attempt.execution.report(AbilityReport.Type.DAMAGE, attempt.target, BigDecimal.valueOf(event.getFinalDamage()));
}
private void visual(Player caster, LivingEntity target) {
try {
var location = target.getLocation().clone().add(0, target.getHeight() / 2, 0);
particles.world(Particle.ELECTRIC_SPARK, location, 18, 0.3, 0.5, 0.3, 0.02);
caster.getWorld().playSound(location, Sound.ENTITY_LIGHTNING_BOLT_THUNDER, 0.35f, 1.7f);
} catch (RuntimeException ignored) { }
}
private static BigDecimal definiteNonnegative(BigDecimal value) { return value.signum() < 0 ? BigDecimal.ZERO : value; }
private static double finite(BigDecimal value) {
if (value.compareTo(BigDecimal.valueOf(Double.MAX_VALUE)) > 0) return Double.MAX_VALUE;
double result = value.doubleValue(); return Double.isFinite(result) ? result : Double.MAX_VALUE;
}
private static Settings from(AbilityDefinition definition) {
var p = definition.parameters();
return new Settings(p.get("base-damage").toBigIntegerExact(), definition.cooldown(), p.get("initial-range").doubleValue(),
p.get("jump-range").doubleValue(), p.get("additional-targets").intValueExact(), p.get("jump-multiplier"));
}
private static String decimal(BigDecimal value) { return value.stripTrailingZeros().toPlainString(); }
@Override public void close() { closed = true; damaging = null; }
}
@@ -0,0 +1,86 @@
package games.dmg.fantasystick.ability;
import java.math.BigDecimal;
import java.util.ArrayList;
import java.util.IdentityHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.BooleanSupplier;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
/** Internal strongest-reduction stage shared by Fantasy Stick protection effects. */
public final class CombatMitigation implements Listener, AutoCloseable {
private final class Grant implements AutoCloseable {
final AbilityExecution execution; final Player player; final BigDecimal percent; final BooleanSupplier current; boolean closed;
Grant(AbilityExecution execution, Player player, BigDecimal percent, BooleanSupplier current) {
this.execution = execution; this.player = player; this.percent = percent; this.current = current;
}
boolean valid() {
try { return !closed && execution.stillCurrent() && current.getAsBoolean(); }
catch (RuntimeException invalid) { return false; }
}
@Override public void close() {
if (closed) return; closed = true;
var owned = grants.get(player.getUniqueId());
if (owned != null) { owned.remove(this); if (owned.isEmpty()) grants.remove(player.getUniqueId()); }
}
}
private record Prevention(Grant grant, BigDecimal amount) { }
private final Map<UUID, List<Grant>> grants = new java.util.HashMap<>();
private final Map<EntityDamageEvent, Prevention> pending = new IdentityHashMap<>();
private boolean closed;
public AutoCloseable grant(AbilityExecution execution, Player player, BigDecimal percent) {
return grant(execution, player, percent, () -> true);
}
public AutoCloseable grant(AbilityExecution execution, Player player, BigDecimal percent, BooleanSupplier current) {
Objects.requireNonNull(execution); Objects.requireNonNull(player); Objects.requireNonNull(percent); Objects.requireNonNull(current);
if (closed || percent.signum() < 0 || percent.compareTo(BigDecimal.valueOf(100)) > 0)
throw new IllegalArgumentException("Invalid combat mitigation grant");
var grant = new Grant(execution, player, percent, current);
grants.computeIfAbsent(player.getUniqueId(), ignored -> new ArrayList<>()).add(grant);
return grant;
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void reduce(EntityDamageByEntityEvent event) {
if (closed || !(event.getEntity() instanceof Player player)) return;
Grant strongest = null;
var owned = grants.get(player.getUniqueId());
if (owned == null) return;
for (var grant : List.copyOf(owned)) {
if (grant.player != player || !grant.valid()) continue;
if (strongest == null || grant.percent.compareTo(strongest.percent) > 0) strongest = grant;
}
double original = event.getDamage();
if (strongest == null || !Double.isFinite(original) || original <= 0) return;
double reduced = BigDecimal.valueOf(original)
.multiply(BigDecimal.ONE.subtract(strongest.percent.movePointLeft(2))).doubleValue();
if (!Double.isFinite(reduced) || reduced < 0) return;
event.setDamage(reduced);
BigDecimal prevented = BigDecimal.valueOf(original - reduced);
if (prevented.signum() > 0) pending.put(event, new Prevention(strongest, prevented));
}
@EventHandler(priority = EventPriority.MONITOR)
public void accepted(EntityDamageEvent event) {
var prevention = pending.remove(event);
if (prevention == null || event.isCancelled() || event.getFinalDamage() <= 0
|| !prevention.grant.valid()) return;
prevention.grant.execution.report(AbilityReport.Type.PREVENTION, event.getEntity(), prevention.amount);
}
@Override public void close() {
if (closed) return; closed = true;
for (var owned : List.copyOf(grants.values())) for (var grant : List.copyOf(owned)) grant.close();
grants.clear(); pending.clear();
}
}
@@ -0,0 +1,188 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Particle;
import org.bukkit.damage.DamageSource;
import org.bukkit.damage.DamageType;
import org.bukkit.entity.AbstractArrow;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.LivingEntity;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.ProjectileHitEvent;
import org.bukkit.util.Vector;
/** Fireball's owned arrow flight, direct custom damage and bounded cleanup adapter. */
public final class Fireball implements AbilityEffect, Listener, AutoCloseable {
public record Settings(BigInteger baseDamage, Duration cooldown, double range, Duration lifetime, double speedPerTick) {
public Settings {
Objects.requireNonNull(baseDamage); Objects.requireNonNull(cooldown); Objects.requireNonNull(lifetime);
if (baseDamage.signum() < 0 || cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| !Double.isFinite(range) || range <= 0 || range > 1024
|| lifetime.isZero() || lifetime.isNegative() || lifetime.compareTo(Duration.ofSeconds(60)) > 0
|| !Double.isFinite(speedPerTick) || speedPerTick < 0.01 || speedPerTick > 64) {
throw new IllegalArgumentException("Invalid Fireball settings");
}
}
public static Settings defaults() {
return new Settings(BigInteger.valueOf(6), Duration.ofMillis(1200), 32, Duration.ofSeconds(5), 3);
}
}
private volatile Settings settings;
private final games.dmg.fantasystick.presentation.ParticleDelivery particles;
private final Map<UUID, State> projectiles = new HashMap<>();
private State damaging;
private boolean closed;
private final class State implements AutoCloseable {
final Arrow projectile;
final AbilityExecution execution;
final Location origin;
final BigInteger intelligence;
final Settings settings;
LivingEntity target;
boolean finished;
State(Arrow projectile, AbilityExecution execution, Location origin, BigInteger intelligence, Settings settings) {
this.projectile = projectile; this.execution = execution; this.origin = origin;
this.intelligence = intelligence; this.settings = settings;
}
@Override public void close() {
if (finished) return;
finished = true;
projectiles.remove(projectile.getUniqueId(), this);
projectile.remove();
}
}
public Fireball(Settings settings) {
this(settings, games.dmg.fantasystick.presentation.ParticleDelivery.legacyBroadcast());
}
public Fireball(Settings settings, games.dmg.fantasystick.presentation.ParticleDelivery particles) {
this.settings = Objects.requireNonNull(settings); this.particles = Objects.requireNonNull(particles);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("fireball", "Fireball", Material.SNOWBALL,
List.of("Launch a bounded fiery arrow flight.", "Deals " + current.baseDamage() + " + INT modifier damage."),
"Use the equipped snowball; a miss still spends the cooldown.",
Map.of(Stat.INT, BigInteger.valueOf(12)), BigInteger.ONE, AbilityDefinition.Category.ATK,
AbilityDefinition.Activation.PROJECTILE, ControlInput.Gesture.USE, current.cooldown(),
Map.of("base-damage", new BigDecimal(current.baseDamage()),
"range", BigDecimal.valueOf(current.range()).stripTrailingZeros(),
"lifetime", seconds(current.lifetime()),
"projectile-speed", BigDecimal.valueOf(current.speedPerTick()).stripTrailingZeros()),
AbilityDefinition.TargetPolicy.PROJECTILE_HOSTILE, this);
}
public static BigInteger damage(BigInteger intelligence) {
return damage(BigInteger.valueOf(6), intelligence);
}
static BigInteger damage(BigInteger base, BigInteger intelligence) {
Objects.requireNonNull(base); Objects.requireNonNull(intelligence);
if (base.signum() < 0 || intelligence.signum() < 0) throw new IllegalArgumentException("Invalid Fireball damage input");
BigInteger delta = intelligence.subtract(BigInteger.TEN);
BigInteger[] divided = delta.divideAndRemainder(BigInteger.TWO);
BigInteger modifier = divided[0];
if (delta.signum() < 0 && divided[1].signum() != 0) modifier = modifier.subtract(BigInteger.ONE);
return base.add(modifier);
}
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent()) return;
var current = settings;
var player = execution.input().player();
Location origin = player.getEyeLocation().clone();
Vector direction = origin.getDirection();
if (!Double.isFinite(direction.getX()) || !Double.isFinite(direction.getY()) || !Double.isFinite(direction.getZ())
|| direction.lengthSquared() == 0) throw new IllegalStateException("Fireball direction is unavailable");
var projectile = player.launchProjectile(Arrow.class, direction.normalize().multiply(current.speedPerTick()));
projectile.setPickupStatus(AbstractArrow.PickupStatus.DISALLOWED);
projectile.setDamage(0); projectile.setKnockbackStrength(0); projectile.setPierceLevel(0); projectile.setCritical(false);
projectile.setVisualFire(true);
var state = new State(projectile, execution, origin, execution.character().stats().get(Stat.INT), current);
if (projectiles.putIfAbsent(projectile.getUniqueId(), state) != null) {
projectile.remove(); throw new IllegalStateException("Duplicate Fireball projectile identity");
}
execution.own(state);
long rangeTicks = Math.max(1, (long) Math.ceil(current.range() / current.speedPerTick()));
execution.later(Duration.ofMillis(Math.multiplyExact(rangeTicks, 50)), execution::finish);
execution.later(current.lifetime(), execution::finish);
particles.world(Particle.FLAME, origin, 8, 0.15, 0.15, 0.15, 0.01);
}
@EventHandler(priority = EventPriority.MONITOR)
public void hit(ProjectileHitEvent event) {
var state = projectiles.remove(event.getEntity().getUniqueId());
if (state == null) return;
try {
if (closed || event.isCancelled() || !state.execution.stillCurrent()
|| !(event.getHitEntity() instanceof LivingEntity target) || !inRange(state, event.getEntity().getLocation())
|| state.execution.eligible(List.of(target), 1).isEmpty()) return;
BigInteger amount = damage(state.settings.baseDamage(), state.intelligence);
double nativeDamage = amount.bitLength() > 1023 ? Double.MAX_VALUE : amount.doubleValue();
var source = DamageSource.builder(DamageType.FIREBALL).withCausingEntity(state.execution.input().player())
.withDirectEntity(state.projectile).withDamageLocation(state.projectile.getLocation()).build();
state.target = target;
damaging = state;
try { state.execution.damage(target, nativeDamage, source); }
finally { if (damaging == state) damaging = null; }
} finally {
state.execution.finish();
}
}
private boolean inRange(State state, Location current) {
return current.getWorld() != null && state.origin.getWorld() != null
&& current.getWorld().equals(state.origin.getWorld())
&& current.distanceSquared(state.origin) <= state.settings.range() * state.settings.range();
}
@EventHandler(priority = EventPriority.HIGHEST)
public void containNativeDamage(EntityDamageByEntityEvent event) {
if (!(event.getDamager() instanceof Arrow arrow)) return;
var state = projectiles.get(arrow.getUniqueId());
if (state != null && damaging != state) event.setCancelled(true);
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void acceptedDamage(EntityDamageEvent event) {
var state = damaging;
if (state == null || event.getEntity() != state.target || event.getFinalDamage() <= 0
|| !Double.isFinite(event.getFinalDamage())) return;
var direct = event.getDamageSource().getDirectEntity();
if (direct != state.projectile && (!(event instanceof org.bukkit.event.entity.EntityDamageByEntityEvent byEntity)
|| byEntity.getDamager() != state.projectile)) return;
var causing = event.getDamageSource().getCausingEntity();
if (causing != null && causing != state.execution.input().player()) return;
state.execution.report(AbilityReport.Type.DAMAGE, event.getEntity(), BigDecimal.valueOf(event.getFinalDamage()));
}
private static BigDecimal seconds(Duration duration) {
return BigDecimal.valueOf(duration.getSeconds()).add(BigDecimal.valueOf(duration.getNano(), 9)).stripTrailingZeros();
}
@Override public void close() {
if (closed) return;
closed = true;
for (var state : List.copyOf(projectiles.values())) state.execution.finish();
projectiles.clear(); damaging = null;
}
}
@@ -0,0 +1,239 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Particle;
import org.bukkit.damage.DamageSource;
import org.bukkit.damage.DamageType;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
/** Bounded instantaneous Frost Nova damage and ownership-aware Slowness. */
public final class FrostNova implements AbilityEffect, Listener, AutoCloseable {
public record Settings(BigInteger baseDamage, Duration cooldown, double radius,
int slownessAmplifier, Duration slownessDuration) {
public Settings {
Objects.requireNonNull(baseDamage); Objects.requireNonNull(cooldown); Objects.requireNonNull(slownessDuration);
if (baseDamage.signum() < 0 || cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| !Double.isFinite(radius) || radius <= 0 || radius > 64
|| slownessAmplifier < 0 || slownessAmplifier > 255
|| slownessDuration.isNegative() || slownessDuration.isZero()
|| slownessDuration.compareTo(Duration.ofDays(1)) > 0) {
throw new IllegalArgumentException("Invalid Frost Nova settings");
}
}
public static Settings defaults() {
return new Settings(BigInteger.valueOf(5), Duration.ofSeconds(12), 5, 1, Duration.ofSeconds(3));
}
}
private static final class SlowLease implements AutoCloseable {
final LivingEntity target; final PotionEffect previous; final PotionEffect applied;
final long started = System.nanoTime(); boolean owned; boolean closed;
SlowLease(LivingEntity target, PotionEffect applied) {
this.target = target; previous = target.getPotionEffect(PotionEffectType.SLOWNESS); this.applied = applied;
}
boolean apply() { owned = target.addPotionEffect(applied); return owned; }
@Override public void close() {
if (closed) return; closed = true; if (!owned) return;
var current = target.getPotionEffect(PotionEffectType.SLOWNESS);
long elapsed = Math.max(0, (System.nanoTime() - started) / 50_000_000L);
int expected = (int) Math.max(0, (long) applied.getDuration() - elapsed);
if (current == null || current.getAmplifier() != applied.getAmplifier()
|| current.getDuration() > expected + 2) return;
target.removePotionEffect(PotionEffectType.SLOWNESS);
if (previous != null) {
int remaining = (int) Math.max(0, (long) previous.getDuration() - elapsed);
if (remaining > 0) target.addPotionEffect(previous.withDuration(remaining));
}
}
}
private final class LeaseGroup implements AutoCloseable {
final AbilityExecution execution; final List<SlowLease> leases = new ArrayList<>(); boolean closed;
LeaseGroup(AbilityExecution execution) { this.execution = execution; }
@Override public void close() {
if (closed) return; closed = true; active.remove(execution, this);
for (var lease : List.copyOf(leases)) lease.close(); leases.clear();
}
}
private static final class Attempt {
final AbilityExecution execution; final LivingEntity target; boolean accepted;
Attempt(AbilityExecution execution, LivingEntity target) { this.execution = execution; this.target = target; }
}
private volatile Settings settings;
private final EquipmentSessions sessions;
private final PartyRoster parties;
private final games.dmg.fantasystick.presentation.ParticleDelivery particles;
private final Map<AbilityExecution, LeaseGroup> active = new java.util.IdentityHashMap<>();
private Attempt damaging;
private boolean closed;
public FrostNova(Settings settings, EquipmentSessions sessions, PartyRoster parties) {
this(settings, sessions, parties, games.dmg.fantasystick.presentation.ParticleDelivery.legacyBroadcast());
}
public FrostNova(Settings settings, EquipmentSessions sessions, PartyRoster parties,
games.dmg.fantasystick.presentation.ParticleDelivery particles) {
this.settings = Objects.requireNonNull(settings); this.sessions = Objects.requireNonNull(sessions);
this.parties = Objects.requireNonNull(parties); this.particles = Objects.requireNonNull(particles);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("frost_nova", "Frost Nova", Material.SNOWBALL,
List.of("Burst in a " + decimal(BigDecimal.valueOf(current.radius())) + "-block sphere for "
+ current.baseDamage() + " + INT modifier damage.",
"Applies Slowness " + level(current.slownessAmplifier()) + " for " + seconds(current.slownessDuration()) + " seconds."),
"Use to affect exposed enemies; caster, party and ordinary players are excluded.",
Map.of(Stat.INT, BigInteger.valueOf(16), Stat.DEX, BigInteger.TEN), BigInteger.ONE, AbilityDefinition.Category.ATK,
AbilityDefinition.Activation.DELAYED, ControlInput.Gesture.USE, current.cooldown(),
Map.of("base-damage", new BigDecimal(current.baseDamage()),
"radius", BigDecimal.valueOf(current.radius()).stripTrailingZeros(),
"slowness-amplifier", BigDecimal.valueOf(current.slownessAmplifier()),
"slowness-duration-seconds", BigDecimal.valueOf(current.slownessDuration().toNanos()).movePointLeft(9)),
AbilityDefinition.TargetPolicy.AREA, this);
}
public static BigInteger damage(BigInteger intelligence) { return damage(BigInteger.valueOf(5), intelligence); }
static BigInteger damage(BigInteger base, BigInteger intelligence) {
Objects.requireNonNull(base); Objects.requireNonNull(intelligence);
if (base.signum() < 0 || intelligence.signum() < 0) throw new IllegalArgumentException("Invalid Frost Nova damage input");
var delta = intelligence.subtract(BigInteger.TEN); var divided = delta.divideAndRemainder(BigInteger.TWO);
var modifier = divided[0]; if (delta.signum() < 0 && divided[1].signum() != 0) modifier = modifier.subtract(BigInteger.ONE);
return base.add(modifier);
}
@Override public boolean accepts(ControlInput input) { return !closed && input.target() == null; }
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent()) return;
var captured = from(execution.definition()); var source = execution.input().player();
Location origin = source.getEyeLocation().clone();
var group = new LeaseGroup(execution); active.put(execution, group); execution.own(group);
BigInteger exact = damage(captured.baseDamage(), execution.character().stats().get(Stat.INT));
double amount = exact.bitLength() > 1023 ? Double.MAX_VALUE : exact.doubleValue();
int affected = 0;
for (var target : candidates(source, origin, captured.radius())) {
if (affected == 64 || !execution.stillCurrent()) break;
if (!eligible(execution, target, origin, captured.radius())) continue;
var sourceDamage = DamageSource.builder(DamageType.FREEZE).withCausingEntity(source)
.withDirectEntity(source).withDamageLocation(origin).build();
var attempt = new Attempt(execution, target); damaging = attempt;
try { execution.damage(target, amount, sourceDamage); }
finally { if (damaging == attempt) damaging = null; }
affected++;
if (!attempt.accepted || !execution.stillCurrent() || !eligible(execution, target, origin, captured.radius())) continue;
int ticks = Math.toIntExact(Math.max(1,
(captured.slownessDuration().toNanos() + 49_999_999L) / 50_000_000L));
var lease = new SlowLease(target, new PotionEffect(PotionEffectType.SLOWNESS, ticks,
captured.slownessAmplifier(), false, true, true));
if (lease.apply()) group.leases.add(lease);
}
try { particles.world(Particle.SNOWFLAKE, origin, 32,
captured.radius() / 2, captured.radius() / 2, captured.radius() / 2, 0.01); }
catch (RuntimeException ignored) { }
if (group.leases.isEmpty()) execution.finish();
else execution.later(captured.slownessDuration(), execution::finish);
}
private List<LivingEntity> candidates(Player source, Location origin, double radius) {
List<Entity> nearby;
try { nearby = source.getNearbyEntities(radius, radius, radius); }
catch (RuntimeException unavailable) { return List.of(); }
var unique = new LinkedHashMap<UUID, LivingEntity>(); int inspected = 0;
for (var entity : nearby) {
if (++inspected > 256) break;
if (entity instanceof LivingEntity target && target != source) unique.putIfAbsent(target.getUniqueId(), target);
}
var result = new ArrayList<>(unique.values());
result.sort(Comparator.comparingDouble((LivingEntity target) -> distance(origin, target))
.thenComparing(LivingEntity::getUniqueId));
return result;
}
private boolean eligible(AbilityExecution execution, LivingEntity target, Location origin, double radius) {
if (target == execution.input().player() || !inside(origin, target, radius)) return false;
try {
if (!execution.input().player().hasLineOfSight(target) || !unobstructed(origin, target)) return false;
} catch (RuntimeException unavailable) { return false; }
if (!(target instanceof Player player)) return true;
var active = sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);
if (active == null) return false;
var sourceParty = parties.partyOf(execution.input().player().getUniqueId()).orElse(null);
var targetParty = parties.partyOf(player.getUniqueId()).orElse(null);
return sourceParty == null || targetParty == null || !sourceParty.id().equals(targetParty.id());
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void acceptedDamage(EntityDamageEvent event) {
var attempt = damaging;
if (attempt == null || attempt.accepted || event.getEntity() != attempt.target
|| event.getCause() != EntityDamageEvent.DamageCause.FREEZE
|| event.getFinalDamage() <= 0 || !Double.isFinite(event.getFinalDamage())) return;
attempt.accepted = true;
attempt.execution.report(AbilityReport.Type.DAMAGE, attempt.target, BigDecimal.valueOf(event.getFinalDamage()));
}
private static boolean unobstructed(Location origin, LivingEntity target) {
var world = origin.getWorld(); if (world == null) return false;
var location = target.getLocation(); if (location.getWorld() != world) return false;
var bounds = target.getBoundingBox();
var center = bounds == null ? location.toVector().add(new org.bukkit.util.Vector(0, target.getHeight() / 2, 0))
: bounds.getCenter();
var offset = center.clone().subtract(origin.toVector()); double distance = offset.length();
if (!Double.isFinite(distance) || distance == 0) return distance == 0;
return world.rayTraceBlocks(origin, offset.multiply(1 / distance), distance,
org.bukkit.FluidCollisionMode.NEVER, true) == null;
}
private static boolean inside(Location origin, LivingEntity target, double radius) {
try { var location = target.getLocation(); return origin.getWorld() == location.getWorld()
&& origin.distanceSquared(location) <= radius * radius; }
catch (RuntimeException invalid) { return false; }
}
private static double distance(Location origin, LivingEntity target) {
try { var location = target.getLocation(); return origin.getWorld() == location.getWorld()
? origin.distanceSquared(location) : Double.POSITIVE_INFINITY; }
catch (RuntimeException invalid) { return Double.POSITIVE_INFINITY; }
}
private static Settings from(AbilityDefinition definition) {
var parameters = definition.parameters();
return new Settings(parameters.get("base-damage").toBigIntegerExact(), definition.cooldown(),
parameters.get("radius").doubleValue(), parameters.get("slowness-amplifier").intValueExact(),
Duration.ofNanos(parameters.get("slowness-duration-seconds").movePointRight(9).longValueExact()));
}
private static String decimal(BigDecimal value) { return value.stripTrailingZeros().toPlainString(); }
private static String seconds(Duration duration) {
return decimal(BigDecimal.valueOf(duration.toNanos()).movePointLeft(9));
}
private static String level(int amplifier) {
return switch (amplifier + 1) { case 1 -> "I"; case 2 -> "II"; case 3 -> "III"; case 4 -> "IV"; default -> Integer.toString(amplifier + 1); };
}
@Override public void close() {
if (closed) return; closed = true; damaging = null;
for (var group : List.copyOf(active.values())) { group.close(); group.execution.finish(); }
active.clear();
}
}
@@ -0,0 +1,250 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Particle;
import org.bukkit.damage.DamageSource;
import org.bukkit.damage.DamageType;
import org.bukkit.entity.AbstractArrow;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.LivingEntity;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.ProjectileHitEvent;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import org.bukkit.util.Vector;
/** Frost Shard's bounded direct projectile damage and owned Slowness adapter. */
public final class FrostShard implements AbilityEffect, Listener, AutoCloseable {
public record Settings(BigInteger baseDamage, Duration cooldown, double range, Duration lifetime,
double speedPerTick, int slownessAmplifier, Duration slownessDuration) {
public Settings {
Objects.requireNonNull(baseDamage); Objects.requireNonNull(cooldown); Objects.requireNonNull(lifetime);
Objects.requireNonNull(slownessDuration);
if (baseDamage.signum() < 0 || cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| !Double.isFinite(range) || range <= 0 || range > 1024
|| lifetime.isZero() || lifetime.isNegative() || lifetime.compareTo(Duration.ofSeconds(60)) > 0
|| !Double.isFinite(speedPerTick) || speedPerTick < 0.01 || speedPerTick > 64
|| slownessAmplifier < 0 || slownessAmplifier > 255
|| slownessDuration.isZero() || slownessDuration.isNegative()
|| slownessDuration.compareTo(Duration.ofDays(1)) > 0) {
throw new IllegalArgumentException("Invalid Frost Shard settings");
}
}
public static Settings defaults() {
return new Settings(BigInteger.valueOf(4), Duration.ofSeconds(5), 32, Duration.ofSeconds(5),
3, 0, Duration.ofSeconds(2));
}
}
private final class State implements AutoCloseable {
final Arrow projectile;
final AbilityExecution execution;
final Location origin;
final BigInteger intelligence;
final Settings settings;
LivingEntity target;
boolean accepted;
boolean finished;
State(Arrow projectile, AbilityExecution execution, Location origin, BigInteger intelligence, Settings settings) {
this.projectile = projectile; this.execution = execution; this.origin = origin;
this.intelligence = intelligence; this.settings = settings;
}
@Override public void close() {
if (finished) return;
finished = true; projectiles.remove(projectile.getUniqueId(), this); projectile.remove();
}
}
private static final class SlowLease implements AutoCloseable {
private final LivingEntity target;
private final PotionEffect previous;
private final PotionEffect applied;
private final long started = System.nanoTime();
private boolean owned;
private boolean closed;
SlowLease(LivingEntity target, PotionEffect applied) {
this.target = target; this.previous = target.getPotionEffect(PotionEffectType.SLOWNESS); this.applied = applied;
}
boolean apply() { owned = target.addPotionEffect(applied); return owned; }
@Override public void close() {
if (closed) return;
closed = true;
if (!owned) return;
var current = target.getPotionEffect(PotionEffectType.SLOWNESS);
long elapsed = Math.max(0, (System.nanoTime() - started) / 50_000_000L);
int expected = (int) Math.max(0, (long) applied.getDuration() - elapsed);
if (current == null || current.getAmplifier() != applied.getAmplifier()
|| current.getDuration() > expected + 2) return;
target.removePotionEffect(PotionEffectType.SLOWNESS);
if (previous != null) {
int remaining = (int) Math.max(0, (long) previous.getDuration() - elapsed);
if (remaining > 0) target.addPotionEffect(previous.withDuration(remaining));
}
}
}
private volatile Settings settings;
private final games.dmg.fantasystick.presentation.ParticleDelivery particles;
private final Map<UUID, State> projectiles = new HashMap<>();
private State damaging;
private boolean closed;
public FrostShard(Settings settings) {
this(settings, games.dmg.fantasystick.presentation.ParticleDelivery.legacyBroadcast());
}
public FrostShard(Settings settings, games.dmg.fantasystick.presentation.ParticleDelivery particles) {
this.settings = Objects.requireNonNull(settings); this.particles = Objects.requireNonNull(particles);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("frost_shard", "Frost Shard", Material.PRISMARINE_SHARD,
List.of("Launch a bounded frost projectile.",
"Deals " + current.baseDamage() + " + INT modifier damage and Slowness "
+ level(current.slownessAmplifier()) + " for " + seconds(current.slownessDuration()) + "s."),
"Use the equipped shard; a miss still spends the cooldown.",
Map.of(Stat.INT, BigInteger.valueOf(12), Stat.WIS, BigInteger.TEN), BigInteger.ONE, AbilityDefinition.Category.ATK,
AbilityDefinition.Activation.PROJECTILE, ControlInput.Gesture.USE, current.cooldown(),
Map.of("base-damage", new BigDecimal(current.baseDamage()),
"range", BigDecimal.valueOf(current.range()).stripTrailingZeros(),
"lifetime", seconds(current.lifetime()), "projectile-speed", BigDecimal.valueOf(current.speedPerTick()),
"slowness-amplifier", BigDecimal.valueOf(current.slownessAmplifier()),
"slowness-duration", seconds(current.slownessDuration())),
AbilityDefinition.TargetPolicy.PROJECTILE_HOSTILE, this);
}
public static BigInteger damage(BigInteger intelligence) {
return damage(BigInteger.valueOf(4), intelligence);
}
static BigInteger damage(BigInteger base, BigInteger intelligence) {
Objects.requireNonNull(base); Objects.requireNonNull(intelligence);
if (base.signum() < 0 || intelligence.signum() < 0) throw new IllegalArgumentException("Invalid Frost Shard damage input");
BigInteger delta = intelligence.subtract(BigInteger.TEN);
BigInteger[] divided = delta.divideAndRemainder(BigInteger.TWO);
BigInteger modifier = divided[0];
if (delta.signum() < 0 && divided[1].signum() != 0) modifier = modifier.subtract(BigInteger.ONE);
return base.add(modifier);
}
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent()) return;
var current = settings;
var player = execution.input().player();
Location origin = player.getEyeLocation().clone();
Vector direction = origin.getDirection();
if (!Double.isFinite(direction.getX()) || !Double.isFinite(direction.getY()) || !Double.isFinite(direction.getZ())
|| direction.lengthSquared() == 0) throw new IllegalStateException("Frost Shard direction is unavailable");
var projectile = player.launchProjectile(Arrow.class, direction.normalize().multiply(current.speedPerTick()));
projectile.setPickupStatus(AbstractArrow.PickupStatus.DISALLOWED);
projectile.setDamage(0); projectile.setKnockbackStrength(0); projectile.setPierceLevel(0); projectile.setCritical(false);
var state = new State(projectile, execution, origin, execution.character().stats().get(Stat.INT), current);
if (projectiles.putIfAbsent(projectile.getUniqueId(), state) != null) {
projectile.remove(); throw new IllegalStateException("Duplicate Frost Shard projectile identity");
}
execution.own(state);
long rangeTicks = Math.max(1, (long) Math.ceil(current.range() / current.speedPerTick()));
execution.later(Duration.ofMillis(Math.multiplyExact(rangeTicks, 50)), () -> {
if (projectiles.containsKey(projectile.getUniqueId())) execution.finish();
});
execution.later(current.lifetime(), () -> {
if (projectiles.containsKey(projectile.getUniqueId())) execution.finish();
});
particles.world(Particle.SNOWFLAKE, origin, 8, 0.15, 0.15, 0.15, 0.01);
}
@EventHandler(priority = EventPriority.HIGHEST)
public void containNativeDamage(EntityDamageByEntityEvent event) {
if (!(event.getDamager() instanceof Arrow arrow)) return;
var state = projectiles.get(arrow.getUniqueId());
if (state != null && damaging != state) event.setCancelled(true);
}
@EventHandler(priority = EventPriority.MONITOR)
public void hit(ProjectileHitEvent event) {
var state = projectiles.remove(event.getEntity().getUniqueId());
if (state == null) return;
boolean retainExecution = false;
try {
if (closed || event.isCancelled() || !state.execution.stillCurrent()
|| !(event.getHitEntity() instanceof LivingEntity target) || !inRange(state, event.getEntity().getLocation())
|| state.execution.eligible(List.of(target), 1).isEmpty()) return;
var current = state.settings;
BigInteger amount = damage(current.baseDamage(), state.intelligence);
double nativeDamage = amount.bitLength() > 1023 ? Double.MAX_VALUE : amount.doubleValue();
var source = DamageSource.builder(DamageType.FREEZE).withCausingEntity(state.execution.input().player())
.withDirectEntity(state.projectile).withDamageLocation(state.projectile.getLocation()).build();
state.target = target; damaging = state;
try { state.execution.damage(target, nativeDamage, source); }
finally { if (damaging == state) damaging = null; }
if (state.accepted && state.execution.stillCurrent()) {
int ticks = Math.toIntExact(Math.max(1,
(current.slownessDuration().toNanos() + 49_999_999L) / 50_000_000L));
var lease = new SlowLease(target, new PotionEffect(PotionEffectType.SLOWNESS, ticks,
current.slownessAmplifier(), false, true, true));
if (lease.apply()) {
state.execution.own(lease);
state.execution.later(current.slownessDuration(), state.execution::finish);
retainExecution = true;
}
}
} finally {
state.close();
if (!retainExecution) state.execution.finish();
}
}
private boolean inRange(State state, Location current) {
return current.getWorld() != null && state.origin.getWorld() != null
&& current.getWorld().equals(state.origin.getWorld())
&& current.distanceSquared(state.origin) <= state.settings.range() * state.settings.range();
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void acceptedDamage(EntityDamageEvent event) {
var state = damaging;
if (state == null || state.accepted || event.getEntity() != state.target || event.getFinalDamage() <= 0
|| !Double.isFinite(event.getFinalDamage())) return;
var direct = event.getDamageSource().getDirectEntity();
if (direct != state.projectile && (!(event instanceof org.bukkit.event.entity.EntityDamageByEntityEvent byEntity)
|| byEntity.getDamager() != state.projectile)) return;
state.accepted = true;
state.execution.report(AbilityReport.Type.DAMAGE, event.getEntity(), BigDecimal.valueOf(event.getFinalDamage()));
}
private static String level(int amplifier) {
return switch (amplifier + 1) {
case 1 -> "I"; case 2 -> "II"; case 3 -> "III"; case 4 -> "IV"; case 5 -> "V";
default -> Integer.toString(amplifier + 1);
};
}
private static BigDecimal seconds(Duration duration) {
return BigDecimal.valueOf(duration.getSeconds()).add(BigDecimal.valueOf(duration.getNano(), 9))
.stripTrailingZeros();
}
@Override public void close() {
if (closed) return;
closed = true;
for (var state : List.copyOf(projectiles.values())) state.execution.finish();
projectiles.clear(); damaging = null;
}
}
@@ -0,0 +1,116 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import org.bukkit.Material;
import org.bukkit.damage.DamageSource;
import org.bukkit.damage.DamageType;
import org.bukkit.entity.LivingEntity;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
/** Great Sword's charge-scaled direct melee damage, replacing the contained native weapon hit. */
public final class GreatSword implements AbilityEffect, Listener, AutoCloseable {
public record Settings(BigInteger baseDamage, Duration recovery) {
public Settings {
Objects.requireNonNull(baseDamage); Objects.requireNonNull(recovery);
if (baseDamage.signum() < 0 || recovery.isNegative()
|| recovery.compareTo(Duration.ofDays(365)) > 0) {
throw new IllegalArgumentException("Invalid Great Sword settings");
}
}
public static Settings defaults() { return new Settings(BigInteger.valueOf(7), Duration.ofMillis(750)); }
}
private static final class Attempt {
final AbilityExecution execution;
final LivingEntity target;
boolean reported;
Attempt(AbilityExecution execution, LivingEntity target) {
this.execution = execution; this.target = target;
}
}
private final Settings settings;
private Attempt damaging;
private boolean closed;
public GreatSword(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public AbilityDefinition definition() {
return new AbilityDefinition("great_sword", "Great Sword", Material.WOODEN_SWORD,
List.of("Charge a contained melee strike.",
"Fully charged: " + settings.baseDamage() + " + STR modifier damage."),
"Attack with the equipped sword; partial charge follows the native attack curve.",
Map.of(Stat.STR, BigInteger.valueOf(12)), BigInteger.ONE, AbilityDefinition.Category.ATK,
AbilityDefinition.Activation.IMMEDIATE, ControlInput.Gesture.ATTACK, settings.recovery(),
Map.of("base-damage", new BigDecimal(settings.baseDamage())),
AbilityDefinition.TargetPolicy.HOSTILE, this);
}
public static BigDecimal damage(BigInteger strength, float charge) {
return damage(BigInteger.valueOf(7), strength, charge);
}
static BigDecimal damage(BigInteger base, BigInteger strength, float charge) {
Objects.requireNonNull(base); Objects.requireNonNull(strength);
if (base.signum() < 0 || strength.signum() < 0 || !Float.isFinite(charge) || charge < 0 || charge > 1) {
throw new IllegalArgumentException("Invalid Great Sword damage input");
}
BigInteger delta = strength.subtract(BigInteger.TEN);
BigInteger[] divided = delta.divideAndRemainder(BigInteger.TWO);
BigInteger modifier = divided[0];
if (delta.signum() < 0 && divided[1].signum() != 0) modifier = modifier.subtract(BigInteger.ONE);
BigDecimal full = new BigDecimal(base.add(modifier));
BigDecimal nativeCharge = new BigDecimal(Float.toString(charge));
BigDecimal curve = new BigDecimal("0.2").add(new BigDecimal("0.8").multiply(nativeCharge.multiply(nativeCharge)));
return full.multiply(curve).stripTrailingZeros();
}
@Override public boolean accepts(ControlInput input) {
return !closed && input.target() instanceof LivingEntity;
}
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent() || !(execution.input().target() instanceof LivingEntity target)) return;
BigDecimal amount = damage(settings.baseDamage(), execution.character().stats().get(Stat.STR),
execution.input().attackStrength());
double nativeDamage = amount.compareTo(BigDecimal.valueOf(Double.MAX_VALUE)) > 0
? Double.MAX_VALUE : amount.doubleValue();
if (!Double.isFinite(nativeDamage) || nativeDamage <= 0) {
throw new IllegalStateException("Great Sword damage is outside the native finite range");
}
var player = execution.input().player();
var source = DamageSource.builder(DamageType.PLAYER_ATTACK).withCausingEntity(player)
.withDirectEntity(player).build();
var attempt = new Attempt(execution, target);
damaging = attempt;
try { execution.damage(target, nativeDamage, source); }
finally { if (damaging == attempt) damaging = null; }
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void acceptedDamage(EntityDamageByEntityEvent event) {
var attempt = damaging;
if (closed || attempt == null || attempt.reported || event.isCancelled()
|| event.getDamager() != attempt.execution.input().player() || event.getEntity() != attempt.target
|| (event.getDamageSource().getCausingEntity() != null
&& event.getDamageSource().getCausingEntity() != attempt.execution.input().player())
|| (event.getDamageSource().getDirectEntity() != null
&& event.getDamageSource().getDirectEntity() != attempt.execution.input().player())
|| event.getFinalDamage() <= 0 || !Double.isFinite(event.getFinalDamage())) return;
attempt.reported = true;
attempt.execution.report(AbilityReport.Type.DAMAGE, event.getEntity(),
BigDecimal.valueOf(event.getFinalDamage()).stripTrailingZeros());
}
@Override public void close() { closed = true; damaging = null; }
}
@@ -0,0 +1,274 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Consumer;
import org.bukkit.Material;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Projectile;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.projectiles.ProjectileSource;
/** Conserved, non-recursive native combat redirection for Guardian Bond. */
public final class GuardianBond implements AbilityEffect, Listener, AutoCloseable {
public record Settings(Duration cooldown, double range, Duration duration, BigDecimal redirectPercent) {
public Settings {
Objects.requireNonNull(cooldown); Objects.requireNonNull(duration); Objects.requireNonNull(redirectPercent);
if (cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| !Double.isFinite(range) || range <= 0 || range > 64
|| duration.isNegative() || duration.isZero() || duration.compareTo(Duration.ofDays(1)) > 0
|| redirectPercent.signum() < 0 || redirectPercent.compareTo(BigDecimal.valueOf(100)) > 0) {
throw new IllegalArgumentException("Invalid Guardian Bond settings");
}
}
public static Settings defaults() {
return new Settings(Duration.ofSeconds(20), 10, Duration.ofSeconds(6), BigDecimal.valueOf(30));
}
}
public record Support(UUID target, UUID supportingCharacter, EquipmentSessions.Active aided, BigDecimal amount) {
public Support {
Objects.requireNonNull(target); Objects.requireNonNull(supportingCharacter);
Objects.requireNonNull(aided); Objects.requireNonNull(amount);
}
}
@FunctionalInterface public interface Damage {
BigDecimal apply(Player guardian, Entity attacker, BigDecimal requested);
}
private final class State implements AutoCloseable {
final AbilityExecution execution;
final Player guardian;
final Player ally;
final EquipmentSessions.Active aided;
final Settings settings;
boolean closed;
State(AbilityExecution execution, Player guardian, Player ally,
EquipmentSessions.Active aided, Settings settings) {
this.execution = execution; this.guardian = guardian; this.ally = ally;
this.aided = aided; this.settings = settings;
}
@Override public void close() {
if (closed) return;
closed = true;
byGuardian.remove(guardian.getUniqueId(), this);
byAlly.remove(ally.getUniqueId(), this);
}
}
private static final class NativeTransfer {
final Player guardian; final Entity attacker; final BigDecimal requested; final BigDecimal available;
BigDecimal accepted = BigDecimal.ZERO;
NativeTransfer(Player guardian, Entity attacker, BigDecimal requested, BigDecimal available) {
this.guardian = guardian; this.attacker = attacker; this.requested = requested; this.available = available;
}
}
private static final ThreadLocal<Integer> REDIRECT_DEPTH = ThreadLocal.withInitial(() -> 0);
private volatile Settings settings;
private final EquipmentSessions sessions;
private final PartyRoster parties;
private final Damage damage;
private final Consumer<Support> supports;
private final Map<UUID, State> byGuardian = new java.util.HashMap<>();
private final Map<UUID, State> byAlly = new java.util.HashMap<>();
private int transferring;
private NativeTransfer nativeTransfer;
private org.bukkit.scheduler.BukkitTask sweepTask;
private boolean closed;
public GuardianBond(Settings settings, EquipmentSessions sessions, PartyRoster parties,
Consumer<Support> supports) {
this(settings, sessions, parties, null, supports);
}
public GuardianBond(Settings settings, EquipmentSessions sessions, PartyRoster parties,
Damage damage, Consumer<Support> supports) {
this.settings = Objects.requireNonNull(settings);
this.sessions = Objects.requireNonNull(sessions);
this.parties = Objects.requireNonNull(parties);
this.damage = damage == null ? this::nativeDamage : damage;
this.supports = Objects.requireNonNull(supports);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public void install(org.bukkit.plugin.Plugin plugin) {
Objects.requireNonNull(plugin);
if (closed || sweepTask != null) throw new IllegalStateException("Guardian Bond sweep already installed or closed");
sweepTask = plugin.getServer().getScheduler().runTaskTimer(plugin, this::sweep, 1, 1);
}
/** Bound active-link validation prevents an invalid link from becoming valid again later. */
public void sweep() {
if (closed) return;
int checked = 0;
for (var state : List.copyOf(byGuardian.values())) {
if (!current(state)) breakBond(state);
if (++checked == 256) break;
}
}
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("guardian_bond", "Guardian Bond", Material.IRON_CHESTPLATE,
List.of("Redirect " + decimal(current.redirectPercent()) + "% of an aimed party ally's combat damage.",
"Range " + decimal(BigDecimal.valueOf(current.range())) + " blocks for " + seconds(current.duration()) + " seconds."),
"Use on an aimed active party ally; one guardian and one bond per ally.",
Map.of(Stat.CON, BigInteger.valueOf(16), Stat.WIS, BigInteger.TEN), BigInteger.ONE, AbilityDefinition.Category.BUF,
AbilityDefinition.Activation.DELAYED, ControlInput.Gesture.USE, current.cooldown(),
Map.of("range", BigDecimal.valueOf(current.range()).stripTrailingZeros(),
"duration-seconds", BigDecimal.valueOf(current.duration().toNanos()).movePointLeft(9),
"redirect-percent", current.redirectPercent()),
AbilityDefinition.TargetPolicy.PARTY, this);
}
@Override public boolean accepts(ControlInput input) {
if (closed || !(input.target() instanceof Player ally) || ally == input.player()) return false;
return byGuardian.get(input.player().getUniqueId()) == null && byAlly.get(ally.getUniqueId()) == null
&& eligible(input.player(), ally, settings.range()) && aided(ally) != null;
}
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent() || !(execution.input().target() instanceof Player ally)) return;
var guardian = execution.input().player(); var captured = from(execution.definition()); var aided = aided(ally);
if (ally == guardian || aided == null || !eligible(guardian, ally, captured.range())
|| byGuardian.containsKey(guardian.getUniqueId()) || byAlly.containsKey(ally.getUniqueId())) {
execution.finish(); return;
}
var state = new State(execution, guardian, ally, aided, captured);
byGuardian.put(guardian.getUniqueId(), state); byAlly.put(ally.getUniqueId(), state);
execution.own(state); execution.later(captured.duration(), execution::finish);
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void redirect(EntityDamageByEntityEvent event) {
if (closed || redirectedDamage() || transferring != 0 || !(event.getEntity() instanceof Player ally)) return;
var state = byAlly.get(ally.getUniqueId());
if (state == null) return;
if (!current(state)) { breakBond(state); return; }
double incoming = event.getDamage();
if (!Double.isFinite(incoming) || incoming <= 0) return;
BigDecimal requested = BigDecimal.valueOf(incoming)
.multiply(state.settings.redirectPercent().movePointLeft(2));
if (requested.signum() <= 0) return;
Entity attacker = attacker(event);
if (attacker == null) return;
BigDecimal accepted;
transferring++; REDIRECT_DEPTH.set(REDIRECT_DEPTH.get() + 1);
try { accepted = damage.apply(state.guardian, attacker, requested); }
catch (RuntimeException failure) { return; }
finally {
transferring--;
int depth = REDIRECT_DEPTH.get() - 1;
if (depth == 0) REDIRECT_DEPTH.remove(); else REDIRECT_DEPTH.set(depth);
}
if (accepted == null || accepted.signum() <= 0) return;
BigDecimal maximum = requested.min(BigDecimal.valueOf(incoming));
if (accepted.compareTo(maximum) > 0) accepted = maximum;
double remaining = BigDecimal.valueOf(incoming).subtract(accepted).max(BigDecimal.ZERO).doubleValue();
if (!Double.isFinite(remaining)) return;
event.setDamage(remaining);
state.execution.report(AbilityReport.Type.PREVENTION, ally, accepted);
supports.accept(new Support(attacker.getUniqueId(), state.execution.input().session().character(), state.aided, accepted));
}
/** Capture accepted marked damage before synchronous fantasy-defeat restoration can replace native health. */
private BigDecimal nativeDamage(Player guardian, Entity attacker, BigDecimal requested) {
Objects.requireNonNull(guardian); Objects.requireNonNull(attacker); Objects.requireNonNull(requested);
double amount = requested.doubleValue(); double health = effectiveHealth(guardian);
if (!Double.isFinite(amount) || amount <= 0 || !Double.isFinite(health) || health <= 0) return BigDecimal.ZERO;
var transfer = new NativeTransfer(guardian, attacker, requested, BigDecimal.valueOf(health));
nativeTransfer = transfer;
try { guardian.damage(amount, attacker); }
finally { nativeTransfer = null; }
return transfer.accepted;
}
@EventHandler(priority = EventPriority.MONITOR)
public void acceptedRedirect(EntityDamageByEntityEvent event) {
var transfer = nativeTransfer;
if (transfer == null || event.getEntity() != transfer.guardian || attacker(event) != transfer.attacker
|| event.isCancelled() || !Double.isFinite(event.getFinalDamage()) || event.getFinalDamage() <= 0) return;
transfer.accepted = BigDecimal.valueOf(event.getFinalDamage()).min(transfer.requested).min(transfer.available);
}
/** True only during synchronous dispatch of Guardian Bond's marked redirected damage. */
public static boolean redirectedDamage() {
int depth = REDIRECT_DEPTH.get();
if (depth == 0) REDIRECT_DEPTH.remove();
return depth > 0;
}
private EquipmentSessions.Active aided(Player ally) {
return sessions.active(ally.getUniqueId()).filter(sessions::current).orElse(null);
}
private boolean current(State state) {
if (state.closed || !state.execution.stillCurrent() || state.ally != state.execution.input().target()
|| !sessions.current(state.aided)
|| !sessions.active(state.ally.getUniqueId()).filter(state.aided::equals).isPresent()
|| !eligible(state.guardian, state.ally, state.settings.range())) return false;
var guardianParty = parties.partyOf(state.guardian.getUniqueId()).orElse(null);
var allyParty = parties.partyOf(state.ally.getUniqueId()).orElse(null);
return guardianParty != null && allyParty != null && guardianParty.id().equals(allyParty.id());
}
private void breakBond(State state) {
state.close(); state.execution.finish();
}
private static boolean eligible(Player guardian, Player ally, double range) {
try {
var source = guardian.getLocation(); var target = ally.getLocation();
return source.getWorld() == target.getWorld() && source.distanceSquared(target) <= range * range
&& guardian.hasLineOfSight(ally);
} catch (RuntimeException invalid) { return false; }
}
private static Entity attacker(EntityDamageByEntityEvent event) {
Entity causing = event.getDamageSource().getCausingEntity();
if (causing != null) return causing;
if (event.getDamager() instanceof Projectile projectile) {
ProjectileSource shooter = projectile.getShooter();
if (shooter instanceof Entity entity) return entity;
}
return event.getDamager();
}
private static double effectiveHealth(Player player) {
return Math.max(0, player.getHealth()) + Math.max(0, player.getAbsorptionAmount());
}
private static Settings from(AbilityDefinition definition) {
var parameters = definition.parameters();
return new Settings(definition.cooldown(), parameters.get("range").doubleValue(),
Duration.ofNanos(parameters.get("duration-seconds").movePointRight(9).longValueExact()),
parameters.get("redirect-percent"));
}
private static String decimal(BigDecimal value) { return value.stripTrailingZeros().toPlainString(); }
private static String seconds(Duration duration) {
return decimal(BigDecimal.valueOf(duration.toNanos()).movePointLeft(9));
}
@Override public void close() {
if (closed) return; closed = true;
if (sweepTask != null) sweepTask.cancel();
for (var state : List.copyOf(byGuardian.values())) state.execution.finish();
byGuardian.clear(); byAlly.clear();
}
}
@@ -0,0 +1,49 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.LivingEntity;
/** Hex's aimed, owned outgoing combat-damage penalty. */
public final class Hex implements AbilityEffect,AutoCloseable{
public record Settings(Duration cooldown,double range,Duration duration,BigDecimal reductionPercent){
public Settings{Objects.requireNonNull(cooldown);Objects.requireNonNull(duration);Objects.requireNonNull(reductionPercent);
if(cooldown.isNegative()||cooldown.compareTo(Duration.ofDays(365))>0||!Double.isFinite(range)||range<=0||range>64
||duration.isZero()||duration.isNegative()||duration.compareTo(Duration.ofDays(1))>0
||reductionPercent.signum()<0||reductionPercent.compareTo(BigDecimal.valueOf(100))>0)throw new IllegalArgumentException("Invalid Hex settings");}
public static Settings defaults(){return new Settings(Duration.ofSeconds(10),12,Duration.ofSeconds(4),BigDecimal.valueOf(20));}}
private final class State implements AutoCloseable{final AbilityExecution execution;final LivingEntity target;final AutoCloseable grant;boolean closed;
State(AbilityExecution execution,LivingEntity target,AutoCloseable grant){this.execution=execution;this.target=target;this.grant=grant;}
@Override public void close(){if(closed)return;closed=true;hexes.remove(target.getUniqueId(),this);try{grant.close();}catch(Exception failure){throw new IllegalStateException(failure);}}}
private volatile Settings settings;private final OutgoingDamageMitigation mitigation;private final Map<UUID,State> hexes=new java.util.HashMap<>();private boolean closed;
public Hex(Settings settings,OutgoingDamageMitigation mitigation){this.settings=Objects.requireNonNull(settings);this.mitigation=Objects.requireNonNull(mitigation);}
public void configure(Settings settings){this.settings=Objects.requireNonNull(settings);}
public AbilityDefinition definition(){var current=settings;return new AbilityDefinition("hex","Hex",Material.SPIDER_EYE,
List.of("Reduce an aimed hostile's combat damage by "+current.reductionPercent().stripTrailingZeros().toPlainString()+"%.",
"Range "+BigDecimal.valueOf(current.range()).stripTrailingZeros().toPlainString()+" blocks; lasts "+seconds(current.duration())+" seconds."),
"Use while aiming at the first visible hostile; there is no fallback target.",Map.of(Stat.CHR,BigInteger.valueOf(14),Stat.WIS,BigInteger.valueOf(12)),BigInteger.ONE,AbilityDefinition.Category.ATK,
AbilityDefinition.Activation.DELAYED,ControlInput.Gesture.USE,current.cooldown(),Map.of("range",BigDecimal.valueOf(current.range()).stripTrailingZeros(),
"duration-seconds",BigDecimal.valueOf(current.duration().toNanos()).movePointLeft(9),"damage-reduction-percent",current.reductionPercent()),
AbilityDefinition.TargetPolicy.HOSTILE,this);}
@Override public boolean accepts(ControlInput input){return !closed&&input.target() instanceof LivingEntity target&&inRange(input,target,settings.range());}
@Override public void activate(AbilityExecution execution){if(closed||!execution.stillCurrent()||!(execution.input().target() instanceof LivingEntity target))return;
var current=from(execution.definition());if(!inRange(execution.input(),target,current.range())||execution.trainingDummy(target)){execution.finish();return;}
var state=new State(execution,target,mitigation.grant(execution,target,current.reductionPercent()));var previous=hexes.put(target.getUniqueId(),state);
if(previous!=null)previous.execution.finish();execution.own(state);execution.later(current.duration(),execution::finish);}
private static boolean inRange(ControlInput input,LivingEntity target,double range){try{Location source=input.player().getLocation(),destination=target.getLocation();
return source.getWorld()==destination.getWorld()&&source.distanceSquared(destination)<=range*range&&input.player().hasLineOfSight(target);
}catch(RuntimeException invalid){return false;}}
private static Settings from(AbilityDefinition definition){var p=definition.parameters();return new Settings(definition.cooldown(),p.get("range").doubleValue(),
Duration.ofNanos(p.get("duration-seconds").movePointRight(9).longValueExact()),p.get("damage-reduction-percent"));}
private static String seconds(Duration value){return BigDecimal.valueOf(value.toNanos()).movePointLeft(9).stripTrailingZeros().toPlainString();}
@Override public void close(){if(closed)return;closed=true;for(var state:List.copyOf(hexes.values()))state.execution.finish();hexes.clear();}
}
@@ -0,0 +1,16 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.progression.Stat;import games.dmg.fantasystick.session.ControlInput;import java.math.*;import java.time.Duration;import java.util.*;import org.bukkit.*;import org.bukkit.entity.Player;
/** Inspire's self-or-aimed fantasy-player temporary health grant. */
public final class Inspire implements AbilityEffect,AutoCloseable{
public record Settings(BigInteger baseTemporaryHealth,Duration cooldown,double range,Duration duration){public Settings{Objects.requireNonNull(baseTemporaryHealth);Objects.requireNonNull(cooldown);Objects.requireNonNull(duration);if(baseTemporaryHealth.signum()<0||baseTemporaryHealth.compareTo(BigDecimal.valueOf(Double.MAX_VALUE).toBigInteger())>0||cooldown.isNegative()||cooldown.compareTo(Duration.ofDays(365))>0||!Double.isFinite(range)||range<=0||range>64||duration.isZero()||duration.isNegative()||duration.compareTo(Duration.ofDays(1))>0)throw new IllegalArgumentException("Invalid Inspire settings");}public static Settings defaults(){return new Settings(BigInteger.valueOf(4),Duration.ofSeconds(15),12,Duration.ofSeconds(6));}}
private volatile Settings settings;private final TemporaryHealth temporaryHealth;private boolean closed;
public Inspire(Settings settings,TemporaryHealth temporaryHealth){this.settings=Objects.requireNonNull(settings);this.temporaryHealth=Objects.requireNonNull(temporaryHealth);}public void configure(Settings settings){this.settings=Objects.requireNonNull(settings);}
public AbilityDefinition definition(){var s=settings;return new AbilityDefinition("inspire","Inspire",Material.AMETHYST_SHARD,List.of("Grant "+s.baseTemporaryHealth()+" + CHR modifier temporary health for "+seconds(s.duration())+" seconds.","Range "+BigDecimal.valueOf(s.range()).stripTrailingZeros().toPlainString()+" blocks for an aimed fantasy player."),"Sneak+Use selects self; normal Use requires an aimed fantasy player.",Map.of(Stat.CHR,BigInteger.valueOf(12),Stat.WIS,BigInteger.TEN),BigInteger.ONE,AbilityDefinition.Category.BUF,AbilityDefinition.Activation.DELAYED,ControlInput.Gesture.USE,s.cooldown(),Map.of("base-temporary-health",new BigDecimal(s.baseTemporaryHealth()),"range",BigDecimal.valueOf(s.range()).stripTrailingZeros(),"duration-seconds",BigDecimal.valueOf(s.duration().toNanos()).movePointLeft(9)),AbilityDefinition.TargetPolicy.ALLY,this);}
@Override public boolean accepts(ControlInput input){if(closed||!(input.target() instanceof Player target))return false;if(input.player().isSneaking())return target==input.player();return target!=input.player()&&inRange(input.player(),target,settings.range());}
public static BigInteger amount(BigInteger charisma){return amount(BigInteger.valueOf(4),charisma);}static BigInteger amount(BigInteger base,BigInteger charisma){Objects.requireNonNull(base);Objects.requireNonNull(charisma);if(base.signum()<0||charisma.signum()<0)throw new IllegalArgumentException("Invalid Inspire amount");var delta=charisma.subtract(BigInteger.TEN);var divided=delta.divideAndRemainder(BigInteger.TWO);var modifier=divided[0];if(delta.signum()<0&&divided[1].signum()!=0)modifier=modifier.subtract(BigInteger.ONE);return base.add(modifier);}
@Override public void activate(AbilityExecution execution){if(closed||!execution.stillCurrent()||!(execution.input().target() instanceof Player target))return;var s=from(execution.definition());if(execution.input().player().isSneaking()?target!=execution.input().player():target==execution.input().player()||!inRange(execution.input().player(),target,s.range())){execution.finish();return;}var exact=amount(s.baseTemporaryHealth(),execution.character().stats().get(Stat.CHR));double nativeAmount=exact.bitLength()>1023?Double.MAX_VALUE:exact.doubleValue();if(!Double.isFinite(nativeAmount)||nativeAmount<=0){execution.finish();return;}execution.own(temporaryHealth.grant(execution,target,nativeAmount));execution.later(s.duration(),execution::finish);}
private static boolean inRange(Player source,Player target,double range){try{var a=source.getLocation();var b=target.getLocation();return a.getWorld()==b.getWorld()&&a.distanceSquared(b)<=range*range&&source.hasLineOfSight(target);}catch(RuntimeException invalid){return false;}}
private static Settings from(AbilityDefinition d){var p=d.parameters();return new Settings(p.get("base-temporary-health").toBigIntegerExact(),d.cooldown(),p.get("range").doubleValue(),Duration.ofNanos(p.get("duration-seconds").movePointRight(9).longValueExact()));}
private static String seconds(Duration d){return BigDecimal.valueOf(d.toNanos()).movePointLeft(9).stripTrailingZeros().toPlainString();}
@Override public void close(){closed=true;}
}
@@ -0,0 +1,220 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.math.MathContext;
import java.time.Duration;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.damage.DamageSource;
import org.bukkit.damage.DamageType;
import org.bukkit.entity.AbstractArrow;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.LivingEntity;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.ProjectileHitEvent;
import org.bukkit.util.Vector;
/** Longbow's ammunition-free native draw and bounded custom-arrow damage adapter. */
public final class Longbow implements AbilityEffect, Listener, AutoCloseable {
private static final BigInteger MAX_NATIVE_BASE = BigDecimal.valueOf(Double.MAX_VALUE).toBigInteger();
public record Settings(BigInteger baseDamage, Duration recovery, int minimumDrawTicks, int fullDrawTicks,
double range, Duration lifetime, double fullSpeedPerTick) {
public Settings {
Objects.requireNonNull(baseDamage); Objects.requireNonNull(recovery); Objects.requireNonNull(lifetime);
if (baseDamage.signum() < 0 || baseDamage.compareTo(MAX_NATIVE_BASE) > 0
|| recovery.compareTo(Duration.ofSeconds(1)) < 0
|| recovery.compareTo(Duration.ofDays(365)) > 0
|| minimumDrawTicks < 1 || minimumDrawTicks > 72_000
|| fullDrawTicks < minimumDrawTicks || fullDrawTicks > 72_000
|| !Double.isFinite(range) || range <= 0 || range > 1024
|| lifetime.isZero() || lifetime.isNegative() || lifetime.compareTo(Duration.ofSeconds(60)) > 0
|| !Double.isFinite(fullSpeedPerTick) || fullSpeedPerTick < 0.01 || fullSpeedPerTick > 64) {
throw new IllegalArgumentException("Invalid Longbow settings");
}
}
public static Settings defaults() {
return new Settings(BigInteger.valueOf(5), Duration.ofSeconds(1), 3, 20, 64,
Duration.ofSeconds(10), 3);
}
}
private final class State implements AutoCloseable {
final Arrow arrow;
final AbilityExecution execution;
final Location origin;
final Settings settings;
final BigDecimal damage;
LivingEntity target;
boolean accepted;
boolean finished;
State(Arrow arrow, AbilityExecution execution, Location origin, Settings settings, BigDecimal damage) {
this.arrow = arrow; this.execution = execution; this.origin = origin; this.settings = settings; this.damage = damage;
}
@Override public void close() {
if (finished) return;
finished = true; arrows.remove(arrow.getUniqueId(), this); arrow.remove();
}
}
private volatile Settings settings;
private final Map<UUID, State> arrows = new HashMap<>();
private State damaging;
private boolean closed;
public Longbow(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("longbow", "Longbow", Material.BOW,
List.of("Draw and release an ammunition-free owned arrow.",
"A full draw deals " + current.baseDamage() + " + DEX modifier damage."),
"Draw by holding use; release after at least " + current.minimumDrawTicks() + " ticks.",
Map.of(Stat.DEX, BigInteger.valueOf(14)), BigInteger.ONE, AbilityDefinition.Category.ATK,
AbilityDefinition.Activation.PROJECTILE, ControlInput.Gesture.DRAW_RELEASE, current.recovery(),
Map.of("base-damage", new BigDecimal(current.baseDamage()),
"minimum-draw-ticks", BigDecimal.valueOf(current.minimumDrawTicks()),
"full-draw-ticks", BigDecimal.valueOf(current.fullDrawTicks()),
"range", BigDecimal.valueOf(current.range()).stripTrailingZeros(),
"lifetime", seconds(current.lifetime()),
"full-projectile-speed", BigDecimal.valueOf(current.fullSpeedPerTick()).stripTrailingZeros()),
AbilityDefinition.TargetPolicy.PROJECTILE_HOSTILE, this);
}
@Override public boolean accepts(ControlInput input) {
return input.gesture() == ControlInput.Gesture.DRAW_RELEASE && input.heldTicks() >= settings.minimumDrawTicks();
}
public static BigDecimal power(int heldTicks, int fullDrawTicks) {
if (heldTicks < 0 || fullDrawTicks < 1) throw new IllegalArgumentException("Invalid Longbow draw");
var x = BigDecimal.valueOf(heldTicks).divide(BigDecimal.valueOf(fullDrawTicks), MathContext.DECIMAL128);
var power = x.multiply(x, MathContext.DECIMAL128).add(x.multiply(BigDecimal.TWO), MathContext.DECIMAL128)
.divide(BigDecimal.valueOf(3), MathContext.DECIMAL128);
return power.min(BigDecimal.ONE);
}
public static BigInteger fullDamage(BigInteger dexterity) {
return fullDamage(BigInteger.valueOf(5), dexterity);
}
static BigInteger fullDamage(BigInteger base, BigInteger dexterity) {
Objects.requireNonNull(base); Objects.requireNonNull(dexterity);
if (base.signum() < 0 || dexterity.signum() < 0) throw new IllegalArgumentException("Invalid Longbow damage input");
BigInteger delta = dexterity.subtract(BigInteger.TEN);
BigInteger[] divided = delta.divideAndRemainder(BigInteger.TWO);
BigInteger modifier = divided[0];
if (delta.signum() < 0 && divided[1].signum() != 0) modifier = modifier.subtract(BigInteger.ONE);
return base.add(modifier);
}
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent()) return;
Settings shot = from(execution.definition());
BigDecimal power = power(execution.input().heldTicks(), shot.fullDrawTicks());
var player = execution.input().player();
Location origin = player.getEyeLocation().clone();
Vector direction = origin.getDirection();
if (!Double.isFinite(direction.getX()) || !Double.isFinite(direction.getY()) || !Double.isFinite(direction.getZ())
|| direction.lengthSquared() == 0) throw new IllegalStateException("Longbow direction is unavailable");
double speed = BigDecimal.valueOf(shot.fullSpeedPerTick()).multiply(power, MathContext.DECIMAL128).doubleValue();
var arrow = player.launchProjectile(Arrow.class, direction.normalize().multiply(speed));
arrow.setPickupStatus(AbstractArrow.PickupStatus.DISALLOWED);
arrow.setDamage(0); arrow.setKnockbackStrength(0); arrow.setPierceLevel(0); arrow.setCritical(false);
var damage = new BigDecimal(fullDamage(shot.baseDamage(), execution.character().stats().get(Stat.DEX)))
.multiply(power, MathContext.DECIMAL128);
var state = new State(arrow, execution, origin, shot, damage);
if (arrows.putIfAbsent(arrow.getUniqueId(), state) != null) {
arrow.remove(); throw new IllegalStateException("Duplicate Longbow arrow identity");
}
execution.own(state);
long rangeTicks = Math.max(1, (long) Math.ceil(shot.range() / speed));
execution.later(Duration.ofMillis(Math.multiplyExact(rangeTicks, 50)), () -> {
if (arrows.containsKey(arrow.getUniqueId())) execution.finish();
});
execution.later(shot.lifetime(), () -> {
if (arrows.containsKey(arrow.getUniqueId())) execution.finish();
});
}
@EventHandler(priority = EventPriority.HIGHEST)
public void containNativeDamage(EntityDamageByEntityEvent event) {
if (!(event.getDamager() instanceof Arrow arrow)) return;
var state = arrows.get(arrow.getUniqueId());
if (state != null && damaging != state) event.setCancelled(true);
}
@EventHandler(priority = EventPriority.MONITOR)
public void hit(ProjectileHitEvent event) {
var state = arrows.remove(event.getEntity().getUniqueId());
if (state == null) return;
try {
if (closed || event.isCancelled() || !state.execution.stillCurrent()
|| !(event.getHitEntity() instanceof LivingEntity target)
|| !inRange(state, event.getEntity().getLocation())
|| state.execution.eligible(List.of(target), 1).isEmpty()) return;
double nativeDamage = state.damage.compareTo(BigDecimal.valueOf(Double.MAX_VALUE)) > 0
? Double.MAX_VALUE : state.damage.doubleValue();
if (!Double.isFinite(nativeDamage) || nativeDamage <= 0) return;
var source = DamageSource.builder(DamageType.ARROW).withCausingEntity(state.execution.input().player())
.withDirectEntity(state.arrow).withDamageLocation(state.arrow.getLocation()).build();
state.target = target; damaging = state;
try { state.execution.damage(target, nativeDamage, source); }
finally { if (damaging == state) damaging = null; }
} finally {
state.close(); state.execution.finish();
}
}
private static boolean inRange(State state, Location current) {
return current.getWorld() != null && state.origin.getWorld() != null
&& current.getWorld().equals(state.origin.getWorld())
&& current.distanceSquared(state.origin) <= state.settings.range() * state.settings.range();
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void acceptedDamage(EntityDamageEvent event) {
var state = damaging;
if (state == null || state.accepted || event.getEntity() != state.target || event.getFinalDamage() <= 0
|| !Double.isFinite(event.getFinalDamage())) return;
var direct = event.getDamageSource().getDirectEntity();
if (direct != state.arrow && (!(event instanceof EntityDamageByEntityEvent byEntity)
|| byEntity.getDamager() != state.arrow)) return;
state.accepted = true;
state.execution.report(AbilityReport.Type.DAMAGE, event.getEntity(), BigDecimal.valueOf(event.getFinalDamage()));
}
private static Settings from(AbilityDefinition definition) {
var p = definition.parameters();
return new Settings(p.get("base-damage").toBigIntegerExact(), definition.cooldown(),
p.get("minimum-draw-ticks").intValueExact(), p.get("full-draw-ticks").intValueExact(),
p.get("range").doubleValue(), duration(p.get("lifetime")),
p.get("full-projectile-speed").doubleValue());
}
private static Duration duration(BigDecimal seconds) {
return Duration.ofNanos(seconds.movePointRight(9).toBigIntegerExact().longValueExact());
}
private static BigDecimal seconds(Duration duration) {
return BigDecimal.valueOf(duration.getSeconds()).add(BigDecimal.valueOf(duration.getNano(), 9)).stripTrailingZeros();
}
@Override public void close() {
if (closed) return;
closed = true;
for (var state : List.copyOf(arrows.values())) state.execution.finish();
arrows.clear(); damaging = null;
}
}
@@ -0,0 +1,182 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.persistence.CharacterRecord;
import games.dmg.fantasystick.persistence.CharacterStorage;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Consumer;
import java.util.function.Supplier;
import org.bukkit.Material;
import org.bukkit.attribute.Attribute;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityRegainHealthEvent;
/** Mending Light's aimed party healing with persist-before-publication support evidence. */
public final class MendingLight implements AbilityEffect {
public record Settings(BigInteger baseHealing, Duration cooldown, double range) {
public Settings {
Objects.requireNonNull(baseHealing); Objects.requireNonNull(cooldown);
if (baseHealing.signum() < 0
|| baseHealing.compareTo(BigDecimal.valueOf(Double.MAX_VALUE).toBigInteger()) > 0
|| cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| !Double.isFinite(range) || range <= 0 || range > 64) {
throw new IllegalArgumentException("Invalid Mending Light settings");
}
}
public static Settings defaults() { return new Settings(BigInteger.valueOf(6), Duration.ofSeconds(8), 12); }
}
public record Support(UUID supportingCharacter, EquipmentSessions.Active aided, BigDecimal amount) {
public Support {
Objects.requireNonNull(supportingCharacter); Objects.requireNonNull(aided); Objects.requireNonNull(amount);
if (amount.signum() <= 0) throw new IllegalArgumentException("Support amount must be positive");
}
}
private record Target(Player player, EquipmentSessions.Active active, CharacterRecord record) { }
private final CharacterStorage characters;
private final EquipmentSessions sessions;
private final PartyRoster parties;
private final Consumer<Runnable> nextTick;
private final Consumer<EntityRegainHealthEvent> healingEvents;
private final Supplier<BigDecimal> nativeLimit;
private final Consumer<Support> supports;
private volatile Settings settings;
public MendingLight(Settings settings, CharacterStorage characters, EquipmentSessions sessions, PartyRoster parties,
Consumer<Runnable> nextTick, Consumer<EntityRegainHealthEvent> healingEvents,
Supplier<BigDecimal> nativeLimit, Consumer<Support> supports) {
this.settings = Objects.requireNonNull(settings); this.characters = Objects.requireNonNull(characters);
this.sessions = Objects.requireNonNull(sessions); this.parties = Objects.requireNonNull(parties);
this.nextTick = Objects.requireNonNull(nextTick); this.healingEvents = Objects.requireNonNull(healingEvents);
this.nativeLimit = Objects.requireNonNull(nativeLimit); this.supports = Objects.requireNonNull(supports);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("mending_light", "Mending Light", Material.GHAST_TEAR,
List.of("Restore a party ally's missing fantasy health.",
"Heals " + current.baseHealing() + " + WIS modifier within " + decimal(current.range()) + " blocks."),
"Use while aiming at an injured active party ally; self and full-health targets are refused.",
Map.of(Stat.WIS, BigInteger.valueOf(12), Stat.CHR, BigInteger.TEN), BigInteger.ONE, AbilityDefinition.Category.HEAL,
AbilityDefinition.Activation.DELAYED, ControlInput.Gesture.USE, current.cooldown(),
Map.of("base-healing", new BigDecimal(current.baseHealing()),
"range", BigDecimal.valueOf(current.range()).stripTrailingZeros()),
AbilityDefinition.TargetPolicy.PARTY, this);
}
@Override public boolean accepts(ControlInput input) {
var target = target(input, settings.range());
if (target == null) return false;
var attribute = target.player().getAttribute(Attribute.MAX_HEALTH);
double health = target.player().getHealth();
return attribute != null && Double.isFinite(health) && health >= 0
&& Double.isFinite(attribute.getValue()) && health < attribute.getValue();
}
public static BigInteger healing(BigInteger wisdom) { return healing(BigInteger.valueOf(6), wisdom); }
static BigInteger healing(BigInteger base, BigInteger wisdom) {
Objects.requireNonNull(base); Objects.requireNonNull(wisdom);
if (base.signum() < 0 || wisdom.signum() < 0) throw new IllegalArgumentException("Invalid Mending Light healing input");
BigInteger delta = wisdom.subtract(BigInteger.TEN); BigInteger[] divided = delta.divideAndRemainder(BigInteger.TWO);
BigInteger modifier = divided[0];
if (delta.signum() < 0 && divided[1].signum() != 0) modifier = modifier.subtract(BigInteger.ONE);
return base.add(modifier);
}
@Override public void activate(AbilityExecution execution) {
if (!execution.stillCurrent()) return;
var configured = from(execution.definition());
var target = target(execution.input(), configured.range());
if (target == null) { execution.finish(); return; }
var attribute = target.player().getAttribute(Attribute.MAX_HEALTH);
if (attribute == null) { execution.finish(); return; }
double current = target.player().getHealth(); double maximum = attribute.getValue(); double missing = maximum - current;
if (!Double.isFinite(current) || !Double.isFinite(maximum) || missing <= 0) { execution.finish(); return; }
BigInteger exact = healing(configured.baseHealing(), execution.character().stats().get(Stat.WIS));
double proposed = exact.bitLength() > 1023 ? missing : Math.min(missing, exact.doubleValue());
if (!Double.isFinite(proposed) || proposed <= 0) { execution.finish(); return; }
var event = new EntityRegainHealthEvent(target.player(), proposed, EntityRegainHealthEvent.RegainReason.CUSTOM);
healingEvents.accept(event);
double accepted = Math.min(proposed, Math.min(missing, event.getAmount()));
if (event.isCancelled() || !Double.isFinite(accepted) || accepted <= 0) { execution.finish(); return; }
var expected = target.record().revision();
BigDecimal persistedHealth = BigDecimal.valueOf(current + accepted);
BigDecimal limit = nativeLimit.get();
characters.saveHealth(target.record().id(), expected, persistedHealth, limit).whenComplete((saved, failure) -> {
try {
nextTick.accept(() -> complete(execution, target, expected, accepted, saved, failure));
} catch (RuntimeException rejected) { execution.finish(); }
});
}
private void complete(AbilityExecution execution, Target target, BigInteger expected, double accepted,
java.util.Optional<CharacterRecord> saved, Throwable failure) {
try {
if (failure != null || saved == null || saved.isEmpty()) {
execution.input().player().sendMessage("Mending Light health could not be saved; no healing was applied.");
return;
}
if (!execution.stillCurrent() || !current(execution.input().player(), target, from(execution.definition()).range())) return;
var persisted = saved.orElseThrow();
if (!sessions.acknowledgeProgress(target.active(), expected, persisted)) return;
var attribute = target.player().getAttribute(Attribute.MAX_HEALTH);
if (attribute == null) return;
double current = target.player().getHealth(); double maximum = attribute.getValue();
double desired = Math.min(maximum, persisted.health().doubleValue());
double restored = Math.min(accepted, desired - current);
if (!Double.isFinite(current) || !Double.isFinite(maximum) || !Double.isFinite(restored) || restored <= 0) return;
target.player().setHealth(Math.min(maximum, current + restored));
var amount = BigDecimal.valueOf(restored).stripTrailingZeros();
supports.accept(new Support(execution.input().session().character(), target.active(), amount));
execution.report(AbilityReport.Type.HEALING, target.player(), amount);
} finally { execution.finish(); }
}
private Target target(ControlInput input, double range) {
if (!(input.target() instanceof Player player) || player == input.player() || !inRange(input.player(), player, range)
|| !sameParty(input.player(), player)) return null;
var active = sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);
var record = active == null ? null : sessions.currentRecord(active).orElse(null);
return record == null ? null : new Target(player, active, record);
}
private boolean current(Player source, Target target, double range) {
return sessions.current(target.active())
&& sessions.currentRecord(target.active()).filter(record -> record.id().equals(target.record().id())).isPresent()
&& inRange(source, target.player(), range) && sameParty(source, target.player());
}
private boolean sameParty(Player source, Player target) {
var party = parties.partyOf(source.getUniqueId()).orElse(null);
return party != null && party.members().contains(target.getUniqueId());
}
private static boolean inRange(Player source, Player target, double range) {
try {
var from = source.getLocation(); var to = target.getLocation();
return from.getWorld() == to.getWorld() && from.distanceSquared(to) <= range * range && source.hasLineOfSight(target);
} catch (RuntimeException invalid) { return false; }
}
private static Settings from(AbilityDefinition definition) {
var parameters = definition.parameters();
return new Settings(parameters.get("base-healing").toBigIntegerExact(), definition.cooldown(),
parameters.get("range").doubleValue());
}
private static String decimal(double value) { return BigDecimal.valueOf(value).stripTrailingZeros().toPlainString(); }
}
@@ -0,0 +1,81 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.*;
import org.bukkit.*;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.damage.DamageSource;
import org.bukkit.damage.DamageType;
import org.bukkit.entity.*;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageEvent;
/** Bounded solid-top Meteor warning followed by one direct, terrain-safe cylinder impact. */
public final class Meteor implements AbilityEffect, Listener, AutoCloseable {
public record Settings(BigInteger baseDamage, Duration cooldown, double targetRange, Duration warning,
double radius, double verticalRange) {
public Settings {
Objects.requireNonNull(baseDamage);Objects.requireNonNull(cooldown);Objects.requireNonNull(warning);
long warningTicks;
try { warningTicks=Math.max(1,(warning.toNanos()+49_999_999L)/50_000_000L); }
catch(ArithmeticException invalid){throw new IllegalArgumentException("Invalid Meteor warning",invalid);}
if(baseDamage.signum()<0||cooldown.isNegative()||cooldown.compareTo(Duration.ofDays(365))>0
||!Double.isFinite(targetRange)||targetRange<=0||targetRange>64
||warning.isZero()||warning.isNegative()||warningTicks>63
||!Double.isFinite(radius)||radius<=0||radius>64
||!Double.isFinite(verticalRange)||verticalRange<0||verticalRange>64)
throw new IllegalArgumentException("Invalid Meteor settings");
}
public static Settings defaults(){return new Settings(BigInteger.valueOf(14),Duration.ofSeconds(45),24,
Duration.ofSeconds(2),5,4);}
}
private record Ground(Block block,Location origin){ }
private static final class Attempt {final AbilityExecution execution;final LivingEntity target;boolean accepted;Attempt(AbilityExecution e,LivingEntity t){execution=e;target=t;}}
private final class Warning implements AutoCloseable {
final AbilityExecution execution;final Player source;final Ground ground;final Settings captured;final BigInteger intelligence;
final int maximumTicks;int elapsed;boolean impacted;boolean closed;
Warning(AbilityExecution execution,Ground ground,Settings captured){this.execution=execution;source=execution.input().player();this.ground=ground;this.captured=captured;intelligence=execution.character().stats().get(Stat.INT);maximumTicks=(int)Math.max(1,(captured.warning().toNanos()+49_999_999L)/50_000_000L);}
void start(){warnings.put(execution,this);execution.own(this);warningVisual();execution.later(Duration.ofMillis(50),this::step);}
void step(){if(closed||impacted)return;if(!execution.stillCurrent()){execution.finish();return;}elapsed++;if(elapsed>=maximumTicks){impact();execution.finish();return;}warningVisual();execution.later(Duration.ofMillis(50),this::step);}
void impact(){if(closed||impacted)return;impacted=true;if(!groundCurrent()||!execution.stillCurrent())return;impactVisual();double amount=finite(damage(captured.baseDamage(),intelligence));int affected=0;for(var target:candidates(ground.origin(),captured.radius(),captured.verticalRange())){if(affected==64||!execution.stillCurrent())break;if(!eligible(execution,target,ground.origin(),captured.radius(),captured.verticalRange()))continue;var sourceDamage=DamageSource.builder(DamageType.MAGIC).withCausingEntity(source).withDirectEntity(source).withDamageLocation(ground.origin()).build();var attempt=new Attempt(execution,target);damaging=attempt;try{execution.damage(target,amount,sourceDamage);}finally{if(damaging==attempt)damaging=null;}affected++;}}
boolean groundCurrent(){try{return ground.origin().getWorld()!=null&&ground.block().getWorld()==ground.origin().getWorld()&&ground.block().getType().isSolid();}catch(RuntimeException invalid){return false;}}
void warningVisual(){try{var dust=new Particle.DustOptions(Color.fromRGB(255,90,20),1.6f);particles.world(Particle.DUST,ground.origin().clone().add(0,.15,0),24,captured.radius()/2,.05,captured.radius()/2,0,dust);}catch(RuntimeException ignored){}}
void impactVisual(){try{var world=ground.origin().getWorld();particles.world(Particle.EXPLOSION_EMITTER,ground.origin(),2,0,0,0,0);particles.world(Particle.FLAME,ground.origin(),48,captured.radius()/2,1,captured.radius()/2,.04);world.playSound(ground.origin(),Sound.ENTITY_GENERIC_EXPLODE,1f,.7f);}catch(RuntimeException ignored){}}
@Override public void close(){if(closed)return;closed=true;warnings.remove(execution,this);}
}
private volatile Settings settings;private final EquipmentSessions sessions;private final PartyRoster parties;
private final games.dmg.fantasystick.presentation.ParticleDelivery particles;
private final Map<AbilityExecution,Warning> warnings=new IdentityHashMap<>();private Attempt damaging;private boolean closed;
public Meteor(Settings settings,EquipmentSessions sessions,PartyRoster parties){this(settings,sessions,parties,games.dmg.fantasystick.presentation.ParticleDelivery.legacyBroadcast());}
public Meteor(Settings settings,EquipmentSessions sessions,PartyRoster parties,games.dmg.fantasystick.presentation.ParticleDelivery particles){this.settings=Objects.requireNonNull(settings);this.sessions=Objects.requireNonNull(sessions);this.parties=Objects.requireNonNull(parties);this.particles=Objects.requireNonNull(particles);}
public void configure(Settings settings){this.settings=Objects.requireNonNull(settings);}
public AbilityDefinition definition(){var current=settings;return new AbilityDefinition("meteor","Meteor",Material.FIRE_CHARGE,
List.of("Mark visible ground within "+decimal(current.targetRange())+" blocks for a "+seconds(current.warning())+"-second warning.","Impact exposed enemies in a "+decimal(current.radius())+"-block area for "+current.baseDamage()+" + INT modifier damage."),
"Use while looking at a solid top surface; the warning is visible and the impact never changes terrain.",Map.of(Stat.INT,BigInteger.valueOf(26),Stat.WIS,BigInteger.valueOf(20),Stat.CON,BigInteger.valueOf(12)),BigInteger.ONE,AbilityDefinition.Category.ATK,
AbilityDefinition.Activation.DELAYED,ControlInput.Gesture.USE,current.cooldown(),Map.of("base-damage",new BigDecimal(current.baseDamage()),"target-range",BigDecimal.valueOf(current.targetRange()).stripTrailingZeros(),"warning-seconds",nanos(current.warning()),"radius",BigDecimal.valueOf(current.radius()).stripTrailingZeros(),"vertical-range",BigDecimal.valueOf(current.verticalRange()).stripTrailingZeros()),AbilityDefinition.TargetPolicy.AREA,this);}
public static BigInteger damage(BigInteger intelligence){return damage(BigInteger.valueOf(14),intelligence);}
static BigInteger damage(BigInteger base,BigInteger intelligence){Objects.requireNonNull(base);Objects.requireNonNull(intelligence);if(base.signum()<0||intelligence.signum()<0)throw new IllegalArgumentException("Invalid Meteor damage input");var delta=intelligence.subtract(BigInteger.TEN);var divided=delta.divideAndRemainder(BigInteger.TWO);var modifier=divided[0];if(delta.signum()<0&&divided[1].signum()!=0)modifier=modifier.subtract(BigInteger.ONE);return base.add(modifier);}
@Override public boolean accepts(ControlInput input){return !closed&&input.target()==null&&ground(input.player(),settings.targetRange())!=null;}
@Override public void activate(AbilityExecution execution){if(closed||!execution.stillCurrent())return;var captured=from(execution.definition());var target=ground(execution.input().player(),captured.targetRange());if(target==null){execution.finish();return;}new Warning(execution,target,captured).start();}
private static Ground ground(Player player,double range){try{var eye=player.getEyeLocation();var hit=player.getWorld().rayTraceBlocks(eye,eye.getDirection(),range,FluidCollisionMode.NEVER,true);if(hit==null||hit.getHitBlock()==null||hit.getHitBlockFace()!=BlockFace.UP||!hit.getHitBlock().getType().isSolid())return null;var block=hit.getHitBlock();return new Ground(block,block.getLocation().add(.5,1,.5));}catch(RuntimeException invalid){return null;}}
private List<LivingEntity> candidates(Location origin,double radius,double vertical){List<Entity> nearby;try{nearby=new ArrayList<>(origin.getWorld().getNearbyEntities(origin,radius,vertical,radius));}catch(RuntimeException unavailable){return List.of();}var unique=new LinkedHashMap<UUID,LivingEntity>();int inspected=0;for(var entity:nearby){if(++inspected>256)break;if(entity instanceof LivingEntity living)unique.putIfAbsent(living.getUniqueId(),living);}var result=new ArrayList<>(unique.values());result.sort(Comparator.comparingDouble((LivingEntity target)->distance(origin,target)).thenComparing(LivingEntity::getUniqueId));return result;}
private boolean eligible(AbilityExecution execution,LivingEntity target,Location origin,double radius,double vertical){var source=execution.input().player();if(target==source||!inside(origin,target,radius,vertical)||!unobstructed(origin,target))return false;if(!(target instanceof Player player))return true;var active=sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);if(active==null)return false;var sourceParty=parties.partyOf(source.getUniqueId()).orElse(null);var targetParty=parties.partyOf(player.getUniqueId()).orElse(null);return sourceParty==null||targetParty==null||!sourceParty.id().equals(targetParty.id());}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=true)public void acceptedDamage(EntityDamageEvent event){var attempt=damaging;if(attempt==null||attempt.accepted||event.isCancelled()||event.getEntity()!=attempt.target||event.getCause()!=EntityDamageEvent.DamageCause.MAGIC||event.getFinalDamage()<=0||!Double.isFinite(event.getFinalDamage()))return;attempt.accepted=true;attempt.execution.report(AbilityReport.Type.DAMAGE,attempt.target,BigDecimal.valueOf(event.getFinalDamage()));}
private static boolean inside(Location origin,LivingEntity target,double radius,double vertical){try{var at=target.getLocation();if(origin.getWorld()!=at.getWorld())return false;double dx=at.getX()-origin.getX(),dz=at.getZ()-origin.getZ();return dx*dx+dz*dz<=radius*radius&&Math.abs(at.getY()-origin.getY())<=vertical;}catch(RuntimeException invalid){return false;}}
private static boolean unobstructed(Location origin,LivingEntity target){try{var world=origin.getWorld();var at=target.getLocation();if(world==null||at.getWorld()!=world)return false;var bounds=target.getBoundingBox();var center=bounds==null?at.toVector().add(new org.bukkit.util.Vector(0,target.getHeight()/2,0)):bounds.getCenter();var offset=center.subtract(origin.toVector());double distance=offset.length();if(!Double.isFinite(distance)||distance==0)return distance==0;return world.rayTraceBlocks(origin,offset.multiply(1/distance),distance,FluidCollisionMode.NEVER,true)==null;}catch(RuntimeException invalid){return false;}}
private static double distance(Location origin,LivingEntity target){try{var at=target.getLocation();if(origin.getWorld()!=at.getWorld())return Double.POSITIVE_INFINITY;double dx=at.getX()-origin.getX(),dz=at.getZ()-origin.getZ();return dx*dx+dz*dz;}catch(RuntimeException invalid){return Double.POSITIVE_INFINITY;}}
private static double finite(BigInteger value){return value.bitLength()>1023?Double.MAX_VALUE:value.doubleValue();}
private static Settings from(AbilityDefinition definition){var p=definition.parameters();return new Settings(p.get("base-damage").toBigIntegerExact(),definition.cooldown(),p.get("target-range").doubleValue(),Duration.ofNanos(p.get("warning-seconds").movePointRight(9).longValueExact()),p.get("radius").doubleValue(),p.get("vertical-range").doubleValue());}
private static BigDecimal nanos(Duration value){return BigDecimal.valueOf(value.toNanos()).movePointLeft(9);}private static String seconds(Duration value){return decimal(nanos(value));}private static String decimal(double value){return decimal(BigDecimal.valueOf(value));}private static String decimal(BigDecimal value){return value.stripTrailingZeros().toPlainString();}
@Override public void close(){if(closed)return;closed=true;damaging=null;for(var warning:List.copyOf(warnings.values())){warning.close();warning.execution.finish();}warnings.clear();}
}
@@ -0,0 +1,114 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.util.ArrayList;
import java.util.IdentityHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.BooleanSupplier;
import java.util.function.Consumer;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Projectile;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.projectiles.ProjectileSource;
/** Strongest deterministic Fantasy Stick outgoing combat bonus stage. */
public final class OutgoingDamageBonus implements Listener, AutoCloseable {
public record Support(UUID target, UUID supportingCharacter, EquipmentSessions.Active aided, BigDecimal amount) { }
private final class Grant implements AutoCloseable {
final long sequence; final AbilityExecution execution; final Player recipient;
final BigDecimal percent; final BooleanSupplier current; boolean closed;
Grant(AbilityExecution execution, Player recipient, BigDecimal percent, BooleanSupplier current) {
sequence = ++sequences; this.execution = execution; this.recipient = recipient;
this.percent = percent; this.current = current;
}
boolean valid() {
try { return !closed && execution.stillCurrent() && current.getAsBoolean(); }
catch (RuntimeException invalid) { return false; }
}
@Override public void close() {
if (closed) return; closed = true;
var owned = grants.get(recipient.getUniqueId());
if (owned != null) { owned.remove(this); if (owned.isEmpty()) grants.remove(recipient.getUniqueId()); }
}
}
private record Used(Grant grant, Entity target, BigDecimal amount) { }
private final EquipmentSessions sessions;
private final PartyRoster parties;
private final Consumer<Support> supports;
private final Map<UUID, List<Grant>> grants = new java.util.HashMap<>();
private final Map<EntityDamageEvent, Used> pending = new IdentityHashMap<>();
private long sequences;
private boolean closed;
public OutgoingDamageBonus(EquipmentSessions sessions, PartyRoster parties, Consumer<Support> supports) {
this.sessions = Objects.requireNonNull(sessions); this.parties = Objects.requireNonNull(parties);
this.supports = Objects.requireNonNull(supports);
}
public AutoCloseable grant(AbilityExecution execution, Player recipient, BigDecimal percent, BooleanSupplier current) {
Objects.requireNonNull(execution); Objects.requireNonNull(recipient);
Objects.requireNonNull(percent); Objects.requireNonNull(current);
if (closed || percent.signum() < 0 || percent.compareTo(BigDecimal.valueOf(1000)) > 0) {
throw new IllegalArgumentException("Invalid outgoing damage bonus");
}
var grant = new Grant(execution, recipient, percent, current);
grants.computeIfAbsent(recipient.getUniqueId(), ignored -> new ArrayList<>()).add(grant); return grant;
}
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void increase(EntityDamageByEntityEvent event) {
if (closed || GuardianBond.redirectedDamage()) return;
Entity attacker = attacker(event); if (!(attacker instanceof Player player)) return;
var owned = grants.get(player.getUniqueId()); if (owned == null) return;
Grant strongest = null;
for (var grant : List.copyOf(owned)) {
if (grant.recipient != player || !grant.valid()) continue;
if (strongest == null || grant.percent.compareTo(strongest.percent) > 0
|| grant.percent.compareTo(strongest.percent) == 0 && grant.sequence < strongest.sequence) strongest = grant;
}
double original = event.getDamage();
if (strongest == null || !Double.isFinite(original) || original <= 0) return;
BigDecimal added = BigDecimal.valueOf(original).multiply(strongest.percent.movePointLeft(2));
double increased = BigDecimal.valueOf(original).add(added).doubleValue();
if (!Double.isFinite(increased) || increased < 0 || added.signum() <= 0) return;
event.setDamage(increased); pending.put(event, new Used(strongest, event.getEntity(), added));
}
@EventHandler(priority = EventPriority.MONITOR)
public void accepted(EntityDamageEvent event) {
var used = pending.remove(event);
if (used == null || event.isCancelled() || event.getFinalDamage() <= 0 || !used.grant.valid()) return;
used.grant.execution.report(AbilityReport.Type.BOOST_USED, used.target, used.amount);
var aided = sessions.active(used.grant.recipient.getUniqueId()).filter(sessions::current).orElse(null);
if (aided == null || aided.character().equals(used.grant.execution.input().session().character())) return;
var sourceParty = parties.partyOf(used.grant.execution.input().player().getUniqueId()).orElse(null);
var aidedParty = parties.partyOf(used.grant.recipient.getUniqueId()).orElse(null);
if (sourceParty == null || aidedParty == null || !sourceParty.id().equals(aidedParty.id())) return;
supports.accept(new Support(used.target.getUniqueId(), used.grant.execution.input().session().character(), aided, used.amount));
}
private static Entity attacker(EntityDamageByEntityEvent event) {
Entity causing = event.getDamageSource().getCausingEntity(); if (causing != null) return causing;
if (event.getDamager() instanceof Projectile projectile) {
ProjectileSource shooter = projectile.getShooter(); if (shooter instanceof Entity entity) return entity;
}
return event.getDamager();
}
@Override public void close() {
if (closed) return; closed = true;
for (var owned : List.copyOf(grants.values())) for (var grant : List.copyOf(owned)) grant.close();
grants.clear(); pending.clear();
}
}
@@ -0,0 +1,78 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.util.ArrayList;
import java.util.IdentityHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Consumer;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Projectile;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.projectiles.ProjectileSource;
/** Internal pre-recipient strongest outgoing-damage reduction stage. */
public final class OutgoingDamageMitigation implements Listener, AutoCloseable {
public record Support(UUID target, UUID supportingCharacter, EquipmentSessions.Active aided, BigDecimal amount) { }
private final class Grant implements AutoCloseable {
final long sequence; final AbilityExecution execution; final LivingEntity target; final BigDecimal percent; boolean closed;
Grant(AbilityExecution execution, LivingEntity target, BigDecimal percent) {
this.sequence=++sequences;this.execution=execution;this.target=target;this.percent=percent;
}
@Override public void close(){if(closed)return;closed=true;var owned=grants.get(target.getUniqueId());
if(owned!=null){owned.remove(this);if(owned.isEmpty())grants.remove(target.getUniqueId());}}
}
private record Prevention(Grant grant, Entity recipient, BigDecimal amount) { }
private final EquipmentSessions sessions; private final PartyRoster parties; private final Consumer<Support> supports;
private final Map<UUID,List<Grant>> grants=new java.util.HashMap<>();
private final Map<EntityDamageEvent,Prevention> pending=new IdentityHashMap<>();
private long sequences; private boolean closed;
public OutgoingDamageMitigation(EquipmentSessions sessions,PartyRoster parties,Consumer<Support> supports){
this.sessions=Objects.requireNonNull(sessions);this.parties=Objects.requireNonNull(parties);this.supports=Objects.requireNonNull(supports);}
public AutoCloseable grant(AbilityExecution execution,LivingEntity target,BigDecimal percent){
Objects.requireNonNull(execution);Objects.requireNonNull(target);Objects.requireNonNull(percent);
if(closed||percent.signum()<0||percent.compareTo(BigDecimal.valueOf(100))>0)throw new IllegalArgumentException("Invalid outgoing mitigation grant");
var grant=new Grant(execution,target,percent);grants.computeIfAbsent(target.getUniqueId(),ignored->new ArrayList<>()).add(grant);return grant;}
@EventHandler(priority=EventPriority.NORMAL,ignoreCancelled=true)
public void reduce(EntityDamageByEntityEvent event){
if(closed||GuardianBond.redirectedDamage())return;Entity attacker=attacker(event);if(attacker==null)return;var owned=grants.get(attacker.getUniqueId());if(owned==null)return;
Grant strongest=null;for(var grant:List.copyOf(owned)){if(grant.closed||grant.target!=attacker||!grant.execution.stillCurrent())continue;
if(strongest==null||grant.percent.compareTo(strongest.percent)>0
||grant.percent.compareTo(strongest.percent)==0&&grant.sequence>strongest.sequence)strongest=grant;}
double original=event.getDamage();if(strongest==null||!Double.isFinite(original)||original<=0)return;
double reduced=BigDecimal.valueOf(original).multiply(BigDecimal.ONE.subtract(strongest.percent.movePointLeft(2))).doubleValue();
if(!Double.isFinite(reduced)||reduced<0)return;event.setDamage(reduced);var prevented=BigDecimal.valueOf(original-reduced);
if(prevented.signum()>0)pending.put(event,new Prevention(strongest,event.getEntity(),prevented));
}
@EventHandler(priority=EventPriority.MONITOR)
public void accepted(EntityDamageEvent event){
var prevention=pending.remove(event);if(prevention==null||event.isCancelled()||!prevention.grant.execution.stillCurrent())return;
prevention.grant.execution.report(AbilityReport.Type.PREVENTION,prevention.grant.target,prevention.amount);
if(!(prevention.recipient instanceof Player player))return;
var aided=sessions.active(player.getUniqueId()).orElse(null);if(aided==null||!sessions.current(aided))return;
var input=prevention.grant.execution.input();if(aided.character().equals(input.session().character()))return;
var sourceParty=parties.partyOf(input.player().getUniqueId()).orElse(null);
var aidedParty=parties.partyOf(player.getUniqueId()).orElse(null);
if(sourceParty==null||aidedParty==null||!sourceParty.id().equals(aidedParty.id()))return;
supports.accept(new Support(prevention.grant.target.getUniqueId(),input.session().character(),aided,prevention.amount));
}
private static Entity attacker(EntityDamageByEntityEvent event){
Entity causing=event.getDamageSource().getCausingEntity();if(causing!=null)return causing;
if(event.getDamager() instanceof Projectile projectile){ProjectileSource shooter=projectile.getShooter();if(shooter instanceof Entity entity)return entity;}
return event.getDamager();
}
@Override public void close(){if(closed)return;closed=true;for(var owned:List.copyOf(grants.values()))for(var grant:List.copyOf(owned))grant.close();grants.clear();pending.clear();}
}
@@ -0,0 +1,127 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Consumer;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffectType;
/** Purify's self-or-aimed-party native harmful-effect removal. */
public final class Purify implements AbilityEffect {
public record Settings(Duration cooldown, double range) {
public Settings {
Objects.requireNonNull(cooldown);
if (cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| !Double.isFinite(range) || range <= 0 || range > 64) {
throw new IllegalArgumentException("Invalid Purify settings");
}
}
public static Settings defaults() { return new Settings(Duration.ofSeconds(15), 12); }
}
public record Support(UUID supportingCharacter, EquipmentSessions.Active aided, BigDecimal amount) {
public Support {
Objects.requireNonNull(supportingCharacter); Objects.requireNonNull(aided); Objects.requireNonNull(amount);
if (amount.signum() <= 0) throw new IllegalArgumentException("Support amount must be positive");
}
}
private record Target(Player player, EquipmentSessions.Active active) { }
private static final List<PotionEffectType> HARMFUL = List.of(
PotionEffectType.POISON, PotionEffectType.WITHER, PotionEffectType.SLOWNESS, PotionEffectType.WEAKNESS);
private final EquipmentSessions sessions;
private final PartyRoster parties;
private final Consumer<Support> supports;
private volatile Settings settings;
public Purify(Settings settings, EquipmentSessions sessions, PartyRoster parties, Consumer<Support> supports) {
this.settings = Objects.requireNonNull(settings); this.sessions = Objects.requireNonNull(sessions);
this.parties = Objects.requireNonNull(parties); this.supports = Objects.requireNonNull(supports);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("purify", "Purify", Material.HONEY_BOTTLE,
List.of("Remove Poison, Wither, Slowness and Weakness.",
"Aimed party-ally range: " + decimal(current.range()) + " blocks; beneficial effects remain."),
"Sneak+Use cleanses self; normal Use requires an aimed active party ally.",
Map.of(Stat.WIS, BigInteger.valueOf(14), Stat.CHR, BigInteger.TEN), BigInteger.ONE, AbilityDefinition.Category.BUF,
AbilityDefinition.Activation.IMMEDIATE, ControlInput.Gesture.USE, current.cooldown(),
Map.of("range", BigDecimal.valueOf(current.range()).stripTrailingZeros()),
AbilityDefinition.TargetPolicy.PARTY, this);
}
@Override public boolean accepts(ControlInput input) {
var target = target(input, settings.range());
return target != null && HARMFUL.stream().anyMatch(type -> target.player().getPotionEffect(type) != null);
}
@Override public void activate(AbilityExecution execution) {
if (!execution.stillCurrent()) return;
var configured = from(execution.definition()); var target = target(execution.input(), configured.range());
if (target == null) return;
int removed = 0;
for (var type : HARMFUL) {
if (!execution.stillCurrent() || !current(execution.input(), target, configured.range())) break;
if (target.player().getPotionEffect(type) == null) continue;
target.player().removePotionEffect(type);
if (target.player().getPotionEffect(type) == null) removed++;
}
if (removed == 0) return;
var amount = BigDecimal.valueOf(removed);
execution.report(AbilityReport.Type.CLEANSING, target.player(), amount);
if (target.player() != execution.input().player()
&& execution.stillCurrent() && current(execution.input(), target, configured.range())) {
supports.accept(new Support(execution.input().session().character(), target.active(), amount));
}
}
private Target target(ControlInput input, double range) {
if (!(input.target() instanceof Player player)) return null;
if (input.player().isSneaking()) {
if (player != input.player()) return null;
} else if (player == input.player() || !inRange(input.player(), player, range) || !sameParty(input.player(), player)) {
return null;
}
var active = sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);
return active == null ? null : new Target(player, active);
}
private boolean current(ControlInput input, Target target, double range) {
if (!sessions.current(target.active())) return false;
if (target.player() == input.player()) return input.player().isSneaking();
return !input.player().isSneaking() && inRange(input.player(), target.player(), range)
&& sameParty(input.player(), target.player());
}
private boolean sameParty(Player source, Player target) {
var party = parties.partyOf(source.getUniqueId()).orElse(null);
return party != null && party.members().contains(target.getUniqueId());
}
private static boolean inRange(Player source, Player target, double range) {
try {
var from = source.getLocation(); var to = target.getLocation();
return from.getWorld() == to.getWorld() && from.distanceSquared(to) <= range * range && source.hasLineOfSight(target);
} catch (RuntimeException invalid) { return false; }
}
private static Settings from(AbilityDefinition definition) {
return new Settings(definition.cooldown(), definition.parameters().get("range").doubleValue());
}
private static String decimal(double value) { return BigDecimal.valueOf(value).stripTrailingZeros().toPlainString(); }
}
@@ -0,0 +1,153 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Consumer;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerVelocityEvent;
import org.bukkit.util.Vector;
/** Quickstep's grounded, collision-respecting, owned horizontal velocity adapter. */
public final class Quickstep implements AbilityEffect, Listener, AutoCloseable {
public record Settings(Duration cooldown, double distance, double speedPerTick) {
public Settings {
Objects.requireNonNull(cooldown);
if (cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| !Double.isFinite(distance) || distance <= 0 || distance > 64
|| !Double.isFinite(speedPerTick) || speedPerTick < 0.01 || speedPerTick > 8) {
throw new IllegalArgumentException("Invalid Quickstep settings");
}
}
public static Settings defaults() { return new Settings(Duration.ofSeconds(5), 4, 1); }
}
private final class State implements AutoCloseable {
final AbilityExecution execution;
final Player player;
final Location origin;
final Vector horizontal;
final Settings settings;
boolean owned = true;
boolean closed;
State(AbilityExecution execution, Player player, Location origin, Vector horizontal, Settings settings) {
this.execution = execution; this.player = player; this.origin = origin;
this.horizontal = horizontal; this.settings = settings;
}
boolean stillOwns(Vector current) {
var horizontalCurrent = new Vector(current.getX(), 0, current.getZ());
double magnitude = horizontalCurrent.length();
if (magnitude < 1.0e-6) return true;
return magnitude <= horizontal.length() * 1.05 + 1.0e-6
&& horizontalCurrent.clone().normalize().dot(horizontal.clone().normalize()) >= 0.99;
}
@Override public void close() {
if (closed) return;
closed = true; dashes.remove(player.getUniqueId(), this);
if (!owned) return;
Vector current = player.getVelocity();
if (!stillOwns(current)) return;
player.setVelocity(new Vector(0, current.getY(), 0));
}
}
private volatile Settings settings;
private final Consumer<PlayerVelocityEvent> velocityEvents;
private final Map<UUID, State> dashes = new HashMap<>();
private boolean closed;
public Quickstep(Settings settings, Consumer<PlayerVelocityEvent> velocityEvents) {
this.settings = Objects.requireNonNull(settings); this.velocityEvents = Objects.requireNonNull(velocityEvents);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("quickstep", "Quickstep", Material.RABBIT_FOOT,
List.of("Dash forward with native horizontal movement.",
"Travel up to " + decimal(current.distance()) + " blocks while obstacles remain authoritative."),
"Use while grounded, on foot, and not flying or gliding.",
Map.of(Stat.DEX, BigInteger.valueOf(12)), BigInteger.ONE, AbilityDefinition.Category.BUF,
AbilityDefinition.Activation.DELAYED, ControlInput.Gesture.USE, current.cooldown(),
Map.of("distance", BigDecimal.valueOf(current.distance()).stripTrailingZeros(),
"speed", BigDecimal.valueOf(current.speedPerTick()).stripTrailingZeros()),
AbilityDefinition.TargetPolicy.SELF, this);
}
@Override public boolean accepts(ControlInput input) {
var player = input.player();
if (!player.isOnGround() || player.isFlying() || player.isGliding() || player.isInsideVehicle()) return false;
Vector direction = player.getEyeLocation().getDirection(); direction.setY(0);
return finite(direction) && direction.lengthSquared() > 1.0e-12;
}
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent()) return;
var current = from(execution.definition());
var player = execution.input().player();
if (!accepts(execution.input())) { execution.finish(); return; }
Vector direction = player.getEyeLocation().getDirection(); direction.setY(0).normalize();
Vector before = player.getVelocity();
Vector horizontal = direction.multiply(current.speedPerTick());
var proposed = new Vector(horizontal.getX(), before.getY(), horizontal.getZ());
var event = new PlayerVelocityEvent(player, proposed.clone());
velocityEvents.accept(event);
if (event.isCancelled() || !finite(event.getVelocity())) { execution.finish(); return; }
Vector accepted = event.getVelocity().clone(); accepted.setY(before.getY());
Vector acceptedHorizontal = new Vector(accepted.getX(), 0, accepted.getZ());
if (acceptedHorizontal.lengthSquared() < 1.0e-12) { execution.finish(); return; }
var state = new State(execution, player, player.getLocation().clone(), acceptedHorizontal, current);
var previous = dashes.put(player.getUniqueId(), state);
if (previous != null) previous.execution.finish();
execution.own(state);
player.setVelocity(accepted);
long ticks = Math.max(1, (long) Math.ceil(current.distance() / acceptedHorizontal.length()));
execution.later(Duration.ofMillis(Math.multiplyExact(ticks + 1, 50)), execution::finish);
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void moved(PlayerMoveEvent event) {
var state = dashes.get(event.getPlayer().getUniqueId());
if (state == null || state.player != event.getPlayer()) return;
var to = event.getTo();
if (to == null || !state.execution.stillCurrent()) { state.execution.finish(); return; }
Vector current = state.player.getVelocity();
if (!state.stillOwns(current)) {
state.owned = false; state.execution.finish(); return;
}
double dx = to.getX() - state.origin.getX(); double dz = to.getZ() - state.origin.getZ();
if (dx * dx + dz * dz >= state.settings.distance() * state.settings.distance()
|| new Vector(current.getX(), 0, current.getZ()).lengthSquared() < 1.0e-12) {
state.execution.finish();
}
}
private static boolean finite(Vector vector) {
return Double.isFinite(vector.getX()) && Double.isFinite(vector.getY()) && Double.isFinite(vector.getZ());
}
private static Settings from(AbilityDefinition definition) {
return new Settings(definition.cooldown(), definition.parameters().get("distance").doubleValue(),
definition.parameters().get("speed").doubleValue());
}
private static BigDecimal decimal(double value) { return BigDecimal.valueOf(value).stripTrailingZeros(); }
@Override public void close() {
if (closed) return;
closed = true;
for (var state : List.copyOf(dashes.values())) state.execution.finish();
dashes.clear();
}
}
@@ -0,0 +1,227 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.ArrayList;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import org.bukkit.Material;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
/** Dynamic owned party sphere for Rallying Cry movement and outgoing damage benefits. */
public final class RallyingCry implements AbilityEffect, AutoCloseable {
public record Settings(Duration cooldown, double radius, Duration duration,
int speedAmplifier, BigDecimal damageBonusPercent) {
public Settings {
Objects.requireNonNull(cooldown); Objects.requireNonNull(duration); Objects.requireNonNull(damageBonusPercent);
if (cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| !Double.isFinite(radius) || radius <= 0 || radius > 64
|| duration.isNegative() || duration.isZero() || duration.compareTo(Duration.ofDays(1)) > 0
|| speedAmplifier < 0 || speedAmplifier > 255
|| damageBonusPercent.signum() < 0 || damageBonusPercent.compareTo(BigDecimal.valueOf(100)) > 0) {
throw new IllegalArgumentException("Invalid Rallying Cry settings");
}
}
public static Settings defaults() {
return new Settings(Duration.ofSeconds(25), 8, Duration.ofSeconds(6), 0, BigDecimal.valueOf(20));
}
}
private final class Area implements AutoCloseable {
final long sequence; final AbilityExecution execution; final Player source; final Settings settings;
final Map<UUID, Benefit> recipients = new java.util.HashMap<>(); boolean closed;
Area(AbilityExecution execution, Settings settings) {
sequence = ++sequences; this.execution = execution; source = execution.input().player(); this.settings = settings;
}
void refresh() {
if (closed) return;
if (!sourceCurrent()) { breakArea(this); return; }
var eligible = candidates();
for (var entry : List.copyOf(recipients.entrySet())) {
if (!eligible.containsKey(entry.getKey())) entry.getValue().close();
}
for (var entry : eligible.entrySet()) {
if (!recipients.containsKey(entry.getKey())) {
var benefit = new Benefit(this, entry.getValue()); recipients.put(entry.getKey(), benefit);
}
}
}
boolean sourceCurrent() {
return execution.stillCurrent() && sessions.active(source.getUniqueId())
.filter(active -> active.equals(execution.input().session()) && sessions.current(active)).isPresent();
}
boolean eligible(Player player) {
if (!sourceCurrent()) return false;
var active = sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);
if (active == null || !inside(source, player, settings.radius())) return false;
if (player == source) return active.equals(execution.input().session());
var sourceParty = parties.partyOf(source.getUniqueId()).orElse(null);
var recipientParty = parties.partyOf(player.getUniqueId()).orElse(null);
return sourceParty != null && recipientParty != null && sourceParty.id().equals(recipientParty.id());
}
Map<UUID, Player> candidates() {
var result = new LinkedHashMap<UUID, Player>();
if (eligible(source)) result.put(source.getUniqueId(), source);
List<Entity> nearby;
try { nearby = source.getNearbyEntities(settings.radius(), settings.radius(), settings.radius()); }
catch (RuntimeException unavailable) { nearby = List.of(); }
int inspected = 0;
for (var entity : nearby) {
if (++inspected > 256 || result.size() == 64) break;
if (entity instanceof Player player && eligible(player)) result.putIfAbsent(player.getUniqueId(), player);
}
return result;
}
@Override public void close() {
if (closed) return; closed = true; areas.remove(sequence, this);
for (var benefit : List.copyOf(recipients.values())) benefit.close(); recipients.clear();
}
}
private final class Benefit implements AutoCloseable {
final Area area; final Player player; final AutoCloseable speed; final AutoCloseable bonus; boolean closed;
Benefit(Area area, Player player) {
this.area = area; this.player = player;
speed = speed(player, area.settings.speedAmplifier());
bonus = bonuses.grant(area.execution, player, area.settings.damageBonusPercent(), () -> !closed && area.eligible(player));
}
@Override public void close() {
if (closed) return; closed = true; area.recipients.remove(player.getUniqueId(), this);
closeResource(bonus); closeResource(speed);
}
}
private final class SpeedGrant implements AutoCloseable {
final SpeedState state; final long sequence; final int amplifier; boolean closed;
SpeedGrant(SpeedState state, int amplifier) { this.state = state; sequence = ++speedSequences; this.amplifier = amplifier; }
@Override public void close() { if (closed) return; closed = true; state.grants.remove(this); state.refresh(); }
}
private final class SpeedState {
final Player player; final List<SpeedGrant> grants = new ArrayList<>(); PotionEffect owned;
SpeedState(Player player) { this.player = player; }
void refresh() {
PotionEffect current;
try { current = player.getPotionEffect(PotionEffectType.SPEED); }
catch (RuntimeException unavailable) { return; }
if (owned != null && !same(current, owned)) owned = null;
SpeedGrant strongest = null;
for (var grant : List.copyOf(grants)) if (!grant.closed && (strongest == null
|| grant.amplifier > strongest.amplifier
|| grant.amplifier == strongest.amplifier && grant.sequence < strongest.sequence)) strongest = grant;
if (strongest == null) {
if (owned != null && same(current, owned) && !removeOwned()) return;
owned = null; speeds.remove(player.getUniqueId(), this); return;
}
if (owned != null && same(current, owned) && owned.getAmplifier() != strongest.amplifier) {
if (!removeOwned()) return;
current = null;
}
if (current != null && current.getAmplifier() >= strongest.amplifier) return;
var effect = new PotionEffect(PotionEffectType.SPEED, PotionEffect.INFINITE_DURATION,
strongest.amplifier, false, false, true);
try { if (player.addPotionEffect(effect, true)) owned = effect; }
catch (RuntimeException ignored) { owned = null; }
}
boolean removeOwned() {
try {
player.removePotionEffect(PotionEffectType.SPEED);
if (same(player.getPotionEffect(PotionEffectType.SPEED), owned)) return false;
} catch (RuntimeException failure) { return false; }
owned = null; return true;
}
}
private volatile Settings settings;
private final EquipmentSessions sessions;
private final PartyRoster parties;
private final OutgoingDamageBonus bonuses;
private final Map<Long, Area> areas = new java.util.HashMap<>();
private final Map<UUID, SpeedState> speeds = new java.util.HashMap<>();
private long sequences; private long speedSequences;
private org.bukkit.scheduler.BukkitTask sweepTask;
private boolean closed;
public RallyingCry(Settings settings, EquipmentSessions sessions, PartyRoster parties, OutgoingDamageBonus bonuses) {
this.settings = Objects.requireNonNull(settings); this.sessions = Objects.requireNonNull(sessions);
this.parties = Objects.requireNonNull(parties); this.bonuses = Objects.requireNonNull(bonuses);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public void install(org.bukkit.plugin.Plugin plugin) {
Objects.requireNonNull(plugin);
if (closed || sweepTask != null) throw new IllegalStateException("Rallying Cry sweep already installed or closed");
sweepTask = plugin.getServer().getScheduler().runTaskTimer(plugin, this::sweep, 1, 1);
}
public void sweep() {
if (closed) return; int checked = 0;
for (var area : List.copyOf(areas.values())) { area.refresh(); if (++checked == 64) break; }
for (var state : List.copyOf(speeds.values())) state.refresh();
}
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("rallying_cry", "Rallying Cry", Material.GOAT_HORN,
List.of("Grant nearby active party members Speed " + (current.speedAmplifier() + 1)
+ " and " + decimal(current.damageBonusPercent()) + "% combat damage.",
"A " + decimal(BigDecimal.valueOf(current.radius())) + "-block sphere lasting " + seconds(current.duration()) + " seconds."),
"Use to rally yourself and nearby active party members; copies do not stack.",
Map.of(Stat.CHR, BigInteger.valueOf(16), Stat.CON, BigInteger.valueOf(12)), BigInteger.ONE, AbilityDefinition.Category.BUF,
AbilityDefinition.Activation.DELAYED, ControlInput.Gesture.USE, current.cooldown(),
Map.of("radius", BigDecimal.valueOf(current.radius()).stripTrailingZeros(),
"duration-seconds", BigDecimal.valueOf(current.duration().toNanos()).movePointLeft(9),
"speed-amplifier", BigDecimal.valueOf(current.speedAmplifier()),
"damage-bonus-percent", current.damageBonusPercent()), AbilityDefinition.TargetPolicy.AREA, this);
}
@Override public boolean accepts(ControlInput input) { return !closed && input.target() == null; }
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent()) return;
var area = new Area(execution, from(execution.definition())); areas.put(area.sequence, area);
execution.own(area); area.refresh(); execution.later(area.settings.duration(), execution::finish);
}
private AutoCloseable speed(Player player, int amplifier) {
var state = speeds.computeIfAbsent(player.getUniqueId(), ignored -> new SpeedState(player));
var grant = new SpeedGrant(state, amplifier); state.grants.add(grant); state.refresh(); return grant;
}
private void breakArea(Area area) { area.close(); area.execution.finish(); }
private static boolean inside(Player source, Player target, double radius) {
try { var a = source.getLocation(); var b = target.getLocation();
return a.getWorld() == b.getWorld() && a.distanceSquared(b) <= radius * radius;
} catch (RuntimeException invalid) { return false; }
}
private static boolean same(PotionEffect first, PotionEffect second) {
return first != null && second != null && first.getType().equals(second.getType())
&& first.getAmplifier() == second.getAmplifier() && first.isInfinite() && second.isInfinite();
}
private static void closeResource(AutoCloseable resource) {
try { resource.close(); } catch (Exception impossible) { throw new IllegalStateException(impossible); }
}
private static Settings from(AbilityDefinition definition) {
var parameters = definition.parameters();
return new Settings(definition.cooldown(), parameters.get("radius").doubleValue(),
Duration.ofNanos(parameters.get("duration-seconds").movePointRight(9).longValueExact()),
parameters.get("speed-amplifier").intValueExact(), parameters.get("damage-bonus-percent"));
}
private static String decimal(BigDecimal value) { return value.stripTrailingZeros().toPlainString(); }
private static String seconds(Duration duration) {
return decimal(BigDecimal.valueOf(duration.toNanos()).movePointLeft(9));
}
@Override public void close() {
if (closed) return; closed = true; if (sweepTask != null) sweepTask.cancel();
for (var area : List.copyOf(areas.values())) area.execution.finish(); areas.clear();
for (var state : List.copyOf(speeds.values())) { state.grants.clear(); state.refresh(); }
speeds.clear();
}
}
@@ -0,0 +1,376 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.items.CharacterSheets;
import games.dmg.fantasystick.items.TailBooks;
import games.dmg.fantasystick.persistence.CharacterRecord;
import games.dmg.fantasystick.persistence.CharacterStorage;
import games.dmg.fantasystick.persistence.RevivalStore;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Clock;
import java.time.Duration;
import java.time.Instant;
import java.time.temporal.ChronoUnit;
import java.util.ArrayList;
import java.util.IdentityHashMap;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
import java.util.function.Consumer;
import net.kyori.adventure.text.Component;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
/** Revive target selection, contained popup and proof-based Tail conversion. */
public final class Revive implements AbilityEffect, Listener, AutoCloseable {
public interface PopupFactory { Inventory create(int size, Component title); }
private static final Duration DEATH_AGE = Duration.ofHours(24);
private static final Duration VIEW_TIME = Duration.ofMinutes(5);
private static final double RANGE = 12;
private record Candidate(int slot, ItemStack captured, TailBooks.Identity identity) { }
private record Choice(Candidate candidate, CharacterRecord record) { }
private final CharacterStorage characters;
private final RevivalStore reservations;
private final Clock clock;
private final Consumer<Runnable> nextTick;
private final PopupFactory popups;
private final Consumer<Throwable> failures;
private final TailBooks tails = new TailBooks();
private final CharacterSheets sheets = new CharacterSheets();
private final Map<Inventory, View> inventories = new IdentityHashMap<>();
private final Map<UUID, View> targets = new LinkedHashMap<>();
private boolean closed;
private final class View implements AutoCloseable {
final AbilityExecution execution;
final Player target;
final Inventory inventory;
final Map<Integer, Choice> choices;
boolean selecting;
boolean finished;
View(AbilityExecution execution, Player target, Inventory inventory, Map<Integer, Choice> choices) {
this.execution = execution; this.target = target; this.inventory = inventory; this.choices = choices;
}
@Override public void close() {
if (finished) return;
finished = true;
inventories.remove(inventory, this); targets.remove(target.getUniqueId(), this);
inventory.clear();
try { target.closeInventory(); } catch (RuntimeException failure) { report(failure); }
}
}
public Revive(CharacterStorage characters, RevivalStore reservations, Clock clock, Consumer<Runnable> nextTick,
PopupFactory popups, Consumer<Throwable> failures) {
this.characters = Objects.requireNonNull(characters); this.reservations = Objects.requireNonNull(reservations);
this.clock = Objects.requireNonNull(clock); this.nextTick = Objects.requireNonNull(nextTick);
this.popups = Objects.requireNonNull(popups); this.failures = Objects.requireNonNull(failures);
}
public AbilityDefinition definition() {
return new AbilityDefinition("revive", "Revive", Material.ECHO_SHARD,
List.of("Let another player continue one fallen character.", "A valid cast spends the daily opportunity."),
"Use the equipped shard while aiming at another player within 12 blocks.",
Map.of(Stat.WIS, BigInteger.valueOf(30), Stat.CHR, BigInteger.valueOf(24), Stat.CON, BigInteger.valueOf(12)),
BigInteger.ONE, AbilityDefinition.Category.HEAL, AbilityDefinition.Activation.SELECTION, ControlInput.Gesture.USE, Duration.ofHours(24),
Map.of("range", BigDecimal.valueOf(12), "selection-time", BigDecimal.valueOf(300),
"death-age", BigDecimal.valueOf(86400)),
AbilityDefinition.TargetPolicy.EXCEPTIONAL_NONCOMBAT_SELECTION, this);
}
@Override public boolean accepts(ControlInput input) { return !closed && target(input) != null; }
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent()) { execution.finish(); return; }
Player target = target(execution.input());
if (target == null) {
execution.input().player().sendMessage("Revive found no eligible player within 12 blocks and line of sight.");
execution.finish(); return;
}
var captured = candidates(target);
if (captured.isEmpty()) {
execution.input().player().sendMessage("That player has no direct-inventory Tail eligible for Revive.");
execution.finish(); return;
}
var loads = captured.stream().map(candidate -> characters.find(candidate.identity().characterId())).toList();
CompletableFuture.allOf(loads.toArray(CompletableFuture[]::new)).whenComplete((ignored, failure) -> schedule(() -> {
if (failure != null) { report(failure); execution.input().player().sendMessage("Revive could not inspect those Tails safely."); execution.finish(); return; }
if (closed || !execution.stillCurrent() || !target.isOnline()) { execution.finish(); return; }
var eligible = new ArrayList<Choice>();
Instant now = clock.instant();
for (int index = 0; index < captured.size(); index++) {
var found = loads.get(index).join();
if (found.isEmpty()) continue;
var record = found.orElseThrow();
var candidate = captured.get(index);
if (eligible(record, candidate.identity(), now) && unchanged(target, candidate)) eligible.add(new Choice(candidate, record));
}
if (eligible.isEmpty()) {
execution.input().player().sendMessage("That player has no current Tail younger than 24 hours.");
execution.finish(); return;
}
open(execution, target, eligible, now);
}));
}
private Player target(ControlInput input) {
Player caster = input.player();
Entity supplied = input.target();
Player selected = supplied instanceof Player player ? player : null;
if (selected == null) {
Location eye = caster.getEyeLocation();
var hit = caster.getWorld().rayTraceEntities(eye, eye.getDirection(), RANGE,
entity -> entity instanceof Player && entity != caster);
if (hit != null && hit.getHitEntity() instanceof Player player) selected = player;
}
if (selected == null || selected == caster || !selected.isOnline() || selected.getWorld() != caster.getWorld()
|| selected.getLocation().distanceSquared(caster.getLocation()) > RANGE * RANGE
|| !caster.hasLineOfSight(selected)) return null;
return selected;
}
private List<Candidate> candidates(Player target) {
var result = new ArrayList<Candidate>();
for (int slot = 0; slot <= 40; slot++) {
if (slot > 35 && slot != 40) continue;
ItemStack item = target.getInventory().getItem(slot);
if (item == null || item.isEmpty()) continue;
var identity = tails.identify(item);
if (identity.isPresent()) result.add(new Candidate(slot, item.clone(), identity.orElseThrow()));
}
return List.copyOf(result);
}
private boolean eligible(CharacterRecord record, TailBooks.Identity identity, Instant now) {
if (!record.dead() || !record.id().equals(identity.characterId()) || !Objects.equals(record.deathId(), identity.deathId())) return false;
Duration age = Duration.between(record.diedAt(), now);
return !age.isNegative() && age.compareTo(DEATH_AGE) < 0;
}
private boolean unchanged(Player target, Candidate candidate) {
ItemStack current = target.getInventory().getItem(candidate.slot());
return current != null && current.equals(candidate.captured());
}
private void open(AbilityExecution execution, Player target, List<Choice> eligible, Instant now) {
View old = targets.get(target.getUniqueId()); if (old != null) old.execution.finish();
int size = Math.min(54, Math.max(9, ((eligible.size() + 8) / 9) * 9));
Inventory inventory = popups.create(size, Component.text("Choose a Tail to Revive"));
var choices = new LinkedHashMap<Integer, Choice>();
for (int index = 0; index < eligible.size() && index < size; index++) {
Choice choice = eligible.get(index); ItemStack display = choice.candidate().captured().clone(); display.setAmount(1);
var meta = display.getItemMeta();
long seconds = Math.max(0, Duration.between(now, choice.record().diedAt().plus(DEATH_AGE)).toSeconds());
meta.lore(List.of(Component.text("Level " + choice.record().level()),
Component.text("Eligible for " + seconds + " more seconds"), Component.text("Click to continue this character")));
display.setItemMeta(meta); inventory.setItem(index, display); choices.put(index, choice);
}
var view = new View(execution, target, inventory, Map.copyOf(choices));
inventories.put(inventory, view); targets.put(target.getUniqueId(), view); execution.own(view);
target.openInventory(inventory);
execution.later(VIEW_TIME, execution::finish);
}
@EventHandler(priority = EventPriority.HIGHEST)
public void click(org.bukkit.event.inventory.InventoryClickEvent event) {
var view = inventories.get(event.getView().getTopInventory());
if (view == null) return;
event.setCancelled(true);
if (event.getWhoClicked() != view.target || event.getRawSlot() < 0 || event.getRawSlot() >= view.inventory.getSize()) return;
Choice choice = view.choices.get(event.getRawSlot());
if (choice == null || view.selecting) return;
view.selecting = true; inventories.remove(view.inventory, view); targets.remove(view.target.getUniqueId(), view);
view.inventory.clear(); view.target.closeInventory();
confirm(view, choice);
}
@EventHandler(priority = EventPriority.HIGHEST)
public void drag(org.bukkit.event.inventory.InventoryDragEvent event) {
var view = inventories.get(event.getView().getTopInventory());
if (view != null && event.getRawSlots().stream().anyMatch(slot -> slot < view.inventory.getSize())) event.setCancelled(true);
}
@EventHandler(priority = EventPriority.MONITOR)
public void close(org.bukkit.event.inventory.InventoryCloseEvent event) {
var view = inventories.get(event.getView().getTopInventory());
if (view != null && !view.selecting) view.execution.finish();
}
@EventHandler(priority = EventPriority.MONITOR)
public void quit(org.bukkit.event.player.PlayerQuitEvent event) {
var targetView = targets.get(event.getPlayer().getUniqueId()); if (targetView != null) targetView.execution.finish();
for (var view : List.copyOf(inventories.values())) {
if (view.execution.input().player() == event.getPlayer()) view.execution.finish();
}
}
@EventHandler(priority = EventPriority.MONITOR)
public void join(org.bukkit.event.player.PlayerJoinEvent event) { reconcile(event.getPlayer()); }
private void confirm(View view, Choice choice) {
if (closed || !view.execution.stillCurrent() || !view.target.isOnline() || !unchanged(view.target, choice.candidate())) {
view.execution.finish(); return;
}
characters.find(choice.record().id()).whenComplete((found, failure) -> schedule(() -> {
if (failure != null) { report(failure); view.execution.input().player().sendMessage("Revive could not recheck that Tail; no item changed."); view.execution.finish(); return; }
if (closed || !view.execution.stillCurrent() || !view.target.isOnline() || found.isEmpty()
|| !eligible(found.orElseThrow(), choice.candidate().identity(), clock.instant())
|| !unchanged(view.target, choice.candidate())) {
view.execution.input().player().sendMessage("That Tail is no longer eligible; no item changed.");
view.execution.finish(); return;
}
reserve(view, choice.candidate(), found.orElseThrow());
}));
}
private void reserve(View view, Candidate candidate, CharacterRecord dead) {
ItemStack source = view.target.getInventory().getItem(candidate.slot());
int destination = source.getAmount() == 1 ? -1 : emptyDirectSlot(view.target, candidate.slot());
if (source.getAmount() > 1 && destination < 0) {
view.target.sendMessage("Revive needs one empty direct inventory slot to preserve the copied Tails.");
view.execution.finish(); return;
}
var reservation = new RevivalStore.Reservation(UUID.randomUUID(), view.execution.character().id(),
view.target.getUniqueId(), dead.id(), dead.deathId(), clock.instant().truncatedTo(ChronoUnit.SECONDS),
candidate.slot(), source.getAmount(), destination);
reservations.reserve(reservation).whenComplete((reserved, failure) -> schedule(() -> {
if (failure != null) { report(failure); view.execution.input().player().sendMessage("Revive reservation could not be saved; no Tail changed."); view.execution.finish(); return; }
if (reserved.isEmpty() || closed || !view.execution.stillCurrent() || !view.target.isOnline()
|| !unchanged(view.target, candidate)) {
view.execution.input().player().sendMessage("Revive selection became stale after reservation; no Tail was changed.");
view.execution.finish(); return;
}
deliver(view, dead, reservation);
}));
}
private int emptyDirectSlot(Player target, int source) {
for (int slot = 0; slot <= 40; slot++) {
if (slot > 35 && slot != 40 || slot == source) continue;
ItemStack item = target.getInventory().getItem(slot);
if (item == null || item.isEmpty()) return slot;
}
return -1;
}
private void deliver(View view, CharacterRecord dead, RevivalStore.Reservation reservation) {
try {
var provisional = new CharacterRecord(dead.id(), dead.name(), dead.revision(), dead.stats(), dead.level(), dead.experience(),
dead.unspentPoints(), dead.maximumHealth(), dead.learned(), dead.loadout(), dead.passives(), dead.cooldowns(), dead.restrictedKills(),
false, dead.deathId(), dead.diedAt());
ItemStack sheet = sheets.create(provisional);
ItemStack source = view.target.getInventory().getItem(reservation.sourceSlot());
if (reservation.sourceAmount() == 1) view.target.getInventory().setItem(reservation.sourceSlot(), sheet);
else {
view.target.getInventory().setItem(reservation.destinationSlot(), sheet);
var remaining = source.clone(); remaining.setAmount(reservation.sourceAmount() - 1);
view.target.getInventory().setItem(reservation.sourceSlot(), remaining);
}
view.target.updateInventory();
} catch (RuntimeException uncertain) {
report(uncertain); view.target.sendMessage("Revive item delivery is uncertain; retained proof requires recovery.");
view.execution.finish(); return;
}
var nativeLimit = games.dmg.fantasystick.session.NativeHealthLimit.read();
characters.restoreDeathRecord(reservation.character(), reservation.death(), nativeLimit)
.whenComplete((restored, failure) -> schedule(() -> {
if (failure != null || restored.isEmpty()) {
if (failure != null) report(failure);
view.target.sendMessage("The Tail changed, but character restoration is pending recovery; do not move the sheet.");
view.execution.finish(); return;
}
if (installFinalSheet(view.target, restored.orElseThrow())) {
reservations.clear(reservation.character(), reservation.id()).exceptionally(failure2 -> { report(failure2); return false; });
view.target.sendMessage("Restored character sheet: " + restored.orElseThrow().name() + ".");
view.execution.input().player().sendMessage("Revive restored " + restored.orElseThrow().name() + ".");
} else view.target.sendMessage("Character restoration was saved, but sheet custody is ambiguous; retained proof requires recovery.");
view.execution.finish();
}));
}
private boolean installFinalSheet(Player target, CharacterRecord record) {
int slot = uniqueSheetSlot(target, record.id());
if (slot < 0) return false;
target.getInventory().setItem(slot, sheets.create(record)); target.updateInventory(); return true;
}
private int uniqueSheetSlot(Player target, UUID character) {
int found = -1;
for (int slot = 0; slot <= 40; slot++) {
if (slot > 35 && slot != 40) continue;
if (sheets.identify(target.getInventory().getItem(slot)).filter(character::equals).isEmpty()) continue;
if (found >= 0) return -2;
found = slot;
}
return found;
}
public void reconcile(Player target) {
if (closed || !target.isOnline()) return;
reservations.target(target.getUniqueId()).whenComplete((found, failure) -> {
if (failure != null) { report(failure); return; }
for (var reservation : found) characters.find(reservation.character()).whenComplete((record, loadFailure) -> schedule(() -> {
if (loadFailure != null) { report(loadFailure); return; }
if (closed || !target.isOnline() || record.isEmpty()) return;
reconcile(target, reservation, record.orElseThrow());
}));
});
}
private void reconcile(Player target, RevivalStore.Reservation reservation, CharacterRecord record) {
int foundSheet = uniqueSheetSlot(target, reservation.character());
boolean hasSheet = foundSheet >= 0;
ItemStack source = target.getInventory().getItem(reservation.sourceSlot());
boolean unchangedTail = source != null && source.getAmount() == reservation.sourceAmount()
&& tails.identify(source).filter(id -> id.characterId().equals(reservation.character()) && id.deathId().equals(reservation.death())).isPresent();
boolean consumedTail = reservation.sourceAmount() == 1 ? hasSheet
: source != null && source.getAmount() == reservation.sourceAmount() - 1
&& tails.identify(source).filter(id -> id.deathId().equals(reservation.death())).isPresent();
if (!record.dead() && hasSheet && installFinalSheet(target, record)) {
reservations.clear(reservation.character(), reservation.id()); return;
}
if (record.dead() && unchangedTail && !hasSheet) {
reservations.clear(reservation.character(), reservation.id()); return;
}
if (record.dead() && hasSheet && (consumedTail || unchangedTail && reservation.sourceAmount() > 1)) {
if (unchangedTail && reservation.sourceAmount() > 1) {
var remaining = source.clone(); remaining.setAmount(source.getAmount() - 1);
target.getInventory().setItem(reservation.sourceSlot(), remaining); target.updateInventory();
}
var nativeLimit = games.dmg.fantasystick.session.NativeHealthLimit.read();
(reservation.administrative()
? characters.restoreDeathRecordAdministratively(reservation.character(), reservation.death(), nativeLimit)
: characters.restoreDeathRecord(reservation.character(), reservation.death(), nativeLimit))
.whenComplete((restored, failure) -> schedule(() -> {
if (failure != null) { report(failure); return; }
if (restored.isPresent() && installFinalSheet(target, restored.orElseThrow())) {
reservations.clear(reservation.character(), reservation.id());
}
}));
}
}
private void schedule(Runnable action) {
try { nextTick.accept(action); } catch (RuntimeException rejected) { report(rejected); }
}
private void report(Throwable failure) { try { failures.accept(failure); } catch (RuntimeException ignored) { } }
@Override public void close() {
if (closed) return; closed = true;
for (var view : List.copyOf(inventories.values())) view.execution.finish();
inventories.clear(); targets.clear();
}
}
@@ -0,0 +1,260 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.persistence.CharacterRecord;
import games.dmg.fantasystick.persistence.CharacterStorage;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Consumer;
import java.util.function.Supplier;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Particle;
import org.bukkit.attribute.Attribute;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityRegainHealthEvent;
/** Fixed bounded Sanctuary cylinder with delayed healing pulses and dynamic strongest mitigation. */
public final class Sanctuary implements AbilityEffect, AutoCloseable {
public record Settings(Duration cooldown, double radius, double verticalRange, Duration duration,
Duration pulseInterval, BigDecimal healingPerPulse, BigDecimal damageReductionPercent) {
public Settings {
Objects.requireNonNull(cooldown); Objects.requireNonNull(duration); Objects.requireNonNull(pulseInterval);
Objects.requireNonNull(healingPerPulse); Objects.requireNonNull(damageReductionPercent);
if (cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| !Double.isFinite(radius) || radius <= 0 || radius > 64
|| !Double.isFinite(verticalRange) || verticalRange < 0 || verticalRange > 64
|| duration.isZero() || duration.isNegative() || duration.compareTo(Duration.ofDays(1)) > 0
|| pulseInterval.isZero() || pulseInterval.isNegative() || pulseInterval.compareTo(duration) > 0
|| duration.toNanos() / pulseInterval.toNanos() > 64
|| healingPerPulse.signum() < 0 || healingPerPulse.compareTo(BigDecimal.valueOf(Double.MAX_VALUE)) > 0
|| damageReductionPercent.signum() < 0 || damageReductionPercent.compareTo(BigDecimal.valueOf(100)) > 0) {
throw new IllegalArgumentException("Invalid Sanctuary settings");
}
}
public static Settings defaults() {
return new Settings(Duration.ofSeconds(45), 6, 3, Duration.ofSeconds(6), Duration.ofSeconds(1),
BigDecimal.valueOf(2), BigDecimal.valueOf(20));
}
}
private record Target(Player player, EquipmentSessions.Active active, CharacterRecord record) { }
private final class State implements AutoCloseable {
final AbilityExecution execution; final Player source;
final Location origin; final Settings captured; final Map<UUID, AutoCloseable> mitigation = new LinkedHashMap<>();
Duration elapsed = Duration.ZERO; Duration nextPulse; final Duration scanPeriod;
int pending; boolean expired; boolean closed;
State(AbilityExecution execution, Settings captured) {
this.execution = execution; this.source = execution.input().player(); this.origin = source.getLocation().clone();
this.captured = captured; this.nextPulse = captured.pulseInterval();
long period = Math.max(50_000_000L, (captured.duration().toNanos() + 59) / 60);
this.scanPeriod = Duration.ofNanos(period);
}
void start() { states.add(this); execution.own(this); reconcile(); visual(); schedule(); }
void schedule() {
if (closed || expired) return;
Duration remaining = captured.duration().minus(elapsed);
execution.later(remaining.compareTo(scanPeriod) < 0 ? remaining : scanPeriod, this::step);
}
void step() {
if (closed || !execution.stillCurrent()) { execution.finish(); return; }
Duration remaining = captured.duration().minus(elapsed);
elapsed = elapsed.plus(remaining.compareTo(scanPeriod) < 0 ? remaining : scanPeriod);
reconcile(); visual();
while (nextPulse.compareTo(elapsed) <= 0 && nextPulse.compareTo(captured.duration()) <= 0) {
pulse(); nextPulse = nextPulse.plus(captured.pulseInterval());
}
if (elapsed.compareTo(captured.duration()) >= 0) {
expired = true; closeMitigation(); if (pending == 0) execution.finish();
} else schedule();
}
void reconcile() {
var eligible = recipients();
for (var entry : List.copyOf(mitigation.entrySet())) {
if (eligible.stream().noneMatch(player -> player.getUniqueId().equals(entry.getKey()))) {
try { entry.getValue().close(); } catch (Exception ignored) { } mitigation.remove(entry.getKey());
}
}
for (var player : eligible) mitigation.computeIfAbsent(player.getUniqueId(), ignored ->
combatMitigation.grant(execution, player, captured.damageReductionPercent(), () -> recipientCurrent(player)));
}
void pulse() {
for (var player : recipients()) if (owner(player) == this) heal(player);
}
void heal(Player player) {
var target = target(player); if (target == null) return;
var attribute = player.getAttribute(Attribute.MAX_HEALTH); if (attribute == null) return;
double current = player.getHealth(), maximum = attribute.getValue(), missing = maximum - current;
double proposed = Math.min(missing, captured.healingPerPulse().doubleValue());
if (!Double.isFinite(current) || !Double.isFinite(maximum) || !Double.isFinite(proposed) || proposed <= 0) return;
var event = new EntityRegainHealthEvent(player, proposed, EntityRegainHealthEvent.RegainReason.CUSTOM);
healingEvents.accept(event); double accepted = Math.min(proposed, Math.min(missing, event.getAmount()));
if (event.isCancelled() || !Double.isFinite(accepted) || accepted <= 0) return;
pending++; var expected = target.record().revision();
characters.saveHealth(target.record().id(), expected, BigDecimal.valueOf(current + accepted), nativeLimit.get())
.whenComplete((saved, failure) -> {
try { nextTick.accept(() -> completeHeal(this, target, expected, accepted, saved, failure)); }
catch (RuntimeException rejected) { completePending(this); }
});
}
List<Player> recipients() {
List<Entity> nearby;
try { nearby = new ArrayList<>(source.getWorld().getNearbyEntities(origin,
captured.radius(), captured.verticalRange(), captured.radius())); }
catch (RuntimeException unavailable) { nearby = new ArrayList<>(); }
nearby.addFirst(source); var unique = new LinkedHashMap<UUID, Player>(); int inspected = 0;
for (var entity : nearby) {
if (++inspected > 256) break;
if (entity instanceof Player player && recipientCurrent(player)) unique.putIfAbsent(player.getUniqueId(), player);
}
var result = new ArrayList<>(unique.values());
result.sort(Comparator.comparingDouble((Player player) -> distance(origin, player)).thenComparing(Player::getUniqueId));
return result.size() <= 64 ? result : new ArrayList<>(result.subList(0, 64));
}
boolean recipientCurrent(Player player) {
if (closed || !execution.stillCurrent() || !inside(origin, player, captured.radius(), captured.verticalRange())
|| !unobstructed(origin, player)) return false;
if (player == source) return sessions.active(player.getUniqueId()).filter(sessions::current)
.map(active -> active.equals(execution.input().session())).orElse(false);
var active = sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);
return active != null && sameParty(source, player);
}
Target target(Player player) {
var active = sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);
var record = active == null ? null : sessions.currentRecord(active).orElse(null);
return record == null ? null : new Target(player, active, record);
}
void visual() {
try { particles.world(Particle.END_ROD, origin, 12,
captured.radius() / 2, 0.1, captured.radius() / 2, 0); } catch (RuntimeException ignored) { }
}
void closeMitigation() {
for (var grant : List.copyOf(mitigation.values())) try { grant.close(); } catch (Exception ignored) { }
mitigation.clear();
}
@Override public void close() {
if (closed) return; closed = true; expired = true; states.remove(this); closeMitigation();
}
}
private volatile Settings settings;
private final CharacterStorage characters; private final EquipmentSessions sessions; private final PartyRoster parties;
private final CombatMitigation combatMitigation; private final Consumer<Runnable> nextTick;
private final Consumer<EntityRegainHealthEvent> healingEvents; private final Supplier<BigDecimal> nativeLimit;
private final Consumer<MendingLight.Support> supports;
private final games.dmg.fantasystick.presentation.ParticleDelivery particles;
private final List<State> states = new ArrayList<>();
private boolean closed;
public Sanctuary(Settings settings, CharacterStorage characters, EquipmentSessions sessions, PartyRoster parties,
CombatMitigation combatMitigation, Consumer<Runnable> nextTick,
Consumer<EntityRegainHealthEvent> healingEvents, Supplier<BigDecimal> nativeLimit,
Consumer<MendingLight.Support> supports) {
this(settings, characters, sessions, parties, combatMitigation, nextTick, healingEvents, nativeLimit, supports,
games.dmg.fantasystick.presentation.ParticleDelivery.legacyBroadcast());
}
public Sanctuary(Settings settings, CharacterStorage characters, EquipmentSessions sessions, PartyRoster parties,
CombatMitigation combatMitigation, Consumer<Runnable> nextTick,
Consumer<EntityRegainHealthEvent> healingEvents, Supplier<BigDecimal> nativeLimit,
Consumer<MendingLight.Support> supports,
games.dmg.fantasystick.presentation.ParticleDelivery particles) {
this.settings = Objects.requireNonNull(settings); this.characters = Objects.requireNonNull(characters);
this.sessions = Objects.requireNonNull(sessions); this.parties = Objects.requireNonNull(parties);
this.combatMitigation = Objects.requireNonNull(combatMitigation); this.nextTick = Objects.requireNonNull(nextTick);
this.healingEvents = Objects.requireNonNull(healingEvents); this.nativeLimit = Objects.requireNonNull(nativeLimit);
this.supports = Objects.requireNonNull(supports); this.particles = Objects.requireNonNull(particles);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("sanctuary", "Sanctuary", Material.SEA_LANTERN,
List.of("Create a fixed " + decimal(current.radius()) + "-block sanctuary for " + seconds(current.duration()) + " seconds.",
"Party members inside heal " + decimal(current.healingPerPulse()) + " each second and take "
+ decimal(current.damageReductionPercent()) + "% less combat damage."),
"Use to hold exposed ground; healing starts after one second and the area does not follow you.",
Map.of(Stat.WIS, BigInteger.valueOf(24), Stat.CHR, BigInteger.valueOf(20), Stat.CON, BigInteger.TEN), BigInteger.ONE, AbilityDefinition.Category.HEAL,
AbilityDefinition.Activation.DELAYED, ControlInput.Gesture.USE, current.cooldown(),
Map.of("radius", BigDecimal.valueOf(current.radius()).stripTrailingZeros(),
"vertical-range", BigDecimal.valueOf(current.verticalRange()).stripTrailingZeros(),
"duration-seconds", nanos(current.duration()), "pulse-interval-seconds", nanos(current.pulseInterval()),
"healing-per-pulse", current.healingPerPulse(), "damage-reduction-percent", current.damageReductionPercent()),
AbilityDefinition.TargetPolicy.AREA, this);
}
@Override public boolean accepts(ControlInput input) { return !closed && input.target() == null; }
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent()) return; new State(execution, from(execution.definition())).start();
}
private void completeHeal(State state, Target target, BigInteger expected, double accepted,
java.util.Optional<CharacterRecord> saved, Throwable failure) {
try {
if (failure != null || saved == null || saved.isEmpty() || !state.execution.stillCurrent()
|| !state.recipientCurrent(target.player())) return;
var persisted = saved.orElseThrow();
if (!sessions.acknowledgeProgress(target.active(), expected, persisted)) return;
var attribute = target.player().getAttribute(Attribute.MAX_HEALTH); if (attribute == null) return;
double current = target.player().getHealth(), maximum = attribute.getValue();
double desired = Math.min(maximum, persisted.health().doubleValue()); double restored = Math.min(accepted, desired - current);
if (!Double.isFinite(current) || !Double.isFinite(maximum) || !Double.isFinite(restored) || restored <= 0) return;
target.player().setHealth(Math.min(maximum, current + restored));
state.execution.report(AbilityReport.Type.HEALING, target.player(),
BigDecimal.valueOf(restored).stripTrailingZeros());
if (target.player() != state.source) supports.accept(new MendingLight.Support(
state.execution.input().session().character(), target.active(), BigDecimal.valueOf(restored).stripTrailingZeros()));
} finally { completePending(state); }
}
private static void completePending(State state) {
if (state.pending > 0) state.pending--; if (state.expired && state.pending == 0) state.execution.finish();
}
private State owner(Player player) {
for (var state : List.copyOf(states)) if (!state.expired
&& state.mitigation.containsKey(player.getUniqueId())) return state;
return null;
}
private boolean sameParty(Player source, Player target) {
var party = parties.partyOf(source.getUniqueId()).orElse(null);
return party != null && party.members().contains(target.getUniqueId());
}
private static boolean inside(Location origin, Player player, double radius, double vertical) {
try { var at = player.getLocation(); if (origin.getWorld() != at.getWorld()) return false;
double dx = at.getX() - origin.getX(), dz = at.getZ() - origin.getZ();
return dx * dx + dz * dz <= radius * radius && Math.abs(at.getY() - origin.getY()) <= vertical;
} catch (RuntimeException invalid) { return false; }
}
private static boolean unobstructed(Location origin, Player player) {
try { var world = origin.getWorld(); if (world == null) return false; var box = player.getBoundingBox();
var center = box.getCenter(); var offset = center.clone().subtract(origin.toVector()); double distance = offset.length();
if (!Double.isFinite(distance) || distance == 0) return distance == 0;
return world.rayTraceBlocks(origin, offset.multiply(1 / distance), distance, org.bukkit.FluidCollisionMode.NEVER, true) == null;
} catch (RuntimeException invalid) { return false; }
}
private static double distance(Location origin, Player player) {
try { var at = player.getLocation(); if (origin.getWorld() != at.getWorld()) return Double.POSITIVE_INFINITY;
double dx = at.getX() - origin.getX(), dz = at.getZ() - origin.getZ(); return dx * dx + dz * dz;
} catch (RuntimeException invalid) { return Double.POSITIVE_INFINITY; }
}
private static Settings from(AbilityDefinition definition) { var p = definition.parameters();
return new Settings(definition.cooldown(), p.get("radius").doubleValue(), p.get("vertical-range").doubleValue(),
duration(p.get("duration-seconds")), duration(p.get("pulse-interval-seconds")),
p.get("healing-per-pulse"), p.get("damage-reduction-percent")); }
private static Duration duration(BigDecimal seconds) { return Duration.ofNanos(seconds.movePointRight(9).longValueExact()); }
private static BigDecimal nanos(Duration value) { return BigDecimal.valueOf(value.toNanos()).movePointLeft(9); }
private static String seconds(Duration value) { return decimal(nanos(value)); }
private static String decimal(double value) { return decimal(BigDecimal.valueOf(value)); }
private static String decimal(BigDecimal value) { return value.stripTrailingZeros().toPlainString(); }
@Override public void close() {
if (closed) return; closed = true; for (var state : List.copyOf(states)) { state.close(); state.execution.finish(); } states.clear();
}
}
@@ -0,0 +1,119 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.persistence.CharacterStorage;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.function.Consumer;
import java.util.function.Supplier;
import org.bukkit.Material;
import org.bukkit.attribute.Attribute;
import org.bukkit.event.entity.EntityRegainHealthEvent;
/** Second Wind's validated persist-before-publication self-heal. */
public final class SecondWind implements AbilityEffect {
public record Settings(BigInteger baseHealing, Duration cooldown) {
public Settings {
Objects.requireNonNull(baseHealing); Objects.requireNonNull(cooldown);
if (baseHealing.signum() < 0 || baseHealing.compareTo(BigDecimal.valueOf(Double.MAX_VALUE).toBigInteger()) > 0
|| cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0) {
throw new IllegalArgumentException("Invalid Second Wind settings");
}
}
public static Settings defaults() { return new Settings(BigInteger.valueOf(6), Duration.ofSeconds(15)); }
}
private final CharacterStorage characters;
private final EquipmentSessions sessions;
private final Consumer<Runnable> nextTick;
private final Consumer<EntityRegainHealthEvent> healingEvents;
private final Supplier<BigDecimal> nativeLimit;
private volatile Settings settings;
public SecondWind(Settings settings, CharacterStorage characters, EquipmentSessions sessions,
Consumer<Runnable> nextTick, Consumer<EntityRegainHealthEvent> healingEvents,
Supplier<BigDecimal> nativeLimit) {
this.settings = Objects.requireNonNull(settings); this.characters = Objects.requireNonNull(characters);
this.sessions = Objects.requireNonNull(sessions); this.nextTick = Objects.requireNonNull(nextTick);
this.healingEvents = Objects.requireNonNull(healingEvents); this.nativeLimit = Objects.requireNonNull(nativeLimit);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("second_wind", "Second Wind", Material.GHAST_TEAR,
List.of("Restore missing fantasy health.",
"Heals " + current.baseHealing() + " + WIS modifier, capped at maximum health."),
"Use while injured; full health refuses without spending cooldown.",
Map.of(Stat.CON, BigInteger.valueOf(12), Stat.WIS, BigInteger.valueOf(12)), BigInteger.ONE, AbilityDefinition.Category.HEAL,
AbilityDefinition.Activation.DELAYED, ControlInput.Gesture.USE, current.cooldown(),
Map.of("base-healing", new BigDecimal(current.baseHealing())),
AbilityDefinition.TargetPolicy.SELF, this);
}
@Override public boolean accepts(ControlInput input) {
double health = input.player().getHealth();
var attribute = input.player().getAttribute(Attribute.MAX_HEALTH);
return attribute != null && Double.isFinite(health) && health >= 0
&& Double.isFinite(attribute.getValue()) && health < attribute.getValue();
}
public static BigInteger healing(BigInteger wisdom) { return healing(BigInteger.valueOf(6), wisdom); }
static BigInteger healing(BigInteger base, BigInteger wisdom) {
Objects.requireNonNull(base); Objects.requireNonNull(wisdom);
if (base.signum() < 0 || wisdom.signum() < 0) throw new IllegalArgumentException("Invalid Second Wind healing input");
BigInteger delta = wisdom.subtract(BigInteger.TEN); BigInteger[] divided = delta.divideAndRemainder(BigInteger.TWO);
BigInteger modifier = divided[0];
if (delta.signum() < 0 && divided[1].signum() != 0) modifier = modifier.subtract(BigInteger.ONE);
return base.add(modifier);
}
@Override public void activate(AbilityExecution execution) {
if (!execution.stillCurrent()) return;
var definition = execution.definition();
BigInteger base = definition.parameters().get("base-healing").toBigIntegerExact();
var player = execution.input().player();
var attribute = player.getAttribute(Attribute.MAX_HEALTH);
if (attribute == null) { execution.finish(); return; }
double current = player.getHealth(); double maximum = attribute.getValue();
double missing = maximum - current;
if (!Double.isFinite(current) || !Double.isFinite(maximum) || missing <= 0) { execution.finish(); return; }
BigInteger exact = healing(base, execution.character().stats().get(Stat.WIS));
double proposed = exact.bitLength() > 1023 ? missing : Math.min(missing, exact.doubleValue());
if (!Double.isFinite(proposed) || proposed <= 0) { execution.finish(); return; }
var event = new EntityRegainHealthEvent(player, proposed, EntityRegainHealthEvent.RegainReason.CUSTOM);
healingEvents.accept(event);
double accepted = Math.min(missing, event.getAmount());
if (event.isCancelled() || !Double.isFinite(accepted) || accepted <= 0) { execution.finish(); return; }
var record = execution.character(); var expected = record.revision();
BigDecimal target = BigDecimal.valueOf(current + accepted);
BigDecimal limit = nativeLimit.get();
characters.saveHealth(record.id(), expected, target, limit).whenComplete((saved, failure) -> {
try {
nextTick.accept(() -> {
try {
if (failure != null || saved == null || saved.isEmpty() || !execution.stillCurrent()) {
player.sendMessage("Second Wind health could not be saved; no healing was applied."); return;
}
var persisted = saved.orElseThrow();
if (!sessions.acknowledgeProgress(execution.input().session(), expected, persisted)) {
player.sendMessage("Second Wind was saved, but the session changed; no native healing was applied."); return;
}
double nativeBefore = player.getHealth();
double publish = Math.min(attribute.getValue(), Math.max(nativeBefore, persisted.health().doubleValue()));
player.setHealth(publish);
double restored = publish - nativeBefore;
if (Double.isFinite(restored) && restored > 0) execution.report(AbilityReport.Type.HEALING,
player, BigDecimal.valueOf(restored).stripTrailingZeros());
} finally { execution.finish(); }
});
} catch (RuntimeException rejected) { execution.finish(); }
});
}
}
@@ -0,0 +1,144 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.function.Consumer;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.damage.DamageSource;
import org.bukkit.damage.DamageType;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.player.PlayerVelocityEvent;
import org.bukkit.util.Vector;
/** Shield Bash's contained short-range custom strike and post-damage knockback. */
public final class ShieldBash implements AbilityEffect, Listener, AutoCloseable {
public record Settings(BigInteger baseDamage, Duration cooldown, double range,
double horizontalKnockback, double minimumVerticalKnockback) {
public Settings {
Objects.requireNonNull(baseDamage); Objects.requireNonNull(cooldown);
if (baseDamage.signum() < 0 || cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| !Double.isFinite(range) || range <= 0 || range > 64
|| !Double.isFinite(horizontalKnockback) || horizontalKnockback < 0 || horizontalKnockback > 8
|| !Double.isFinite(minimumVerticalKnockback) || minimumVerticalKnockback < 0
|| minimumVerticalKnockback > 8) throw new IllegalArgumentException("Invalid Shield Bash settings");
}
public static Settings defaults() {
return new Settings(BigInteger.valueOf(4), Duration.ofSeconds(3), 3, 0.8, 0.35);
}
}
private static final class Attempt {
final AbilityExecution execution; final LivingEntity target; final Settings settings; boolean accepted;
Attempt(AbilityExecution execution, LivingEntity target, Settings settings) {
this.execution = execution; this.target = target; this.settings = settings;
}
}
private volatile Settings settings;
private final Consumer<PlayerVelocityEvent> velocityEvents;
private Attempt damaging;
private boolean closed;
public ShieldBash(Settings settings, Consumer<PlayerVelocityEvent> velocityEvents) {
this.settings = Objects.requireNonNull(settings); this.velocityEvents = Objects.requireNonNull(velocityEvents);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("shield_bash", "Shield Bash", Material.SHIELD,
List.of("Strike within " + decimal(current.range()) + " blocks for " + current.baseDamage() + " + STR modifier damage.",
"Accepted damage adds knockback; this shield never enables ordinary blocking."),
"Attack a visible hostile at short range.", Map.of(Stat.STR, BigInteger.valueOf(12), Stat.CON, BigInteger.valueOf(12)),
BigInteger.ONE, AbilityDefinition.Category.ATK, AbilityDefinition.Activation.DELAYED, ControlInput.Gesture.ATTACK, current.cooldown(),
Map.of("base-damage", new BigDecimal(current.baseDamage()), "range", decimalValue(current.range()),
"horizontal-knockback", decimalValue(current.horizontalKnockback()),
"minimum-vertical-knockback", decimalValue(current.minimumVerticalKnockback())),
AbilityDefinition.TargetPolicy.HOSTILE, this);
}
@Override public boolean accepts(ControlInput input) {
return !closed && input.target() instanceof LivingEntity target && inRange(input.player(), target, settings.range());
}
public static BigInteger damage(BigInteger strength) { return damage(BigInteger.valueOf(4), strength); }
static BigInteger damage(BigInteger base, BigInteger strength) {
Objects.requireNonNull(base); Objects.requireNonNull(strength);
if (base.signum() < 0 || strength.signum() < 0) throw new IllegalArgumentException("Invalid Shield Bash damage input");
var delta = strength.subtract(BigInteger.TEN); var divided = delta.divideAndRemainder(BigInteger.TWO);
var modifier = divided[0];
if (delta.signum() < 0 && divided[1].signum() != 0) modifier = modifier.subtract(BigInteger.ONE);
return base.add(modifier);
}
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent() || !(execution.input().target() instanceof LivingEntity target)) return;
var current = from(execution.definition()); var player = execution.input().player();
if (!inRange(player, target, current.range())) { execution.finish(); return; }
var exact = damage(current.baseDamage(), execution.character().stats().get(Stat.STR));
double amount = exact.bitLength() > 1023 ? Double.MAX_VALUE : exact.doubleValue();
if (!Double.isFinite(amount) || amount <= 0) { execution.finish(); return; }
var source = DamageSource.builder(DamageType.PLAYER_ATTACK).withCausingEntity(player).withDirectEntity(player).build();
var attempt = new Attempt(execution, target, current); damaging = attempt;
try { execution.damage(target, amount, source); }
finally { if (damaging == attempt) damaging = null; execution.finish(); }
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void acceptedDamage(EntityDamageByEntityEvent event) {
var attempt = damaging;
if (closed || attempt == null || attempt.accepted || event.isCancelled() || event.getFinalDamage() <= 0
|| !Double.isFinite(event.getFinalDamage()) || event.getDamager() != attempt.execution.input().player()
|| event.getEntity() != attempt.target || !attempt.execution.stillCurrent()) return;
attempt.accepted = true;
attempt.execution.report(AbilityReport.Type.DAMAGE, event.getEntity(),
BigDecimal.valueOf(event.getFinalDamage()).stripTrailingZeros());
knockback(attempt);
}
private void knockback(Attempt attempt) {
var player = attempt.execution.input().player(); var target = attempt.target;
Vector away = target.getLocation().toVector().subtract(player.getLocation().toVector()); away.setY(0);
if (!finite(away) || away.lengthSquared() < 1.0e-12) return;
Vector current = target.getVelocity();
Vector proposed = current.clone().add(away.normalize().multiply(attempt.settings.horizontalKnockback()));
proposed.setY(Math.max(current.getY(), attempt.settings.minimumVerticalKnockback()));
if (!finite(proposed)) return;
if (target instanceof Player targetPlayer) {
var event = new PlayerVelocityEvent(targetPlayer, proposed.clone()); velocityEvents.accept(event);
if (event.isCancelled() || !finite(event.getVelocity())) return;
proposed = event.getVelocity().clone();
}
target.setVelocity(proposed);
}
private static boolean inRange(Player player, LivingEntity target, double range) {
try {
Location source = player.getLocation(); Location destination = target.getLocation();
return source.getWorld() == destination.getWorld() && source.distanceSquared(destination) <= range * range
&& player.hasLineOfSight(target);
} catch (RuntimeException invalid) { return false; }
}
private static boolean finite(Vector value) {
return Double.isFinite(value.getX()) && Double.isFinite(value.getY()) && Double.isFinite(value.getZ());
}
private static Settings from(AbilityDefinition definition) {
var p = definition.parameters();
return new Settings(p.get("base-damage").toBigIntegerExact(), definition.cooldown(), p.get("range").doubleValue(),
p.get("horizontal-knockback").doubleValue(), p.get("minimum-vertical-knockback").doubleValue());
}
private static BigDecimal decimalValue(double value) { return BigDecimal.valueOf(value).stripTrailingZeros(); }
private static String decimal(double value) { return decimalValue(value).toPlainString(); }
@Override public void close() { closed = true; damaging = null; }
}
@@ -0,0 +1,84 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import org.bukkit.Material;
import org.bukkit.entity.Player;
/** Stone Skin's captured, owned grant into the shared strongest-reduction stage. */
public final class StoneSkin implements AbilityEffect, AutoCloseable {
public record Settings(Duration cooldown, Duration duration, BigDecimal reductionPercent) {
public Settings {
Objects.requireNonNull(cooldown); Objects.requireNonNull(duration); Objects.requireNonNull(reductionPercent);
if (cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| duration.isNegative() || duration.isZero() || duration.compareTo(Duration.ofDays(1)) > 0
|| reductionPercent.signum() < 0 || reductionPercent.compareTo(BigDecimal.valueOf(100)) > 0)
throw new IllegalArgumentException("Invalid Stone Skin settings");
}
public static Settings defaults() {
return new Settings(Duration.ofSeconds(14), Duration.ofSeconds(4), BigDecimal.valueOf(25));
}
}
private final class State implements AutoCloseable {
final AbilityExecution execution; final Player player; final AutoCloseable grant; boolean closed;
State(AbilityExecution execution, Player player, AutoCloseable grant) {
this.execution = execution; this.player = player; this.grant = grant;
}
@Override public void close() {
if (closed) return; closed = true; protections.remove(player.getUniqueId(), this);
try { grant.close(); } catch (Exception impossible) { throw new IllegalStateException(impossible); }
}
}
private volatile Settings settings;
private final CombatMitigation mitigation;
private final Map<UUID, State> protections = new java.util.HashMap<>();
private boolean closed;
public StoneSkin(Settings settings, CombatMitigation mitigation) {
this.settings = Objects.requireNonNull(settings); this.mitigation = Objects.requireNonNull(mitigation);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("stone_skin", "Stone Skin", Material.BRICK,
List.of("Reduce entity and projectile combat damage by " + decimal(current.reductionPercent()) + "%.",
"Lasts " + decimal(BigDecimal.valueOf(current.duration().toMillis()).movePointLeft(3)) + " seconds without stacking."),
"Use to protect yourself; environmental damage is unchanged.", Map.of(Stat.CON, BigInteger.valueOf(14)), BigInteger.ONE, AbilityDefinition.Category.BUF,
AbilityDefinition.Activation.DELAYED, ControlInput.Gesture.USE, current.cooldown(),
Map.of("duration-seconds", BigDecimal.valueOf(current.duration().toNanos()).movePointLeft(9),
"damage-reduction-percent", current.reductionPercent()), AbilityDefinition.TargetPolicy.SELF, this);
}
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent()) return;
var current = from(execution.definition()); var player = execution.input().player();
var grant = mitigation.grant(execution, player, current.reductionPercent());
var state = new State(execution, player, grant);
var previous = protections.put(player.getUniqueId(), state);
if (previous != null) previous.execution.finish();
execution.own(state); execution.later(current.duration(), execution::finish);
}
private static Settings from(AbilityDefinition definition) {
return new Settings(definition.cooldown(),
Duration.ofNanos(definition.parameters().get("duration-seconds").movePointRight(9).longValueExact()),
definition.parameters().get("damage-reduction-percent"));
}
private static String decimal(BigDecimal value) { return value.stripTrailingZeros().toPlainString(); }
@Override public void close() {
if (closed) return; closed = true;
for (var state : List.copyOf(protections.values())) state.execution.finish();
protections.clear();
}
}
@@ -0,0 +1,33 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.util.*;
import java.util.function.Consumer;
import org.bukkit.entity.*;
import org.bukkit.event.*;
import org.bukkit.event.entity.*;
import org.bukkit.projectiles.ProjectileSource;
/** Plugin-owned temporary-health ledger layered over unrelated native absorption. */
public final class TemporaryHealth implements Listener,AutoCloseable{
public record Support(UUID target,UUID supportingCharacter,EquipmentSessions.Active aided,BigDecimal amount){}
private final class Grant implements AutoCloseable{final long sequence;final AbilityExecution execution;final Player target;double remaining;boolean closed;
Grant(AbilityExecution e,Player t,double amount){sequence=++sequences;execution=e;target=t;remaining=amount;}
@Override public void close(){if(closed)return;double before=owned(target.getUniqueId());closed=true;var list=grants.get(target.getUniqueId());if(list!=null){list.remove(this);if(list.isEmpty())grants.remove(target.getUniqueId());}double after=owned(target.getUniqueId());removeNative(target,Math.max(0,before-after));}}
private final EquipmentSessions sessions;private final PartyRoster parties;private final Consumer<Runnable> nextTick;private final Consumer<Support> supports;
private final Map<UUID,List<Grant>> grants=new HashMap<>();private long sequences;private boolean closed;
public TemporaryHealth(EquipmentSessions sessions,PartyRoster parties,Consumer<Runnable> nextTick,Consumer<Support> supports){this.sessions=Objects.requireNonNull(sessions);this.parties=Objects.requireNonNull(parties);this.nextTick=Objects.requireNonNull(nextTick);this.supports=Objects.requireNonNull(supports);}
public AutoCloseable grant(AbilityExecution execution,Player target,double amount){Objects.requireNonNull(execution);Objects.requireNonNull(target);if(closed||!Double.isFinite(amount)||amount<=0)throw new IllegalArgumentException("Invalid temporary health grant");double before=owned(target.getUniqueId());var grant=new Grant(execution,target,amount);grants.computeIfAbsent(target.getUniqueId(),ignored->new ArrayList<>()).add(grant);double after=owned(target.getUniqueId());addNative(target,Math.max(0,after-before));return grant;}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=true)public void damage(EntityDamageEvent event){if(closed||!(event.getEntity() instanceof Player target))return;var owner=strongest(target.getUniqueId());if(owner==null||!owner.execution.stillCurrent())return;double before=target.getAbsorptionAmount(),owned=owned(target.getUniqueId());if(!Double.isFinite(before)||before<=0||owned<=0)return;Entity attacker=event instanceof EntityDamageByEntityEvent by?attacker(by):null;var aided=sessions.active(target.getUniqueId()).orElse(null);boolean qualifies=aided!=null&&sessions.current(aided)&&!aided.character().equals(owner.execution.input().session().character())&&sameParty(owner.execution.input().player(),target);UUID enemy=attacker==null?null:attacker.getUniqueId();
try{nextTick.accept(()->consume(target,before,owned,owner,qualifies?aided:null,enemy));}catch(RuntimeException ignored){}}
private void consume(Player target,double before,double ownedBefore,Grant owner,EquipmentSessions.Active aided,UUID enemy){if(closed)return;double after=target.getAbsorptionAmount();double consumed=Math.min(ownedBefore,Math.max(0,before-after));if(!Double.isFinite(consumed)||consumed<=0)return;var list=grants.get(target.getUniqueId());if(list==null)return;var amount=BigDecimal.valueOf(consumed).stripTrailingZeros();owner.execution.report(AbilityReport.Type.PREVENTION,target,amount);for(var grant:List.copyOf(list))grant.remaining=Math.max(0,grant.remaining-consumed);list.removeIf(g->g.closed||g.remaining<=1e-9);if(list.isEmpty())grants.remove(target.getUniqueId());if(aided!=null&&enemy!=null)supports.accept(new Support(enemy,owner.execution.input().session().character(),aided,amount));}
private boolean sameParty(Player source,Player target){var a=parties.partyOf(source.getUniqueId()).orElse(null);var b=parties.partyOf(target.getUniqueId()).orElse(null);return a!=null&&b!=null&&a.id().equals(b.id());}
private Grant strongest(UUID target){Grant result=null;var list=grants.get(target);if(list!=null)for(var grant:List.copyOf(list))if(!grant.closed&&grant.remaining>0&&grant.execution.stillCurrent()&&(result==null||grant.remaining>result.remaining||grant.remaining==result.remaining&&grant.sequence>result.sequence))result=grant;return result;}
private double owned(UUID target){double result=0;var list=grants.get(target);if(list!=null)for(var grant:List.copyOf(list))if(!grant.closed&&grant.remaining>result)result=grant.remaining;return result;}
private static Entity attacker(EntityDamageByEntityEvent event){Entity causing=event.getDamageSource().getCausingEntity();if(causing!=null)return causing;if(event.getDamager() instanceof Projectile p){ProjectileSource shooter=p.getShooter();if(shooter instanceof Entity e)return e;}return event.getDamager();}
private static void addNative(Player target,double amount){if(amount<=0)return;double current=target.getAbsorptionAmount(),next=current+amount;if(!Double.isFinite(current)||current<0||!Double.isFinite(next))throw new IllegalStateException("Temporary health exceeds native range");target.setAbsorptionAmount(next);}
private static void removeNative(Player target,double amount){if(amount<=0)return;double current=target.getAbsorptionAmount();if(Double.isFinite(current)&&current>=0)target.setAbsorptionAmount(Math.max(0,current-amount));}
@Override public void close(){if(closed)return;for(var list:List.copyOf(grants.values()))for(var grant:List.copyOf(list))grant.close();closed=true;grants.clear();}
}
@@ -0,0 +1,248 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.BooleanSupplier;
import org.bukkit.Color;
import org.bukkit.FluidCollisionMode;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.Particle;
import org.bukkit.attribute.Attribute;
import org.bukkit.attribute.AttributeInstance;
import org.bukkit.attribute.AttributeModifier;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
/** Fixed spectral War Banner cylinder with strongest damage and one owned knockback-resistance layer. */
public final class WarBanner implements AbilityEffect, AutoCloseable {
public record Settings(Duration cooldown, double placementRange, double radius, double verticalRange,
Duration duration, BigDecimal damageBonusPercent, BigDecimal knockbackResistancePercent) {
public Settings {
Objects.requireNonNull(cooldown); Objects.requireNonNull(duration);
Objects.requireNonNull(damageBonusPercent); Objects.requireNonNull(knockbackResistancePercent);
if (cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| !Double.isFinite(placementRange) || placementRange <= 0 || placementRange > 64
|| !Double.isFinite(radius) || radius <= 0 || radius > 64
|| !Double.isFinite(verticalRange) || verticalRange < 0 || verticalRange > 64
|| duration.isZero() || duration.isNegative() || duration.compareTo(Duration.ofDays(1)) > 0
|| damageBonusPercent.signum() < 0 || damageBonusPercent.compareTo(BigDecimal.valueOf(100)) > 0
|| knockbackResistancePercent.signum() < 0
|| knockbackResistancePercent.compareTo(BigDecimal.valueOf(100)) > 0) {
throw new IllegalArgumentException("Invalid War Banner settings");
}
}
public static Settings defaults() {
return new Settings(Duration.ofSeconds(45), 12, 8, 4, Duration.ofSeconds(10),
BigDecimal.valueOf(25), BigDecimal.valueOf(50));
}
}
private final class Area implements AutoCloseable {
final long sequence = ++sequences; final AbilityExecution execution; final Player source;
final Location origin; final Settings captured; final Map<UUID, Benefit> recipients = new LinkedHashMap<>();
boolean closed;
Area(AbilityExecution execution, Location origin, Settings captured) {
this.execution = execution; this.source = execution.input().player(); this.origin = origin; this.captured = captured;
}
void refresh() {
if (closed) return;
if (!sourceCurrent()) { execution.finish(); return; }
var eligible = candidates();
for (var entry : List.copyOf(recipients.entrySet())) if (!eligible.containsKey(entry.getKey())) entry.getValue().close();
for (var entry : eligible.entrySet()) recipients.computeIfAbsent(entry.getKey(), ignored -> new Benefit(this, entry.getValue()));
visual();
}
boolean sourceCurrent() {
return execution.stillCurrent() && sessions.active(source.getUniqueId())
.filter(active -> active.equals(execution.input().session()) && sessions.current(active)).isPresent();
}
boolean eligible(Player player) {
if (!sourceCurrent() || !inside(origin, player, captured.radius(), captured.verticalRange())
|| !unobstructed(origin, player)) return false;
var active = sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);
if (active == null) return false;
if (player == source) return active.equals(execution.input().session());
var sourceParty = parties.partyOf(source.getUniqueId()).orElse(null);
var targetParty = parties.partyOf(player.getUniqueId()).orElse(null);
return sourceParty != null && targetParty != null && sourceParty.id().equals(targetParty.id());
}
Map<UUID, Player> candidates() {
List<Entity> nearby;
try { nearby = new ArrayList<>(origin.getWorld().getNearbyEntities(origin,
captured.radius(), captured.verticalRange(), captured.radius())); }
catch (RuntimeException unavailable) { nearby = new ArrayList<>(); }
nearby.addFirst(source); var unique = new LinkedHashMap<UUID, Player>(); int inspected = 0;
for (var entity : nearby) {
if (++inspected > 256) break;
if (entity instanceof Player player && eligible(player)) unique.putIfAbsent(player.getUniqueId(), player);
}
var result = new ArrayList<>(unique.values());
result.sort(Comparator.comparingDouble((Player player) -> distance(origin, player)).thenComparing(Player::getUniqueId));
if (result.size() > 64) result.subList(64, result.size()).clear();
var ordered = new LinkedHashMap<UUID, Player>(); for (var player : result) ordered.put(player.getUniqueId(), player); return ordered;
}
void visual() {
try { particles.world(Particle.DUST, origin.clone().add(0, 1.5, 0), 16,
0.25, 1.5, 0.25, 0, new Particle.DustOptions(Color.RED, 1.5f)); }
catch (RuntimeException ignored) { }
}
@Override public void close() {
if (closed) return; closed = true; areas.remove(sequence, this);
for (var benefit : List.copyOf(recipients.values())) benefit.close(); recipients.clear();
}
}
private final class Benefit implements AutoCloseable {
final Area area; final Player player; final AutoCloseable bonus; final AutoCloseable resistance; boolean closed;
Benefit(Area area, Player player) {
this.area = area; this.player = player;
BooleanSupplier current = () -> !closed && area.eligible(player);
bonus = bonuses.grant(area.execution, player, area.captured.damageBonusPercent(), current);
resistance = resistance(player, area.captured.knockbackResistancePercent(), current);
}
@Override public void close() {
if (closed) return; closed = true; area.recipients.remove(player.getUniqueId(), this);
closeResource(bonus); closeResource(resistance);
}
}
private final class ResistanceGrant implements AutoCloseable {
final ResistanceState state; final long sequence = ++resistanceSequences; final BigDecimal percent;
final BooleanSupplier current; boolean closed;
ResistanceGrant(ResistanceState state, BigDecimal percent, BooleanSupplier current) {
this.state = state; this.percent = percent; this.current = current;
}
boolean valid() { try { return !closed && current.getAsBoolean(); } catch (RuntimeException invalid) { return false; } }
@Override public void close() { if (closed) return; closed = true; state.grants.remove(this); state.refresh(); }
}
private final class ResistanceState {
final Player player; final List<ResistanceGrant> grants = new ArrayList<>(); AttributeModifier owned;
ResistanceState(Player player) { this.player = player; }
void refresh() {
AttributeInstance attribute;
try { attribute = player.getAttribute(Attribute.KNOCKBACK_RESISTANCE); }
catch (RuntimeException unavailable) { return; }
if (attribute == null) return;
ResistanceGrant strongest = null;
for (var grant : List.copyOf(grants)) if (grant.valid() && (strongest == null
|| grant.percent.compareTo(strongest.percent) > 0
|| grant.percent.compareTo(strongest.percent) == 0 && grant.sequence < strongest.sequence)) strongest = grant;
double desired = strongest == null ? 0 : strongest.percent.movePointLeft(2).doubleValue();
if (owned != null && (!attribute.getModifiers().contains(owned) || Double.compare(owned.getAmount(), desired) != 0)) {
attribute.removeModifier(owned); owned = null;
}
if (strongest != null && owned == null) {
var key = new NamespacedKey("fantasystick", "war_banner_" + player.getUniqueId());
for (var modifier : List.copyOf(attribute.getModifiers())) if (modifier.getKey().equals(key)) attribute.removeModifier(modifier);
owned = new AttributeModifier(key, desired, AttributeModifier.Operation.ADD_NUMBER); attribute.addModifier(owned);
}
if (strongest == null) { resistances.remove(player.getUniqueId(), this); owned = null; }
}
}
private volatile Settings settings;
private final EquipmentSessions sessions; private final PartyRoster parties; private final OutgoingDamageBonus bonuses;
private final games.dmg.fantasystick.presentation.ParticleDelivery particles;
private final Map<Long, Area> areas = new java.util.HashMap<>(); private final Map<UUID, ResistanceState> resistances = new java.util.HashMap<>();
private long sequences; private long resistanceSequences; private org.bukkit.scheduler.BukkitTask sweepTask; private boolean closed;
public WarBanner(Settings settings, EquipmentSessions sessions, PartyRoster parties, OutgoingDamageBonus bonuses) {
this(settings, sessions, parties, bonuses,
games.dmg.fantasystick.presentation.ParticleDelivery.legacyBroadcast());
}
public WarBanner(Settings settings, EquipmentSessions sessions, PartyRoster parties, OutgoingDamageBonus bonuses,
games.dmg.fantasystick.presentation.ParticleDelivery particles) {
this.settings = Objects.requireNonNull(settings); this.sessions = Objects.requireNonNull(sessions);
this.parties = Objects.requireNonNull(parties); this.bonuses = Objects.requireNonNull(bonuses);
this.particles = Objects.requireNonNull(particles);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public void install(org.bukkit.plugin.Plugin plugin) {
Objects.requireNonNull(plugin); if (closed || sweepTask != null) throw new IllegalStateException("War Banner sweep already installed or closed");
sweepTask = plugin.getServer().getScheduler().runTaskTimer(plugin, this::sweep, 1, 1);
}
public void sweep() {
if (closed) return; int checked = 0;
for (var area : List.copyOf(areas.values())) { area.refresh(); if (++checked == 64) break; }
for (var state : List.copyOf(resistances.values())) state.refresh();
}
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("war_banner", "War Banner", Material.RED_BANNER,
List.of("Plant a spectral banner within " + decimal(current.placementRange()) + " blocks for " + seconds(current.duration()) + " seconds.",
"Party members in its " + decimal(current.radius()) + "-block area gain " + decimal(current.damageBonusPercent())
+ "% combat damage and " + decimal(current.knockbackResistancePercent()) + "% knockback resistance."),
"Use while looking at the solid top surface where the fixed banner should stand; copies do not stack.",
Map.of(Stat.STR, BigInteger.valueOf(22), Stat.CHR, BigInteger.valueOf(22), Stat.CON, BigInteger.valueOf(12)), BigInteger.ONE, AbilityDefinition.Category.BUF,
AbilityDefinition.Activation.DELAYED, ControlInput.Gesture.USE, current.cooldown(),
Map.of("placement-range", BigDecimal.valueOf(current.placementRange()).stripTrailingZeros(),
"radius", BigDecimal.valueOf(current.radius()).stripTrailingZeros(),
"vertical-range", BigDecimal.valueOf(current.verticalRange()).stripTrailingZeros(),
"duration-seconds", nanos(current.duration()), "damage-bonus-percent", current.damageBonusPercent(),
"knockback-resistance-percent", current.knockbackResistancePercent()), AbilityDefinition.TargetPolicy.AREA, this);
}
@Override public boolean accepts(ControlInput input) {
return !closed && input.target() == null && placement(input.player(), settings.placementRange()) != null;
}
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent()) return; var captured = from(execution.definition());
var origin = placement(execution.input().player(), captured.placementRange());
if (origin == null) { execution.finish(); return; }
var area = new Area(execution, origin, captured); areas.put(area.sequence, area); execution.own(area);
area.refresh(); execution.later(captured.duration(), execution::finish);
}
private AutoCloseable resistance(Player player, BigDecimal percent, BooleanSupplier current) {
var state = resistances.computeIfAbsent(player.getUniqueId(), ignored -> new ResistanceState(player));
var grant = new ResistanceGrant(state, percent, current); state.grants.add(grant); state.refresh(); return grant;
}
private static Location placement(Player player, double range) {
try { var eye = player.getEyeLocation(); var hit = player.getWorld().rayTraceBlocks(eye, eye.getDirection(), range,
FluidCollisionMode.NEVER, true);
if (hit == null || hit.getHitBlock() == null || hit.getHitBlockFace() != BlockFace.UP
|| !hit.getHitBlock().getType().isSolid()) return null;
return hit.getHitBlock().getLocation().add(0.5, 1, 0.5);
} catch (RuntimeException invalid) { return null; }
}
private static boolean inside(Location origin, Player player, double radius, double vertical) {
try { var at = player.getLocation(); if (origin.getWorld() != at.getWorld()) return false;
double dx=at.getX()-origin.getX(), dz=at.getZ()-origin.getZ();
return dx*dx+dz*dz<=radius*radius && Math.abs(at.getY()-origin.getY())<=vertical;
} catch (RuntimeException invalid) { return false; }
}
private static boolean unobstructed(Location origin, Player player) {
try { var world=origin.getWorld(); if(world==null)return false;var offset=player.getBoundingBox().getCenter().subtract(origin.toVector());
double distance=offset.length();if(!Double.isFinite(distance)||distance==0)return distance==0;
return world.rayTraceBlocks(origin,offset.multiply(1/distance),distance,FluidCollisionMode.NEVER,true)==null;
} catch(RuntimeException invalid){return false;}
}
private static double distance(Location origin, Player player) {
try { var at=player.getLocation();if(origin.getWorld()!=at.getWorld())return Double.POSITIVE_INFINITY;
double dx=at.getX()-origin.getX(),dz=at.getZ()-origin.getZ();return dx*dx+dz*dz;
} catch(RuntimeException invalid){return Double.POSITIVE_INFINITY;}
}
private static Settings from(AbilityDefinition definition) { var p=definition.parameters();return new Settings(definition.cooldown(),
p.get("placement-range").doubleValue(),p.get("radius").doubleValue(),p.get("vertical-range").doubleValue(),
Duration.ofNanos(p.get("duration-seconds").movePointRight(9).longValueExact()),p.get("damage-bonus-percent"),p.get("knockback-resistance-percent")); }
private static BigDecimal nanos(Duration value){return BigDecimal.valueOf(value.toNanos()).movePointLeft(9);}
private static String seconds(Duration value){return decimal(nanos(value));}
private static String decimal(double value){return decimal(BigDecimal.valueOf(value));}
private static String decimal(BigDecimal value){return value.stripTrailingZeros().toPlainString();}
private static void closeResource(AutoCloseable resource){try{resource.close();}catch(Exception impossible){throw new IllegalStateException(impossible);}}
@Override public void close(){if(closed)return;closed=true;if(sweepTask!=null)sweepTask.cancel();for(var area:List.copyOf(areas.values()))area.execution.finish();areas.clear();for(var state:List.copyOf(resistances.values())){for(var grant:List.copyOf(state.grants))grant.close();}resistances.clear();}
}
@@ -0,0 +1,66 @@
package games.dmg.fantasystick.adventure;
import java.util.Objects;
import java.util.Optional;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
import java.util.function.Consumer;
import java.util.function.Supplier;
import org.bukkit.Location;
import org.bukkit.Server;
import org.bukkit.World;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.plugin.Plugin;
/** Shared asynchronous, revalidated administrator teleport for durable adventure locations. */
public final class AdventureAdminTeleport {
private static final String PERMISSION="fantasystick.admin";
private final Server server;
private final Consumer<Runnable> nextTick;
private final AdventureLocationPresentation locations;
public AdventureAdminTeleport(Plugin plugin,Consumer<Runnable> nextTick){
this.server=Objects.requireNonNull(plugin).getServer();
this.nextTick=Objects.requireNonNull(nextTick);
this.locations=new AdventureLocationPresentation(server);
}
public record Target(UUID id,String name,String type,UUID world,double x,double y,double z,float yaw,float pitch,boolean preserveFacing){
public Target{Objects.requireNonNull(id);Objects.requireNonNull(name);Objects.requireNonNull(type);Objects.requireNonNull(world);}
}
public void teleport(CommandSender sender,String route,Target expected,Supplier<Optional<Target>> current){
Objects.requireNonNull(sender);Objects.requireNonNull(route);Objects.requireNonNull(expected);Objects.requireNonNull(current);
if(!(sender instanceof Player player)){sender.sendMessage(route+" teleport requires a player.");return;}
World world=server.getWorld(expected.world());
if(world==null){sender.sendMessage(route+" teleport refused: destination world is unavailable.");return;}
CompletableFuture<?> loading;
try{loading=world.getChunkAtAsync(section(expected.x()),section(expected.z()));}
catch(RuntimeException failure){sender.sendMessage(route+" teleport failed; your location is unchanged.");return;}
loading.whenComplete((chunk,loadFailure)->schedule(()->{
if(loadFailure!=null){player.sendMessage(route+" teleport failed; your location is unchanged.");return;}
if(!currentPlayer(player)){player.sendMessage(route+" teleport refused: permission or player session changed.");return;}
var fresh=current.get();
if(fresh.isEmpty()||!fresh.orElseThrow().equals(expected)){
player.sendMessage(route+" teleport refused: destination changed or is no longer registered.");return;
}
World currentWorld=server.getWorld(expected.world());
if(currentWorld==null||currentWorld!=world){player.sendMessage(route+" teleport refused: destination world is unavailable.");return;}
var facing=player.getLocation();
var destination=new Location(world,expected.x(),expected.y(),expected.z(),
expected.preserveFacing()?facing.getYaw():expected.yaw(),expected.preserveFacing()?facing.getPitch():expected.pitch());
CompletableFuture<Boolean> moving;
try{moving=player.teleportAsync(destination);}
catch(RuntimeException failure){player.sendMessage(route+" teleport failed; your location is unchanged.");return;}
moving.whenComplete((moved,moveFailure)->schedule(()->{
if(moveFailure!=null||!Boolean.TRUE.equals(moved)){player.sendMessage(route+" teleport failed; your location is unchanged.");return;}
if(player.isOnline())player.sendMessage("Teleported to "+expected.name()+" ("+expected.type()+") at "+locations.format(expected.world(),expected.x(),expected.y(),expected.z())+".");
}));
}));
}
private boolean currentPlayer(Player player){return player.isOnline()&&player.hasPermission(PERMISSION)&&server.getPlayer(player.getUniqueId())==player;}
private void schedule(Runnable task){try{nextTick.accept(task);}catch(RuntimeException ignored){}}
private static int section(double coordinate){return((int)Math.floor(coordinate))>>4;}
}
@@ -0,0 +1,27 @@
package games.dmg.fantasystick.adventure;
import java.util.Objects;
import java.util.UUID;
import org.bukkit.Server;
import org.bukkit.World;
/** Readable presentation for authoritative UUID-backed adventure locations. */
public final class AdventureLocationPresentation {
private final Server server;
public AdventureLocationPresentation(Server server) {
this.server = Objects.requireNonNull(server);
}
public String format(UUID worldId, double x, double y, double z) {
Objects.requireNonNull(worldId);
World world = server.getWorld(worldId);
String worldName = world == null || world.getName() == null || world.getName().isBlank()
? "unavailable world" : world.getName();
return worldName + " (" + block(x) + ", " + block(y) + ", " + block(z) + ")";
}
private static int block(double coordinate) {
return (int) Math.floor(coordinate);
}
}
@@ -0,0 +1,32 @@
package games.dmg.fantasystick.adventure;
import java.util.*;
import java.util.function.Consumer;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.plugin.Plugin;
/** Registered command adapter for player inspection and acknowledged adventure administration. */
public final class AdventureQuestCommands {
private static final String PERMISSION="fantasystick.admin";
private final Plugin plugin;private final AdventureQuestDirectory directory;private final AdventureQuestController controller;private final Consumer<Runnable> nextTick;private final AdventureLocationPresentation locations;private final AdventureAdminTeleport teleports;
public AdventureQuestCommands(Plugin plugin,AdventureQuestDirectory directory,AdventureQuestController controller,Consumer<Runnable> nextTick){this.plugin=Objects.requireNonNull(plugin);this.directory=Objects.requireNonNull(directory);this.controller=Objects.requireNonNull(controller);this.nextTick=Objects.requireNonNull(nextTick);locations=new AdventureLocationPresentation(plugin.getServer());teleports=new AdventureAdminTeleport(plugin,nextTick);}
public void adventure(CommandSender sender,String[] args){if(args.length==1){if(sender instanceof Player player)controller.inspect(player);else sender.sendMessage("Usage: /fantasystick adventure");return;}if(args.length==2&&args[1].equals("tracking")){if(sender instanceof Player player)controller.tracking(player,null);else sender.sendMessage("Quest tracking requires a player.");return;}if(args.length==3&&args[1].equals("tracking")&&(args[2].equals("on")||args[2].equals("off"))){if(sender instanceof Player player)controller.tracking(player,args[2].equals("on"));else sender.sendMessage("Quest tracking requires a player.");return;}if(args.length==2&&args[1].equals("reroll")){if(!authorized(sender))return;sender.sendMessage("Reroll expires every current adventure quest, encounter and reward claim. Run /fantasystick adventure reroll confirm to reset the day.");return;}if(args.length!=3||!args[1].equals("reroll")||!args[2].equals("confirm")){sender.sendMessage("Usage: /fantasystick adventure [tracking [on|off]|reroll confirm]");return;}if(!authorized(sender))return;var current=directory.snapshot().catalog();UUID expected=current==null?null:current.revision();directory.rerollToday(expected).whenComplete((result,failure)->respond(sender,()->{if(failure!=null){sender.sendMessage("Adventure reset failed; the current generation is unchanged.");return;}switch(result.status()){case STALE->sender.sendMessage("Adventure reset refused: the generation changed or is still being published; inspect it and try again.");case APPLIED->{var catalog=result.catalog().orElseThrow();controller.publishPendingReset().whenComplete((published,publishFailure)->respond(sender,()->{if(publishFailure!=null||!published){sender.sendMessage("Adventure reset is saved but pending recovery; the new generation is not yet available.");return;}sender.sendMessage("Reset daily adventures: generation="+catalog.revision()+", offers="+catalog.sites().size()+", expires="+catalog.expiresAt()+".");}));}}}));}
public void site(CommandSender sender,String[] args){if(!authorized(sender))return;if(args.length<2){usageSite(sender);return;}switch(args[1]){case"list"->{if(args.length!=2){usageSite(sender);return;}if(directory.snapshot().sites().stream().noneMatch(v->v.type()!=AdventureQuestState.SiteType.DUNGEON))sender.sendMessage("No adventure sites registered.");else directory.snapshot().sites().stream().filter(v->v.type()!=AdventureQuestState.SiteType.DUNGEON).sorted(Comparator.comparing(v->v.id().toString())).forEach(v->sender.sendMessage(v.id()+" "+v.type().name().toLowerCase(Locale.ROOT)+" "+v.displayName()+" at "+locations.format(v.world(),v.x(),v.y(),v.z())+"; "+controller.arena(v).display()));}case"place"->{if(args.length<3||!(args[2].equals("camp")||args[2].equals("champion"))||!(sender instanceof Player player)){usageSite(sender);return;}var placement=placement(args);if(placement==null){usageSite(sender);return;}var location=player.getLocation();var type=args[2].equals("camp")?AdventureQuestState.SiteType.CAMP:AdventureQuestState.SiteType.CHAMPION;directory.placeSite(type,placement.name(),Objects.requireNonNull(location.getWorld()).getUID(),location.getX(),location.getY(),location.getZ(),placement.arena()).whenComplete((value,failure)->respond(sender,()->sender.sendMessage(failure==null?"Placed "+value.type().name().toLowerCase(Locale.ROOT)+" "+value.id()+" ("+value.displayName()+") at "+locations.format(value.world(),value.x(),value.y(),value.z())+"; "+controller.arena(value).display()+".":"Adventure site save failed; desired state is unchanged.")));}case"remove"->{if(args.length!=3){usageSite(sender);return;}UUID id=parse(args[2]);if(id==null){usageSite(sender);return;}directory.removeSite(id).whenComplete((removed,failure)->respond(sender,()->{if(failure!=null)sender.sendMessage("Adventure site removal failed; desired state is unchanged.");else if(removed.isEmpty())sender.sendMessage("Adventure site not found.");else{controller.removeSiteLoaded(id);sender.sendMessage("Removed adventure site "+id+"; its quests expired.");}}));}case"teleport"->{if(args.length!=3){usageSite(sender);return;}if(!(sender instanceof Player)){sender.sendMessage("Adventure-site teleport requires a player.");return;}UUID id=parse(args[2]);if(id==null){usageSite(sender);return;}var site=site(id).orElse(null);if(site==null){sender.sendMessage("Adventure site not found.");return;}teleports.teleport(sender,"Adventure-site",target(site),()->site(id).map(AdventureQuestCommands::target));}default->usageSite(sender);}}
public void giver(CommandSender sender,String[] args){if(!authorized(sender))return;if(args.length<2){usageGiver(sender);return;}switch(args[1]){case"list"->{if(args.length!=2){usageGiver(sender);return;}if(directory.snapshot().givers().isEmpty())sender.sendMessage("No Quest Givers registered.");else directory.snapshot().givers().stream().sorted(Comparator.comparing(v->v.id().toString())).forEach(v->sender.sendMessage(v.id()+" "+v.displayName()+" at "+locations.format(v.world(),v.x(),v.y(),v.z())));}case"place"->{if(!(sender instanceof Player player)){usageGiver(sender);return;}String name=join(args,2);var location=player.getLocation();directory.placeGiver(name,Objects.requireNonNull(location.getWorld()).getUID(),location.getX(),location.getY(),location.getZ(),location.getYaw(),location.getPitch()).whenComplete((value,failure)->respond(sender,()->{if(failure!=null){sender.sendMessage("Quest Giver save failed; desired state is unchanged.");return;}var world=plugin.getServer().getWorld(value.world());if(world!=null&&world.isChunkLoaded(section(value.x()),section(value.z())))controller.reconcile(world.getChunkAt(section(value.x()),section(value.z())));sender.sendMessage("Placed Quest Giver "+value.id()+" ("+value.displayName()+") at "+locations.format(value.world(),value.x(),value.y(),value.z())+".");}));}case"remove"->{if(args.length!=3){usageGiver(sender);return;}UUID id=parse(args[2]);if(id==null){usageGiver(sender);return;}directory.removeGiver(id).whenComplete((removed,failure)->respond(sender,()->{if(failure!=null)sender.sendMessage("Quest Giver removal failed; desired state is unchanged.");else if(removed.isEmpty())sender.sendMessage("Quest Giver not found.");else{controller.removeGiverLoaded(id);sender.sendMessage("Removed Quest Giver "+id+".");}}));}default->usageGiver(sender);}}
public List<String> complete(CommandSender sender,String[] args){if(args.length==1){var values=new ArrayList<String>();values.add("adventure");if(sender.hasPermission(PERMISSION)){values.add("adventure-site");values.add("quest-giver");}return matching(values,args[0]);}if(args.length==2&&args[0].equals("adventure")){var values=new ArrayList<String>();if(sender instanceof Player player&&controller.trackingAvailable(player))values.add("tracking");if(sender.hasPermission(PERMISSION))values.add("reroll");return matching(values,args[1]);}if(args.length==3&&args[0].equals("adventure")&&args[1].equals("tracking")&&sender instanceof Player player&&controller.trackingAvailable(player))return matching(List.of("on","off"),args[2]);if(!sender.hasPermission(PERMISSION))return List.of();if(args.length==3&&args[0].equals("adventure")&&args[1].equals("reroll"))return matching(List.of("confirm"),args[2]);if(args.length==2&&args[0].equals("adventure-site"))return matching(sender instanceof Player?List.of("list","place","remove","teleport"):List.of("list","remove"),args[1]);if(args.length==3&&args[0].equals("adventure-site")&&args[1].equals("place"))return matching(List.of("camp","champion"),args[2]);if(args.length==4&&args[0].equals("adventure-site")&&args[1].equals("place")&&(args[2].equals("camp")||args[2].equals("champion")))return matching(List.of("4","16","64"),args[3]);if(args.length==5&&args[0].equals("adventure-site")&&args[1].equals("place")&&whole(args[3])!=null)return matching(List.of("8","16","128"),args[4]);if(args.length==3&&args[0].equals("adventure-site")&&Set.of("remove","teleport").contains(args[1]))return matching(directory.snapshot().sites().stream().filter(v->v.type()!=AdventureQuestState.SiteType.DUNGEON).map(v->v.id().toString()).toList(),args[2]);if(args.length==2&&args[0].equals("quest-giver"))return matching(sender instanceof Player?List.of("list","place","remove"):List.of("list","remove"),args[1]);if(args.length==3&&args[0].equals("quest-giver")&&args[1].equals("remove"))return matching(directory.snapshot().givers().stream().map(v->v.id().toString()).toList(),args[2]);return List.of();}
private Optional<AdventureQuestState.Site> site(UUID id){return directory.findSite(id).filter(value->value.type()!=AdventureQuestState.SiteType.DUNGEON);}
private static AdventureAdminTeleport.Target target(AdventureQuestState.Site site){return new AdventureAdminTeleport.Target(site.id(),site.displayName(),site.type()==AdventureQuestState.SiteType.CAMP?"monster camp":"champion",site.world(),site.x(),site.y(),site.z(),0,0,true);}
private boolean authorized(CommandSender sender){if(sender.hasPermission(PERMISSION))return true;sender.sendMessage("Permission denied: you need fantasystick.admin to administer Fantasy Stick.");return false;}
private void respond(CommandSender sender,Runnable response){try{nextTick.accept(()->{if(sender.hasPermission(PERMISSION)&&(!(sender instanceof Player player)||player.isOnline()))response.run();});}catch(RuntimeException ignored){}}
private record Placement(String name,AdventureQuestState.Arena arena){}
private static Placement placement(String[] args){if(args.length==3)return new Placement("",null);Integer first=whole(args[3]);if(first==null)return looksNumeric(args[3])?null:new Placement(join(args,3),null);if(args.length>4){Integer second=whole(args[4]);if(second!=null)return first>=8&&first<=128&&second>=8&&second<=128?new Placement(join(args,5),AdventureQuestState.Arena.rectangle(first,second)):null;if(looksNumeric(args[4]))return null;}return first>=4&&first<=64?new Placement(join(args,4),AdventureQuestState.Arena.circle(first)):null;}
private static Integer whole(String value){try{return Integer.valueOf(value);}catch(NumberFormatException invalid){return null;}}
private static boolean looksNumeric(String value){return value.matches("[+-]?(?:\\d.*|\\.\\d+)");}
private static String join(String[] args,int start){return start>=args.length?"":String.join(" ",Arrays.copyOfRange(args,start,args.length));}
private static UUID parse(String value){try{var id=UUID.fromString(value);return id.toString().equals(value)?id:null;}catch(IllegalArgumentException invalid){return null;}}
private static int section(double coordinate){return((int)Math.floor(coordinate))>>4;}
private static List<String> matching(Collection<String> values,String prefix){return values.stream().filter(v->v.startsWith(prefix)).distinct().sorted().toList();}
private static void usageSite(CommandSender sender){sender.sendMessage("Usage: /fantasystick adventure-site <place <camp|champion> [<radius>|<x-blocks> <z-blocks>] [name...]|remove <site-uuid>|teleport <site-uuid>|list>");}
private static void usageGiver(CommandSender sender){sender.sendMessage("Usage: /fantasystick quest-giver <place [name...]|remove <giver-uuid>|list>");}
}
@@ -0,0 +1,123 @@
package games.dmg.fantasystick.adventure;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.persistence.AdventureQuestSettings;
import games.dmg.fantasystick.persistence.CharacterStorage;
import games.dmg.fantasystick.progression.ProgressionRules;
import games.dmg.fantasystick.progression.RewardAllocator;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigInteger;
import java.time.Clock;
import java.time.Instant;
import java.util.*;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.CompletionStage;
import java.util.function.Consumer;
import org.bukkit.*;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.*;
import org.bukkit.attribute.Attribute;
import org.bukkit.boss.*;
import org.bukkit.event.*;
import org.bukkit.event.entity.*;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.player.PlayerInteractEntityEvent;
import org.bukkit.event.entity.PlayerLeashEntityEvent;
import org.bukkit.inventory.*;
import org.bukkit.persistence.PersistentDataType;
import org.bukkit.plugin.Plugin;
/** Native Quest Givers, shared camp/champion attempts, eligibility containment and idempotent completion rewards. */
public final class AdventureQuestController implements Listener,AutoCloseable {
private static final String GIVER="quest_giver",ENEMY="adventure_enemy",PROJECTILE="adventure_projectile";
private final Plugin plugin;private final AdventureQuestDirectory directory;private final AdventureQuestSettings settings;
private final games.dmg.fantasystick.presentation.ParticleDelivery particles;
private final AdventureQuestNavigation navigation;private final EquipmentSessions sessions;private final PartyRoster parties;private final CharacterStorage characters;private final ProgressionRules progression;
private final Consumer<Runnable> nextTick;private final Clock clock;private final java.util.random.RandomGenerator random;
private final NamespacedKey typeKey,idKey,siteKey,catalogKey,menuSiteKey,menuCatalogKey,menuPageKey;
private final Set<Entity> relocating=Collections.newSetFromMap(new IdentityHashMap<>());
private final Map<UUID,Attempt> attempts=new HashMap<>();private final Map<UUID,Instant> readyAt=new HashMap<>();private final Set<UUID> starting=new HashSet<>();
private final List<AdventureResetParticipant> resetParticipants=new ArrayList<>();private CompletableFuture<Boolean> resetWork;
private java.util.function.BiPredicate<UUID,Location> dungeonRoomPresence=(ignored,location)->false;
private org.bukkit.scheduler.BukkitTask pulseTask;private boolean closed;
private static final class MenuHolder implements InventoryHolder {final UUID catalog;final int page;MenuHolder(UUID catalog,int page){this.catalog=catalog;this.page=page;}@Override public Inventory getInventory(){return null;}}
private static final class Attempt {final UUID id=UUID.randomUUID(),site,catalog;final AdventureQuestState.SiteType type;final Set<UUID> entities=new HashSet<>(),represented=new HashSet<>();final AdventureQuestState.Arena arena;final int resetSeconds;BossBar bossBar;LivingEntity champion;Instant absentSince;Attempt(UUID site,UUID catalog,AdventureQuestState.SiteType type,AdventureQuestState.Arena arena,int resetSeconds){this.site=site;this.catalog=catalog;this.type=type;this.arena=arena;this.resetSeconds=resetSeconds;}}
public AdventureQuestController(Plugin plugin,AdventureQuestDirectory directory,AdventureQuestSettings settings,EquipmentSessions sessions,PartyRoster parties,CharacterStorage characters,ProgressionRules progression,Consumer<Runnable> nextTick,Clock clock,java.util.random.RandomGenerator random){this(plugin,directory,settings,sessions,parties,characters,progression,nextTick,clock,random,games.dmg.fantasystick.presentation.ParticleDelivery.legacyBroadcast());}
public AdventureQuestController(Plugin plugin,AdventureQuestDirectory directory,AdventureQuestSettings settings,EquipmentSessions sessions,PartyRoster parties,CharacterStorage characters,ProgressionRules progression,Consumer<Runnable> nextTick,Clock clock,java.util.random.RandomGenerator random,games.dmg.fantasystick.presentation.ParticleDelivery particles){this.plugin=Objects.requireNonNull(plugin);this.directory=Objects.requireNonNull(directory);this.settings=Objects.requireNonNull(settings);this.particles=Objects.requireNonNull(particles);navigation=new AdventureQuestNavigation(plugin.getServer());this.sessions=Objects.requireNonNull(sessions);this.parties=Objects.requireNonNull(parties);this.characters=Objects.requireNonNull(characters);this.progression=Objects.requireNonNull(progression);this.nextTick=Objects.requireNonNull(nextTick);this.clock=Objects.requireNonNull(clock);this.random=Objects.requireNonNull(random);typeKey=new NamespacedKey(plugin,"managed_npc_type");idKey=new NamespacedKey(plugin,"quest_giver_id");siteKey=new NamespacedKey(plugin,"adventure_site_id");catalogKey=new NamespacedKey(plugin,"adventure_catalog_id");menuSiteKey=new NamespacedKey(plugin,"quest_offer_site");menuCatalogKey=new NamespacedKey(plugin,"quest_offer_catalog");menuPageKey=new NamespacedKey(plugin,"quest_offer_page");}
public void install(){for(var world:plugin.getServer().getWorlds()){var chunks=world.getLoadedChunks();if(chunks!=null)for(var chunk:chunks)reconcile(chunk);}pulseTask=plugin.getServer().getScheduler().runTaskTimer(plugin,this::pulse,20,20);publishPendingReset();}
public boolean giver(Entity entity){var data=entity.getPersistentDataContainer();return data!=null&&GIVER.equals(data.get(typeKey,PersistentDataType.STRING));}
public boolean enemy(Entity entity){var data=entity.getPersistentDataContainer();return data!=null&&ENEMY.equals(data.get(typeKey,PersistentDataType.STRING));}
public boolean managed(Entity entity){var data=entity.getPersistentDataContainer();return enemy(entity)||data!=null&&PROJECTILE.equals(data.get(typeKey,PersistentDataType.STRING));}
public void reconcile(Chunk chunk){if(closed)return;var desired=new HashMap<UUID,AdventureQuestState.Giver>();for(var giver:directory.snapshot().givers())if(giver.world().equals(chunk.getWorld().getUID())&&section(giver.x())==chunk.getX()&&section(giver.z())==chunk.getZ())desired.put(giver.id(),giver);var retained=new HashSet<UUID>();for(var entity:chunk.getEntities()){if(managed(entity)){entity.remove();continue;}if(!giver(entity))continue;UUID id=id(entity,idKey);var value=id==null?null:desired.get(id);if(!(entity instanceof Villager villager)||value==null||!retained.add(id)){entity.remove();continue;}configure(villager,value);var expected=location(value);var current=villager.getLocation();if(current.distanceSquared(expected)>0.000001||Math.abs(current.getYaw()-expected.getYaw())>0.001||Math.abs(current.getPitch()-expected.getPitch())>0.001){relocating.add(villager);boolean moved;try{moved=villager.teleport(expected);}finally{relocating.remove(villager);}if(!moved){villager.remove();spawnGiver(value);}}}for(var value:desired.values())if(!retained.contains(value.id()))spawnGiver(value);}
public void removeGiverLoaded(UUID id){for(var world:plugin.getServer().getWorlds())for(var entity:safe(world.getEntities()))if(giver(entity)&&id.equals(id(entity,idKey)))entity.remove();}
public void removeSiteLoaded(UUID id){var attempt=attempts.remove(id);if(attempt!=null)cleanup(attempt);readyAt.remove(id);refreshTrackingPlayers();}
public boolean hasActiveEncounter(){return !attempts.isEmpty()||!starting.isEmpty();}
public AdventureQuestState.Arena arena(AdventureQuestState.Site site){return site.arenaOrDefault(settings.rules().radius());}
public void registerResetParticipant(AdventureResetParticipant participant){if(closed)throw new IllegalStateException("Adventure controller closed");resetParticipants.add(Objects.requireNonNull(participant));}
public void registerDungeonRoomPresence(java.util.function.BiPredicate<UUID,Location> presence){if(closed)throw new IllegalStateException("Adventure controller closed");dungeonRoomPresence=Objects.requireNonNull(presence);}
public CompletionStage<Boolean> publishPendingReset(){var reset=directory.snapshot().reset();if(reset==null)return CompletableFuture.completedFuture(true);if(resetWork!=null)return resetWork;for(var attempt:new ArrayList<>(attempts.values()))cleanup(attempt);attempts.clear();starting.clear();readyAt.clear();for(var world:plugin.getServer().getWorlds())for(var entity:safe(world.getEntities()))if(managed(entity))entity.remove();refreshTrackingPlayers();var work=resetParticipants.stream().map(participant->{try{return participant.reset(reset).toCompletableFuture();}catch(RuntimeException failure){return CompletableFuture.<Void>failedFuture(failure);}}).toArray(CompletableFuture[]::new);resetWork=CompletableFuture.allOf(work).thenCompose(ignored->directory.completeReset(reset.operation())).whenComplete((ignored,failure)->resetWork=null);return resetWork;}
private void spawnGiver(AdventureQuestState.Giver value){var world=plugin.getServer().getWorld(value.world());if(world==null||!world.isChunkLoaded(section(value.x()),section(value.z())))return;world.spawn(location(value),Villager.class,villager->configure(villager,value));}
private void configure(Villager villager,AdventureQuestState.Giver value){var data=villager.getPersistentDataContainer();data.set(typeKey,PersistentDataType.STRING,GIVER);data.set(idKey,PersistentDataType.STRING,value.id().toString());villager.setAI(false);villager.setGravity(false);villager.setSilent(true);villager.setInvulnerable(true);villager.setCollidable(false);villager.setCanPickupItems(false);villager.setLeashHolder(null);villager.setRemoveWhenFarAway(false);villager.setAdult();villager.setAgeLock(true);villager.customName(net.kyori.adventure.text.Component.text(value.displayName()));villager.setCustomNameVisible(true);}
public void open(Player player){open(player,0);}
private void open(Player player,int requestedPage){var context=context(player);if(context==null){player.sendMessage("Quest Giver refused: actively play a living fantasy character first.");return;}var pending=directory.pendingClaim(context.character);if(pending.isPresent()){var record=sessions.currentRecord(context.active).orElse(null);if(record==null){player.sendMessage("Reward claim recovery requires the exact active character.");return;}attemptClaim(player,context.active,pending.orElseThrow(),record);return;}directory.ensureToday().whenComplete((catalog,failure)->schedule(()->{var currentContext=context(player);if(failure!=null||currentContext==null||!currentContext.active.equals(context.active)){player.sendMessage("Daily quests are unavailable.");return;}if(directory.snapshot().reset()!=null){publishPendingReset();player.sendMessage("Daily adventure reset is completing; try again.");return;}int pages=Math.max(1,(catalog.sites().size()+44)/45),page=Math.max(0,Math.min(requestedPage,pages-1));int count=Math.min(45,Math.max(0,catalog.sites().size()-page*45));int size=pages>1?54:Math.max(9,((count+8)/9)*9);var inventory=plugin.getServer().createInventory(new MenuHolder(catalog.revision(),page),size,net.kyori.adventure.text.Component.text("Daily Adventure Quests"));int slot=0;for(UUID siteId:catalog.sites().stream().skip(page*45L).limit(45).toList()){var site=directory.findSite(siteId).orElse(null);var item=new ItemStack(Material.PAPER);var meta=item.getItemMeta();String name=site==null?"Unavailable site":site.displayName();meta.displayName(net.kyori.adventure.text.Component.text(name));var active=directory.activeFor(context.character,context.partyId).orElse(null);var unclaimed=directory.unclaimed(catalog.revision(),siteId,context.character);boolean rewardsReady=unclaimed.xp().signum()>0||unclaimed.coins().signum()>0;String state=rewardsReady?"Rewards ready — click to claim":active!=null&&active.site().equals(siteId)?"Active — right-click to abandon":active!=null?"Another quest is active":directory.characterClaimed(catalog.revision(),siteId,context.character)?directory.rewardClaimed(catalog.revision(),siteId,context.character)?"Already claimed":"Completed with nothing owed":site==null||!directory.offerOpen(siteId)||!directory.available(site)?"Unavailable / cleared":"Available — click to accept";String kind=site==null?"Unavailable":switch(site.type()){case CAMP->"Monster camp";case CHAMPION->"Champion";case DUNGEON->"Dungeon (maximum)";};var reward=site==null?new AdventureQuestDirectory.Reward(BigInteger.ZERO,BigInteger.ZERO):directory.reward(site);var rewardXp=rewardsReady?unclaimed.xp():active!=null&&active.site().equals(siteId)?active.rewardXp():reward.xp();var rewardCoins=rewardsReady?unclaimed.coins():active!=null&&active.site().equals(siteId)?active.rewardCoins():reward.coins();String rewardLabel=rewardsReady?"Banked reward: ":site!=null&&site.type()==AdventureQuestState.SiteType.DUNGEON?"Maximum reward: ":"Reward: ";meta.lore(List.of(net.kyori.adventure.text.Component.text(kind),net.kyori.adventure.text.Component.text(rewardLabel+rewardXp+" XP, "+rewardCoins+" coins"),net.kyori.adventure.text.Component.text("Expires: "+catalog.expiresAt()),net.kyori.adventure.text.Component.text(state)));meta.getPersistentDataContainer().set(menuSiteKey,PersistentDataType.STRING,siteId.toString());meta.getPersistentDataContainer().set(menuCatalogKey,PersistentDataType.STRING,catalog.revision().toString());item.setItemMeta(meta);inventory.setItem(slot++,item);}if(pages>1){if(page>0)inventory.setItem(45,pageItem(page-1,"Previous page"));if(page+1<pages)inventory.setItem(53,pageItem(page+1,"Next page"));}player.openInventory(inventory);}));}
private ItemStack pageItem(int page,String name){var item=new ItemStack(Material.ARROW);var meta=item.getItemMeta();meta.displayName(net.kyori.adventure.text.Component.text(name));meta.getPersistentDataContainer().set(menuPageKey,PersistentDataType.INTEGER,page);item.setItemMeta(meta);return item;}
private record Context(EquipmentSessions.Active active,UUID character,UUID partyId,boolean leader,Set<UUID> members){}
private Context context(Player player){var active=sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);if(active==null)return null;var record=sessions.currentRecord(active).orElse(null);if(record==null||record.dead()||player.isDead())return null;var party=parties.partyOf(player.getUniqueId()).orElse(null);if(party==null)return new Context(active,record.id(),null,true,Set.of(record.id()));return new Context(active,record.id(),party.id(),party.leaderCharacter().equals(record.id()),Set.copyOf(party.characters()));}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void interact(PlayerInteractEntityEvent event){if(!giver(event.getRightClicked()))return;event.setCancelled(true);if(event.getHand()!=EquipmentSlot.HAND)return;UUID id=id(event.getRightClicked(),idKey);if(id!=null&&directory.findGiver(id).isPresent())open(event.getPlayer());}
@EventHandler(priority=EventPriority.HIGHEST)public void click(InventoryClickEvent event){if(!(event.getInventory().getHolder() instanceof MenuHolder holder))return;event.setCancelled(true);if(!(event.getWhoClicked() instanceof Player player)||event.getCurrentItem()==null)return;var data=event.getCurrentItem().getPersistentDataContainer();Integer page=data.get(menuPageKey,PersistentDataType.INTEGER);if(page!=null){open(player,page);return;}UUID site=parse(data.get(menuSiteKey,PersistentDataType.STRING)),catalog=parse(data.get(menuCatalogKey,PersistentDataType.STRING));if(site==null||catalog==null||!holder.catalog.equals(catalog))return;var context=context(player);if(context==null){player.sendMessage("Quest action refused: stale fantasy session.");return;}var active=directory.activeFor(context.character,context.partyId).orElse(null);var unclaimed=directory.unclaimed(catalog,site,context.character);if(unclaimed.xp().signum()>0||unclaimed.coins().signum()>0){claim(player,context,catalog,site);return;}if(active!=null){if(!active.site().equals(site)){player.sendMessage("Quest action refused: another quest is active.");return;}if(!event.isRightClick()){player.sendMessage("This quest is active; right-click its Paper to abandon it.");return;}directory.abandon(active.id(),active.unit()).whenComplete((changed,failure)->schedule(()->{refreshTracking(player);player.sendMessage(failure==null&&changed?"Adventure quest abandoned.":"Quest abandonment failed; retained state is unchanged.");open(player);}));return;}if(directory.characterClaimed(catalog,site,context.character)){player.sendMessage(directory.rewardClaimed(catalog,site,context.character)?"Adventure rewards were already claimed.":"Adventure complete with no reward owed.");return;}if(!directory.offerOpen(site)||directory.findSite(site).filter(directory::available).isEmpty()){player.sendMessage("Quest action refused: this offer is unavailable.");return;}if(context.partyId!=null&&!context.leader){player.sendMessage("Only the active party leader may accept a party quest.");return;}var type=context.partyId==null?AdventureQuestState.UnitType.SOLO:AdventureQuestState.UnitType.PARTY;var unit=context.partyId==null?context.character:context.partyId;directory.accept(catalog,site,type,unit,context.members).whenComplete((result,failure)->schedule(()->{if(failure!=null){player.sendMessage("Quest acceptance failed; retained state is unchanged.");return;}if(result.status()!=AdventureQuestDirectory.Acceptance.APPLIED){player.sendMessage("Quest acceptance refused: "+result.status().name().toLowerCase(Locale.ROOT)+".");return;}var location=directory.findSite(site).orElseThrow();refreshTracking(player);player.sendMessage("Accepted "+location.displayName()+"; expires "+result.quest().orElseThrow().expiresAt()+". Follow the Quest Compass.");}));}
private void claim(Player player,Context expected,UUID catalog,UUID site){directory.beginClaim(catalog,site,expected.character).whenComplete((operation,failure)->schedule(()->{if(failure!=null||operation.isEmpty()){player.sendMessage("Reward claim failed; retained rewards are unchanged.");return;}var current=context(player);if(current==null||!current.active.equals(expected.active)||!current.character.equals(operation.orElseThrow().character())){player.sendMessage("Reward claim paused: actively play the exact living character and try again.");return;}var record=sessions.currentRecord(current.active).orElse(null);if(record==null){player.sendMessage("Reward claim paused: the current character changed.");return;}attemptClaim(player,current.active,operation.orElseThrow(),record);}));}
private void attemptClaim(Player player,EquipmentSessions.Active active,AdventureQuestState.RewardClaim operation,games.dmg.fantasystick.persistence.CharacterRecord record){characters.awardCombatReward(record.id(),record.revision(),operation.id(),operation.xp(),operation.coins(),progression,games.dmg.fantasystick.progression.CombatRewardRules.defaults(),null).whenComplete((award,failure)->{if(failure!=null){schedule(()->player.sendMessage("Reward claim failed; retained rewards are unchanged."));return;}if(award.status()==CharacterStorage.CombatAwardStatus.STALE&&award.record().isPresent()){attemptClaim(player,active,operation,award.record().orElseThrow());return;}if(award.record().isEmpty()){schedule(()->player.sendMessage("Reward claim failed; retained rewards are unchanged."));return;}var saved=award.record().orElseThrow();directory.finishClaim(operation.id()).whenComplete((finished,finishFailure)->schedule(()->{if(finishFailure!=null||!finished){player.sendMessage("Reward claim is pending recovery; retry at a Quest Giver.");return;}var holder=sessions.activeCharacter(saved.id()).filter(sessions::current).orElse(null);if(award.status()!=CharacterStorage.CombatAwardStatus.DUPLICATE&&holder!=null)sessions.acknowledgeProgress(holder,saved.revision().subtract(BigInteger.ONE),saved);var currentPlayer=holder==null?null:plugin.getServer().getPlayer(holder.player());var current=currentPlayer==null?null:context(currentPlayer);if(current!=null&&current.character.equals(operation.character())){currentPlayer.sendMessage("Claimed "+operation.xp()+" fantasy XP and "+operation.coins()+" character coins.");open(currentPlayer);}}));});}
public boolean trackingAvailable(Player player){var context=context(player);return context!=null&&directory.activeFor(context.character,context.partyId).filter(quest->quest.snapshot().contains(context.character)).isPresent();}
public void tracking(Player player,Boolean enabled){var context=context(player);if(context==null){player.sendMessage("Quest tracking refused: actively play a living fantasy character first.");return;}var quest=directory.activeFor(context.character,context.partyId).filter(value->value.snapshot().contains(context.character)).orElse(null);if(quest==null){player.sendMessage("Quest tracking refused: this character has no eligible active quest.");refreshTracking(player);return;}if(enabled==null){player.sendMessage("Quest tracking is "+(directory.trackingEnabled(quest.id(),context.character)?"on":"off")+" for the current adventure quest.");return;}directory.setTracking(quest.id(),context.character,enabled).whenComplete((status,failure)->schedule(()->{if(failure!=null||status==AdventureQuestDirectory.TrackingStatus.INELIGIBLE){player.sendMessage("Quest tracking change failed; retained state is unchanged.");return;}refreshTracking(player);player.sendMessage("Quest tracking is now "+(enabled?"on.":"off."));}));}
public void inspect(Player player){var context=context(player);if(context==null){player.sendMessage("No active fantasy character.");return;}var quest=directory.activeFor(context.character,context.partyId).orElse(null);if(quest==null){player.sendMessage("No active adventure quest.");return;}var site=directory.findSite(quest.site()).orElse(null);if(site==null){player.sendMessage("Active quest site is unavailable.");return;}player.sendMessage(site.displayName()+"; state="+(attempts.containsKey(site.id())?"active":"waiting")+"; expires "+quest.expiresAt()+"; Quest Compass guidance="+(directory.trackingEnabled(quest.id(),context.character)?"on":"off")+".");}
private void pulse(){if(closed)return;directory.ensureToday().whenComplete((catalog,failure)->{if(failure==null)schedule(()->{if(directory.snapshot().reset()!=null)publishPendingReset();});});if(directory.snapshot().reset()!=null){publishPendingReset();return;}directory.expireParties(parties::exists);refreshTrackingPlayers(true);showArenaBoundaries();for(var attempt:new ArrayList<>(attempts.values())){var catalog=directory.snapshot().catalog();if(catalog==null||!catalog.revision().equals(attempt.catalog)||!clock.instant().isBefore(catalog.expiresAt())){cleanup(attempt);attempts.remove(attempt.site);readyAt.remove(attempt.site);continue;}contain(attempt);syncBossBar(attempt);boolean present=eligibleInside(attempt.site,attempt.arena).findAny().isPresent();if(present)attempt.absentSince=null;else if(attempt.absentSince==null)attempt.absentSince=clock.instant();else if(!clock.instant().isBefore(attempt.absentSince.plusSeconds(attempt.resetSeconds))){cleanup(attempt);attempts.remove(attempt.site);readyAt.put(attempt.site,clock.instant());}}for(var quest:directory.active()){if(directory.findSite(quest.site()).map(AdventureQuestState.Site::type).orElse(null)==AdventureQuestState.SiteType.DUNGEON)continue;if(attempts.containsKey(quest.site())||starting.contains(quest.site()))continue;var ready=readyAt.get(quest.site());if(ready!=null&&clock.instant().isBefore(ready))continue;if(eligibleInside(quest.site()).findAny().isPresent())start(quest.site(),quest.catalog());}}
private void showArenaBoundaries(){for(UUID siteId:directory.active().stream().map(AdventureQuestState.Quest::site).distinct().toList()){var site=directory.findSite(siteId).orElse(null);if(site==null||site.type()==AdventureQuestState.SiteType.DUNGEON)continue;var world=plugin.getServer().getWorld(site.world());if(world==null)continue;var center=new Location(world,site.x(),site.y(),site.z());var points=perimeter(arena(site));for(var player:plugin.getServer().getOnlinePlayers()){if(eligible(player,siteId)==null)continue;var viewer=player.getLocation();if(viewer.getWorld()==null||!viewer.getWorld().getUID().equals(site.world())||viewer.distanceSquared(center)>64d*64d)continue;for(var point:points)particles.viewer(player,Particle.END_ROD,new Location(world,site.x()+point[0],site.y()+0.2,site.z()+point[1]),1,0,0,0,0);}}}
private static List<double[]> perimeter(AdventureQuestState.Arena arena){var result=new ArrayList<double[]>();if(arena.shape()==AdventureQuestState.ArenaShape.CIRCLE){int count=Math.min(256,Math.max(16,(int)Math.ceil(Math.PI*arena.xBlocks())));for(int index=0;index<count;index++){double angle=2*Math.PI*index/count;result.add(new double[]{Math.cos(angle)*arena.xBlocks(),Math.sin(angle)*arena.xBlocks()});}}else{double halfX=arena.xBlocks()/2d,halfZ=arena.zBlocks()/2d;edge(result,-halfX,halfX,-halfZ,true);edge(result,-halfX,halfX,halfZ,true);edge(result,-halfZ,halfZ,-halfX,false);edge(result,-halfZ,halfZ,halfX,false);}return result.size()<=256?List.copyOf(result):List.copyOf(result.subList(0,256));}
private static void edge(List<double[]> result,double from,double to,double fixed,boolean xAxis){for(double value=from;value<to;value+=2)result.add(xAxis?new double[]{value,fixed}:new double[]{fixed,value});result.add(xAxis?new double[]{to,fixed}:new double[]{fixed,to});}
private void contain(Attempt attempt){var site=directory.findSite(attempt.site).orElse(null);if(site==null)return;var world=plugin.getServer().getWorld(site.world());if(world==null)return;for(var entity:safe(world.getEntities()))if(enemy(entity)&&attempt.site.equals(site(entity))&&!inside(entity.getLocation(),site,attempt.arena)){relocating.add(entity);try{entity.teleport(new Location(world,site.x(),site.y(),site.z()));if(entity instanceof LivingEntity living)living.setVelocity(new org.bukkit.util.Vector());}finally{relocating.remove(entity);}}}
private java.util.stream.Stream<Player> eligibleInside(UUID site){var value=directory.findSite(site).orElse(null);return value==null?java.util.stream.Stream.empty():eligibleInside(site,arena(value));}
private java.util.stream.Stream<Player> eligibleInside(UUID site,AdventureQuestState.Arena arena){var value=directory.findSite(site).orElse(null);if(value==null)return java.util.stream.Stream.empty();return plugin.getServer().getOnlinePlayers().stream().map(Player.class::cast).filter(player->eligible(player,site)!=null).filter(player->inside(player.getLocation(),value,arena));}
private AdventureQuestState.Quest eligible(Player player,UUID site){var context=context(player);if(context==null)return null;var quest=directory.activeFor(context.character,context.partyId).orElse(null);return quest!=null&&quest.site().equals(site)&&quest.snapshot().contains(context.character)?quest:null;}
private void start(UUID site,UUID catalog){var value=directory.findSite(site).orElse(null);if(value==null||value.type()==AdventureQuestState.SiteType.DUNGEON)return;if(value.type()==AdventureQuestState.SiteType.CHAMPION){startChampion(value,catalog);return;}starting.add(site);directory.roster(site).whenComplete((roster,failure)->schedule(()->{starting.remove(site);if(failure!=null||closed||attempts.containsKey(site))return;var current=directory.findSite(site).orElse(null);if(current==null)return;var world=plugin.getServer().getWorld(current.world());if(world==null||!world.isChunkLoaded(section(current.x()),section(current.z())))return;var rules=settings.rules();var attempt=new Attempt(site,catalog,current.type(),arena(current),rules.resetSeconds());attempts.put(site,attempt);for(int index=0;index<roster.size();index++)spawnEnemy(world,current,roster.get(index),attempt,index);}));}
private void startChampion(AdventureQuestState.Site site,UUID catalog){if(closed||attempts.containsKey(site.id())||starting.contains(site.id()))return;var world=plugin.getServer().getWorld(site.world());if(world==null||!world.isChunkLoaded(section(site.x()),section(site.z())))return;starting.add(site.id());try{var rules=settings.rules();var attempt=new Attempt(site.id(),catalog,site.type(),arena(site),rules.resetSeconds());attempt.bossBar=plugin.getServer().createBossBar("Daybreak Champion",BarColor.RED,BarStyle.SOLID);attempts.put(site.id(),attempt);world.spawn(new Location(world,site.x(),site.y(),site.z()),Vindicator.class,champion->{configureEnemy(champion,attempt);var maximum=Objects.requireNonNull(champion.getAttribute(Attribute.MAX_HEALTH));maximum.setBaseValue(rules.championHealth());champion.setHealth(rules.championHealth());Objects.requireNonNull(champion.getAttribute(Attribute.ATTACK_DAMAGE)).setBaseValue(rules.championDamage());champion.customName(net.kyori.adventure.text.Component.text("Daybreak Champion"));champion.setCustomNameVisible(true);attempt.champion=champion;});syncBossBar(attempt);}catch(RuntimeException failure){var attempt=attempts.remove(site.id());if(attempt!=null)cleanup(attempt);plugin.getLogger().log(java.util.logging.Level.WARNING,"Champion attempt could not start at site "+site.id(),failure);}finally{starting.remove(site.id());}}
private void spawnEnemy(World world,AdventureQuestState.Site site,org.bukkit.entity.EntityType type,Attempt attempt,int index){var location=new Location(world,site.x()+(index%3)-1,site.y(),site.z()+(index/3));switch(type){case HUSK->world.spawn(location,Husk.class,mob->configureEnemy(mob,attempt));case PILLAGER->world.spawn(location,Pillager.class,mob->configureEnemy(mob,attempt));case VINDICATOR->world.spawn(location,Vindicator.class,mob->configureEnemy(mob,attempt));case WITCH->world.spawn(location,Witch.class,mob->configureEnemy(mob,attempt));default->throw new IllegalArgumentException("Unsupported camp entity");}}
private void configureEnemy(Mob mob,Attempt attempt){mob.getPersistentDataContainer().set(typeKey,PersistentDataType.STRING,ENEMY);mob.getPersistentDataContainer().set(siteKey,PersistentDataType.STRING,attempt.site.toString());mob.getPersistentDataContainer().set(catalogKey,PersistentDataType.STRING,attempt.catalog.toString());mob.setCanPickupItems(false);mob.setRemoveWhenFarAway(false);mob.setPersistent(true);mob.setFireTicks(0);if(mob instanceof Husk husk){husk.setShouldBurnInDay(false);husk.setCanBreakDoors(false);}if(mob instanceof Raider raider){raider.setPatrolLeader(false);raider.setCanJoinRaid(false);}attempt.entities.add(mob.getUniqueId());}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void damage(EntityDamageEvent event){if(enemy(event.getEntity())){if(!(event instanceof EntityDamageByEntityEvent by)||source(by)==null||eligible(source(by),site(event.getEntity()))==null)event.setCancelled(true);return;}if(event instanceof EntityDamageByEntityEvent by&&managed(by.getDamager())){UUID site=site(by.getDamager());if(!(event.getEntity() instanceof Player player)||site==null||eligible(player,site)==null)event.setCancelled(true);}}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=true)public void accepted(EntityDamageByEntityEvent event){if(!enemy(event.getEntity())||event.getFinalDamage()<=0||!Double.isFinite(event.getFinalDamage()))return;var player=source(event);if(player==null)return;var quest=eligible(player,site(event.getEntity()));if(quest!=null){var attempt=attempts.get(quest.site());if(attempt!=null){attempt.represented.add(quest.id());if(attempt.champion==event.getEntity()&&attempt.bossBar!=null){double maximum=Objects.requireNonNull(attempt.champion.getAttribute(Attribute.MAX_HEALTH)).getValue();attempt.bossBar.setProgress(Math.max(0,Math.min(1,(attempt.champion.getHealth()-event.getFinalDamage())/maximum)));}}}}
@EventHandler(priority=EventPriority.HIGHEST)public void death(EntityDeathEvent event){if(!enemy(event.getEntity()))return;event.getDrops().clear();event.setDroppedExp(0);UUID site=site(event.getEntity());var attempt=site==null?null:attempts.get(site);if(attempt==null)return;attempt.entities.remove(event.getEntity().getUniqueId());if(attempt.entities.isEmpty())clear(attempt);}
private void clear(Attempt attempt){attempts.remove(attempt.site);if(attempt.bossBar!=null)attempt.bossBar.removeAll();readyAt.put(attempt.site,clock.instant().plusSeconds(attempt.resetSeconds));for(UUID questId:Set.copyOf(attempt.represented)){var quest=directory.findQuest(questId).orElse(null);if(quest==null)continue;var recipients=recipients(quest,attempt.site,attempt.arena);if(!recipients.isEmpty())award(quest,recipients);} }
private List<UUID> recipients(AdventureQuestState.Quest quest,UUID site){var value=directory.findSite(site).orElse(null);return value==null?List.of():recipients(quest,site,arena(value));}
private List<UUID> recipients(AdventureQuestState.Quest quest,UUID site,AdventureQuestState.Arena arena){var value=directory.findSite(site).orElse(null);if(value==null)return List.of();var result=new ArrayList<UUID>();for(UUID character:quest.snapshot()){if(directory.characterClaimed(quest.catalog(),quest.site(),character))continue;var active=sessions.activeCharacter(character).filter(sessions::current).orElse(null);if(active==null)continue;var player=plugin.getServer().getPlayer(active.player());if(player==null||!inside(player.getLocation(),value,arena))continue;if(quest.unitType()==AdventureQuestState.UnitType.PARTY){var party=parties.partyOf(player.getUniqueId()).orElse(null);if(party==null||!party.id().equals(quest.unit())||!party.characters().contains(character))continue;}result.add(character);}return result.stream().distinct().sorted().toList();}
private void award(AdventureQuestState.Quest quest,List<UUID> recipients){var unit=new RewardAllocator.Unit<UUID>(quest.unit(),recipients);var xp=RewardAllocator.allocate(quest.rewardXp(),List.of(unit),random);var coins=RewardAllocator.allocate(quest.rewardCoins(),List.of(unit),random);var rewards=new LinkedHashMap<UUID,AdventureQuestDirectory.Reward>();for(UUID character:recipients)rewards.put(character,new AdventureQuestDirectory.Reward(xp.get(character),coins.get(character)));directory.bankAndComplete(quest.id(),quest.id(),rewards).whenComplete((banked,failure)->schedule(()->{if(failure!=null||!banked){plugin.getLogger().log(java.util.logging.Level.WARNING,"Adventure completion reward banking failed for quest "+quest.id(),failure);return;}for(UUID character:recipients){var active=sessions.activeCharacter(character).filter(sessions::current).orElse(null);var player=active==null?null:plugin.getServer().getPlayer(active.player());if(player!=null)player.sendMessage("Adventure complete: rewards are ready at any Quest Giver.");}refreshTrackingPlayers();}));}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void splash(org.bukkit.event.entity.PotionSplashEvent event){if(!managed(event.getPotion()))return;UUID site=site(event.getPotion());for(var affected:List.copyOf(event.getAffectedEntities()))if(!(affected instanceof Player player)||site==null||eligible(player,site)==null)event.setIntensity(affected,0);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void target(EntityTargetLivingEntityEvent event){if(enemy(event.getEntity())&&event.getTarget()!=null){UUID site=site(event.getEntity());if(!(event.getTarget() instanceof Player player)||site==null||eligible(player,site)==null)event.setCancelled(true);}}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=true)public void projectile(org.bukkit.event.entity.ProjectileLaunchEvent event){if(event.getEntity().getShooter() instanceof Entity shooter&&enemy(shooter)){event.getEntity().getPersistentDataContainer().set(typeKey,PersistentDataType.STRING,PROJECTILE);event.getEntity().getPersistentDataContainer().set(siteKey,PersistentDataType.STRING,Objects.requireNonNull(site(shooter)).toString());}}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void combust(EntityCombustEvent event){if(managed(event.getEntity())||giver(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void transform(EntityTransformEvent event){if(managed(event.getEntity())||giver(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void portal(EntityPortalEvent event){if(managed(event.getEntity())||giver(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void pickup(EntityPickupItemEvent event){if(managed(event.getEntity())||giver(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void block(EntityChangeBlockEvent event){if(managed(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void breed(EntityBreedEvent event){if(giver(event.getMother())||giver(event.getFather()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void vehicle(org.bukkit.event.vehicle.VehicleEnterEvent event){if(giver(event.getEntered())||managed(event.getEntered()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void leash(PlayerLeashEntityEvent event){if(giver(event.getEntity())||managed(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void teleport(EntityTeleportEvent event){if((giver(event.getEntity())||managed(event.getEntity()))&&!relocating.contains(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.MONITOR)public void chunkLoad(org.bukkit.event.world.ChunkLoadEvent event){reconcile(event.getChunk());}
@EventHandler(priority=EventPriority.MONITOR)public void chunkUnload(org.bukkit.event.world.ChunkUnloadEvent event){for(var entity:event.getChunk().getEntities())if(enemy(entity)){UUID site=site(entity);var attempt=site==null?null:attempts.remove(site);if(attempt!=null){cleanup(attempt);readyAt.put(site,clock.instant());}}}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void giverDamage(EntityDamageEvent event){if(giver(event.getEntity()))event.setCancelled(true);}
private Player source(EntityDamageByEntityEvent event){if(event.getDamager() instanceof Player player)return player;if(event.getDamager() instanceof org.bukkit.entity.Projectile projectile&&projectile.getShooter() instanceof Player player)return player;return null;}
private UUID site(Entity entity){return parse(entity.getPersistentDataContainer().get(siteKey,PersistentDataType.STRING));}
private void syncBossBar(Attempt attempt){if(attempt.bossBar==null||attempt.champion==null)return;var viewers=eligibleInside(attempt.site,attempt.arena).collect(java.util.stream.Collectors.toSet());for(var player:plugin.getServer().getOnlinePlayers())if(viewers.contains(player))attempt.bossBar.addPlayer(player);else attempt.bossBar.removePlayer(player);double maximum=Objects.requireNonNull(attempt.champion.getAttribute(Attribute.MAX_HEALTH)).getValue();attempt.bossBar.setProgress(Math.max(0,Math.min(1,attempt.champion.getHealth()/maximum)));}
private void cleanup(Attempt attempt){if(attempt.bossBar!=null)attempt.bossBar.removeAll();for(var world:plugin.getServer().getWorlds())for(var entity:safe(world.getEntities()))if(enemy(entity)&&attempt.site.equals(site(entity)))entity.remove();attempt.entities.clear();}
private void refreshTrackingPlayers(){refreshTrackingPlayers(false);}
private void refreshTrackingPlayers(boolean actionBar){for(var value:plugin.getServer().getOnlinePlayers())refreshTracking(value,actionBar);}
private void refreshTracking(Player player){refreshTracking(player,false);}
private void refreshTracking(Player player,boolean actionBar){var active=sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);if(active==null)return;var record=sessions.currentRecord(active).orElse(null);if(record==null||record.dead()||player.isDead()){sessions.restoreBook(active);return;}var party=parties.partyOf(player.getUniqueId()).orElse(null);UUID partyId=party==null?null:party.id();var quest=directory.activeFor(record.id(),partyId).filter(value->value.snapshot().contains(record.id())).orElse(null);var site=quest==null?null:directory.findSite(quest.site()).filter(directory::available).orElse(null);if(quest==null||site==null||!directory.trackingEnabled(quest.id(),record.id())){sessions.restoreBook(active);return;}var location=player.getLocation().clone();boolean arrived=site.type()==AdventureQuestState.SiteType.DUNGEON?dungeonRoomPresence.test(site.id(),location):inside(location,site,arena(site));boolean published=sessions.presentBook(active,book->navigation.compass(book,quest,site,location));if(published&&actionBar)navigation.guidance(player,site,arrived).ifPresent(player::sendActionBar);}
private void schedule(Runnable task){if(closed)return;try{nextTick.accept(()->{if(!closed)task.run();});}catch(RuntimeException ignored){}}
private static boolean inside(Location location,AdventureQuestState.Site site,AdventureQuestState.Arena arena){return location.getWorld()!=null&&location.getWorld().getUID().equals(site.world())&&arena.contains(location.getX()-site.x(),location.getZ()-site.z());}
private Location location(AdventureQuestState.Giver value){return new Location(plugin.getServer().getWorld(value.world()),value.x(),value.y(),value.z(),value.yaw(),value.pitch());}
private static int section(double coordinate){return((int)Math.floor(coordinate))>>4;}
private static UUID parse(String value){try{return value==null?null:UUID.fromString(value);}catch(IllegalArgumentException invalid){return null;}}
private static UUID id(Entity entity,NamespacedKey key){return parse(entity.getPersistentDataContainer().get(key,PersistentDataType.STRING));}
private static <T>List<T> safe(Collection<T> values){return values==null?List.of():List.copyOf(values);}
@Override public void close(){for(var player:plugin.getServer().getOnlinePlayers()){sessions.active(player.getUniqueId()).filter(sessions::current).ifPresent(sessions::restoreBook);}closed=true;if(pulseTask!=null)pulseTask.cancel();for(var attempt:new ArrayList<>(attempts.values()))cleanup(attempt);attempts.clear();for(var world:plugin.getServer().getWorlds())for(var entity:safe(world.getEntities()))if(giver(entity)||enemy(entity))entity.remove();}
}
@@ -0,0 +1,87 @@
package games.dmg.fantasystick.adventure;
import games.dmg.fantasystick.persistence.AdventureQuestSettings;
import games.dmg.fantasystick.persistence.YamlAdventureQuestRepository;
import java.io.IOException;
import java.math.BigInteger;
import java.time.*;
import java.util.*;
import java.util.concurrent.*;
import java.util.function.Supplier;
import org.bukkit.entity.EntityType;
/** Serialized durable daily catalog, acceptance, roster and completion authority. */
public final class AdventureQuestDirectory implements AutoCloseable {
public enum Acceptance { APPLIED, STALE, UNAVAILABLE, CONFLICT, CLAIMED }
public enum RerollStatus { APPLIED, STALE }
public enum TrackingStatus { APPLIED, UNCHANGED, INELIGIBLE }
public record AcceptResult(Acceptance status,Optional<AdventureQuestState.Quest> quest) { }
public record RerollResult(RerollStatus status,Optional<AdventureQuestState.Catalog> catalog) { }
public record Reward(java.math.BigInteger xp,java.math.BigInteger coins) {public Reward{Objects.requireNonNull(xp);Objects.requireNonNull(coins);if(xp.signum()<0||coins.signum()<0)throw new IllegalArgumentException("Invalid reward");}}
private final YamlAdventureQuestRepository repository;private final Clock clock;private final Supplier<AdventureQuestSettings.Rules> settings;private final java.util.random.RandomGenerator random;
private final ExecutorService worker=Executors.newSingleThreadExecutor(r->new Thread(r,"fantasy-adventure-persistence"));
private volatile AdventureQuestState snapshot;private volatile java.util.function.Function<AdventureQuestState.Site,Reward> dungeonRewards=ignored->new Reward(java.math.BigInteger.ZERO,java.math.BigInteger.ZERO);private volatile java.util.function.Predicate<AdventureQuestState.Site> dungeonAvailable=ignored->true;private volatile java.util.function.Supplier<? extends Collection<AdventureQuestState.Site>> dungeonSites=List::of;private boolean closed;private int pending;private final CompletableFuture<Void> drained=new CompletableFuture<>();
public AdventureQuestDirectory(YamlAdventureQuestRepository repository,Clock clock,Supplier<AdventureQuestSettings.Rules> settings,java.util.random.RandomGenerator random)throws IOException{this.repository=Objects.requireNonNull(repository);this.clock=Objects.requireNonNull(clock);this.settings=Objects.requireNonNull(settings);this.random=Objects.requireNonNull(random);snapshot=repository.load();}
public AdventureQuestState snapshot(){return snapshot;}
public void registerDungeonRewards(java.util.function.Function<AdventureQuestState.Site,Reward> rewards){dungeonRewards=Objects.requireNonNull(rewards);}
public void registerDungeonAvailability(java.util.function.Predicate<AdventureQuestState.Site> available){dungeonAvailable=Objects.requireNonNull(available);}
public void registerDungeonSites(java.util.function.Supplier<? extends Collection<AdventureQuestState.Site>> sites){dungeonSites=Objects.requireNonNull(sites);}
public boolean available(AdventureQuestState.Site site){return site.type()!=AdventureQuestState.SiteType.DUNGEON||dungeonAvailable.test(site);}
public boolean offerOpen(UUID site){var catalog=snapshot.catalog();return catalog!=null&&catalog.sites().contains(site)&&!catalog.closed().contains(site);}
public Reward reward(AdventureQuestState.Site site){var rules=settings.get();return switch(site.type()){case CAMP->new Reward(rules.campRewardXp(),rules.campRewardCoins());case CHAMPION->new Reward(rules.championRewardXp(),rules.championRewardCoins());case DUNGEON->dungeonRewards.apply(site);};}
public Optional<AdventureQuestState.Site> findSite(UUID id){return site(snapshot,id);}
public Optional<AdventureQuestState.Giver> findGiver(UUID id){return snapshot.givers().stream().filter(v->v.id().equals(id)).findFirst();}
public Optional<AdventureQuestState.Quest> findQuest(UUID id){return snapshot.quests().stream().filter(v->v.id().equals(id)).findFirst();}
public CompletableFuture<AdventureQuestState.Site> placeSite(AdventureQuestState.SiteType type,String name,UUID world,double x,double y,double z){return placeSite(type,name,world,x,y,z,null);}
public CompletableFuture<AdventureQuestState.Site> placeSite(AdventureQuestState.SiteType type,String name,UUID world,double x,double y,double z,AdventureQuestState.Arena arena){var value=new AdventureQuestState.Site(UUID.randomUUID(),type,name,world,x,y,z,arena);return mutate(state->{var sites=new ArrayList<>(state.sites());sites.add(value);return result(copy(state,List.copyOf(sites),state.givers(),state.catalog(),state.quests(),state.unitClaims(),state.characterClaims(),state.rosters()),value);});}
public CompletableFuture<Optional<AdventureQuestState.Site>> removeSite(UUID id){return mutate(state->{var found=state.sites().stream().filter(v->v.id().equals(id)&&v.type()!=AdventureQuestState.SiteType.DUNGEON).findFirst();if(found.isEmpty())return result(state,Optional.empty());var sites=state.sites().stream().filter(v->!v.id().equals(id)).toList();var quests=state.quests().stream().filter(v->!v.site().equals(id)).toList();var rosters=new HashMap<>(state.rosters());rosters.remove(id);return result(copy(state,sites,state.givers(),state.catalog(),quests,state.unitClaims(),state.characterClaims(),rosters),found);});}
public CompletableFuture<Optional<AdventureQuestState.Site>> removeDungeonSite(UUID id){return mutate(state->{var found=state.sites().stream().filter(v->v.id().equals(id)&&v.type()==AdventureQuestState.SiteType.DUNGEON).findFirst();if(found.isEmpty())return result(state,Optional.empty());var sites=state.sites().stream().filter(v->!v.id().equals(id)).toList();return result(copy(state,sites,state.givers(),state.catalog(),state.quests().stream().filter(v->!v.site().equals(id)).toList(),state.unitClaims(),state.characterClaims(),state.rosters()),found);});}
public CompletableFuture<AdventureQuestState.Giver> placeGiver(String name,UUID world,double x,double y,double z,float yaw,float pitch){var value=new AdventureQuestState.Giver(UUID.randomUUID(),name,world,x,y,z,yaw,pitch);return mutate(state->{var values=new ArrayList<>(state.givers());values.add(value);return result(copy(state,state.sites(),List.copyOf(values),state.catalog(),state.quests(),state.unitClaims(),state.characterClaims(),state.rosters()),value);});}
public CompletableFuture<Optional<AdventureQuestState.Giver>> removeGiver(UUID id){return mutate(state->{var found=state.givers().stream().filter(v->v.id().equals(id)).findFirst();if(found.isEmpty())return result(state,Optional.empty());return result(copy(state,state.sites(),state.givers().stream().filter(v->!v.id().equals(id)).toList(),state.catalog(),state.quests(),state.unitClaims(),state.characterClaims(),state.rosters()),found);});}
public CompletableFuture<AdventureQuestState.Catalog> appendOffer(UUID site){return mutate(state->{if(state.reset()!=null||site(state,site).filter(v->v.type()==AdventureQuestState.SiteType.DUNGEON).isEmpty()||state.catalog()==null||!state.catalog().day().equals(LocalDate.now(clock.withZone(ZoneOffset.UTC))))throw new IllegalArgumentException("Dungeon offer unavailable");if(state.catalog().sites().contains(site)){if(!state.catalog().closed().contains(site))return result(state,state.catalog());var closed=new HashSet<>(state.catalog().closed());closed.remove(site);var reopened=new AdventureQuestState.Catalog(state.catalog().day(),state.catalog().revision(),state.catalog().createdAt(),state.catalog().sites(),closed);return result(copy(state,state.sites(),state.givers(),reopened,state.quests(),state.unitClaims(),state.characterClaims(),state.rosters()),reopened);}if(state.catalog().sites().size()>=256)throw new IllegalArgumentException("Adventure offer limit reached");var offers=new ArrayList<>(state.catalog().sites());offers.add(site);var catalog=new AdventureQuestState.Catalog(state.catalog().day(),state.catalog().revision(),state.catalog().createdAt(),offers,state.catalog().closed());return result(copy(state,state.sites(),state.givers(),catalog,state.quests(),state.unitClaims(),state.characterClaims(),state.rosters()),catalog);});}
public CompletableFuture<Boolean> closeOffer(UUID site){return mutate(state->{if(state.catalog()==null||!state.catalog().sites().contains(site)||state.catalog().closed().contains(site))return result(state,false);var closed=new HashSet<>(state.catalog().closed());closed.add(site);var catalog=new AdventureQuestState.Catalog(state.catalog().day(),state.catalog().revision(),state.catalog().createdAt(),state.catalog().sites(),closed);var quests=state.quests().stream().filter(value->!value.site().equals(site)).toList();return result(copy(state,state.sites(),state.givers(),catalog,quests,state.unitClaims(),state.characterClaims(),state.rosters()),true);});}
public CompletableFuture<AdventureQuestState.Catalog> ensureToday(){return mutate(state->{if(state.reset()!=null)return result(state,state.catalog());var today=LocalDate.now(clock.withZone(ZoneOffset.UTC));if(state.catalog()!=null&&state.catalog().day().equals(today))return result(expire(state),state.catalog());var prior=state.catalog();var catalog=roll(state,today,prior==null?Set.of():Set.copyOf(prior.sites()));var reset=prior==null?null:new AdventureQuestState.Reset(UUID.randomUUID(),catalog.revision(),clock.instant());var next=copyReset(state,state.sites(),state.givers(),catalog,List.of(),Set.of(),Set.of(),Map.of(),reset);return result(next,catalog);});}
public CompletableFuture<RerollResult> rerollToday(){var current=snapshot.catalog();return rerollToday(current==null?null:current.revision());}
public CompletableFuture<RerollResult> rerollToday(UUID expectedRevision){return mutate(original->{var state=expire(original);var current=state.catalog();UUID actual=current==null?null:current.revision();if(state.reset()!=null||!Objects.equals(expectedRevision,actual))return result(state,new RerollResult(RerollStatus.STALE,Optional.ofNullable(current)));var today=LocalDate.now(clock.withZone(ZoneOffset.UTC));boolean sameDay=current!=null&&current.day().equals(today);var catalog=roll(state,today,sameDay?Set.copyOf(current.sites()):Set.of());var reset=new AdventureQuestState.Reset(UUID.randomUUID(),catalog.revision(),clock.instant());var next=copyReset(state,state.sites(),state.givers(),catalog,List.of(),Set.of(),Set.of(),Map.of(),reset);return result(next,new RerollResult(RerollStatus.APPLIED,Optional.of(catalog)));});}
public CompletableFuture<Boolean> completeReset(UUID operation){return mutate(state->{if(state.reset()==null||!state.reset().operation().equals(operation))return result(state,false);return result(copyReset(state,state.sites(),state.givers(),state.catalog(),state.quests(),state.unitClaims(),state.characterClaims(),state.rosters(),null),true);});}
public CompletableFuture<AcceptResult> accept(UUID catalog,UUID site,AdventureQuestState.UnitType type,UUID unit,Set<UUID> members){return mutate(original->{var state=expire(original);var current=state.catalog();if(state.reset()!=null||current==null||!current.day().equals(LocalDate.now(clock.withZone(ZoneOffset.UTC)))||!current.revision().equals(catalog))return result(state,new AcceptResult(Acceptance.STALE,Optional.empty()));if(!current.sites().contains(site)||current.closed().contains(site)||site(state,site).filter(this::available).isEmpty())return result(state,new AcceptResult(Acceptance.UNAVAILABLE,Optional.empty()));boolean unitClaimed=state.unitClaims().stream().anyMatch(claim->claim.site().equals(site)&&claim.type()==type&&claim.unit().equals(unit));boolean characterClaimed=members.stream().anyMatch(member->state.characterClaims().stream().anyMatch(claim->claim.site().equals(site)&&claim.character().equals(member)));if(unitClaimed||characterClaimed)return result(state,new AcceptResult(Acceptance.CLAIMED,Optional.empty()));boolean conflict=state.quests().stream().anyMatch(q->q.unit().equals(unit)||type==AdventureQuestState.UnitType.PARTY&&q.unitType()==AdventureQuestState.UnitType.SOLO&&members.contains(q.unit()));if(conflict)return result(state,new AcceptResult(Acceptance.CONFLICT,Optional.empty()));var offered=site(state,site).orElseThrow();var reward=reward(offered);var quest=new AdventureQuestState.Quest(UUID.randomUUID(),catalog,site,type,unit,members,current.expiresAt(),reward.xp(),reward.coins());var quests=new ArrayList<>(state.quests());quests.add(quest);var tracking=new HashSet<>(state.tracking());for(UUID character:members)tracking.add(new AdventureQuestState.Tracking(quest.id(),character,true));return result(copyTracking(state,state.sites(),state.givers(),current,List.copyOf(quests),state.unitClaims(),state.characterClaims(),state.rosters(),tracking),new AcceptResult(Acceptance.APPLIED,Optional.of(quest)));});}
public CompletableFuture<Integer> expireOfferQuests(UUID site){return mutate(state->{var quests=state.quests().stream().filter(value->!value.site().equals(site)).toList();int removed=state.quests().size()-quests.size();return removed==0?result(state,0):result(copy(state,state.sites(),state.givers(),state.catalog(),quests,state.unitClaims(),state.characterClaims(),state.rosters()),removed);});}
public CompletableFuture<Boolean> abandon(UUID quest,UUID unit){return mutate(state->{var found=state.quests().stream().filter(q->q.id().equals(quest)&&q.unit().equals(unit)).findFirst();if(found.isEmpty())return result(state,false);return result(copy(state,state.sites(),state.givers(),state.catalog(),state.quests().stream().filter(q->!q.id().equals(quest)).toList(),state.unitClaims(),state.characterClaims(),state.rosters()),true);});}
public CompletableFuture<List<EntityType>> roster(UUID site){return mutate(state->{state=expire(state);if(state.reset()!=null||state.catalog()==null||!state.catalog().day().equals(LocalDate.now(clock.withZone(ZoneOffset.UTC)))||!state.catalog().sites().contains(site)||find(state.sites(),site).filter(v->v.type()==AdventureQuestState.SiteType.CAMP).isEmpty())throw new IllegalArgumentException("Unavailable camp");var existing=state.rosters().get(site);if(existing!=null)return result(state,existing);var rolled=CampRoster.roll(settings.get().campEnemies(),random);var rosters=new HashMap<>(state.rosters());rosters.put(site,rolled);return result(copy(state,state.sites(),state.givers(),state.catalog(),state.quests(),state.unitClaims(),state.characterClaims(),rosters),rolled);});}
public CompletableFuture<Boolean> complete(UUID questId,Set<UUID> recipients){return mutate(state->{var quest=state.quests().stream().filter(q->q.id().equals(questId)).findFirst().orElse(null);if(quest==null)return result(state,false);var units=new HashSet<>(state.unitClaims());units.add(new AdventureQuestState.UnitClaim(quest.catalog(),quest.site(),quest.unitType(),quest.unit()));var characters=new HashSet<>(state.characterClaims());for(UUID recipient:recipients)characters.add(new AdventureQuestState.CharacterClaim(quest.catalog(),quest.site(),recipient));return result(copy(state,state.sites(),state.givers(),state.catalog(),state.quests().stream().filter(q->!q.id().equals(questId)).toList(),units,characters,state.rosters()),true);});}
public List<AdventureQuestState.Quest> active(){return expireView(snapshot).quests();}
public boolean characterClaimed(UUID catalog,UUID site,UUID character){return snapshot.characterClaims().stream().anyMatch(claim->claim.catalog().equals(catalog)&&claim.site().equals(site)&&claim.character().equals(character));}
public boolean claimed(UUID catalog,UUID site,UUID character,UUID party){var state=snapshot;return state.characterClaims().stream().anyMatch(claim->claim.catalog().equals(catalog)&&claim.site().equals(site)&&claim.character().equals(character))||(party!=null&&state.unitClaims().stream().anyMatch(claim->claim.catalog().equals(catalog)&&claim.site().equals(site)&&claim.type()==AdventureQuestState.UnitType.PARTY&&claim.unit().equals(party)));}
public Optional<AdventureQuestState.Quest> activeFor(UUID character,UUID party){return active().stream().filter(q->q.unitType()==AdventureQuestState.UnitType.SOLO?q.unit().equals(character):party!=null&&q.unit().equals(party)&&q.snapshot().contains(character)).findFirst();}
public boolean trackingEnabled(UUID quest,UUID character){var active=findQuest(quest).filter(value->value.snapshot().contains(character));if(active.isEmpty())return false;return snapshot.tracking().stream().filter(value->value.quest().equals(quest)&&value.character().equals(character)).map(AdventureQuestState.Tracking::enabled).findFirst().orElse(true);}
public CompletableFuture<TrackingStatus> setTracking(UUID quest,UUID character,boolean enabled){return mutate(original->{var state=expire(original);var active=state.quests().stream().filter(value->value.id().equals(quest)&&value.snapshot().contains(character)).findFirst();if(active.isEmpty())return result(state,TrackingStatus.INELIGIBLE);var current=state.tracking().stream().filter(value->value.quest().equals(quest)&&value.character().equals(character)).findFirst();if(current.map(AdventureQuestState.Tracking::enabled).orElse(true)==enabled&&current.isPresent())return result(state,TrackingStatus.UNCHANGED);var tracking=new HashSet<>(state.tracking());tracking.removeIf(value->value.quest().equals(quest)&&value.character().equals(character));tracking.add(new AdventureQuestState.Tracking(quest,character,enabled));return result(copyTracking(state,state.sites(),state.givers(),state.catalog(),state.quests(),state.unitClaims(),state.characterClaims(),state.rosters(),tracking),TrackingStatus.APPLIED);});}
public CompletableFuture<Boolean> bank(UUID quest,UUID source,Map<UUID,Reward> rewards){return bank(quest,source,rewards,false);}
public CompletableFuture<Boolean> bankAndComplete(UUID quest,UUID source,Map<UUID,Reward> rewards){return bank(quest,source,rewards,true);}
private CompletableFuture<Boolean> bank(UUID questId,UUID source,Map<UUID,Reward> rewards,boolean complete){Objects.requireNonNull(source);var requested=Map.copyOf(rewards);return mutate(original->{var state=expire(original);var quest=state.quests().stream().filter(value->value.id().equals(questId)).findFirst().orElse(null);if(quest==null||!quest.snapshot().containsAll(requested.keySet())||complete&&requested.isEmpty())return result(state,false);var allocations=new ArrayList<>(state.rewards().allocations());for(var entry:requested.entrySet()){var reward=Objects.requireNonNull(entry.getValue());if(reward.xp().signum()==0&&reward.coins().signum()==0)continue;UUID id=rewardId(quest,source,entry.getKey());var existing=allocations.stream().filter(value->value.id().equals(id)).findFirst().orElse(null);if(existing!=null){if(!existing.xp().equals(reward.xp())||!existing.coins().equals(reward.coins()))throw new IllegalStateException("Conflicting adventure reward allocation");continue;}allocations.add(new AdventureQuestState.RewardAllocation(id,quest.catalog(),quest.site(),quest.id(),source,entry.getKey(),reward.xp(),reward.coins()));}var quests=state.quests();var units=state.unitClaims();var characters=state.characterClaims();if(complete){quests=state.quests().stream().filter(value->!value.id().equals(quest.id())).toList();var changedUnits=new HashSet<>(units);changedUnits.add(new AdventureQuestState.UnitClaim(quest.catalog(),quest.site(),quest.unitType(),quest.unit()));units=Set.copyOf(changedUnits);var changedCharacters=new HashSet<>(characters);for(UUID character:requested.keySet())changedCharacters.add(new AdventureQuestState.CharacterClaim(quest.catalog(),quest.site(),character));characters=Set.copyOf(changedCharacters);}var ledger=new AdventureQuestState.RewardLedger(allocations,state.rewards().operations(),state.rewards().receipts());return result(copyRewards(state,state.sites(),state.givers(),state.catalog(),quests,units,characters,state.rosters(),ledger),true);});}
public Reward unclaimed(UUID catalog,UUID site,UUID character){BigInteger xp=BigInteger.ZERO,coins=BigInteger.ZERO;for(var value:snapshot.rewards().allocations())if(value.catalog().equals(catalog)&&value.site().equals(site)&&value.character().equals(character)){xp=xp.add(value.xp());coins=coins.add(value.coins());}return new Reward(xp,coins);}
public boolean rewardClaimed(UUID catalog,UUID site,UUID character){return snapshot.rewards().receipts().contains(new AdventureQuestState.RewardReceipt(catalog,site,character));}
public Optional<AdventureQuestState.RewardClaim> pendingClaim(UUID character){return snapshot.rewards().operations().stream().filter(value->value.character().equals(character)).findFirst();}
public CompletableFuture<Optional<AdventureQuestState.RewardClaim>> beginClaim(UUID catalog,UUID site,UUID character){return mutate(original->{var state=expire(original);var current=state.catalog();if(current==null||!current.revision().equals(catalog)||!current.sites().contains(site)||!clock.instant().isBefore(current.expiresAt()))return result(state,Optional.empty());var pending=state.rewards().operations().stream().filter(value->value.catalog().equals(catalog)&&value.site().equals(site)&&value.character().equals(character)).findFirst();if(pending.isPresent())return result(state,pending);var allocations=state.rewards().allocations().stream().filter(value->value.catalog().equals(catalog)&&value.site().equals(site)&&value.character().equals(character)).toList();if(allocations.isEmpty())return result(state,Optional.empty());BigInteger xp=allocations.stream().map(AdventureQuestState.RewardAllocation::xp).reduce(BigInteger.ZERO,BigInteger::add),coins=allocations.stream().map(AdventureQuestState.RewardAllocation::coins).reduce(BigInteger.ZERO,BigInteger::add);var ids=allocations.stream().map(AdventureQuestState.RewardAllocation::id).collect(java.util.stream.Collectors.toSet());UUID operation=UUID.nameUUIDFromBytes((catalog+":"+site+":"+character+":"+ids.stream().sorted().map(UUID::toString).collect(java.util.stream.Collectors.joining(","))).getBytes(java.nio.charset.StandardCharsets.UTF_8));var claim=new AdventureQuestState.RewardClaim(operation,catalog,site,character,ids,xp,coins);var operations=new ArrayList<>(state.rewards().operations());operations.add(claim);var ledger=new AdventureQuestState.RewardLedger(state.rewards().allocations(),operations,state.rewards().receipts());return result(copyRewards(state,state.sites(),state.givers(),state.catalog(),state.quests(),state.unitClaims(),state.characterClaims(),state.rosters(),ledger),Optional.of(claim));});}
public CompletableFuture<Boolean> finishClaim(UUID operation){return mutate(state->{var claim=state.rewards().operations().stream().filter(value->value.id().equals(operation)).findFirst().orElse(null);if(claim==null)return result(state,false);var allocations=state.rewards().allocations().stream().filter(value->!claim.allocations().contains(value.id())).toList();var operations=state.rewards().operations().stream().filter(value->!value.id().equals(operation)).toList();var receipts=new HashSet<>(state.rewards().receipts());receipts.add(new AdventureQuestState.RewardReceipt(claim.catalog(),claim.site(),claim.character()));var ledger=new AdventureQuestState.RewardLedger(allocations,operations,receipts);return result(copyRewards(state,state.sites(),state.givers(),state.catalog(),state.quests(),state.unitClaims(),state.characterClaims(),state.rosters(),ledger),true);});}
public CompletableFuture<Integer> expireParties(java.util.function.Predicate<UUID> exists){return mutate(state->{var quests=state.quests().stream().filter(q->q.unitType()!=AdventureQuestState.UnitType.PARTY||exists.test(q.unit())).toList();int removed=state.quests().size()-quests.size();return removed==0?result(state,0):result(copy(state,state.sites(),state.givers(),state.catalog(),quests,state.unitClaims(),state.characterClaims(),state.rosters()),removed);});}
private AdventureQuestState expire(AdventureQuestState state){var view=expireView(state);return view.equals(state)?state:view;}
private AdventureQuestState expireView(AdventureQuestState state){if(state.catalog()==null||clock.instant().isBefore(state.catalog().expiresAt()))return state;return new AdventureQuestState(state.sites(),state.givers(),state.catalog(),List.of(),state.unitClaims(),state.characterClaims(),state.rosters(),Set.of(),pendingRewards(state.rewards()),state.reset());}
private AdventureQuestState.Catalog roll(AdventureQuestState state,LocalDate day,Set<UUID> previous){var candidates=candidateSites(state);var alternatives=candidates.stream().map(AdventureQuestState.Site::id).filter(id->!previous.contains(id)).collect(java.util.stream.Collectors.toCollection(ArrayList::new));var old=candidates.stream().map(AdventureQuestState.Site::id).filter(previous::contains).collect(java.util.stream.Collectors.toCollection(ArrayList::new));shuffle(alternatives);shuffle(old);int count=Math.min(settings.get().dailySiteCount(),candidates.size());var selected=new ArrayList<UUID>();selected.addAll(alternatives.subList(0,Math.min(count,alternatives.size())));if(selected.size()<count)selected.addAll(old.subList(0,count-selected.size()));return new AdventureQuestState.Catalog(day,UUID.randomUUID(),clock.instant(),selected);}
private void shuffle(List<UUID> values){for(int i=values.size()-1;i>0;i--){int j=random.nextInt(i+1);var v=values.get(i);values.set(i,values.get(j));values.set(j,v);}}
private List<AdventureQuestState.Site> candidateSites(AdventureQuestState state){var values=new LinkedHashMap<UUID,AdventureQuestState.Site>();state.sites().stream().filter(value->value.type()!=AdventureQuestState.SiteType.DUNGEON).forEach(value->values.put(value.id(),value));dungeonSites.get().forEach(value->values.put(value.id(),value));return List.copyOf(values.values());}
private Optional<AdventureQuestState.Site> site(AdventureQuestState state,UUID id){var stored=find(state.sites(),id);return stored.isPresent()?stored:dungeonSites.get().stream().filter(value->value.id().equals(id)).findFirst();}
private static Optional<AdventureQuestState.Site> find(List<AdventureQuestState.Site> sites,UUID id){return sites.stream().filter(v->v.id().equals(id)).findFirst();}
private static AdventureQuestState copy(AdventureQuestState original,List<AdventureQuestState.Site> sites,List<AdventureQuestState.Giver> givers,AdventureQuestState.Catalog catalog,List<AdventureQuestState.Quest> quests,Set<AdventureQuestState.UnitClaim> unitClaims,Set<AdventureQuestState.CharacterClaim> characterClaims,Map<UUID,List<EntityType>> rosters){return new AdventureQuestState(sites,givers,catalog,quests,unitClaims,characterClaims,rosters,validTracking(original.tracking(),quests),original.rewards(),original.reset());}
private static AdventureQuestState copyTracking(AdventureQuestState original,List<AdventureQuestState.Site> sites,List<AdventureQuestState.Giver> givers,AdventureQuestState.Catalog catalog,List<AdventureQuestState.Quest> quests,Set<AdventureQuestState.UnitClaim> unitClaims,Set<AdventureQuestState.CharacterClaim> characterClaims,Map<UUID,List<EntityType>> rosters,Set<AdventureQuestState.Tracking> tracking){return new AdventureQuestState(sites,givers,catalog,quests,unitClaims,characterClaims,rosters,validTracking(tracking,quests),original.rewards(),original.reset());}
private static AdventureQuestState copyRewards(AdventureQuestState original,List<AdventureQuestState.Site> sites,List<AdventureQuestState.Giver> givers,AdventureQuestState.Catalog catalog,List<AdventureQuestState.Quest> quests,Set<AdventureQuestState.UnitClaim> unitClaims,Set<AdventureQuestState.CharacterClaim> characterClaims,Map<UUID,List<EntityType>> rosters,AdventureQuestState.RewardLedger rewards){return new AdventureQuestState(sites,givers,catalog,quests,unitClaims,characterClaims,rosters,validTracking(original.tracking(),quests),rewards,original.reset());}
private static AdventureQuestState copyReset(AdventureQuestState original,List<AdventureQuestState.Site> sites,List<AdventureQuestState.Giver> givers,AdventureQuestState.Catalog catalog,List<AdventureQuestState.Quest> quests,Set<AdventureQuestState.UnitClaim> unitClaims,Set<AdventureQuestState.CharacterClaim> characterClaims,Map<UUID,List<EntityType>> rosters,AdventureQuestState.Reset reset){return new AdventureQuestState(sites,givers,catalog,quests,unitClaims,characterClaims,rosters,validTracking(original.tracking(),quests),pendingRewards(original.rewards()),reset);}
private static AdventureQuestState.RewardLedger pendingRewards(AdventureQuestState.RewardLedger rewards){var retainedIds=rewards.operations().stream().flatMap(value->value.allocations().stream()).collect(java.util.stream.Collectors.toSet());return new AdventureQuestState.RewardLedger(rewards.allocations().stream().filter(value->retainedIds.contains(value.id())).toList(),rewards.operations(),Set.of());}
private static Set<AdventureQuestState.Tracking> validTracking(Set<AdventureQuestState.Tracking> tracking,List<AdventureQuestState.Quest> quests){var active=quests.stream().collect(java.util.stream.Collectors.toMap(AdventureQuestState.Quest::id,value->value));return tracking.stream().filter(value->{var quest=active.get(value.quest());return quest!=null&&quest.snapshot().contains(value.character());}).collect(java.util.stream.Collectors.toUnmodifiableSet());}
private static UUID rewardId(AdventureQuestState.Quest quest,UUID source,UUID character){return UUID.nameUUIDFromBytes((quest.catalog()+":"+quest.site()+":"+quest.id()+":"+source+":"+character).getBytes(java.nio.charset.StandardCharsets.UTF_8));}
private record Result<T>(AdventureQuestState state,T value){}
private static <T>Result<T> result(AdventureQuestState state,T value){return new Result<>(state,value);}
private <T>CompletableFuture<T> mutate(java.util.function.Function<AdventureQuestState,Result<T>> operation){var future=new CompletableFuture<T>();synchronized(this){if(closed){future.completeExceptionally(new IOException("Adventure directory closed"));return future;}pending++;}worker.execute(()->{try{var result=operation.apply(snapshot);if(result.state()!=snapshot){repository.save(result.state());snapshot=result.state();}future.complete(result.value());}catch(Throwable failure){future.completeExceptionally(failure);}finally{finished();}});return future;}
private synchronized void finished(){pending--;if(closed&&pending==0)drained.complete(null);}
public CompletionStage<Void> drained(){return drained.minimalCompletionStage();}
@Override public synchronized void close(){closed=true;worker.shutdown();if(pending==0)drained.complete(null);}
}
@@ -0,0 +1,61 @@
package games.dmg.fantasystick.adventure;
import java.util.List;
import java.util.Objects;
import java.util.Optional;
import net.kyori.adventure.text.Component;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Server;
import org.bukkit.World;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.CompassMeta;
/** Pure presentation of one accepted quest through the authentic bound book control. */
public final class AdventureQuestNavigation {
private static final String[] BEARINGS={"N","NE","E","SE","S","SW","W","NW"};
private final Server server;
public AdventureQuestNavigation(Server server){this.server=Objects.requireNonNull(server);}
public ItemStack compass(ItemStack ordinaryBook,AdventureQuestState.Quest quest,AdventureQuestState.Site site,Location viewer){
Objects.requireNonNull(ordinaryBook);Objects.requireNonNull(quest);Objects.requireNonNull(site);Objects.requireNonNull(viewer);
var item=ordinaryBook.clone();
item.setType(Material.COMPASS);
var meta=item.getItemMeta();
meta.displayName(Component.text("Quest Compass"));
var lore=new java.util.ArrayList<Component>();
lore.add(Component.text(site.displayName()));
lore.add(Component.text(type(site.type())));
World target=server.getWorld(site.world());
lore.add(Component.text("World: "+worldName(target)));
if(target!=null&&viewer.getWorld()!=null&&viewer.getWorld().getUID().equals(site.world()))lore.add(Component.text("Distance: "+distance(viewer,site)+" blocks"));
lore.add(Component.text("Expires: "+quest.expiresAt()));
meta.lore(List.copyOf(lore));
meta.setMaxStackSize(1);
if(meta instanceof CompassMeta compass){
compass.setLodestoneTracked(false);
if(target!=null)compass.setLodestone(new Location(target,site.x(),site.y(),site.z()));
}
item.setItemMeta(meta);
return item;
}
public Optional<Component> guidance(Player player,AdventureQuestState.Site site,boolean arrived){
Objects.requireNonNull(player);Objects.requireNonNull(site);
if(arrived)return Optional.empty();
World target=server.getWorld(site.world());
var viewer=player.getLocation();
if(target==null)return Optional.of(Component.text("Travel to unavailable world"));
if(viewer.getWorld()==null||!viewer.getWorld().getUID().equals(site.world()))return Optional.of(Component.text("Travel to "+worldName(target)));
long vertical=Math.round(site.y()-viewer.getY());
String height=vertical>0?"↑ +"+vertical:vertical<0?"↓ "+vertical:"↔ 0";
return Optional.of(Component.text(site.displayName()+" — "+distance(viewer,site)+" blocks "+bearing(viewer,site)+" · "+height));
}
static long distance(Location viewer,AdventureQuestState.Site site){return Math.round(Math.hypot(site.x()-viewer.getX(),site.z()-viewer.getZ()));}
static String bearing(Location viewer,AdventureQuestState.Site site){double angle=Math.atan2(site.x()-viewer.getX(),-(site.z()-viewer.getZ()));int index=(int)Math.round(angle/(Math.PI/4));return BEARINGS[Math.floorMod(index,8)];}
private static String type(AdventureQuestState.SiteType type){return switch(type){case CAMP->"Monster camp";case CHAMPION->"Champion";case DUNGEON->"Dungeon entrance";};}
private static String worldName(World world){return world==null||world.getName()==null||world.getName().isBlank()?"unavailable world":world.getName();}
}
@@ -0,0 +1,84 @@
package games.dmg.fantasystick.adventure;
import java.math.BigInteger;
import java.time.Instant;
import java.time.LocalDate;
import java.util.*;
import org.bukkit.entity.EntityType;
/** Immutable durable authority for registered daily-adventure locations, offers, quests and claims. */
public record AdventureQuestState(List<Site> sites,List<Giver> givers,Catalog catalog,List<Quest> quests,
Set<UnitClaim> unitClaims,Set<CharacterClaim> characterClaims,
Map<UUID,List<EntityType>> rosters,Set<Tracking> tracking,RewardLedger rewards,Reset reset) {
public enum SiteType { CAMP, CHAMPION, DUNGEON }
public enum UnitType { SOLO, PARTY }
public enum ArenaShape { CIRCLE, RECTANGLE }
public record Arena(ArenaShape shape,int xBlocks,int zBlocks) {
public Arena {
Objects.requireNonNull(shape);
if (shape == ArenaShape.CIRCLE && (xBlocks < 4 || xBlocks > 64 || zBlocks != xBlocks))
throw new IllegalArgumentException("Invalid circular arena");
if (shape == ArenaShape.RECTANGLE && (xBlocks < 8 || xBlocks > 128 || zBlocks < 8 || zBlocks > 128))
throw new IllegalArgumentException("Invalid rectangular arena");
}
public static Arena circle(int radius){return new Arena(ArenaShape.CIRCLE,radius,radius);}
public static Arena rectangle(int xBlocks,int zBlocks){return new Arena(ArenaShape.RECTANGLE,xBlocks,zBlocks);}
public boolean contains(double xOffset,double zOffset){return shape==ArenaShape.CIRCLE?xOffset*xOffset+zOffset*zOffset<=xBlocks*(double)xBlocks:Math.abs(xOffset)<=xBlocks/2d&&Math.abs(zOffset)<=zBlocks/2d;}
public String display(){return shape==ArenaShape.CIRCLE?"circle radius="+xBlocks:"rectangle x="+xBlocks+" z="+zBlocks;}
}
public record Site(UUID id,SiteType type,String name,UUID world,double x,double y,double z,Arena arena) {
public Site { Objects.requireNonNull(id);Objects.requireNonNull(type);name=validName(name);Objects.requireNonNull(world);finite(x,y,z); }
public Site(UUID id,SiteType type,String name,UUID world,double x,double y,double z){this(id,type,name,world,x,y,z,null);}
public String displayName(){return name.isBlank()?switch(type){case CAMP->"Monster Camp";case CHAMPION->"Champion Site";case DUNGEON->"Dungeon";}:name;}
public Arena arenaOrDefault(int radius){return arena==null?Arena.circle(radius):arena;}
}
public record Giver(UUID id,String name,UUID world,double x,double y,double z,float yaw,float pitch) {
public Giver { Objects.requireNonNull(id);name=validName(name);Objects.requireNonNull(world);finite(x,y,z);if(!Float.isFinite(yaw)||!Float.isFinite(pitch))throw new IllegalArgumentException("Invalid facing"); }
public String displayName(){return name.isBlank()?"Quest Giver":name;}
}
public record Catalog(LocalDate day,UUID revision,Instant createdAt,List<UUID> sites,Set<UUID> closed) {
public Catalog(LocalDate day,UUID revision,Instant createdAt,List<UUID> sites){this(day,revision,createdAt,sites,Set.of());}
public Catalog { Objects.requireNonNull(day);Objects.requireNonNull(revision);Objects.requireNonNull(createdAt);sites=List.copyOf(sites);closed=Set.copyOf(closed);if(new HashSet<>(sites).size()!=sites.size())throw new IllegalArgumentException("Duplicate offer");if(!new HashSet<>(sites).containsAll(closed))throw new IllegalArgumentException("Unknown closed offer"); }
public Instant expiresAt(){return day.plusDays(1).atStartOfDay(java.time.ZoneOffset.UTC).toInstant();}
}
public record Quest(UUID id,UUID catalog,UUID site,UnitType unitType,UUID unit,Set<UUID> snapshot,
Instant expiresAt,BigInteger rewardXp,BigInteger rewardCoins) {
public Quest { Objects.requireNonNull(id);Objects.requireNonNull(catalog);Objects.requireNonNull(site);Objects.requireNonNull(unitType);Objects.requireNonNull(unit);snapshot=Set.copyOf(snapshot);Objects.requireNonNull(expiresAt);Objects.requireNonNull(rewardXp);Objects.requireNonNull(rewardCoins);if(snapshot.isEmpty()||rewardXp.signum()<0||rewardCoins.signum()<0||unitType==UnitType.SOLO&&(!snapshot.equals(Set.of(unit))))throw new IllegalArgumentException("Invalid quest"); }
}
public record UnitClaim(UUID catalog,UUID site,UnitType type,UUID unit) {
public UnitClaim {Objects.requireNonNull(catalog);Objects.requireNonNull(site);Objects.requireNonNull(type);Objects.requireNonNull(unit);}
}
public record CharacterClaim(UUID catalog,UUID site,UUID character) {
public CharacterClaim {Objects.requireNonNull(catalog);Objects.requireNonNull(site);Objects.requireNonNull(character);}
}
public record Tracking(UUID quest,UUID character,boolean enabled) {
public Tracking {Objects.requireNonNull(quest);Objects.requireNonNull(character);}
}
public record RewardAllocation(UUID id,UUID catalog,UUID site,UUID quest,UUID source,UUID character,BigInteger xp,BigInteger coins) {
public RewardAllocation {Objects.requireNonNull(id);Objects.requireNonNull(catalog);Objects.requireNonNull(site);Objects.requireNonNull(quest);Objects.requireNonNull(source);Objects.requireNonNull(character);Objects.requireNonNull(xp);Objects.requireNonNull(coins);if(xp.signum()<0||coins.signum()<0||xp.signum()==0&&coins.signum()==0)throw new IllegalArgumentException("Invalid reward allocation");}
}
public record RewardClaim(UUID id,UUID catalog,UUID site,UUID character,Set<UUID> allocations,BigInteger xp,BigInteger coins) {
public RewardClaim {Objects.requireNonNull(id);Objects.requireNonNull(catalog);Objects.requireNonNull(site);Objects.requireNonNull(character);allocations=Set.copyOf(allocations);Objects.requireNonNull(xp);Objects.requireNonNull(coins);if(allocations.isEmpty()||xp.signum()<0||coins.signum()<0||xp.signum()==0&&coins.signum()==0)throw new IllegalArgumentException("Invalid reward claim");}
}
public record RewardReceipt(UUID catalog,UUID site,UUID character) {public RewardReceipt {Objects.requireNonNull(catalog);Objects.requireNonNull(site);Objects.requireNonNull(character);}}
public record RewardLedger(List<RewardAllocation> allocations,List<RewardClaim> operations,Set<RewardReceipt> receipts) {
public RewardLedger {allocations=List.copyOf(allocations);operations=List.copyOf(operations);receipts=Set.copyOf(receipts);unique(allocations.stream().map(RewardAllocation::id).toList());unique(operations.stream().map(RewardClaim::id).toList());var allocated=allocations.stream().collect(java.util.stream.Collectors.toMap(RewardAllocation::id,value->value));var operationKeys=new HashSet<String>();for(var operation:operations){if(!operationKeys.add(operation.catalog()+":"+operation.site()+":"+operation.character()))throw new IllegalArgumentException("Duplicate offer reward operation");BigInteger xp=BigInteger.ZERO,coins=BigInteger.ZERO;for(UUID id:operation.allocations()){var value=allocated.get(id);if(value==null||!value.catalog().equals(operation.catalog())||!value.site().equals(operation.site())||!value.character().equals(operation.character()))throw new IllegalArgumentException("Invalid reward operation allocation");xp=xp.add(value.xp());coins=coins.add(value.coins());}if(!xp.equals(operation.xp())||!coins.equals(operation.coins()))throw new IllegalArgumentException("Invalid reward operation total");}}
public static RewardLedger empty(){return new RewardLedger(List.of(),List.of(),Set.of());}
}
public record Reset(UUID operation,UUID generation,Instant startedAt) {
public Reset {Objects.requireNonNull(operation);Objects.requireNonNull(generation);Objects.requireNonNull(startedAt);}
}
public AdventureQuestState(List<Site> sites,List<Giver> givers,Catalog catalog,List<Quest> quests,Set<UnitClaim> unitClaims,Set<CharacterClaim> characterClaims,Map<UUID,List<EntityType>> rosters){this(sites,givers,catalog,quests,unitClaims,characterClaims,rosters,Set.of(),RewardLedger.empty(),null);}
public AdventureQuestState(List<Site> sites,List<Giver> givers,Catalog catalog,List<Quest> quests,Set<UnitClaim> unitClaims,Set<CharacterClaim> characterClaims,Map<UUID,List<EntityType>> rosters,Reset reset){this(sites,givers,catalog,quests,unitClaims,characterClaims,rosters,Set.of(),RewardLedger.empty(),reset);}
public AdventureQuestState(List<Site> sites,List<Giver> givers,Catalog catalog,List<Quest> quests,Set<UnitClaim> unitClaims,Set<CharacterClaim> characterClaims,Map<UUID,List<EntityType>> rosters,Set<Tracking> tracking,Reset reset){this(sites,givers,catalog,quests,unitClaims,characterClaims,rosters,tracking,RewardLedger.empty(),reset);}
public AdventureQuestState {
sites=List.copyOf(sites);givers=List.copyOf(givers);quests=List.copyOf(quests);unitClaims=Set.copyOf(unitClaims);characterClaims=Set.copyOf(characterClaims);tracking=Set.copyOf(tracking);Objects.requireNonNull(rewards);
var copied=new LinkedHashMap<UUID,List<EntityType>>();rosters.forEach((key,value)->copied.put(key,List.copyOf(value)));rosters=Map.copyOf(copied);
unique(sites.stream().map(Site::id).toList());unique(givers.stream().map(Giver::id).toList());unique(quests.stream().map(Quest::id).toList());
var trackingKeys=new HashSet<String>();for(var value:tracking){var quest=quests.stream().filter(candidate->candidate.id().equals(value.quest())).findFirst().orElseThrow(()->new IllegalArgumentException("Unknown tracked quest"));if(!quest.snapshot().contains(value.character())||!trackingKeys.add(value.quest()+":"+value.character()))throw new IllegalArgumentException("Invalid quest tracking");}
}
public static AdventureQuestState empty(){return new AdventureQuestState(List.of(),List.of(),null,List.of(),Set.of(),Set.of(),Map.of(),Set.of(),RewardLedger.empty(),null);}
private static String validName(String name){Objects.requireNonNull(name);name=name.strip();if(name.codePointCount(0,name.length())>64||name.codePoints().anyMatch(c->{int t=Character.getType(c);return t==Character.CONTROL||t==Character.FORMAT||t==Character.SURROGATE;}))throw new IllegalArgumentException("Invalid name");return name;}
private static void finite(double... values){for(double value:values)if(!Double.isFinite(value))throw new IllegalArgumentException("Invalid position");}
private static void unique(List<UUID> values){if(new HashSet<>(values).size()!=values.size())throw new IllegalArgumentException("Duplicate identity");}
}
@@ -0,0 +1,9 @@
package games.dmg.fantasystick.adventure;
import java.util.concurrent.CompletionStage;
/** Durable extension point for state that must join the authoritative adventure-day reset. */
@FunctionalInterface
public interface AdventureResetParticipant {
CompletionStage<Void> reset(AdventureQuestState.Reset reset);
}
@@ -0,0 +1,46 @@
package games.dmg.fantasystick.adventure;
import java.util.ArrayList;
import java.util.List;
import java.util.Objects;
import java.util.function.IntSupplier;
import java.util.function.IntUnaryOperator;
import org.bukkit.entity.EntityType;
/** Fixed weighted monster-camp roster generation with reviewed guarantees and caps. */
public final class CampRoster {
private CampRoster() { }
public static List<EntityType> roll(int count, java.util.random.RandomGenerator random) {
Objects.requireNonNull(random);
return roll(count, () -> random.nextInt(100), random::nextInt);
}
static List<EntityType> roll(int count, IntSupplier percent, IntUnaryOperator shuffleIndex) {
Objects.requireNonNull(percent); Objects.requireNonNull(shuffleIndex);
if (count < 4 || count > 64) throw new IllegalArgumentException("Camp enemy count must be 4 through 64");
int guaranteed = (count + 1) / 2;
int pillagerCap = count / 2;
int vindicatorCap = Math.max(1, count / 4);
int pillagers = 0, vindicators = 0, witches = 0;
var result = new ArrayList<EntityType>(count);
for (int index = 0; index < guaranteed; index++) result.add(EntityType.HUSK);
while (result.size() < count) {
int roll = percent.getAsInt();
if (roll < 0 || roll >= 100) throw new IllegalArgumentException("Camp roll must be 0 through 99");
EntityType selected;
if (roll < 40) selected = EntityType.HUSK;
else if (roll < 75 && pillagers < pillagerCap) { selected = EntityType.PILLAGER; pillagers++; }
else if (roll < 95 && roll >= 75 && vindicators < vindicatorCap) { selected = EntityType.VINDICATOR; vindicators++; }
else if (roll >= 95 && witches < 1) { selected = EntityType.WITCH; witches++; }
else selected = EntityType.HUSK;
result.add(selected);
}
for (int index = result.size() - 1; index > 0; index--) {
int other = shuffleIndex.applyAsInt(index + 1);
if (other < 0 || other > index) throw new IllegalArgumentException("Invalid shuffle index");
var value = result.get(index); result.set(index, result.get(other)); result.set(other, value);
}
return List.copyOf(result);
}
}
@@ -9,6 +9,15 @@ public final class BookPagination {
private BookPagination() { }
public static List<Component> pages(String text) {
var lines = lines(text);
var pages = new ArrayList<Component>();
for (int start = 0; start < lines.size(); start += 13) {
pages.add(Component.text(String.join("\n", lines.subList(start, Math.min(start + 13, lines.size())))));
}
return List.copyOf(pages);
}
static List<String> lines(String text) {
var lines = new ArrayList<String>();
var line = new StringBuilder();
int width = 0;
@@ -28,10 +37,6 @@ public final class BookPagination {
line.appendCodePoint(codePoint); width += advance;
}
lines.add(line.toString());
var pages = new ArrayList<Component>();
for (int start = 0; start < lines.size(); start += 13) {
pages.add(Component.text(String.join("\n", lines.subList(start, Math.min(start + 13, lines.size())))));
}
return List.copyOf(pages);
return List.copyOf(lines);
}
}
@@ -16,41 +16,163 @@ import org.bukkit.Material;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.BookMeta;
/** Authoritative inspection and validated party controls; character mutation actions remain unfinished. */
/** Authoritative inspection, permanent-stat purchases and validated party controls. */
public final class CharacterBookController implements Consumer<ControlInput>, AutoCloseable, org.bukkit.event.Listener {
public record Failure(UUID player, UUID character, Throwable cause) { }
private final CharacterStorage characters;
private final ProgressionRules rules;
private final games.dmg.fantasystick.session.EquipmentSessions sessions;
private final PartyBookControls partyControls;
private final Consumer<Runnable> nextTick;
private final Consumer<Failure> failures;
private final games.dmg.fantasystick.ability.AbilityRegistry abilities;
private final games.dmg.fantasystick.ability.AbilityEngine abilityEngine;
private final games.dmg.fantasystick.passive.PassiveRegistry passives;
private final games.dmg.fantasystick.passive.PassiveEngine passiveEngine;
private final org.bukkit.Server server;
private final Map<UUID, Object> pending = new ConcurrentHashMap<>();
private final Map<UUID, Object> adminPending = new ConcurrentHashMap<>();
private final Map<UUID, AdminView> adminViews = new ConcurrentHashMap<>();
private volatile boolean closed;
private static final int VOLUME_SIZE = 80; // Leave room for navigation and the bounded party pages.
private static final int VOLUME_SIZE = 30; // Reserve room for linked ability details, navigation and party pages.
private static final net.kyori.adventure.key.Key PAGES = net.kyori.adventure.key.Key.key("fantasystick", "character_pages");
private static final net.kyori.adventure.key.Key ADMIN_PAGES = net.kyori.adventure.key.Key.key("fantasystick", "admin_character_pages");
private static final net.kyori.adventure.key.Key STATS = net.kyori.adventure.key.Key.key("fantasystick", "character_stat");
private static final net.kyori.adventure.key.Key ABILITY_UNLOCK = net.kyori.adventure.key.Key.key("fantasystick", "ability_unlock");
private static final net.kyori.adventure.key.Key ABILITY_UNLEARN = net.kyori.adventure.key.Key.key("fantasystick", "ability_unlearn");
private static final net.kyori.adventure.key.Key PASSIVE_UNLOCK = net.kyori.adventure.key.Key.key("fantasystick", "passive_unlock");
private static final net.kyori.adventure.key.Key PASSIVE_UNLEARN = net.kyori.adventure.key.Key.key("fantasystick", "passive_unlearn");
private static final java.util.regex.Pattern PAGE_PAYLOAD = java.util.regex.Pattern.compile("\"([a-f0-9-]{36}):([01])\"");
private static final java.util.regex.Pattern STAT_PAYLOAD = java.util.regex.Pattern.compile("\"([a-f0-9-]{36}):(STR|DEX|CON|INT|WIS|CHR)\"");
private static final java.util.regex.Pattern ABILITY_PAYLOAD = java.util.regex.Pattern.compile("\"([a-f0-9-]{36}):([a-z][a-z0-9_]{0,63})\"");
private record View(String nonce, ControlInput input, int previous, int next) { }
private record AdminView(String nonce, UUID administrator, org.bukkit.entity.Player target,
games.dmg.fantasystick.session.EquipmentSessions.Active active,
int previous, int next) { }
private record StatView(String nonce, ControlInput input, java.math.BigInteger revision) { }
private record AbilityView(String nonce, ControlInput input, java.math.BigInteger revision, java.util.Set<String> ids) { }
private record PassiveView(String nonce, ControlInput input, java.math.BigInteger revision, java.util.Set<String> ids) { }
private final Map<UUID, View> views = new ConcurrentHashMap<>();
private final Map<UUID, StatView> statViews = new ConcurrentHashMap<>();
private final Map<UUID, AbilityView> abilityViews = new ConcurrentHashMap<>();
private final Map<UUID, PassiveView> passiveViews = new ConcurrentHashMap<>();
/** Scheduler must always defer to the server thread. Diagnostics must not access players or throw. */
public CharacterBookController(CharacterStorage characters, ProgressionRules rules,
games.dmg.fantasystick.session.EquipmentSessions sessions,
Consumer<Runnable> nextTick, Consumer<Failure> failures, games.dmg.fantasystick.party.PartyRoster parties,
org.bukkit.Server server, java.util.function.Function<UUID, Component> names) {
this(characters, rules, sessions, nextTick, failures, parties, server, names,
new games.dmg.fantasystick.ability.AbilityRegistry(), null,
new games.dmg.fantasystick.passive.PassiveRegistry(), null);
}
public CharacterBookController(CharacterStorage characters, ProgressionRules rules,
games.dmg.fantasystick.session.EquipmentSessions sessions,
Consumer<Runnable> nextTick, Consumer<Failure> failures, games.dmg.fantasystick.party.PartyRoster parties,
org.bukkit.Server server, java.util.function.Function<UUID, Component> names,
games.dmg.fantasystick.ability.AbilityRegistry abilities,
games.dmg.fantasystick.ability.AbilityEngine abilityEngine) {
this(characters, rules, sessions, nextTick, failures, parties, server, names, abilities, abilityEngine,
new games.dmg.fantasystick.passive.PassiveRegistry(), null);
}
public CharacterBookController(CharacterStorage characters, ProgressionRules rules,
games.dmg.fantasystick.session.EquipmentSessions sessions,
Consumer<Runnable> nextTick, Consumer<Failure> failures, games.dmg.fantasystick.party.PartyRoster parties,
org.bukkit.Server server, java.util.function.Function<UUID, Component> names,
games.dmg.fantasystick.ability.AbilityRegistry abilities,
games.dmg.fantasystick.ability.AbilityEngine abilityEngine,
games.dmg.fantasystick.passive.PassiveRegistry passives,
games.dmg.fantasystick.passive.PassiveEngine passiveEngine) {
this.characters = Objects.requireNonNull(characters);
this.rules = Objects.requireNonNull(rules);
this.sessions = Objects.requireNonNull(sessions);
this.nextTick = Objects.requireNonNull(nextTick);
this.failures = Objects.requireNonNull(failures);
this.abilities = Objects.requireNonNull(abilities);
this.abilityEngine = abilityEngine;
this.passives = Objects.requireNonNull(passives);
this.passiveEngine = passiveEngine;
this.server = Objects.requireNonNull(server);
this.partyControls = new PartyBookControls(parties, server, names, this::accept, this::report);
}
@Override public void accept(ControlInput input) { load(input, 0); }
public void openReadOnly(org.bukkit.entity.Player administrator, org.bukkit.entity.Player target) {
Objects.requireNonNull(administrator); Objects.requireNonNull(target);
if (closed) return;
if (!administrator.isOnline() || !administrator.hasPermission("fantasystick.admin")) {
if (administrator.isOnline()) administrator.sendMessage("Character view refused: administrator permission is required.");
return;
}
UUID targetId = target.getUniqueId();
var active = sessions.active(targetId).filter(sessions::current).orElse(null);
if (active == null) {
administrator.sendMessage("Character view refused: the target has no current active character.");
return;
}
loadReadOnly(administrator, target, active, 0);
}
private void loadReadOnly(org.bukkit.entity.Player administrator, org.bukkit.entity.Player target,
games.dmg.fantasystick.session.EquipmentSessions.Active active, int offset) {
if (closed) return;
UUID administratorId = administrator.getUniqueId();
UUID targetId = target.getUniqueId();
Object ticket = new Object();
adminViews.remove(administratorId);
adminPending.put(administratorId, ticket);
characters.find(active.character()).whenComplete((record, failure) -> {
if (closed || adminPending.get(administratorId) != ticket) return;
try {
nextTick.accept(() -> {
if (closed || !adminPending.remove(administratorId, ticket)) return;
var currentTarget = server.getPlayer(targetId);
var current = currentTarget == null ? null : sessions.active(targetId)
.filter(sessions::current).orElse(null);
if (!administrator.isOnline() || !administrator.hasPermission("fantasystick.admin")) {
if (administrator.isOnline()) administrator.sendMessage("Character view refused: administrator permission changed.");
return;
}
if (currentTarget != target || !target.isOnline() || !active.equals(current)) {
administrator.sendMessage("Character view refused: the target character session changed.");
return;
}
if (failure != null) {
report(new Failure(administratorId, active.character(), failure));
administrator.sendMessage("Character view could not be loaded; no state was changed.");
return;
}
if (record.isEmpty() || record.orElseThrow().dead()) {
administrator.sendMessage("Character view refused: the target character is unavailable.");
return;
}
try { administrator.openBook(renderReadOnly(record.orElseThrow(), administrator,
currentTarget, active, offset)); }
catch (RuntimeException error) {
adminViews.remove(administratorId);
report(new Failure(administratorId, active.character(), error));
administrator.sendMessage("Character view could not be opened; no state was changed.");
}
});
} catch (RuntimeException rejected) {
adminPending.remove(administratorId, ticket);
report(new Failure(administratorId, active.character(), rejected));
}
});
}
private void load(ControlInput input, int offset) {
if (closed || input.kind() != ControlInput.Kind.BOOK || input.gesture() != ControlInput.Gesture.USE
|| !input.stillCurrent()) return;
var owner = input.session().player();
partyControls.forget(owner);
views.remove(owner);
statViews.remove(owner);
abilityViews.remove(owner);
passiveViews.remove(owner);
Object ticket = new Object();
pending.put(owner, ticket);
characters.find(input.session().character()).whenComplete((record, failure) -> {
@@ -78,44 +200,407 @@ public final class CharacterBookController implements Consumer<ControlInput>, Au
}
private ItemStack render(CharacterRecord record, ControlInput input, int offset) {
var first = new StringBuilder(record.name()).append("\n\n");
for (var stat : Stat.values()) first.append(stat).append(": ").append(record.stats().get(stat)).append('\n');
var maximum = record.maximumHealth().min(NativeHealthLimit.read());
String xp = record.level() >= rules.maximumLevel() ? "MAX"
: record.experience().remainder(rules.xpPerLevel()) + "/" + rules.xpPerLevel();
String learned = record.learned().isEmpty() ? "none" : String.join(", ", record.learned().stream().sorted().toList());
String second = "Level: " + record.level() + "\nXP: " + xp + "\nUnspent points: " + record.unspentPoints()
+ "\nHealth: " + record.health().min(maximum).stripTrailingZeros().toPlainString() + "/" + maximum.stripTrailingZeros().toPlainString()
+ "\n\nAbilities: " + learned;
return renderBook(record, input.player(), input, offset, null, null);
}
private ItemStack renderReadOnly(CharacterRecord record, org.bukkit.entity.Player administrator,
org.bukkit.entity.Player target,
games.dmg.fantasystick.session.EquipmentSessions.Active active,
int offset) {
return renderBook(record, target, null, offset, administrator, active);
}
private ItemStack renderBook(CharacterRecord record, org.bukkit.entity.Player subject,
ControlInput input, int offset, org.bukkit.entity.Player administrator,
games.dmg.fantasystick.session.EquipmentSessions.Active adminActive) {
boolean interactive = input != null;
var item = new ItemStack(Material.WRITTEN_BOOK);
var meta = (BookMeta) item.getItemMeta();
meta.setTitle("Character");
meta.setAuthor("Fantasy Stick");
var all = BookPagination.pages(first + "\n" + second);
int start = Math.min(offset, (all.size() - 1) / VOLUME_SIZE * VOLUME_SIZE);
int end = Math.min(start + VOLUME_SIZE, all.size());
var pages = new java.util.ArrayList<Component>(all.subList(start, end));
if (all.size() > VOLUME_SIZE) {
var view = new View(UUID.randomUUID().toString(), input, start > 0 ? start - VOLUME_SIZE : -1,
end < all.size() ? end : -1);
views.put(input.session().player(), view);
Component navigation = Component.text("Character pages\n\n" + (start + 1) + "–" + end + "/" + all.size());
if (view.previous() >= 0) navigation = navigation.append(Component.newline()).append(pageButton("Previous pages", view, 0));
if (view.next() >= 0) navigation = navigation.append(Component.newline()).append(pageButton("Next pages", view, 1));
var statView = interactive ? new StatView(UUID.randomUUID().toString(), input, record.revision()) : null;
var allOverview = overviewPages(record, subject, statView);
int start = Math.min(offset, (allOverview.size() - 1) / VOLUME_SIZE * VOLUME_SIZE);
int end = Math.min(start + VOLUME_SIZE, allOverview.size());
var pages = new java.util.ArrayList<Component>(allOverview.subList(start, end));
if(end==allOverview.size())pages.add(gearPage(record));
if (interactive && record.unspentPoints().signum() > 0 && start == 0)
statViews.put(input.session().player(), statView);
var definitions = abilities.definitions().stream()
.sorted(java.util.Comparator.comparing(games.dmg.fantasystick.ability.AbilityDefinition::category)
.thenComparing(games.dmg.fantasystick.ability.AbilityDefinition::name)
.thenComparing(games.dmg.fantasystick.ability.AbilityDefinition::id))
.toList();
var passiveDefinitions = passives.definitions().stream()
.sorted(java.util.Comparator.comparing(games.dmg.fantasystick.passive.PassiveDefinition::name)
.thenComparing(games.dmg.fantasystick.passive.PassiveDefinition::id))
.toList();
if ((!definitions.isEmpty() || !passiveDefinitions.isEmpty()) && end == allOverview.size()) {
var abilityView = interactive ? new AbilityView(UUID.randomUUID().toString(), input, record.revision(),
definitions.stream().map(games.dmg.fantasystick.ability.AbilityDefinition::id)
.collect(java.util.stream.Collectors.toUnmodifiableSet())) : null;
if (interactive && !definitions.isEmpty()) abilityViews.put(input.session().player(), abilityView);
var passiveView = interactive ? new PassiveView(UUID.randomUUID().toString(), input, record.revision(),
passiveDefinitions.stream().map(games.dmg.fantasystick.passive.PassiveDefinition::id)
.collect(java.util.stream.Collectors.toUnmodifiableSet())) : null;
if (interactive && !passiveDefinitions.isEmpty()) passiveViews.put(input.session().player(), passiveView);
var passiveNames = passiveDefinitions.stream().collect(java.util.stream.Collectors.toMap(
games.dmg.fantasystick.passive.PassiveDefinition::id,
games.dmg.fantasystick.passive.PassiveDefinition::name));
var placeholderPassiveDetails = passiveDefinitions.stream()
.map(definition -> passiveDetailPages(record, definition, passiveNames, passiveView, 1)).toList();
var placeholderTargets = definitions.stream().collect(java.util.stream.Collectors.toMap(
games.dmg.fantasystick.ability.AbilityDefinition::id, ignored -> 1));
var passivePlaceholderTargets = passiveDefinitions.stream().collect(java.util.stream.Collectors.toMap(
games.dmg.fantasystick.passive.PassiveDefinition::id, ignored -> 1));
var placeholderDetails = definitions.stream()
.map(definition -> abilityPages(record, definition, abilityView, 1)).toList();
int activeCount = activePages(record, definitions, placeholderTargets).size();
int passiveCount = passiveSlotPages(record, passiveDefinitions, passivePlaceholderTargets).size();
var placeholderIndex = indexPages(definitions, placeholderTargets);
int indexCount = placeholderIndex.pages().size();
var placeholderPassiveIndex = passiveIndexPages(passiveDefinitions, passivePlaceholderTargets);
int passiveIndexCount = placeholderPassiveIndex.pages().size();
int indexStart = pages.size() + activeCount + passiveCount;
var indexTargets = new java.util.HashMap<String, Integer>();
placeholderIndex.relativePageByAbility().forEach((id, page) -> indexTargets.put(id, indexStart + page + 1));
int passiveIndexStart = indexStart + indexCount;
var passiveIndexTargets = new java.util.HashMap<String, Integer>();
placeholderPassiveIndex.relativePageByPassive().forEach((id, page) ->
passiveIndexTargets.put(id, passiveIndexStart + page + 1));
var targets = new java.util.HashMap<String, Integer>();
int target = pages.size() + activeCount + passiveCount + indexCount + passiveIndexCount + 1;
for (int index = 0; index < definitions.size(); index++) {
targets.put(definitions.get(index).id(), target);
target += placeholderDetails.get(index).size();
}
var passiveTargets = new java.util.HashMap<String, Integer>();
for (int index = 0; index < passiveDefinitions.size(); index++) {
passiveTargets.put(passiveDefinitions.get(index).id(), target);
target += placeholderPassiveDetails.get(index).size();
}
var index = indexPages(definitions, targets);
var details = definitions.stream()
.map(definition -> abilityPages(record, definition, abilityView, indexTargets.get(definition.id()))).toList();
var passiveIndex = passiveIndexPages(passiveDefinitions, passiveTargets);
var passiveDetails = passiveDefinitions.stream().map(definition -> passiveDetailPages(record, definition,
passiveNames, passiveView, passiveIndexTargets.get(definition.id()))).toList();
pages.addAll(activePages(record, definitions, targets));
pages.addAll(passiveSlotPages(record, passiveDefinitions, passiveTargets));
pages.addAll(index.pages());
pages.addAll(passiveIndex.pages());
details.forEach(pages::addAll);
passiveDetails.forEach(pages::addAll);
}
if (allOverview.size() > VOLUME_SIZE) {
Component navigation = Component.text("Character pages\n\n" + (start + 1) + "–" + end + "/" + allOverview.size());
if (interactive) {
var view = new View(UUID.randomUUID().toString(), input, start > 0 ? start - VOLUME_SIZE : -1,
end < allOverview.size() ? end : -1);
views.put(input.session().player(), view);
if (view.previous() >= 0) navigation = navigation.append(Component.newline())
.append(pageButton("Previous pages", view, 0));
if (view.next() >= 0) navigation = navigation.append(Component.newline())
.append(pageButton("Next pages", view, 1));
} else {
var view = new AdminView(UUID.randomUUID().toString(), administrator.getUniqueId(),
subject, adminActive, start > 0 ? start - VOLUME_SIZE : -1,
end < allOverview.size() ? end : -1);
adminViews.put(administrator.getUniqueId(), view);
if (view.previous() >= 0) navigation = navigation.append(Component.newline())
.append(adminPageButton("Previous pages", view, 0));
if (view.next() >= 0) navigation = navigation.append(Component.newline())
.append(adminPageButton("Next pages", view, 1));
}
pages.add(navigation);
}
pages.addAll(partyControls.pages(input));
if (end == allOverview.size()) pages.addAll(interactive
? partyControls.pages(input) : partyControls.readOnlyPages(subject.getUniqueId()));
meta.pages(pages);
item.setItemMeta(meta);
return item;
}
private Component gearPage(CharacterRecord record){return Component.text("Gear\n\nHead: Cosmetic\nChestplate: "+tier(record.gear().chestplate())+"\nLeggings: "+tier(record.gear().leggings())+"\nBoots: "+tier(record.gear().boots()));}
private static String tier(games.dmg.fantasystick.persistence.GearTier tier){String value=tier.name().toLowerCase(java.util.Locale.ROOT);return Character.toUpperCase(value.charAt(0))+value.substring(1);}
private java.util.List<Component> overviewPages(CharacterRecord record, org.bukkit.entity.Player subject,
StatView view) {
var builder = new PageBuilder();
builder.text(record.name());
builder.blank();
for (var stat : Stat.values()) {
Component action = view != null && record.unspentPoints().signum() > 0
? statButton(stat, view) : null;
builder.inline(stat + ": " + record.stats().get(stat), action);
}
var maximum = record.maximumHealth().min(NativeHealthLimit.read());
String xp = record.level() >= rules.maximumLevel() ? "MAX"
: record.experience().remainder(rules.xpPerLevel()) + "/" + rules.xpPerLevel();
builder.text("Level: " + record.level());
builder.text("XP: " + xp);
builder.text("Unspent points: " + record.unspentPoints());
builder.text("Coins: " + record.coins());
builder.text("Health: " + java.math.BigDecimal.valueOf(subject.getHealth()).min(maximum).stripTrailingZeros().toPlainString()
+ "/" + maximum.stripTrailingZeros().toPlainString());
return builder.pages();
}
private static Component statButton(Stat stat, StatView view) {
return Component.text("[+1 " + stat + "]", net.kyori.adventure.text.format.NamedTextColor.DARK_GREEN)
.clickEvent(net.kyori.adventure.text.event.ClickEvent.custom(STATS,
net.kyori.adventure.nbt.api.BinaryTagHolder.binaryTagHolder("\"" + view.nonce() + ":" + stat + "\"")));
}
private static java.util.List<Component> activePages(CharacterRecord record,
java.util.List<games.dmg.fantasystick.ability.AbilityDefinition> definitions, Map<String, Integer> targets) {
var byId = definitions.stream().collect(java.util.stream.Collectors.toMap(
games.dmg.fantasystick.ability.AbilityDefinition::id, java.util.function.Function.identity()));
var builder = new PageBuilder();
builder.text("Active abilities"); builder.blank();
for (int slot = 0; slot < record.loadout().size(); slot++) {
String id = record.loadout().get(slot);
var definition = byId.get(id);
if (id.isEmpty()) builder.text((slot + 3) + ": No Ability");
else if (definition == null) builder.text((slot + 3) + ": " + id);
else builder.link((slot + 3) + ": ", definition.name(), targets.get(id));
}
var unassigned = record.learned().stream().filter(id -> !record.loadout().contains(id)).sorted().toList();
if (!unassigned.isEmpty()) {
builder.blank(); builder.text("Unassigned learned:");
for (var id : unassigned) {
var definition = byId.get(id);
if (definition == null) builder.text(id);
else builder.link("", definition.name(), targets.get(id));
}
}
return builder.pages();
}
private static java.util.List<Component> passiveSlotPages(CharacterRecord record,
java.util.List<games.dmg.fantasystick.passive.PassiveDefinition> definitions, Map<String, Integer> targets) {
var byId = definitions.stream().collect(java.util.stream.Collectors.toMap(
games.dmg.fantasystick.passive.PassiveDefinition::id, java.util.function.Function.identity()));
var builder = new PageBuilder(); builder.text("Passive abilities"); builder.blank();
for (int slot = 0; slot < record.passives().size(); slot++) {
String id = record.passives().get(slot); var definition = byId.get(id);
if (id.isEmpty()) builder.text((slot + 1) + ": No Passive");
else if (definition == null) builder.text((slot + 1) + ": " + id);
else builder.link((slot + 1) + ": ", definition.name(), targets.get(id));
}
return builder.pages();
}
private record AbilityIndex(java.util.List<Component> pages, Map<String, Integer> relativePageByAbility) {
private AbilityIndex { pages = java.util.List.copyOf(pages); relativePageByAbility = Map.copyOf(relativePageByAbility); }
}
private static AbilityIndex indexPages(
java.util.List<games.dmg.fantasystick.ability.AbilityDefinition> definitions, Map<String, Integer> targets) {
var pages = new java.util.ArrayList<Component>();
var relativePages = new java.util.HashMap<String, Integer>();
for (var category : games.dmg.fantasystick.ability.AbilityDefinition.Category.values()) {
var grouped = definitions.stream().filter(definition -> definition.category() == category).toList();
int cursor = 0;
while (cursor < grouped.size()) {
var builder = new PageBuilder(); builder.text("Ability index"); builder.text(category.name());
int usedLines = 0;
while (cursor < grouped.size()) {
var definition = grouped.get(cursor);
int linkLines = BookPagination.lines(definition.name()).size();
if (usedLines > 0 && usedLines + linkLines > 11) break;
relativePages.put(definition.id(), pages.size());
builder.link("", definition.name(), targets.get(definition.id()));
usedLines += linkLines; cursor++;
}
pages.addAll(builder.pages());
}
}
return new AbilityIndex(pages, relativePages);
}
private record PassiveIndex(java.util.List<Component> pages, Map<String, Integer> relativePageByPassive) {
private PassiveIndex { pages = java.util.List.copyOf(pages); relativePageByPassive = Map.copyOf(relativePageByPassive); }
}
private static PassiveIndex passiveIndexPages(
java.util.List<games.dmg.fantasystick.passive.PassiveDefinition> definitions, Map<String, Integer> targets) {
var pages = new java.util.ArrayList<Component>(); var relativePages = new java.util.HashMap<String, Integer>();
int cursor = 0;
while (cursor < definitions.size()) {
var builder = new PageBuilder(); builder.text("Passive index"); builder.blank();
int usedLines = 0;
while (cursor < definitions.size()) {
var definition = definitions.get(cursor);
int linkLines = BookPagination.lines(definition.name()).size();
if (usedLines > 0 && usedLines + linkLines > 11) break;
relativePages.put(definition.id(), pages.size());
builder.link("", definition.name(), targets.get(definition.id()));
usedLines += linkLines; cursor++;
}
pages.addAll(builder.pages());
}
return new PassiveIndex(pages, relativePages);
}
private static java.util.List<Component> passiveDetailPages(CharacterRecord record,
games.dmg.fantasystick.passive.PassiveDefinition definition, Map<String, String> names, PassiveView view,
int indexPage) {
String requirements = definition.requirements().entrySet().stream().sorted(Map.Entry.comparingByKey())
.map(entry -> entry.getKey() + " " + entry.getValue()).collect(java.util.stream.Collectors.joining(", "));
if (!definition.prerequisites().isEmpty()) {
String prerequisiteNames = definition.prerequisites().stream().map(id -> names.getOrDefault(id, id)).sorted()
.collect(java.util.stream.Collectors.joining(", "));
requirements = requirements.isEmpty() ? prerequisiteNames : prerequisiteNames + ", " + requirements;
}
boolean learned = record.passives().contains(definition.id());
boolean prerequisites = record.passives().containsAll(definition.prerequisites());
boolean stats = definition.requirements().entrySet().stream()
.allMatch(entry -> record.stats().get(entry.getKey()).compareTo(entry.getValue()) >= 0);
boolean points = record.unspentPoints().compareTo(definition.pointCost()) >= 0;
boolean slot = record.passives().contains("");
String state = learned ? "Learned" : !prerequisites || !stats ? "Unavailable: requirements"
: !points ? "Unavailable: points" : !slot ? "Unavailable: passive slots" : "Available";
var builder = new PageBuilder(); builder.text(definition.name()); builder.text(requirements);
if (view == null) builder.text(state);
else if (learned) builder.component(passiveButton("Unlearn", PASSIVE_UNLEARN, view, definition.id()));
else if (prerequisites && stats && points && slot) builder.component(passiveButton("Learn", PASSIVE_UNLOCK, view, definition.id()));
else builder.text(state);
builder.blank(); definition.description().forEach(builder::text); builder.blank(); builder.text(state);
builder.component(Component.text("[Back to index]", net.kyori.adventure.text.format.NamedTextColor.DARK_BLUE)
.clickEvent(net.kyori.adventure.text.event.ClickEvent.changePage(indexPage)));
return builder.pages();
}
private static java.util.List<Component> abilityPages(CharacterRecord record,
games.dmg.fantasystick.ability.AbilityDefinition definition, AbilityView view, int indexPage) {
String requirements = definition.requirements().isEmpty() ? "none" : definition.requirements().entrySet().stream()
.sorted(Map.Entry.comparingByKey()).map(entry -> entry.getKey() + " " + entry.getValue())
.collect(java.util.stream.Collectors.joining(", "));
boolean learned = record.learned().contains(definition.id());
boolean stats = definition.requirements().entrySet().stream()
.allMatch(entry -> record.stats().get(entry.getKey()).compareTo(entry.getValue()) >= 0);
boolean points = record.unspentPoints().compareTo(definition.pointCost()) >= 0;
boolean slot = record.loadout().contains("");
String state = learned ? "Learned" : !stats ? "Unavailable: requirements"
: !points ? "Unavailable: points" : !slot ? "Unavailable: slots" : "Available";
var builder = new PageBuilder();
builder.text(definition.name());
builder.text(definition.category().name());
builder.text(requirements);
if (view == null) builder.text(state);
else if (learned) builder.component(abilityButton("Unlearn", ABILITY_UNLEARN, view, definition.id()));
else if (stats && points && slot) builder.component(abilityButton("Learn", ABILITY_UNLOCK, view, definition.id()));
else builder.text(state);
builder.blank();
definition.lore().forEach(builder::text);
builder.blank(); builder.text(definition.instructions());
builder.text("Cooldown: " + durationSeconds(definition.cooldown()) + "s");
if (!definition.parameters().isEmpty()) builder.text("Parameters: " + definition.parameters().entrySet().stream()
.sorted(Map.Entry.comparingByKey()).map(entry -> entry.getKey() + "=" + entry.getValue())
.collect(java.util.stream.Collectors.joining(", ")));
builder.text(state);
builder.component(Component.text("[Back to index]", net.kyori.adventure.text.format.NamedTextColor.DARK_BLUE)
.clickEvent(net.kyori.adventure.text.event.ClickEvent.changePage(indexPage)));
return builder.pages();
}
private static final class PageBuilder {
private final java.util.List<Component> lines = new java.util.ArrayList<>();
void blank() { lines.add(Component.empty()); }
void text(String text) { BookPagination.lines(text).forEach(line -> lines.add(Component.text(line))); }
void component(Component component) { lines.add(component); }
void inline(String text, Component action) {
var wrapped = BookPagination.lines(text);
for (int index = 0; index < wrapped.size() - 1; index++) lines.add(Component.text(wrapped.get(index)));
var last = Component.text(wrapped.getLast());
if (action != null && displayWidth(wrapped.getLast()) + 6 + 48 <= 108) {
lines.add(last.append(Component.space()).append(action));
} else {
lines.add(last);
if (action != null) lines.add(action);
}
}
void link(String prefix, String label, int page) {
if (displayWidth(prefix + label) <= 108) {
lines.add(Component.text(prefix).append(Component.text(label, net.kyori.adventure.text.format.NamedTextColor.DARK_BLUE)
.clickEvent(net.kyori.adventure.text.event.ClickEvent.changePage(page))));
return;
}
for (var part : BookPagination.lines(prefix + label)) {
lines.add(Component.text(part, net.kyori.adventure.text.format.NamedTextColor.DARK_BLUE)
.clickEvent(net.kyori.adventure.text.event.ClickEvent.changePage(page)));
}
}
private static int displayWidth(String text) {
return text.codePoints().map(codePoint -> codePoint < 128 ? 6 : 9).sum();
}
java.util.List<Component> pages() {
var pages = new java.util.ArrayList<Component>();
for (int start = 0; start < lines.size(); start += 13) {
Component page = Component.empty();
for (int index = start; index < Math.min(start + 13, lines.size()); index++) {
if (index > start) page = page.append(Component.newline());
page = page.append(lines.get(index));
}
pages.add(page);
}
if (pages.isEmpty()) pages.add(Component.empty());
return java.util.List.copyOf(pages);
}
}
private static String durationSeconds(java.time.Duration duration) {
return java.math.BigDecimal.valueOf(duration.getSeconds())
.add(java.math.BigDecimal.valueOf(duration.getNano(), 9)).stripTrailingZeros().toPlainString();
}
private static Component abilityButton(String label, net.kyori.adventure.key.Key action, AbilityView view,
String ability) {
String payload = "\"" + view.nonce() + ":" + ability + "\"";
return Component.text("[" + label + "]", net.kyori.adventure.text.format.NamedTextColor.DARK_GREEN)
.clickEvent(net.kyori.adventure.text.event.ClickEvent.custom(action,
net.kyori.adventure.nbt.api.BinaryTagHolder.binaryTagHolder(payload)));
}
private static Component passiveButton(String label, net.kyori.adventure.key.Key action, PassiveView view,
String passive) {
String payload = "\"" + view.nonce() + ":" + passive + "\"";
return Component.text("[" + label + "]", net.kyori.adventure.text.format.NamedTextColor.DARK_GREEN)
.clickEvent(net.kyori.adventure.text.event.ClickEvent.custom(action,
net.kyori.adventure.nbt.api.BinaryTagHolder.binaryTagHolder(payload)));
}
private static Component pageButton(String label, View view, int direction) {
return Component.text("[" + label + "]", net.kyori.adventure.text.format.NamedTextColor.DARK_BLUE)
.clickEvent(net.kyori.adventure.text.event.ClickEvent.custom(PAGES,
net.kyori.adventure.nbt.api.BinaryTagHolder.binaryTagHolder("\"" + view.nonce() + ":" + direction + "\"")));
}
private static Component adminPageButton(String label, AdminView view, int direction) {
return Component.text("[" + label + "]", net.kyori.adventure.text.format.NamedTextColor.DARK_BLUE)
.clickEvent(net.kyori.adventure.text.event.ClickEvent.custom(ADMIN_PAGES,
net.kyori.adventure.nbt.api.BinaryTagHolder.binaryTagHolder("\"" + view.nonce() + ":" + direction + "\"")));
}
@org.bukkit.event.EventHandler
public void adminPageAction(io.papermc.paper.event.player.PlayerCustomClickEvent event) {
if (closed || !ADMIN_PAGES.equals(event.getIdentifier())
|| !(event.getCommonConnection() instanceof io.papermc.paper.connection.PlayerGameConnection connection)) return;
var administrator = connection.getPlayer();
var view = adminViews.get(administrator.getUniqueId());
if (view == null || event.getTag() == null || !view.administrator().equals(administrator.getUniqueId())) return;
String raw = event.getTag().string();
if (raw.length() > 64) return;
var match = PAGE_PAYLOAD.matcher(raw);
if (!match.matches() || !view.nonce().equals(match.group(1))) return;
int offset = match.group(2).equals("0") ? view.previous() : view.next();
if (offset < 0 || !adminViews.remove(administrator.getUniqueId(), view)) return;
loadReadOnly(administrator, view.target(), view.active(), offset);
}
@org.bukkit.event.EventHandler
public void pageAction(io.papermc.paper.event.player.PlayerCustomClickEvent event) {
if (closed || !PAGES.equals(event.getIdentifier())
@@ -134,10 +619,162 @@ public final class CharacterBookController implements Consumer<ControlInput>, Au
}
private void report(ControlInput input, Throwable failure) {
try { failures.accept(new Failure(input.session().player(), input.session().character(), failure)); }
report(new Failure(input.session().player(), input.session().character(), failure));
}
private void report(Failure failure) {
try { failures.accept(failure); }
catch (RuntimeException ignored) { /* A diagnostic failure must not replay a book request. */ }
}
@org.bukkit.event.EventHandler
public void statAction(io.papermc.paper.event.player.PlayerCustomClickEvent event) {
if (closed || !STATS.equals(event.getIdentifier())
|| !(event.getCommonConnection() instanceof io.papermc.paper.connection.PlayerGameConnection connection)) return;
var player = connection.getPlayer();
var view = statViews.get(player.getUniqueId());
if (view == null || view.input().player() != player || event.getTag() == null) return;
String raw = event.getTag().string();
if (raw.length() > 80) return;
var match = STAT_PAYLOAD.matcher(raw);
if (!match.matches() || !view.nonce().equals(match.group(1))
|| !statViews.remove(player.getUniqueId(), view) || !view.input().stillCurrent()) return;
var stat = Stat.valueOf(match.group(2));
var currentHealth = java.math.BigDecimal.valueOf(player.getHealth());
var nativeLimit = NativeHealthLimit.read();
characters.purchaseStat(view.input().session().character(), view.revision(), stat, currentHealth, nativeLimit)
.whenComplete((purchase, failure) -> {
try {
nextTick.accept(() -> finishPurchase(view, stat, purchase, failure));
} catch (RuntimeException rejected) { report(view.input(), rejected); }
});
}
private void finishPurchase(StatView view, Stat stat, CharacterStorage.StatPurchase purchase, Throwable failure) {
var input = view.input();
if (closed || !input.stillCurrent()) return;
if (failure != null) {
report(input, failure);
input.player().sendMessage("Stat purchase could not be saved; no character state was changed.");
return;
}
if (purchase.status() == CharacterStorage.StatPurchaseStatus.APPLIED) {
var saved = purchase.record().orElseThrow();
try {
if (!sessions.acknowledgeProgress(input.session(), view.revision(), saved)) {
input.player().sendMessage("Stat purchase was saved; reopen the character after the session transition.");
return;
}
} catch (RuntimeException nativeFailure) {
report(input, nativeFailure);
input.player().sendMessage("Stat purchase was saved, but native health refresh failed; exit for recovery.");
return;
}
input.player().sendMessage(stat + " increased to " + saved.stats().get(stat) + ".");
load(input, 0);
return;
}
String message = switch (purchase.status()) {
case STALE -> "That character page is stale; reopen it before spending points.";
case NO_POINTS -> "This character has no unspent points.";
case UNAVAILABLE -> "This character is no longer available.";
case APPLIED -> throw new IllegalStateException("Handled applied purchase");
};
input.player().sendMessage(message);
load(input, 0);
}
@org.bukkit.event.EventHandler
public void abilityAction(io.papermc.paper.event.player.PlayerCustomClickEvent event) {
boolean unlock = ABILITY_UNLOCK.equals(event.getIdentifier());
boolean unlearn = ABILITY_UNLEARN.equals(event.getIdentifier());
if (closed || abilityEngine == null || !unlock && !unlearn
|| !(event.getCommonConnection() instanceof io.papermc.paper.connection.PlayerGameConnection connection)
|| event.getTag() == null) return;
var player = connection.getPlayer();
var view = abilityViews.get(player.getUniqueId());
if (view == null || view.input().player() != player) return;
String raw = event.getTag().string();
if (raw.length() > 120) return;
var match = ABILITY_PAYLOAD.matcher(raw);
if (!match.matches() || !view.nonce().equals(match.group(1)) || !view.ids().contains(match.group(2))
|| !abilityViews.remove(player.getUniqueId(), view) || !view.input().stillCurrent()) return;
String ability = match.group(2);
var operation = unlock ? abilityEngine.purchase(view.input(), ability, view.revision())
: abilityEngine.unlearn(view.input(), ability, view.revision());
operation.whenComplete((mutation, failure) -> {
if (closed || !view.input().stillCurrent()) return;
if (failure != null) {
report(view.input(), failure);
player.sendMessage("Ability change could not be confirmed; reopen the character after session recovery.");
return;
}
player.sendMessage(abilityMessage(unlock, ability, mutation.status()));
load(view.input(), 0);
});
}
@org.bukkit.event.EventHandler
public void passiveAction(io.papermc.paper.event.player.PlayerCustomClickEvent event) {
boolean unlock = PASSIVE_UNLOCK.equals(event.getIdentifier());
boolean unlearn = PASSIVE_UNLEARN.equals(event.getIdentifier());
if (closed || passiveEngine == null || !unlock && !unlearn
|| !(event.getCommonConnection() instanceof io.papermc.paper.connection.PlayerGameConnection connection)
|| event.getTag() == null) return;
var player = connection.getPlayer(); var view = passiveViews.get(player.getUniqueId());
if (view == null || view.input().player() != player) return;
String raw = event.getTag().string(); if (raw.length() > 120) return;
var match = ABILITY_PAYLOAD.matcher(raw);
if (!match.matches() || !view.nonce().equals(match.group(1)) || !view.ids().contains(match.group(2))
|| !passiveViews.remove(player.getUniqueId(), view) || !view.input().stillCurrent()) return;
String passive = match.group(2);
var operation = unlock ? passiveEngine.purchase(view.input(), passive, view.revision())
: passiveEngine.unlearn(view.input(), passive, view.revision());
operation.whenComplete((mutation, failure) -> {
if (closed || !view.input().stillCurrent()) return;
if (failure != null) {
report(view.input(), failure);
player.sendMessage("Passive change could not be confirmed; reopen the character after session recovery.");
return;
}
player.sendMessage(passiveMessage(unlock, passive, mutation.status()));
load(view.input(), 0);
});
}
private static String passiveMessage(boolean unlock, String passive,
CharacterStorage.PassiveMutationStatus status) {
return switch (status) {
case APPLIED -> unlock ? "Learned " + passive + " in the first available passive slot."
: "Unlearned " + passive + " and refunded 1 point.";
case REQUIREMENTS -> "The passive prerequisites or purchased base-stat requirements are not met.";
case NO_POINTS -> "This character does not have enough unspent points.";
case PASSIVE_SLOTS_FULL -> "All three passive slots are occupied; unlearn a passive before learning another.";
case ALREADY_LEARNED -> "This character already knows " + passive + ".";
case NOT_LEARNED -> "This character no longer knows " + passive + ".";
case REQUIRED_BY_LEARNED -> "Another learned passive requires " + passive + ".";
case STALE -> "That character page is stale; reopen it before changing passives.";
case UNAVAILABLE -> "That character or passive is unavailable.";
};
}
private static String abilityMessage(boolean unlock, String ability,
CharacterStorage.AbilityMutationStatus status) {
return switch (status) {
case APPLIED -> unlock ? "Learned " + ability + " and assigned it to the first available slot."
: "Unlearned " + ability + " and refunded 1 point.";
case UNCHANGED -> ability + " is unchanged.";
case REQUIREMENTS -> "The purchased base-stat requirements are not met.";
case NO_POINTS -> "This character does not have enough unspent points.";
case LOADOUT_FULL -> "All seven ability slots are occupied; unlearn an ability before learning another.";
case ALREADY_LEARNED -> "This character already knows " + ability + ".";
case NOT_LEARNED -> "This character no longer knows " + ability + ".";
case STALE -> "That character page is stale; reopen it before changing abilities.";
case COOLDOWN -> "That ability is still on cooldown.";
case UNAVAILABLE -> "That character or ability is unavailable.";
};
}
@org.bukkit.event.EventHandler
public void partyAction(io.papermc.paper.event.player.PlayerCustomClickEvent event) { partyControls.click(event); }
@@ -145,9 +782,16 @@ public final class CharacterBookController implements Consumer<ControlInput>, Au
public void quit(org.bukkit.event.player.PlayerQuitEvent event) {
var owner = event.getPlayer().getUniqueId();
pending.remove(owner);
adminPending.remove(owner);
adminViews.remove(owner);
views.remove(owner);
statViews.remove(owner);
abilityViews.remove(owner);
passiveViews.remove(owner);
partyControls.forget(owner);
}
@Override public void close() { closed = true; pending.clear(); views.clear(); partyControls.close(); }
@Override public void close() {
closed = true; pending.clear(); adminPending.clear(); adminViews.clear(); views.clear(); statViews.clear(); abilityViews.clear(); passiveViews.clear(); partyControls.close();
}
}
@@ -54,6 +54,12 @@ public final class PartyBookControls implements AutoCloseable {
public List<Component> pages(ControlInput input) { return render(input, Menu.ROOT, 0); }
/** Informational party pages with no registered action or retained viewer state. */
public List<Component> readOnlyPages(UUID account) {
if (closed) return List.of();
return rootPages(Objects.requireNonNull(account));
}
private List<Component> render(ControlInput input, Menu menu, int offset) {
if (closed || !input.stillCurrent()) return List.of();
var build = new Pages(input);
@@ -61,30 +67,7 @@ public final class PartyBookControls implements AutoCloseable {
var party = parties.partyOf(owner);
if (menu == Menu.PLAYERS && (party.isEmpty() || !party.orElseThrow().leader().equals(owner))) menu = Menu.ROOT;
if (menu == Menu.ROOT) {
Component summary = Component.text("Party\n\n");
if (party.isEmpty()) {
summary = summary.append(build.button("Create party", () -> mutate(input, () -> parties.create(owner).isPresent())))
.append(Component.newline()).append(build.button("Invitations", () -> show(input, Menu.INVITATIONS, 0)));
build.pages.add(summary);
} else {
var group = party.orElseThrow();
boolean leader = group.leader().equals(owner);
summary = summary.append(Component.text(group.members().size() + "/6 members\n\n"))
.append(build.button("Leave party", () -> mutate(input, () -> parties.leave(owner, group.id()))));
if (leader) {
summary = summary.append(Component.newline())
.append(build.button("Disband party", () -> mutate(input, () -> parties.disband(owner, group.id()))));
if (group.members().size() < 6) summary = summary.append(Component.newline())
.append(build.button("Invite players", () -> show(input, Menu.PLAYERS, 0)));
}
build.pages.add(summary);
for (var member : group.members()) {
Component row = Component.text(member.equals(group.leader()) ? "Leader\n\n" : "Member\n\n").append(names.apply(member));
if (leader && !member.equals(owner)) row = row.append(Component.text("\n\n"))
.append(build.button("Kick", () -> mutate(input, () -> parties.kick(owner, group.id(), member))));
build.pages.add(row);
}
}
build.pages.addAll(rootPages(owner));
} else if (menu == Menu.PLAYERS) {
var group = party.orElseThrow();
var candidates = server.getOnlinePlayers().stream().filter(player -> player.isOnline())
@@ -120,6 +103,26 @@ public final class PartyBookControls implements AutoCloseable {
return List.copyOf(build.pages);
}
private List<Component> rootPages(UUID owner) {
var pages = new ArrayList<Component>();
var party = parties.partyOf(owner);
Component summary = Component.text("Party\n\n");
if (party.isEmpty()) {
pages.add(summary.append(Component.text("No party.\n\nVisit a Party\nRegistrar.\nCreate, join, or\nmanage one.")));
} else {
var group = party.orElseThrow();
summary = summary.append(Component.text(group.characters().size() + " members\n" + group.members().size()
+ " active\n\nManage this party\nonly at a Party\nRegistrar."));
pages.add(summary);
for (var member : group.characters()) {
Component label = parties.activePlayer(member).map(names)
.orElse(Component.text("Character\n" + member.toString().substring(0, 8)));
pages.add(Component.text(member.equals(group.leaderCharacter()) ? "Leader\n\n" : "Member\n\n").append(label));
}
}
return List.copyOf(pages);
}
private static int start(int requested, int size) {
return Math.min(Math.max(0, requested), Math.max(0, (size - 1) / PAGE_SIZE * PAGE_SIZE));
}
@@ -0,0 +1,120 @@
package games.dmg.fantasystick.combat;
import games.dmg.fantasystick.ability.AbilityReport;
import games.dmg.fantasystick.presentation.CombatFeedback;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigInteger;
import java.time.Clock;
import java.time.Duration;
import java.time.Instant;
import java.util.HashMap;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Consumer;
import org.bukkit.entity.LivingEntity;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
/** Server-thread built-in attack consumer; the bound stick's vanilla attack is always contained upstream. */
public final class BasicAttack implements Consumer<ControlInput>, Listener, AutoCloseable {
private static final Duration CADENCE = Duration.ofSeconds(1);
private final EquipmentSessions sessions;
private final Clock clock;
private final CombatFeedback feedback;
private final games.dmg.fantasystick.training.TrainingDamage trainingDamage;
private final Map<UUID, Instant> readyAt = new HashMap<>();
private Pending pending;
private boolean closed;
private static final class Pending {
final ControlInput input;
final LivingEntity target;
final Instant attackedAt;
final boolean knockback;
boolean accepted;
Pending(ControlInput input, LivingEntity target, Instant attackedAt, boolean knockback) {
this.input = input; this.target = target; this.attackedAt = attackedAt; this.knockback = knockback;
}
}
public BasicAttack(EquipmentSessions sessions) {
this(sessions, Clock.systemUTC(), null);
}
public BasicAttack(EquipmentSessions sessions, Clock clock) {
this(sessions, clock, null);
}
public BasicAttack(EquipmentSessions sessions, Clock clock, CombatFeedback feedback) {
this(sessions, clock, feedback, games.dmg.fantasystick.training.TrainingDamage.passthrough());
}
public BasicAttack(EquipmentSessions sessions, Clock clock, CombatFeedback feedback,
games.dmg.fantasystick.training.TrainingDamage trainingDamage) {
this.sessions = Objects.requireNonNull(sessions);
this.clock = Objects.requireNonNull(clock);
this.feedback = feedback;
this.trainingDamage = Objects.requireNonNull(trainingDamage);
}
@Override public void accept(ControlInput input) {
if (closed || pending != null || input.kind() != ControlInput.Kind.BASIC_ATTACK
|| input.gesture() != ControlInput.Gesture.ATTACK
|| !(input.target() instanceof LivingEntity target) || !input.stillCurrent()) return;
var record = sessions.currentRecord(input.session()).orElse(null);
if (record == null) return;
Instant now = clock.instant();
Instant ready = readyAt.get(input.session().character());
if (ready != null && now.isBefore(ready)) return;
BigInteger damage = damage(record.stats().get(Stat.STR));
double nativeDamage = damage.bitLength() > 1023 ? Double.MAX_VALUE : damage.doubleValue();
var attempt = new Pending(input, target, now,
record.passives().contains(games.dmg.fantasystick.passive.StickKnockback.ID));
pending = attempt;
try {
var measured = trainingDamage.apply(input.player(), target, () -> target.damage(nativeDamage, input.player()));
measured.ifPresent(amount -> {
attempt.accepted = true;
if (feedback != null) feedback.report("Basic Attack", input.player(), AbilityReport.Type.DAMAGE, target, amount);
});
} finally {
if (pending == attempt) pending = null;
if (attempt.accepted) {
readyAt.put(input.session().character(), attempt.attackedAt.plus(CADENCE));
if (attempt.knockback && !trainingDamage.target(target) && input.stillCurrent()
&& sessions.current(input.session())) {
games.dmg.fantasystick.passive.StickKnockback.apply(input.player(), target);
}
}
}
}
static BigInteger damage(BigInteger strength) {
Objects.requireNonNull(strength);
if (strength.signum() < 0) throw new IllegalArgumentException("Strength must not be negative");
return strength.subtract(BigInteger.TEN).divide(BigInteger.TWO).add(BigInteger.ONE).max(BigInteger.ONE);
}
/** MONITOR observes the synchronous native result; cancelled/zero damage never spends cadence. */
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void acceptedDamage(EntityDamageByEntityEvent event) {
var attempt = pending;
if (closed || attempt == null || attempt.accepted || event.isCancelled() || event.getFinalDamage() <= 0
|| !Double.isFinite(event.getFinalDamage()) || event.getDamager() != attempt.input.player() || event.getEntity() != attempt.target
|| !attempt.input.stillCurrent() || !sessions.current(attempt.input.session())) return;
attempt.accepted = true;
if (feedback != null) feedback.report("Basic Attack", attempt.input.player(), AbilityReport.Type.DAMAGE,
event.getEntity(), java.math.BigDecimal.valueOf(event.getFinalDamage()).stripTrailingZeros());
}
@Override public void close() {
closed = true;
pending = null;
readyAt.clear();
}
}
@@ -19,12 +19,26 @@ public final class CharacterFactory {
"Hollow", "Lark", "Mist", "Reed", "Stone", "Thorn", "Vale", "Willow"};
private final Supplier<UUID> identities;
private final RandomGenerator names;
private final Supplier<games.dmg.fantasystick.progression.CoinRules> coins;
private final RandomGenerator coinRandom;
public CharacterFactory() { this(UUID::randomUUID, RandomGenerator.getDefault()); }
public CharacterFactory() { this(UUID::randomUUID, RandomGenerator.getDefault(),
games.dmg.fantasystick.progression.CoinRules::defaults, RandomGenerator.getDefault()); }
public CharacterFactory(Supplier<games.dmg.fantasystick.progression.CoinRules> coins) {
this(UUID::randomUUID, RandomGenerator.getDefault(), coins, RandomGenerator.getDefault());
}
CharacterFactory(Supplier<UUID> identities, RandomGenerator names) {
this(identities, names, games.dmg.fantasystick.progression.CoinRules::defaults, names);
}
CharacterFactory(Supplier<UUID> identities, RandomGenerator names,
Supplier<games.dmg.fantasystick.progression.CoinRules> coins, RandomGenerator coinRandom) {
this.identities = Objects.requireNonNull(identities);
this.names = Objects.requireNonNull(names);
this.coins = Objects.requireNonNull(coins);
this.coinRandom = Objects.requireNonNull(coinRandom);
}
public synchronized CharacterRecord create(ProgressionRules rules) {
@@ -34,6 +48,7 @@ public final class CharacterFactory {
+ FAMILY_NAMES[names.nextInt(FAMILY_NAMES.length)];
return new CharacterRecord(initial.characterId(), name, initial.revision(), initial.stats(),
initial.level(), initial.experience(), initial.unspentPoints(), initial.currentHealth(),
Set.of(), Collections.nCopies(7, ""), Map.of(), false, null, null);
Set.of(), Collections.nCopies(7, ""), java.util.List.of("", "", ""), Map.of(), Map.of(),
false, null, null, coins.get().starting(coinRandom), true, Set.of());
}
}
@@ -0,0 +1,49 @@
package games.dmg.fantasystick.crafting;
import java.util.List;
import java.util.Objects;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.bukkit.NamespacedKey;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
/** Idempotent recipe-book visibility; recipe registration and crafting remain separate authorities. */
public final class RecipeDiscovery implements Listener {
private final NamespacedKey recipe;
private final Logger logger;
public RecipeDiscovery(NamespacedKey recipe, Logger logger) {
this.recipe = Objects.requireNonNull(recipe, "recipe");
this.logger = Objects.requireNonNull(logger, "logger");
}
public void discoverAll(Iterable<? extends Player> players) {
for (var player : players) discover(player);
}
@EventHandler
public void onJoin(PlayerJoinEvent event) {
discover(event.getPlayer());
}
public void discover(Player player) {
Objects.requireNonNull(player, "player");
try {
if (player.hasDiscoveredRecipe(recipe)) return;
player.discoverRecipes(List.of(recipe));
if (!player.hasDiscoveredRecipe(recipe)) {
logger.warning("Could not discover character-sheet recipe for " + label(player));
}
} catch (RuntimeException failure) {
logger.log(Level.WARNING, "Could not discover character-sheet recipe for " + label(player), failure);
}
}
private static String label(Player player) {
try { return player.getName(); }
catch (RuntimeException ignored) { return "an unidentified player"; }
}
}
@@ -0,0 +1,64 @@
package games.dmg.fantasystick.dungeon;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.util.*;
import java.util.concurrent.CompletableFuture;
import java.util.function.*;
import games.dmg.fantasystick.adventure.AdventureAdminTeleport;
import games.dmg.fantasystick.items.CharacterSheets;
import games.dmg.fantasystick.persistence.CharacterRecord;
import org.bukkit.NamespacedKey;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.*;
import org.bukkit.plugin.Plugin;
import org.bukkit.potion.PotionEffectType;
/** Registered command adapter for durable dungeon authoring and catalog administration. */
public final class DungeonCommands {
private static final String PERMISSION="fantasystick.admin";
private final Plugin plugin;private final DungeonDirectory directory;private final DungeonController controller;private final games.dmg.fantasystick.adventure.AdventureQuestDirectory adventures;private final Consumer<Runnable> nextTick;private final games.dmg.fantasystick.adventure.AdventureLocationPresentation locations;private final Function<UUID,CompletableFuture<Optional<CharacterRecord>>> characters;private final Predicate<UUID> activeCharacter;private final Predicate<UUID> partyCharacter;private final CharacterSheets sheets=new CharacterSheets();private final AdventureAdminTeleport teleports;
public DungeonCommands(Plugin plugin,DungeonDirectory directory,DungeonController controller,games.dmg.fantasystick.adventure.AdventureQuestDirectory adventures,Consumer<Runnable> nextTick){this(plugin,directory,controller,adventures,nextTick,id->CompletableFuture.completedFuture(Optional.empty()),id->false,id->false);}
public DungeonCommands(Plugin plugin,DungeonDirectory directory,DungeonController controller,games.dmg.fantasystick.adventure.AdventureQuestDirectory adventures,Consumer<Runnable> nextTick,Function<UUID,CompletableFuture<Optional<CharacterRecord>>> characters,Predicate<UUID> activeCharacter,Predicate<UUID> partyCharacter){this.plugin=Objects.requireNonNull(plugin);this.directory=Objects.requireNonNull(directory);this.controller=Objects.requireNonNull(controller);this.adventures=Objects.requireNonNull(adventures);this.nextTick=Objects.requireNonNull(nextTick);this.characters=Objects.requireNonNull(characters);this.activeCharacter=Objects.requireNonNull(activeCharacter);this.partyCharacter=Objects.requireNonNull(partyCharacter);locations=new games.dmg.fantasystick.adventure.AdventureLocationPresentation(plugin.getServer());teleports=new AdventureAdminTeleport(plugin,nextTick);}
public void execute(CommandSender sender,String[] args){if(!authorized(sender))return;if(args.length<2){usage(sender);return;}try{switch(args[1]){case"create"->create(sender,args);case"list"->list(sender,args);case"remove"->remove(sender,args);case"edit"->edit(sender,args);case"entrance"->entrance(sender,args);case"room"->room(sender,args);case"boss"->bossCommand(sender,args);case"teleport"->teleport(sender,args);case"enable"->enable(sender,args);case"disable"->disable(sender,args);case"open"->open(sender,args);case"close"->close(sender,args);default->usage(sender);}}catch(IllegalArgumentException invalid){sender.sendMessage("Dungeon command refused: "+invalid.getMessage()+".");}}
private void create(CommandSender sender,String[] args){if(args.length<3||!(sender instanceof Player player)){usage(sender);return;}var location=player.getLocation();String name=join(args,2);if(name.isBlank()){usage(sender);return;}directory.create(name,Objects.requireNonNull(location.getWorld()).getUID(),location.getX(),location.getY(),location.getZ(),location.getYaw(),location.getPitch()).whenComplete((value,failure)->respond(sender,()->sender.sendMessage(failure==null?"Created disabled dungeon "+value.id()+" ("+value.name()+").":"Dungeon creation failed; desired state is unchanged.")));}
private void list(CommandSender sender,String[] args){if(args.length!=2){usage(sender);return;}if(directory.snapshot().dungeons().isEmpty()){sender.sendMessage("No dungeons registered.");return;}directory.snapshot().dungeons().stream().sorted(Comparator.comparing(v->v.id().toString())).forEach(value->sender.sendMessage(value.id()+" "+value.name()+" at "+locations.format(value.world(),value.entrance().x(),value.entrance().y(),value.entrance().z())+"; "+(value.enabled()?"enabled":"disabled")+"; rooms="+value.rooms().size()+"; maximum="+value.maximumXp()+" XP, "+value.maximumCoins()+" coins."));}
private void remove(CommandSender sender,String[] args){if(args.length!=4||!args[3].equals("confirm")){usage(sender);return;}UUID id=id(args[2]);if(id==null){usage(sender);return;}if(directory.custodyForDungeon(id).isPresent()){sender.sendMessage("Recover character boss custody before removing this dungeon.");return;}controller.closeOffer(id).thenCompose(ignored->adventures.removeDungeonSite(id)).thenCompose(ignored->directory.remove(id)).whenComplete((removed,failure)->respond(sender,()->sender.sendMessage(failure!=null?"Dungeon removal failed; desired state is retained.":removed.isPresent()?"Removed dungeon "+id+".":"Dungeon not found.")));}
private void edit(CommandSender sender,String[] args){if(!(sender instanceof Player player)){usage(sender);return;}if(args.length==3&&args[2].equals("done")){sender.sendMessage(controller.done(player.getUniqueId())?"Dungeon editing ended; the dungeon remains disabled.":"No dungeon is being edited.");return;}if(args.length<4||args.length>5||!args[2].equals("start")||args.length==5&&!args[4].equals("confirm")){usage(sender);return;}UUID id=id(args[3]);if(id==null){usage(sender);return;}controller.start(player,id,args.length==5).whenComplete((status,failure)->respond(sender,()->{if(failure!=null){plugin.getLogger().log(java.util.logging.Level.WARNING,"Dungeon edit transition failed",failure);sender.sendMessage("Dungeon edit transition failed; retained state is authoritative.");return;}sender.sendMessage(switch(status){case STARTED->"Editing dungeon "+id+"; it is disabled.";case CONFIRM_REQUIRED->"Dungeon has offered, accepted or progressed work; repeat with exact confirm to close and expire it.";case BUSY->"Dungeon editing refused: the editor or dungeon already has an editing lease.";case NOT_FOUND->"Dungeon not found.";});}));}
private void entrance(CommandSender sender,String[] args){if(args.length!=3||!args[2].equals("set")||!(sender instanceof Player player)){usage(sender);return;}UUID dungeon=editing(player);if(dungeon==null)return;var location=player.getLocation();if(location.getWorld()==null||!directory.find(dungeon).orElseThrow().world().equals(location.getWorld().getUID())){sender.sendMessage("Dungeon entrance must remain in its world.");return;}directory.setEntrance(dungeon,location.getX(),location.getY(),location.getZ(),location.getYaw(),location.getPitch()).whenComplete((value,failure)->saved(sender,failure,"Updated dungeon entrance."));}
private void room(CommandSender sender,String[] args){if(!(sender instanceof Player player)||args.length<3){usage(sender);return;}UUID dungeon=editing(player);if(dungeon==null)return;switch(args[2]){case"create"->roomCreate(sender,player,dungeon,args);case"list"->{if(args.length!=3){usage(sender);return;}var value=directory.find(dungeon).orElseThrow();if(value.rooms().isEmpty())sender.sendMessage("No rooms defined.");else value.rooms().stream().sorted(Comparator.comparing(v->v.id().toString())).forEach(v->sender.sendMessage(v.id()+" "+v.displayName()+" "+v.bounds()+"; mobs="+v.mobs().size()+"; effects="+v.effects().size()+"; reward="+v.reward().xp()+" XP, "+v.reward().coins()+" coins; boss="+(v.boss()==null?"none":v.boss().type().name().toLowerCase(Locale.ROOT))));}case"remove"->{if(args.length!=4){usage(sender);return;}UUID room=id(args[3]);if(room==null){usage(sender);return;}directory.removeRoom(dungeon,room).whenComplete((value,failure)->{if(failure==null&&value.isPresent())controller.definitionChanged(dungeon);respond(sender,()->sender.sendMessage(failure!=null?"Room removal refused: it would overlap, disconnect or could not be saved.":value.isPresent()?"Removed room "+room+".":"Room not found."));});}case"mob"->mob(sender,player,dungeon,args);case"effect"->effect(sender,player,dungeon,args);case"reward"->reward(sender,player,dungeon,args);case"boss"->boss(sender,player,dungeon,args);default->usage(sender);}}
private void roomCreate(CommandSender sender,Player player,UUID dungeon,String[] args){if(args.length<6){usage(sender);return;}var location=player.getLocation();int x=location.getBlockX(),y=location.getBlockY()-1,z=location.getBlockZ();if(args[3].equals("corner")){if(args.length<7){usage(sender);return;}Integer xs=integer(args[4]),zs=integer(args[5]),height=integer(args[6]);if(xs==null||zs==null||height==null){usage(sender);return;}directory.addCornerRoom(dungeon,join(args,7),x,y,z,xs,zs,height).whenComplete((value,failure)->roomSaved(sender,dungeon,value,failure));return;}if(args[3].equals("radius")){Integer radius=integer(args[4]),height=integer(args[5]);if(radius==null||height==null){usage(sender);return;}directory.addRadiusRoom(dungeon,join(args,6),x,y,z,radius,height).whenComplete((value,failure)->roomSaved(sender,dungeon,value,failure));return;}usage(sender);}
private void roomSaved(CommandSender sender,UUID dungeon,DungeonState.Room value,Throwable failure){if(failure==null)controller.definitionChanged(dungeon);String message=failure==null?"Created room "+value.id()+" ("+value.displayName()+").":roomFailure(failure);respond(sender,()->sender.sendMessage(message));}
private static String roomFailure(Throwable failure){Throwable cause=failure;while((cause instanceof java.util.concurrent.CompletionException||cause instanceof java.util.concurrent.ExecutionException)&&cause.getCause()!=null)cause=cause.getCause();String detail=cause.getMessage();if(cause instanceof IllegalArgumentException&&"Rooms overlap".equals(detail))return "Room creation refused: it overlaps an existing room.";if(cause instanceof IllegalArgumentException&&detail!=null&&detail.startsWith("Room exceeds configured link distance of ")){String blocks=detail.substring("Room exceeds configured link distance of ".length()).replace(" blocks","");return "Room creation refused: nearest room is farther than the configured "+blocks+"-block link distance.";}if(cause instanceof IllegalArgumentException&&(detail!=null&&(detail.equals("Room dimensions out of range")||detail.equals("Room limit reached"))))return "Room creation refused: dimensions or room limit are out of range.";if(cause instanceof java.io.IOException)return "Room creation failed: persistence is unavailable; desired state is unchanged.";return "Room creation refused: geometry validation failed; desired state is unchanged.";}
private void mob(CommandSender sender,Player player,UUID dungeon,String[] args){var room=standing(sender,player);if(room==null)return;if(args.length>=5&&args[3].equals("add")){var type=entity(args[4]);if(!ordinary(type)){sender.sendMessage("Unsupported living mob type.");return;}var location=player.getLocation();directory.addMob(dungeon,room.id(),type,join(args,5),location.getX(),location.getY(),location.getZ(),location.getYaw(),location.getPitch()).whenComplete((value,failure)->saved(sender,failure,"Added mob slot "+(value==null?"":value.id())+"."));return;}if(args.length==5&&args[3].equals("remove")){UUID id=id(args[4]);if(id==null){usage(sender);return;}directory.removeMob(dungeon,room.id(),id).whenComplete((value,failure)->saved(sender,failure,value!=null&&value.isPresent()?"Removed mob slot "+id+".":"Mob slot not found."));return;}if(args.length==4&&args[3].equals("list")){if(room.mobs().isEmpty())sender.sendMessage("No ordinary mob slots in this room.");else room.mobs().forEach(value->sender.sendMessage(value.id()+" "+value.type().name().toLowerCase(Locale.ROOT)+" "+value.name()));return;}usage(sender);}
private void effect(CommandSender sender,Player player,UUID dungeon,String[] args){var room=standing(sender,player);if(room==null)return;if(args.length>=7&&args[3].equals("add")){DungeonState.EffectTarget target;try{target=DungeonState.EffectTarget.valueOf(args[4].toUpperCase(Locale.ROOT));}catch(IllegalArgumentException invalid){usage(sender);return;}String key=args[5].contains(":")?args[5]:"minecraft:"+args[5];var namespaced=NamespacedKey.fromString(key);Integer level=integer(args[6]);boolean particles=args.length<8||Boolean.parseBoolean(args[7]);if(namespaced==null||PotionEffectType.getByKey(namespaced)==null||level==null||args.length>8||args.length==8&&!Set.of("true","false").contains(args[7])){usage(sender);return;}directory.addEffect(dungeon,room.id(),target,key,level,particles).whenComplete((value,failure)->saved(sender,failure,"Added room effect "+(value==null?"":value.id())+"."));return;}if(args.length==5&&args[3].equals("remove")){UUID id=id(args[4]);if(id==null){usage(sender);return;}directory.removeEffect(dungeon,room.id(),id).whenComplete((value,failure)->saved(sender,failure,value!=null&&value.isPresent()?"Removed room effect "+id+".":"Room effect not found."));return;}usage(sender);}
private void reward(CommandSender sender,Player player,UUID dungeon,String[] args){if(args.length!=6||!args[3].equals("set")){usage(sender);return;}var room=standing(sender,player);if(room==null)return;BigInteger xp=whole(args[4]),coins=whole(args[5]);if(xp==null||coins==null){usage(sender);return;}directory.setReward(dungeon,room.id(),xp,coins).whenComplete((value,failure)->saved(sender,failure,"Set room reward to "+xp+" XP and "+coins+" coins."));}
private void boss(CommandSender sender,Player player,UUID dungeon,String[] args){var room=standing(sender,player);if(room==null)return;if(args.length==5&&args[3].equals("assign-sheet")){assignCharacterBoss(sender,player,dungeon,room,args[4]);return;}if(args.length>=5&&args[3].equals("mob")){var type=entity(args[4]);if(!ordinary(type)){sender.sendMessage("Unsupported living boss type.");return;}var location=player.getLocation();directory.setBoss(dungeon,room.id(),type,join(args,5),location.getX(),location.getY(),location.getZ(),location.getYaw(),location.getPitch()).whenComplete((value,failure)->saved(sender,failure,"Configured native boss "+type.name().toLowerCase(Locale.ROOT)+"."));return;}if(args.length==4&&args[3].equals("clear")){directory.clearBoss(dungeon,room.id()).whenComplete((value,failure)->saved(sender,failure,"Cleared the room boss."));return;}usage(sender);}
private void assignCharacterBoss(CommandSender sender,Player player,UUID dungeon,DungeonState.Room room,String rawMultiplier){BigDecimal multiplier;try{if(!rawMultiplier.matches("(?:0|[1-9][0-9]*)(?:\\.[0-9]{1,3})?"))throw new NumberFormatException();multiplier=new BigDecimal(rawMultiplier);}catch(NumberFormatException invalid){usage(sender);return;}var held=player.getInventory().getItemInMainHand();var character=sheets.identify(held).orElse(null);if(character==null||held.getAmount()!=1){sender.sendMessage("Hold exactly one authentic living character sheet in your main hand.");return;}if(physicalCopies(character)!=1){sender.sendMessage("Character boss assignment requires one unambiguous physical sheet.");return;}if(activeCharacter.test(character)){sender.sendMessage("That character has an active equipment session.");return;}if(partyCharacter.test(character)){sender.sendMessage("That character must leave its party before boss assignment.");return;}characters.apply(character).whenComplete((loaded,failure)->{if(failure!=null||loaded==null||loaded.isEmpty()||loaded.orElseThrow().dead()||loaded.orElseThrow().health().signum()<=0){respond(sender,()->sender.sendMessage("Character boss assignment refused: the saved living character could not be verified."));return;}var expected=loaded.orElseThrow();directory.assignCharacterBoss(dungeon,room.id(),expected,multiplier).whenComplete((custody,saveFailure)->{if(saveFailure!=null){respond(sender,()->sender.sendMessage("Character boss assignment failed before sheet custody changed."));return;}characters.apply(character).whenComplete((fresh,readFailure)->respond(sender,()->{if(readFailure!=null||fresh==null||fresh.isEmpty()||!fresh.orElseThrow().equals(expected)||activeCharacter.test(character)||partyCharacter.test(character)){directory.cancelAssignment(dungeon,custody.operation()).whenComplete((ignored,rollbackFailure)->respond(sender,()->sender.sendMessage(rollbackFailure==null?"Character boss assignment cancelled because the saved character changed.":"Character boss custody was saved but assignment rollback could not be confirmed; recover it before editing.")));return;}var current=player.getInventory().getItemInMainHand();if(!player.isOnline()||physicalCopies(character)!=1||current.getAmount()!=1||sheets.identify(current).filter(character::equals).isEmpty()){directory.cancelAssignment(dungeon,custody.operation()).whenComplete((ignored,rollbackFailure)->respond(sender,()->sender.sendMessage(rollbackFailure==null?"Character boss assignment cancelled because the held sheet changed.":"Character boss custody was saved but sheet consumption could not be confirmed; recover it before editing.")));return;}player.getInventory().setItemInMainHand(null);sender.sendMessage("Assigned character "+custody.character().name()+" as the dungeon boss at "+custody.multiplier().toPlainString()+"x stats; its sheet is now in durable custody.");}));});});}
private void bossCommand(CommandSender sender,String[] args){if(args.length!=4||!args[2].equals("recover-sheet")||!(sender instanceof Player player)){usage(sender);return;}UUID dungeon=id(args[3]);if(dungeon==null){usage(sender);return;}recoverCharacterBoss(sender,player,dungeon);}
private void recoverCharacterBoss(CommandSender sender,Player player,UUID dungeon){var definition=directory.find(dungeon).orElse(null);var custody=directory.custodyForDungeon(dungeon).orElse(null);if(definition==null||custody==null){sender.sendMessage("Dungeon character boss custody was not found.");return;}var catalog=adventures.snapshot().catalog();boolean offered=catalog!=null&&adventures.offerOpen(dungeon);boolean accepted=adventures.active().stream().anyMatch(quest->quest.site().equals(dungeon));if(definition.enabled()||offered||accepted||controller.beingEdited(dungeon)||controller.editing(player.getUniqueId()).isPresent()||controller.occupied(dungeon)){sender.sendMessage("Recovery requires a disabled, closed, unedited and unoccupied dungeon with no accepted quests.");return;}var physical=plugin.getServer().getOnlinePlayers().stream().flatMap(holder->Arrays.stream(holder.getInventory().getContents()).filter(Objects::nonNull).filter(item->sheets.identify(item).filter(custody.character().id()::equals).isPresent()).map(item->Map.entry(holder,item))).toList();if(physical.size()>1||physical.size()==1&&physical.getFirst().getKey()!=player){sender.sendMessage("Recovery refused because existing physical-sheet custody is ambiguous.");return;}boolean delivered=!physical.isEmpty()||custody.recovery()!=null&&Arrays.stream(player.getInventory().getContents()).anyMatch(item->sheets.hasRecovery(item,custody.recovery().operation()));if(!delivered&&player.getInventory().firstEmpty()<0){sender.sendMessage("One empty inventory slot is required before recovery.");return;}directory.prepareRecovery(dungeon,player.getUniqueId()).whenComplete((prepared,failure)->respond(sender,()->{if(failure!=null){sender.sendMessage("Character boss recovery could not be prepared; custody is retained.");return;}var operation=prepared.recovery().operation();org.bukkit.inventory.ItemStack sheet=null;for(var item:player.getInventory().getContents())if(sheets.hasRecovery(item,operation)||sheets.identify(item).filter(prepared.character().id()::equals).isPresent()){sheet=item;break;}if(sheet==null){int slot=player.getInventory().firstEmpty();if(slot<0){sender.sendMessage("Character boss recovery is prepared, but one empty inventory slot is required.");return;}sheet=sheets.create(prepared.character());sheets.markRecovery(sheet,operation);player.getInventory().setItem(slot,sheet);}var item=sheet;directory.completeRecovery(dungeon,operation).whenComplete((completed,completeFailure)->respond(sender,()->{if(completeFailure!=null||!completed){sender.sendMessage("Recovery sheet delivery is retained, but durable custody completion must be retried.");return;}sheets.clearRecovery(item);sender.sendMessage("Recovered character sheet for "+prepared.character().name()+" from dungeon "+dungeon+"; configure another boss before enabling it.");}));}));}
private void teleport(CommandSender sender,String[] args){if(args.length!=3){usage(sender);return;}if(!(sender instanceof Player)){sender.sendMessage("Dungeon teleport requires a player.");return;}UUID id=id(args[2]);if(id==null){usage(sender);return;}var dungeon=directory.find(id).orElse(null);if(dungeon==null){sender.sendMessage("Dungeon not found.");return;}teleports.teleport(sender,"Dungeon",target(dungeon),()->directory.find(id).map(DungeonCommands::target));}
private static AdventureAdminTeleport.Target target(DungeonState.Dungeon dungeon){var entrance=dungeon.entrance();return new AdventureAdminTeleport.Target(dungeon.id(),dungeon.name(),"dungeon entrance",dungeon.world(),entrance.x(),entrance.y(),entrance.z(),entrance.yaw(),entrance.pitch(),false);}
private void enable(CommandSender sender,String[] args){if(args.length!=3){usage(sender);return;}UUID id=id(args[2]);if(id==null){usage(sender);return;}controller.enable(id).whenComplete((value,failure)->respond(sender,()->sender.sendMessage(failure==null?"Enabled dungeon "+id+" for later adventure catalogs.":"Dungeon enable refused: validate rooms, boss, overlap and persistence.")));}
private void disable(CommandSender sender,String[] args){if(args.length!=4||!args[3].equals("confirm")){usage(sender);return;}UUID id=id(args[2]);if(id==null){usage(sender);return;}controller.disable(id).whenComplete((value,failure)->respond(sender,()->sender.sendMessage(failure!=null?"Dungeon disable failed; retained state is authoritative.":value?"Disabled and closed dungeon "+id+".":"Dungeon not found.")));}
private void open(CommandSender sender,String[] args){if(args.length!=3){usage(sender);return;}UUID id=id(args[2]);if(id==null){usage(sender);return;}controller.open(id).whenComplete((value,failure)->respond(sender,()->sender.sendMessage(failure==null?"Opened dungeon "+id+" in generation "+value.revision()+".":"Dungeon open refused: it is invalid, disabled, defeated or the offer limit was reached.")));}
private void close(CommandSender sender,String[] args){if(args.length!=4||!args[3].equals("confirm")){usage(sender);return;}UUID id=id(args[2]);if(id==null){usage(sender);return;}controller.closeOffer(id).whenComplete((value,failure)->respond(sender,()->sender.sendMessage(failure!=null?"Dungeon close failed; retained state is authoritative.":value?"Closed dungeon "+id+" for this generation.":"Dungeon was not open.")));}
public List<String> complete(CommandSender sender,String[] args){if(!sender.hasPermission(PERMISSION))return List.of();if(args.length==1)return matching(List.of("dungeon"),args[0]);if(args.length==2&&args[0].equals("dungeon"))return matching(sender instanceof Player?List.of("boss","close","create","disable","edit","enable","entrance","list","open","remove","room","teleport"):List.of("close","disable","enable","list","open","remove"),args[1]);if(!args[0].equals("dungeon"))return List.of();if(args.length==3&&args[1].equals("boss"))return matching(List.of("recover-sheet"),args[2]);if(args.length==4&&args[1].equals("boss")&&args[2].equals("recover-sheet"))return matching(directory.snapshot().dungeons().stream().filter(value->recoverable(value.id())).map(value->value.id().toString()).toList(),args[3]);if(args.length==3&&Set.of("close","disable","enable","open","remove","teleport").contains(args[1]))return matching(directory.snapshot().dungeons().stream().map(v->v.id().toString()).toList(),args[2]);if(args.length==4&&Set.of("close","disable","remove").contains(args[1]))return matching(List.of("confirm"),args[3]);if(args.length==3&&args[1].equals("edit"))return matching(List.of("done","start"),args[2]);if(args.length==4&&args[1].equals("edit")&&args[2].equals("start"))return matching(directory.snapshot().dungeons().stream().map(v->v.id().toString()).toList(),args[3]);if(args.length==5&&args[1].equals("edit")&&args[2].equals("start"))return matching(List.of("confirm"),args[4]);if(args.length==3&&args[1].equals("entrance"))return matching(List.of("set"),args[2]);if(args.length==3&&args[1].equals("room"))return matching(List.of("boss","create","effect","list","mob","remove","reward"),args[2]);if(args.length==4&&args[1].equals("room")&&args[2].equals("create"))return matching(List.of("corner","radius"),args[3]);if(args.length>=5&&args.length<=7&&args[1].equals("room")&&args[2].equals("create"))return matching(List.of("1","3","8","128","256"),args[args.length-1]);if(args.length==4&&args[1].equals("room")&&args[2].equals("remove")&&sender instanceof Player player){var id=controller.editing(player.getUniqueId()).orElse(null);return id==null?List.of():matching(directory.find(id).map(DungeonState.Dungeon::rooms).orElse(List.of()).stream().map(v->v.id().toString()).toList(),args[3]);}if(args.length==4&&args[1].equals("room")&&args[2].equals("mob"))return matching(List.of("add","list","remove"),args[3]);if(args.length==5&&args[1].equals("room")&&args[2].equals("mob")&&args[3].equals("add"))return matching(entityNames(),args[4]);if(args.length==5&&args[1].equals("room")&&args[2].equals("mob")&&args[3].equals("remove")&&sender instanceof Player player){var room=controller.standingRoom(player).orElse(null);return room==null?List.of():matching(room.mobs().stream().map(v->v.id().toString()).toList(),args[4]);}if(args.length==4&&args[1].equals("room")&&args[2].equals("effect"))return matching(List.of("add","remove"),args[3]);if(args.length==5&&args[1].equals("room")&&args[2].equals("effect")&&args[3].equals("add"))return matching(List.of("both","mobs","players"),args[4]);if(args.length==6&&args[1].equals("room")&&args[2].equals("effect")&&args[3].equals("add"))return matching(effectNames(),args[5]);if(args.length==7&&args[1].equals("room")&&args[2].equals("effect")&&args[3].equals("add"))return matching(List.of("1","2","64","256"),args[6]);if(args.length==8&&args[1].equals("room")&&args[2].equals("effect")&&args[3].equals("add"))return matching(List.of("false","true"),args[7]);if(args.length==5&&args[1].equals("room")&&args[2].equals("effect")&&args[3].equals("remove")&&sender instanceof Player player){var room=controller.standingRoom(player).orElse(null);return room==null?List.of():matching(room.effects().stream().map(v->v.id().toString()).toList(),args[4]);}if(args.length==4&&args[1].equals("room")&&args[2].equals("reward"))return matching(List.of("set"),args[3]);if((args.length==5||args.length==6)&&args[1].equals("room")&&args[2].equals("reward")&&args[3].equals("set"))return matching(List.of("0","10","100","2147483647"),args[args.length-1]);if(args.length==4&&args[1].equals("room")&&args[2].equals("boss"))return matching(List.of("assign-sheet","clear","mob"),args[3]);if(args.length==5&&args[1].equals("room")&&args[2].equals("boss")&&args[3].equals("mob"))return matching(entityNames(),args[4]);if(args.length==5&&args[1].equals("room")&&args[2].equals("boss")&&args[3].equals("assign-sheet"))return matching(List.of("0.1","1","1.5","10","100"),args[4]);return List.of();}
private long physicalCopies(UUID character){return plugin.getServer().getOnlinePlayers().stream().flatMap(holder->Arrays.stream(holder.getInventory().getContents())).filter(Objects::nonNull).filter(item->sheets.identify(item).filter(character::equals).isPresent()).mapToLong(org.bukkit.inventory.ItemStack::getAmount).sum();}
private boolean recoverable(UUID dungeon){var definition=directory.find(dungeon).orElse(null);var catalog=adventures.snapshot().catalog();return definition!=null&&!definition.enabled()&&directory.custodyForDungeon(dungeon).isPresent()&&!controller.beingEdited(dungeon)&&!controller.occupied(dungeon)&&(catalog==null||!adventures.offerOpen(dungeon))&&adventures.active().stream().noneMatch(quest->quest.site().equals(dungeon));}
private UUID editing(Player player){var result=controller.editing(player.getUniqueId()).orElse(null);if(result==null)player.sendMessage("Start editing one dungeon first.");return result;}
private DungeonState.Room standing(CommandSender sender,Player player){var result=controller.standingRoom(player).orElse(null);if(result==null)sender.sendMessage("Stand inside exactly one room of the dungeon being edited.");return result;}
private void saved(CommandSender sender,Throwable failure,String success){respond(sender,()->sender.sendMessage(failure==null?success:"Dungeon edit failed; desired state is unchanged."));}
private boolean authorized(CommandSender sender){if(sender.hasPermission(PERMISSION))return true;sender.sendMessage("Permission denied: you need fantasystick.admin to administer Fantasy Stick.");return false;}
private void respond(CommandSender sender,Runnable response){try{nextTick.accept(()->{if(sender.hasPermission(PERMISSION)&&(!(sender instanceof Player player)||player.isOnline()))response.run();});}catch(RuntimeException ignored){}}
private static EntityType entity(String value){return Arrays.stream(EntityType.values()).filter(type->type.name().equalsIgnoreCase(value)||type.getKey().toString().equals(value)).findFirst().orElse(null);}
private static boolean ordinary(EntityType type){if(type==null||!type.isSpawnable()||type==EntityType.PLAYER||type==EntityType.ENDER_DRAGON||type==EntityType.WITHER)return false;var entity=type.getEntityClass();return entity!=null&&Mob.class.isAssignableFrom(entity);}
private static List<String> entityNames(){return Arrays.stream(EntityType.values()).filter(DungeonCommands::ordinary).flatMap(v->java.util.stream.Stream.of(v.name().toLowerCase(Locale.ROOT),v.getKey().toString())).distinct().sorted().toList();}
@SuppressWarnings("deprecation") private static List<String> effectNames(){return Arrays.stream(PotionEffectType.values()).map(value->value.getKey().toString()).sorted().toList();}
private static UUID id(String value){try{var id=UUID.fromString(value);return id.toString().equals(value)?id:null;}catch(IllegalArgumentException invalid){return null;}}
private static Integer integer(String value){try{return Integer.valueOf(value);}catch(NumberFormatException invalid){return null;}}
private static BigInteger whole(String value){try{return new BigInteger(value);}catch(NumberFormatException invalid){return null;}}
private static String join(String[] args,int from){return from>=args.length?"":String.join(" ",Arrays.copyOfRange(args,from,args.length));}
private static List<String> matching(Collection<String> values,String prefix){return values.stream().filter(value->value.startsWith(prefix)).distinct().sorted().toList();}
private static void usage(CommandSender sender){sender.sendMessage("Usage: /fantasystick dungeon <create|list|remove|edit|entrance|room|boss|enable|disable|open|close|teleport> ...");}
}
@@ -0,0 +1,155 @@
package games.dmg.fantasystick.dungeon;
import games.dmg.fantasystick.adventure.AdventureQuestDirectory;
import games.dmg.fantasystick.adventure.AdventureQuestState;
import games.dmg.fantasystick.ability.*;
import games.dmg.fantasystick.passive.PassiveRegistry;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.persistence.CharacterStorage;
import games.dmg.fantasystick.progression.ProgressionRules;
import games.dmg.fantasystick.progression.RewardAllocator;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigInteger;
import java.nio.charset.StandardCharsets;
import java.util.*;
import java.util.concurrent.*;
import java.util.function.Consumer;
import org.bukkit.*;
import org.bukkit.entity.*;
import org.bukkit.event.*;
import org.bukkit.event.entity.*;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.persistence.PersistentDataType;
import org.bukkit.plugin.Plugin;
import org.bukkit.potion.*;
/** Transient exclusive editing leases, definition/catalog publication and editor-only room outlines. */
public final class DungeonController implements Listener,AutoCloseable,games.dmg.fantasystick.adventure.AdventureResetParticipant {
public enum EditStatus { STARTED, CONFIRM_REQUIRED, BUSY, NOT_FOUND }
private record Edit(UUID dungeon,Map<UUID,Color> colors){}
private static final String ENEMY="dungeon_enemy",PROJECTILE="dungeon_projectile";
private record AttemptKey(UUID dungeon,UUID room){}
private static final class Attempt {final UUID dungeon,room,generation;final Map<UUID,UUID> entities=new HashMap<>();final Set<UUID> represented=new HashSet<>();final Map<UUID,Double> threat=new HashMap<>();final Map<String,Long> cooldowns=new HashMap<>();final Map<String,Long> effects=new HashMap<>();UUID boss,target;long lastCombat=System.nanoTime();Attempt(UUID dungeon,UUID room,UUID generation){this.dungeon=dungeon;this.room=room;this.generation=generation;}}
private record Context(UUID character,UUID party,Set<UUID> members){}
private record OwnedEffect(UUID dungeon,UUID player,PotionEffectType type,int amplifier,PotionEffect prior){}
private final Plugin plugin;private final DungeonDirectory dungeons;private final AdventureQuestDirectory adventures;private final EquipmentSessions sessions;private final PartyRoster parties;private final CharacterStorage characters;private final ProgressionRules progression;private final Consumer<Runnable> nextTick;private final java.util.random.RandomGenerator random;private final AbilityRegistry abilities;private final PassiveRegistry passives;private final java.util.function.Supplier<games.dmg.fantasystick.session.OutOfCombatRecovery.Settings> recoverySettings;private final java.util.function.Function<games.dmg.fantasystick.persistence.CharacterRecord,BigInteger> recoveryBonus;private final java.util.function.Supplier<BigInteger> healthStealHealing;private final games.dmg.fantasystick.presentation.ParticleDelivery particles;
private final NamespacedKey typeKey,dungeonKey,roomKey,slotKey,generationKey,bossKey;
private final Map<UUID,Edit> playerEdits=new HashMap<>();private final Map<UUID,UUID> dungeonEditors=new HashMap<>();private final Map<AttemptKey,Attempt> attempts=new HashMap<>();private final Set<String> startingRuns=new HashSet<>();private final Set<AttemptKey> completing=new HashSet<>();private final Set<UUID> defeatingDungeons=new HashSet<>();private final Set<CompletableFuture<?>> inFlight=ConcurrentHashMap.newKeySet();private final Map<String,OwnedEffect> ownedEffects=new HashMap<>();private final Set<Entity> relocating=Collections.newSetFromMap(new IdentityHashMap<>());private org.bukkit.scheduler.BukkitTask pulse;private boolean closed;private long ticks=9;
public DungeonController(Plugin plugin,DungeonDirectory dungeons,AdventureQuestDirectory adventures,EquipmentSessions sessions,PartyRoster parties,CharacterStorage characters,ProgressionRules progression,Consumer<Runnable> nextTick,java.util.random.RandomGenerator random){this(plugin,dungeons,adventures,sessions,parties,characters,progression,nextTick,random,new AbilityRegistry(),new PassiveRegistry(),games.dmg.fantasystick.session.OutOfCombatRecovery.Settings::defaults,ignored->BigInteger.ZERO,()->BigInteger.ONE);}
public DungeonController(Plugin plugin,DungeonDirectory dungeons,AdventureQuestDirectory adventures,EquipmentSessions sessions,PartyRoster parties,CharacterStorage characters,ProgressionRules progression,Consumer<Runnable> nextTick,java.util.random.RandomGenerator random,AbilityRegistry abilities,PassiveRegistry passives){this(plugin,dungeons,adventures,sessions,parties,characters,progression,nextTick,random,abilities,passives,games.dmg.fantasystick.session.OutOfCombatRecovery.Settings::defaults,ignored->BigInteger.ZERO,()->BigInteger.ONE);}
public DungeonController(Plugin plugin,DungeonDirectory dungeons,AdventureQuestDirectory adventures,EquipmentSessions sessions,PartyRoster parties,CharacterStorage characters,ProgressionRules progression,Consumer<Runnable> nextTick,java.util.random.RandomGenerator random,AbilityRegistry abilities,PassiveRegistry passives,java.util.function.Supplier<games.dmg.fantasystick.session.OutOfCombatRecovery.Settings> recoverySettings,java.util.function.Function<games.dmg.fantasystick.persistence.CharacterRecord,BigInteger> recoveryBonus,java.util.function.Supplier<BigInteger> healthStealHealing){this(plugin,dungeons,adventures,sessions,parties,characters,progression,nextTick,random,abilities,passives,recoverySettings,recoveryBonus,healthStealHealing,games.dmg.fantasystick.presentation.ParticleDelivery.legacyBroadcast());}
public DungeonController(Plugin plugin,DungeonDirectory dungeons,AdventureQuestDirectory adventures,EquipmentSessions sessions,PartyRoster parties,CharacterStorage characters,ProgressionRules progression,Consumer<Runnable> nextTick,java.util.random.RandomGenerator random,AbilityRegistry abilities,PassiveRegistry passives,java.util.function.Supplier<games.dmg.fantasystick.session.OutOfCombatRecovery.Settings> recoverySettings,java.util.function.Function<games.dmg.fantasystick.persistence.CharacterRecord,BigInteger> recoveryBonus,java.util.function.Supplier<BigInteger> healthStealHealing,games.dmg.fantasystick.presentation.ParticleDelivery particles){this.plugin=Objects.requireNonNull(plugin);this.dungeons=Objects.requireNonNull(dungeons);this.adventures=Objects.requireNonNull(adventures);this.sessions=Objects.requireNonNull(sessions);this.parties=Objects.requireNonNull(parties);this.characters=Objects.requireNonNull(characters);this.progression=Objects.requireNonNull(progression);this.nextTick=Objects.requireNonNull(nextTick);this.random=Objects.requireNonNull(random);this.abilities=Objects.requireNonNull(abilities);this.passives=Objects.requireNonNull(passives);this.recoverySettings=Objects.requireNonNull(recoverySettings);this.recoveryBonus=Objects.requireNonNull(recoveryBonus);this.healthStealHealing=Objects.requireNonNull(healthStealHealing);this.particles=Objects.requireNonNull(particles);typeKey=new NamespacedKey(plugin,"managed_npc_type");dungeonKey=new NamespacedKey(plugin,"dungeon_id");roomKey=new NamespacedKey(plugin,"dungeon_room_id");slotKey=new NamespacedKey(plugin,"dungeon_spawn_id");generationKey=new NamespacedKey(plugin,"dungeon_generation_id");bossKey=new NamespacedKey(plugin,"dungeon_boss");}
public void install(){synchronizeEnabled();for(var world:plugin.getServer().getWorlds())for(var entity:safe(world.getEntities()))if(managed(entity))entity.remove();pulse=plugin.getServer().getScheduler().runTaskTimer(plugin,this::tick,1,1);}
public boolean managed(Entity entity){var data=entity.getPersistentDataContainer();if(data==null)return false;var type=data.get(typeKey,PersistentDataType.STRING);return ENEMY.equals(type)||PROJECTILE.equals(type);}
private void synchronizeEnabled(){for(var site:adventures.snapshot().sites())if(site.type()==AdventureQuestState.SiteType.DUNGEON)adventures.removeDungeonSite(site.id());}
public CompletionStage<EditStatus> start(Player player,UUID dungeonId,boolean confirm){if(closed)return CompletableFuture.completedFuture(EditStatus.BUSY);UUID playerId=player.getUniqueId();var dungeon=dungeons.find(dungeonId).orElse(null);if(dungeon==null)return CompletableFuture.completedFuture(EditStatus.NOT_FOUND);synchronized(this){if(playerEdits.containsKey(playerId)||dungeonEditors.containsKey(dungeonId))return CompletableFuture.completedFuture(EditStatus.BUSY);}var catalog=adventures.snapshot().catalog();boolean offered=catalog!=null&&adventures.offerOpen(dungeonId);boolean work=offered||adventures.active().stream().anyMatch(q->q.site().equals(dungeonId))||dungeons.snapshot().runs().stream().anyMatch(run->run.dungeon().equals(dungeonId));if(work&&!confirm)return CompletableFuture.completedFuture(EditStatus.CONFIRM_REQUIRED);CompletionStage<?> transition=settleAwards().thenCompose(ignored->dungeons.disable(dungeonId)).thenCompose(ignored->adventures.closeOffer(dungeonId)).thenCompose(ignored->adventures.removeDungeonSite(dungeonId)).thenCompose(ignored->cleanupOnMain(dungeonId));return transition.thenApply(ignored->{synchronized(this){if(closed||playerEdits.containsKey(playerId)||dungeonEditors.containsKey(dungeonId))return EditStatus.BUSY;var colors=new HashMap<UUID,Color>();for(var room:dungeons.find(dungeonId).orElseThrow().rooms())colors.put(room.id(),randomColor());playerEdits.put(playerId,new Edit(dungeonId,colors));dungeonEditors.put(dungeonId,playerId);return EditStatus.STARTED;}});}
public synchronized boolean done(UUID player){var edit=playerEdits.remove(player);if(edit==null)return false;dungeonEditors.remove(edit.dungeon(),player);return true;}
public synchronized Optional<UUID> editing(UUID player){var edit=playerEdits.get(player);return edit==null?Optional.empty():Optional.of(edit.dungeon());}
public synchronized boolean beingEdited(UUID dungeon){return dungeonEditors.containsKey(dungeon);}
public boolean occupied(UUID dungeon){var definition=dungeons.find(dungeon).orElse(null);if(definition==null)return false;return plugin.getServer().getOnlinePlayers().stream().anyMatch(player->definition.rooms().stream().anyMatch(room->inside(player.getLocation(),definition,room)));}
public Optional<DungeonState.Room> standingRoom(Player player){var dungeon=editing(player.getUniqueId()).orElse(null);if(dungeon==null)return Optional.empty();var location=player.getLocation();return dungeons.roomAt(dungeon,location.getBlockX(),location.getBlockY(),location.getBlockZ());}
public CompletionStage<DungeonState.Dungeon> enable(UUID id){synchronized(this){if(dungeonEditors.containsKey(id))return CompletableFuture.failedFuture(new IllegalStateException("Dungeon is being edited"));}return dungeons.enable(id,List.of());}
public CompletionStage<Boolean> disable(UUID id){return settleAwards().thenCompose(ignored->dungeons.disable(id)).thenCompose(value->adventures.closeOffer(id).thenCompose(ignored->adventures.removeDungeonSite(id)).thenCompose(ignored->cleanupOnMain(id)).thenApply(ignored->value.isPresent()));}
public CompletionStage<AdventureQuestState.Catalog> open(UUID id){var dungeon=dungeons.find(id).filter(DungeonState.Dungeon::enabled).orElseThrow(()->new IllegalArgumentException("Dungeon is not enabled"));var catalog=adventures.snapshot().catalog();if(catalog!=null&&dungeons.runView(id,catalog.revision()).map(DungeonState.Run::defeated).orElse(false))return CompletableFuture.failedFuture(new IllegalArgumentException("Dungeon is defeated"));return adventures.ensureToday().thenCompose(current->adventures.appendOffer(dungeon.id()));}
public CompletionStage<Boolean> closeOffer(UUID id){var catalog=adventures.snapshot().catalog();boolean defeated=catalog!=null&&dungeons.runView(id,catalog.revision()).map(DungeonState.Run::defeated).orElse(false);return settleAwards().thenCompose(ignored->adventures.closeOffer(id)).thenCompose(changed->{if(catalog==null)return CompletableFuture.completedFuture(changed);CompletionStage<?> progress=defeated?CompletableFuture.completedFuture(false):dungeons.clearRun(id,catalog.revision());return progress.thenCompose(ignored->cleanupOnMain(id)).thenApply(ignored->changed);});}
private CompletableFuture<Void> settleAwards(){return CompletableFuture.allOf(inFlight.stream().map(future->future.handle((ignored,failure)->null)).toArray(CompletableFuture[]::new));}
private CompletionStage<Void> cleanupOnMain(UUID dungeon){var result=new CompletableFuture<Void>();if(closed){result.completeExceptionally(new IllegalStateException("Dungeon controller closed"));return result;}try{nextTick.accept(()->{if(closed){result.completeExceptionally(new IllegalStateException("Dungeon controller closed"));return;}cleanupDungeon(dungeon);synchronized(this){var editor=dungeonEditors.remove(dungeon);if(editor!=null)playerEdits.remove(editor);}result.complete(null);});}catch(RuntimeException failure){result.completeExceptionally(failure);}return result;}
public void definitionChanged(UUID dungeon){synchronized(this){var editor=dungeonEditors.get(dungeon);if(editor==null)return;var edit=playerEdits.get(editor);if(edit==null)return;for(var room:dungeons.find(dungeon).map(DungeonState.Dungeon::rooms).orElse(List.of()))edit.colors().computeIfAbsent(room.id(),ignored->randomColor());}}
private void tick(){if(closed)return;if(++ticks%10==0)showBorders();runtime();}
private void runtime(){var catalog=adventures.snapshot().catalog();if(catalog==null||adventures.snapshot().reset()!=null){cleanupRuntime();return;}var activeDungeonIds=catalog.sites().stream().filter(adventures::offerOpen).filter(id->adventures.findSite(id).map(AdventureQuestState.Site::type).orElse(null)==AdventureQuestState.SiteType.DUNGEON).collect(java.util.stream.Collectors.toSet());for(var key:new ArrayList<>(attempts.keySet()))if(!activeDungeonIds.contains(key.dungeon()))cleanupAttempt(key);var activeEffects=new HashSet<String>();for(UUID dungeonId:activeDungeonIds){if(defeatingDungeons.contains(dungeonId))continue;var dungeon=dungeons.find(dungeonId).orElse(null);if(dungeon==null)continue;var run=dungeons.runView(dungeonId,catalog.revision()).orElse(null);if(run==null){String key=dungeonId+":"+catalog.revision();if(startingRuns.add(key))dungeons.run(dungeonId,catalog.revision()).whenComplete((ignored,failure)->schedule(()->startingRuns.remove(key)));continue;}if(run.defeated()){cleanupDungeon(dungeonId);continue;}for(var room:dungeon.rooms()){var players=eligibleInside(dungeon,room).toList();var key=new AttemptKey(dungeonId,room.id());if(players.isEmpty()){cleanupAttempt(key);continue;}applyPlayerEffects(dungeon.id(),room,players,activeEffects);if(run.clearedRooms().contains(room.id())){cleanupAttempt(key);continue;}if(completing.contains(key))continue;var attempt=attempts.computeIfAbsent(key,ignored->new Attempt(dungeonId,room.id(),catalog.revision()));contain(dungeon,room,attempt);if(attempt.entities.isEmpty()&&attempt.boss==null)spawnRoom(dungeon,room,run,attempt);if(room.boss()!=null&&room.boss().character()!=null)driveCharacterBoss(dungeon,room,attempt,players);if(room.mobs().isEmpty()&&room.boss()==null){attempt.represented.addAll(players.stream().map(this::eligibleQuest).filter(Objects::nonNull).map(AdventureQuestState.Quest::id).toList());clearRoom(dungeon,room,attempt,false);}}}cleanupOwnedEffects(activeEffects);}
private Context context(Player player){var active=sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);if(active==null)return null;var record=sessions.currentRecord(active).orElse(null);if(record==null||record.dead())return null;var party=parties.partyOf(player.getUniqueId()).orElse(null);return party==null?new Context(record.id(),null,Set.of(record.id())):new Context(record.id(),party.id(),Set.copyOf(party.characters()));}
private AdventureQuestState.Quest eligibleQuest(Player player){var context=context(player);if(context==null)return null;var quest=adventures.activeFor(context.character(),context.party()).orElse(null);return quest!=null&&quest.snapshot().contains(context.character())?quest:null;}
private AdventureQuestState.Quest eligible(Player player,UUID dungeon){var quest=eligibleQuest(player);return quest!=null&&quest.site().equals(dungeon)?quest:null;}
private AdventureQuestState.Quest eligible(Player player,UUID dungeon,UUID room){var quest=eligible(player,dungeon);var definition=dungeons.find(dungeon).orElse(null);var roomDefinition=dungeons.room(dungeon,room).orElse(null);return quest!=null&&definition!=null&&roomDefinition!=null&&inside(player.getLocation(),definition,roomDefinition)?quest:null;}
private java.util.stream.Stream<Player> eligibleInside(DungeonState.Dungeon dungeon,DungeonState.Room room){return plugin.getServer().getOnlinePlayers().stream().map(Player.class::cast).filter(player->eligible(player,dungeon.id())!=null).filter(player->inside(player.getLocation(),dungeon,room));}
private static boolean inside(Location location,DungeonState.Dungeon dungeon,DungeonState.Room room){return location.getWorld()!=null&&location.getWorld().getUID().equals(dungeon.world())&&room.bounds().contains(location.getBlockX(),location.getBlockY(),location.getBlockZ());}
@SuppressWarnings({"unchecked","rawtypes"}) private void spawnRoom(DungeonState.Dungeon dungeon,DungeonState.Room room,DungeonState.Run run,Attempt attempt){var world=plugin.getServer().getWorld(dungeon.world());if(world==null)return;for(var slot:room.mobs())if(!run.defeatedSlots().contains(slot.id())&&loaded(world,slot.position()))world.spawn(location(world,slot.position()),(Class)slot.type().getEntityClass(),entity->configure((Mob)entity,dungeon,room,attempt,slot.id(),false,slot.name(),room.effects()));if(room.boss()!=null&&loaded(world,room.boss().position()))world.spawn(location(world,room.boss().position()),(Class)room.boss().type().getEntityClass(),entity->configure((Mob)entity,dungeon,room,attempt,null,true,room.boss().name(),room.effects()));}
private void configure(Mob mob,DungeonState.Dungeon dungeon,DungeonState.Room room,Attempt attempt,UUID slot,boolean boss,String name,List<DungeonState.Effect> effects){var data=mob.getPersistentDataContainer();data.set(typeKey,PersistentDataType.STRING,ENEMY);data.set(dungeonKey,PersistentDataType.STRING,dungeon.id().toString());data.set(roomKey,PersistentDataType.STRING,room.id().toString());data.set(generationKey,PersistentDataType.STRING,attempt.generation.toString());data.set(bossKey,PersistentDataType.BOOLEAN,boss);if(slot!=null)data.set(slotKey,PersistentDataType.STRING,slot.toString());mob.setCanPickupItems(false);mob.setRemoveWhenFarAway(false);mob.setPersistent(true);mob.setFireTicks(0);if(mob instanceof Raider raider){raider.setPatrolLeader(false);raider.setCanJoinRaid(false);}if(mob instanceof Zombie zombie)zombie.setShouldBurnInDay(false);if(!name.isBlank()){mob.customName(net.kyori.adventure.text.Component.text(name));mob.setCustomNameVisible(true);}if(boss){attempt.boss=mob.getUniqueId();if(room.boss()!=null&&room.boss().character()!=null)configureCharacterBoss(mob,room.boss().character());}else attempt.entities.put(mob.getUniqueId(),slot);applyMobEffects(mob,effects);}
private void configureCharacterBoss(Mob mob,DungeonState.CharacterBoss custody){var stats=custody.effectiveStats();var maximum=new java.math.BigDecimal(stats.get(Stat.CON).add(BigInteger.TEN)).min(games.dmg.fantasystick.session.NativeHealthLimit.read()).max(java.math.BigDecimal.ONE).doubleValue();var health=mob.getAttribute(org.bukkit.attribute.Attribute.MAX_HEALTH);if(health!=null){health.setBaseValue(maximum);mob.setHealth(maximum);}var damage=mob.getAttribute(org.bukkit.attribute.Attribute.ATTACK_DAMAGE);if(damage!=null)damage.setBaseValue(Math.min(characterDamage(stats.get(Stat.STR)),nativeAttributeMaximum(org.bukkit.attribute.Attribute.ATTACK_DAMAGE)));var equipment=mob.getEquipment();if(equipment!=null){var gear=custody.character().gear();equipment.setChestplate(armor(org.bukkit.inventory.EquipmentSlot.CHEST,gear.chestplate()));equipment.setLeggings(armor(org.bukkit.inventory.EquipmentSlot.LEGS,gear.leggings()));equipment.setBoots(armor(org.bukkit.inventory.EquipmentSlot.FEET,gear.boots()));equipment.setChestplateDropChance(0);equipment.setLeggingsDropChance(0);equipment.setBootsDropChance(0);}for(var id:custody.character().passives())if(passives.find(id).isPresent()){if(id.equals("speed_i"))mob.addPotionEffect(new PotionEffect(PotionEffectType.SPEED,PotionEffect.INFINITE_DURATION,0,false,false));else if(id.equals("low_light_vision"))mob.addPotionEffect(new PotionEffect(PotionEffectType.NIGHT_VISION,PotionEffect.INFINITE_DURATION,0,false,false));}}
private static double nativeAttributeMaximum(org.bukkit.attribute.Attribute attribute){try{var handle=attribute.getClass().getMethod("getHandle").invoke(attribute);double maximum=((Number)handle.getClass().getMethod("getMaxValue").invoke(handle)).doubleValue();if(!Double.isFinite(maximum)||maximum<=0)throw new IllegalStateException("Invalid native attribute range");return maximum;}catch(ReflectiveOperationException|ClassCastException failure){throw new IllegalStateException("Cannot read native attribute range",failure);}}
private static BigInteger modifier(BigInteger stat){var delta=stat.subtract(BigInteger.TEN);var parts=delta.divideAndRemainder(BigInteger.TWO);return delta.signum()<0&&parts[1].signum()!=0?parts[0].subtract(BigInteger.ONE):parts[0];}
private static double characterDamage(BigInteger stat){var value=modifier(stat).add(BigInteger.ONE).max(BigInteger.ONE);return value.bitLength()>1023?Double.MAX_VALUE:value.doubleValue();}
private static double abilityAmount(AbilityDefinition definition,DungeonState.CharacterBoss custody,boolean healing){var stats=custody.effectiveStats();Stat stat=healing?Stat.WIS:switch(definition.id()){case"great_sword","shield_bash"->Stat.STR;case"longbow"->Stat.DEX;case"hex"->Stat.CHR;default->Stat.INT;};var base=definition.parameters().get(healing?"base-healing":"base-damage");var exact=(base==null?BigInteger.ZERO:base.toBigInteger()).add(modifier(stats.get(stat))).max(BigInteger.ZERO);return exact.bitLength()>1023?Double.MAX_VALUE:exact.doubleValue();}
private static double range(AbilityDefinition definition){for(var key:List.of("range","initial-range","target-range","placement-range")){var value=definition.parameters().get(key);if(value!=null)return value.doubleValue();}return definition.id().equals("great_sword")?4d:16d;}
private static org.bukkit.inventory.ItemStack armor(org.bukkit.inventory.EquipmentSlot slot,games.dmg.fantasystick.persistence.GearTier tier){if(tier==games.dmg.fantasystick.persistence.GearTier.NONE)return null;String material=(tier==games.dmg.fantasystick.persistence.GearTier.GOLD?"GOLDEN":tier.name())+"_"+switch(slot){case CHEST->"CHESTPLATE";case LEGS->"LEGGINGS";case FEET->"BOOTS";default->throw new IllegalArgumentException("Not armor");};return new org.bukkit.inventory.ItemStack(Material.valueOf(material));}
private void driveCharacterBoss(DungeonState.Dungeon dungeon,DungeonState.Room room,Attempt attempt,List<Player> eligible){var world=plugin.getServer().getWorld(dungeon.world());if(world==null)return;Mob boss=null;for(var entity:safe(world.getEntities()))if(entity instanceof Mob mob&&Objects.equals(attempt.boss,mob.getUniqueId())){boss=mob;break;}if(boss==null)return;var actor=boss;long now=System.nanoTime();if(attempt.effects.getOrDefault("absorption",Long.MAX_VALUE)<=now){boss.setAbsorptionAmount(0);attempt.effects.remove("absorption");}var eligibleIds=eligible.stream().map(Player::getUniqueId).collect(java.util.stream.Collectors.toSet());attempt.threat.keySet().removeIf(id->!eligibleIds.contains(id));Player target=eligible.stream().filter(player->player.getUniqueId().equals(attempt.target)&&!player.isDead()&&actor.hasLineOfSight(player)).findFirst().orElse(null);if(target==null&&!attempt.threat.isEmpty()){target=eligible.stream().filter(player->!player.isDead()&&actor.hasLineOfSight(player)&&attempt.threat.containsKey(player.getUniqueId())).max(Comparator.<Player>comparingDouble(player->attempt.threat.getOrDefault(player.getUniqueId(),0d)).thenComparing(player->player.getUniqueId().toString(),Comparator.reverseOrder())).orElse(null);attempt.target=target==null?null:target.getUniqueId();}if(target==null){regenerateCharacterBoss(boss,room.boss().character(),attempt);return;}if(boss.getTarget()!=target)boss.setTarget(target);castCharacterAbility(boss,target,eligible,room.boss().character(),attempt);}
private void regenerateCharacterBoss(Mob boss,DungeonState.CharacterBoss custody,Attempt attempt){var settings=recoverySettings.get();long now=System.nanoTime();long ready=attempt.cooldowns.getOrDefault("recovery",attempt.lastCombat+settings.delay().toNanos());if(now<ready)return;var maximum=boss.getAttribute(org.bukkit.attribute.Attribute.MAX_HEALTH);var amount=settings.amount().add(recoveryBonus.apply(custody.character()));if(maximum!=null&&amount.signum()>0&&boss.getHealth()<maximum.getValue())healBoss(boss,Math.min(Double.MAX_VALUE,amount.doubleValue()));attempt.cooldowns.put("recovery",now+settings.interval().toNanos());}
private void castCharacterAbility(Mob boss,Player target,List<Player> eligible,DungeonState.CharacterBoss custody,Attempt attempt){
long now=System.nanoTime();
for(String id:custody.character().loadout()){
if(id.isBlank()||!custody.character().learned().contains(id))continue;
var definition=abilities.find(id).orElse(null);
if(definition==null||now<attempt.cooldowns.getOrDefault(id,0L)
||definition.targetPolicy()==AbilityDefinition.TargetPolicy.EXCEPTIONAL_NONCOMBAT
||definition.targetPolicy()==AbilityDefinition.TargetPolicy.EXCEPTIONAL_NONCOMBAT_SELECTION
||id.equals("revive")||id.equals("guardian_bond"))continue;
double range=range(definition);
if(definition.category()==AbilityDefinition.Category.ATK&&(definition.targetPolicy()!=AbilityDefinition.TargetPolicy.AREA||id.equals("meteor"))
&&(!boss.hasLineOfSight(target)||boss.getLocation().distanceSquared(target.getLocation())>range*range))continue;
boolean cast;
if(id.equals("purify")){
var harmful=boss.getActivePotionEffects().stream().filter(effect->effect.getType().getEffectCategory().name().equals("HARMFUL")).toList();
for(var effect:harmful)boss.removePotionEffect(effect.getType());
cast=!harmful.isEmpty();
}else if(id.equals("hex")){
target.addPotionEffect(new PotionEffect(PotionEffectType.WEAKNESS,Math.max(20,(int)Math.min(1200,definition.cooldown().toMillis()/50)),0,false,true),true);cast=true;
}else cast=switch(definition.category()){
case HEAL->{yield healBoss(boss,abilityAmount(definition,custody,true));}
case BUF->{if(id.equals("quickstep")){var direction=target.getLocation().toVector().subtract(boss.getLocation().toVector());double distance=definition.parameters().getOrDefault("distance",java.math.BigDecimal.ONE).doubleValue();if(direction.lengthSquared()==0||!Double.isFinite(distance)||distance<=0)yield false;boss.setVelocity(direction.normalize().multiply(distance));yield true;}if(id.equals("inspire")){double amount=definition.parameters().getOrDefault("base-temporary-health",java.math.BigDecimal.ZERO).add(new java.math.BigDecimal(modifier(custody.effectiveStats().get(Stat.CHR)))).max(java.math.BigDecimal.ZERO).doubleValue();if(amount<=boss.getAbsorptionAmount())yield false;boss.setAbsorptionAmount(amount);attempt.effects.put("absorption",now+java.time.Duration.ofMillis(durationTicks(definition)*50L).toNanos());yield true;}var type=id.equals("stone_skin")?PotionEffectType.RESISTANCE:id.equals("rallying_cry")?PotionEffectType.SPEED:PotionEffectType.STRENGTH;boss.addPotionEffect(new PotionEffect(type,durationTicks(definition),0,false,false),true);yield true;}
case ATK->{var victims=abilityVictims(definition,boss,target,eligible,range);double amount=abilityAmount(definition,custody,false);if(amount<=0)yield false;for(int index=0;index<victims.size();index++){var victim=victims.get(index);double strike=id.equals("chain_lightning")?java.math.BigDecimal.valueOf(amount).multiply(definition.parameters().getOrDefault("jump-multiplier",java.math.BigDecimal.ONE).pow(index)).doubleValue():amount;victim.damage(strike,boss);if(id.equals("frost_shard")||id.equals("frost_nova"))victim.addPotionEffect(new PotionEffect(PotionEffectType.SLOWNESS,40,0,false,true),true);}yield !victims.isEmpty();}
};
if(cast)attempt.cooldowns.put(id,now+definition.cooldown().toNanos());
}
}
private static int durationTicks(AbilityDefinition definition){var seconds=definition.parameters().get("duration-seconds");long ticks=seconds==null?Math.max(20,definition.cooldown().toMillis()/50):seconds.movePointRight(1).longValue();return (int)Math.max(1,Math.min(Integer.MAX_VALUE,ticks));}
private boolean healBoss(Mob boss,double requested){var maximum=boss.getAttribute(org.bukkit.attribute.Attribute.MAX_HEALTH);if(maximum==null||!Double.isFinite(requested)||requested<=0)return false;double accepted=Math.min(requested,maximum.getValue()-boss.getHealth());if(accepted<=0)return false;var event=new EntityRegainHealthEvent(boss,accepted,EntityRegainHealthEvent.RegainReason.CUSTOM);plugin.getServer().getPluginManager().callEvent(event);if(event.isCancelled()||!Double.isFinite(event.getAmount())||event.getAmount()<=0)return false;double before=boss.getHealth();boss.setHealth(Math.min(maximum.getValue(),before+event.getAmount()));return boss.getHealth()>before;}
private static List<Player> abilityVictims(AbilityDefinition definition,Mob boss,Player target,List<Player> eligible,double range){if(definition.id().equals("chain_lightning")){var result=new ArrayList<Player>();result.add(target);int maximum=1+definition.parameters().getOrDefault("additional-targets",java.math.BigDecimal.ZERO).intValue();double jump=definition.parameters().getOrDefault("jump-range",java.math.BigDecimal.valueOf(range)).doubleValue();Player current=target;while(result.size()<maximum){var origin=current;var next=eligible.stream().filter(player->!result.contains(player)&&origin.hasLineOfSight(player)&&origin.getLocation().distanceSquared(player.getLocation())<=jump*jump).min(Comparator.comparingDouble((Player player)->origin.getLocation().distanceSquared(player.getLocation())).thenComparing(player->player.getUniqueId().toString())).orElse(null);if(next==null)break;result.add(next);current=next;}return List.copyOf(result);}double radius=definition.parameters().getOrDefault("radius",java.math.BigDecimal.valueOf(range)).doubleValue();var center=definition.id().equals("meteor")?target:boss;return definition.targetPolicy()==AbilityDefinition.TargetPolicy.AREA?eligible.stream().filter(player->center.hasLineOfSight(player)&&center.getLocation().distanceSquared(player.getLocation())<=radius*radius).toList():List.of(target);}
private void applyMobEffects(LivingEntity mob,List<DungeonState.Effect> effects){for(var effect:effects)if(effect.target()!=DungeonState.EffectTarget.PLAYERS){var type=effectType(effect.effect());if(type!=null)mob.addPotionEffect(new PotionEffect(type,PotionEffect.INFINITE_DURATION,effect.level()-1,false,effect.particles()));}}
private void applyPlayerEffects(UUID dungeon,DungeonState.Room room,List<Player> players,Set<String> active){for(var effect:room.effects())if(effect.target()!=DungeonState.EffectTarget.MOBS){var type=effectType(effect.effect());if(type==null)continue;for(var player:players){String key=player.getUniqueId()+":"+effect.id();active.add(key);var current=effect(player,type);int amplifier=effect.level()-1;if(current!=null&&current.getAmplifier()>amplifier)continue;ownedEffects.computeIfAbsent(key,ignored->new OwnedEffect(dungeon,player.getUniqueId(),type,amplifier,current));player.addPotionEffect(new PotionEffect(type,30,amplifier,false,effect.particles()),true);}}}
private void cleanupOwnedEffects(Set<String> active){for(var entry:new ArrayList<>(ownedEffects.entrySet()))if(!active.contains(entry.getKey()))restoreOwned(entry.getKey(),entry.getValue());}
private void cleanupOwnedDungeon(UUID dungeon){for(var entry:new ArrayList<>(ownedEffects.entrySet()))if(entry.getValue().dungeon().equals(dungeon))restoreOwned(entry.getKey(),entry.getValue());}
private void restoreOwned(String key,OwnedEffect owned){ownedEffects.remove(key);var player=plugin.getServer().getPlayer(owned.player());if(player==null)return;var current=effect(player,owned.type());if(current!=null&&current.getAmplifier()==owned.amplifier()){player.removePotionEffect(owned.type());if(owned.prior()!=null&&owned.prior().getDuration()>0)player.addPotionEffect(owned.prior(),true);}}
private static PotionEffect effect(LivingEntity entity,PotionEffectType type){return entity.getActivePotionEffects().stream().filter(value->value.getType().equals(type)).findFirst().orElse(null);}
private static PotionEffectType effectType(String key){var value=NamespacedKey.fromString(key);return value==null?null:PotionEffectType.getByKey(value);}
private void contain(DungeonState.Dungeon dungeon,DungeonState.Room room,Attempt attempt){var world=plugin.getServer().getWorld(dungeon.world());if(world==null)return;for(var entity:safe(world.getEntities()))if(managed(entity)&&dungeon.id().equals(id(entity,dungeonKey))&&room.id().equals(id(entity,roomKey))&&!inside(entity.getLocation(),dungeon,room)){relocating.add(entity);try{entity.teleport(new Location(world,(room.bounds().minX()+room.bounds().maxX()+1)/2d,room.bounds().minY()+1,(room.bounds().minZ()+room.bounds().maxZ()+1)/2d));if(entity instanceof LivingEntity living)living.setVelocity(new org.bukkit.util.Vector());}finally{relocating.remove(entity);}}}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void damage(EntityDamageEvent event){if(managedEnemy(event.getEntity())){if(!(event instanceof EntityDamageByEntityEvent by)||source(by)==null||eligible(source(by),id(event.getEntity(),dungeonKey),id(event.getEntity(),roomKey))==null)event.setCancelled(true);return;}if(event instanceof EntityDamageByEntityEvent by&&managed(by.getDamager())){UUID dungeon=id(by.getDamager(),dungeonKey),room=id(by.getDamager(),roomKey);if(!(event.getEntity() instanceof Player player)||dungeon==null||room==null||eligible(player,dungeon,room)==null)event.setCancelled(true);}}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=true)public void accepted(EntityDamageByEntityEvent event){if(!managedEnemy(event.getEntity())||event.getFinalDamage()<=0||!Double.isFinite(event.getFinalDamage()))return;var player=source(event);UUID dungeon=id(event.getEntity(),dungeonKey),room=id(event.getEntity(),roomKey);var quest=player==null||dungeon==null||room==null?null:eligible(player,dungeon,room);var attempt=room==null?null:attempts.get(new AttemptKey(dungeon,room));if(quest!=null&&attempt!=null){attempt.represented.add(quest.id());attempt.threat.merge(player.getUniqueId(),event.getFinalDamage(),Double::sum);attempt.lastCombat=System.nanoTime();attempt.cooldowns.remove("recovery");}}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=true)public void bossAccepted(EntityDamageByEntityEvent event){if(!(event.getDamager() instanceof Mob boss)||!managedEnemy(boss)||!(event.getEntity() instanceof Player player)||event.getFinalDamage()<=0)return;var room=dungeons.room(id(boss,dungeonKey),id(boss,roomKey)).orElse(null);var custody=room==null||room.boss()==null?null:room.boss().character();if(custody==null)return;if(custody.character().passives().contains("stick_knockback")&&passives.find("stick_knockback").isPresent()){double radians=Math.toRadians(boss.getLocation().getYaw()),x=Math.sin(radians),z=-Math.cos(radians);if(Double.isFinite(x)&&Double.isFinite(z))player.knockback(1,x,z);}}
@EventHandler(priority=EventPriority.MONITOR)public void bossKill(org.bukkit.event.entity.PlayerDeathEvent event){if(!(event.getEntity().getLastDamageCause() instanceof EntityDamageByEntityEvent damage)||!(damage.getDamager() instanceof Mob boss)||!managedEnemy(boss))return;var room=dungeons.room(id(boss,dungeonKey),id(boss,roomKey)).orElse(null);var custody=room==null||room.boss()==null?null:room.boss().character();if(custody==null||!custody.character().passives().contains("health_steal")||passives.find("health_steal").isEmpty()||eligible(event.getPlayer(),id(boss,dungeonKey),id(boss,roomKey))==null)return;healBoss(boss,Math.min(Double.MAX_VALUE,healthStealHealing.get().doubleValue()));}
public void accept(AbilityReport report){if(report.type()==AbilityReport.Type.DAMAGE)return;var active=sessions.activeCharacter(report.sourceCharacter()).filter(sessions::current).orElse(null);if(active==null)return;var player=plugin.getServer().getPlayer(active.player());if(player==null)return;double value=report.amount().doubleValue();if(!Double.isFinite(value)||value<=0)return;for(var entry:attempts.entrySet())if(eligible(player,entry.getKey().dungeon(),entry.getKey().room())!=null)entry.getValue().threat.merge(player.getUniqueId(),value*.5d,Double::sum);}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=true)public void death(EntityDeathEvent event){if(!managedEnemy(event.getEntity()))return;UUID dungeonId=id(event.getEntity(),dungeonKey),roomId=id(event.getEntity(),roomKey),generation=id(event.getEntity(),generationKey);if(dungeonId==null||roomId==null||generation==null)return;var dungeon=dungeons.find(dungeonId).orElse(null);var room=dungeons.room(dungeonId,roomId).orElse(null);var attempt=attempts.get(new AttemptKey(dungeonId,roomId));if(dungeon==null||room==null||attempt==null)return;boolean boss=Boolean.TRUE.equals(event.getEntity().getPersistentDataContainer().get(bossKey,PersistentDataType.BOOLEAN));if(boss){attempt.boss=null;defeatingDungeons.add(dungeonId);cleanupDungeon(dungeonId);clearRoom(dungeon,room,attempt,true);return;}UUID slot=id(event.getEntity(),slotKey);attempt.entities.remove(event.getEntity().getUniqueId());if(slot==null)return;dungeons.defeatSlot(dungeonId,generation,slot).whenComplete((run,failure)->schedule(()->{if(failure!=null)return;if(room.boss()==null&&room.mobs().stream().allMatch(value->run.defeatedSlots().contains(value.id())))clearRoom(dungeon,room,attempt,false);}));}
private void clearRoom(DungeonState.Dungeon dungeon,DungeonState.Room room,Attempt attempt,boolean boss){var key=new AttemptKey(dungeon.id(),room.id());if(!completing.add(key))return;var quests=attempt.represented.stream().map(adventures::findQuest).flatMap(Optional::stream).toList();var awards=quests.stream().map(quest->awardQuest(dungeon,room,attempt.generation,quest,boss)).toArray(CompletableFuture[]::new);var completion=CompletableFuture.allOf(awards).thenCompose(ignored->dungeons.markCleared(dungeon.id(),attempt.generation,room.id())).thenCompose(run->boss?dungeons.defeat(dungeon.id(),attempt.generation):CompletableFuture.completedFuture(run)).thenCompose(run->boss?adventures.expireOfferQuests(dungeon.id()).thenApply(ignored->run):CompletableFuture.completedFuture(run)).whenComplete((run,failure)->schedule(()->{completing.remove(key);if(boss)defeatingDungeons.remove(dungeon.id());if(failure!=null){plugin.getLogger().log(java.util.logging.Level.WARNING,"Dungeon room completion failed",failure);return;}cleanupAttempt(key);if(boss)cleanupDungeon(dungeon.id());}));inFlight.add(completion);completion.whenComplete((ignored,failure)->inFlight.remove(completion));}
private CompletableFuture<Void> awardQuest(DungeonState.Dungeon dungeon,DungeonState.Room room,UUID generation,AdventureQuestState.Quest quest,boolean completeQuest){var run=dungeons.runView(dungeon.id(),generation).orElse(null);if(run==null||run.unitClaims().contains(new DungeonState.UnitClaim(room.id(),quest.id())))return CompletableFuture.completedFuture(null);var recipients=recipients(dungeon,room,quest,run);if(recipients.isEmpty())return CompletableFuture.completedFuture(null);var unit=new RewardAllocator.Unit<UUID>(quest.unit(),recipients);var xp=RewardAllocator.allocate(room.reward().xp(),List.of(unit),random);var coins=RewardAllocator.allocate(room.reward().coins(),List.of(unit),random);var rewards=new LinkedHashMap<UUID,AdventureQuestDirectory.Reward>();for(UUID character:recipients)rewards.put(character,new AdventureQuestDirectory.Reward(xp.get(character),coins.get(character)));UUID source=UUID.nameUUIDFromBytes((generation+":"+dungeon.id()+":"+room.id()+":"+quest.id()).getBytes(StandardCharsets.UTF_8));return adventures.bank(quest.id(),source,rewards).thenCompose(banked->{if(!banked)return CompletableFuture.failedFuture(new IllegalStateException("Dungeon reward banking refused"));return completeQuest?adventures.complete(quest.id(),Set.copyOf(recipients)):CompletableFuture.completedFuture(true);}).thenCompose(completed->{if(!completed)return CompletableFuture.failedFuture(new IllegalStateException("Dungeon quest completion refused"));return dungeons.clearRoom(dungeon.id(),generation,room.id(),quest.id(),Set.copyOf(recipients));}).thenApply(ignored->null);}
private List<UUID> recipients(DungeonState.Dungeon dungeon,DungeonState.Room room,AdventureQuestState.Quest quest,DungeonState.Run run){var result=new ArrayList<UUID>();for(UUID character:quest.snapshot()){if(run.characterClaims().contains(new DungeonState.CharacterClaim(room.id(),character)))continue;var active=sessions.activeCharacter(character).filter(sessions::current).orElse(null);if(active==null)continue;var player=plugin.getServer().getPlayer(active.player());if(player==null||!inside(player.getLocation(),dungeon,room))continue;if(quest.unitType()==AdventureQuestState.UnitType.PARTY){var party=parties.partyOf(player.getUniqueId()).orElse(null);if(party==null||!party.id().equals(quest.unit())||!party.characters().contains(character))continue;}result.add(character);}return result.stream().distinct().sorted().toList();}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void target(EntityTargetLivingEntityEvent event){if(managedEnemy(event.getEntity())&&event.getTarget()!=null){UUID dungeon=id(event.getEntity(),dungeonKey);UUID room=id(event.getEntity(),roomKey);var attempt=dungeon==null||room==null?null:attempts.get(new AttemptKey(dungeon,room));if(!(event.getTarget() instanceof Player player)||dungeon==null||room==null||eligible(player,dungeon,room)==null||attempt!=null&&attempt.target!=null&&!attempt.target.equals(player.getUniqueId()))event.setCancelled(true);}}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=true)public void projectile(ProjectileLaunchEvent event){if(event.getEntity().getShooter() instanceof Entity shooter&&managedEnemy(shooter)){var data=event.getEntity().getPersistentDataContainer();data.set(typeKey,PersistentDataType.STRING,PROJECTILE);copy(data,dungeonKey,shooter);copy(data,roomKey,shooter);copy(data,generationKey,shooter);}}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void splash(PotionSplashEvent event){if(!managed(event.getPotion()))return;UUID dungeon=id(event.getPotion(),dungeonKey),room=id(event.getPotion(),roomKey);for(var affected:List.copyOf(event.getAffectedEntities()))if(!(affected instanceof Player player)||dungeon==null||room==null||eligible(player,dungeon,room)==null)event.setIntensity(affected,0);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void combust(EntityCombustEvent event){if(managed(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void transform(EntityTransformEvent event){if(managed(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void portal(EntityPortalEvent event){if(managed(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void pickup(EntityPickupItemEvent event){if(managed(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void block(EntityChangeBlockEvent event){if(managed(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void explode(EntityExplodeEvent event){if(managed(event.getEntity())){event.blockList().clear();event.setYield(0);}}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void teleport(EntityTeleportEvent event){if(managed(event.getEntity())&&!relocating.contains(event.getEntity()))event.setCancelled(true);}
private boolean managedEnemy(Entity entity){return entity!=null&&ENEMY.equals(entity.getPersistentDataContainer().get(typeKey,PersistentDataType.STRING));}
private Player source(EntityDamageByEntityEvent event){if(event.getDamager() instanceof Player player)return player;if(event.getDamager() instanceof Projectile projectile&&projectile.getShooter() instanceof Player player)return player;return null;}
private void cleanupAttempt(AttemptKey key){var attempt=attempts.remove(key);if(attempt==null)return;for(var world:plugin.getServer().getWorlds())for(var entity:safe(world.getEntities()))if(managed(entity)&&key.dungeon().equals(id(entity,dungeonKey))&&key.room().equals(id(entity,roomKey)))entity.remove();attempt.entities.clear();attempt.boss=null;}
private void cleanupDungeon(UUID dungeon){cleanupOwnedDungeon(dungeon);for(var key:new ArrayList<>(attempts.keySet()))if(key.dungeon().equals(dungeon))cleanupAttempt(key);for(var world:plugin.getServer().getWorlds())for(var entity:safe(world.getEntities()))if(managed(entity)&&dungeon.equals(id(entity,dungeonKey)))entity.remove();}
private void cleanupRuntime(){for(var key:new ArrayList<>(attempts.keySet()))cleanupAttempt(key);cleanupOwnedEffects(Set.of());completing.clear();defeatingDungeons.clear();startingRuns.clear();}
private void schedule(Runnable task){if(closed)return;try{nextTick.accept(()->{if(!closed)task.run();});}catch(RuntimeException ignored){}}
private static boolean loaded(World world,DungeonState.Position value){return world.isChunkLoaded(((int)Math.floor(value.x()))>>4,((int)Math.floor(value.z()))>>4);}
private static Location location(World world,DungeonState.Position value){return new Location(world,value.x(),value.y(),value.z(),value.yaw(),value.pitch());}
private static UUID id(Entity entity,NamespacedKey key){try{var value=entity.getPersistentDataContainer().get(key,PersistentDataType.STRING);return value==null?null:UUID.fromString(value);}catch(IllegalArgumentException invalid){return null;}}
private static void copy(org.bukkit.persistence.PersistentDataContainer target,NamespacedKey key,Entity source){var value=source.getPersistentDataContainer().get(key,PersistentDataType.STRING);if(value!=null)target.set(key,PersistentDataType.STRING,value);}
private static <T>List<T> safe(Collection<T> values){return values==null?List.of():List.copyOf(values);}
private void showBorders(){if(closed)return;for(var entry:List.copyOf(playerEdits.entrySet())){var player=plugin.getServer().getPlayer(entry.getKey());if(player==null||!player.isOnline()){done(entry.getKey());continue;}var dungeon=dungeons.find(entry.getValue().dungeon()).orElse(null);if(dungeon==null){done(entry.getKey());continue;}int count=0;for(var room:dungeon.rooms()){var bounds=room.bounds();var location=player.getLocation();if(location.getWorld()==null||!location.getWorld().getUID().equals(dungeon.world()))continue;var dust=new Particle.DustOptions(entry.getValue().colors().computeIfAbsent(room.id(),ignored->randomColor()),1);for(var point:edges(bounds)){var sample=new Location(location.getWorld(),point[0],point[1],point[2]);if(location.distanceSquared(sample)>64d*64d)continue;if(count++>=1024)return;particles.viewer(player,Particle.DUST,sample,1,0,0,0,0,dust);}}}}
static List<double[]> edges(DungeonState.Bounds b){var result=new ArrayList<double[]>();double x1=b.minX(),x2=b.maxX()+1d,y1=b.minY(),y2=b.maxY()+1d,z1=b.minZ(),z2=b.maxZ()+1d;line(result,x1,x2,y1,z1,0);line(result,x1,x2,y1,z2,0);line(result,x1,x2,y2,z1,0);line(result,x1,x2,y2,z2,0);line(result,z1,z2,y1,x1,1);line(result,z1,z2,y1,x2,1);line(result,z1,z2,y2,x1,1);line(result,z1,z2,y2,x2,1);line(result,y1,y2,x1,z1,2);line(result,y1,y2,x1,z2,2);line(result,y1,y2,x2,z1,2);line(result,y1,y2,x2,z2,2);return List.copyOf(result);}
private static void line(List<double[]> out,double from,double to,double fixedA,double fixedB,int axis){for(double value=from;value<to;value+=2)out.add(axis==0?new double[]{value,fixedA,fixedB}:axis==1?new double[]{fixedB,fixedA,value}:new double[]{fixedA,value,fixedB});out.add(axis==0?new double[]{to,fixedA,fixedB}:axis==1?new double[]{fixedB,fixedA,to}:new double[]{fixedA,to,fixedB});}
private static Color randomColor(){var random=java.util.concurrent.ThreadLocalRandom.current();return Color.fromRGB(64+random.nextInt(192),64+random.nextInt(192),64+random.nextInt(192));}
@EventHandler(priority=EventPriority.MONITOR)public void chunkLoad(org.bukkit.event.world.ChunkLoadEvent event){for(var entity:event.getChunk().getEntities())if(managed(entity))entity.remove();}
@EventHandler(priority=EventPriority.MONITOR)public void chunkUnload(org.bukkit.event.world.ChunkUnloadEvent event){for(var entity:event.getChunk().getEntities())if(managed(entity)){UUID dungeon=id(entity,dungeonKey),room=id(entity,roomKey);if(dungeon!=null&&room!=null)cleanupAttempt(new AttemptKey(dungeon,room));}}
@Override public CompletionStage<Void> reset(AdventureQuestState.Reset reset){cleanupRuntime();var pending=inFlight.stream().map(future->future.handle((ignored,failure)->null)).toArray(CompletableFuture[]::new);return CompletableFuture.allOf(pending).thenCompose(ignored->dungeons.reset(reset));}
@EventHandler(priority=EventPriority.MONITOR)public void quit(PlayerQuitEvent event){done(event.getPlayer().getUniqueId());}
@Override public synchronized void close(){if(closed)return;if(pulse!=null)pulse.cancel();cleanupRuntime();for(var world:plugin.getServer().getWorlds())for(var entity:safe(world.getEntities()))if(managed(entity))entity.remove();closed=true;playerEdits.clear();dungeonEditors.clear();startingRuns.clear();completing.clear();defeatingDungeons.clear();}
}
@@ -0,0 +1,73 @@
package games.dmg.fantasystick.dungeon;
import games.dmg.fantasystick.adventure.AdventureQuestState;
import games.dmg.fantasystick.adventure.AdventureResetParticipant;
import games.dmg.fantasystick.persistence.YamlDungeonRepository;
import java.io.IOException;
import java.math.BigDecimal;
import java.math.BigInteger;
import games.dmg.fantasystick.persistence.CharacterRecord;
import java.util.*;
import java.util.concurrent.*;
import org.bukkit.entity.EntityType;
/** Serialized save-before-publication authority for dungeon definitions and daily progress. */
public final class DungeonDirectory implements AutoCloseable,AdventureResetParticipant {
private final YamlDungeonRepository repository;private final java.util.function.IntSupplier roomLinkDistance;private final ExecutorService worker=Executors.newSingleThreadExecutor(r->new Thread(r,"fantasy-dungeon-persistence"));
private volatile DungeonState snapshot;private volatile UUID currentGeneration;private boolean closed;private int pending;private final CompletableFuture<Void> drained=new CompletableFuture<>();
public DungeonDirectory(YamlDungeonRepository repository)throws IOException{this(repository,()->10);}
public DungeonDirectory(YamlDungeonRepository repository,java.util.function.IntSupplier roomLinkDistance)throws IOException{this.repository=Objects.requireNonNull(repository);this.roomLinkDistance=Objects.requireNonNull(roomLinkDistance);snapshot=repository.load();}
public DungeonState snapshot(){return snapshot;}
public Optional<DungeonState.Dungeon> find(UUID id){return snapshot.dungeons().stream().filter(v->v.id().equals(id)).findFirst();}
public Optional<DungeonState.CharacterBoss> custody(UUID character){return snapshot.dungeons().stream().flatMap(value->value.rooms().stream()).map(DungeonState.Room::boss).filter(Objects::nonNull).map(DungeonState.Boss::character).filter(Objects::nonNull).filter(value->value.character().id().equals(character)).findFirst();}
public Optional<DungeonState.CharacterBoss> custodyForDungeon(UUID dungeon){return find(dungeon).stream().flatMap(value->value.rooms().stream()).map(DungeonState.Room::boss).filter(Objects::nonNull).map(DungeonState.Boss::character).filter(Objects::nonNull).findFirst();}
public Optional<DungeonState.Room> room(UUID dungeon,UUID room){return find(dungeon).flatMap(value->value.rooms().stream().filter(v->v.id().equals(room)).findFirst());}
public Optional<DungeonState.Room> roomAt(UUID dungeon,int x,int y,int z){return find(dungeon).flatMap(value->{var matches=value.rooms().stream().filter(room->room.bounds().contains(x,y,z)).toList();return matches.size()==1?Optional.of(matches.getFirst()):Optional.empty();});}
public CompletableFuture<DungeonState.Dungeon> create(String name,UUID world,double x,double y,double z,float yaw,float pitch){var value=new DungeonState.Dungeon(UUID.randomUUID(),name,world,new DungeonState.Position(x,y,z,yaw,pitch),false,UUID.randomUUID(),List.of());return mutate(state->{var values=new ArrayList<>(state.dungeons());values.add(value);return result(new DungeonState(values,state.runs()),value);});}
public CompletableFuture<Optional<DungeonState.Dungeon>> remove(UUID id){return mutate(state->{var found=find(state,id);if(found.isEmpty())return result(state,Optional.empty());if(found.orElseThrow().rooms().stream().map(DungeonState.Room::boss).filter(Objects::nonNull).anyMatch(boss->boss.character()!=null))throw new IllegalArgumentException("Recover character boss custody first");return result(new DungeonState(state.dungeons().stream().filter(v->!v.id().equals(id)).toList(),state.runs().stream().filter(v->!v.dungeon().equals(id)).toList()),found);});}
public CompletableFuture<DungeonState.Dungeon> setEntrance(UUID id,double x,double y,double z,float yaw,float pitch){return change(id,dungeon->definition(dungeon,dungeon.rooms(),new DungeonState.Position(x,y,z,yaw,pitch),false));}
public CompletableFuture<DungeonState.Room> addCornerRoom(UUID id,String name,int x,int y,int z,int xSize,int zSize,int height){if(xSize==0||Math.abs((long)xSize)>256||zSize==0||Math.abs((long)zSize)>256||height<1||height>128)return CompletableFuture.failedFuture(new IllegalArgumentException("Room dimensions out of range"));int maxX=x+(xSize>0?xSize-1:0),minX=x+(xSize<0?xSize+1:0),maxZ=z+(zSize>0?zSize-1:0),minZ=z+(zSize<0?zSize+1:0);return addRoom(id,name,new DungeonState.Bounds(Math.min(x,minX),y,Math.min(z,minZ),Math.max(x,maxX),y+height-1,Math.max(z,maxZ)));}
public CompletableFuture<DungeonState.Room> addRadiusRoom(UUID id,String name,int x,int y,int z,int radius,int height){if(radius<1||radius>128||height<1||height>128)return CompletableFuture.failedFuture(new IllegalArgumentException("Room dimensions out of range"));return addRoom(id,name,new DungeonState.Bounds(x-radius,y,z-radius,x+radius,y+height-1,z+radius));}
private CompletableFuture<DungeonState.Room> addRoom(UUID id,String name,DungeonState.Bounds bounds){var room=new DungeonState.Room(UUID.randomUUID(),name,bounds,List.of(),List.of(),DungeonState.Reward.empty(),null);return mutate(state->{var dungeon=editable(state,id);if(dungeon.rooms().size()>=128)throw new IllegalArgumentException("Room limit reached");if(dungeon.rooms().stream().anyMatch(value->value.bounds().overlaps(bounds)))throw new IllegalArgumentException("Rooms overlap");int maximum=linkDistance();var rooms=new ArrayList<>(dungeon.rooms());rooms.add(room);if(!connected(rooms,maximum))throw new IllegalArgumentException("Room exceeds configured link distance of "+maximum+" blocks");return result(replace(state,definition(dungeon,rooms,dungeon.entrance(),false)),room);});}
public CompletableFuture<Optional<DungeonState.Room>> removeRoom(UUID id,UUID roomId){return mutate(state->{var dungeon=editable(state,id);var found=dungeon.rooms().stream().filter(v->v.id().equals(roomId)).findFirst();if(found.isEmpty())return result(state,Optional.empty());if(found.orElseThrow().boss()!=null&&found.orElseThrow().boss().character()!=null)throw new IllegalArgumentException("Recover character boss custody first");var rooms=dungeon.rooms().stream().filter(v->!v.id().equals(roomId)).toList();if(!connected(rooms,linkDistance()))throw new IllegalArgumentException("Removal disconnects rooms");return result(replace(state,definition(dungeon,rooms,dungeon.entrance(),false)),found);});}
public CompletableFuture<DungeonState.Spawn> addMob(UUID id,UUID roomId,EntityType type,String name,double x,double y,double z,float yaw,float pitch){var value=new DungeonState.Spawn(UUID.randomUUID(),type,name,new DungeonState.Position(x,y,z,yaw,pitch));return updateRoom(id,roomId,room->{var mobs=new ArrayList<>(room.mobs());if(mobs.size()>=256)throw new IllegalArgumentException("Mob limit reached");mobs.add(value);return new DungeonState.Room(room.id(),room.name(),room.bounds(),mobs,room.effects(),room.reward(),room.boss());},value);}
public CompletableFuture<Optional<DungeonState.Spawn>> removeMob(UUID id,UUID roomId,UUID spawn){var found=room(id,roomId).flatMap(value->value.mobs().stream().filter(v->v.id().equals(spawn)).findFirst());if(found.isEmpty())return CompletableFuture.completedFuture(Optional.empty());return updateRoom(id,roomId,room->new DungeonState.Room(room.id(),room.name(),room.bounds(),room.mobs().stream().filter(v->!v.id().equals(spawn)).toList(),room.effects(),room.reward(),room.boss()),found);}
public CompletableFuture<DungeonState.Effect> addEffect(UUID id,UUID roomId,DungeonState.EffectTarget target,String effect,int level,boolean particles){var value=new DungeonState.Effect(UUID.randomUUID(),target,effect,level,particles);return updateRoom(id,roomId,room->{var effects=new ArrayList<>(room.effects());if(effects.size()>=32)throw new IllegalArgumentException("Effect limit reached");effects.add(value);return new DungeonState.Room(room.id(),room.name(),room.bounds(),room.mobs(),effects,room.reward(),room.boss());},value);}
public CompletableFuture<Optional<DungeonState.Effect>> removeEffect(UUID id,UUID roomId,UUID effect){var found=room(id,roomId).flatMap(value->value.effects().stream().filter(v->v.id().equals(effect)).findFirst());if(found.isEmpty())return CompletableFuture.completedFuture(Optional.empty());return updateRoom(id,roomId,room->new DungeonState.Room(room.id(),room.name(),room.bounds(),room.mobs(),room.effects().stream().filter(v->!v.id().equals(effect)).toList(),room.reward(),room.boss()),found);}
public CompletableFuture<DungeonState.Reward> setReward(UUID id,UUID roomId,BigInteger xp,BigInteger coins){var value=new DungeonState.Reward(xp,coins);return updateRoom(id,roomId,room->new DungeonState.Room(room.id(),room.name(),room.bounds(),room.mobs(),room.effects(),value,room.boss()),value);}
public CompletableFuture<DungeonState.Boss> setBoss(UUID id,UUID roomId,EntityType type,String name,double x,double y,double z,float yaw,float pitch){var value=new DungeonState.Boss(type,name,new DungeonState.Position(x,y,z,yaw,pitch));return updateRoom(id,roomId,room->{if(room.boss()!=null&&room.boss().character()!=null)throw new IllegalArgumentException("Recover character boss custody first");return new DungeonState.Room(room.id(),room.name(),room.bounds(),room.mobs(),room.effects(),room.reward(),value);},value);}
public CompletableFuture<Boolean> clearBoss(UUID id,UUID roomId){return updateRoom(id,roomId,room->{if(room.boss()!=null&&room.boss().character()!=null)throw new IllegalArgumentException("Recover character boss custody first");return new DungeonState.Room(room.id(),room.name(),room.bounds(),room.mobs(),room.effects(),room.reward(),null);},true);}
public CompletableFuture<DungeonState.CharacterBoss> assignCharacterBoss(UUID id,UUID roomId,CharacterRecord character,BigDecimal multiplier){Objects.requireNonNull(character);var template=new DungeonState.CharacterBoss(UUID.randomUUID(),character,multiplier,null);return mutate(state->{var dungeon=editable(state,id);if(state.dungeons().stream().flatMap(v->v.rooms().stream()).map(DungeonState.Room::boss).filter(Objects::nonNull).map(DungeonState.Boss::character).filter(Objects::nonNull).anyMatch(custody->custody.character().id().equals(character.id())))throw new IllegalArgumentException("Character already assigned");var room=dungeon.rooms().stream().filter(v->v.id().equals(roomId)).findFirst().orElseThrow(()->new IllegalArgumentException("Room not found"));if(room.boss()==null||room.boss().character()!=null)throw new IllegalArgumentException("Configure one native boss room first");var value=new DungeonState.CharacterBoss(template.operation(),character,template.multiplier(),room.boss().type(),room.boss().name(),null);var boss=new DungeonState.Boss(EntityType.VINDICATOR,character.name(),room.boss().position(),value);var updated=new DungeonState.Room(room.id(),room.name(),room.bounds(),room.mobs(),room.effects(),room.reward(),boss);var rooms=dungeon.rooms().stream().map(v->v.id().equals(roomId)?updated:v).toList();return result(replace(state,definition(dungeon,rooms,dungeon.entrance(),false)),value);});}
public CompletableFuture<Boolean> cancelAssignment(UUID id,UUID operation){return mutate(state->{var dungeon=editable(state,id);var target=dungeon.rooms().stream().filter(room->room.boss()!=null&&room.boss().character()!=null&&room.boss().character().operation().equals(operation)).findFirst().orElse(null);if(target==null)return result(state,false);var custody=target.boss().character();var prior=new DungeonState.Boss(custody.priorType(),custody.priorName(),target.boss().position());var changed=new DungeonState.Room(target.id(),target.name(),target.bounds(),target.mobs(),target.effects(),target.reward(),prior);var rooms=dungeon.rooms().stream().map(room->room.id().equals(target.id())?changed:room).toList();return result(replace(state,definition(dungeon,rooms,dungeon.entrance(),false)),true);});}
public CompletableFuture<DungeonState.CharacterBoss> prepareRecovery(UUID id,UUID administrator){return mutate(state->{var dungeon=editable(state,id);var target=dungeon.rooms().stream().filter(room->room.boss()!=null&&room.boss().character()!=null).findFirst().orElseThrow(()->new IllegalArgumentException("Character boss not found"));var custody=target.boss().character();if(custody.recovery()!=null){if(!custody.recovery().administrator().equals(administrator))throw new IllegalArgumentException("Recovery belongs to another administrator");return result(state,custody);}var prepared=new DungeonState.CharacterBoss(custody.operation(),custody.character(),custody.multiplier(),custody.priorType(),custody.priorName(),new DungeonState.Recovery(UUID.randomUUID(),administrator));var boss=new DungeonState.Boss(target.boss().type(),target.boss().name(),target.boss().position(),prepared);var changed=new DungeonState.Room(target.id(),target.name(),target.bounds(),target.mobs(),target.effects(),target.reward(),boss);var rooms=dungeon.rooms().stream().map(room->room.id().equals(target.id())?changed:room).toList();return result(replace(state,definition(dungeon,rooms,dungeon.entrance(),false)),prepared);});}
public CompletableFuture<Boolean> completeRecovery(UUID id,UUID operation){return mutate(state->{var dungeon=editable(state,id);var target=dungeon.rooms().stream().filter(room->room.boss()!=null&&room.boss().character()!=null&&room.boss().character().recovery()!=null&&room.boss().character().recovery().operation().equals(operation)).findFirst().orElse(null);if(target==null)return result(state,false);var changed=new DungeonState.Room(target.id(),target.name(),target.bounds(),target.mobs(),target.effects(),target.reward(),null);var rooms=dungeon.rooms().stream().map(room->room.id().equals(target.id())?changed:room).toList();return result(replace(state,definition(dungeon,rooms,dungeon.entrance(),false)),true);});}
public CompletableFuture<DungeonState.Dungeon> enable(UUID id,List<DungeonState.Dungeon> externalEnabled){return mutate(state->{var dungeon=find(state,id).orElseThrow(()->new IllegalArgumentException("Dungeon not found"));validate(dungeon);var conflicts=new ArrayList<DungeonState.Dungeon>();conflicts.addAll(state.dungeons().stream().filter(v->v.enabled()&&!v.id().equals(id)).toList());conflicts.addAll(externalEnabled);for(var other:conflicts)if(other.world().equals(dungeon.world())&&dungeon.rooms().stream().anyMatch(a->other.rooms().stream().anyMatch(b->a.bounds().overlaps(b.bounds()))))throw new IllegalArgumentException("Dungeon overlaps an enabled dungeon");if(dungeon.enabled())return result(state,dungeon);var enabled=definition(dungeon,dungeon.rooms(),dungeon.entrance(),true);return result(replace(state,enabled),enabled);});}
public CompletableFuture<Optional<DungeonState.Dungeon>> disable(UUID id){return mutate(state->{var dungeon=find(state,id).orElse(null);if(dungeon==null)return result(state,Optional.empty());var disabled=definition(dungeon,dungeon.rooms(),dungeon.entrance(),false);return result(replace(new DungeonState(state.dungeons(),state.runs().stream().filter(v->!v.dungeon().equals(id)).toList()),disabled),Optional.of(disabled));});}
public CompletableFuture<Boolean> clearRun(UUID dungeon,UUID generation){return mutate(state->{var runs=state.runs().stream().filter(v->!(v.dungeon().equals(dungeon)&&v.generation().equals(generation))).toList();if(runs.size()==state.runs().size())return result(state,false);return result(new DungeonState(state.dungeons(),runs),true);});}
public CompletableFuture<DungeonState.Run> run(UUID dungeon,UUID generation){return mutate(state->{requireGeneration(generation);var found=state.runs().stream().filter(v->v.dungeon().equals(dungeon)&&v.generation().equals(generation)).findFirst();if(found.isPresent())return result(state,found.orElseThrow());var value=new DungeonState.Run(dungeon,generation,Set.of(),Set.of(),Set.of(),Set.of(),false);var runs=new ArrayList<>(state.runs());runs.add(value);return result(new DungeonState(state.dungeons(),runs),value);});}
public Optional<DungeonState.Run> runView(UUID dungeon,UUID generation){return snapshot.runs().stream().filter(v->v.dungeon().equals(dungeon)&&v.generation().equals(generation)).findFirst();}
public CompletableFuture<DungeonState.Run> defeatSlot(UUID dungeon,UUID generation,UUID slot){return updateRun(dungeon,generation,run->{var defeated=new HashSet<>(run.defeatedSlots());defeated.add(slot);return new DungeonState.Run(run.dungeon(),run.generation(),defeated,run.clearedRooms(),run.unitClaims(),run.characterClaims(),run.defeated());});}
public CompletableFuture<DungeonState.Run> markCleared(UUID dungeon,UUID generation,UUID room){return updateRun(dungeon,generation,run->{var cleared=new HashSet<>(run.clearedRooms());cleared.add(room);return new DungeonState.Run(run.dungeon(),run.generation(),run.defeatedSlots(),cleared,run.unitClaims(),run.characterClaims(),run.defeated());});}
public CompletableFuture<DungeonState.Run> clearRoom(UUID dungeon,UUID generation,UUID room,UUID quest,Set<UUID> characters){return updateRun(dungeon,generation,run->{var cleared=new HashSet<>(run.clearedRooms());cleared.add(room);var units=new HashSet<>(run.unitClaims());units.add(new DungeonState.UnitClaim(room,quest));var claims=new HashSet<>(run.characterClaims());characters.forEach(value->claims.add(new DungeonState.CharacterClaim(room,value)));return new DungeonState.Run(run.dungeon(),run.generation(),run.defeatedSlots(),cleared,units,claims,run.defeated());});}
public CompletableFuture<DungeonState.Run> defeat(UUID dungeon,UUID generation){return updateRun(dungeon,generation,run->new DungeonState.Run(run.dungeon(),run.generation(),run.defeatedSlots(),run.clearedRooms(),run.unitClaims(),run.characterClaims(),true));}
@Override public CompletionStage<Void> reset(AdventureQuestState.Reset reset){currentGeneration=reset.generation();return mutate(state->result(new DungeonState(state.dungeons(),List.of()),null));}
private <T>CompletableFuture<T> updateRoom(UUID id,UUID roomId,java.util.function.UnaryOperator<DungeonState.Room> operation,T result){return mutate(state->{var dungeon=editable(state,id);var found=dungeon.rooms().stream().filter(v->v.id().equals(roomId)).findFirst().orElseThrow(()->new IllegalArgumentException("Room not found"));var updated=operation.apply(found);var rooms=dungeon.rooms().stream().map(v->v.id().equals(roomId)?updated:v).toList();return result(replace(state,definition(dungeon,rooms,dungeon.entrance(),false)),result);});}
private CompletableFuture<DungeonState.Run> updateRun(UUID dungeon,UUID generation,java.util.function.UnaryOperator<DungeonState.Run> operation){return mutate(state->{requireGeneration(generation);var existing=state.runs().stream().filter(v->v.dungeon().equals(dungeon)&&v.generation().equals(generation)).findFirst().orElse(new DungeonState.Run(dungeon,generation,Set.of(),Set.of(),Set.of(),Set.of(),false));var updated=operation.apply(existing);var runs=state.runs().stream().filter(v->!(v.dungeon().equals(dungeon)&&v.generation().equals(generation))).collect(java.util.stream.Collectors.toCollection(ArrayList::new));runs.add(updated);return result(new DungeonState(state.dungeons(),runs),updated);});}
private CompletableFuture<DungeonState.Dungeon> change(UUID id,java.util.function.UnaryOperator<DungeonState.Dungeon> operation){return mutate(state->{var updated=operation.apply(editable(state,id));return result(replace(state,updated),updated);});}
private static DungeonState.Dungeon editable(DungeonState state,UUID id){var value=find(state,id).orElseThrow(()->new IllegalArgumentException("Dungeon not found"));if(value.enabled())throw new IllegalArgumentException("Dungeon must be disabled");return value;}
private static Optional<DungeonState.Dungeon> find(DungeonState state,UUID id){return state.dungeons().stream().filter(v->v.id().equals(id)).findFirst();}
private static DungeonState replace(DungeonState state,DungeonState.Dungeon dungeon){var values=state.dungeons().stream().map(v->v.id().equals(dungeon.id())?dungeon:v).toList();return new DungeonState(values,state.runs());}
private static DungeonState.Dungeon definition(DungeonState.Dungeon original,List<DungeonState.Room> rooms,DungeonState.Position entrance,boolean enabled){return new DungeonState.Dungeon(original.id(),original.name(),original.world(),entrance,enabled,UUID.randomUUID(),rooms);}
public boolean eligibleForFutureOffer(UUID id){var dungeon=find(id).orElse(null);if(dungeon==null||!dungeon.enabled())return false;try{validate(dungeon);return true;}catch(IllegalArgumentException invalid){return false;}}
private void validate(DungeonState.Dungeon dungeon){if(overlapping(dungeon.rooms()))throw new IllegalArgumentException("Dungeon rooms overlap");if(dungeon.rooms().stream().map(DungeonState.Room::boss).filter(Objects::nonNull).map(DungeonState.Boss::character).filter(Objects::nonNull).anyMatch(value->value.recovery()!=null))throw new IllegalArgumentException("Character recovery is pending");if(dungeon.rooms().isEmpty()||!connected(dungeon.rooms(),linkDistance()))throw new IllegalArgumentException("Dungeon rooms are incomplete");if(dungeon.rooms().stream().filter(v->v.boss()!=null).count()!=1)throw new IllegalArgumentException("Dungeon needs exactly one boss");}
private int linkDistance(){int value=roomLinkDistance.getAsInt();if(value<1||value>256)throw new IllegalArgumentException("Invalid dungeon room link distance");return value;}
private static boolean overlapping(List<DungeonState.Room> rooms){for(int left=0;left<rooms.size();left++)for(int right=left+1;right<rooms.size();right++)if(rooms.get(left).bounds().overlaps(rooms.get(right).bounds()))return true;return false;}
static boolean connected(List<DungeonState.Room> rooms,int maximum){if(rooms.size()<2)return true;var reached=new HashSet<UUID>();var queue=new ArrayDeque<DungeonState.Room>();queue.add(rooms.getFirst());reached.add(rooms.getFirst().id());while(!queue.isEmpty()){var current=queue.remove();for(var room:rooms)if(!reached.contains(room.id())&&current.bounds().withinDistance(room.bounds(),maximum)){reached.add(room.id());queue.add(room);}}return reached.size()==rooms.size();}
private void requireGeneration(UUID generation){var current=currentGeneration;if(current!=null&&!current.equals(generation))throw new IllegalStateException("Stale dungeon generation");}
private record Result<T>(DungeonState state,T value){}
private static <T>Result<T> result(DungeonState state,T value){return new Result<>(state,value);}
private <T>CompletableFuture<T> mutate(java.util.function.Function<DungeonState,Result<T>> operation){var future=new CompletableFuture<T>();synchronized(this){if(closed){future.completeExceptionally(new IOException("Dungeon directory closed"));return future;}pending++;}worker.execute(()->{try{var changed=operation.apply(snapshot);if(changed.state()!=snapshot){repository.save(changed.state());snapshot=changed.state();}future.complete(changed.value());}catch(Throwable failure){future.completeExceptionally(failure);}finally{finished();}});return future;}
private synchronized void finished(){pending--;if(closed&&pending==0)drained.complete(null);}
public CompletionStage<Void> drained(){return drained.minimalCompletionStage();}
@Override public synchronized void close(){closed=true;worker.shutdown();if(pending==0)drained.complete(null);}
}
@@ -0,0 +1,62 @@
package games.dmg.fantasystick.dungeon;
import games.dmg.fantasystick.persistence.CharacterRecord;
import games.dmg.fantasystick.progression.Stat;
import java.math.*;
import java.util.*;
import org.bukkit.entity.EntityType;
/** Immutable durable dungeon definitions and adventure-generation progress. */
public record DungeonState(List<Dungeon> dungeons,List<Run> runs) {
public enum EffectTarget { PLAYERS, MOBS, BOTH }
public record Position(double x,double y,double z,float yaw,float pitch) {
public Position {if(!Double.isFinite(x)||!Double.isFinite(y)||!Double.isFinite(z)||!Float.isFinite(yaw)||!Float.isFinite(pitch))throw new IllegalArgumentException("Invalid position");}
}
public record Bounds(int minX,int minY,int minZ,int maxX,int maxY,int maxZ) {
public Bounds {if(minX>maxX||minY>maxY||minZ>maxZ)throw new IllegalArgumentException("Invalid bounds");}
public boolean contains(int x,int y,int z){return x>=minX&&x<=maxX&&y>=minY&&y<=maxY&&z>=minZ&&z<=maxZ;}
public boolean overlaps(Bounds other){return minX<=other.maxX&&maxX>=other.minX&&minY<=other.maxY&&maxY>=other.minY&&minZ<=other.maxZ&&maxZ>=other.minZ;}
public boolean touchesFace(Bounds other){boolean vertical=minY<=other.maxY&&maxY>=other.minY;boolean x=(maxX+1==other.minX||other.maxX+1==minX)&&minZ<=other.maxZ&&maxZ>=other.minZ;boolean z=(maxZ+1==other.minZ||other.maxZ+1==minZ)&&minX<=other.maxX&&maxX>=other.minX;return vertical&&(x||z);}
public double distanceSquared(Bounds other){double x=axisDistance(minX,maxX,other.minX,other.maxX),y=axisDistance(minY,maxY,other.minY,other.maxY),z=axisDistance(minZ,maxZ,other.minZ,other.maxZ);return x*x+y*y+z*z;}
public boolean withinDistance(Bounds other,int maximum){return maximum>=1&&distanceSquared(other)<=(double)maximum*maximum;}
private static double axisDistance(int minimum,int maximum,int otherMinimum,int otherMaximum){if(maximum<otherMinimum)return (long)otherMinimum-maximum;if(otherMaximum<minimum)return (long)minimum-otherMaximum;return 0;}
}
public record Spawn(UUID id,EntityType type,String name,Position position) {
public Spawn {Objects.requireNonNull(id);Objects.requireNonNull(type);name=validName(name);Objects.requireNonNull(position);}
}
public record Effect(UUID id,EffectTarget target,String effect,int level,boolean particles) {
public Effect {Objects.requireNonNull(id);Objects.requireNonNull(target);Objects.requireNonNull(effect);if(effect.isBlank()||effect.length()>128||level<1||level>256)throw new IllegalArgumentException("Invalid effect");}
}
public record Reward(BigInteger xp,BigInteger coins) {
public Reward {Objects.requireNonNull(xp);Objects.requireNonNull(coins);var maximum=BigInteger.valueOf(Integer.MAX_VALUE);if(xp.signum()<0||coins.signum()<0||xp.compareTo(maximum)>0||coins.compareTo(maximum)>0)throw new IllegalArgumentException("Invalid reward");}
public static Reward empty(){return new Reward(BigInteger.ZERO,BigInteger.ZERO);}
}
public record Recovery(UUID operation,UUID administrator) {public Recovery{Objects.requireNonNull(operation);Objects.requireNonNull(administrator);}}
public record CharacterBoss(UUID operation,CharacterRecord character,BigDecimal multiplier,EntityType priorType,String priorName,Recovery recovery) {
public CharacterBoss {Objects.requireNonNull(operation);Objects.requireNonNull(character);Objects.requireNonNull(multiplier);Objects.requireNonNull(priorType);priorName=validName(priorName);if(character.dead()||character.health().signum()<=0||multiplier.scale()>3||multiplier.compareTo(new BigDecimal("0.1"))<0||multiplier.compareTo(new BigDecimal("100"))>0)throw new IllegalArgumentException("Invalid character boss");multiplier=multiplier.stripTrailingZeros();}
public CharacterBoss(UUID operation,CharacterRecord character,BigDecimal multiplier,Recovery recovery){this(operation,character,multiplier,EntityType.HUSK,"",recovery);}
public Map<Stat,BigInteger> effectiveStats(){var result=new EnumMap<Stat,BigInteger>(Stat.class);for(var stat:Stat.values())result.put(stat,new BigDecimal(character.stats().get(stat)).multiply(multiplier).setScale(0,RoundingMode.FLOOR).toBigIntegerExact());return Map.copyOf(result);}
}
public record Boss(EntityType type,String name,Position position,CharacterBoss character) {
public Boss {Objects.requireNonNull(type);name=validName(name);Objects.requireNonNull(position);if(character!=null&&(type!=EntityType.VINDICATOR||!name.equals(character.character().name())))throw new IllegalArgumentException("Invalid character boss shell");}
public Boss(EntityType type,String name,Position position){this(type,name,position,null);}
}
public record Room(UUID id,String name,Bounds bounds,List<Spawn> mobs,List<Effect> effects,Reward reward,Boss boss) {
public Room {Objects.requireNonNull(id);name=validName(name);Objects.requireNonNull(bounds);mobs=List.copyOf(mobs);effects=List.copyOf(effects);Objects.requireNonNull(reward);unique(mobs.stream().map(Spawn::id).toList());unique(effects.stream().map(Effect::id).toList());if(mobs.size()>256||effects.size()>32)throw new IllegalArgumentException("Room limit exceeded");}
public String displayName(){return name.isBlank()?"Room":name;}
}
public record Dungeon(UUID id,String name,UUID world,Position entrance,boolean enabled,UUID revision,List<Room> rooms) {
public Dungeon {Objects.requireNonNull(id);name=validName(name);if(name.isBlank())throw new IllegalArgumentException("Dungeon name required");Objects.requireNonNull(world);Objects.requireNonNull(entrance);Objects.requireNonNull(revision);rooms=List.copyOf(rooms);unique(rooms.stream().map(Room::id).toList());if(rooms.size()>128)throw new IllegalArgumentException("Dungeon room limit exceeded");}
public BigInteger maximumXp(){return rooms.stream().map(v->v.reward().xp()).reduce(BigInteger.ZERO,BigInteger::add);}
public BigInteger maximumCoins(){return rooms.stream().map(v->v.reward().coins()).reduce(BigInteger.ZERO,BigInteger::add);}
}
public record UnitClaim(UUID room,UUID quest) {public UnitClaim {Objects.requireNonNull(room);Objects.requireNonNull(quest);}}
public record CharacterClaim(UUID room,UUID character) {public CharacterClaim {Objects.requireNonNull(room);Objects.requireNonNull(character);}}
public record Run(UUID dungeon,UUID generation,Set<UUID> defeatedSlots,Set<UUID> clearedRooms,Set<UnitClaim> unitClaims,Set<CharacterClaim> characterClaims,boolean defeated) {
public Run {Objects.requireNonNull(dungeon);Objects.requireNonNull(generation);defeatedSlots=Set.copyOf(defeatedSlots);clearedRooms=Set.copyOf(clearedRooms);unitClaims=Set.copyOf(unitClaims);characterClaims=Set.copyOf(characterClaims);}
}
public DungeonState {dungeons=List.copyOf(dungeons);runs=List.copyOf(runs);unique(dungeons.stream().map(Dungeon::id).toList());var keys=runs.stream().map(v->v.dungeon()+":"+v.generation()).toList();if(new HashSet<>(keys).size()!=keys.size())throw new IllegalArgumentException("Duplicate dungeon run");}
public static DungeonState empty(){return new DungeonState(List.of(),List.of());}
private static String validName(String name){Objects.requireNonNull(name);name=name.strip();if(name.codePointCount(0,name.length())>64||name.codePoints().anyMatch(c->{int t=Character.getType(c);return t==Character.CONTROL||t==Character.FORMAT||t==Character.SURROGATE;}))throw new IllegalArgumentException("Invalid name");return name;}
private static void unique(List<UUID> values){if(new HashSet<>(values).size()!=values.size())throw new IllegalArgumentException("Duplicate identity");}
}
@@ -14,9 +14,12 @@ import org.bukkit.persistence.PersistentDataType;
/** Sheet presentation/identity only; saved records and session eligibility remain authoritative. */
public final class CharacterSheets {
public static final NamespacedKey RECIPE = new NamespacedKey("fantasystick", "character_sheet");
public static final NamespacedKey MODEL = new NamespacedKey("fantasystick", "character_sheet");
private static final NamespacedKey VERSION = new NamespacedKey("fantasystick", "sheet_version");
private static final NamespacedKey CHARACTER = new NamespacedKey("fantasystick", "character_id");
private static final String INSTRUCTION = "Character sheet: place in off hand to enter fantasy world.";
private static final NamespacedKey RECOVERY = new NamespacedKey("fantasystick", "boss_recovery_operation");
private static final List<Component> INSTRUCTION = List.of(Component.text("Character sheet:"),
Component.text("Place in off hand"), Component.text("to enter fantasy world."));
public ItemStack create(CharacterRecord character) {
if (character.dead()) throw new IllegalArgumentException("Dead characters require authoritative revival before sheet creation");
@@ -25,26 +28,43 @@ public final class CharacterSheets {
var data = meta.getPersistentDataContainer();
data.set(VERSION, PersistentDataType.INTEGER, 1);
data.set(CHARACTER, PersistentDataType.STRING, character.id().toString());
meta.setItemModel(MODEL);
item.setItemMeta(meta);
return item;
}
/** Definition only: a future craft-completion adapter must persist and mint each actual result. */
public ShapelessRecipe recipe() {
return new ShapelessRecipe(RECIPE, paper("Character sheet"))
var recipe = new ShapelessRecipe(RECIPE, paper("Character sheet"))
.addIngredient(Material.STICK).addIngredient(Material.PAPER)
.addIngredient(Material.FEATHER).addIngredient(Material.INK_SAC);
recipe.setCategory(org.bukkit.inventory.recipe.CraftingBookCategory.MISC);
return recipe;
}
private static ItemStack paper(String name) {
var item = new ItemStack(Material.PAPER);
var meta = item.getItemMeta();
meta.displayName(Component.text(name));
meta.lore(List.of(Component.text(INSTRUCTION)));
meta.lore(INSTRUCTION);
item.setItemMeta(meta);
return item;
}
public void markRecovery(ItemStack item,UUID operation){if(identify(item).isEmpty())throw new IllegalArgumentException("Not an authentic character sheet");var meta=item.getItemMeta();meta.getPersistentDataContainer().set(RECOVERY,PersistentDataType.STRING,operation.toString());item.setItemMeta(meta);}
public boolean hasRecovery(ItemStack item,UUID operation){if(identify(item).isEmpty())return false;return operation.toString().equals(item.getItemMeta().getPersistentDataContainer().get(RECOVERY,PersistentDataType.STRING));}
public void clearRecovery(ItemStack item){if(item==null||!item.hasItemMeta())return;var meta=item.getItemMeta();meta.getPersistentDataContainer().remove(RECOVERY);item.setItemMeta(meta);}
/** Adds only the cosmetic model association to an already authentic sheet. */
public boolean applyModel(ItemStack item) {
if (identify(item).isEmpty()) return false;
var meta = item.getItemMeta();
if (MODEL.equals(meta.getItemModel())) return true;
meta.setItemModel(MODEL);
item.setItemMeta(meta);
return true;
}
/** A reference, not authorization to activate: the caller must load saved state and claim the session. */
public Optional<UUID> identify(ItemStack item) {
if (item == null || item.getType() != Material.PAPER || !item.hasItemMeta()) return Optional.empty();
@@ -131,7 +131,7 @@ public final class EquipmentStorage {
for (int slot : EQUIPMENT_SLOTS) {
if (slot == 39) continue;
var current = inventory.getItem(slot);
if (!empty(current) && !(slot < 9 && ownedControl.test(current.clone()))) return RestoreResult.OCCUPIED_SLOT;
if (!empty(current) && !ownedControl.test(current.clone())) return RestoreResult.OCCUPIED_SLOT;
}
var currentHead = inventory.getItem(39);
var displacedHead = empty(currentHead) ? null : currentHead.clone();
@@ -0,0 +1,14 @@
package games.dmg.fantasystick.items;
import games.dmg.fantasystick.persistence.*;import java.util.*;import net.kyori.adventure.text.Component;import org.bukkit.*;import org.bukkit.inventory.*;import org.bukkit.persistence.PersistentDataType;import org.bukkit.plugin.Plugin;
/** Native unbreakable session-bound projection of permanent character armor. */
public final class GearItems{
private final NamespacedKey typeKey,ownerKey,sessionKey,slotKey,tierKey;
public GearItems(Plugin plugin){typeKey=new NamespacedKey(plugin,"character_gear");ownerKey=new NamespacedKey(plugin,"character_gear_owner");sessionKey=new NamespacedKey(plugin,"character_gear_session");slotKey=new NamespacedKey(plugin,"character_gear_slot");tierKey=new NamespacedKey(plugin,"character_gear_tier");}
public ItemStack create(GearSlot slot,GearTier tier,UUID owner,UUID session){if(tier==GearTier.NONE)return null;var item=new ItemStack(material(slot,tier));var meta=item.getItemMeta();meta.setUnbreakable(true);meta.setMaxStackSize(1);meta.displayName(Component.text("Fantasy "+title(tier)+" "+title(slot)));var data=meta.getPersistentDataContainer();data.set(typeKey,PersistentDataType.INTEGER,1);data.set(ownerKey,PersistentDataType.STRING,owner.toString());data.set(sessionKey,PersistentDataType.STRING,session.toString());data.set(slotKey,PersistentDataType.STRING,slot.name());data.set(tierKey,PersistentDataType.STRING,tier.name());item.setItemMeta(meta);return item;}
public boolean gear(ItemStack item){return item!=null&&!item.isEmpty()&&Integer.valueOf(1).equals(item.getItemMeta().getPersistentDataContainer().get(typeKey,PersistentDataType.INTEGER));}
public boolean owned(ItemStack item,UUID owner,UUID session){if(!gear(item))return false;var data=item.getItemMeta().getPersistentDataContainer();return owner.toString().equals(data.get(ownerKey,PersistentDataType.STRING))&&session.toString().equals(data.get(sessionKey,PersistentDataType.STRING));}
public void install(PlayerInventory inventory,CharacterRecord record,UUID owner,UUID session){inventory.setChestplate(create(GearSlot.CHESTPLATE,record.gear().chestplate(),owner,session));inventory.setLeggings(create(GearSlot.LEGGINGS,record.gear().leggings(),owner,session));inventory.setBoots(create(GearSlot.BOOTS,record.gear().boots(),owner,session));}
private static String title(Enum<?> value){String text=value.name().toLowerCase(Locale.ROOT).replace('_',' ');return Character.toUpperCase(text.charAt(0))+text.substring(1);}
private static Material material(GearSlot slot,GearTier tier){return Material.valueOf((tier==GearTier.GOLD?"GOLDEN":tier.name())+"_"+switch(slot){case CHESTPLATE->"CHESTPLATE";case LEGGINGS->"LEGGINGS";case BOOTS->"BOOTS";});}
}
@@ -1,6 +1,7 @@
package games.dmg.fantasystick.items;
import games.dmg.fantasystick.persistence.CharacterRecord;
import java.time.Clock;
import java.util.Map;
import java.util.Objects;
import java.util.Optional;
@@ -17,6 +18,9 @@ import org.bukkit.persistence.PersistentDataType;
* The caller must enforce session custody and suppress vanilla item uses; this class registers no events.
*/
public final class SessionControls {
public static final NamespacedKey COOLDOWN_MODEL = new NamespacedKey("fantasystick", "cooldown_control");
private final games.dmg.fantasystick.ability.AbilityRegistry registry;
private final Clock clock;
private static final NamespacedKey VERSION = key("control_version");
private static final NamespacedKey OWNER = key("control_owner_id");
private static final NamespacedKey SESSION = key("control_session_id");
@@ -51,6 +55,20 @@ public final class SessionControls {
public record Identity(UUID owner, UUID session, int slot) { }
public SessionControls() { this(new games.dmg.fantasystick.ability.AbilityRegistry(), Clock.systemUTC()); }
public SessionControls(games.dmg.fantasystick.ability.AbilityRegistry registry) {
this(registry, Clock.systemUTC());
}
public SessionControls(games.dmg.fantasystick.ability.AbilityRegistry registry, Clock clock) {
this.registry = Objects.requireNonNull(registry);
this.clock = Objects.requireNonNull(clock);
}
private Icon icon(String ability) {
var definition = registry.find(ability).orElse(null);
return definition == null ? ABILITIES.get(ability) : new Icon(definition.icon(), definition.name());
}
/**
* Builds the entire detached hotbar before a caller may start packing equipment.
* Slot zero is a plain book control, not the pending character-book UI.
@@ -60,23 +78,32 @@ public final class SessionControls {
Objects.requireNonNull(owner);
Objects.requireNonNull(session);
var items = new ItemStack[9];
var now = clock.instant();
for (int slot = 0; slot < items.length; slot++) {
String ability = slot < 2 ? "" : character.loadout().get(slot - 2);
Icon abilityIcon = ability.isEmpty() ? null : icon(ability);
var deadline = ability.isEmpty() ? null : character.cooldowns().get(ability);
boolean cooling = abilityIcon != null && deadline != null && now.isBefore(deadline);
Icon icon = slot == 0 ? new Icon(Material.BOOK, "Character book")
: slot == 1 ? new Icon(Material.STICK, "Basic attack")
: ability.isEmpty() ? new Icon(Material.GRAY_DYE, "No Ability")
: ABILITIES.getOrDefault(ability, new Icon(Material.PAPER, "Unavailable ability: " + ability));
: abilityIcon == null ? new Icon(Material.PAPER, "Unavailable ability: " + ability)
: cooling ? new Icon(Material.GRAY_STAINED_GLASS_PANE, abilityIcon.name() + " — Cooling Down") : abilityIcon;
var item = new ItemStack(icon.material());
var meta = item.getItemMeta();
meta.displayName(Component.text(icon.name()));
meta.setMaxStackSize(1);
if (slot == 1 && character.passives().contains(games.dmg.fantasystick.passive.StickKnockback.ID)) {
meta.addEnchant(org.bukkit.enchantments.Enchantment.KNOCKBACK, 1, true);
}
if (cooling) meta.setItemModel(COOLDOWN_MODEL);
var data = meta.getPersistentDataContainer();
data.set(VERSION, PersistentDataType.INTEGER, 1);
data.set(OWNER, PersistentDataType.STRING, owner.toString());
data.set(SESSION, PersistentDataType.STRING, session.toString());
data.set(SLOT, PersistentDataType.INTEGER, slot);
data.set(KIND, PersistentDataType.STRING, slot == 0 ? "book" : slot == 1 ? "basic_attack"
: ability.isEmpty() ? "empty" : ABILITIES.containsKey(ability) ? "ability" : "unavailable");
: ability.isEmpty() ? "empty" : abilityIcon == null ? "unavailable" : cooling ? "cooldown" : "ability");
if (!ability.isEmpty()) data.set(ABILITY, PersistentDataType.STRING, ability);
item.setItemMeta(meta);
items[slot] = item;
@@ -111,20 +138,22 @@ public final class SessionControls {
public Optional<String> ability(ItemStack item) {
if (identify(item).isEmpty()) return Optional.empty();
var data = item.getPersistentDataContainer();
return "ability".equals(data.get(KIND, PersistentDataType.STRING))
String kind = data.get(KIND, PersistentDataType.STRING);
return kind.equals("ability") || kind.equals("cooldown")
? Optional.of(data.get(ABILITY, PersistentDataType.STRING)) : Optional.empty();
}
private static boolean validKind(Material material, int slot, PersistentDataContainer data) {
private boolean validKind(Material material, int slot, PersistentDataContainer data) {
String kind = data.get(KIND, PersistentDataType.STRING);
if (slot == 0) return kind.equals("book") && material == Material.BOOK && !data.has(ABILITY);
if (slot == 0) return kind.equals("book") && (material == Material.BOOK || material == Material.COMPASS) && !data.has(ABILITY);
if (slot == 1) return kind.equals("basic_attack") && material == Material.STICK && !data.has(ABILITY);
if (kind.equals("empty")) return material == Material.GRAY_DYE && !data.has(ABILITY);
if (!data.has(ABILITY, PersistentDataType.STRING)) return false;
String ability = data.get(ABILITY, PersistentDataType.STRING);
if (ability.isBlank()) return false;
Icon icon = ABILITIES.get(ability);
Icon icon = icon(ability);
return kind.equals("ability") ? icon != null && icon.material() == material
: kind.equals("cooldown") ? icon != null && material == Material.GRAY_STAINED_GLASS_PANE
: kind.equals("unavailable") && icon == null && material == Material.PAPER;
}
@@ -1,5 +1,6 @@
package games.dmg.fantasystick.items;
import games.dmg.fantasystick.book.BookPagination;
import games.dmg.fantasystick.persistence.CharacterRecord;
import games.dmg.fantasystick.progression.Stat;
import java.util.ArrayList;
@@ -35,14 +36,36 @@ public final class TailBooks {
meta.setGeneration(BookMeta.Generation.ORIGINAL);
meta.displayName(Component.text(fullTitle));
List<Component> pages = new ArrayList<>();
pages.add(Component.text(fullTitle));
pages.add(Component.text("Level: " + character.level()));
pages.add(Component.text("XP: " + character.experience()));
pages.add(Component.text("Unspent points: " + character.unspentPoints()));
for (Stat stat : Stat.values()) pages.add(Component.text(stat + ": " + character.stats().get(stat)));
pages.add(Component.text("Abilities: " + (character.learned().isEmpty() ? "None" : "")));
character.learned().stream().sorted().forEach(ability -> pages.add(Component.text(ability)));
pages.add(Component.text("Fell: " + character.diedAt()));
var summary = new StringBuilder(fullTitle).append("\nLevel: ").append(character.level())
.append("\nXP: ").append(character.experience()).append("\nUnspent points: ").append(character.unspentPoints())
.append("\nCoins: ").append(character.coins());
for (Stat stat : Stat.values()) summary.append('\n').append(stat).append(": ").append(character.stats().get(stat));
pages.addAll(BookPagination.pages(summary.toString()));
pages.addAll(BookPagination.pages("Gear\nHead: Cosmetic\nChestplate: "+tier(character.gear().chestplate())+"\nLeggings: "+tier(character.gear().leggings())+"\nBoots: "+tier(character.gear().boots())));
if (character.learned().isEmpty()) pages.addAll(BookPagination.pages("Abilities: None"));
character.learned().stream().sorted().forEach(ability -> {
var slots = new ArrayList<String>();
for (int slot = 0; slot < character.loadout().size(); slot++) {
if (character.loadout().get(slot).equals(ability)) slots.add(Integer.toString(slot + 1));
}
var section = new StringBuilder("Ability: ").append(ability)
.append("\nSlots: ").append(slots.isEmpty() ? "none" : String.join(", ", slots));
var deadline = character.cooldowns().get(ability);
section.append(deadline == null ? "\nCooldown: none" : "\nCooldown until:\n" + deadline);
pages.addAll(BookPagination.pages(section.toString()));
});
if (character.passives().stream().allMatch(String::isEmpty)) {
pages.addAll(BookPagination.pages("Passives: None"));
} else {
for (int slot = 0; slot < character.passives().size(); slot++) {
String passive = character.passives().get(slot);
if (!passive.isEmpty()) pages.addAll(BookPagination.pages("Passive: " + passive + "\nSlot: " + (slot + 1)));
}
}
// Unlearned/unknown saved cooldowns remain readable without pretending they are learned abilities.
character.cooldowns().keySet().stream().filter(id -> !character.learned().contains(id)).sorted().forEach(id ->
pages.addAll(BookPagination.pages("Saved cooldown\n" + id + "\nUntil:\n" + character.cooldowns().get(id))));
pages.addAll(BookPagination.pages("Fell:\n" + character.diedAt()));
meta.pages(pages);
var data = meta.getPersistentDataContainer();
data.set(VERSION, PersistentDataType.INTEGER, 1);
@@ -52,6 +75,11 @@ public final class TailBooks {
return item;
}
private static String tier(games.dmg.fantasystick.persistence.GearTier tier) {
String value = tier.name().toLowerCase(java.util.Locale.ROOT);
return Character.toUpperCase(value.charAt(0)) + value.substring(1);
}
public Optional<Identity> identify(ItemStack item) {
if (item == null || item.getType() != Material.WRITTEN_BOOK || !item.hasItemMeta()) return Optional.empty();
var data = item.getItemMeta().getPersistentDataContainer();
@@ -0,0 +1,33 @@
package games.dmg.fantasystick.party;
import java.math.BigInteger;
import java.util.HashSet;
import java.util.List;
import java.util.Objects;
import java.util.Set;
import java.util.UUID;
/** Durable party identity; every person reference is a transferable character UUID. */
public record CharacterParty(UUID id, BigInteger revision, String displayName, String canonicalName,
UUID leader, Set<UUID> members, List<Invitation> invitations,UUID lastPaidOperation) {
public CharacterParty(UUID id,BigInteger revision,String displayName,String canonicalName,UUID leader,Set<UUID> members,List<Invitation> invitations){this(id,revision,displayName,canonicalName,leader,members,invitations,null);}
public record Invitation(UUID id, UUID character) {
public Invitation { Objects.requireNonNull(id); Objects.requireNonNull(character); }
}
public CharacterParty {
Objects.requireNonNull(id); Objects.requireNonNull(revision); Objects.requireNonNull(displayName);
Objects.requireNonNull(canonicalName); Objects.requireNonNull(leader);
members = Set.copyOf(members); invitations = List.copyOf(invitations);
var memberIds = members;
var parsed = PartyNames.parse(displayName);
var invitationIds = new HashSet<UUID>();
var targets = new HashSet<UUID>();
if (revision.signum() < 0 || parsed.isEmpty() || !parsed.orElseThrow().canonical().equals(canonicalName)
|| !members.contains(leader) || members.isEmpty()
|| invitations.stream().anyMatch(invitation -> !invitationIds.add(invitation.id())
|| !targets.add(invitation.character()) || memberIds.contains(invitation.character()))) {
throw new IllegalArgumentException("Invalid character party");
}
}
}
@@ -0,0 +1,269 @@
package games.dmg.fantasystick.party;
import games.dmg.fantasystick.persistence.CharacterStorage;
import games.dmg.fantasystick.persistence.PartyOperationStore;
import games.dmg.fantasystick.persistence.YamlPartyRepository;
import java.io.IOException;
import java.math.BigInteger;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.List;
import java.util.Objects;
import java.util.Optional;
import java.util.Set;
import java.util.UUID;
import java.util.concurrent.Callable;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.Executors;
import java.util.concurrent.TimeUnit;
import java.util.function.IntSupplier;
/** Serialized durable character-party mutations with an immutable acknowledged read snapshot. */
public final class CharacterPartyDirectory implements AutoCloseable {
public enum Status { APPLIED, DUPLICATE, NAME_TAKEN, FULL, ALREADY_MEMBER, INVALID }
public enum Defeat { UNCHANGED, MEMBER_REMOVED, PARTY_DISBANDED }
public record Offer(UUID id, UUID party, UUID character) { }
public record PaidResult(Result result,CharacterStorage.CoinSpend spend){}
public record Result(Status status, Optional<CharacterParty> party, Optional<Offer> invitation) {
static Result of(Status status) { return new Result(status, Optional.empty(), Optional.empty()); }
static Result party(Status status, CharacterParty party) {
return new Result(status, Optional.of(party), Optional.empty());
}
static Result invite(Status status, CharacterParty party, CharacterParty.Invitation invitation) {
return new Result(status, Optional.of(party), Optional.of(new Offer(invitation.id(), party.id(), invitation.character())));
}
}
private final YamlPartyRepository repository;
private final IntSupplier maximumSize;
private final java.util.concurrent.ExecutorService worker = Executors.newSingleThreadExecutor(
task -> new Thread(task, "fantasy-party-persistence"));
private volatile List<CharacterParty> snapshot;
private volatile java.util.function.Consumer<CharacterParty> ended=ignored->{};
private volatile java.util.function.Predicate<UUID> unavailable=ignored->false;
private volatile boolean closed;
private volatile boolean ready=true;
private volatile CompletableFuture<Void> readiness=CompletableFuture.completedFuture(null);
private int pending;
private final CompletableFuture<Void> drained=new CompletableFuture<>();
public CharacterPartyDirectory(YamlPartyRepository repository, IntSupplier maximumSize) throws IOException {
this.repository = Objects.requireNonNull(repository);
this.maximumSize = Objects.requireNonNull(maximumSize);
snapshot = repository.load();
maximumSize();
}
public List<CharacterParty> all(){return snapshot;}
public synchronized void suspend(){if(!ready)return;ready=false;readiness=new CompletableFuture<>();}
public synchronized void resume(){ready=true;readiness.complete(null);}public boolean ready(){return ready;}public java.util.concurrent.CompletionStage<Void> readiness(){return readiness.minimalCompletionStage();}
public void attachEnded(java.util.function.Consumer<CharacterParty> notification){ended=Objects.requireNonNull(notification);}
public void attachUnavailableCharacter(java.util.function.Predicate<UUID> predicate){unavailable=Objects.requireNonNull(predicate);}
public Optional<CharacterParty> partyOf(UUID character) {
return snapshot.stream().filter(party -> party.members().contains(character)).findFirst();
}
public Optional<CharacterParty> partyById(UUID id) {
return snapshot.stream().filter(party -> party.id().equals(id)).findFirst();
}
public Optional<CharacterParty> partyByCanonicalName(String canonical) {
return snapshot.stream().filter(party -> party.canonicalName().equals(canonical)).findFirst();
}
public List<Offer> invitationsFor(UUID character) {
return snapshot.stream().flatMap(party -> party.invitations().stream()
.filter(invitation -> invitation.character().equals(character))
.map(invitation -> new Offer(invitation.id(), party.id(), character)))
.sorted(Comparator.comparing(Offer::id)).toList();
}
public CompletableFuture<Result> create(UUID leader, String input) {
return create(UUID.randomUUID(),leader,input);
}
public CompletableFuture<Result> create(UUID partyId, UUID leader, String input) {
return submit(() -> createNow(partyId,leader,input));
}
private Result createNow(UUID partyId,UUID leader,String input)throws IOException{
if(unavailable.test(leader))return Result.of(Status.INVALID);
var completed=partyById(partyId);if(completed.isPresent())return Result.party(Status.DUPLICATE,completed.orElseThrow());
var name=PartyNames.parse(input);if(name.isEmpty())return Result.of(Status.INVALID);
if(partyOf(leader).isPresent())return Result.of(Status.ALREADY_MEMBER);
if(partyByCanonicalName(name.orElseThrow().canonical()).isPresent())return Result.of(Status.NAME_TAKEN);
var party=new CharacterParty(partyId,BigInteger.ZERO,name.orElseThrow().display(),name.orElseThrow().canonical(),leader,Set.of(leader),List.of());var next=new ArrayList<>(snapshot);next.add(party);save(next);return Result.party(Status.APPLIED,party);
}
public CompletableFuture<PaidResult> paidCreate(PartyOperationStore.Plan plan,CharacterStorage characters){return submit(()->{
if(plan.kind()!=PartyOperationStore.Kind.CREATE)throw new IllegalArgumentException("Expected create operation");
if(unavailable.test(plan.actor()))return new PaidResult(Result.of(Status.INVALID),null);
var existing=partyById(plan.id());if(existing.isPresent()){var spent=debit(plan,characters,plan.expectedRevision());if(refunded(plan,spent)&&plan.id().equals(existing.orElseThrow().lastPaidOperation())){remove(existing.orElseThrow());return new PaidResult(Result.of(Status.INVALID),new CharacterStorage.CoinSpend(CharacterStorage.CoinSpendStatus.STALE,spent.record()));}return new PaidResult(Result.party(Status.DUPLICATE,existing.orElseThrow()),spent);}
var name=PartyNames.parse(plan.name());if(name.isEmpty())return new PaidResult(Result.of(Status.INVALID),null);
if(partyOf(plan.actor()).isPresent())return new PaidResult(Result.of(Status.ALREADY_MEMBER),null);
if(partyByCanonicalName(name.orElseThrow().canonical()).isPresent())return new PaidResult(Result.of(Status.NAME_TAKEN),null);
var spent=debit(plan,characters,plan.expectedRevision());if(spent.status()!=CharacterStorage.CoinSpendStatus.APPLIED&&spent.status()!=CharacterStorage.CoinSpendStatus.DUPLICATE)return new PaidResult(Result.of(Status.INVALID),spent);if(refunded(plan,spent))return new PaidResult(Result.of(Status.INVALID),new CharacterStorage.CoinSpend(CharacterStorage.CoinSpendStatus.STALE,spent.record()));
var party=new CharacterParty(plan.id(),BigInteger.ZERO,name.orElseThrow().display(),name.orElseThrow().canonical(),plan.actor(),Set.of(plan.actor()),List.of(),plan.id());var next=new ArrayList<>(snapshot);next.add(party);try{save(next);return new PaidResult(Result.party(Status.APPLIED,party),spent);}catch(IOException persistenceFailure){return compensate(plan,characters,persistenceFailure);}
});}
public CompletableFuture<Result> invite(UUID leader, UUID partyId, UUID target) {
return submit(() -> {
var party = managed(leader, partyId);
if (unavailable.test(target) || party.isEmpty() || partyOf(target).isPresent() || leader.equals(target)) return Result.of(Status.INVALID);
var existing = party.orElseThrow().invitations().stream()
.filter(invitation -> invitation.character().equals(target)).findFirst();
if (existing.isPresent()) return Result.invite(Status.DUPLICATE, party.orElseThrow(), existing.orElseThrow());
var invitation = new CharacterParty.Invitation(UUID.randomUUID(), target);
var invitations = new ArrayList<>(party.orElseThrow().invitations()); invitations.add(invitation);
var updated = copy(party.orElseThrow(), party.orElseThrow().leader(), party.orElseThrow().members(), invitations);
replace(party.orElseThrow(), updated);
return Result.invite(Status.APPLIED, updated, invitation);
});
}
public CompletableFuture<Result> accept(UUID character, UUID invitationId) {
return submit(() -> {
if(unavailable.test(character))return Result.of(Status.INVALID);
CharacterParty party = null; CharacterParty.Invitation invitation = null;
for (var candidate : snapshot) for (var offer : candidate.invitations()) {
if (offer.id().equals(invitationId)) { party = candidate; invitation = offer; }
}
if (party == null || !invitation.character().equals(character)) return Result.of(Status.INVALID);
if (partyOf(character).isPresent()) return Result.of(Status.ALREADY_MEMBER);
if (party.members().size() >= maximumSize()) return Result.of(Status.FULL);
var members = new java.util.HashSet<>(party.members()); members.add(character);
var updated = copy(party, party.leader(), members,
party.invitations().stream().filter(value -> !value.id().equals(invitationId)).toList());
var next = new ArrayList<CharacterParty>();
for (var candidate : snapshot) {
var base = candidate.id().equals(party.id()) ? updated : candidate;
var offers = base.invitations().stream().filter(value -> !value.character().equals(character)).toList();
next.add(offers.size() == base.invitations().size() ? base
: copy(base, base.leader(), base.members(), offers));
}
save(next);
return Result.party(Status.APPLIED, partyById(party.id()).orElseThrow());
});
}
public CompletableFuture<Result> decline(UUID character, UUID invitationId) {
return submit(() -> {
for (var party : snapshot) {
var invitation = party.invitations().stream().filter(value -> value.id().equals(invitationId)).findFirst();
if (invitation.isEmpty() || !invitation.orElseThrow().character().equals(character)) continue;
var updated = copy(party, party.leader(), party.members(),
party.invitations().stream().filter(value -> !value.id().equals(invitationId)).toList());
replace(party, updated); return Result.party(Status.APPLIED, updated);
}
return Result.of(Status.INVALID);
});
}
public CompletableFuture<Result> cancel(UUID leader, UUID partyId, UUID invitationId) {
return submit(() -> {
var party = managed(leader, partyId);
if (party.isEmpty() || party.orElseThrow().invitations().stream().noneMatch(value -> value.id().equals(invitationId))) {
return Result.of(Status.INVALID);
}
var updated = copy(party.orElseThrow(), leader, party.orElseThrow().members(),
party.orElseThrow().invitations().stream().filter(value -> !value.id().equals(invitationId)).toList());
replace(party.orElseThrow(), updated); return Result.party(Status.APPLIED, updated);
});
}
public CompletableFuture<Result> kick(UUID leader, UUID partyId, UUID member) {
return submit(() -> {
var party = managed(leader, partyId);
if (party.isEmpty() || member.equals(leader) || !party.orElseThrow().members().contains(member)) {
return Result.of(Status.INVALID);
}
var members = new java.util.HashSet<>(party.orElseThrow().members()); members.remove(member);
var updated = copy(party.orElseThrow(), leader, members, party.orElseThrow().invitations());
replace(party.orElseThrow(), updated); return Result.party(Status.APPLIED, updated);
});
}
public CompletableFuture<Result> leave(UUID character, UUID partyId) {
return submit(() -> {
var party = partyOf(character).filter(value -> value.id().equals(partyId));
if (party.isEmpty()) return Result.of(Status.INVALID);
if (party.orElseThrow().leader().equals(character)) {
remove(party.orElseThrow()); return Result.party(Status.APPLIED, party.orElseThrow());
}
var members = new java.util.HashSet<>(party.orElseThrow().members()); members.remove(character);
var updated = copy(party.orElseThrow(), party.orElseThrow().leader(), members,
party.orElseThrow().invitations());
replace(party.orElseThrow(), updated); return Result.party(Status.APPLIED, updated);
});
}
public CompletableFuture<Result> disband(UUID leader, UUID partyId) {
return submit(() -> {
var party = managed(leader, partyId);
if (party.isEmpty()) return Result.of(Status.INVALID);
remove(party.orElseThrow()); return Result.party(Status.APPLIED, party.orElseThrow());
});
}
public CompletableFuture<Result> transfer(UUID leader, UUID partyId, UUID target) {
return submit(() -> {
var existing=partyById(partyId);
if(existing.isPresent()&&existing.orElseThrow().leader().equals(target)
&&existing.orElseThrow().members().contains(leader))return Result.party(Status.DUPLICATE,existing.orElseThrow());
var party = managed(leader, partyId);
if (party.isEmpty() || target.equals(leader) || !party.orElseThrow().members().contains(target)) {
return Result.of(Status.INVALID);
}
var updated = copy(party.orElseThrow(), target, party.orElseThrow().members(), party.orElseThrow().invitations());
replace(party.orElseThrow(), updated); return Result.party(Status.APPLIED, updated);
});
}
public CompletableFuture<PaidResult> paidTransfer(PartyOperationStore.Plan plan,CharacterStorage characters){return submit(()->{
if(plan.kind()!=PartyOperationStore.Kind.TRANSFER)throw new IllegalArgumentException("Expected transfer operation");
var existing=partyById(plan.party());
if(existing.isPresent()&&plan.id().equals(existing.orElseThrow().lastPaidOperation())){var spent=debit(plan,characters,plan.expectedRevision());if(refunded(plan,spent)){var reverted=new CharacterParty(existing.orElseThrow().id(),existing.orElseThrow().revision().add(BigInteger.ONE),existing.orElseThrow().displayName(),existing.orElseThrow().canonicalName(),plan.actor(),existing.orElseThrow().members(),existing.orElseThrow().invitations(),null);replace(existing.orElseThrow(),reverted);return new PaidResult(Result.of(Status.INVALID),new CharacterStorage.CoinSpend(CharacterStorage.CoinSpendStatus.STALE,spent.record()));}return new PaidResult(Result.party(Status.DUPLICATE,existing.orElseThrow()),spent);}
if(existing.isEmpty()||!existing.orElseThrow().revision().equals(plan.expectedPartyRevision()))return new PaidResult(Result.of(Status.INVALID),null);
var party=managed(plan.actor(),plan.party());if(party.isEmpty()||plan.target().equals(plan.actor())||!party.orElseThrow().members().contains(plan.target()))return new PaidResult(Result.of(Status.INVALID),null);
var spent=debit(plan,characters,plan.expectedRevision());if(spent.status()!=CharacterStorage.CoinSpendStatus.APPLIED&&spent.status()!=CharacterStorage.CoinSpendStatus.DUPLICATE)return new PaidResult(Result.of(Status.INVALID),spent);if(refunded(plan,spent))return new PaidResult(Result.of(Status.INVALID),new CharacterStorage.CoinSpend(CharacterStorage.CoinSpendStatus.STALE,spent.record()));
var updated=new CharacterParty(party.orElseThrow().id(),party.orElseThrow().revision().add(BigInteger.ONE),party.orElseThrow().displayName(),party.orElseThrow().canonicalName(),plan.target(),party.orElseThrow().members(),party.orElseThrow().invitations(),plan.id());try{replace(party.orElseThrow(),updated);}catch(IOException persistenceFailure){return compensate(plan,characters,persistenceFailure);}return new PaidResult(Result.party(Status.APPLIED,updated),spent);
});}
private CharacterStorage.CoinSpend debit(PartyOperationStore.Plan plan,CharacterStorage characters,BigInteger expected){return characters.spendCoins(plan.actor(),expected,plan.id(),plan.amount()).join();}
private static boolean refunded(PartyOperationStore.Plan plan,CharacterStorage.CoinSpend spent){return spent.record().map(value->value.rewardReceipts().contains(PartyOperationStore.refundId(plan.id()))).orElse(false);}
private PaidResult compensate(PartyOperationStore.Plan plan,CharacterStorage characters,IOException failure)throws IOException{var refund=characters.refundCoins(plan.actor(),plan.id(),PartyOperationStore.refundId(plan.id()),plan.amount()).join();if(refund.status()==CharacterStorage.CoinRefundStatus.APPLIED||refund.status()==CharacterStorage.CoinRefundStatus.DUPLICATE)return new PaidResult(Result.of(Status.INVALID),new CharacterStorage.CoinSpend(CharacterStorage.CoinSpendStatus.STALE,refund.record()));throw failure;}
public CompletableFuture<Defeat> defeat(UUID character) {
return submit(() -> {
var membership=partyOf(character);var endedParty=membership.filter(value->value.leader().equals(character)).orElse(null);var next=new ArrayList<CharacterParty>();boolean changed=false;
for(var party:snapshot){if(endedParty!=null&&party.id().equals(endedParty.id())){changed=true;continue;}var members=party.members();if(membership.isPresent()&&party.id().equals(membership.orElseThrow().id())){var reduced=new java.util.HashSet<>(members);reduced.remove(character);members=Set.copyOf(reduced);changed=true;}var invitations=party.invitations().stream().filter(value->!value.character().equals(character)).toList();if(invitations.size()!=party.invitations().size())changed=true;next.add(members.equals(party.members())&&invitations.equals(party.invitations())?party:copy(party,party.leader(),members,invitations));}
if(changed)save(next);if(endedParty!=null){try{ended.accept(endedParty);}catch(RuntimeException ignored){}return Defeat.PARTY_DISBANDED;}return membership.isPresent()?Defeat.MEMBER_REMOVED:Defeat.UNCHANGED;
});
}
private Optional<CharacterParty> managed(UUID leader, UUID id) {
return partyById(id).filter(party -> party.leader().equals(leader));
}
private CharacterParty copy(CharacterParty old, UUID leader, Set<UUID> members,
List<CharacterParty.Invitation> invitations) {
return new CharacterParty(old.id(), old.revision().add(BigInteger.ONE), old.displayName(), old.canonicalName(),
leader, members, invitations,old.lastPaidOperation());
}
private void replace(CharacterParty old, CharacterParty updated) throws IOException {
var next = snapshot.stream().map(party -> party.id().equals(old.id()) ? updated : party).toList(); save(next);
}
private void remove(CharacterParty party) throws IOException {
save(snapshot.stream().filter(candidate -> !candidate.id().equals(party.id())).toList());
try{ended.accept(party);}catch(RuntimeException ignored){}
}
private void save(List<CharacterParty> next) throws IOException {
repository.save(next); snapshot = List.copyOf(next);
}
private int maximumSize() {
int value = maximumSize.getAsInt(); if (value < 1) throw new IllegalStateException("Party maximum must be positive");
return value;
}
private <T> CompletableFuture<T> submit(Callable<T> operation) {
var future = new CompletableFuture<T>();
synchronized(this){if (closed) { future.completeExceptionally(new IllegalStateException("Party directory is closed")); return future; }pending++;}
worker.execute(() -> { try { future.complete(operation.call()); } catch (Throwable failure) { future.completeExceptionally(failure); } finally{finished();} });
return future;
}
private synchronized void finished(){pending--;if(closed&&pending==0)drained.complete(null);}
public java.util.concurrent.CompletionStage<Void> drained(){return drained.minimalCompletionStage();}
@Override public synchronized void close() { closed = true; worker.shutdown();if(pending==0)drained.complete(null); }
}
@@ -0,0 +1,378 @@
package games.dmg.fantasystick.party;
import games.dmg.fantasystick.persistence.CharacterRecord;
import games.dmg.fantasystick.persistence.CharacterStorage;
import games.dmg.fantasystick.progression.CombatContributions;
import games.dmg.fantasystick.progression.CombatRewardRules;
import games.dmg.fantasystick.progression.ProgressionRules;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Clock;
import java.time.Instant;
import java.util.ArrayList;
import java.util.IdentityHashMap;
import java.util.Map;
import java.util.Objects;
import java.util.Set;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
import java.util.function.Consumer;
import java.util.function.Function;
import org.bukkit.Color;
import org.bukkit.Location;
import org.bukkit.Sound;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDeathEvent;
import org.bukkit.event.entity.EntityRemoveEvent;
import org.bukkit.event.entity.PlayerDeathEvent;
/** Accepted native contribution capture and durable character-bound XP delivery. */
public final class CombatExperience implements Listener, AutoCloseable {
public record Failure(UUID character, Throwable cause) { }
private record Defeat(EquipmentSessions.Active active, int level, BigInteger coins) { }
private record Eligible(UUID character, UUID player) { }
private static final Set<EntityType> PASSIVE = Set.of(
EntityType.ALLAY, EntityType.ARMADILLO, EntityType.AXOLOTL, EntityType.BAT, EntityType.CAMEL,
EntityType.CAT, EntityType.CHICKEN, EntityType.COD, EntityType.COPPER_GOLEM, EntityType.COW,
EntityType.DONKEY, EntityType.FOX, EntityType.FROG, EntityType.GLOW_SQUID, EntityType.HAPPY_GHAST,
EntityType.HORSE, EntityType.MOOSHROOM, EntityType.MULE, EntityType.NAUTILUS, EntityType.OCELOT,
EntityType.PARROT, EntityType.PIG, EntityType.RABBIT, EntityType.SALMON, EntityType.SHEEP,
EntityType.SKELETON_HORSE, EntityType.SNIFFER, EntityType.SNOW_GOLEM, EntityType.SQUID,
EntityType.STRIDER, EntityType.TADPOLE, EntityType.TROPICAL_FISH, EntityType.TURTLE,
EntityType.VILLAGER, EntityType.WANDERING_TRADER, EntityType.ZOMBIE_HORSE);
private static final Set<EntityType> NEUTRAL = Set.of(
EntityType.BEE, EntityType.CAVE_SPIDER, EntityType.DOLPHIN, EntityType.ENDERMAN, EntityType.GOAT,
EntityType.IRON_GOLEM, EntityType.LLAMA, EntityType.PANDA, EntityType.PIGLIN, EntityType.POLAR_BEAR,
EntityType.SPIDER, EntityType.TRADER_LLAMA, EntityType.WOLF, EntityType.ZOMBIFIED_PIGLIN);
private final CharacterStorage characters;
private final ProgressionRules progression;
private volatile CombatRewardRules rewards;
private final EquipmentSessions sessions;
private final Clock clock;
private final Consumer<Runnable> nextTick;
private final Function<UUID, Player> players;
private final Consumer<Failure> failures;
private final games.dmg.fantasystick.presentation.ParticleDelivery particles;
private final CombatSources sources;
private final CombatContributions contributions;
private final PartyRoster parties;
private final java.util.function.Supplier<games.dmg.fantasystick.progression.CoinRules> coinRules;
private final java.util.random.RandomGenerator random;
private final Map<PlayerDeathEvent, Defeat> defeats = new IdentityHashMap<>();
private final Set<UUID> pvpDefeats = java.util.concurrent.ConcurrentHashMap.newKeySet();
private final Map<UUID, PendingAward> pending = new ConcurrentHashMap<>();
private final java.util.concurrent.ConcurrentLinkedQueue<UUID> retries = new java.util.concurrent.ConcurrentLinkedQueue<>();
private org.bukkit.scheduler.BukkitTask retryTask;
private java.util.function.Predicate<org.bukkit.entity.Entity> excluded = ignored -> false;
private boolean closed;
private final class PendingAward {
final UUID id;
final UUID character;
final BigInteger experience;
final BigInteger coins;
final CombatRewardRules.KillPosition restricted;
final CombatRewardRules rewardRules;
BigInteger expectedRevision;
boolean running;
PendingAward(UUID id, UUID character, BigInteger experience, BigInteger coins,
CombatRewardRules.KillPosition restricted, CombatRewardRules rewardRules) {
this.id = id; this.character = character; this.experience = experience;
this.coins = coins; this.restricted = restricted; this.rewardRules = rewardRules;
}
}
public CombatExperience(CharacterStorage characters, ProgressionRules progression, CombatRewardRules rewards,
EquipmentSessions sessions, Clock clock, Consumer<Runnable> nextTick,
Function<UUID, Player> players, Consumer<Failure> failures) {
this(characters, progression, rewards, sessions, new PartyRoster(clock, id -> {
var player = players.apply(id); return player != null && player.isOnline();
}), games.dmg.fantasystick.progression.CoinRules::defaults, java.util.random.RandomGenerator.getDefault(),
clock, nextTick, players, failures,
games.dmg.fantasystick.presentation.ParticleDelivery.legacyBroadcast());
}
public CombatExperience(CharacterStorage characters, ProgressionRules progression, CombatRewardRules rewards,
EquipmentSessions sessions, PartyRoster parties,
java.util.function.Supplier<games.dmg.fantasystick.progression.CoinRules> coinRules,
java.util.random.RandomGenerator random, Clock clock, Consumer<Runnable> nextTick,
Function<UUID, Player> players, Consumer<Failure> failures) {
this(characters, progression, rewards, sessions, parties, coinRules, random, clock, nextTick, players, failures,
games.dmg.fantasystick.presentation.ParticleDelivery.legacyBroadcast());
}
public CombatExperience(CharacterStorage characters, ProgressionRules progression, CombatRewardRules rewards,
EquipmentSessions sessions, PartyRoster parties,
java.util.function.Supplier<games.dmg.fantasystick.progression.CoinRules> coinRules,
java.util.random.RandomGenerator random, Clock clock, Consumer<Runnable> nextTick,
Function<UUID, Player> players, Consumer<Failure> failures,
games.dmg.fantasystick.presentation.ParticleDelivery particles) {
this.characters = Objects.requireNonNull(characters); this.progression = Objects.requireNonNull(progression);
this.rewards = Objects.requireNonNull(rewards); this.sessions = Objects.requireNonNull(sessions);
this.parties = Objects.requireNonNull(parties); this.coinRules = Objects.requireNonNull(coinRules);
this.random = Objects.requireNonNull(random); this.clock = Objects.requireNonNull(clock);
this.nextTick = Objects.requireNonNull(nextTick); this.players = Objects.requireNonNull(players);
this.failures = Objects.requireNonNull(failures); this.particles = Objects.requireNonNull(particles);
sources = new CombatSources(sessions); contributions = new CombatContributions(rewards);
}
public void attachExcluded(java.util.function.Predicate<org.bukkit.entity.Entity> predicate) {
if (closed) throw new IllegalStateException("Combat experience is closed");
excluded = Objects.requireNonNull(predicate);
}
public void install(org.bukkit.plugin.Plugin plugin) {
if (closed || retryTask != null) throw new IllegalStateException("Combat experience is already installed or closed");
retryTask = plugin.getServer().getScheduler().runTaskTimer(plugin, this::retryPending, 20, 20);
}
/** Records target-specific, effective support; only a direct contributor can activate it at defeat. */
public void support(UUID target, UUID supportingCharacter, EquipmentSessions.Active aided, BigDecimal amount) {
Objects.requireNonNull(target); Objects.requireNonNull(supportingCharacter); Objects.requireNonNull(aided); Objects.requireNonNull(amount);
if (closed || amount.signum() <= 0 || !sessions.current(aided) || supportingCharacter.equals(aided.character())) return;
contributions.support(target, aided.character(), supportingCharacter, clock.instant());
}
/** Records effective healing; any directly contributed target can qualify it within ten seconds. */
public void support(UUID supportingCharacter, EquipmentSessions.Active aided, BigDecimal amount) {
Objects.requireNonNull(supportingCharacter); Objects.requireNonNull(aided); Objects.requireNonNull(amount);
if (closed || amount.signum() <= 0 || !sessions.current(aided) || supportingCharacter.equals(aided.character())) return;
contributions.support(aided.character(), supportingCharacter, clock.instant());
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void damage(EntityDamageEvent event) {
if (closed || excluded.test(event.getEntity()) || games.dmg.fantasystick.ability.GuardianBond.redirectedDamage()
|| event.getFinalDamage() <= 0) return;
var origin = sources.source(event);
if (origin == null || origin.session() == null || !sources.current(origin)
|| event.getEntity().getUniqueId().equals(origin.player())) return;
contributions.accept(event.getEntity().getUniqueId(), origin.character(), clock.instant());
}
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
public void beforePlayerDeath(PlayerDeathEvent event) {
if (closed) return;
var active = sessions.active(event.getEntity().getUniqueId()).orElse(null);
var record = active == null ? null : sessions.currentRecord(active).orElse(null);
if (record != null) {
defeats.put(event, new Defeat(active, record.level(), record.coins()));
if (contributions.hasDirect(event.getEntity().getUniqueId(), record.id(), clock.instant())) {
pvpDefeats.add(event.getEntity().getUniqueId());
}
}
}
@EventHandler(priority = EventPriority.MONITOR)
public void playerDeath(PlayerDeathEvent event) {
var defeat = defeats.remove(event);
if (closed || defeat == null) return;
if (!event.isCancelled() || sessions.current(defeat.active())) {
pvpDefeats.remove(event.getEntity().getUniqueId());
return;
}
award(event.getEntity(), CombatRewardRules.Target.FANTASY_CHARACTER,
defeat.level(), defeat.active().character(), defeat.coins());
}
/** Consumed synchronously by the fantasy defeat transition before it persists the Tail state. */
public boolean consumePvpDefeat(UUID player) { return pvpDefeats.remove(player); }
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void mobDeath(EntityDeathEvent event) {
if (closed || event instanceof PlayerDeathEvent || excluded.test(event.getEntity())) return;
award(event.getEntity(), classify(event.getEntity()), 0, null, BigInteger.ZERO);
}
@EventHandler(priority = EventPriority.MONITOR)
public void removed(EntityRemoveEvent event) {
if (!closed && event.getCause() != EntityRemoveEvent.Cause.DEATH) {
contributions.invalidate(event.getEntity().getUniqueId());
}
}
private void award(LivingEntity target, CombatRewardRules.Target kind, int level, UUID defeatedCharacter,
BigInteger defeatedCoins) {
Instant now = clock.instant();
var direct = new ArrayList<>(contributions.consumeDirect(target.getUniqueId(), now));
if (defeatedCharacter != null) direct.remove(defeatedCharacter);
if (direct.isEmpty()) return;
var units = rewardUnits(direct);
BigInteger coinPool = defeatedCharacter == null
? coinRules.get().mob(coinTarget(target), random) : defeatedCoins;
if (units.isEmpty()) return; // The defeat transition has already persisted any PvP balance loss.
var capturedRewards = rewards;
var xp = games.dmg.fantasystick.progression.RewardAllocator.allocate(capturedRewards.pool(kind, level), units, random);
var coins = games.dmg.fantasystick.progression.RewardAllocator.allocate(coinPool, units, random);
CombatRewardRules.KillPosition restricted = kind == CombatRewardRules.Target.PASSIVE
|| kind == CombatRewardRules.Target.FANTASY_CHARACTER ? null : position(target.getLocation());
UUID targetReward = defeatedCharacter == null ? target.getUniqueId() : defeatedCharacter;
for (UUID character : xp.keySet()) {
UUID receipt = UUID.nameUUIDFromBytes((targetReward + ":" + character + ":" + now).getBytes(java.nio.charset.StandardCharsets.UTF_8));
var operation = new PendingAward(receipt, character, xp.get(character), coins.get(character), restricted,
capturedRewards);
pending.put(operation.id, operation);
attempt(operation);
}
}
private java.util.List<games.dmg.fantasystick.progression.RewardAllocator.Unit<UUID>> rewardUnits(
java.util.List<UUID> direct) {
var units = new java.util.LinkedHashMap<Object, games.dmg.fantasystick.progression.RewardAllocator.Unit<UUID>>();
direct.stream().sorted().forEach(character -> eligible(character).ifPresent(attacker -> {
var membership = parties.rewardMembership(attacker.player());
if (membership.isEmpty()) {
units.putIfAbsent(character, new games.dmg.fantasystick.progression.RewardAllocator.Unit<>(character,
java.util.List.of(character)));
return;
}
var group = membership.orElseThrow();
var recipients = group.activePlayers().stream().map(player -> sessions.active(player).orElse(null))
.filter(Objects::nonNull).filter(sessions::current)
.filter(active -> living(active.player())).map(EquipmentSessions.Active::character).distinct().sorted().toList();
if (!recipients.isEmpty()) units.putIfAbsent(group.key(),
new games.dmg.fantasystick.progression.RewardAllocator.Unit<>(group.key(), recipients));
}));
return java.util.List.copyOf(units.values());
}
private java.util.Optional<Eligible> eligible(UUID character) {
var active = sessions.activeCharacter(character).orElse(null);
if (active == null || !sessions.current(active) || !living(active.player())) return java.util.Optional.empty();
return java.util.Optional.of(new Eligible(character, active.player()));
}
private boolean living(UUID playerId) {
var player = players.apply(playerId);
return player != null; // The current active live-record session is the online/living authority.
}
private static CombatRewardRules.KillPosition position(Location location) {
var world = Objects.requireNonNull(location.getWorld(), "Kill location has no world").getUID();
return new CombatRewardRules.KillPosition(Objects.requireNonNull(world, "Kill world has no UUID"),
BigDecimal.valueOf(location.getX()), BigDecimal.valueOf(location.getY()), BigDecimal.valueOf(location.getZ()));
}
private void attempt(PendingAward operation) {
synchronized (operation) {
if (closed || operation.running || !pending.containsKey(operation.id)) return;
operation.running = true;
}
if (operation.expectedRevision == null) {
characters.find(operation.character).whenComplete((record, failure) -> {
synchronized (operation) { operation.running = false; }
if (failure != null) { fail(operation, failure); return; }
if (record.isEmpty() || record.orElseThrow().dead()) { pending.remove(operation.id); return; }
operation.expectedRevision = record.orElseThrow().revision();
attempt(operation);
});
return;
}
characters.awardCombatReward(operation.character, operation.expectedRevision, operation.id,
operation.experience, operation.coins, progression, operation.rewardRules, operation.restricted).whenComplete((award, failure) -> {
synchronized (operation) { operation.running = false; }
if (failure != null) { fail(operation, failure); return; }
if (award.status() == CharacterStorage.CombatAwardStatus.STALE && award.record().isPresent()) {
operation.expectedRevision = award.record().orElseThrow().revision(); attempt(operation); return;
}
pending.remove(operation.id);
if (award.record().isEmpty() || award.status() == CharacterStorage.CombatAwardStatus.UNAVAILABLE) return;
try { nextTick.accept(() -> acknowledge(operation, award)); }
catch (RuntimeException rejected) { report(operation.character, rejected); }
});
}
private void fail(PendingAward operation, Throwable failure) {
report(operation.character, failure);
if (!closed && pending.containsKey(operation.id)) retries.offer(operation.id);
}
public void retryPending() {
if (closed) return;
contributions.sweep(clock.instant());
for (int attempted = 0; attempted < 64; attempted++) {
UUID id = retries.poll();
if (id == null) break;
var operation = pending.get(id);
if (operation != null) attempt(operation);
}
}
private void acknowledge(PendingAward operation, CharacterStorage.CombatAward award) {
if (closed) return;
CharacterRecord saved = award.record().orElseThrow();
var active = sessions.activeCharacter(operation.character).orElse(null);
if (active != null && !sessions.acknowledgeProgress(active, saved.revision().subtract(BigInteger.ONE), saved)
&& !sessions.currentRecord(active).filter(saved::equals).isPresent()) {
report(operation.character, new IllegalStateException("Saved combat progress could not synchronize with active session"));
return;
}
Player player = active == null ? null : players.apply(active.player());
if (player == null || !player.isOnline()) return;
if (award.status() == CharacterStorage.CombatAwardStatus.APPLIED) {
if (operation.experience.signum() > 0) player.sendMessage("Earned " + operation.experience + " fantasy XP.");
for (int gained = 1; gained <= award.levels(); gained++) {
int level = saved.level() - award.levels() + gained;
player.sendMessage("Level " + level + "! Gained 1 character point.");
particles.world(org.bukkit.Particle.DUST, player.getLocation().add(0, 1, 0), 12,
0.3, 0.4, 0.3, 0, new org.bukkit.Particle.DustOptions(Color.BLUE, 1));
player.playSound(player.getLocation(), Sound.ENTITY_PLAYER_LEVELUP, 1, 1);
}
} else if (award.status() == CharacterStorage.CombatAwardStatus.SPACING_BLOCKED) {
player.sendMessage("No fantasy XP: this restricted kill was too close to your previous one in this world.");
} else if (award.status() == CharacterStorage.CombatAwardStatus.AT_CAP) {
player.sendMessage("No fantasy XP: this character is already at the configured maximum level.");
} else if (award.status() == CharacterStorage.CombatAwardStatus.UNCHANGED) {
player.sendMessage("No fantasy XP: this target's configured reward is zero.");
}
if (operation.coins.signum() > 0 && award.status() != CharacterStorage.CombatAwardStatus.DUPLICATE
&& award.status() != CharacterStorage.CombatAwardStatus.SPACING_BLOCKED) {
player.sendMessage("Earned " + operation.coins + " character coins.");
}
}
public void configure(CombatRewardRules updated) {
if (closed) throw new IllegalStateException("Combat rewards are closed");
rewards = Objects.requireNonNull(updated);
}
public CombatRewardRules rules() { return rewards; }
public static CombatRewardRules.Target classify(LivingEntity entity) {
EntityType type = entity.getType();
if (type == EntityType.WARDEN || type == EntityType.ENDER_DRAGON) return CombatRewardRules.Target.BOSS;
if (type == EntityType.WITCH) return CombatRewardRules.Target.HARD;
return PASSIVE.contains(type) ? CombatRewardRules.Target.PASSIVE : CombatRewardRules.Target.ORDINARY;
}
public static games.dmg.fantasystick.progression.CoinRules.Target coinTarget(LivingEntity entity) {
EntityType type = entity.getType();
if (type == EntityType.WARDEN || type == EntityType.ENDER_DRAGON || type == EntityType.WITHER) {
return games.dmg.fantasystick.progression.CoinRules.Target.BOSS;
}
if (PASSIVE.contains(type)) return games.dmg.fantasystick.progression.CoinRules.Target.PASSIVE;
if (NEUTRAL.contains(type)) return games.dmg.fantasystick.progression.CoinRules.Target.NEUTRAL;
return games.dmg.fantasystick.progression.CoinRules.Target.HOSTILE;
}
private void report(UUID character, Throwable failure) {
try { failures.accept(new Failure(character, failure)); }
catch (RuntimeException ignored) { /* Diagnostics never replay or acknowledge a reward. */ }
}
@Override public void close() {
closed = true;
if (retryTask != null) retryTask.cancel();
defeats.clear(); pvpDefeats.clear(); pending.clear(); retries.clear(); contributions.close();
}
}
@@ -10,9 +10,9 @@ import org.bukkit.entity.Projectile;
import org.bukkit.persistence.PersistentDataType;
/** Source identity travels with delayed native entities, never with a replacement sheet or shooter. */
final class CombatSources {
public final class CombatSources {
static final NamespacedKey ORIGIN = new NamespacedKey("fantasystick", "combat_origin_v1");
record Origin(UUID player, UUID session, UUID character) {
public record Origin(UUID player, UUID session, UUID character) {
String encode() { return player + "/" + (session == null ? "-/-" : session + "/" + character); }
static Origin decode(String value) {
if (value == null || value.length() > 110) return null;
@@ -26,15 +26,27 @@ final class CombatSources {
}
}
private final EquipmentSessions sessions;
CombatSources(EquipmentSessions sessions) { this.sessions = Objects.requireNonNull(sessions); }
public CombatSources(EquipmentSessions sessions) { this.sessions = Objects.requireNonNull(sessions); }
Origin player(UUID player) {
return sessions.active(player).map(active -> new Origin(player, active.session(), active.character()))
.orElseGet(() -> new Origin(player, null, null));
}
boolean current(Origin origin) {
public boolean current(Origin origin) {
return origin.equals(player(origin.player())) && (origin.session() == null
|| sessions.current(new EquipmentSessions.Active(origin.player(), origin.session(), origin.character())));
}
public Origin source(org.bukkit.event.entity.EntityDamageEvent event) {
if (event.getEntity() instanceof Player target) {
var ongoing = OngoingDamage.read(target, event.getCause());
if (ongoing != null) return ongoing.source();
}
var origin = read(event.getDamageSource().getDirectEntity());
if (origin == null && event instanceof org.bukkit.event.entity.EntityDamageByEntityEvent byEntity) {
origin = read(byEntity.getDamager());
}
if (origin == null) origin = read(event.getDamageSource().getCausingEntity());
return origin;
}
Origin read(Entity entity) { return read(entity, 0); }
private Origin read(Entity entity, int depth) {
if (entity == null || depth >= 8) return null;
@@ -66,6 +66,7 @@ public final class PartyCombat implements Listener, AutoCloseable {
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void damage(EntityDamageEvent event) {
if (games.dmg.fantasystick.ability.GuardianBond.redirectedDamage()) return;
if (event.getEntity() instanceof Player target) {
var ongoing = OngoingDamage.read(target, event.getCause());
if (ongoing != null && (!sources.current(ongoing.target()) || blocked(ongoing.source(), target))) {
@@ -0,0 +1,36 @@
package games.dmg.fantasystick.party;
import games.dmg.fantasystick.persistence.*;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigInteger;
import java.util.*;
import java.util.function.Consumer;
import org.bukkit.entity.Player;
/** Registrar-authorized mutations with durable operation plans spanning coin and party files. */
public final class PartyManagement implements AutoCloseable {
public enum Status{APPLIED,INVALID_SESSION,TOO_FAR,INVALID_NAME,ALREADY_MEMBER,NAME_TAKEN,INSUFFICIENT,FAILED}
public record Outcome(Status status,Optional<CharacterParty> party){}
private record Context(EquipmentSessions.Active active,CharacterRecord record,PartyRegistrar registrar){}
private final CharacterPartyDirectory parties;private final PartyRegistrarDirectory registrars;private final CharacterStorage characters;private final EquipmentSessions sessions;private final PartyEconomySettings prices;private final PartyOperationStore operations;private final Consumer<Runnable> nextTick;private final Consumer<Throwable> failures;private volatile boolean closed;private volatile boolean recovered;private final java.util.concurrent.CompletableFuture<Void> recovery=new java.util.concurrent.CompletableFuture<>();
public PartyManagement(CharacterPartyDirectory parties,PartyRegistrarDirectory registrars,CharacterStorage characters,EquipmentSessions sessions,PartyEconomySettings prices,PartyOperationStore operations,Consumer<Runnable> nextTick,Consumer<Throwable> failures){this.parties=Objects.requireNonNull(parties);this.registrars=Objects.requireNonNull(registrars);this.characters=Objects.requireNonNull(characters);this.sessions=Objects.requireNonNull(sessions);this.prices=Objects.requireNonNull(prices);this.operations=Objects.requireNonNull(operations);this.nextTick=Objects.requireNonNull(nextTick);this.failures=Objects.requireNonNull(failures);parties.readiness().thenCompose(ignored->operations.load()).thenCompose(plans->java.util.concurrent.CompletableFuture.allOf(plans.stream().map(plan->execute(plan,null,null).toCompletableFuture()).toArray(java.util.concurrent.CompletableFuture[]::new))).whenComplete((ignored,failure)->{if(failure==null){recovered=true;recovery.complete(null);}else{report(failure);recovery.completeExceptionally(failure);}});}
public void register(Player player,UUID registrarId,String name,Consumer<Outcome> result){var context=context(player,registrarId);if(context.isEmpty()){result.accept(new Outcome(Status.INVALID_SESSION,Optional.empty()));return;}var parsed=PartyNames.parse(name);if(parsed.isEmpty()){result.accept(new Outcome(Status.INVALID_NAME,Optional.empty()));return;}var captured=context.orElseThrow();if(parties.partyOf(captured.record().id()).isPresent()){result.accept(new Outcome(Status.ALREADY_MEMBER,Optional.empty()));return;}if(parties.partyByCanonicalName(parsed.orElseThrow().canonical()).isPresent()){result.accept(new Outcome(Status.NAME_TAKEN,Optional.empty()));return;}var plan=new PartyOperationStore.Plan(UUID.randomUUID(),PartyOperationStore.Kind.CREATE,captured.record().id(),captured.record().revision(),BigInteger.valueOf(prices.registrationPrice()),parsed.orElseThrow().display(),null,null,null);prepare(plan,captured,result);}
public void transfer(Player player,UUID registrarId,UUID target,Consumer<Outcome> result){var context=context(player,registrarId);if(context.isEmpty()){result.accept(new Outcome(Status.INVALID_SESSION,Optional.empty()));return;}var captured=context.orElseThrow();var party=parties.partyOf(captured.record().id()).orElse(null);if(party==null||!party.leader().equals(captured.record().id())||!party.members().contains(target)||target.equals(captured.record().id())){result.accept(new Outcome(Status.FAILED,Optional.empty()));return;}var plan=new PartyOperationStore.Plan(UUID.randomUUID(),PartyOperationStore.Kind.TRANSFER,captured.record().id(),captured.record().revision(),BigInteger.valueOf(prices.leaderChangePrice()),null,party.id(),target,party.revision());prepare(plan,captured,result);}
private void prepare(PartyOperationStore.Plan plan,Context context,Consumer<Outcome> result){operations.prepare(plan).whenComplete((saved,failure)->{if(failure!=null){fail(failure,result);return;}execute(saved,context,result);});}
private java.util.concurrent.CompletionStage<Void> execute(PartyOperationStore.Plan plan,Context context,Consumer<Outcome> result){var done=new java.util.concurrent.CompletableFuture<Void>();parties.readiness().thenCompose(ignored->plan.kind()==PartyOperationStore.Kind.CREATE?parties.paidCreate(plan,characters):parties.paidTransfer(plan,characters)).whenComplete((paid,failure)->{if(failure!=null){if(result!=null)fail(failure,result);else report(failure);done.completeExceptionally(failure);return;}var spent=paid.spend();var changed=paid.result();if(spent!=null&&(spent.status()==CharacterStorage.CoinSpendStatus.INSUFFICIENT||spent.status()==CharacterStorage.CoinSpendStatus.UNAVAILABLE)){finish(plan,context,result,spent,new Outcome(Status.INSUFFICIENT,Optional.empty()),done);return;}if(spent==null){finish(plan,context,result,null,new Outcome(map(changed.status()),changed.party()),done);return;}if(spent.status()!=CharacterStorage.CoinSpendStatus.APPLIED&&spent.status()!=CharacterStorage.CoinSpendStatus.DUPLICATE){finish(plan,context,result,spent,new Outcome(Status.FAILED,Optional.empty()),done);return;}if(changed.status()!=CharacterPartyDirectory.Status.APPLIED&&changed.status()!=CharacterPartyDirectory.Status.DUPLICATE){finish(plan,context,result,spent,new Outcome(map(changed.status()),changed.party()),done);return;}finish(plan,context,result,spent,new Outcome(Status.APPLIED,changed.party()),done);});return done.minimalCompletionStage();}
private void finish(PartyOperationStore.Plan plan,Context context,Consumer<Outcome> result,CharacterStorage.CoinSpend spent,Outcome outcome,java.util.concurrent.CompletableFuture<Void> done){operations.complete(plan.id()).whenComplete((ignored,failure)->{if(failure!=null){if(result!=null)fail(failure,result);else report(failure);done.completeExceptionally(failure);return;}if(result!=null)publish(()->{if(context!=null&&spent!=null&&spent.record().isPresent())sessions.acknowledgeProgress(context.active(),context.record().revision(),spent.record().orElseThrow());result.accept(outcome);});done.complete(null);});}
private static Status map(CharacterPartyDirectory.Status status){return switch(status){case NAME_TAKEN->Status.NAME_TAKEN;case ALREADY_MEMBER->Status.ALREADY_MEMBER;default->Status.FAILED;};}
public void invite(Player player,UUID registrarId,UUID target,Consumer<Outcome> result){var context=context(player,registrarId);if(context.isEmpty()){result.accept(new Outcome(Status.INVALID_SESSION,Optional.empty()));return;}var active=sessions.activeCharacter(target).filter(sessions::current).orElse(null);var record=active==null?null:sessions.currentRecord(active).filter(value->!value.dead()).orElse(null);if(record==null||parties.partyOf(target).isPresent()){result.accept(new Outcome(Status.FAILED,Optional.empty()));return;}var party=parties.partyOf(context.orElseThrow().record().id()).orElse(null);if(party==null||!party.leader().equals(context.orElseThrow().record().id())){result.accept(new Outcome(Status.FAILED,Optional.empty()));return;}parties.invite(context.orElseThrow().record().id(),party.id(),target).whenComplete((value,failure)->complete(value,failure,result));}
public void accept(Player player,UUID registrarId,UUID invitation,Consumer<Outcome> result){mutate(player,registrarId,c->parties.accept(c.record().id(),invitation),result);}public void decline(Player player,UUID registrarId,UUID invitation,Consumer<Outcome> result){mutate(player,registrarId,c->parties.decline(c.record().id(),invitation),result);}public void cancel(Player player,UUID registrarId,UUID invitation,Consumer<Outcome> result){mutateParty(player,registrarId,(c,p)->parties.cancel(c.record().id(),p.id(),invitation),result);}public void leave(Player player,UUID registrarId,Consumer<Outcome> result){mutateParty(player,registrarId,(c,p)->parties.leave(c.record().id(),p.id()),result);}public void kick(Player player,UUID registrarId,UUID target,Consumer<Outcome> result){mutateParty(player,registrarId,(c,p)->parties.kick(c.record().id(),p.id(),target),result);}public void disband(Player player,UUID registrarId,Consumer<Outcome> result){mutateParty(player,registrarId,(c,p)->parties.disband(c.record().id(),p.id()),result);}
public Optional<CharacterParty> party(Player player,UUID registrar){return context(player,registrar).flatMap(value->parties.partyOf(value.record().id()));}public List<CharacterPartyDirectory.Offer> invitations(Player player,UUID registrar){return context(player,registrar).map(value->parties.invitationsFor(value.record().id())).orElse(List.of());}public List<CharacterPartyDirectory.Offer> outgoingInvitations(Player player,UUID registrar){var context=context(player,registrar);if(context.isEmpty())return List.of();var party=parties.partyOf(context.orElseThrow().record().id()).filter(value->value.leader().equals(context.orElseThrow().record().id())).orElse(null);return party==null?List.of():party.invitations().stream().map(value->new CharacterPartyDirectory.Offer(value.id(),party.id(),value.character())).toList();}
private void mutate(Player player,UUID id,java.util.function.Function<Context,java.util.concurrent.CompletableFuture<CharacterPartyDirectory.Result>> action,Consumer<Outcome> result){var context=context(player,id);if(context.isEmpty()){result.accept(new Outcome(Status.INVALID_SESSION,Optional.empty()));return;}try{action.apply(context.orElseThrow()).whenComplete((value,failure)->complete(value,failure,result));}catch(RuntimeException failure){fail(failure,result);}}
private void mutateParty(Player player,UUID id,java.util.function.BiFunction<Context,CharacterParty,java.util.concurrent.CompletableFuture<CharacterPartyDirectory.Result>> action,Consumer<Outcome> result){var context=context(player,id);if(context.isEmpty()){result.accept(new Outcome(Status.INVALID_SESSION,Optional.empty()));return;}var party=parties.partyOf(context.orElseThrow().record().id()).orElse(null);if(party==null){result.accept(new Outcome(Status.FAILED,Optional.empty()));return;}try{action.apply(context.orElseThrow(),party).whenComplete((value,failure)->complete(value,failure,result));}catch(RuntimeException failure){fail(failure,result);}}
private void complete(CharacterPartyDirectory.Result value,Throwable failure,Consumer<Outcome> result){if(failure!=null){fail(failure,result);return;}publish(()->result.accept(new Outcome(value.status()==CharacterPartyDirectory.Status.APPLIED?Status.APPLIED:map(value.status()),value.party())));}
public int registrationPrice(){return prices.registrationPrice();}public int leaderChangePrice(){return prices.leaderChangePrice();}
public Optional<CharacterRecord> active(Player player,UUID registrar){return context(player,registrar).map(Context::record);}public Optional<UUID> activeSession(Player player,UUID registrar){return context(player,registrar).map(value->value.active().session());}public boolean eligibleInvitationTarget(UUID character){return parties.partyOf(character).isEmpty()&&sessions.activeCharacter(character).filter(sessions::current).flatMap(sessions::currentRecord).filter(value->!value.dead()).isPresent();}public Optional<CharacterRecord> activeCharacter(Player player){var active=sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);return active==null?Optional.empty():sessions.currentRecord(active).filter(value->!value.dead());}
private Optional<Context> context(Player player,UUID registrarId){if(!parties.ready()||!recovered)return Optional.empty();var registrar=registrars.find(registrarId).orElse(null);var active=sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);var record=active==null?null:sessions.currentRecord(active).filter(value->!value.dead()).orElse(null);if(registrar==null||record==null)return Optional.empty();var location=player.getLocation();if(location.getWorld()==null||!location.getWorld().getUID().equals(registrar.world()))return Optional.empty();double dx=location.getX()-registrar.x(),dy=location.getY()-registrar.y(),dz=location.getZ()-registrar.z();if(dx*dx+dy*dy+dz*dz>36)return Optional.empty();return Optional.of(new Context(active,record,registrar));}
private void fail(Throwable failure,Consumer<Outcome> result){report(failure);publish(()->result.accept(new Outcome(Status.FAILED,Optional.empty())));}private void report(Throwable failure){try{failures.accept(failure);}catch(RuntimeException ignored){}}private void publish(Runnable action){if(closed)return;try{nextTick.accept(action);}catch(RuntimeException rejected){report(rejected);}}
public java.util.concurrent.CompletionStage<Void> ready(){return recovery.minimalCompletionStage();}
public java.util.concurrent.CompletionStage<Void> drained(){return operations.drained();}
@Override public void close(){closed=true;operations.close();}
}
@@ -0,0 +1,28 @@
package games.dmg.fantasystick.party;
import java.text.Normalizer;
import java.util.Locale;
import java.util.Optional;
/** Validated display and globally comparable identities for persistent parties. */
public final class PartyNames {
public record Name(String display, String canonical) { }
private PartyNames() { }
public static Optional<Name> parse(String input) {
if (input == null) return Optional.empty();
String display = Normalizer.normalize(input.strip(), Normalizer.Form.NFC);
int length = display.codePointCount(0, display.length());
if (length < 1 || length > 32 || display.codePoints().anyMatch(PartyNames::forbidden)) {
return Optional.empty();
}
String canonical = Normalizer.normalize(display.toLowerCase(Locale.ROOT), Normalizer.Form.NFC);
return Optional.of(new Name(display, canonical));
}
private static boolean forbidden(int codePoint) {
int type = Character.getType(codePoint);
return type == Character.CONTROL || type == Character.FORMAT || type == Character.SURROGATE;
}
}
@@ -0,0 +1,19 @@
package games.dmg.fantasystick.party;
import java.util.Objects;
import java.util.UUID;
/** Durable desired location for one administrator-managed Party Registrar. */
public record PartyRegistrar(UUID id, String name, UUID world, double x, double y, double z, float yaw, float pitch) {
public PartyRegistrar {
Objects.requireNonNull(id); Objects.requireNonNull(name); Objects.requireNonNull(world);
name = name.strip();
if (name.codePointCount(0, name.length()) > 64 || name.codePoints().anyMatch(codePoint -> {
int type = Character.getType(codePoint);
return type == Character.CONTROL || type == Character.FORMAT || type == Character.SURROGATE;
}) || !Double.isFinite(x) || !Double.isFinite(y) || !Double.isFinite(z)
|| !Float.isFinite(yaw) || !Float.isFinite(pitch)) {
throw new IllegalArgumentException("Invalid Party Registrar");
}
}
}
@@ -0,0 +1,46 @@
package games.dmg.fantasystick.party;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Objects;
import java.util.UUID;
import java.util.function.BiConsumer;
import org.bukkit.Chunk;
import org.bukkit.Location;
import org.bukkit.NamespacedKey;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Villager;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.persistence.PersistentDataType;
import org.bukkit.plugin.Plugin;
/** Loaded-chunk reconciliation and native protection for distinct Party Registrar villagers. */
public final class PartyRegistrarController implements Listener, AutoCloseable {
private final Plugin plugin; private final PartyRegistrarDirectory directory;
private final BiConsumer<Player,UUID> interactions; private final NamespacedKey idKey,typeKey;
private final java.util.Set<Entity> relocating=java.util.Collections.newSetFromMap(new java.util.IdentityHashMap<>());
private boolean closed;
public PartyRegistrarController(Plugin plugin,PartyRegistrarDirectory directory,BiConsumer<Player,UUID> interactions){this.plugin=Objects.requireNonNull(plugin);this.directory=Objects.requireNonNull(directory);this.interactions=Objects.requireNonNull(interactions);idKey=new NamespacedKey(plugin,"party_registrar_id");typeKey=new NamespacedKey(plugin,"managed_npc_type");}
public void install(){for(var world:plugin.getServer().getWorlds()){var chunks=world.getLoadedChunks();if(chunks!=null)for(var chunk:chunks)reconcile(chunk);}}
public boolean tagged(Entity entity){return "party_registrar".equals(entity.getPersistentDataContainer().get(typeKey,PersistentDataType.STRING));}
public void reconcile(Chunk chunk){if(closed)return;var desired=new HashMap<UUID,PartyRegistrar>();for(var value:directory.all())if(value.world().equals(chunk.getWorld().getUID())&&chunk(value.x())==chunk.getX()&&chunk(value.z())==chunk.getZ())desired.put(value.id(),value);var retained=new HashSet<UUID>();for(var entity:chunk.getEntities()){if(!tagged(entity))continue;UUID id=id(entity);var target=id==null?null:desired.get(id);if(!(entity instanceof Villager villager)||target==null||!retained.add(id)){entity.remove();continue;}configure(villager,target);var current=villager.getLocation();var expected=location(target);if(current.distanceSquared(expected)>0.000001||Math.abs(current.getYaw()-expected.getYaw())>0.001||Math.abs(current.getPitch()-expected.getPitch())>0.001){relocating.add(villager);boolean moved;try{moved=villager.teleport(expected);}finally{relocating.remove(villager);}if(!moved){villager.remove();spawn(target);}}}for(var value:desired.values())if(!retained.contains(value.id()))spawn(value);}
public void removeLoaded(UUID id){for(var world:plugin.getServer().getWorlds()){var entities=world.getEntities();if(entities!=null)for(var entity:entities)if(tagged(entity)&&id.equals(id(entity)))entity.remove();}}
private void spawn(PartyRegistrar value){var world=plugin.getServer().getWorld(value.world());if(world==null)return;int x=chunk(value.x()),z=chunk(value.z());if(!world.isChunkLoaded(x,z))return;world.spawn(location(value),Villager.class,villager->configure(villager,value));}
private void configure(Villager villager,PartyRegistrar value){villager.getPersistentDataContainer().set(typeKey,PersistentDataType.STRING,"party_registrar");villager.getPersistentDataContainer().set(idKey,PersistentDataType.STRING,value.id().toString());villager.setAI(false);villager.setGravity(false);villager.setSilent(true);villager.setInvulnerable(true);villager.setCollidable(false);villager.setCanPickupItems(false);villager.setLeashHolder(null);villager.setRemoveWhenFarAway(false);villager.setAdult();villager.setAgeLock(true);villager.customName(net.kyori.adventure.text.Component.text(value.name().isBlank()?"Party Registrar":value.name()));villager.setCustomNameVisible(true);}
private Location location(PartyRegistrar value){var world=plugin.getServer().getWorld(value.world());return new Location(world,value.x(),value.y(),value.z(),value.yaw(),value.pitch());}
private UUID id(Entity entity){String value=entity.getPersistentDataContainer().get(idKey,PersistentDataType.STRING);try{return value==null?null:UUID.fromString(value);}catch(IllegalArgumentException invalid){return null;}}
private static int chunk(double coordinate){return ((int)Math.floor(coordinate))>>4;}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void interact(org.bukkit.event.player.PlayerInteractEntityEvent event){if(!tagged(event.getRightClicked()))return;event.setCancelled(true);if(event.getHand()!=org.bukkit.inventory.EquipmentSlot.HAND)return;UUID id=id(event.getRightClicked());if(id!=null&&directory.find(id).isPresent())interactions.accept(event.getPlayer(),id);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void damage(org.bukkit.event.entity.EntityDamageEvent event){if(tagged(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void combust(org.bukkit.event.entity.EntityCombustEvent event){if(tagged(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void transform(org.bukkit.event.entity.EntityTransformEvent event){if(tagged(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void breed(org.bukkit.event.entity.EntityBreedEvent event){if(tagged(event.getMother())||tagged(event.getFather()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void vehicle(org.bukkit.event.vehicle.VehicleEnterEvent event){if(tagged(event.getEntered()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void leash(org.bukkit.event.entity.PlayerLeashEntityEvent event){if(tagged(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void teleport(org.bukkit.event.entity.EntityTeleportEvent event){if(tagged(event.getEntity())&&!relocating.contains(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.MONITOR)public void chunk(org.bukkit.event.world.ChunkLoadEvent event){reconcile(event.getChunk());}
@Override public void close(){closed=true;for(var world:plugin.getServer().getWorlds()){var entities=world.getEntities();if(entities!=null)for(var entity:entities)if(tagged(entity))entity.remove();}}
}
@@ -0,0 +1,29 @@
package games.dmg.fantasystick.party;
import games.dmg.fantasystick.persistence.YamlPartyRegistrarRepository;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import java.util.Objects;
import java.util.Optional;
import java.util.UUID;
import java.util.concurrent.Callable;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.Executors;
import java.util.concurrent.TimeUnit;
/** Serialized durable desired state for Party Registrar entities. */
public final class PartyRegistrarDirectory implements AutoCloseable {
private final YamlPartyRegistrarRepository repository;
private final java.util.concurrent.ExecutorService worker=Executors.newSingleThreadExecutor(r->new Thread(r,"fantasy-party-registrar-persistence"));
private volatile List<PartyRegistrar> snapshot; private volatile boolean closed;private int pending;private final CompletableFuture<Void> drained=new CompletableFuture<>();
public PartyRegistrarDirectory(YamlPartyRegistrarRepository repository)throws IOException{this.repository=Objects.requireNonNull(repository);snapshot=repository.load();}
public List<PartyRegistrar> all(){return snapshot;}
public Optional<PartyRegistrar> find(UUID id){return snapshot.stream().filter(value->value.id().equals(id)).findFirst();}
public CompletableFuture<PartyRegistrar> place(String name,UUID world,double x,double y,double z,float yaw,float pitch){return submit(()->{var value=new PartyRegistrar(UUID.randomUUID(),name,world,x,y,z,yaw,pitch);var next=new ArrayList<>(snapshot);next.add(value);repository.save(next);snapshot=List.copyOf(next);return value;});}
public CompletableFuture<Optional<PartyRegistrar>> remove(UUID id){return submit(()->{var found=find(id);if(found.isEmpty())return Optional.empty();var next=snapshot.stream().filter(value->!value.id().equals(id)).toList();repository.save(next);snapshot=next;return found;});}
public CompletableFuture<PartyRegistrar> restore(PartyRegistrar registrar){return submit(()->{var found=find(registrar.id());if(found.isPresent()){if(found.orElseThrow().equals(registrar))return registrar;throw new IOException("Registrar identity collision");}var next=new ArrayList<>(snapshot);next.add(registrar);next.sort(java.util.Comparator.comparing(value->value.id().toString()));repository.save(next);snapshot=List.copyOf(next);return registrar;});}
private <T> CompletableFuture<T> submit(Callable<T> operation){var future=new CompletableFuture<T>();synchronized(this){if(closed){future.completeExceptionally(new IOException("Registrar directory closed"));return future;}pending++;}worker.execute(()->{try{future.complete(operation.call());}catch(Throwable failure){future.completeExceptionally(failure);}finally{finished();}});return future;}
private synchronized void finished(){pending--;if(closed&&pending==0)drained.complete(null);}public java.util.concurrent.CompletionStage<Void> drained(){return drained.minimalCompletionStage();}
@Override public synchronized void close(){closed=true;worker.shutdown();if(pending==0)drained.complete(null);}
}
@@ -0,0 +1,35 @@
package games.dmg.fantasystick.party;
import java.util.*;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.Server;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import org.bukkit.inventory.ItemStack;
import org.bukkit.persistence.PersistentDataType;
import org.bukkit.plugin.Plugin;
/** Plugin-owned bounded paginated Registrar menus; no chat or remote book mutation path. */
public final class PartyRegistrarMenus implements Listener,AutoCloseable {
private enum Screen{ROOT,NAME,INVITATIONS,OUTGOING,INVITE,MEMBERS}
private record Holder(UUID registrar,UUID character,UUID session,Screen screen,int page) implements InventoryHolder{public Inventory getInventory(){return null;}}
private final Server server;private final PartyManagement management;private final NamespacedKey actionKey,targetKey;private boolean closed;
public PartyRegistrarMenus(Plugin plugin,PartyManagement management){server=plugin.getServer();this.management=Objects.requireNonNull(management);actionKey=new NamespacedKey(plugin,"party_registrar_action");targetKey=new NamespacedKey(plugin,"party_registrar_target");}
public void open(Player player,UUID registrar){open(player,registrar,Screen.ROOT,0);}
private void open(Player player,UUID registrar,Screen screen,int page){if(closed)return;var record=management.active(player,registrar);if(record.isEmpty()){player.sendMessage("You must be actively playing a living fantasy character beside this Party Registrar.");return;}if(screen==Screen.NAME){openName(player,registrar,record.orElseThrow().id(),management.activeSession(player,registrar).orElseThrow());return;}var inventory=server.createInventory(new Holder(registrar,record.orElseThrow().id(),management.activeSession(player,registrar).orElseThrow(),screen,page),screen==Screen.ROOT?27:54,net.kyori.adventure.text.Component.text("Party Registrar"));var party=management.party(player,registrar);if(screen==Screen.ROOT){if(party.isEmpty()){inventory.setItem(11,item(Material.WRITABLE_BOOK,"Register a party — "+management.registrationPrice()+" coins","register",null));inventory.setItem(15,item(Material.MAP,"Invitations","invitations",null));}else{var group=party.orElseThrow();inventory.setItem(4,item(Material.PAPER,"Party: "+group.displayName(),"info",null));if(group.leader().equals(record.orElseThrow().id())){inventory.setItem(10,item(Material.EMERALD,"Invite active characters","invite",null));inventory.setItem(13,item(Material.PLAYER_HEAD,"Manage members","members",null));inventory.setItem(16,item(Material.BARRIER,"Disband party","disband",null));inventory.setItem(22,item(Material.MAP,"Pending invitations","outgoing",null));}else inventory.setItem(13,item(Material.BARRIER,"Leave party","leave",null));}}else if(screen==Screen.INVITATIONS){var values=management.invitations(player,registrar);fill(inventory,page,values,value->item(Material.MAP,"Invitation (left accept, right decline)","invitation",value.id()));}else if(screen==Screen.OUTGOING){var values=management.outgoingInvitations(player,registrar);fill(inventory,page,values,value->item(Material.MAP,"Cancel invitation for "+value.character(),"cancel-invitation",value.id()));}else if(screen==Screen.INVITE){var values=server.getOnlinePlayers().stream().filter(Player::isOnline).map(target->management.activeCharacter(target).orElse(null)).filter(Objects::nonNull).filter(target->management.eligibleInvitationTarget(target.id())).map(value->value.id()).distinct().sorted().toList();fill(inventory,page,values,value->item(Material.PLAYER_HEAD,"Invite "+value,"invite-target",value));}else{var values=party.map(value->value.members().stream().filter(member->!member.equals(value.leader())).sorted().toList()).orElse(List.of());fill(inventory,page,values,value->item(Material.PLAYER_HEAD,"Member "+value,"member",value,List.of(net.kyori.adventure.text.Component.text("Left click: Kick (free)"),net.kyori.adventure.text.Component.text("Right click: Transfer leadership — "+management.leaderChangePrice()+" coins"))));}player.openInventory(inventory);}
private <T> void fill(Inventory inventory,int page,List<T> values,java.util.function.Function<T,ItemStack> item){int start=Math.max(0,page)*45;for(int index=start;index<Math.min(values.size(),start+45);index++)inventory.setItem(index-start,item.apply(values.get(index)));if(page>0)inventory.setItem(45,item(Material.ARROW,"Previous","previous",null));if(start+45<values.size())inventory.setItem(53,item(Material.ARROW,"Next","next",null));}
private void openName(Player player,UUID registrar,UUID character,UUID session){var inventory=server.createInventory(new Holder(registrar,character,session,Screen.NAME,0),org.bukkit.event.inventory.InventoryType.ANVIL,net.kyori.adventure.text.Component.text("Choose party name"));inventory.setItem(0,item(Material.PAPER,"Party name","name",null));player.openInventory(inventory);}
private ItemStack item(Material material,String name,String action,UUID target){return item(material,name,action,target,List.of());}
private ItemStack item(Material material,String name,String action,UUID target,List<net.kyori.adventure.text.Component> lore){var item=new ItemStack(material);var meta=item.getItemMeta();meta.customName(net.kyori.adventure.text.Component.text(name));if(!lore.isEmpty())meta.lore(lore);meta.getPersistentDataContainer().set(actionKey,PersistentDataType.STRING,action);if(target!=null)meta.getPersistentDataContainer().set(targetKey,PersistentDataType.STRING,target.toString());item.setItemMeta(meta);return item;}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void click(InventoryClickEvent event){if(!(event.getInventory().getHolder() instanceof Holder holder)||!(event.getWhoClicked() instanceof Player player))return;event.setCancelled(true);if(closed)return;if(!management.active(player,holder.registrar()).map(value->value.id().equals(holder.character())).orElse(false)||!management.activeSession(player,holder.registrar()).map(holder.session()::equals).orElse(false)){player.sendMessage("Party action refused: the character or session changed.");return;}if(holder.screen()==Screen.NAME&&event.getRawSlot()==2){String name=event.getView() instanceof org.bukkit.inventory.view.AnvilView anvil?anvil.getRenameText():null;if(name!=null)management.register(player,holder.registrar(),name,outcome->respond(player,holder.registrar(),outcome,"Registered party."));return;}var clicked=event.getCurrentItem();if(clicked==null)return;var data=clicked.getItemMeta().getPersistentDataContainer();String action=data.get(actionKey,PersistentDataType.STRING);UUID target=uuid(data.get(targetKey,PersistentDataType.STRING));if("register".equals(action)){open(player,holder.registrar(),Screen.NAME,0);return;}if("invitations".equals(action)){open(player,holder.registrar(),Screen.INVITATIONS,0);return;}if("invite".equals(action)){open(player,holder.registrar(),Screen.INVITE,0);return;}if("outgoing".equals(action)){open(player,holder.registrar(),Screen.OUTGOING,0);return;}if("members".equals(action)){open(player,holder.registrar(),Screen.MEMBERS,0);return;}if("previous".equals(action)){open(player,holder.registrar(),holder.screen(),holder.page()-1);return;}if("next".equals(action)){open(player,holder.registrar(),holder.screen(),holder.page()+1);return;}if("leave".equals(action)){management.leave(player,holder.registrar(),outcome->respond(player,holder.registrar(),outcome,"Left party."));return;}if("disband".equals(action)){management.disband(player,holder.registrar(),outcome->respond(player,holder.registrar(),outcome,"Party ended."));return;}if(target==null)return;if("invite-target".equals(action)){management.invite(player,holder.registrar(),target,outcome->respond(player,holder.registrar(),outcome,"Invitation saved."));return;}if("cancel-invitation".equals(action)){management.cancel(player,holder.registrar(),target,outcome->respond(player,holder.registrar(),outcome,"Invitation cancelled."));return;}if("invitation".equals(action)){if(event.isRightClick())management.decline(player,holder.registrar(),target,outcome->respond(player,holder.registrar(),outcome,"Invitation declined."));else management.accept(player,holder.registrar(),target,outcome->respond(player,holder.registrar(),outcome,"Joined party."));return;}if("member".equals(action)){if(event.isRightClick())management.transfer(player,holder.registrar(),target,outcome->respond(player,holder.registrar(),outcome,"Leadership transferred."));else management.kick(player,holder.registrar(),target,outcome->respond(player,holder.registrar(),outcome,"Member removed."));}}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void drag(org.bukkit.event.inventory.InventoryDragEvent event){if(event.getInventory().getHolder() instanceof Holder)event.setCancelled(true);}
private void respond(Player player,UUID registrar,PartyManagement.Outcome outcome,String success){if(!player.isOnline())return;if(outcome.status()==PartyManagement.Status.APPLIED){player.sendMessage(success);open(player,registrar);}else player.sendMessage("Party action refused: "+outcome.status().name().toLowerCase(Locale.ROOT).replace('_',' ')+".");}
private static UUID uuid(String value){try{return value==null?null:UUID.fromString(value);}catch(IllegalArgumentException invalid){return null;}}
@Override public void close(){closed=true;}
}
@@ -1,122 +1,40 @@
package games.dmg.fantasystick.party;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.time.Clock;
import java.time.Instant;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import java.util.List;
import java.util.Objects;
import java.util.Optional;
import java.util.UUID;
import java.util.*;
import java.util.function.Predicate;
/** Server-thread-confined, player-owned parties. No state survives a plugin/server restart. */
/** Party facade: durable character identity in production, retained transient constructor for isolated legacy tests. */
public final class PartyRoster implements AutoCloseable {
public record Party(UUID id, UUID leader, List<UUID> members) {
public Party { members = List.copyOf(members); }
}
public record Invitation(UUID id, UUID party, UUID leader, UUID invitee, Instant expires) { }
private final Map<UUID, Party> membership = new HashMap<>();
private final Map<UUID, Invitation> invitations = new HashMap<>();
private final Set<UUID> departed = new HashSet<>();
private boolean closed;
private final Clock clock;
private final Predicate<UUID> online;
public PartyRoster(Clock clock, Predicate<UUID> online) {
this.clock = Objects.requireNonNull(clock);
this.online = Objects.requireNonNull(online);
}
public Optional<Party> create(UUID player) {
if (closed || !connected(player) || membership.containsKey(player)) return Optional.empty();
var party = new Party(UUID.randomUUID(), player, List.of(player));
membership.put(player, party);
return Optional.of(party);
}
public Optional<Party> partyOf(UUID player) { return Optional.ofNullable(membership.get(player)); }
public List<Invitation> invitationsFor(UUID player) {
expire();
return invitations.values().stream().filter(i -> i.invitee().equals(player))
.sorted(java.util.Comparator.comparing(Invitation::expires).thenComparing(Invitation::id)).toList();
}
public Optional<Invitation> invite(UUID leader, UUID party, UUID invitee) {
expire();
var group = managedBy(leader, party);
if (group == null || group.members().size() >= 6 || !connected(invitee) || membership.containsKey(invitee)) return Optional.empty();
var existing = invitations.values().stream().filter(i -> i.party().equals(party) && i.invitee().equals(invitee)).findFirst();
if (existing.isPresent()) return existing;
var invitation = new Invitation(UUID.randomUUID(), party, leader, invitee, clock.instant().plusSeconds(60));
invitations.put(invitation.id(), invitation);
return Optional.of(invitation);
}
public boolean accept(UUID player, UUID invitation) {
expire();
var offer = invitations.get(invitation);
if (offer == null || !offer.invitee().equals(player) || !connected(player) || membership.containsKey(player)) return false;
var group = membership.get(offer.leader());
if (group == null || group.members().size() >= 6 || !group.id().equals(offer.party())) return false;
var members = new ArrayList<>(group.members());
members.add(player);
var updated = new Party(group.id(), group.leader(), members);
for (var member : members) membership.put(member, updated);
invitations.values().removeIf(i -> i.invitee().equals(player));
return true;
}
public boolean kick(UUID leader, UUID party, UUID member) {
var group = managedBy(leader, party);
if (group == null || !group.members().contains(member) || member.equals(leader)) return false;
removeMember(group, member);
return true;
}
public boolean disband(UUID leader, UUID party) {
var group = managedBy(leader, party);
if (group == null) return false;
remove(group);
return true;
}
private Party managedBy(UUID leader, UUID party) {
var group = membership.get(leader);
return group != null && group.id().equals(party) && group.leader().equals(leader) && connected(leader) ? group : null;
}
public boolean leave(UUID player, UUID party) {
var group = membership.get(player);
if (group == null || !group.id().equals(party) || !connected(player)) return false;
if (group.leader().equals(player)) remove(group);
else removeMember(group, player);
return true;
}
private void removeMember(Party group, UUID player) {
var remaining = group.members().stream().filter(member -> !member.equals(player)).toList();
if (remaining.stream().noneMatch(this::connected)) { remove(group); return; }
membership.remove(player);
departed.remove(player);
var updated = new Party(group.id(), group.leader(), remaining);
for (var member : remaining) membership.put(member, updated);
}
public void arrive(UUID player) { departed.remove(player); }
public void disconnect(UUID player) {
var group = membership.get(player);
if (group == null) return;
departed.add(player);
if (group.members().stream().noneMatch(this::connected)) remove(group);
}
private boolean connected(UUID player) { return !departed.contains(player) && online.test(player); }
private void expire() {
var now = clock.instant();
invitations.values().removeIf(i -> !now.isBefore(i.expires()));
}
private void remove(Party group) {
for (var member : group.members()) membership.remove(member);
departed.removeAll(group.members());
invitations.values().removeIf(i -> i.party().equals(group.id()));
}
@Override public void close() {
closed = true;
membership.clear();
invitations.clear();
departed.clear();
}
public record Party(UUID id,UUID leader,List<UUID> members,UUID leaderCharacter,List<UUID> characters){public Party{members=List.copyOf(members);characters=List.copyOf(characters);}public Party(UUID id,UUID leader,List<UUID> members){this(id,leader,members,leader,members);}}
public record Invitation(UUID id,UUID party,UUID leader,UUID invitee,Instant expires){}
public record RewardMembership(Object key,List<UUID> activePlayers){public RewardMembership{Objects.requireNonNull(key);activePlayers=List.copyOf(activePlayers);}}
private final Map<UUID,Party> membership=new HashMap<>();private final Map<UUID,Invitation> invitations=new HashMap<>();private final Set<UUID> departed=new HashSet<>();
private final Clock clock;private final Predicate<UUID> online;private final java.util.function.IntSupplier maximumSize;
private final CharacterPartyDirectory durable;private final EquipmentSessions sessions;private boolean closed;
public PartyRoster(Clock clock,Predicate<UUID> online){this(clock,online,()->6);}
public PartyRoster(Clock clock,Predicate<UUID> online,java.util.function.IntSupplier maximumSize){this.clock=Objects.requireNonNull(clock);this.online=Objects.requireNonNull(online);this.maximumSize=Objects.requireNonNull(maximumSize);durable=null;sessions=null;maximumSize();}
public PartyRoster(CharacterPartyDirectory durable,EquipmentSessions sessions,java.util.function.IntSupplier maximumSize){this.durable=Objects.requireNonNull(durable);this.sessions=Objects.requireNonNull(sessions);this.maximumSize=Objects.requireNonNull(maximumSize);clock=Clock.systemUTC();online=id->true;maximumSize();}
public int maximumSize(){int value=maximumSize.getAsInt();if(value<1)throw new IllegalStateException("Party maximum must be positive");return value;}
public Optional<Party> create(UUID player){if(closed)return Optional.empty();if(durable!=null){if(!durable.ready())return Optional.empty();var character=character(player);if(character==null)return Optional.empty();var result=durable.create(character,"Party "+character.toString().substring(0,8)).join();return result.party().flatMap(this::project);}if(closed||!connected(player)||membership.containsKey(player))return Optional.empty();var party=new Party(UUID.randomUUID(),player,List.of(player));membership.put(player,party);return Optional.of(party);}
public Optional<Party> partyOf(UUID player){if(durable!=null){if(!durable.ready())return Optional.empty();var character=character(player);return character==null?Optional.empty():durable.partyOf(character).flatMap(this::project);}return Optional.ofNullable(membership.get(player));}
public Optional<RewardMembership> rewardMembership(UUID player){if(durable!=null){if(!durable.ready())return Optional.empty();var character=character(player);if(character==null)return Optional.empty();return durable.partyOf(character).map(party->new RewardMembership(party.id(),activePlayers(party)));}var party=membership.get(player);return party==null?Optional.empty():Optional.of(new RewardMembership(party.id(),party.members().stream().filter(this::connected).toList()));}
public List<Invitation> invitationsFor(UUID player){if(durable!=null){if(!durable.ready())return List.of();var character=character(player);if(character==null)return List.of();return durable.invitationsFor(character).stream().map(value->new Invitation(value.id(),value.party(),new UUID(0,0),player,Instant.MAX)).toList();}expire();return invitations.values().stream().filter(i->i.invitee().equals(player)).sorted(Comparator.comparing(Invitation::expires).thenComparing(Invitation::id)).toList();}
public Optional<Invitation> invite(UUID leader,UUID party,UUID invitee){if(closed)return Optional.empty();if(durable!=null){if(!durable.ready())return Optional.empty();var source=character(leader);var target=character(invitee);if(source==null||target==null)return Optional.empty();var result=durable.invite(source,party,target).join();return result.invitation().map(value->new Invitation(value.id(),value.party(),leader,invitee,Instant.MAX));}expire();var group=managedBy(leader,party);if(group==null||group.members().size()>=maximumSize()||!connected(invitee)||membership.containsKey(invitee))return Optional.empty();var existing=invitations.values().stream().filter(i->i.party().equals(party)&&i.invitee().equals(invitee)).findFirst();if(existing.isPresent())return existing;var invitation=new Invitation(UUID.randomUUID(),party,leader,invitee,clock.instant().plusSeconds(60));invitations.put(invitation.id(),invitation);return Optional.of(invitation);}
public boolean accept(UUID player,UUID invitation){if(closed)return false;if(durable!=null){if(!durable.ready())return false;var character=character(player);return character!=null&&durable.accept(character,invitation).join().status()==CharacterPartyDirectory.Status.APPLIED;}expire();var offer=invitations.get(invitation);if(offer==null||!offer.invitee().equals(player)||!connected(player)||membership.containsKey(player))return false;var group=membership.get(offer.leader());if(group==null||group.members().size()>=maximumSize()||!group.id().equals(offer.party()))return false;var members=new ArrayList<>(group.members());members.add(player);var updated=new Party(group.id(),group.leader(),members);for(var member:members)membership.put(member,updated);invitations.values().removeIf(i->i.invitee().equals(player));return true;}
public boolean kick(UUID leader,UUID party,UUID member){if(closed)return false;if(durable!=null){if(!durable.ready())return false;var a=character(leader);var b=character(member);return a!=null&&b!=null&&durable.kick(a,party,b).join().status()==CharacterPartyDirectory.Status.APPLIED;}var group=managedBy(leader,party);if(group==null||!group.members().contains(member)||member.equals(leader))return false;removeMember(group,member);return true;}
public boolean disband(UUID leader,UUID party){if(closed)return false;if(durable!=null){if(!durable.ready())return false;var character=character(leader);return character!=null&&durable.disband(character,party).join().status()==CharacterPartyDirectory.Status.APPLIED;}var group=managedBy(leader,party);if(group==null)return false;remove(group);return true;}
public boolean leave(UUID player,UUID party){if(closed)return false;if(durable!=null){if(!durable.ready())return false;var character=character(player);return character!=null&&durable.leave(character,party).join().status()==CharacterPartyDirectory.Status.APPLIED;}var group=membership.get(player);if(group==null||!group.id().equals(party)||!connected(player))return false;if(group.leader().equals(player))remove(group);else removeMember(group,player);return true;}
private UUID character(UUID player){return sessions.active(player).filter(sessions::current).map(EquipmentSessions.Active::character).orElse(null);}
private List<UUID> activePlayers(CharacterParty party){return party.members().stream().map(sessions::activeCharacter).flatMap(Optional::stream).filter(sessions::current).map(EquipmentSessions.Active::player).sorted().toList();}
public Optional<UUID> activePlayer(UUID character){if(durable==null)return Optional.of(character);return sessions.activeCharacter(character).filter(sessions::current).map(EquipmentSessions.Active::player);}
public boolean exists(UUID party){if(durable!=null)return durable.ready()&&durable.all().stream().anyMatch(value->value.id().equals(party));return membership.values().stream().anyMatch(value->value.id().equals(party));}
private Optional<Party> project(CharacterParty party){var members=activePlayers(party);UUID leader=sessions.activeCharacter(party.leader()).filter(sessions::current).map(EquipmentSessions.Active::player).orElse(party.leader());return Optional.of(new Party(party.id(),leader,members,party.leader(),party.members().stream().sorted().toList()));}
private Party managedBy(UUID leader,UUID party){var group=membership.get(leader);return group!=null&&group.id().equals(party)&&group.leader().equals(leader)&&connected(leader)?group:null;}
private void removeMember(Party group,UUID player){var remaining=group.members().stream().filter(member->!member.equals(player)).toList();if(remaining.stream().noneMatch(this::connected)){remove(group);return;}membership.remove(player);departed.remove(player);var updated=new Party(group.id(),group.leader(),remaining);for(var member:remaining)membership.put(member,updated);}
public void arrive(UUID player){if(durable==null)departed.remove(player);}public void disconnect(UUID player){if(durable!=null)return;var group=membership.get(player);if(group==null)return;departed.add(player);if(group.members().stream().noneMatch(this::connected))remove(group);}
private boolean connected(UUID player){return!departed.contains(player)&&online.test(player);}private void expire(){var now=clock.instant();invitations.values().removeIf(i->!now.isBefore(i.expires()));}private void remove(Party group){for(var member:group.members())membership.remove(member);departed.removeAll(group.members());invitations.values().removeIf(i->i.party().equals(group.id()));}
@Override public void close(){closed=true;membership.clear();invitations.clear();departed.clear();}
}
@@ -0,0 +1,219 @@
package games.dmg.fantasystick.passive;
import games.dmg.fantasystick.ability.AbilityReport;
import games.dmg.fantasystick.party.CombatSources;
import games.dmg.fantasystick.presentation.CombatFeedback;
import games.dmg.fantasystick.persistence.CharacterRecord;
import games.dmg.fantasystick.persistence.CharacterStorage;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.util.ArrayDeque;
import java.util.Collections;
import java.util.IdentityHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Set;
import java.util.UUID;
import java.util.function.Consumer;
import java.util.function.Supplier;
import org.bukkit.attribute.Attribute;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDeathEvent;
import org.bukkit.event.entity.EntityRegainHealthEvent;
import org.bukkit.event.entity.EntityRemoveEvent;
import org.bukkit.event.entity.PlayerDeathEvent;
/** Consume-once final-blow attribution and persisted native healing for Health Steal. */
public final class HealthSteal implements Listener, AutoCloseable {
public static final String ID = "health_steal";
private static final int MAX_PENDING_PER_CHARACTER = 64;
private static final int MAX_CONSUMED_EVENTS = 1_024;
public record Settings(BigInteger healing) {
public Settings {
Objects.requireNonNull(healing);
if (healing.signum() < 0 || healing.compareTo(BigInteger.valueOf(1_024)) > 0) {
throw new IllegalArgumentException("Invalid Health Steal healing");
}
}
public static Settings defaults() { return new Settings(BigInteger.ONE); }
}
public record Failure(UUID character, Throwable cause) { }
private record Candidate(LivingEntity target, CombatSources.Origin origin) { }
private record Heal(EquipmentSessions.Active active, double amount) { }
private final CharacterStorage characters;
private final EquipmentSessions sessions;
private final Consumer<Runnable> nextTick;
private final Consumer<EntityRegainHealthEvent> healingEvents;
private final Supplier<BigDecimal> nativeLimit;
private final Consumer<Failure> failures;
private final CombatFeedback feedback;
private final CombatSources sources;
private final Map<UUID, Candidate> lethal = new java.util.HashMap<>();
private final Set<PlayerDeathEvent> fantasyDefeats = Collections.newSetFromMap(new IdentityHashMap<>());
private final Set<EntityDeathEvent> consumed = Collections.newSetFromMap(new IdentityHashMap<>());
private final ArrayDeque<EntityDeathEvent> consumedOrder = new ArrayDeque<>();
private final Map<UUID, ArrayDeque<Heal>> pending = new java.util.HashMap<>();
private volatile Settings settings;
private boolean closed;
public HealthSteal(Settings settings, CharacterStorage characters, EquipmentSessions sessions,
Consumer<Runnable> nextTick, Consumer<EntityRegainHealthEvent> healingEvents,
Supplier<BigDecimal> nativeLimit, Consumer<Failure> failures) {
this(settings, characters, sessions, nextTick, healingEvents, nativeLimit, failures, null);
}
public HealthSteal(Settings settings, CharacterStorage characters, EquipmentSessions sessions,
Consumer<Runnable> nextTick, Consumer<EntityRegainHealthEvent> healingEvents,
Supplier<BigDecimal> nativeLimit, Consumer<Failure> failures, CombatFeedback feedback) {
this.settings = Objects.requireNonNull(settings); this.characters = Objects.requireNonNull(characters);
this.sessions = Objects.requireNonNull(sessions); this.nextTick = Objects.requireNonNull(nextTick);
this.healingEvents = Objects.requireNonNull(healingEvents); this.nativeLimit = Objects.requireNonNull(nativeLimit);
this.failures = Objects.requireNonNull(failures); this.feedback = feedback; sources = new CombatSources(sessions);
}
public void configure(Settings value) { settings = Objects.requireNonNull(value); }
public BigInteger healing() { return settings.healing(); }
public PassiveDefinition definition() {
return new PassiveDefinition(ID, "Health Steal",
Map.of(Stat.STR, BigInteger.valueOf(14), Stat.CON, BigInteger.valueOf(12)), Set.of(), BigInteger.ONE,
List.of("Immediately restore " + healing() + " health point" + (healing().equals(BigInteger.ONE) ? "" : "s")
+ " when this active character's accepted damage lands a qualifying final blow.",
"Passive mobs qualify; assists, ordinary players and repeated defeat callbacks do not."));
}
@EventHandler(priority = EventPriority.MONITOR)
public void damage(EntityDamageEvent event) {
if (closed || !(event.getEntity() instanceof LivingEntity target)) return;
UUID targetId = target.getUniqueId();
if (event.isCancelled() || event.getFinalDamage() <= 0) { lethal.remove(targetId); return; }
var origin = sources.source(event);
double remaining = target.getHealth() + target.getAbsorptionAmount();
if (origin == null || origin.session() == null || !sources.current(origin)
|| targetId.equals(origin.player()) || !Double.isFinite(remaining)
|| event.getFinalDamage() < remaining) {
lethal.remove(targetId); return;
}
lethal.put(targetId, new Candidate(target, origin));
}
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
public void beforePlayerDeath(PlayerDeathEvent event) {
if (!closed && sessions.active(event.getEntity().getUniqueId()).isPresent()) fantasyDefeats.add(event);
}
@EventHandler(priority = EventPriority.MONITOR)
public void playerDeath(PlayerDeathEvent event) {
boolean fantasy = fantasyDefeats.remove(event);
if (!closed && fantasy && event.isCancelled()) defeat(event, event.getEntity());
else lethal.remove(event.getEntity().getUniqueId());
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void mobDeath(EntityDeathEvent event) {
if (!closed && !(event instanceof PlayerDeathEvent)) defeat(event, event.getEntity());
}
@EventHandler(priority = EventPriority.MONITOR)
public void removed(EntityRemoveEvent event) {
if (event.getCause() != EntityRemoveEvent.Cause.DEATH) lethal.remove(event.getEntity().getUniqueId());
}
private void defeat(EntityDeathEvent event, LivingEntity target) {
if (!consumed.add(event)) return;
consumedOrder.addLast(event);
while (consumedOrder.size() > MAX_CONSUMED_EVENTS) consumed.remove(consumedOrder.removeFirst());
var candidate = lethal.remove(target.getUniqueId());
if (candidate == null || candidate.target() != target || !sources.current(candidate.origin())) return;
var origin = candidate.origin();
var active = sessions.active(origin.player()).orElse(null);
if (active == null || !active.session().equals(origin.session()) || !active.character().equals(origin.character())
|| !sessions.current(active)) return;
var record = sessions.currentRecord(active).orElse(null);
var player = sessions.currentPlayer(active).orElse(null);
if (record == null || player == null || record.dead() || !record.passives().contains(ID)) return;
BigInteger configured = settings.healing();
if (configured.signum() == 0) return;
var maximumAttribute = player.getAttribute(Attribute.MAX_HEALTH);
if (maximumAttribute == null) return;
double current = player.getHealth();
double maximum = Math.min(maximumAttribute.getValue(), record.maximumHealth().doubleValue());
double reserved = pending.getOrDefault(active.character(), new ArrayDeque<>()).stream()
.mapToDouble(Heal::amount).sum();
double amount = configured.bitLength() > 1023 ? maximum - current - reserved : configured.doubleValue();
double proposed = Math.min(maximum - current - reserved, amount);
if (!Double.isFinite(current) || !Double.isFinite(maximum) || current < 0 || maximum <= 0
|| !Double.isFinite(proposed) || proposed <= 0) return;
var healing = new EntityRegainHealthEvent(player, proposed, EntityRegainHealthEvent.RegainReason.CUSTOM);
healingEvents.accept(healing);
double accepted = Math.min(proposed, Math.min(maximum - current - reserved, healing.getAmount()));
if (healing.isCancelled() || !Double.isFinite(accepted) || accepted <= 0) return;
var queue = pending.computeIfAbsent(active.character(), ignored -> new ArrayDeque<>());
if (queue.size() >= MAX_PENDING_PER_CHARACTER) return;
queue.addLast(new Heal(active, accepted));
if (queue.size() == 1) attempt(active.character());
}
private void attempt(UUID character) {
var queue = pending.get(character); var operation = queue == null ? null : queue.peekFirst();
if (closed || operation == null) return;
if (!sessions.current(operation.active())) { finish(character); return; }
var record = sessions.currentRecord(operation.active()).orElse(null);
var player = sessions.currentPlayer(operation.active()).orElse(null);
if (record == null || player == null || record.dead() || !record.passives().contains(ID)) { finish(character); return; }
double nativeBefore = player.getHealth();
BigDecimal target = record.health().add(BigDecimal.valueOf(operation.amount()));
BigDecimal limit;
try { limit = nativeLimit.get(); }
catch (RuntimeException failure) { report(character, failure); finish(character); return; }
BigInteger expected = record.revision();
characters.saveHealth(character, expected, target, limit).whenComplete((saved, failure) -> {
try { nextTick.accept(() -> complete(character, operation, expected, nativeBefore, saved, failure)); }
catch (RuntimeException rejected) { report(character, rejected); }
});
}
private void complete(UUID character, Heal operation, BigInteger expected, double nativeBefore,
java.util.Optional<CharacterRecord> saved, Throwable failure) {
try {
if (closed || failure != null || saved == null || saved.isEmpty()) {
if (failure != null) report(character, failure); return;
}
var record = saved.orElseThrow();
if (!sessions.current(operation.active())
|| !sessions.acknowledgeProgress(operation.active(), expected, record)) return;
var player = sessions.currentPlayer(operation.active()).orElse(null);
if (player == null || Double.compare(player.getHealth(), nativeBefore) != 0) return;
var attribute = player.getAttribute(Attribute.MAX_HEALTH);
if (attribute == null) return;
double maximum = Math.min(attribute.getValue(), record.maximumHealth().doubleValue());
double publish = Math.min(maximum, record.health().doubleValue());
if (Double.isFinite(maximum) && Double.isFinite(publish) && publish > nativeBefore) {
player.setHealth(publish);
if (feedback != null) feedback.report("Health Steal", player, AbilityReport.Type.HEALING, player,
BigDecimal.valueOf(publish - nativeBefore).stripTrailingZeros());
}
} finally { finish(character); }
}
private void finish(UUID character) {
var queue = pending.get(character);
if (queue == null) return;
queue.pollFirst();
if (queue.isEmpty()) pending.remove(character); else attempt(character);
}
private void report(UUID character, Throwable failure) {
try { failures.accept(new Failure(character, failure)); } catch (RuntimeException ignored) { }
}
@Override public void close() {
closed = true; lethal.clear(); fantasyDefeats.clear(); consumed.clear(); consumedOrder.clear(); pending.clear();
}
}
@@ -0,0 +1,29 @@
package games.dmg.fantasystick.passive;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigInteger;
import java.util.List;
import java.util.Map;
import java.util.Set;
import org.bukkit.potion.PotionEffectType;
/** Current-session native Night Vision I layer for the learned character passive. */
public final class LowLightVision implements AutoCloseable {
public static final String ID = "low_light_vision";
private final PersistentPotionEffect effect;
public LowLightVision(EquipmentSessions sessions) {
effect = new PersistentPotionEffect(ID, PotionEffectType.NIGHT_VISION, 0, false, sessions);
}
public PassiveDefinition definition() {
return new PassiveDefinition(ID, "Low-Light Vision", Map.of(Stat.WIS, BigInteger.valueOf(12)), Set.of(), BigInteger.ONE,
List.of("Continuously provides native Night Vision I while this character is active.",
"Preserves unrelated Night Vision and does not change light, darkness or mob behavior."));
}
public void install(org.bukkit.plugin.Plugin plugin) { effect.install(plugin); }
public void sweep() { effect.sweep(); }
@Override public void close() { effect.close(); }
}
@@ -0,0 +1,24 @@
package games.dmg.fantasystick.passive;
import games.dmg.fantasystick.progression.Stat;
import java.math.BigInteger;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Set;
/** Immutable internal metadata for one character-owned automatic passive. */
public record PassiveDefinition(String id, String name, Map<Stat, BigInteger> requirements,
Set<String> prerequisites, BigInteger pointCost, List<String> description) {
public PassiveDefinition {
Objects.requireNonNull(id); Objects.requireNonNull(name); Objects.requireNonNull(requirements);
Objects.requireNonNull(prerequisites); Objects.requireNonNull(pointCost); Objects.requireNonNull(description);
requirements = Map.copyOf(requirements); prerequisites = Set.copyOf(prerequisites); description = List.copyOf(description);
if (!id.matches("[a-z][a-z0-9_]{0,63}") || name.isBlank() || !pointCost.equals(BigInteger.ONE)
|| requirements.entrySet().stream().anyMatch(entry -> entry.getValue().compareTo(BigInteger.TEN) < 0)
|| prerequisites.stream().anyMatch(value -> value.isBlank() || value.equals(id))
|| description.isEmpty() || description.stream().anyMatch(String::isBlank)) {
throw new IllegalArgumentException("Invalid passive definition");
}
}
}
@@ -0,0 +1,76 @@
package games.dmg.fantasystick.passive;
import games.dmg.fantasystick.persistence.CharacterRecord;
import games.dmg.fantasystick.persistence.CharacterStorage;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigInteger;
import java.util.Objects;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
import java.util.function.Consumer;
/** Save-before-publication passive learning/refund coordinator for native book actions. */
public final class PassiveEngine implements AutoCloseable {
public record Failure(UUID character, String passive, Throwable cause) { }
public record Mutation(CharacterStorage.PassiveMutationStatus status, CharacterRecord record) { }
private final PassiveRegistry registry;
private final CharacterStorage characters;
private final EquipmentSessions sessions;
private final Consumer<Runnable> nextTick;
private final Consumer<Failure> failures;
private boolean closed;
public PassiveEngine(PassiveRegistry registry, CharacterStorage characters, EquipmentSessions sessions,
Consumer<Runnable> nextTick, Consumer<Failure> failures) {
this.registry = Objects.requireNonNull(registry); this.characters = Objects.requireNonNull(characters);
this.sessions = Objects.requireNonNull(sessions); this.nextTick = Objects.requireNonNull(nextTick);
this.failures = Objects.requireNonNull(failures);
}
public CompletableFuture<Mutation> purchase(ControlInput input, String passive, BigInteger expectedRevision) {
var definition = registry.find(passive).orElse(null);
if (closed || definition == null || input.kind() != ControlInput.Kind.BOOK || !input.stillCurrent()) {
return CompletableFuture.completedFuture(new Mutation(CharacterStorage.PassiveMutationStatus.UNAVAILABLE, null));
}
return mutate(input, passive, expectedRevision, () -> characters.unlockPassive(input.session().character(),
expectedRevision, passive, definition.requirements(), definition.prerequisites(), definition.pointCost()));
}
public CompletableFuture<Mutation> unlearn(ControlInput input, String passive, BigInteger expectedRevision) {
if (closed || registry.find(passive).isEmpty() || input.kind() != ControlInput.Kind.BOOK || !input.stillCurrent()) {
return CompletableFuture.completedFuture(new Mutation(CharacterStorage.PassiveMutationStatus.UNAVAILABLE, null));
}
return mutate(input, passive, expectedRevision, () -> characters.unlearnPassive(input.session().character(),
expectedRevision, passive, registry.dependents(passive)));
}
private CompletableFuture<Mutation> mutate(ControlInput input, String passive, BigInteger expectedRevision,
java.util.function.Supplier<CompletableFuture<CharacterStorage.PassiveMutation>> operation) {
var result = new CompletableFuture<Mutation>();
CompletableFuture<CharacterStorage.PassiveMutation> work;
try { work = operation.get(); }
catch (RuntimeException failure) { report(input.session().character(), passive, failure); result.completeExceptionally(failure); return result; }
work.whenComplete((mutation, failure) -> {
try { nextTick.accept(() -> {
if (failure != null) { report(input.session().character(), passive, failure); result.completeExceptionally(failure); return; }
var record = mutation.record().orElse(null);
if (mutation.status() == CharacterStorage.PassiveMutationStatus.APPLIED
&& (record == null || !input.stillCurrent()
|| !sessions.acknowledgeProgress(input.session(), expectedRevision, record))) {
result.complete(new Mutation(CharacterStorage.PassiveMutationStatus.STALE, record)); return;
}
result.complete(new Mutation(mutation.status(), record));
}); } catch (RuntimeException rejected) {
report(input.session().character(), passive, rejected); result.completeExceptionally(rejected);
}
});
return result;
}
private void report(UUID character, String passive, Throwable failure) {
try { failures.accept(new Failure(character, passive, failure)); }
catch (RuntimeException ignored) { }
}
@Override public void close() { closed = true; }
}
@@ -0,0 +1,43 @@
package games.dmg.fantasystick.passive;
import java.util.Collection;
import java.util.LinkedHashMap;
import java.util.Map;
import java.util.Objects;
import java.util.Optional;
/** Internal stable-ID passive catalogue consumed by persistence, books and focused runtime services. */
public final class PassiveRegistry {
private final Map<String, PassiveDefinition> definitions = new LinkedHashMap<>();
public synchronized void register(PassiveDefinition definition) {
Objects.requireNonNull(definition);
if (definitions.containsKey(definition.id())) {
throw new IllegalArgumentException("Duplicate passive ID: " + definition.id());
}
validatePrerequisites(definition);
definitions.put(definition.id(), definition);
}
public synchronized void replace(PassiveDefinition definition) {
Objects.requireNonNull(definition);
if (!definitions.containsKey(definition.id())) throw new IllegalArgumentException("Passive is not registered");
validatePrerequisites(definition);
definitions.put(definition.id(), definition);
}
private void validatePrerequisites(PassiveDefinition definition) {
if (!definitions.keySet().containsAll(definition.prerequisites())) {
throw new IllegalArgumentException("Passive prerequisite is not registered");
}
}
public synchronized Optional<PassiveDefinition> find(String id) {
return Optional.ofNullable(definitions.get(id));
}
public synchronized Collection<PassiveDefinition> definitions() { return java.util.List.copyOf(definitions.values()); }
public synchronized java.util.Set<String> dependents(String id) {
return definitions.values().stream().filter(definition -> definition.prerequisites().contains(id))
.map(PassiveDefinition::id).collect(java.util.stream.Collectors.toUnmodifiableSet());
}
}
@@ -0,0 +1,145 @@
package games.dmg.fantasystick.passive;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
/** Bounded current-character ownership for one persistent native potion layer. */
final class PersistentPotionEffect implements AutoCloseable {
private static final int MAX_ACTIVE_CHECKS = 256;
private final class State {
final EquipmentSessions.Active active;
final Player player;
PotionEffect owned;
PotionEffect displaced;
long displacedUntil;
long refreshedAt;
State(EquipmentSessions.Active active, Player player) { this.active = active; this.player = player; }
void refresh() {
refreshedAt = sweepGeneration;
if (displaced != null && !displaced.isInfinite() && sweepGeneration >= displacedUntil) displaced = null;
PotionEffect current;
try { current = player.getPotionEffect(type); }
catch (RuntimeException unavailable) { return; }
if (owned != null && !same(current, owned)) { owned = null; displaced = null; }
if (!eligible()) { remove(); return; }
if (current != null && (!replaceWeaker || current.getAmplifier() >= amplifier)) return;
var effect = new PotionEffect(type, PotionEffect.INFINITE_DURATION, amplifier, false, false, true);
try {
if (player.addPotionEffect(effect, true)) {
owned = effect; displaced = current;
displacedUntil = current == null ? 0 : current.isInfinite()
? Long.MAX_VALUE : sweepGeneration + current.getDuration();
}
} catch (RuntimeException unavailable) { owned = null; displaced = null; }
}
boolean eligible() {
if (closed || !sessions.current(active)) return false;
var record = sessions.currentRecord(active).orElse(null);
return record != null && !record.dead() && record.passives().contains(passive);
}
void remove() {
if (owned != null) {
PotionEffect current;
try { current = player.getPotionEffect(type); }
catch (RuntimeException unavailable) { return; }
if (same(current, owned)) {
try {
player.removePotionEffect(type);
if (displaced != null && (displaced.isInfinite() || sweepGeneration < displacedUntil)) {
int duration = displaced.isInfinite() ? PotionEffect.INFINITE_DURATION
: Math.toIntExact(Math.min(Integer.MAX_VALUE, displacedUntil - sweepGeneration));
player.addPotionEffect(new PotionEffect(displaced.getType(), duration, displaced.getAmplifier(),
displaced.isAmbient(), displaced.hasParticles(), displaced.hasIcon()), true);
}
} catch (RuntimeException unavailable) { return; }
}
owned = null; displaced = null;
}
states.remove(active.player(), this);
}
}
private final String passive;
private final PotionEffectType type;
private final int amplifier;
private final boolean replaceWeaker;
private final EquipmentSessions sessions;
private final Map<UUID, State> states = new java.util.HashMap<>();
private int activeCursor;
private int stateCursor;
private long sweepGeneration;
private org.bukkit.scheduler.BukkitTask sweepTask;
private boolean closed;
PersistentPotionEffect(String passive, PotionEffectType type, int amplifier, boolean replaceWeaker,
EquipmentSessions sessions) {
this.passive = Objects.requireNonNull(passive); this.type = Objects.requireNonNull(type);
if (passive.isBlank() || amplifier < 0) throw new IllegalArgumentException("Invalid persistent potion effect");
this.amplifier = amplifier; this.replaceWeaker = replaceWeaker; this.sessions = Objects.requireNonNull(sessions);
}
void install(org.bukkit.plugin.Plugin plugin) {
Objects.requireNonNull(plugin);
if (closed || sweepTask != null) throw new IllegalStateException("Passive potion sweep already installed or closed");
sweepTask = plugin.getServer().getScheduler().runTaskTimer(plugin, this::sweep, 1, 1);
}
void sweep() {
if (closed) return;
sweepGeneration++;
var active = sessions.activeCharacters();
int activeChecks = Math.min(MAX_ACTIVE_CHECKS, active.size());
for (int index = 0; index < activeChecks; index++) {
var snapshot = active.get((activeCursor + index) % active.size());
reconcile(snapshot);
}
activeCursor = active.isEmpty() ? 0 : (activeCursor + activeChecks) % active.size();
var known = List.copyOf(states.values());
int stateChecks = Math.min(MAX_ACTIVE_CHECKS, known.size());
for (int index = 0; index < stateChecks; index++) {
var state = known.get((stateCursor + index) % known.size());
if (state.refreshedAt != sweepGeneration) state.refresh();
}
stateCursor = known.isEmpty() ? 0 : (stateCursor + stateChecks) % known.size();
}
private void reconcile(EquipmentSessions.ActiveCharacter snapshot) {
var active = snapshot.session();
var state = states.get(active.player());
boolean learned = !snapshot.record().dead() && snapshot.record().passives().contains(passive);
if (!learned || !sessions.current(active)) { if (state != null) state.refresh(); return; }
if (state != null && !state.active.equals(active)) { state.remove(); state = states.get(active.player()); }
if (state == null) {
var player = sessions.currentPlayer(active).orElse(null);
if (player == null) return;
state = new State(active, player); states.put(active.player(), state);
}
state.refresh();
}
private static boolean same(PotionEffect first, PotionEffect second) {
return first != null && second != null && first.getType().equals(second.getType())
&& first.getAmplifier() == second.getAmplifier() && first.isInfinite() && second.isInfinite()
&& first.isAmbient() == second.isAmbient() && first.hasParticles() == second.hasParticles()
&& first.hasIcon() == second.hasIcon();
}
@Override public void close() {
if (closed) return;
closed = true;
if (sweepTask != null) sweepTask.cancel();
for (var state : List.copyOf(states.values())) state.remove();
states.clear();
}
}
@@ -0,0 +1,33 @@
package games.dmg.fantasystick.passive;
import games.dmg.fantasystick.progression.Stat;
import java.math.BigInteger;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Set;
/** Quicker Regeneration I metadata and live configured pulse bonus. */
public final class QuickerRegenerationI {
public static final String ID = "quicker_regeneration_i";
public record Settings(BigInteger bonus) {
public Settings {
Objects.requireNonNull(bonus);
if (bonus.signum() < 0 || bonus.compareTo(BigInteger.valueOf(1_024)) > 0) {
throw new IllegalArgumentException("Invalid Quicker Regeneration I bonus");
}
}
public static Settings defaults() { return new Settings(BigInteger.ONE); }
}
private volatile Settings settings;
public QuickerRegenerationI(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public void configure(Settings value) { settings = Objects.requireNonNull(value); }
public BigInteger bonus() { return settings.bonus(); }
public PassiveDefinition definition() {
return new PassiveDefinition(ID, "Quicker Regeneration I",
Map.of(Stat.CON, BigInteger.valueOf(12), Stat.WIS, BigInteger.valueOf(12)), Set.of(), BigInteger.ONE,
List.of("Add " + bonus() + " health point" + (bonus().equals(BigInteger.ONE) ? "" : "s")
+ " to each eligible out-of-combat recovery pulse.",
"Uses the same capped persisted custom-healing transaction as base recovery."));
}
}
@@ -0,0 +1,34 @@
package games.dmg.fantasystick.passive;
import games.dmg.fantasystick.progression.Stat;
import java.math.BigInteger;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Set;
/** Quicker Regeneration II metadata and live configured pulse bonus. */
public final class QuickerRegenerationII {
public static final String ID = "quicker_regeneration_ii";
public record Settings(BigInteger bonus) {
public Settings {
Objects.requireNonNull(bonus);
if (bonus.signum() < 0 || bonus.compareTo(BigInteger.valueOf(1_024)) > 0) {
throw new IllegalArgumentException("Invalid Quicker Regeneration II bonus");
}
}
public static Settings defaults() { return new Settings(BigInteger.TWO); }
}
private volatile Settings settings;
public QuickerRegenerationII(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public void configure(Settings value) { settings = Objects.requireNonNull(value); }
public BigInteger bonus() { return settings.bonus(); }
public PassiveDefinition definition() {
return new PassiveDefinition(ID, "Quicker Regeneration II",
Map.of(Stat.CON, BigInteger.valueOf(16), Stat.WIS, BigInteger.valueOf(14)),
Set.of(QuickerRegenerationI.ID), BigInteger.ONE,
List.of("Add " + bonus() + " health point" + (bonus().equals(BigInteger.ONE) ? "" : "s")
+ " beyond Quicker Regeneration I to each eligible out-of-combat recovery pulse.",
"Both bonuses use the same capped persisted custom-healing transaction as base recovery."));
}
}
@@ -0,0 +1,29 @@
package games.dmg.fantasystick.passive;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigInteger;
import java.util.List;
import java.util.Map;
import java.util.Set;
import org.bukkit.potion.PotionEffectType;
/** Current-session native Speed I layer for the learned character passive. */
public final class SpeedI implements AutoCloseable {
public static final String ID = "speed_i";
private final PersistentPotionEffect effect;
public SpeedI(EquipmentSessions sessions) {
effect = new PersistentPotionEffect(ID, PotionEffectType.SPEED, 0, true, sessions);
}
public PassiveDefinition definition() {
return new PassiveDefinition(ID, "Speed I", Map.of(Stat.DEX, BigInteger.valueOf(14)), Set.of(), BigInteger.ONE,
List.of("Continuously provides the standard native Speed I effect while this character is active.",
"Does not stack with equal Speed I and preserves stronger unrelated Speed effects."));
}
public void install(org.bukkit.plugin.Plugin plugin) { effect.install(plugin); }
public void sweep() { effect.sweep(); }
@Override public void close() { effect.close(); }
}
@@ -0,0 +1,28 @@
package games.dmg.fantasystick.passive;
import games.dmg.fantasystick.progression.Stat;
import java.math.BigInteger;
import java.util.List;
import java.util.Map;
import java.util.Set;
/** Fixed reviewed metadata and native level-I behavior for the basic-stick Knockback passive. */
public final class StickKnockback {
public static final String ID = "stick_knockback";
public PassiveDefinition definition() {
return new PassiveDefinition(ID, "Knockback", Map.of(Stat.STR, BigInteger.valueOf(12)), Set.of(),
BigInteger.ONE, List.of("Your bound basic attack stick carries native Knockback I.",
"Only positive accepted basic-stick damage can knock the target back."));
}
public static void apply(org.bukkit.entity.Player source, org.bukkit.entity.LivingEntity target) {
double radians = Math.toRadians(source.getLocation().getYaw());
double directionX = Math.sin(radians);
double directionZ = -Math.cos(radians);
if (!Double.isFinite(directionX) || !Double.isFinite(directionZ)) return;
boolean sprinting = source.isSprinting();
target.knockback(sprinting ? 2 : 1, directionX, directionZ);
if (sprinting) source.setSprinting(false);
}
}
@@ -0,0 +1,42 @@
package games.dmg.fantasystick.persistence;
import java.io.IOException;
import java.nio.ByteBuffer;
import java.nio.channels.FileChannel;
import java.nio.channels.OverlappingFileLockException;
import java.nio.charset.StandardCharsets;
import java.nio.file.Files;
import java.nio.file.LinkOption;
import java.nio.file.Path;
import java.nio.file.StandardCopyOption;
import java.nio.file.StandardOpenOption;
import java.time.Duration;
import java.util.LinkedHashMap;
import java.util.Map;
import java.util.Objects;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.CompletionStage;
import java.util.concurrent.Executors;
import java.util.concurrent.RejectedExecutionException;
import org.yaml.snakeyaml.LoaderOptions;
import org.yaml.snakeyaml.Yaml;
import org.yaml.snakeyaml.constructor.SafeConstructor;
/** Durable save-before-publish policy for later administrator revival selections. */
public final class AdminReviveSettings implements AutoCloseable {
public static final String KEY="admin-revive-selection-timeout-seconds";public static final String DEFAULT="60";
private static final int MAX_BYTES=1_048_576;private static final long MAX_SECONDS=365L*24*60*60;
@FunctionalInterface interface Replacement{void move(Path from,Path to)throws IOException;}
public record Update(String value,Duration timeout,long sequence){}
private final Path directory;private final Replacement replacement;private final java.util.concurrent.ExecutorService worker=Executors.newSingleThreadExecutor(task->new Thread(task,"fantasy-admin-revive-configuration"));
private volatile Duration effective;private Duration persisted;private long persistedSequence,publishedSequence;private boolean closed;private int pending;private final CompletableFuture<Void> drained=new CompletableFuture<>();
public AdminReviveSettings(Path directory,Duration initial){this(directory,initial,(from,to)->Files.move(from,to,StandardCopyOption.ATOMIC_MOVE,StandardCopyOption.REPLACE_EXISTING));}
AdminReviveSettings(Path directory,Duration initial,Replacement replacement){this.directory=Objects.requireNonNull(directory).toAbsolutePath();this.replacement=Objects.requireNonNull(replacement);effective=validate(initial);persisted=effective;}
public static Duration parse(Object value){if(value==null)return Duration.ofSeconds(60);try{return validate(Duration.ofSeconds(value instanceof Number n?new java.math.BigDecimal(n.toString()).longValueExact():Long.parseLong(value.toString())));}catch(ArithmeticException|NumberFormatException invalid){throw new IllegalArgumentException(KEY+" must be positive whole seconds",invalid);}}
private static Duration validate(Duration value){long seconds;try{seconds=value.toSeconds();}catch(ArithmeticException invalid){throw new IllegalArgumentException("Invalid admin revival timeout",invalid);}if(value.isZero()||value.isNegative()||value.getNano()!=0||seconds>MAX_SECONDS)throw new IllegalArgumentException(KEY+" must be positive whole seconds through 365 days");return value;}
public Duration timeout(){return effective;}public String value(){return Long.toString(effective.toSeconds());}
public CompletionStage<Update> set(String raw){Duration accepted=parse(raw);synchronized(this){if(closed)return CompletableFuture.failedStage(new IOException("Configuration store is closed"));pending++;}try{return CompletableFuture.supplyAsync(()->{try{save(accepted);persisted=accepted;return new Update(Long.toString(accepted.toSeconds()),accepted,++persistedSequence);}catch(IOException|RuntimeException failure){throw new java.util.concurrent.CompletionException(new IOException("Admin revival configuration save refused or failed; effective setting unchanged"));}finally{finished();}},worker).minimalCompletionStage();}catch(RejectedExecutionException rejected){finished();return CompletableFuture.failedStage(new IOException("Configuration store is closed"));}}
public synchronized void publish(Update update){if(update.sequence()<=publishedSequence)return;effective=validate(update.timeout());publishedSequence=update.sequence();}
private void save(Duration value)throws IOException{Files.createDirectories(directory);if(!Files.isDirectory(directory,LinkOption.NOFOLLOW_LINKS))throw new IOException("Unsafe directory");var file=directory.resolve("config.yml");var lockFile=directory.resolve(".config.lock");if(Files.exists(lockFile,LinkOption.NOFOLLOW_LINKS)&&!Files.isRegularFile(lockFile,LinkOption.NOFOLLOW_LINKS))throw new IOException("Unsafe lock");try(var channel=FileChannel.open(lockFile,StandardOpenOption.CREATE,StandardOpenOption.WRITE,LinkOption.NOFOLLOW_LINKS);var lock=channel.tryLock()){if(lock==null)throw new IOException("Configuration busy");var options=new LoaderOptions();options.setAllowDuplicateKeys(false);options.setMaxAliasesForCollections(20);options.setCodePointLimit(MAX_BYTES);var yaml=new Yaml(new SafeConstructor(options));Map<String,Object> values=new LinkedHashMap<>();if(Files.exists(file,LinkOption.NOFOLLOW_LINKS)){if(!Files.isRegularFile(file,LinkOption.NOFOLLOW_LINKS))throw new IOException("Unsafe configuration");byte[] bytes;try(var input=Files.newInputStream(file,LinkOption.NOFOLLOW_LINKS)){bytes=input.readNBytes(MAX_BYTES+1);}if(bytes.length>MAX_BYTES)throw new IOException("Configuration too large");Object loaded=yaml.load(StandardCharsets.UTF_8.newDecoder().decode(ByteBuffer.wrap(bytes)).toString());if(loaded!=null){if(!(loaded instanceof Map<?,?> map))throw new IOException("Invalid configuration root");for(var entry:map.entrySet()){if(!(entry.getKey() instanceof String key))throw new IOException("Invalid configuration key");values.put(key,entry.getValue());}}}values.put(KEY,Long.toString(value.toSeconds()));byte[] bytes=yaml.dump(values).getBytes(StandardCharsets.UTF_8);if(bytes.length>MAX_BYTES)throw new IOException("Configuration too large");Path temporary=Files.createTempFile(directory,".config-",".tmp");try{try(var output=FileChannel.open(temporary,StandardOpenOption.WRITE,LinkOption.NOFOLLOW_LINKS)){var buffer=ByteBuffer.wrap(bytes);while(buffer.hasRemaining())output.write(buffer);output.force(true);}replacement.move(temporary,file);}finally{Files.deleteIfExists(temporary);}}catch(OverlappingFileLockException busy){throw new IOException("Configuration busy");}}
private synchronized void finished(){pending--;if(closed&&pending==0)drained.complete(null);}public CompletionStage<Void> drained(){return drained.minimalCompletionStage();}@Override public synchronized void close(){closed=true;worker.shutdown();if(pending==0)drained.complete(null);}
}
@@ -0,0 +1,90 @@
package games.dmg.fantasystick.persistence;
import java.io.IOException;
import java.math.BigInteger;
import java.nio.ByteBuffer;
import java.nio.channels.FileChannel;
import java.nio.channels.OverlappingFileLockException;
import java.nio.charset.StandardCharsets;
import java.nio.file.*;
import java.util.*;
import java.util.concurrent.*;
import org.yaml.snakeyaml.LoaderOptions;
import org.yaml.snakeyaml.Yaml;
import org.yaml.snakeyaml.constructor.SafeConstructor;
/** Durable save-before-publication settings for later daily catalogs, camp and champion attempts. */
public final class AdventureQuestSettings implements AutoCloseable {
public static final String DAILY_COUNT="adventure-daily-site-count", RADIUS="adventure-site-radius",
RESET_SECONDS="adventure-site-reset-seconds", DUNGEON_ROOM_LINK_DISTANCE="dungeon-room-link-distance",
CAMP_ENEMIES="adventure-camp-enemies",
CAMP_REWARD_XP="adventure-camp-reward-xp", CAMP_REWARD_COINS="adventure-camp-reward-coins",
CHAMPION_HEALTH="adventure-champion-health", CHAMPION_DAMAGE="adventure-champion-damage",
CHAMPION_REWARD_XP="adventure-champion-reward-xp", CHAMPION_REWARD_COINS="adventure-champion-reward-coins";
private static final Map<String,String> DEFAULTS=Map.ofEntries(
Map.entry(DAILY_COUNT,"3"),Map.entry(RADIUS,"16"),Map.entry(RESET_SECONDS,"30"),
Map.entry(DUNGEON_ROOM_LINK_DISTANCE,"10"),Map.entry(CAMP_ENEMIES,"8"),
Map.entry(CAMP_REWARD_XP,"100"),Map.entry(CAMP_REWARD_COINS,"20"),Map.entry(CHAMPION_HEALTH,"100"),
Map.entry(CHAMPION_DAMAGE,"8"),Map.entry(CHAMPION_REWARD_XP,"150"),Map.entry(CHAMPION_REWARD_COINS,"40"));
private static final List<String> KEYS=DEFAULTS.keySet().stream().sorted().toList();
public record Rules(int dailySiteCount,int radius,int resetSeconds,int campEnemies,
BigInteger campRewardXp,BigInteger campRewardCoins,int championHealth,int championDamage,
BigInteger championRewardXp,BigInteger championRewardCoins,int dungeonRoomLinkDistance) {
public Rules(int dailySiteCount,int radius,int resetSeconds,int campEnemies,
BigInteger campRewardXp,BigInteger campRewardCoins,int championHealth,int championDamage,
BigInteger championRewardXp,BigInteger championRewardCoins) {
this(dailySiteCount,radius,resetSeconds,campEnemies,campRewardXp,campRewardCoins,championHealth,
championDamage,championRewardXp,championRewardCoins,10);
}
}
public record Update(String key,String value,Map<String,String> values,long sequence) {
public Update { values=Map.copyOf(values); }
}
private final Path directory;
private final ExecutorService worker=Executors.newSingleThreadExecutor(r->new Thread(r,"fantasy-adventure-configuration"));
private volatile Map<String,String> effective;
private Map<String,String> persisted;
private long savedSequence,publishedSequence;
private boolean closed; private int pending;
private final CompletableFuture<Void> drained=new CompletableFuture<>();
public AdventureQuestSettings(Path directory,Map<String,String> initial) {
this.directory=Objects.requireNonNull(directory).toAbsolutePath();
var values=new LinkedHashMap<String,String>();
for(String key:KEYS)values.put(key,Objects.requireNonNull(initial.getOrDefault(key,DEFAULTS.get(key))));
parse(values);effective=Map.copyOf(values);persisted=effective;
}
public static List<String> keys(){return KEYS;}
public static String defaultValue(String key){return DEFAULTS.get(key);}
public String value(String key){return effective.get(key);}
public Rules rules(){return parse(effective);}
public static Rules parse(Map<String,String> values){
try{return new Rules(bounded(values.get(DAILY_COUNT),0,20),bounded(values.get(RADIUS),4,64),
bounded(values.get(RESET_SECONDS),0,600),bounded(values.get(CAMP_ENEMIES),4,64),
whole(values.get(CAMP_REWARD_XP)),whole(values.get(CAMP_REWARD_COINS)),
bounded(values.get(CHAMPION_HEALTH),1,2048),bounded(values.get(CHAMPION_DAMAGE),1,2048),
whole(values.get(CHAMPION_REWARD_XP)),whole(values.get(CHAMPION_REWARD_COINS)),
bounded(values.get(DUNGEON_ROOM_LINK_DISTANCE),1,256));}
catch(RuntimeException invalid){throw new IllegalArgumentException("Invalid adventure quest settings",invalid);}
}
private static int bounded(String raw,int minimum,int maximum){var value=new BigInteger(raw);if(value.compareTo(BigInteger.valueOf(minimum))<0||value.compareTo(BigInteger.valueOf(maximum))>0)throw new IllegalArgumentException();return value.intValueExact();}
private static BigInteger whole(String raw){var value=new BigInteger(raw);if(value.signum()<0||value.compareTo(BigInteger.valueOf(Integer.MAX_VALUE))>0)throw new IllegalArgumentException();return value;}
public CompletionStage<Update> set(String key,String raw){
if(!KEYS.contains(key))throw new IllegalArgumentException("Unknown adventure setting");
var preview=new LinkedHashMap<>(effective);preview.put(key,new BigInteger(raw).toString());var accepted=preview.get(key);parse(preview);
synchronized(this){if(closed)return CompletableFuture.failedStage(new IOException("Configuration closed"));pending++;}
return CompletableFuture.supplyAsync(()->{try{var next=new LinkedHashMap<>(persisted);next.put(key,accepted);parse(next);save(key,accepted);persisted=Map.copyOf(next);return new Update(key,accepted,persisted,++savedSequence);}catch(IOException failure){throw new CompletionException(failure);}finally{finished();}},worker).minimalCompletionStage();
}
public synchronized boolean publish(Update update){if(update.sequence()<=publishedSequence)return false;parse(update.values());effective=update.values();publishedSequence=update.sequence();return true;}
private void save(String key,String value)throws IOException{
Files.createDirectories(directory);var file=directory.resolve("config.yml");var lockFile=directory.resolve(".config.lock");
try(var channel=FileChannel.open(lockFile,StandardOpenOption.CREATE,StandardOpenOption.WRITE,LinkOption.NOFOLLOW_LINKS);var lock=channel.tryLock()){
if(lock==null)throw new IOException("Configuration busy");var options=new LoaderOptions();options.setAllowDuplicateKeys(false);options.setMaxAliasesForCollections(20);options.setCodePointLimit(1_048_576);var yaml=new Yaml(new SafeConstructor(options));Map<String,Object> document=new LinkedHashMap<>();
if(Files.exists(file,LinkOption.NOFOLLOW_LINKS)){if(!Files.isRegularFile(file,LinkOption.NOFOLLOW_LINKS))throw new IOException("Unsafe configuration");byte[] bytes;try(var input=Files.newInputStream(file,LinkOption.NOFOLLOW_LINKS)){bytes=input.readNBytes(1_048_577);}if(bytes.length>1_048_576)throw new IOException("Configuration too large");Object loaded=yaml.load(StandardCharsets.UTF_8.newDecoder().decode(ByteBuffer.wrap(bytes)).toString());if(loaded instanceof Map<?,?> map)for(var entry:map.entrySet()){if(!(entry.getKey() instanceof String savedKey))throw new IOException("Invalid key");document.put(savedKey,entry.getValue());}}
document.put(key,Integer.parseInt(value));byte[] bytes=yaml.dump(document).getBytes(StandardCharsets.UTF_8);Path temporary=Files.createTempFile(directory,".config-",".tmp");try{Files.write(temporary,bytes,StandardOpenOption.TRUNCATE_EXISTING);try(var output=FileChannel.open(temporary,StandardOpenOption.WRITE)){output.force(true);}Files.move(temporary,file,StandardCopyOption.ATOMIC_MOVE,StandardCopyOption.REPLACE_EXISTING);DurableFiles.forceDirectory(directory);}finally{Files.deleteIfExists(temporary);}
}catch(OverlappingFileLockException busy){throw new IOException("Configuration busy",busy);}
}
private synchronized void finished(){pending--;if(closed&&pending==0)drained.complete(null);}
public CompletionStage<Void> drained(){return drained.minimalCompletionStage();}
@Override public synchronized void close(){closed=true;worker.shutdown();if(pending==0)drained.complete(null);}
}
@@ -0,0 +1,11 @@
package games.dmg.fantasystick.persistence;
import games.dmg.fantasystick.shop.ArmorCatalog;
import java.io.IOException;
import java.util.Optional;
/** Durable adapter boundary for the one shared armor catalog. */
public interface ArmorCatalogRepository {
Optional<ArmorCatalog> load() throws IOException;
void save(ArmorCatalog catalog) throws IOException;
}
@@ -0,0 +1,84 @@
package games.dmg.fantasystick.persistence;
import games.dmg.fantasystick.shop.ArmorProduct;
import java.io.IOException;
import java.math.BigInteger;
import java.nio.ByteBuffer;
import java.nio.channels.FileChannel;
import java.nio.charset.StandardCharsets;
import java.nio.file.*;
import java.util.*;
import java.util.concurrent.*;
import org.yaml.snakeyaml.LoaderOptions;
import org.yaml.snakeyaml.Yaml;
import org.yaml.snakeyaml.constructor.SafeConstructor;
/** Durable recovery plans spanning one catalog reservation and character gear purchase. */
public final class ArmorPurchaseOperationStore implements AutoCloseable {
public record Plan(UUID id, UUID character, BigInteger expectedCharacterRevision, UUID catalogRevision,
ArmorProduct product, BigInteger price) {
public Plan {
Objects.requireNonNull(id); Objects.requireNonNull(character); Objects.requireNonNull(expectedCharacterRevision);
Objects.requireNonNull(catalogRevision); Objects.requireNonNull(product); Objects.requireNonNull(price);
if(expectedCharacterRevision.signum()<0||price.signum()<=0)throw new IllegalArgumentException("Invalid armor purchase plan");
}
}
private final Path directory;
private final ExecutorService worker=Executors.newSingleThreadExecutor(r->new Thread(r,"fantasy-armor-operation-persistence"));
private boolean closed;
private int pending;
private final CompletableFuture<Void> drained=new CompletableFuture<>();
public ArmorPurchaseOperationStore(Path data){directory=data.toAbsolutePath().resolve("armor-purchase-operations");}
public CompletionStage<Plan> prepare(Plan plan){return submit(()->{
Files.createDirectories(directory);Path target=file(plan.id());
if(Files.exists(target)) {
var existing=decode(Files.readString(target,StandardCharsets.UTF_8));
if(!existing.equals(plan))throw new IOException("Armor operation identity collision");
return existing;
}
write(target,encode(plan));return plan;
});}
public CompletionStage<Void> complete(UUID id){return submit(()->{if(Files.deleteIfExists(file(id)))DurableFiles.forceDirectory(directory);return null;});}
public CompletionStage<List<Plan>> load(){return submit(this::loadBlocking);}
private List<Plan> loadBlocking()throws IOException {
if(Files.notExists(directory))return List.of();
var result=new ArrayList<Plan>();
try(var files=Files.list(directory)) {
for(var path:files.filter(value->value.getFileName().toString().endsWith(".yml")).sorted().toList()) {
if(Files.size(path)>65_536)throw new IOException("Armor operation too large");
result.add(decode(Files.readString(path,StandardCharsets.UTF_8)));
}
}
return List.copyOf(result);
}
private Path file(UUID id){return directory.resolve(id+".yml");}
private static String encode(Plan plan){Map<String,Object> row=new LinkedHashMap<>();row.put("schema-version",1);
row.put("operation-id",plan.id().toString());row.put("character",plan.character().toString());
row.put("expected-character-revision",plan.expectedCharacterRevision().toString());
row.put("catalog-revision",plan.catalogRevision().toString());row.put("slot",plan.product().slot().name());
row.put("tier",plan.product().tier().name());row.put("price",plan.price().toString());return yaml().dump(row);}
private static Plan decode(String input){Object decoded=yaml().load(input);if(!(decoded instanceof Map<?,?> row)||
!"1".equals(String.valueOf(row.get("schema-version"))))throw new IllegalArgumentException("Invalid armor operation schema");
return new Plan(UUID.fromString(text(row,"operation-id")),UUID.fromString(text(row,"character")),
new BigInteger(text(row,"expected-character-revision")),UUID.fromString(text(row,"catalog-revision")),
new ArmorProduct(GearSlot.valueOf(text(row,"slot")),GearTier.valueOf(text(row,"tier"))),new BigInteger(text(row,"price")));}
private static void write(Path target,String content)throws IOException {Path temporary=Files.createTempFile(target.getParent(),"armor-operation-",".tmp");
try{byte[] bytes=content.getBytes(StandardCharsets.UTF_8);try(var output=FileChannel.open(temporary,StandardOpenOption.WRITE)){
var buffer=ByteBuffer.wrap(bytes);while(buffer.hasRemaining())output.write(buffer);output.force(true);}
try{Files.move(temporary,target,StandardCopyOption.ATOMIC_MOVE);}catch(AtomicMoveNotSupportedException unsupported){
throw new IOException("Atomic armor-operation persistence unavailable",unsupported);}DurableFiles.forceDirectory(target.getParent());}
finally{Files.deleteIfExists(temporary);}}
private static Yaml yaml(){var options=new LoaderOptions();options.setAllowDuplicateKeys(false);options.setMaxAliasesForCollections(0);
options.setCodePointLimit(65_536);return new Yaml(new SafeConstructor(options));}
private static String text(Map<?,?> row,String key){Object value=row.get(key);if(value instanceof String text)return text;throw new IllegalArgumentException("Invalid "+key);}
private <T>CompletionStage<T> submit(Callable<T> action){synchronized(this){if(closed)return CompletableFuture.failedStage(
new IOException("Armor operation store closed"));pending++;}return CompletableFuture.supplyAsync(()->{try{return action.call();}
catch(Exception failure){throw new CompletionException(failure);}finally{finished();}},worker).minimalCompletionStage();}
private synchronized void finished(){pending--;if(closed&&pending==0)drained.complete(null);}
public CompletionStage<Void> drained(){return drained.minimalCompletionStage();}
@Override public synchronized void close(){closed=true;worker.shutdown();if(pending==0)drained.complete(null);}
}
@@ -0,0 +1,173 @@
package games.dmg.fantasystick.persistence;
import games.dmg.fantasystick.ability.ChainLightning;
import java.io.IOException;
import java.math.BigDecimal;
import java.nio.ByteBuffer;
import java.nio.channels.FileChannel;
import java.nio.channels.OverlappingFileLockException;
import java.nio.charset.StandardCharsets;
import java.nio.file.Files;
import java.nio.file.LinkOption;
import java.nio.file.Path;
import java.nio.file.StandardCopyOption;
import java.nio.file.StandardOpenOption;
import java.time.Duration;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.CompletionStage;
import java.util.concurrent.Executors;
import java.util.concurrent.RejectedExecutionException;
import org.yaml.snakeyaml.LoaderOptions;
import org.yaml.snakeyaml.Yaml;
import org.yaml.snakeyaml.constructor.SafeConstructor;
/** Serialized durable Chain Lightning settings; publication remains a server-thread caller decision. */
public final class ChainLightningSettings implements AutoCloseable {
private static final int MAX_BYTES = 1_048_576;
public static final String BASE = "chain-lightning-base-damage";
public static final String COOLDOWN = "chain-lightning-cooldown-seconds";
public static final String INITIAL_RANGE = "chain-lightning-initial-range-blocks";
public static final String JUMP_RANGE = "chain-lightning-jump-range-blocks";
public static final String ADDITIONAL = "chain-lightning-additional-targets";
public static final String MULTIPLIER = "chain-lightning-jump-multiplier";
private static final List<String> KEYS = List.of(BASE, COOLDOWN, INITIAL_RANGE, JUMP_RANGE, ADDITIONAL, MULTIPLIER);
private static final Map<String, String> DEFAULTS = Map.of(
BASE, "8", COOLDOWN, "18", INITIAL_RANGE, "16", JUMP_RANGE, "6", ADDITIONAL, "3", MULTIPLIER, "0.75");
@FunctionalInterface interface Replacement { void move(Path from, Path to) throws IOException; }
public record Update(String key, String value, ChainLightning.Settings settings, Map<String, String> values, long sequence) {
public Update { values = Map.copyOf(values); }
}
private final Path directory;
private final Replacement replacement;
private final java.util.concurrent.ExecutorService worker = Executors.newSingleThreadExecutor(
task -> new Thread(task, "fantasy-chain-lightning-configuration"));
private volatile Map<String, String> effectiveValues;
private Map<String, String> persistedValues;
private long persistedSequence;
private long publishedSequence;
private boolean closed;
private int pending;
private final CompletableFuture<Void> drained = new CompletableFuture<>();
public ChainLightningSettings(Path directory, Map<String, String> initial) {
this(directory, initial, (from, to) -> Files.move(from, to,
StandardCopyOption.ATOMIC_MOVE, StandardCopyOption.REPLACE_EXISTING));
}
ChainLightningSettings(Path directory, Map<String, String> initial, Replacement replacement) {
this.directory = Objects.requireNonNull(directory).toAbsolutePath(); this.replacement = Objects.requireNonNull(replacement);
var copy = new LinkedHashMap<String, String>();
for (String key : KEYS) copy.put(key, Objects.requireNonNull(initial.get(key)));
parse(copy); effectiveValues = Map.copyOf(copy); persistedValues = Map.copyOf(copy);
}
public static List<String> keys() { return KEYS; }
public static String defaultValue(String key) { return DEFAULTS.get(key); }
public String value(String key) { return effectiveValues.get(key); }
public ChainLightning.Settings settings() { return parse(effectiveValues); }
public synchronized void publish(Update update) {
Objects.requireNonNull(update);
if (update.sequence() <= publishedSequence) return;
parse(update.values()); effectiveValues = update.values(); publishedSequence = update.sequence();
}
public CompletionStage<Update> set(String key, String value) {
Objects.requireNonNull(key); Objects.requireNonNull(value);
if (!KEYS.contains(key)) return CompletableFuture.failedStage(new IllegalArgumentException("Unknown setting"));
String accepted = canonical(value); var preview = new LinkedHashMap<>(effectiveValues);
preview.put(key, accepted); parse(preview);
synchronized (this) {
if (closed) return CompletableFuture.failedStage(new IOException("Configuration store is closed"));
pending++;
}
try {
return CompletableFuture.supplyAsync(() -> {
try {
var next = new LinkedHashMap<>(persistedValues); next.put(key, accepted);
var parsed = parse(next); save(key, accepted); persistedValues = Map.copyOf(next);
return new Update(key, accepted, parsed, persistedValues, ++persistedSequence);
} catch (IOException | RuntimeException failure) {
throw new java.util.concurrent.CompletionException(failure instanceof IllegalArgumentException
? failure : new IOException("Chain Lightning configuration save refused or failed; effective settings unchanged"));
} finally { finished(); }
}, worker).minimalCompletionStage();
} catch (RejectedExecutionException rejected) {
finished(); return CompletableFuture.failedStage(new IOException("Configuration store is closed"));
}
}
private static String canonical(String raw) {
try { return new BigDecimal(raw).stripTrailingZeros().toPlainString(); }
catch (NumberFormatException invalid) { throw new IllegalArgumentException("Invalid value", invalid); }
}
public static ChainLightning.Settings parse(Map<String, String> values) {
try { return new ChainLightning.Settings(new BigDecimal(values.get(BASE)).toBigIntegerExact(),
seconds(values.get(COOLDOWN)), finite(values.get(INITIAL_RANGE)), finite(values.get(JUMP_RANGE)),
new BigDecimal(values.get(ADDITIONAL)).intValueExact(), new BigDecimal(values.get(MULTIPLIER))); }
catch (ArithmeticException | NumberFormatException | NullPointerException invalid) {
throw new IllegalArgumentException("Chain Lightning settings must use supported numeric values", invalid);
}
}
private static Duration seconds(String value) {
var nanos = new BigDecimal(value).movePointRight(9).toBigIntegerExact().longValueExact();
return Duration.ofNanos(nanos);
}
private static double finite(String value) {
double result = new BigDecimal(value).doubleValue();
if (!Double.isFinite(result)) throw new IllegalArgumentException("Setting is not finite");
return result;
}
private void save(String key, String value) throws IOException {
Files.createDirectories(directory);
if (!Files.isDirectory(directory, LinkOption.NOFOLLOW_LINKS)) throw new IOException("Unsafe directory");
var file = directory.resolve("config.yml"); var lockFile = directory.resolve(".config.lock");
if (Files.exists(lockFile, LinkOption.NOFOLLOW_LINKS) && !Files.isRegularFile(lockFile, LinkOption.NOFOLLOW_LINKS)) {
throw new IOException("Unsafe lock");
}
try (var channel = FileChannel.open(lockFile, StandardOpenOption.CREATE, StandardOpenOption.WRITE,
LinkOption.NOFOLLOW_LINKS); var lock = channel.tryLock()) {
if (lock == null) throw new IOException("Configuration busy");
var options = new LoaderOptions(); options.setAllowDuplicateKeys(false);
options.setMaxAliasesForCollections(20); options.setCodePointLimit(MAX_BYTES);
var yaml = new Yaml(new SafeConstructor(options)); Map<String, Object> document = new LinkedHashMap<>();
if (Files.exists(file, LinkOption.NOFOLLOW_LINKS)) {
if (!Files.isRegularFile(file, LinkOption.NOFOLLOW_LINKS)) throw new IOException("Unsafe configuration");
byte[] bytes;
try (var input = Files.newInputStream(file, LinkOption.NOFOLLOW_LINKS)) { bytes = input.readNBytes(MAX_BYTES + 1); }
if (bytes.length > MAX_BYTES) throw new IOException("Configuration too large");
Object loaded = yaml.load(StandardCharsets.UTF_8.newDecoder().decode(ByteBuffer.wrap(bytes)).toString());
if (loaded != null) {
if (!(loaded instanceof Map<?, ?> map)) throw new IOException("Invalid configuration root");
for (var entry : map.entrySet()) {
if (!(entry.getKey() instanceof String savedKey)) throw new IOException("Invalid configuration key");
document.put(savedKey, entry.getValue());
}
}
}
document.put(key, value); byte[] bytes = yaml.dump(document).getBytes(StandardCharsets.UTF_8);
if (bytes.length > MAX_BYTES) throw new IOException("Configuration too large");
Path temporary = Files.createTempFile(directory, ".config-", ".tmp");
try {
try (var output = FileChannel.open(temporary, StandardOpenOption.WRITE, LinkOption.NOFOLLOW_LINKS)) {
var buffer = ByteBuffer.wrap(bytes); while (buffer.hasRemaining()) output.write(buffer); output.force(true);
}
replacement.move(temporary, file);
} finally { Files.deleteIfExists(temporary); }
} catch (OverlappingFileLockException busy) { throw new IOException("Configuration busy"); }
}
private synchronized void finished() { pending--; if (closed && pending == 0) drained.complete(null); }
public CompletionStage<Void> drained() { return drained.minimalCompletionStage(); }
@Override public synchronized void close() { closed = true; worker.shutdown(); if (pending == 0) drained.complete(null); }
}
@@ -0,0 +1,11 @@
package games.dmg.fantasystick.persistence;
import java.util.Objects;
/** Permanent helmet-free character armor state. */
public record CharacterGear(GearTier chestplate,GearTier leggings,GearTier boots) {
public CharacterGear{if(chestplate==null||leggings==null||boots==null)throw new IllegalArgumentException("Missing gear tier");}
public static CharacterGear none(){return new CharacterGear(GearTier.NONE,GearTier.NONE,GearTier.NONE);}
public GearTier tier(GearSlot slot){return switch(slot){case CHESTPLATE->chestplate;case LEGGINGS->leggings;case BOOTS->boots;};}
public CharacterGear with(GearSlot slot,GearTier tier){Objects.requireNonNull(slot);Objects.requireNonNull(tier);return switch(slot){case CHESTPLATE->new CharacterGear(tier,leggings,boots);case LEGGINGS->new CharacterGear(chestplate,tier,boots);case BOOTS->new CharacterGear(chestplate,leggings,tier);};}
}
@@ -1,5 +1,6 @@
package games.dmg.fantasystick.persistence;
import games.dmg.fantasystick.progression.CombatRewardRules;
import games.dmg.fantasystick.progression.Stat;
import java.math.BigDecimal;
import java.math.BigInteger;
@@ -15,8 +16,45 @@ import java.util.UUID;
public record CharacterRecord(
UUID id, String name, BigInteger revision, Map<Stat, BigInteger> stats,
int level, BigInteger experience, BigInteger unspentPoints, BigDecimal health,
Set<String> learned, List<String> loadout, Map<String, Instant> cooldowns,
boolean dead, UUID deathId, Instant diedAt) {
Set<String> learned, List<String> loadout, List<String> passives, Map<String, Instant> cooldowns,
Map<UUID, CombatRewardRules.KillPosition> restrictedKills,
boolean dead, UUID deathId, Instant diedAt,
BigInteger coins, boolean coinsInitialized, Set<UUID> rewardReceipts, BigInteger pvpCoinEscrow,CharacterGear gear) {
public CharacterRecord(UUID id,String name,BigInteger revision,Map<Stat,BigInteger> stats,int level,BigInteger experience,BigInteger unspentPoints,BigDecimal health,Set<String> learned,List<String> loadout,List<String> passives,Map<String,Instant> cooldowns,Map<UUID,CombatRewardRules.KillPosition> restrictedKills,boolean dead,UUID deathId,Instant diedAt,BigInteger coins,boolean coinsInitialized,Set<UUID> rewardReceipts,BigInteger pvpCoinEscrow){this(id,name,revision,stats,level,experience,unspentPoints,health,learned,loadout,passives,cooldowns,restrictedKills,dead,deathId,diedAt,coins,coinsInitialized,rewardReceipts,pvpCoinEscrow,CharacterGear.none());}
public CharacterRecord(UUID id, String name, BigInteger revision, Map<Stat, BigInteger> stats,
int level, BigInteger experience, BigInteger unspentPoints, BigDecimal health,
Set<String> learned, List<String> loadout, List<String> passives, Map<String, Instant> cooldowns,
Map<UUID, CombatRewardRules.KillPosition> restrictedKills, boolean dead, UUID deathId,
Instant diedAt, BigInteger coins, boolean coinsInitialized, Set<UUID> rewardReceipts) {
this(id, name, revision, stats, level, experience, unspentPoints, health, learned, loadout, passives,
cooldowns, restrictedKills, dead, deathId, diedAt, coins, coinsInitialized, rewardReceipts, BigInteger.ZERO);
}
public CharacterRecord(UUID id, String name, BigInteger revision, Map<Stat, BigInteger> stats,
int level, BigInteger experience, BigInteger unspentPoints, BigDecimal health,
Set<String> learned, List<String> loadout, Map<String, Instant> cooldowns,
boolean dead, UUID deathId, Instant diedAt) {
this(id, name, revision, stats, level, experience, unspentPoints, health, learned, loadout,
List.of("", "", ""), cooldowns, Map.of(), dead, deathId, diedAt, BigInteger.ZERO, true, Set.of());
}
public CharacterRecord(UUID id, String name, BigInteger revision, Map<Stat, BigInteger> stats,
int level, BigInteger experience, BigInteger unspentPoints, BigDecimal health,
Set<String> learned, List<String> loadout, Map<String, Instant> cooldowns,
Map<UUID, CombatRewardRules.KillPosition> restrictedKills,
boolean dead, UUID deathId, Instant diedAt) {
this(id, name, revision, stats, level, experience, unspentPoints, health, learned, loadout,
List.of("", "", ""), cooldowns, restrictedKills, dead, deathId, diedAt, BigInteger.ZERO, true, Set.of());
}
public CharacterRecord(UUID id, String name, BigInteger revision, Map<Stat, BigInteger> stats,
int level, BigInteger experience, BigInteger unspentPoints, BigDecimal health,
Set<String> learned, List<String> loadout, List<String> passives, Map<String, Instant> cooldowns,
Map<UUID, CombatRewardRules.KillPosition> restrictedKills,
boolean dead, UUID deathId, Instant diedAt) {
this(id, name, revision, stats, level, experience, unspentPoints, health, learned, loadout, passives,
cooldowns, restrictedKills, dead, deathId, diedAt, BigInteger.ZERO, true, Set.of());
}
public CharacterRecord {
Objects.requireNonNull(id);
Objects.requireNonNull(name);
@@ -24,17 +62,31 @@ public record CharacterRecord(
Objects.requireNonNull(experience);
Objects.requireNonNull(unspentPoints);
Objects.requireNonNull(health);
Objects.requireNonNull(coins);
Objects.requireNonNull(pvpCoinEscrow);
Objects.requireNonNull(gear);
stats = Map.copyOf(stats);
learned = Set.copyOf(learned);
loadout = List.copyOf(loadout);
passives = List.copyOf(passives);
cooldowns = Map.copyOf(cooldowns);
restrictedKills = Map.copyOf(restrictedKills);
rewardReceipts = Set.copyOf(rewardReceipts);
if (revision.signum() < 0 || experience.signum() < 0 || unspentPoints.signum() < 0 || level < 1
|| !stats.keySet().equals(EnumSet.allOf(Stat.class))
|| stats.values().stream().anyMatch(value -> value.signum() < 0)
|| health.signum() < 0
|| health.compareTo(new BigDecimal(stats.get(Stat.CON).add(BigInteger.TEN))) > 0
|| loadout.size() != 7 || learned.stream().anyMatch(String::isBlank)
|| loadout.size() != 7 || passives.size() != 3
|| passives.stream().filter(passiveId -> !passiveId.isEmpty()).anyMatch(String::isBlank)
|| passives.stream().filter(passiveId -> !passiveId.isEmpty()).distinct().count()
!= passives.stream().filter(passiveId -> !passiveId.isEmpty()).count()
|| learned.stream().anyMatch(String::isBlank)
|| cooldowns.keySet().stream().anyMatch(String::isBlank)
|| restrictedKills.size() > 1024
|| restrictedKills.entrySet().stream().anyMatch(entry -> !entry.getKey().equals(entry.getValue().world()))
|| coins.signum() < 0 || pvpCoinEscrow.signum() < 0 || !coinsInitialized && coins.signum() != 0
|| rewardReceipts.size() > 4096 || !dead && pvpCoinEscrow.signum() != 0
|| (deathId == null) != (diedAt == null) || dead && deathId == null) {
throw new IllegalArgumentException("Invalid character record");
}
@@ -1,5 +1,7 @@
package games.dmg.fantasystick.persistence;
import games.dmg.fantasystick.progression.ProgressionRules;
import games.dmg.fantasystick.progression.Stat;
import java.io.IOException;
import java.math.BigInteger;
import java.time.Clock;
@@ -22,14 +24,27 @@ import java.util.concurrent.RejectedExecutionException;
public final class CharacterStorage implements AutoCloseable {
private final YamlCharacterRepository repository;
private final Clock clock;
private final java.util.function.Supplier<games.dmg.fantasystick.progression.CoinRules> coinRules;
private final java.util.random.RandomGenerator coinRandom;
private final ExecutorService worker = Executors.newSingleThreadExecutor(
task -> new Thread(task, "fantasy-character-persistence"));
public CharacterStorage(YamlCharacterRepository repository, Clock clock) {
this(repository, clock, games.dmg.fantasystick.progression.CoinRules::defaults,
java.util.random.RandomGenerator.getDefault());
}
public CharacterStorage(YamlCharacterRepository repository, Clock clock,
java.util.function.Supplier<games.dmg.fantasystick.progression.CoinRules> coinRules,
java.util.random.RandomGenerator coinRandom) {
this.repository = Objects.requireNonNull(repository);
this.clock = Objects.requireNonNull(clock);
this.coinRules = Objects.requireNonNull(coinRules);
this.coinRandom = Objects.requireNonNull(coinRandom);
}
public void attachUnavailableCharacter(java.util.function.Predicate<UUID> predicate){repository.attachUnavailable(predicate);}
public CompletableFuture<Void> create(CharacterRecord character) {
return submit(() -> {
repository.create(character);
@@ -51,7 +66,8 @@ public final class CharacterStorage implements AutoCloseable {
|| record.dead() || record.deathId() != null || record.level() != 1
|| record.experience().signum() != 0 || record.stats().values().stream().anyMatch(value -> value.signum() != 0)
|| record.health().compareTo(java.math.BigDecimal.TEN) != 0
|| !record.learned().isEmpty() || !record.cooldowns().isEmpty()
|| !record.learned().isEmpty() || record.passives().stream().anyMatch(id -> !id.isEmpty())
|| !record.cooldowns().isEmpty() || !record.coinsInitialized() || !record.rewardReceipts().isEmpty() || !record.gear().equals(CharacterGear.none())
|| record.loadout().stream().anyMatch(ability -> !ability.isEmpty())) {
throw new IllegalArgumentException("Craft batch requires distinct new characters");
}
@@ -190,7 +206,20 @@ public final class CharacterStorage implements AutoCloseable {
}
public CompletableFuture<Optional<CharacterRecord>> find(UUID id) {
return submit(() -> repository.load(id));
return submit(() -> load(id));
}
/** Persist a legacy character's one-time configured migration roll before exposing it. */
private Optional<CharacterRecord> load(UUID id) throws IOException {
var found = repository.load(id);
if (found.isEmpty() || found.orElseThrow().coinsInitialized()) return found;
var old = found.orElseThrow();
var migrated = new CharacterRecord(old.id(), old.name(), old.revision().add(BigInteger.ONE), old.stats(),
old.level(), old.experience(), old.unspentPoints(), old.health(), old.learned(), old.loadout(), old.passives(),
old.cooldowns(), old.restrictedKills(), old.dead(), old.deathId(), old.diedAt(),
coinRules.get().starting(coinRandom), true, old.rewardReceipts(),old.pvpCoinEscrow(),old.gear());
repository.replace(migrated, old.revision());
return Optional.of(migrated);
}
/** Persist an accepted native rename against the latest live record; never create a character from item metadata. */
@@ -203,13 +232,399 @@ public final class CharacterStorage implements AutoCloseable {
var old = found.orElseThrow();
if (old.name().equals(name)) return Optional.of(old);
var renamed = new CharacterRecord(old.id(), name, old.revision().add(BigInteger.ONE), old.stats(), old.level(),
old.experience(), old.unspentPoints(), old.health(), old.learned(), old.loadout(), old.cooldowns(),
false, old.deathId(), old.diedAt());
old.experience(), old.unspentPoints(), old.health(), old.learned(), old.loadout(), old.passives(), old.cooldowns(),
old.restrictedKills(), false, old.deathId(), old.diedAt(), old.coins(), old.coinsInitialized(), old.rewardReceipts(),old.pvpCoinEscrow(),old.gear());
repository.replace(renamed, old.revision());
return Optional.of(renamed);
});
}
public enum ExperienceAwardStatus { APPLIED, AT_CAP, UNCHANGED, STALE, UNAVAILABLE }
public record ExperienceAward(ExperienceAwardStatus status, Optional<CharacterRecord> record, int levels) { }
/** Persist configured transferable XP/level/point progression as one expected revision. */
public CompletableFuture<ExperienceAward> awardExperience(UUID characterId, BigInteger expectedRevision,
BigInteger reward, ProgressionRules rules) {
Objects.requireNonNull(characterId);
Objects.requireNonNull(expectedRevision);
Objects.requireNonNull(reward);
Objects.requireNonNull(rules);
if (reward.signum() < 0) throw new IllegalArgumentException("Experience reward must not be negative");
return submit(() -> {
var found = repository.load(characterId);
if (found.isEmpty() || found.orElseThrow().dead()) {
return new ExperienceAward(ExperienceAwardStatus.UNAVAILABLE, Optional.empty(), 0);
}
var old = found.orElseThrow();
if (!old.revision().equals(expectedRevision)) {
return new ExperienceAward(ExperienceAwardStatus.STALE, Optional.of(old), 0);
}
var cap = rules.xpPerLevel().multiply(BigInteger.valueOf(rules.maximumLevel() - 1L));
if (old.level() >= rules.maximumLevel() || old.experience().compareTo(cap) >= 0) {
return new ExperienceAward(ExperienceAwardStatus.AT_CAP, Optional.of(old), 0);
}
var experience = old.experience().add(reward).min(cap);
if (experience.equals(old.experience())) {
var status = old.level() >= rules.maximumLevel()
? ExperienceAwardStatus.AT_CAP : ExperienceAwardStatus.UNCHANGED;
return new ExperienceAward(status, Optional.of(old), 0);
}
int level = experience.divide(rules.xpPerLevel()).intValueExact() + 1;
int gained = Math.max(0, level - old.level());
var saved = new CharacterRecord(old.id(), old.name(), old.revision().add(BigInteger.ONE), old.stats(),
level, experience, old.unspentPoints().add(BigInteger.valueOf(gained)), old.health(), old.learned(),
old.loadout(), old.passives(), old.cooldowns(), old.restrictedKills(), false, old.deathId(), old.diedAt(), old.coins(), old.coinsInitialized(), old.rewardReceipts(),old.pvpCoinEscrow(),old.gear());
repository.replace(saved, old.revision());
return new ExperienceAward(ExperienceAwardStatus.APPLIED, Optional.of(saved), gained);
});
}
public enum CoinSpendStatus { APPLIED, DUPLICATE, INSUFFICIENT, STALE, UNAVAILABLE }
public record CoinSpend(CoinSpendStatus status, Optional<CharacterRecord> record) { }
/** Persist one operation-keyed debit; an acknowledged operation can never charge twice. */
public CompletableFuture<CoinSpend> spendCoins(UUID characterId, BigInteger expectedRevision, UUID operationId,
BigInteger amount) {
Objects.requireNonNull(characterId); Objects.requireNonNull(expectedRevision);
Objects.requireNonNull(operationId); Objects.requireNonNull(amount);
if (amount.signum() < 0) throw new IllegalArgumentException("Coin debit must not be negative");
return submit(() -> {
var found = repository.load(characterId);
if (found.isEmpty() || found.orElseThrow().dead()) {
return new CoinSpend(CoinSpendStatus.UNAVAILABLE, Optional.empty());
}
var old = found.orElseThrow();
if (old.rewardReceipts().contains(operationId)) {
return new CoinSpend(CoinSpendStatus.DUPLICATE, Optional.of(old));
}
if (!old.revision().equals(expectedRevision)) {
return new CoinSpend(CoinSpendStatus.STALE, Optional.of(old));
}
if (old.coins().compareTo(amount) < 0) {
return new CoinSpend(CoinSpendStatus.INSUFFICIENT, Optional.of(old));
}
var receipts = new java.util.HashSet<>(old.rewardReceipts());
if (receipts.size() >= 4096) receipts.remove(receipts.stream().min(UUID::compareTo).orElseThrow());
receipts.add(operationId);
var saved = new CharacterRecord(old.id(), old.name(), old.revision().add(BigInteger.ONE), old.stats(),
old.level(), old.experience(), old.unspentPoints(), old.health(), old.learned(), old.loadout(),
old.passives(), old.cooldowns(), old.restrictedKills(), false, old.deathId(), old.diedAt(),
old.coins().subtract(amount), true, receipts,old.pvpCoinEscrow(),old.gear());
repository.replace(saved, old.revision());
return new CoinSpend(CoinSpendStatus.APPLIED, Optional.of(saved));
});
}
public enum CoinRefundStatus { APPLIED, DUPLICATE, UNAVAILABLE }
public record CoinRefund(CoinRefundStatus status,Optional<CharacterRecord> record){}
/** Compensate a persisted debit exactly once while retaining both audit receipts. */
public CompletableFuture<CoinRefund> refundCoins(UUID characterId,UUID debitId,UUID refundId,BigInteger amount){Objects.requireNonNull(characterId);Objects.requireNonNull(debitId);Objects.requireNonNull(refundId);Objects.requireNonNull(amount);if(amount.signum()<0)throw new IllegalArgumentException("Coin refund must not be negative");return submit(()->{var found=repository.load(characterId);if(found.isEmpty())return new CoinRefund(CoinRefundStatus.UNAVAILABLE,Optional.empty());var old=found.orElseThrow();if(old.rewardReceipts().contains(refundId))return new CoinRefund(CoinRefundStatus.DUPLICATE,Optional.of(old));if(!old.rewardReceipts().contains(debitId))return new CoinRefund(CoinRefundStatus.UNAVAILABLE,Optional.of(old));var receipts=new java.util.HashSet<>(old.rewardReceipts());if(receipts.size()>=4096)receipts.remove(receipts.stream().filter(id->!id.equals(debitId)).min(UUID::compareTo).orElseThrow());receipts.add(refundId);var saved=new CharacterRecord(old.id(),old.name(),old.revision().add(BigInteger.ONE),old.stats(),old.level(),old.experience(),old.unspentPoints(),old.health(),old.learned(),old.loadout(),old.passives(),old.cooldowns(),old.restrictedKills(),old.dead(),old.deathId(),old.diedAt(),old.coins().add(amount),old.coinsInitialized(),receipts,old.pvpCoinEscrow(),old.gear());repository.replace(saved,old.revision());return new CoinRefund(CoinRefundStatus.APPLIED,Optional.of(saved));});}
public enum GearPurchaseStatus { APPLIED,DUPLICATE,INSUFFICIENT,NOT_UPGRADE,STALE,UNAVAILABLE }
public record GearPurchase(GearPurchaseStatus status,Optional<CharacterRecord> record){}
/** One character-file transaction owns both the exact coin debit and strict gear replacement. */
public CompletableFuture<GearPurchase> purchaseGear(UUID characterId,BigInteger expectedRevision,UUID operationId,GearSlot slot,GearTier target,BigInteger price){Objects.requireNonNull(characterId);Objects.requireNonNull(expectedRevision);Objects.requireNonNull(operationId);Objects.requireNonNull(slot);Objects.requireNonNull(target);Objects.requireNonNull(price);if(target==GearTier.NONE||price.signum()<0)throw new IllegalArgumentException("Invalid gear purchase");return submit(()->{var found=repository.load(characterId);if(found.isEmpty()||found.orElseThrow().dead())return new GearPurchase(GearPurchaseStatus.UNAVAILABLE,Optional.empty());var old=found.orElseThrow();if(old.rewardReceipts().contains(operationId))return new GearPurchase(GearPurchaseStatus.DUPLICATE,Optional.of(old));if(!old.revision().equals(expectedRevision))return new GearPurchase(GearPurchaseStatus.STALE,Optional.of(old));if(!target.higherThan(old.gear().tier(slot)))return new GearPurchase(GearPurchaseStatus.NOT_UPGRADE,Optional.of(old));if(old.coins().compareTo(price)<0)return new GearPurchase(GearPurchaseStatus.INSUFFICIENT,Optional.of(old));var receipts=new java.util.HashSet<>(old.rewardReceipts());if(receipts.size()>=4096)receipts.remove(receipts.stream().min(UUID::compareTo).orElseThrow());receipts.add(operationId);var saved=new CharacterRecord(old.id(),old.name(),old.revision().add(BigInteger.ONE),old.stats(),old.level(),old.experience(),old.unspentPoints(),old.health(),old.learned(),old.loadout(),old.passives(),old.cooldowns(),old.restrictedKills(),false,old.deathId(),old.diedAt(),old.coins().subtract(price),true,receipts,old.pvpCoinEscrow(),old.gear().with(slot,target));repository.replace(saved,old.revision());return new GearPurchase(GearPurchaseStatus.APPLIED,Optional.of(saved));});}
public enum CombatAwardStatus { APPLIED, SPACING_BLOCKED, AT_CAP, UNCHANGED, DUPLICATE, STALE, UNAVAILABLE }
public record CombatAward(CombatAwardStatus status, Optional<CharacterRecord> record, int levels) { }
/** Compatibility route for callers that do not yet carry a stable reward identity or coins. */
public CompletableFuture<CombatAward> awardCombatExperience(UUID characterId, BigInteger expectedRevision,
BigInteger reward, ProgressionRules progression,
games.dmg.fantasystick.progression.CombatRewardRules rewards,
games.dmg.fantasystick.progression.CombatRewardRules.KillPosition restrictedKill) {
return awardCombatReward(characterId, expectedRevision, UUID.randomUUID(), reward, BigInteger.ZERO,
progression, rewards, restrictedKill);
}
/** Persist one idempotent XP/coin recipient share, receipt and spacing reference in one revision. */
public CompletableFuture<CombatAward> awardCombatReward(UUID characterId, BigInteger expectedRevision, UUID rewardId,
BigInteger experienceReward, BigInteger coinReward, ProgressionRules progression,
games.dmg.fantasystick.progression.CombatRewardRules rewards,
games.dmg.fantasystick.progression.CombatRewardRules.KillPosition restrictedKill) {
Objects.requireNonNull(characterId); Objects.requireNonNull(expectedRevision); Objects.requireNonNull(rewardId);
Objects.requireNonNull(experienceReward); Objects.requireNonNull(coinReward);
Objects.requireNonNull(progression); Objects.requireNonNull(rewards);
if (experienceReward.signum() < 0 || coinReward.signum() < 0) {
throw new IllegalArgumentException("Combat rewards must not be negative");
}
return submit(() -> {
var found = repository.load(characterId);
if (found.isEmpty() || found.orElseThrow().dead()) {
return new CombatAward(CombatAwardStatus.UNAVAILABLE, Optional.empty(), 0);
}
var old = found.orElseThrow();
if (old.rewardReceipts().contains(rewardId)) {
return new CombatAward(CombatAwardStatus.DUPLICATE, Optional.of(old), 0);
}
if (!old.revision().equals(expectedRevision)) {
return new CombatAward(CombatAwardStatus.STALE, Optional.of(old), 0);
}
boolean eligible = restrictedKill == null || old.restrictedKills().get(restrictedKill.world()) == null
|| rewards.spaced(old.restrictedKills().get(restrictedKill.world()), restrictedKill);
var history = new java.util.HashMap<>(old.restrictedKills());
if (restrictedKill != null) history.put(restrictedKill.world(), restrictedKill);
var cap = progression.xpPerLevel().multiply(BigInteger.valueOf(progression.maximumLevel() - 1L));
boolean atCap = old.level() >= progression.maximumLevel() || old.experience().compareTo(cap) >= 0;
var experience = eligible && !atCap ? old.experience().add(experienceReward).min(cap) : old.experience();
int level = atCap ? old.level() : experience.divide(progression.xpPerLevel()).intValueExact() + 1;
int gained = Math.max(0, level - old.level());
var status = !eligible ? CombatAwardStatus.SPACING_BLOCKED : atCap ? CombatAwardStatus.AT_CAP
: experience.equals(old.experience()) && coinReward.signum() == 0
? CombatAwardStatus.UNCHANGED : CombatAwardStatus.APPLIED;
var receipts = new java.util.HashSet<>(old.rewardReceipts());
if (receipts.size() >= 4096) receipts.remove(receipts.stream().min(UUID::compareTo).orElseThrow());
receipts.add(rewardId);
var saved = new CharacterRecord(old.id(), old.name(), old.revision().add(BigInteger.ONE), old.stats(),
level, experience, old.unspentPoints().add(BigInteger.valueOf(gained)), old.health(), old.learned(),
old.loadout(), old.passives(), old.cooldowns(), history, false, old.deathId(), old.diedAt(),
old.coins().add(eligible ? coinReward : BigInteger.ZERO), true, receipts,old.pvpCoinEscrow(),old.gear());
repository.replace(saved, old.revision());
return new CombatAward(status, Optional.of(saved), gained);
});
}
public enum PassiveMutationStatus {
APPLIED, STALE, REQUIREMENTS, NO_POINTS, PASSIVE_SLOTS_FULL, ALREADY_LEARNED,
NOT_LEARNED, REQUIRED_BY_LEARNED, UNAVAILABLE
}
public record PassiveMutation(PassiveMutationStatus status, Optional<CharacterRecord> record) { }
/** Learn one registered passive in the lowest empty independent slot as one character revision. */
public CompletableFuture<PassiveMutation> unlockPassive(UUID characterId, BigInteger expectedRevision, String passive,
java.util.Map<Stat, BigInteger> requirements, Set<String> prerequisites, BigInteger cost) {
Objects.requireNonNull(characterId); Objects.requireNonNull(expectedRevision); Objects.requireNonNull(passive);
Objects.requireNonNull(requirements); Objects.requireNonNull(prerequisites); Objects.requireNonNull(cost);
if (!passive.matches("[a-z][a-z0-9_]{0,63}") || !cost.equals(BigInteger.ONE)
|| requirements.entrySet().stream().anyMatch(entry -> entry.getValue().compareTo(BigInteger.TEN) < 0)
|| prerequisites.stream().anyMatch(String::isBlank)) {
throw new IllegalArgumentException("Invalid passive unlock");
}
return submit(() -> {
var found = repository.load(characterId);
if (found.isEmpty() || found.orElseThrow().dead()) {
return new PassiveMutation(PassiveMutationStatus.UNAVAILABLE, Optional.empty());
}
var old = found.orElseThrow();
if (!old.revision().equals(expectedRevision)) return new PassiveMutation(PassiveMutationStatus.STALE, Optional.of(old));
if (old.passives().contains(passive)) return new PassiveMutation(PassiveMutationStatus.ALREADY_LEARNED, Optional.of(old));
if (!old.passives().containsAll(prerequisites) || requirements.entrySet().stream()
.anyMatch(entry -> old.stats().get(entry.getKey()).compareTo(entry.getValue()) < 0)) {
return new PassiveMutation(PassiveMutationStatus.REQUIREMENTS, Optional.of(old));
}
if (old.unspentPoints().compareTo(cost) < 0) return new PassiveMutation(PassiveMutationStatus.NO_POINTS, Optional.of(old));
int slot = old.passives().indexOf("");
if (slot < 0) return new PassiveMutation(PassiveMutationStatus.PASSIVE_SLOTS_FULL, Optional.of(old));
var passives = new java.util.ArrayList<>(old.passives()); passives.set(slot, passive);
var saved = new CharacterRecord(old.id(), old.name(), old.revision().add(BigInteger.ONE), old.stats(), old.level(),
old.experience(), old.unspentPoints().subtract(cost), old.health(), old.learned(), old.loadout(), passives,
old.cooldowns(), old.restrictedKills(), false, old.deathId(), old.diedAt(), old.coins(), old.coinsInitialized(), old.rewardReceipts(),old.pvpCoinEscrow(),old.gear());
repository.replace(saved, old.revision());
return new PassiveMutation(PassiveMutationStatus.APPLIED, Optional.of(saved));
});
}
/** Refund one passive once while refusing removal beneath a registered learned dependent. */
public CompletableFuture<PassiveMutation> unlearnPassive(UUID characterId, BigInteger expectedRevision,
String passive, Set<String> learnedDependents) {
Objects.requireNonNull(characterId); Objects.requireNonNull(expectedRevision); Objects.requireNonNull(passive);
Objects.requireNonNull(learnedDependents);
if (!passive.matches("[a-z][a-z0-9_]{0,63}") || learnedDependents.stream().anyMatch(String::isBlank)) {
throw new IllegalArgumentException("Invalid passive refund");
}
return submit(() -> {
var found = repository.load(characterId);
if (found.isEmpty() || found.orElseThrow().dead()) {
return new PassiveMutation(PassiveMutationStatus.UNAVAILABLE, Optional.empty());
}
var old = found.orElseThrow();
if (!old.revision().equals(expectedRevision)) return new PassiveMutation(PassiveMutationStatus.STALE, Optional.of(old));
if (!old.passives().contains(passive)) return new PassiveMutation(PassiveMutationStatus.NOT_LEARNED, Optional.of(old));
if (old.passives().stream().anyMatch(learnedDependents::contains)) {
return new PassiveMutation(PassiveMutationStatus.REQUIRED_BY_LEARNED, Optional.of(old));
}
var passives = old.passives().stream().map(id -> id.equals(passive) ? "" : id).toList();
var saved = new CharacterRecord(old.id(), old.name(), old.revision().add(BigInteger.ONE), old.stats(), old.level(),
old.experience(), old.unspentPoints().add(BigInteger.ONE), old.health(), old.learned(), old.loadout(), passives,
old.cooldowns(), old.restrictedKills(), false, old.deathId(), old.diedAt(), old.coins(), old.coinsInitialized(), old.rewardReceipts(),old.pvpCoinEscrow(),old.gear());
repository.replace(saved, old.revision());
return new PassiveMutation(PassiveMutationStatus.APPLIED, Optional.of(saved));
});
}
public enum AbilityMutationStatus {
APPLIED, UNCHANGED, STALE, REQUIREMENTS, NO_POINTS, LOADOUT_FULL, ALREADY_LEARNED, NOT_LEARNED, COOLDOWN, UNAVAILABLE
}
public record AbilityMutation(AbilityMutationStatus status, Optional<CharacterRecord> record) { }
/** Unlock one validated registered ID and spend its points in the same expected revision. */
public CompletableFuture<AbilityMutation> unlockAbility(UUID characterId, BigInteger expectedRevision, String ability,
java.util.Map<Stat, BigInteger> requirements, BigInteger cost) {
Objects.requireNonNull(characterId); Objects.requireNonNull(expectedRevision); Objects.requireNonNull(ability);
Objects.requireNonNull(requirements); Objects.requireNonNull(cost);
if (ability.isBlank() || cost.signum() <= 0 || requirements.entrySet().stream().anyMatch(entry -> entry.getValue().compareTo(BigInteger.TEN) < 0)) {
throw new IllegalArgumentException("Invalid ability unlock");
}
return submit(() -> {
var found = repository.load(characterId);
if (found.isEmpty() || found.orElseThrow().dead()) return new AbilityMutation(AbilityMutationStatus.UNAVAILABLE, Optional.empty());
var old = found.orElseThrow();
if (!old.revision().equals(expectedRevision)) return new AbilityMutation(AbilityMutationStatus.STALE, Optional.of(old));
if (old.learned().contains(ability)) return new AbilityMutation(AbilityMutationStatus.ALREADY_LEARNED, Optional.of(old));
if (requirements.entrySet().stream().anyMatch(entry -> old.stats().get(entry.getKey()).compareTo(entry.getValue()) < 0)) {
return new AbilityMutation(AbilityMutationStatus.REQUIREMENTS, Optional.of(old));
}
if (old.unspentPoints().compareTo(cost) < 0) return new AbilityMutation(AbilityMutationStatus.NO_POINTS, Optional.of(old));
int slot = old.loadout().indexOf("");
if (slot < 0) return new AbilityMutation(AbilityMutationStatus.LOADOUT_FULL, Optional.of(old));
var learned = new java.util.HashSet<>(old.learned()); learned.add(ability);
var loadout = new java.util.ArrayList<>(old.loadout()); loadout.set(slot, ability);
var saved = new CharacterRecord(old.id(), old.name(), old.revision().add(BigInteger.ONE), old.stats(), old.level(),
old.experience(), old.unspentPoints().subtract(cost), old.health(), learned, loadout, old.passives(), old.cooldowns(),
old.restrictedKills(), false, old.deathId(), old.diedAt(), old.coins(), old.coinsInitialized(), old.rewardReceipts(),old.pvpCoinEscrow(),old.gear());
repository.replace(saved, old.revision());
return new AbilityMutation(AbilityMutationStatus.APPLIED, Optional.of(saved));
});
}
/** Refund one learned ability exactly once, clear every equipped reference and retain its deadline. */
public CompletableFuture<AbilityMutation> unlearnAbility(UUID characterId, BigInteger expectedRevision, String ability) {
Objects.requireNonNull(characterId); Objects.requireNonNull(expectedRevision); Objects.requireNonNull(ability);
if (ability.isBlank()) throw new IllegalArgumentException("Invalid ability refund");
return submit(() -> {
var found = repository.load(characterId);
if (found.isEmpty() || found.orElseThrow().dead()) return new AbilityMutation(AbilityMutationStatus.UNAVAILABLE, Optional.empty());
var old = found.orElseThrow();
if (!old.revision().equals(expectedRevision)) return new AbilityMutation(AbilityMutationStatus.STALE, Optional.of(old));
if (!old.learned().contains(ability)) return new AbilityMutation(AbilityMutationStatus.NOT_LEARNED, Optional.of(old));
var learned = new java.util.HashSet<>(old.learned()); learned.remove(ability);
var loadout = old.loadout().stream().map(assigned -> assigned.equals(ability) ? "" : assigned).toList();
var saved = new CharacterRecord(old.id(), old.name(), old.revision().add(BigInteger.ONE), old.stats(), old.level(),
old.experience(), old.unspentPoints().add(BigInteger.ONE), old.health(), learned, loadout, old.passives(), old.cooldowns(),
old.restrictedKills(), false, old.deathId(), old.diedAt(), old.coins(), old.coinsInitialized(), old.rewardReceipts(),old.pvpCoinEscrow(),old.gear());
repository.replace(saved, old.revision());
return new AbilityMutation(AbilityMutationStatus.APPLIED, Optional.of(saved));
});
}
/** Move one learned ability to one of the seven selectable slots without duplicating it. */
public CompletableFuture<AbilityMutation> assignAbility(UUID characterId, BigInteger expectedRevision,
String ability, int slot) {
Objects.requireNonNull(characterId); Objects.requireNonNull(expectedRevision); Objects.requireNonNull(ability);
if (ability.isBlank() || slot < 0 || slot >= 7) throw new IllegalArgumentException("Invalid ability assignment");
return submit(() -> {
var found = repository.load(characterId);
if (found.isEmpty() || found.orElseThrow().dead()) return new AbilityMutation(AbilityMutationStatus.UNAVAILABLE, Optional.empty());
var old = found.orElseThrow();
if (!old.revision().equals(expectedRevision)) return new AbilityMutation(AbilityMutationStatus.STALE, Optional.of(old));
if (!old.learned().contains(ability)) return new AbilityMutation(AbilityMutationStatus.NOT_LEARNED, Optional.of(old));
var loadout = new java.util.ArrayList<>(old.loadout());
for (int index = 0; index < loadout.size(); index++) if (loadout.get(index).equals(ability)) loadout.set(index, "");
loadout.set(slot, ability);
if (loadout.equals(old.loadout())) return new AbilityMutation(AbilityMutationStatus.UNCHANGED, Optional.of(old));
var saved = new CharacterRecord(old.id(), old.name(), old.revision().add(BigInteger.ONE), old.stats(), old.level(),
old.experience(), old.unspentPoints(), old.health(), old.learned(), loadout, old.passives(), old.cooldowns(),
old.restrictedKills(), false, old.deathId(), old.diedAt(), old.coins(), old.coinsInitialized(), old.rewardReceipts(),old.pvpCoinEscrow(),old.gear());
repository.replace(saved, old.revision());
return new AbilityMutation(AbilityMutationStatus.APPLIED, Optional.of(saved));
});
}
/** Commit a real-time character/ability deadline before exposing the cast's native effect. */
public CompletableFuture<AbilityMutation> commitAbilityCooldown(UUID characterId, BigInteger expectedRevision,
String ability, Instant readyAt) {
Objects.requireNonNull(characterId); Objects.requireNonNull(expectedRevision); Objects.requireNonNull(ability);
Objects.requireNonNull(readyAt);
if (ability.isBlank()) throw new IllegalArgumentException("Invalid ability cooldown");
return submit(() -> {
var found = repository.load(characterId);
if (found.isEmpty() || found.orElseThrow().dead()) return new AbilityMutation(AbilityMutationStatus.UNAVAILABLE, Optional.empty());
var old = found.orElseThrow();
if (!old.revision().equals(expectedRevision)) return new AbilityMutation(AbilityMutationStatus.STALE, Optional.of(old));
if (!old.learned().contains(ability)) return new AbilityMutation(AbilityMutationStatus.NOT_LEARNED, Optional.of(old));
Instant previous = old.cooldowns().get(ability);
if (previous != null && previous.isAfter(clock.instant())) return new AbilityMutation(AbilityMutationStatus.COOLDOWN, Optional.of(old));
if (readyAt.equals(previous)) return new AbilityMutation(AbilityMutationStatus.UNCHANGED, Optional.of(old));
var cooldowns = new java.util.HashMap<>(old.cooldowns()); cooldowns.put(ability, readyAt);
var saved = new CharacterRecord(old.id(), old.name(), old.revision().add(BigInteger.ONE), old.stats(), old.level(),
old.experience(), old.unspentPoints(), old.health(), old.learned(), old.loadout(), old.passives(), cooldowns,
old.restrictedKills(), false, old.deathId(), old.diedAt(), old.coins(), old.coinsInitialized(), old.rewardReceipts(),old.pvpCoinEscrow(),old.gear());
repository.replace(saved, old.revision());
return new AbilityMutation(AbilityMutationStatus.APPLIED, Optional.of(saved));
});
}
public enum StatPurchaseStatus { APPLIED, STALE, NO_POINTS, UNAVAILABLE }
public record StatPurchase(StatPurchaseStatus status, Optional<CharacterRecord> record) { }
/** Persist one active-session stat purchase and its current native health as one revision. */
public CompletableFuture<StatPurchase> purchaseStat(UUID characterId, BigInteger expectedRevision, Stat stat,
java.math.BigDecimal currentHealth,
java.math.BigDecimal nativeLimit) {
Objects.requireNonNull(characterId);
Objects.requireNonNull(expectedRevision);
Objects.requireNonNull(stat);
Objects.requireNonNull(currentHealth);
Objects.requireNonNull(nativeLimit);
if (currentHealth.signum() < 0 || nativeLimit.signum() <= 0) {
throw new IllegalArgumentException("Invalid stat-purchase health bound");
}
return submit(() -> {
var found = repository.load(characterId);
if (found.isEmpty() || found.orElseThrow().dead()) {
return new StatPurchase(StatPurchaseStatus.UNAVAILABLE, Optional.empty());
}
var old = found.orElseThrow();
if (!old.revision().equals(expectedRevision)) {
return new StatPurchase(StatPurchaseStatus.STALE, Optional.of(old));
}
if (old.unspentPoints().signum() == 0) {
return new StatPurchase(StatPurchaseStatus.NO_POINTS, Optional.of(old));
}
var oldMaximum = old.maximumHealth().min(nativeLimit);
if (currentHealth.compareTo(oldMaximum) > 0) {
return new StatPurchase(StatPurchaseStatus.STALE, Optional.of(old));
}
var stats = new java.util.EnumMap<Stat, BigInteger>(Stat.class);
stats.putAll(old.stats());
stats.put(stat, stats.get(stat).add(BigInteger.ONE));
var rawMaximum = new java.math.BigDecimal(stats.get(Stat.CON).add(BigInteger.TEN));
var gain = rawMaximum.min(nativeLimit).subtract(oldMaximum);
var saved = new CharacterRecord(old.id(), old.name(), old.revision().add(BigInteger.ONE), stats,
old.level(), old.experience(), old.unspentPoints().subtract(BigInteger.ONE),
currentHealth.add(gain), old.learned(), old.loadout(), old.passives(), old.cooldowns(), old.restrictedKills(), false,
old.deathId(), old.diedAt(), old.coins(), old.coinsInitialized(), old.rewardReceipts(),old.pvpCoinEscrow(),old.gear());
repository.replace(saved, old.revision());
return new StatPurchase(StatPurchaseStatus.APPLIED, Optional.of(saved));
});
}
/** Session-owned remaining health; retain all other current fields and reject concurrent revision changes. */
public CompletableFuture<Optional<CharacterRecord>> saveHealth(UUID characterId, java.math.BigDecimal health,
java.math.BigDecimal nativeLimit) {
return saveHealth(characterId, null, health, nativeLimit);
}
/** Ability-owned health mutation that refuses a changed character revision rather than healing stale state. */
public CompletableFuture<Optional<CharacterRecord>> saveHealth(UUID characterId, BigInteger expectedRevision,
java.math.BigDecimal health, java.math.BigDecimal nativeLimit) {
Objects.requireNonNull(characterId);
if (health.signum() < 0 || nativeLimit.signum() <= 0) throw new IllegalArgumentException("Invalid health bound");
return submit(() -> {
var found = repository.load(characterId);
if (found.isEmpty() || found.orElseThrow().dead()) return Optional.empty();
var old = found.orElseThrow();
if (expectedRevision != null && !old.revision().equals(expectedRevision)) return Optional.empty();
var bounded = health.min(old.maximumHealth()).min(nativeLimit);
if (old.health().compareTo(bounded) == 0) return Optional.of(old);
var saved = new CharacterRecord(old.id(), old.name(), old.revision().add(BigInteger.ONE), old.stats(), old.level(),
old.experience(), old.unspentPoints(), bounded, old.learned(), old.loadout(), old.passives(), old.cooldowns(),
old.restrictedKills(), false, old.deathId(), old.diedAt(), old.coins(), old.coinsInitialized(), old.rewardReceipts(),old.pvpCoinEscrow(),old.gear());
repository.replace(saved, old.revision());
return Optional.of(saved);
});
}
/**
* One accepted defeat against the latest live record on this worker, including queued names.
* The repository's locked revision compare-and-replace prevents overwriting a concurrent
@@ -217,14 +632,18 @@ public final class CharacterStorage implements AutoCloseable {
* Callers must retain their one-use session authority until the result resolves.
*/
public CompletableFuture<Optional<CharacterRecord>> recordDeath(UUID characterId) {
return death(characterId, null);
return death(characterId, null, false);
}
public CompletableFuture<Optional<CharacterRecord>> recordDeath(UUID characterId, BigInteger expectedRevision) {
return death(characterId, Objects.requireNonNull(expectedRevision));
return death(characterId, Objects.requireNonNull(expectedRevision), false);
}
private CompletableFuture<Optional<CharacterRecord>> death(UUID characterId, BigInteger expectedRevision) {
public CompletableFuture<Optional<CharacterRecord>> recordDeath(UUID characterId, boolean loseCoins) {
return death(characterId, null, loseCoins);
}
private CompletableFuture<Optional<CharacterRecord>> death(UUID characterId, BigInteger expectedRevision, boolean loseCoins) {
Objects.requireNonNull(characterId);
Instant diedAt = clock.instant();
UUID deathId = UUID.randomUUID();
@@ -235,27 +654,46 @@ public final class CharacterStorage implements AutoCloseable {
if (old.dead() || expectedRevision != null && !old.revision().equals(expectedRevision)) return Optional.empty();
var dead = new CharacterRecord(old.id(), old.name(), old.revision().add(BigInteger.ONE), old.stats(),
old.level(), old.experience(), old.unspentPoints(), java.math.BigDecimal.ZERO, old.learned(),
old.loadout(), old.cooldowns(), true, deathId, diedAt);
old.loadout(), old.passives(), old.cooldowns(), old.restrictedKills(), true, deathId, diedAt,
loseCoins ? BigInteger.ZERO : old.coins(), old.coinsInitialized(), old.rewardReceipts(),
loseCoins ? old.coins() : BigInteger.ZERO,old.gear());
repository.replace(dead, old.revision());
return Optional.of(dead);
});
}
public CompletableFuture<Optional<CharacterRecord>> restoreDeathRecord(UUID characterId, UUID deathId) {
Objects.requireNonNull(characterId);
Objects.requireNonNull(deathId);
return restoreDeathRecord(characterId, deathId, null);
}
/** Native Revive supplies the current plugin-controlled health ceiling captured on the server thread. */
public CompletableFuture<Optional<CharacterRecord>> restoreDeathRecord(UUID characterId, UUID deathId,
java.math.BigDecimal nativeLimit) {
return restore(characterId, deathId, nativeLimit, true);
}
/** Administrator revival retains death identity/consume-once checks but deliberately ignores death age. */
public CompletableFuture<Optional<CharacterRecord>> restoreDeathRecordAdministratively(
UUID characterId, UUID deathId, java.math.BigDecimal nativeLimit) {
return restore(characterId, deathId, nativeLimit, false);
}
private CompletableFuture<Optional<CharacterRecord>> restore(UUID characterId, UUID deathId,
java.math.BigDecimal nativeLimit, boolean ageLimited) {
Objects.requireNonNull(characterId); Objects.requireNonNull(deathId);
if (nativeLimit != null && nativeLimit.signum() <= 0) throw new IllegalArgumentException("Invalid revival health limit");
Instant selectedAt = clock.instant();
return submit(() -> {
Optional<CharacterRecord> found = repository.load(characterId);
if (found.isEmpty() || !found.orElseThrow().dead()) return Optional.empty();
CharacterRecord old = found.orElseThrow();
Duration age = Duration.between(old.diedAt(), selectedAt);
if (!deathId.equals(old.deathId()) || age.isNegative() || age.compareTo(Duration.ofHours(24)) >= 0) {
return Optional.empty();
}
if (!deathId.equals(old.deathId()) || age.isNegative()
|| ageLimited && age.compareTo(Duration.ofHours(24)) >= 0) return Optional.empty();
var health = nativeLimit == null ? old.maximumHealth() : old.maximumHealth().min(nativeLimit);
var restored = new CharacterRecord(old.id(), old.name(), old.revision().add(BigInteger.ONE), old.stats(),
old.level(), old.experience(), old.unspentPoints(), old.maximumHealth(), old.learned(),
old.loadout(), old.cooldowns(), false, old.deathId(), old.diedAt());
old.level(), old.experience(), old.unspentPoints(), health, old.learned(), old.loadout(), old.passives(), old.cooldowns(),
old.restrictedKills(), false, old.deathId(), old.diedAt(), old.coins(), old.coinsInitialized(), old.rewardReceipts(),BigInteger.ZERO,old.gear());
repository.replace(restored, old.revision());
return Optional.of(restored);
});
@@ -16,7 +16,7 @@ import org.yaml.snakeyaml.Yaml;
import org.yaml.snakeyaml.constructor.SafeConstructor;
/** Plain values only: no Bukkit item deserialization or arbitrary Java YAML tags. */
final class CharacterYaml {
public final class CharacterYaml {
private CharacterYaml() { }
private static Yaml yaml() {
@@ -27,7 +27,7 @@ final class CharacterYaml {
return new Yaml(new SafeConstructor(options));
}
static String encode(CharacterRecord record) {
public static String encode(CharacterRecord record) {
Map<String, Object> root = new LinkedHashMap<>();
root.put("schema-version", 1);
root.put("character-id", record.id().toString());
@@ -42,10 +42,23 @@ final class CharacterYaml {
root.put("health", record.health().toString());
root.put("learned-abilities", record.learned().stream().sorted().toList());
root.put("loadout", record.loadout());
root.put("learned-passives", record.passives());
List<Map<String, String>> cooldowns = new ArrayList<>();
record.cooldowns().entrySet().stream().sorted(Map.Entry.comparingByKey()).forEach(entry ->
cooldowns.add(Map.of("ability", entry.getKey(), "ready-at", entry.getValue().toString())));
root.put("cooldowns", cooldowns);
List<Map<String, String>> restrictedKills = new ArrayList<>();
record.restrictedKills().entrySet().stream().sorted(Map.Entry.comparingByKey()).forEach(entry -> {
var position = entry.getValue();
restrictedKills.add(Map.of("world", entry.getKey().toString(), "x", position.x().toString(),
"y", position.y().toString(), "z", position.z().toString()));
});
root.put("restricted-kills", restrictedKills);
root.put("coins-initialized", record.coinsInitialized());
root.put("coins", record.coins().toString());
root.put("reward-receipts", new ArrayList<>(record.rewardReceipts().stream().sorted().map(UUID::toString).toList()));
root.put("pvp-coin-escrow", record.pvpCoinEscrow().toString());
root.put("gear",Map.of("chestplate",record.gear().chestplate().name(),"leggings",record.gear().leggings().name(),"boots",record.gear().boots().name()));
root.put("dead", record.dead());
if (record.deathId() != null) {
root.put("death-id", record.deathId().toString());
@@ -54,7 +67,7 @@ final class CharacterYaml {
return yaml().dump(root);
}
static CharacterRecord decode(String input) {
public static CharacterRecord decode(String input) {
Map<?, ?> root = object(yaml().load(input));
if (!number(root.get("schema-version")).equals(BigInteger.ONE)) {
throw new IllegalArgumentException("Unsupported character schema");
@@ -74,15 +87,32 @@ final class CharacterYaml {
throw new IllegalArgumentException("Duplicate cooldown");
}
}
Map<UUID, games.dmg.fantasystick.progression.CombatRewardRules.KillPosition> restrictedKills = new LinkedHashMap<>();
for (Object value : root.containsKey("restricted-kills") ? list(root.get("restricted-kills")) : List.of()) {
Map<?, ?> row = object(value);
UUID world = UUID.fromString(text(row.get("world")));
var position = new games.dmg.fantasystick.progression.CombatRewardRules.KillPosition(world,
new BigDecimal(text(row.get("x"))), new BigDecimal(text(row.get("y"))), new BigDecimal(text(row.get("z"))));
if (restrictedKills.putIfAbsent(world, position) != null) throw new IllegalArgumentException("Duplicate restricted-kill world");
}
if (!(root.get("dead") instanceof Boolean dead)) throw new IllegalArgumentException("Missing dead flag");
return new CharacterRecord(UUID.fromString(text(root.get("character-id"))), text(root.get("name")),
number(root.get("revision")), stats, number(root.get("level")).intValueExact(),
number(root.get("experience")), number(root.get("unspent-points")),
new BigDecimal(text(root.get("health"))), learned, strings(root.get("loadout")), cooldowns,
dead, root.containsKey("death-id") ? UUID.fromString(text(root.get("death-id"))) : null,
root.containsKey("died-at") ? instant(root.get("died-at")) : null);
new BigDecimal(text(root.get("health"))), learned, strings(root.get("loadout")),
root.containsKey("learned-passives") ? strings(root.get("learned-passives")) : List.of("", "", ""),
cooldowns, restrictedKills, dead, root.containsKey("death-id") ? UUID.fromString(text(root.get("death-id"))) : null,
root.containsKey("died-at") ? instant(root.get("died-at")) : null,
root.containsKey("coins") ? number(root.get("coins")) : BigInteger.ZERO,
root.containsKey("coins-initialized") && bool(root.get("coins-initialized")),
root.containsKey("reward-receipts") ? strings(root.get("reward-receipts")).stream()
.map(UUID::fromString).collect(java.util.stream.Collectors.toUnmodifiableSet()) : java.util.Set.of(),
root.containsKey("pvp-coin-escrow") ? number(root.get("pvp-coin-escrow")) : BigInteger.ZERO,
root.containsKey("gear")?gear(root.get("gear")):CharacterGear.none());
}
private static CharacterGear gear(Object value){var gear=object(value);return new CharacterGear(GearTier.valueOf(text(gear.get("chestplate"))),GearTier.valueOf(text(gear.get("leggings"))),GearTier.valueOf(text(gear.get("boots"))));}
private static Map<?, ?> object(Object value) {
if (value instanceof Map<?, ?> map) return map;
throw new IllegalArgumentException("Expected YAML mapping");
@@ -97,6 +127,11 @@ final class CharacterYaml {
return list(value).stream().map(CharacterYaml::text).toList();
}
private static boolean bool(Object value) {
if (value instanceof Boolean result) return result;
throw new IllegalArgumentException("Expected YAML boolean");
}
private static String text(Object value) {
if (value instanceof String string) return string;
throw new IllegalArgumentException("Expected YAML string");
@@ -0,0 +1,67 @@
package games.dmg.fantasystick.persistence;
import games.dmg.fantasystick.progression.CoinRules;
import java.io.IOException;
import java.nio.ByteBuffer;
import java.nio.channels.FileChannel;
import java.nio.channels.OverlappingFileLockException;
import java.nio.charset.StandardCharsets;
import java.nio.file.*;
import java.util.*;
import java.util.concurrent.*;
import org.yaml.snakeyaml.LoaderOptions;
import org.yaml.snakeyaml.Yaml;
import org.yaml.snakeyaml.constructor.SafeConstructor;
/** Durable save-before-publication inclusive coin ranges. */
public final class CoinSettings implements AutoCloseable {
public static final String START_MIN="starting-coins-min", START_MAX="starting-coins-max";
public static final String HOSTILE_MIN="hostile-coin-drop-min", HOSTILE_MAX="hostile-coin-drop-max";
public static final String BOSS_MIN="boss-coin-drop-min", BOSS_MAX="boss-coin-drop-max";
private static final List<String> KEYS=List.of(START_MIN,START_MAX,HOSTILE_MIN,HOSTILE_MAX,BOSS_MIN,BOSS_MAX);
private static final Map<String,String> DEFAULTS=Map.of(START_MIN,"1",START_MAX,"6",HOSTILE_MIN,"1",HOSTILE_MAX,"5",BOSS_MIN,"25",BOSS_MAX,"50");
public record Update(String key,String value,CoinRules rules,Map<String,String> values,long sequence){public Update{values=Map.copyOf(values);}}
private final Path directory;
private final ExecutorService worker=Executors.newSingleThreadExecutor(r->new Thread(r,"fantasy-coin-configuration"));
private volatile Map<String,String> effective;
private Map<String,String> persisted;
private long savedSequence,publishedSequence;
private boolean closed;
public CoinSettings(Path directory,Map<String,String> initial){
this.directory=Objects.requireNonNull(directory).toAbsolutePath();
var values=new LinkedHashMap<String,String>();
for(String key:KEYS)values.put(key,Objects.requireNonNull(initial.get(key)));
parse(values);effective=Map.copyOf(values);persisted=effective;
}
public static List<String> keys(){return KEYS;}
public static String defaultValue(String key){return DEFAULTS.get(key);}
public String value(String key){return effective.get(key);}
public CoinRules rules(){return parse(effective);}
public static CoinRules parse(Map<String,String> values){
try{return new CoinRules(whole(values.get(START_MIN)),whole(values.get(START_MAX)),whole(values.get(HOSTILE_MIN)),whole(values.get(HOSTILE_MAX)),whole(values.get(BOSS_MIN)),whole(values.get(BOSS_MAX)));}
catch(RuntimeException invalid){throw new IllegalArgumentException("Coin settings must be ordered whole numbers from 0 through 2147483647",invalid);}
}
private static long whole(String value){var number=new java.math.BigInteger(value);if(number.signum()<0||number.compareTo(java.math.BigInteger.valueOf(Integer.MAX_VALUE))>0)throw new IllegalArgumentException();return number.longValueExact();}
public CompletionStage<Update> set(String key,String raw){
if(!KEYS.contains(key))throw new IllegalArgumentException("Unknown coin setting");
String accepted;try{accepted=new java.math.BigInteger(raw).toString();}catch(RuntimeException invalid){throw new IllegalArgumentException("Coin setting must be a whole number",invalid);}
var preview=new LinkedHashMap<>(effective);preview.put(key,accepted);parse(preview);
synchronized(this){if(closed)return CompletableFuture.failedStage(new IOException("Configuration closed"));}
return CompletableFuture.supplyAsync(()->{try{var next=new LinkedHashMap<>(persisted);next.put(key,accepted);var rules=parse(next);save(key,accepted);persisted=Map.copyOf(next);return new Update(key,accepted,rules,persisted,++savedSequence);}catch(IOException failure){throw new CompletionException(failure);}},worker).minimalCompletionStage();
}
public synchronized boolean publish(Update update){if(update.sequence()<=publishedSequence)return false;parse(update.values());effective=update.values();publishedSequence=update.sequence();return true;}
private void save(String key,String value)throws IOException{
Files.createDirectories(directory);
var file=directory.resolve("config.yml");
var lockFile=directory.resolve(".config.lock");
try(var channel=FileChannel.open(lockFile,StandardOpenOption.CREATE,StandardOpenOption.WRITE,LinkOption.NOFOLLOW_LINKS);var lock=channel.tryLock()){
if(lock==null)throw new IOException("Configuration busy");
var options=new LoaderOptions();options.setAllowDuplicateKeys(false);options.setMaxAliasesForCollections(20);options.setCodePointLimit(1_048_576);
var yaml=new Yaml(new SafeConstructor(options));Map<String,Object> document=new LinkedHashMap<>();
if(Files.exists(file,LinkOption.NOFOLLOW_LINKS)){if(!Files.isRegularFile(file,LinkOption.NOFOLLOW_LINKS))throw new IOException("Unsafe configuration");byte[] bytes;try(var input=Files.newInputStream(file,LinkOption.NOFOLLOW_LINKS)){bytes=input.readNBytes(1_048_577);}if(bytes.length>1_048_576)throw new IOException("Configuration too large");Object loaded=yaml.load(StandardCharsets.UTF_8.newDecoder().decode(ByteBuffer.wrap(bytes)).toString());if(loaded instanceof Map<?,?> map)for(var entry:map.entrySet()){if(!(entry.getKey() instanceof String savedKey))throw new IOException("Invalid key");document.put(savedKey,entry.getValue());}}
document.put(key,value);byte[] bytes=yaml.dump(document).getBytes(StandardCharsets.UTF_8);Path temporary=Files.createTempFile(directory,".config-",".tmp");try{Files.write(temporary,bytes,StandardOpenOption.TRUNCATE_EXISTING);try(var output=FileChannel.open(temporary,StandardOpenOption.WRITE)){output.force(true);}Files.move(temporary,file,StandardCopyOption.ATOMIC_MOVE,StandardCopyOption.REPLACE_EXISTING);}finally{Files.deleteIfExists(temporary);}
}catch(OverlappingFileLockException busy){throw new IOException("Configuration busy",busy);}
}
@Override public synchronized void close(){closed=true;worker.shutdown();}
}
@@ -0,0 +1,14 @@
package games.dmg.fantasystick.persistence;
import java.io.IOException;
import java.nio.channels.FileChannel;
import java.nio.file.Path;
import java.nio.file.StandardOpenOption;
/** Filesystem durability boundary used after atomically replacing or deleting acknowledged state. */
final class DurableFiles {
private DurableFiles() { }
static void forceDirectory(Path directory) throws IOException {
try (var channel = FileChannel.open(directory, StandardOpenOption.READ)) { channel.force(true); }
}
}
@@ -48,8 +48,11 @@ public final class EquipmentSessionStore implements AutoCloseable {
private final ExecutorService worker = Executors.newSingleThreadExecutor(
task -> new Thread(task, "fantasy-equipment-session-persistence"));
public record Receipt(UUID sessionId, UUID characterId, Instant preparedAt, String previousGameMode) {
public Receipt(UUID sessionId, UUID characterId, Instant preparedAt) { this(sessionId, characterId, preparedAt, null); }
public record Receipt(UUID sessionId, UUID characterId, Instant preparedAt, String previousGameMode, OrdinaryVitals ordinaryVitals) {
public Receipt(UUID sessionId, UUID characterId, Instant preparedAt) { this(sessionId, characterId, preparedAt, null, null); }
public Receipt(UUID sessionId, UUID characterId, Instant preparedAt, String previousGameMode) {
this(sessionId, characterId, preparedAt, previousGameMode, null);
}
public Receipt {
Objects.requireNonNull(sessionId);
Objects.requireNonNull(characterId);
@@ -116,15 +119,20 @@ public final class EquipmentSessionStore implements AutoCloseable {
/** A receipt acknowledgment precedes mode/gear mutation; it is not proof either happened. */
public CompletionStage<State> prepare(UUID player, UUID session, UUID character, String previousGameMode) {
return prepare(player, session, character, previousGameMode, null);
}
public CompletionStage<State> prepare(UUID player, UUID session, UUID character, String previousGameMode, OrdinaryVitals ordinaryVitals) {
Objects.requireNonNull(player);
var receipt = new Receipt(session, character, clock.instant(), previousGameMode);
var receipt = new Receipt(session, character, clock.instant(), previousGameMode, ordinaryVitals);
return submit(() -> withLock(() -> {
var found = load(player);
if (found.isPresent()) {
var old = found.orElseThrow();
if (old.pending() != null) {
if (session.equals(old.pending().sessionId()) && character.equals(old.pending().characterId())
&& Objects.equals(previousGameMode, old.pending().previousGameMode())) {
&& Objects.equals(previousGameMode, old.pending().previousGameMode())
&& Objects.equals(ordinaryVitals, old.pending().ordinaryVitals())) {
return old;
}
throw new IOException("Conflicting pending equipment session");
@@ -296,6 +304,7 @@ public final class EquipmentSessionStore implements AutoCloseable {
pending.put("character-id", receipt.characterId().toString());
pending.put("prepared-at", receipt.preparedAt().toString());
if (receipt.previousGameMode() != null) pending.put("previous-game-mode", receipt.previousGameMode());
if (receipt.ordinaryVitals() != null) pending.put("ordinary-vitals", receipt.ordinaryVitals().encode());
root.put("pending", pending);
}
if (state.lastExit() != null) {
@@ -317,13 +326,14 @@ public final class EquipmentSessionStore implements AutoCloseable {
Exit exit = null;
if (root.containsKey("pending")) {
var keys = Set.of("session-id", "character-id", "prepared-at");
var row = mapping(root.get("pending"), keys, Set.of("session-id", "character-id", "prepared-at", "previous-game-mode"));
var row = mapping(root.get("pending"), keys, Set.of("session-id", "character-id", "prepared-at", "previous-game-mode", "ordinary-vitals"));
String previousMode = null;
if (row.containsKey("previous-game-mode")) {
if (!(row.get("previous-game-mode") instanceof String value)) throw new IllegalArgumentException("Invalid previous mode");
previousMode = value;
}
pending = new Receipt(id(row.get("session-id")), id(row.get("character-id")), instant(row.get("prepared-at")), previousMode);
pending = new Receipt(id(row.get("session-id")), id(row.get("character-id")), instant(row.get("prepared-at")), previousMode,
row.containsKey("ordinary-vitals") ? OrdinaryVitals.decode(text(row.get("ordinary-vitals"))) : null);
}
if (root.containsKey("last-exit")) {
var keys = Set.of("session-id", "character-id", "exited-at", "deadline");
@@ -0,0 +1,171 @@
package games.dmg.fantasystick.persistence;
import games.dmg.fantasystick.ability.Fireball;
import java.io.IOException;
import java.nio.ByteBuffer;
import java.nio.channels.FileChannel;
import java.nio.channels.OverlappingFileLockException;
import java.nio.charset.StandardCharsets;
import java.nio.file.Files;
import java.nio.file.LinkOption;
import java.nio.file.Path;
import java.nio.file.StandardCopyOption;
import java.nio.file.StandardOpenOption;
import java.time.Duration;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.CompletionStage;
import java.util.concurrent.Executors;
import java.util.concurrent.RejectedExecutionException;
import org.yaml.snakeyaml.LoaderOptions;
import org.yaml.snakeyaml.Yaml;
import org.yaml.snakeyaml.constructor.SafeConstructor;
/** Serialized durable Fireball settings; publication remains a server-thread caller decision. */
public final class FireballSettings implements AutoCloseable {
private static final int MAX_BYTES = 1_048_576;
public static final String BASE_DAMAGE = "fireball-base-damage";
public static final String COOLDOWN = "fireball-cooldown-seconds";
public static final String RANGE = "fireball-range-blocks";
public static final String LIFETIME = "fireball-lifetime-seconds";
public static final String SPEED = "fireball-projectile-speed-blocks-per-tick";
private static final List<String> KEYS = List.of(BASE_DAMAGE, COOLDOWN, LIFETIME, SPEED, RANGE);
private static final Map<String, String> DEFAULTS = Map.of(BASE_DAMAGE, "6", COOLDOWN, "1.2", RANGE, "32",
LIFETIME, "5", SPEED, "3");
@FunctionalInterface interface Replacement { void move(Path from, Path to) throws IOException; }
public record Update(String key, String value, Fireball.Settings settings, Map<String, String> values, long sequence) {
public Update { values = Map.copyOf(values); }
}
private final Path directory;
private final Replacement replacement;
private final java.util.concurrent.ExecutorService worker = Executors.newSingleThreadExecutor(
task -> new Thread(task, "fantasy-fireball-configuration"));
private volatile Map<String, String> effectiveValues;
private Map<String, String> persistedValues;
private long persistedSequence;
private long publishedSequence;
private boolean closed;
private int pending;
private final CompletableFuture<Void> drained = new CompletableFuture<>();
public FireballSettings(Path directory, Map<String, String> initial) {
this(directory, initial, (from, to) -> Files.move(from, to,
StandardCopyOption.ATOMIC_MOVE, StandardCopyOption.REPLACE_EXISTING));
}
FireballSettings(Path directory, Map<String, String> initial, Replacement replacement) {
this.directory = Objects.requireNonNull(directory).toAbsolutePath(); this.replacement = Objects.requireNonNull(replacement);
var copy = new LinkedHashMap<String, String>();
for (String key : KEYS) copy.put(key, Objects.requireNonNull(initial.get(key)));
parse(copy); effectiveValues = Map.copyOf(copy); persistedValues = Map.copyOf(copy);
}
public static List<String> keys() { return KEYS; }
public static String defaultValue(String key) { return DEFAULTS.get(key); }
public String value(String key) { return effectiveValues.get(key); }
public Fireball.Settings settings() { return parse(effectiveValues); }
public synchronized boolean publish(Update update) {
Objects.requireNonNull(update);
if (update.sequence() <= publishedSequence) return false;
parse(update.values()); effectiveValues = update.values(); publishedSequence = update.sequence(); return true;
}
public CompletionStage<Update> set(String key, String value) {
Objects.requireNonNull(key); Objects.requireNonNull(value);
if (!KEYS.contains(key)) return CompletableFuture.failedStage(new IllegalArgumentException("Unknown setting"));
String accepted = canonical(key, value);
var preview = new LinkedHashMap<>(effectiveValues); preview.put(key, accepted); parse(preview);
synchronized (this) {
if (closed) return CompletableFuture.failedStage(new IOException("Configuration store is closed"));
pending++;
}
try {
return CompletableFuture.supplyAsync(() -> {
try {
var next = new LinkedHashMap<>(persistedValues); next.put(key, accepted);
var parsed = parse(next); save(key, accepted); persistedValues = Map.copyOf(next);
return new Update(key, accepted, parsed, persistedValues, ++persistedSequence);
} catch (IOException | RuntimeException failure) {
throw new java.util.concurrent.CompletionException(failure instanceof IllegalArgumentException
? failure : new IOException("Fireball configuration save refused or failed; effective settings unchanged"));
} finally { finished(); }
}, worker).minimalCompletionStage();
} catch (RejectedExecutionException rejected) {
finished(); return CompletableFuture.failedStage(new IOException("Configuration store is closed"));
}
}
private static String canonical(String key, String raw) {
try {
if (key.equals(BASE_DAMAGE)) return new java.math.BigInteger(raw).toString();
return new java.math.BigDecimal(raw).stripTrailingZeros().toPlainString();
} catch (NumberFormatException invalid) { throw new IllegalArgumentException("Invalid value", invalid); }
}
public static Fireball.Settings parse(Map<String, String> values) {
try {
return new Fireball.Settings(new java.math.BigInteger(values.get(BASE_DAMAGE)), seconds(values.get(COOLDOWN)),
finite(values.get(RANGE)), seconds(values.get(LIFETIME)), finite(values.get(SPEED)));
} catch (ArithmeticException | NumberFormatException | NullPointerException invalid) {
throw new IllegalArgumentException("Fireball settings must use supported numeric values", invalid);
}
}
private static Duration seconds(String value) {
return Duration.ofNanos(new java.math.BigDecimal(value).movePointRight(9).toBigIntegerExact().longValueExact());
}
private static double finite(String value) {
double result = new java.math.BigDecimal(value).doubleValue();
if (!Double.isFinite(result)) throw new IllegalArgumentException("Setting is not finite");
return result;
}
private void save(String key, String value) throws IOException {
Files.createDirectories(directory);
if (!Files.isDirectory(directory, LinkOption.NOFOLLOW_LINKS)) throw new IOException("Unsafe directory");
var file = directory.resolve("config.yml"); var lockFile = directory.resolve(".config.lock");
if (Files.exists(lockFile, LinkOption.NOFOLLOW_LINKS) && !Files.isRegularFile(lockFile, LinkOption.NOFOLLOW_LINKS)) {
throw new IOException("Unsafe lock");
}
try (var channel = FileChannel.open(lockFile, StandardOpenOption.CREATE, StandardOpenOption.WRITE,
LinkOption.NOFOLLOW_LINKS); var lock = channel.tryLock()) {
if (lock == null) throw new IOException("Configuration busy");
var options = new LoaderOptions(); options.setAllowDuplicateKeys(false);
options.setMaxAliasesForCollections(20); options.setCodePointLimit(MAX_BYTES);
var yaml = new Yaml(new SafeConstructor(options)); Map<String, Object> document = new LinkedHashMap<>();
if (Files.exists(file, LinkOption.NOFOLLOW_LINKS)) {
if (!Files.isRegularFile(file, LinkOption.NOFOLLOW_LINKS)) throw new IOException("Unsafe configuration");
byte[] bytes;
try (var input = Files.newInputStream(file, LinkOption.NOFOLLOW_LINKS)) { bytes = input.readNBytes(MAX_BYTES + 1); }
if (bytes.length > MAX_BYTES) throw new IOException("Configuration too large");
Object loaded = yaml.load(StandardCharsets.UTF_8.newDecoder().decode(ByteBuffer.wrap(bytes)).toString());
if (loaded != null) {
if (!(loaded instanceof Map<?, ?> map)) throw new IOException("Invalid configuration root");
for (var entry : map.entrySet()) {
if (!(entry.getKey() instanceof String savedKey)) throw new IOException("Invalid configuration key");
document.put(savedKey, entry.getValue());
}
}
}
document.put(key, value); byte[] bytes = yaml.dump(document).getBytes(StandardCharsets.UTF_8);
if (bytes.length > MAX_BYTES) throw new IOException("Configuration too large");
Path temporary = Files.createTempFile(directory, ".config-", ".tmp");
try {
try (var output = FileChannel.open(temporary, StandardOpenOption.WRITE, LinkOption.NOFOLLOW_LINKS)) {
var buffer = ByteBuffer.wrap(bytes); while (buffer.hasRemaining()) output.write(buffer); output.force(true);
}
replacement.move(temporary, file);
} finally { Files.deleteIfExists(temporary); }
} catch (OverlappingFileLockException busy) { throw new IOException("Configuration busy"); }
}
private synchronized void finished() { pending--; if (closed && pending == 0) drained.complete(null); }
public CompletionStage<Void> drained() { return drained.minimalCompletionStage(); }
@Override public synchronized void close() { closed = true; worker.shutdown(); if (pending == 0) drained.complete(null); }
}
@@ -0,0 +1,172 @@
package games.dmg.fantasystick.persistence;
import games.dmg.fantasystick.ability.FrostNova;
import java.io.IOException;
import java.math.BigDecimal;
import java.nio.ByteBuffer;
import java.nio.channels.FileChannel;
import java.nio.channels.OverlappingFileLockException;
import java.nio.charset.StandardCharsets;
import java.nio.file.Files;
import java.nio.file.LinkOption;
import java.nio.file.Path;
import java.nio.file.StandardCopyOption;
import java.nio.file.StandardOpenOption;
import java.time.Duration;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.CompletionStage;
import java.util.concurrent.Executors;
import java.util.concurrent.RejectedExecutionException;
import org.yaml.snakeyaml.LoaderOptions;
import org.yaml.snakeyaml.Yaml;
import org.yaml.snakeyaml.constructor.SafeConstructor;
/** Serialized durable Frost Nova settings; publication remains a server-thread caller decision. */
public final class FrostNovaSettings implements AutoCloseable {
private static final int MAX_BYTES = 1_048_576;
public static final String BASE = "frost-nova-base-damage";
public static final String COOLDOWN = "frost-nova-cooldown-seconds";
public static final String RADIUS = "frost-nova-radius-blocks";
public static final String SLOWNESS = "frost-nova-slowness-amplifier";
public static final String DURATION = "frost-nova-slowness-duration-seconds";
private static final List<String> KEYS = List.of(BASE, COOLDOWN, RADIUS, SLOWNESS, DURATION);
private static final Map<String, String> DEFAULTS = Map.of(
BASE, "5", COOLDOWN, "12", RADIUS, "5", SLOWNESS, "1", DURATION, "3");
@FunctionalInterface interface Replacement { void move(Path from, Path to) throws IOException; }
public record Update(String key, String value, FrostNova.Settings settings, Map<String, String> values, long sequence) {
public Update { values = Map.copyOf(values); }
}
private final Path directory;
private final Replacement replacement;
private final java.util.concurrent.ExecutorService worker = Executors.newSingleThreadExecutor(
task -> new Thread(task, "fantasy-frost-nova-configuration"));
private volatile Map<String, String> effectiveValues;
private Map<String, String> persistedValues;
private long persistedSequence;
private long publishedSequence;
private boolean closed;
private int pending;
private final CompletableFuture<Void> drained = new CompletableFuture<>();
public FrostNovaSettings(Path directory, Map<String, String> initial) {
this(directory, initial, (from, to) -> Files.move(from, to,
StandardCopyOption.ATOMIC_MOVE, StandardCopyOption.REPLACE_EXISTING));
}
FrostNovaSettings(Path directory, Map<String, String> initial, Replacement replacement) {
this.directory = Objects.requireNonNull(directory).toAbsolutePath(); this.replacement = Objects.requireNonNull(replacement);
var copy = new LinkedHashMap<String, String>();
for (String key : KEYS) copy.put(key, Objects.requireNonNull(initial.get(key)));
parse(copy); effectiveValues = Map.copyOf(copy); persistedValues = Map.copyOf(copy);
}
public static List<String> keys() { return KEYS; }
public static String defaultValue(String key) { return DEFAULTS.get(key); }
public String value(String key) { return effectiveValues.get(key); }
public FrostNova.Settings settings() { return parse(effectiveValues); }
public synchronized void publish(Update update) {
Objects.requireNonNull(update);
if (update.sequence() <= publishedSequence) return;
parse(update.values()); effectiveValues = update.values(); publishedSequence = update.sequence();
}
public CompletionStage<Update> set(String key, String value) {
Objects.requireNonNull(key); Objects.requireNonNull(value);
if (!KEYS.contains(key)) return CompletableFuture.failedStage(new IllegalArgumentException("Unknown setting"));
String accepted = canonical(value); var preview = new LinkedHashMap<>(effectiveValues);
preview.put(key, accepted); parse(preview);
synchronized (this) {
if (closed) return CompletableFuture.failedStage(new IOException("Configuration store is closed"));
pending++;
}
try {
return CompletableFuture.supplyAsync(() -> {
try {
var next = new LinkedHashMap<>(persistedValues); next.put(key, accepted);
var parsed = parse(next); save(key, accepted); persistedValues = Map.copyOf(next);
return new Update(key, accepted, parsed, persistedValues, ++persistedSequence);
} catch (IOException | RuntimeException failure) {
throw new java.util.concurrent.CompletionException(failure instanceof IllegalArgumentException
? failure : new IOException("Frost Nova configuration save refused or failed; effective settings unchanged"));
} finally { finished(); }
}, worker).minimalCompletionStage();
} catch (RejectedExecutionException rejected) {
finished(); return CompletableFuture.failedStage(new IOException("Configuration store is closed"));
}
}
private static String canonical(String raw) {
try { return new BigDecimal(raw).stripTrailingZeros().toPlainString(); }
catch (NumberFormatException invalid) { throw new IllegalArgumentException("Invalid value", invalid); }
}
public static FrostNova.Settings parse(Map<String, String> values) {
try { return new FrostNova.Settings(new BigDecimal(values.get(BASE)).toBigIntegerExact(),
seconds(values.get(COOLDOWN)), finite(values.get(RADIUS)),
new BigDecimal(values.get(SLOWNESS)).intValueExact(), seconds(values.get(DURATION))); }
catch (ArithmeticException | NumberFormatException | NullPointerException invalid) {
throw new IllegalArgumentException("Frost Nova settings must use supported numeric values", invalid);
}
}
private static Duration seconds(String value) {
var nanos = new BigDecimal(value).movePointRight(9).toBigIntegerExact().longValueExact();
return Duration.ofNanos(nanos);
}
private static double finite(String value) {
double result = new BigDecimal(value).doubleValue();
if (!Double.isFinite(result)) throw new IllegalArgumentException("Setting is not finite");
return result;
}
private void save(String key, String value) throws IOException {
Files.createDirectories(directory);
if (!Files.isDirectory(directory, LinkOption.NOFOLLOW_LINKS)) throw new IOException("Unsafe directory");
var file = directory.resolve("config.yml"); var lockFile = directory.resolve(".config.lock");
if (Files.exists(lockFile, LinkOption.NOFOLLOW_LINKS) && !Files.isRegularFile(lockFile, LinkOption.NOFOLLOW_LINKS)) {
throw new IOException("Unsafe lock");
}
try (var channel = FileChannel.open(lockFile, StandardOpenOption.CREATE, StandardOpenOption.WRITE,
LinkOption.NOFOLLOW_LINKS); var lock = channel.tryLock()) {
if (lock == null) throw new IOException("Configuration busy");
var options = new LoaderOptions(); options.setAllowDuplicateKeys(false);
options.setMaxAliasesForCollections(20); options.setCodePointLimit(MAX_BYTES);
var yaml = new Yaml(new SafeConstructor(options)); Map<String, Object> document = new LinkedHashMap<>();
if (Files.exists(file, LinkOption.NOFOLLOW_LINKS)) {
if (!Files.isRegularFile(file, LinkOption.NOFOLLOW_LINKS)) throw new IOException("Unsafe configuration");
byte[] bytes;
try (var input = Files.newInputStream(file, LinkOption.NOFOLLOW_LINKS)) { bytes = input.readNBytes(MAX_BYTES + 1); }
if (bytes.length > MAX_BYTES) throw new IOException("Configuration too large");
Object loaded = yaml.load(StandardCharsets.UTF_8.newDecoder().decode(ByteBuffer.wrap(bytes)).toString());
if (loaded != null) {
if (!(loaded instanceof Map<?, ?> map)) throw new IOException("Invalid configuration root");
for (var entry : map.entrySet()) {
if (!(entry.getKey() instanceof String savedKey)) throw new IOException("Invalid configuration key");
document.put(savedKey, entry.getValue());
}
}
}
document.put(key, value); byte[] bytes = yaml.dump(document).getBytes(StandardCharsets.UTF_8);
if (bytes.length > MAX_BYTES) throw new IOException("Configuration too large");
Path temporary = Files.createTempFile(directory, ".config-", ".tmp");
try {
try (var output = FileChannel.open(temporary, StandardOpenOption.WRITE, LinkOption.NOFOLLOW_LINKS)) {
var buffer = ByteBuffer.wrap(bytes); while (buffer.hasRemaining()) output.write(buffer); output.force(true);
}
replacement.move(temporary, file);
} finally { Files.deleteIfExists(temporary); }
} catch (OverlappingFileLockException busy) { throw new IOException("Configuration busy"); }
}
private synchronized void finished() { pending--; if (closed && pending == 0) drained.complete(null); }
public CompletionStage<Void> drained() { return drained.minimalCompletionStage(); }
@Override public synchronized void close() { closed = true; worker.shutdown(); if (pending == 0) drained.complete(null); }
}
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