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Author SHA1 Message Date
dmg f8fed8998b fix(rewards): apply mob spacing to coins
Release / release (push) Successful in 11m12s
2026-09-23 08:35:39 -04:00
dmg 9837afc549 fix(sessions): preserve cross-world Tail delivery
Release / release (push) Successful in 11m37s
2026-09-23 08:22:11 -04:00
8 changed files with 402 additions and 33 deletions

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@@ -335,7 +335,8 @@ public final class CombatExperience implements Listener, AutoCloseable {
} else if (award.status() == CharacterStorage.CombatAwardStatus.UNCHANGED) {
player.sendMessage("No fantasy XP: this target's configured reward is zero.");
}
if (operation.coins.signum() > 0 && award.status() != CharacterStorage.CombatAwardStatus.DUPLICATE) {
if (operation.coins.signum() > 0 && award.status() != CharacterStorage.CombatAwardStatus.DUPLICATE
&& award.status() != CharacterStorage.CombatAwardStatus.SPACING_BLOCKED) {
player.sendMessage("Earned " + operation.coins + " character coins.");
}
}
@@ -378,7 +378,7 @@ public final class CharacterStorage implements AutoCloseable {
var saved = new CharacterRecord(old.id(), old.name(), old.revision().add(BigInteger.ONE), old.stats(),
level, experience, old.unspentPoints().add(BigInteger.valueOf(gained)), old.health(), old.learned(),
old.loadout(), old.passives(), old.cooldowns(), history, false, old.deathId(), old.diedAt(),
old.coins().add(coinReward), true, receipts,old.pvpCoinEscrow(),old.gear());
old.coins().add(eligible ? coinReward : BigInteger.ZERO), true, receipts,old.pvpCoinEscrow(),old.gear());
repository.replace(saved, old.revision());
return new CombatAward(status, Optional.of(saved), gained);
});
@@ -752,7 +752,7 @@ public final class EquipmentSessionEvents implements Listener, AutoCloseable {
UUID owner = event.getPlayer().getUniqueId();
cancelCustody(owner);
swaps.remove(owner);
sessions.invalidateTail(owner);
sessions.invalidateTail(owner, event.getView());
}
private boolean reservedExchange(Player player, int slot) {
@@ -114,7 +114,12 @@ public final class EquipmentSessions implements AutoCloseable {
boolean bookDelivered;
boolean deliveryInvalidated;
boolean conversionReported;
boolean partyDefeatAcknowledged;
boolean tailCallbackQueued;
boolean defeatReturnTeleport;
CharacterRecord deathRecord;
ItemStack deathReference;
Object deathNativeReference;
org.bukkit.inventory.InventoryView deathView;
Attempt(Player player, UUID owner, UUID character) {
this.player = player; this.owner = owner; this.character = character;
@@ -426,7 +431,12 @@ public final class EquipmentSessions implements AutoCloseable {
}
if (active.containsKey(owner)) return;
cancelEntry(owner);
if (owned.containsKey(owner)) {
var previous = owned.get(owner);
if (previous != null && previous.defeated) {
retryTail(player, previous);
return;
}
if (previous != null) {
notice(owner, "BUSY", "Equipment persistence or recovery is pending; retry after it completes.");
return;
}
@@ -673,30 +683,35 @@ public final class EquipmentSessions implements AutoCloseable {
if (failure != null) { diagnostic(attempt, failure); conversionUncertain(attempt, "Death save failed or is uncertain"); return; }
if (dead.isEmpty()) { conversionUncertain(attempt, "Character was missing or already dead; no new Tail authorized"); return; }
attempt.deathResolved = true;
attempt.deathRecord = dead.orElseThrow();
if (closed) { conversionUncertain(attempt, "Shutdown before party defeat and Tail conversion"); return; }
java.util.concurrent.CompletionStage<?> partyMutation;
try { partyMutation = partyDefeat.apply(attempt.character); }
catch (RuntimeException error) { diagnostic(attempt,error); conversionUncertain(attempt,"Party defeat mutation rejected"); return; }
partyMutation.whenComplete((ignored,partyFailure) -> {
if (partyFailure != null) { diagnostic(attempt,partyFailure); conversionUncertain(attempt,"Party defeat mutation failed"); return; }
if (closed) { conversionUncertain(attempt,"Shutdown before Tail conversion"); return; }
try {
nextTick.accept(() -> {
synchronized (EquipmentSessions.this) { deliverTail(attempt, dead.orElseThrow()); }
});
} catch (RuntimeException error) { diagnostic(attempt, error); conversionUncertain(attempt, "Tail callback rejected"); }
synchronized (EquipmentSessions.this) {
if (partyFailure != null) { diagnostic(attempt,partyFailure); conversionUncertain(attempt,"Party defeat mutation failed"); return; }
if (closed) { conversionUncertain(attempt,"Shutdown before Tail conversion"); return; }
attempt.partyDefeatAcknowledged = true;
queueTail(attempt);
}
});
});
try {
attempt.deathReference = copy(attempt.player.getInventory().getItemInOffHand());
attempt.deathView = attempt.player.getOpenInventory();
restoreExit(attempt);
var restored = restoreExit(attempt);
if (restored == EquipmentStorage.RestoreResult.RESTORED) {
var retained = attempt.player.getInventory().getItemInOffHand();
attempt.deathReference = copy(retained);
attempt.deathNativeReference = nativeIdentity(retained);
attempt.deathView = attempt.player.getOpenInventory();
}
// Read the current maximum after owned overlay cleanup, including legitimate
// ordinary modifiers. Never reconstruct attributes from an entry snapshot.
double maximum = Objects.requireNonNull(attempt.player.getAttribute(org.bukkit.attribute.Attribute.MAX_HEALTH)).getValue();
event.setReviveHealth(maximum);
attempt.player.setHealth(maximum); // Native cancellation only fills health when <= 0.
notice(attempt.owner, "DEFEAT", "§cYour character was defeated.");
attempt.defeatReturnTeleport = true;
try {
if (!attempt.player.teleport(attempt.entryLocation.clone())) {
notice(attempt.owner, "DEFEAT_RETURN_FAILED", "Return to the session entry location was refused; you remain here.");
@@ -704,6 +719,10 @@ public final class EquipmentSessions implements AutoCloseable {
} catch (RuntimeException failure) {
diagnostic(attempt, failure);
notice(attempt.owner, "DEFEAT_RETURN_FAILED", "Return to the session entry location failed; you remain here.");
} finally {
attempt.defeatReturnTeleport = false;
if (!attempt.deliveryInvalidated && owned.get(attempt.owner) == attempt && attempt.player.isOnline())
attempt.deathView = attempt.player.getOpenInventory();
}
} catch (RuntimeException failure) {
diagnostic(attempt, failure);
@@ -727,21 +746,66 @@ public final class EquipmentSessions implements AutoCloseable {
if (attempt != null && attempt.defeated) attempt.deliveryInvalidated = true;
}
private void deliverTail(Attempt attempt, CharacterRecord dead) {
if (attempt.bookAttempted) return;
attempt.bookAttempted = true; // Even an exception after a native write never permits replay.
/** The exact view closed by this plugin's defeat-return teleport may be rebound after teleport. */
public synchronized void invalidateTail(UUID owner, org.bukkit.inventory.InventoryView closedView) {
var attempt = owned.get(owner);
if (attempt == null || !attempt.defeated) return;
if (attempt.defeatReturnTeleport && attempt.deathView == closedView) {
attempt.deathView = null;
return;
}
attempt.deliveryInvalidated = true;
}
private void queueTail(Attempt attempt) {
if (closed || attempt.tailCallbackQueued || attempt.bookAttempted || attempt.bookDelivered
|| attempt.deliveryInvalidated || !attempt.deathResolved || !attempt.partyDefeatAcknowledged
|| !attempt.gearAcknowledged || attempt.deathRecord == null) return;
attempt.tailCallbackQueued = true;
try {
if (!tailContext(attempt)
|| !Objects.equals(attempt.deathReference, copy(attempt.player.getInventory().getItemInOffHand()))
|| !sheets.identify(attempt.deathReference).filter(attempt.character::equals).isPresent()
|| attempt.deathReference.getAmount() < 1
|| attempt.deathReference.getAmount() > attempt.deathReference.getMaxStackSize()) {
nextTick.accept(() -> {
synchronized (EquipmentSessions.this) {
attempt.tailCallbackQueued = false;
deliverTail(attempt, attempt.deathRecord);
}
});
} catch (RuntimeException error) {
attempt.tailCallbackQueued = false;
conversionNotStarted(attempt, "Tail callback was rejected before its native write ("
+ error.getClass().getSimpleName() + ")");
}
}
private void retryTail(Player player, Attempt attempt) {
if (attempt.player != player || !player.isOnline() || attempt.bookAttempted || attempt.bookDelivered
|| attempt.deliveryInvalidated || !tailCustody(attempt)) {
attempt.deliveryInvalidated = true;
notice(attempt.owner, "DEFEAT_INSPECTION_REQUIRED",
"Death or Tail custody is ambiguous; items were retained for administrator inspection.");
return;
}
if (!attempt.deathResolved || !attempt.partyDefeatAcknowledged || !attempt.gearAcknowledged
|| attempt.deathRecord == null) {
notice(attempt.owner, "DEFEAT_PENDING",
"Death persistence, restoration or Tail prerequisites are still pending; no item was changed.");
return;
}
attempt.tailCallbackQueued = false;
deliverTail(attempt, attempt.deathRecord);
}
private void deliverTail(Attempt attempt, CharacterRecord dead) {
if (attempt.bookAttempted || attempt.bookDelivered) return;
try {
if (!tailContext(attempt) || !tailCustody(attempt)) {
conversionUncertain(attempt, "Tail destination/context is stale or equipment restoration is unresolved"); return;
}
// Constructing a book cannot mutate native inventory and remains retryable if it fails.
var book = new games.dmg.fantasystick.items.TailBooks().create(dead);
attempt.bookAttempted = true; // From this point an exception may follow a native write; never replay.
// An exact captured stack of copied references represents ONE character, not N
// deaths. Replace that whole stack with ONE book; never scan/delete other copies,
// move items, overwrite a changed stack, or grant into an available slot.
var book = new games.dmg.fantasystick.items.TailBooks().create(dead);
attempt.player.getInventory().setItemInOffHand(book);
if (!tailContext(attempt) || !book.equals(attempt.player.getInventory().getItemInOffHand())) {
conversionUncertain(attempt, "Context changed during Tail write; delivery may already have happened"); return;
@@ -750,11 +814,24 @@ public final class EquipmentSessions implements AutoCloseable {
release(attempt);
sync(attempt);
} catch (RuntimeException failure) {
diagnostic(attempt, failure);
conversionUncertain(attempt, "Tail native write failed or is uncertain; never replay");
if (attempt.bookAttempted) {
diagnostic(attempt, failure);
conversionUncertain(attempt, "Tail native write failed or is uncertain; never replay");
} else conversionNotStarted(attempt, "Tail construction failed before its native write ("
+ failure.getClass().getSimpleName() + ")");
}
}
private boolean tailCustody(Attempt attempt) {
var current = attempt.player.getInventory().getItemInOffHand();
return attempt.deathReference != null && attempt.deathNativeReference != null
&& Objects.equals(attempt.deathReference, copy(current))
&& nativeIdentity(current) == attempt.deathNativeReference
&& sheets.identify(attempt.deathReference).filter(attempt.character::equals).isPresent()
&& attempt.deathReference.getAmount() >= 1
&& attempt.deathReference.getAmount() <= attempt.deathReference.getMaxStackSize();
}
private boolean tailContext(Attempt attempt) {
if (closed || attempt.deliveryInvalidated || owned.get(attempt.owner) != attempt
|| !attempt.player.isOnline() || attempt.player.getOpenInventory() != attempt.deathView) return false;
@@ -763,6 +840,11 @@ public final class EquipmentSessions implements AutoCloseable {
&& marker.phase() == EquipmentSessionMarker.Phase.RESTORED;
}
private void conversionNotStarted(Attempt attempt, String reason) {
diagnostic(attempt, new IllegalStateException(reason + "; character " + attempt.character
+ ". The exact same-lifetime retained sheet may retry after acknowledged prerequisites."));
}
private void conversionUncertain(Attempt attempt, String reason) {
if (attempt.conversionReported) return;
attempt.conversionReported = true;
@@ -904,8 +986,18 @@ public final class EquipmentSessions implements AutoCloseable {
? receipts.completeExit(attempt.owner, attempt.session, attempt.exitDelay)
: receipts.recordExit(attempt.owner, attempt.session, attempt.exitDelay), (state, failure) -> {
attempt.saving = false;
if (failure != null) diagnostic(attempt, failure);
else if (complete) { attempt.gearAcknowledged = true; release(attempt); }
if (failure != null) {
diagnostic(attempt, failure);
if (attempt.defeated) conversionUncertain(attempt,
"Equipment restoration persistence failed before Tail conversion");
} else if (complete) {
attempt.gearAcknowledged = true;
if (attempt.defeated) queueTail(attempt);
release(attempt);
} else if (attempt.defeated) {
conversionUncertain(attempt,
"Equipment restoration was not acknowledged; Tail conversion remains unsafe");
}
});
}
@@ -999,6 +1091,9 @@ public final class EquipmentSessions implements AutoCloseable {
});
} catch (RuntimeException failure) { fail(attempt, failure); }
}
private static Object nativeIdentity(ItemStack item) {
return item == null || item.isEmpty() ? null : org.bukkit.craftbukkit.inventory.CraftItemStack.unwrap(item);
}
private static ItemStack copy(ItemStack item) { return item == null ? null : item.clone(); }
private static ItemStack[] snapshot(Player player) {
return Arrays.stream(player.getInventory().getContents()).map(EquipmentSessions::copy).toArray(ItemStack[]::new);
@@ -39,6 +39,108 @@ class CombatExperienceNativeTest {
games.dmg.fantasystick.party.CombatExperience.coinTarget(witch));
}
@Test void tooCloseHostileDeathDiscardsItsAllocatedCoinsAndPublishesNoCoinFeedback() throws Exception {
java.nio.file.Files.writeString(data.resolve("config.yml"),
"hostile-coin-drop-min: 10\nhostile-coin-drop-max: 10\n");
try (var f = new FantasyStickLifecycleNativeTest.Fixture(data)) {
f.plugin.setEnabled(true);
var actor = new FantasyStickLifecycleNativeTest.Actor(data);
f.players.put(actor.core.id, actor.player); f.activate(actor);
var world = mock(org.bukkit.World.class); when(world.getUID()).thenReturn(UUID.randomUUID());
var first = mob(EntityType.ZOMBIE, new Location(world, 0, 64, 0));
hit(f, actor.player, first, false); die(f, first); settle(f);
var eligible = record(f, actor);
int earnedCoinMessages = (int) actor.messages.stream().filter(message -> message.contains("character coins")).count();
assertEquals(1, earnedCoinMessages);
var near = mob(EntityType.ZOMBIE, new Location(world, 1, 64, 0));
hit(f, actor.player, near, false); die(f, near); settle(f);
var blocked = record(f, actor);
assertEquals(eligible.experience(), blocked.experience());
assertEquals(eligible.coins(), blocked.coins(), "Spacing-blocked combat coins are discarded");
assertEquals(earnedCoinMessages,
actor.messages.stream().filter(message -> message.contains("character coins")).count());
assertTrue(actor.messages.stream().anyMatch(message -> message.contains("too close")));
assertEquals(new java.math.BigDecimal("1.0"), blocked.restrictedKills().values().iterator().next().x(),
"Blocked attempts still advance the spacing reference");
}
}
@Test void everyRestrictedMobCoinClassUsesTheExistingExactAndCrossWorldSpacingGeometry() throws Exception {
java.nio.file.Files.writeString(data.resolve("config.yml"),
"hostile-coin-drop-min: 12\nhostile-coin-drop-max: 12\n"
+ "boss-coin-drop-min: 12\nboss-coin-drop-max: 12\n");
try (var f = new FantasyStickLifecycleNativeTest.Fixture(data)) {
f.plugin.setEnabled(true);
var types = java.util.List.of(EntityType.ZOMBIE, EntityType.BEE, EntityType.WITCH,
EntityType.WITHER, EntityType.WARDEN, EntityType.ENDER_DRAGON);
for (var type : types) {
var actor = new FantasyStickLifecycleNativeTest.Actor(data);
f.players.put(actor.core.id, actor.player); f.activate(actor);
var firstWorld = mock(org.bukkit.World.class); when(firstWorld.getUID()).thenReturn(UUID.randomUUID());
var otherWorld = mock(org.bukkit.World.class); when(otherWorld.getUID()).thenReturn(UUID.randomUUID());
var initial = record(f, actor);
var first = mob(type, new Location(firstWorld, 0, 64, 0));
hit(f, actor.player, first, false); die(f, first); settle(f);
var eligible = record(f, actor);
var expectedCoins = type == EntityType.BEE ? java.math.BigInteger.ZERO : java.math.BigInteger.valueOf(12);
assertEquals(initial.coins().add(expectedCoins), eligible.coins(), type + " first kill");
int coinMessages = (int) actor.messages.stream().filter(message -> message.contains("character coins")).count();
var near = mob(type, new Location(firstWorld, 1, 64, 0));
hit(f, actor.player, near, false); die(f, near); settle(f);
var blocked = record(f, actor);
assertEquals(eligible.experience(), blocked.experience(), type + " near XP");
assertEquals(eligible.coins(), blocked.coins(), type + " near coins");
assertEquals(coinMessages,
actor.messages.stream().filter(message -> message.contains("character coins")).count(), type + " feedback");
assertEquals(new java.math.BigDecimal("1.0"), blocked.restrictedKills().get(firstWorld.getUID()).x());
var exact = mob(type, new Location(firstWorld, 4, 64, 0));
hit(f, actor.player, exact, false); die(f, exact); settle(f);
var boundary = record(f, actor);
assertTrue(boundary.experience().compareTo(blocked.experience()) > 0, type + " exact distance XP");
assertEquals(blocked.coins().add(expectedCoins), boundary.coins(), type + " exact distance coins");
var acrossWorld = mob(type, new Location(otherWorld, 0, 64, 0));
hit(f, actor.player, acrossWorld, false); die(f, acrossWorld); settle(f);
var independent = record(f, actor);
assertTrue(independent.experience().compareTo(boundary.experience()) > 0, type + " cross-world XP");
assertEquals(boundary.coins().add(expectedCoins), independent.coins(), type + " cross-world coins");
assertEquals(2, independent.restrictedKills().size());
}
}
}
@Test void partyRecipientsApplyIndependentSpacingWithoutRedistributingBlockedShares() throws Exception {
java.nio.file.Files.writeString(data.resolve("config.yml"),
"hostile-coin-drop-min: 20\nhostile-coin-drop-max: 20\n");
try (var f = new FantasyStickLifecycleNativeTest.Fixture(data)) {
f.plugin.setEnabled(true);
var a = new FantasyStickLifecycleNativeTest.Actor(data);
var b = new FantasyStickLifecycleNativeTest.Actor(data);
f.players.put(a.core.id, a.player); f.players.put(b.core.id, b.player); f.activate(a); f.activate(b);
var world = mock(org.bukkit.World.class); when(world.getUID()).thenReturn(UUID.randomUUID());
var history = mob(EntityType.ZOMBIE, new Location(world, 0, 64, 0));
hit(f, a.player, history, false); die(f, history); settle(f);
var beforeA = record(f, a); var beforeB = record(f, b);
var parties = PartyLifecycleNativeTest.parties(f); var party = parties.create(a.core.id).orElseThrow();
assertTrue(parties.accept(b.core.id, parties.invite(a.core.id, party.id(), b.core.id).orElseThrow().id()));
var shared = mob(EntityType.ZOMBIE, new Location(world, 1, 64, 0));
hit(f, a.player, shared, false); die(f, shared); settle(f); settle(f);
var afterA = record(f, a); var afterB = record(f, b);
assertEquals(beforeA.experience(), afterA.experience());
assertEquals(beforeA.coins(), afterA.coins(), "A's blocked half is discarded");
assertEquals(beforeB.experience().add(java.math.BigInteger.valueOf(5)), afterB.experience());
assertEquals(beforeB.coins().add(java.math.BigInteger.TEN), afterB.coins(), "B retains only B's half");
assertEquals(new java.math.BigDecimal("1.0"), afterA.restrictedKills().get(world.getUID()).x());
assertEquals(new java.math.BigDecimal("1.0"), afterB.restrictedKills().get(world.getUID()).x());
assertTrue(a.messages.stream().anyMatch(message -> message.contains("too close")));
assertTrue(b.messages.stream().anyMatch(message -> message.contains("10 character coins")));
}
}
@Test void packagedWitchPoolFlowsThroughExactSoloAndPartyAllocationWithOrdinaryCoins() throws Exception {
try (var f = new FantasyStickLifecycleNativeTest.Fixture(data)) {
f.plugin.setEnabled(true);
@@ -229,10 +331,11 @@ class CombatExperienceNativeTest {
var original = new games.dmg.fantasystick.crafting.CharacterFactory().create(progression);
var active = new games.dmg.fantasystick.session.EquipmentSessions.Active(UUID.randomUUID(), UUID.randomUUID(), original.id());
var attacker = mock(org.bukkit.entity.Player.class);
when(attacker.getUniqueId()).thenReturn(active.player());
when(attacker.getUniqueId()).thenReturn(active.player()); when(attacker.isOnline()).thenReturn(true);
when(sessions.active(active.player())).thenReturn(java.util.Optional.of(active));
when(sessions.activeCharacter(active.character())).thenReturn(java.util.Optional.of(active));
when(sessions.current(active)).thenReturn(true);
when(sessions.acknowledgeProgress(eq(active), any(), any())).thenReturn(true);
when(storage.find(original.id())).thenReturn(java.util.concurrent.CompletableFuture.completedFuture(java.util.Optional.of(original)));
var failed = new java.util.concurrent.CompletableFuture<games.dmg.fantasystick.persistence.CharacterStorage.CombatAward>();
failed.completeExceptionally(new java.io.IOException("simulated write failure"));
@@ -257,13 +360,15 @@ class CombatExperienceNativeTest {
service.damage(new EntityDamageByEntityEvent(attacker, target, DamageCause.ENTITY_ATTACK, damageSource, 1));
service.mobDeath(new org.bukkit.event.entity.EntityDeathEvent(target, damageSource, new ArrayList<>(), 0));
verify(storage, times(1)).awardCombatReward(eq(original.id()), any(), any(), any(), any(), any(), any(), any());
assertEquals(1, failures.size());
assertEquals(1, failures.size()); verify(attacker, never()).sendMessage(anyString());
service.configure(service.rules().withHardPool(java.math.BigInteger.valueOf(25)));
service.retryPending();
verify(storage, times(2)).awardCombatReward(eq(original.id()), any(), any(), any(), any(), any(), any(), any());
verify(attacker, times(1)).sendMessage(contains("character coins"));
service.mobDeath(new org.bukkit.event.entity.EntityDeathEvent(target, damageSource, new ArrayList<>(), 0));
service.retryPending();
verify(storage, times(2)).awardCombatReward(eq(original.id()), any(), any(), any(), any(), any(), any(), any());
verify(attacker, times(1)).sendMessage(contains("character coins"));
service.close();
}
@@ -633,6 +633,110 @@ class EquipmentSessionEventsNativeTest {
}
}
@Test void crossWorldDefeatCloseRebindsProvedTailDeliveryWithOrWithoutArmor() throws Exception {
for (boolean armored : new boolean[]{false, true}) try (var f = new Fixture()) {
var a = f.actor;
var overworld = org.mockito.Mockito.mock(org.bukkit.World.class);
var end = org.mockito.Mockito.mock(org.bukkit.World.class);
org.mockito.Mockito.when(overworld.getUID()).thenReturn(java.util.UUID.randomUUID());
org.mockito.Mockito.when(end.getUID()).thenReturn(java.util.UUID.randomUUID());
a.location = new org.bukkit.Location(overworld, 12, 70, -8, 45, 10);
if (!armored) a.inventory.setArmorContents(new ItemStack[4]);
var entry = a.location.clone(); f.core.activate(a);
a.location = new org.bukkit.Location(end, 80, 64, 40);
var closingView = a.view;
a.teleport = () -> {
f.dispatcher.accept(new org.bukkit.event.inventory.InventoryCloseEvent(closingView));
a.view = null;
};
f.dispatcher.accept(f.death(org.bukkit.damage.DamageType.OUT_OF_WORLD));
f.core.tick();
assertEquals(entry, a.location);
assertEquals(Material.WRITTEN_BOOK, a.inventory.getItemInOffHand().getType());
assertTrue(f.core.characters.find(a.record.id()).get(5, java.util.concurrent.TimeUnit.SECONDS)
.orElseThrow().dead());
assertNull(f.core.state(a).pending(), "Successful Tail delivery releases the completed receipt");
var deadSheet = new games.dmg.fantasystick.items.CharacterSheets().create(a.record);
a.inventory.setItemInOffHand(deadSheet); f.core.sessions.enter(a.player);
f.core.characters.find(a.record.id()).get(5, java.util.concurrent.TimeUnit.SECONDS); f.core.tick();
assertEquals("UNAVAILABLE_CHARACTER", f.core.notices.getLast().code(),
"A completed defeat has no false persistence blocker and cannot reactivate");
}
}
@Test void exactRetainedSheetUseCompletesOnlyNeverStartedSameLifetimeTailConversion() throws Exception {
try (var f = new Fixture()) {
var a = f.actor; f.core.activate(a);
var retained = a.inventory.getItemInOffHand().clone();
f.dispatcher.accept(f.death(org.bukkit.damage.DamageType.GENERIC));
var original = f.core.next();
assertEquals(Material.PAPER, a.inventory.getItemInOffHand().getType());
assertNull(f.core.state(a).pending(), "Ordinary restoration must be acknowledged before retry");
f.core.sessions.enter(a.player);
assertEquals(Material.WRITTEN_BOOK, a.inventory.getItemInOffHand().getType());
var delivered = a.inventory.getItemInOffHand().clone();
original.run(); original.run(); f.core.sessions.enter(a.player);
assertEquals(delivered, a.inventory.getItemInOffHand());
assertEquals(1, a.teleports, "Retry never replays defeat restoration or return teleport");
a.inventory.setItemInOffHand(retained); f.core.sessions.enter(a.player);
f.core.characters.find(a.record.id()).get(5, java.util.concurrent.TimeUnit.SECONDS); f.core.tick();
assertEquals("UNAVAILABLE_CHARACTER", f.core.notices.getLast().code());
assertEquals(Material.PAPER, a.inventory.getItemInOffHand().getType(),
"The dead sheet cannot activate or create a second Tail after release");
}
try (var f = new Fixture()) {
var a = f.actor; f.core.activate(a);
var copied = a.inventory.getItemInOffHand().clone();
f.dispatcher.accept(f.death(org.bukkit.damage.DamageType.GENERIC));
var original = f.core.next();
a.inventory.setItemInOffHand(copied);
f.core.sessions.enter(a.player);
assertEquals(Material.PAPER, a.inventory.getItemInOffHand().getType());
assertTrue(f.core.notices.getLast().message().contains("inspection"));
original.run(); original.run();
assertEquals(Material.PAPER, a.inventory.getItemInOffHand().getType(),
"An apparently identical replacement sheet is not process-local custody proof");
assertEquals(1, f.core.failures.size());
f.core.expectedFailure = IllegalStateException.class;
}
}
@Test void rejectedOriginalTailCallbackRetainsNarrowSameLifetimeRetryAuthority() throws Exception {
var entered = new java.util.concurrent.CountDownLatch(1);
var release = new java.util.concurrent.CountDownLatch(1);
var writes = new java.util.concurrent.atomic.AtomicInteger();
try (var f = new Fixture((source, target) -> {
if (writes.incrementAndGet() == 2) {
entered.countDown();
try { if (!release.await(5, java.util.concurrent.TimeUnit.SECONDS)) throw new java.io.IOException("Gate timeout"); }
catch (InterruptedException interrupted) { throw new java.io.IOException(interrupted); }
}
EquipmentSessionsNativeTest.move(source, target);
})) {
var a = f.actor; f.core.activate(a);
try {
f.dispatcher.accept(f.death(org.bukkit.damage.DamageType.GENERIC));
assertTrue(entered.await(5, java.util.concurrent.TimeUnit.SECONDS));
assertNull(f.core.state(a).pending());
f.core.rejectSchedule = true;
} finally { release.countDown(); }
f.core.characters.find(a.record.id()).get(5, java.util.concurrent.TimeUnit.SECONDS);
assertEquals(Material.PAPER, a.inventory.getItemInOffHand().getType());
assertEquals(1, f.core.failures.size()); f.core.expectedFailure = IllegalStateException.class;
f.core.rejectSchedule = false;
f.core.sessions.enter(a.player);
assertEquals(Material.WRITTEN_BOOK, a.inventory.getItemInOffHand().getType());
assertNull(f.core.state(a).pending());
assertEquals(1, a.teleports);
}
}
@Test void everyRegisteredDamageTypeUsesTheSameDeathBoundaryButOrdinaryAndPriorVetoesStayUntouched() throws Exception {
int causes = 0;
for (var type : org.bukkit.Registry.DAMAGE_TYPE) {
@@ -717,6 +821,11 @@ class EquipmentSessionEventsNativeTest {
assertEquals(1, f.core.failures.size()); assertInstanceOf(IllegalStateException.class, f.core.failures.getFirst().cause());
f.core.expectedFailure = IllegalStateException.class;
a.online = true; f.core.sessions.arrive(a.player); f.core.sessions.recover(a.player);
if (scenario == 3) {
f.core.sessions.enter(a.player);
assertEquals("DEFEAT_INSPECTION_REQUIRED", f.core.notices.getLast().code(),
"Reconnect loses same-lifetime Tail retry authority");
}
assertArrayEquals(before, a.snapshot()); assertTrue(f.core.tasks.isEmpty());
}
}
@@ -762,7 +871,7 @@ class EquipmentSessionEventsNativeTest {
assertTrue(event.isCancelled()); assertArrayEquals(before, a.snapshot());
assertTrue(a.marker().endsWith(exception ? "|RESTORING" : "|PACKED"));
assertNotNull(f.core.state(a).pending()); assertEquals(a.normalMaximum, a.health);
var callback = f.core.next(); callback.run(); callback.run();
assertTrue(f.core.tasks.isEmpty(), "Unrestored equipment never queues a Tail write");
assertArrayEquals(before, a.snapshot()); assertNotNull(f.core.state(a).pending());
assertTrue(f.core.characters.find(a.record.id()).get(5, java.util.concurrent.TimeUnit.SECONDS).orElseThrow().dead());
assertEquals(exception ? 2 : 1, f.core.failures.size()); f.core.expectedFailure = IllegalStateException.class;
@@ -790,6 +899,10 @@ class EquipmentSessionEventsNativeTest {
assertTrue(entered.await(5, java.util.concurrent.TimeUnit.SECONDS));
assertNull(f.core.state(a).pending(), "Gear receipt cleanup acknowledged first");
assertEquals(Material.PAPER, a.inventory.getItemInOffHand().getType());
f.core.sessions.enter(a.player);
assertEquals("DEFEAT_PENDING", f.core.notices.getLast().code());
assertEquals(Material.PAPER, a.inventory.getItemInOffHand().getType(),
"Pending death persistence grants neither activation nor a Tail");
competingRead.run();
assertEquals("CHARACTER_BUSY", f.core.notices.getLast().code());
assertTrue(f.core.sessions.active(copy.id).isEmpty()); assertTrue(f.core.tasks.isEmpty());
@@ -824,7 +937,7 @@ class EquipmentSessionEventsNativeTest {
assertEquals(Material.DIAMOND_SWORD, a.inventory.getItem(0).getType());
assertEquals(sheet, a.inventory.getItemInOffHand());
} finally { release.countDown(); }
if (route == 0) f.core.tick();
if (route == 0) assertTrue(f.core.tasks.isEmpty(), "Quit invalidates delivery before any Tail write");
f.core.sessions.close(); f.core.sessions.drained().toCompletableFuture().get(5, java.util.concurrent.TimeUnit.SECONDS);
var dead = new games.dmg.fantasystick.persistence.YamlCharacterRepository(data).load(a.record.id()).orElseThrow();
assertTrue(dead.dead()); assertEquals(sheet, a.inventory.getItemInOffHand()); assertEquals(2, writes.get());
@@ -932,6 +1045,11 @@ class EquipmentSessionEventsNativeTest {
callback.run(); a.offhandMutation = () -> {}; a.beforeOffhandMutation = () -> {};
assertEquals(afterWrite ? Material.WRITTEN_BOOK : Material.PAPER, a.inventory.getItemInOffHand().getType());
var current = a.snapshot(); callback.run(); f.core.sessions.recover(a.player);
if (!afterWrite) {
f.core.sessions.enter(a.player);
assertEquals("DEFEAT_INSPECTION_REQUIRED", f.core.notices.getLast().code(),
"A possible native write never authorizes retained-sheet retry");
}
assertArrayEquals(current, a.snapshot()); assertTrue(f.core.tasks.isEmpty());
assertEquals(2, f.core.failures.size()); f.core.expectedFailure = IllegalStateException.class;
assertTrue(f.core.characters.find(a.record.id()).get(5, java.util.concurrent.TimeUnit.SECONDS).orElseThrow().dead());
@@ -942,7 +1060,8 @@ class EquipmentSessionEventsNativeTest {
try (var f = new Fixture()) {
var a = f.actor; f.core.activate(a); var control = a.inventory.getItem(0).clone();
a.inventory.setItem(0, new ItemStack(Material.EMERALD));
f.dispatcher.accept(f.death(org.bukkit.damage.DamageType.GENERIC)); f.core.tick();
f.dispatcher.accept(f.death(org.bukkit.damage.DamageType.GENERIC));
assertTrue(f.core.tasks.isEmpty(), "Failed restoration queues no Tail write");
assertNotNull(f.core.state(a).pending()); assertTrue(a.marker().endsWith("|PACKED"));
var dead = f.core.characters.find(a.record.id()).get(5, java.util.concurrent.TimeUnit.SECONDS).orElseThrow();
a.inventory.setItem(20, a.inventory.getItem(0)); a.inventory.setItem(0, control);
@@ -285,7 +285,8 @@ class WholeCharacterTransferNativeTest {
}
if (ending == Ending.DEFEAT) {
if (restoration != Restoration.SUCCESS) h.f.expectedFailure = IllegalStateException.class;
h.f.tick(); // Actual asynchronous death acknowledgment / one-use Tail attempt.
if (restoration == Restoration.SUCCESS)
h.f.tick(); // Restoration acknowledgment permits the one-use Tail attempt.
var dead = h.saved(record.id()); assertTrue(dead.dead()); assertProgress(renamed, dead);
assertEquals(0, dead.health().signum());
assertEquals(restoration == Restoration.SUCCESS ? Material.WRITTEN_BOOK : Material.PAPER,
@@ -135,6 +135,54 @@ class CharacterStorageTest {
}
}
@Test
void restrictedSpacingAtomicallyDiscardsCoinsWithoutDisablingOtherZeroXpCoinAwards() throws Exception {
var repository = new YamlCharacterRepository(data);
var progression = new games.dmg.fantasystick.progression.ProgressionRules(BigInteger.ZERO, BigInteger.TEN, 30);
var rewards = games.dmg.fantasystick.progression.CombatRewardRules.defaults();
var base = new games.dmg.fantasystick.crafting.CharacterFactory().create(progression);
var live = new CharacterRecord(base.id(), base.name(), base.revision(), base.stats(), base.level(),
base.experience(), base.unspentPoints(), base.health(), base.learned(), base.loadout(), base.passives(),
base.cooldowns(), base.restrictedKills(), false, null, null, BigInteger.valueOf(20), true, java.util.Set.of());
var world = UUID.randomUUID();
var first = new games.dmg.fantasystick.progression.CombatRewardRules.KillPosition(world,
java.math.BigDecimal.ZERO, java.math.BigDecimal.ZERO, java.math.BigDecimal.ZERO);
var near = new games.dmg.fantasystick.progression.CombatRewardRules.KillPosition(world,
java.math.BigDecimal.ONE, java.math.BigDecimal.ZERO, java.math.BigDecimal.ZERO);
try (var storage = new CharacterStorage(repository, Clock.systemUTC())) {
storage.create(live).join();
var eligible = storage.awardCombatReward(live.id(), live.revision(), UUID.randomUUID(), BigInteger.TEN,
BigInteger.valueOf(6), progression, rewards, first).join();
assertEquals(CharacterStorage.CombatAwardStatus.APPLIED, eligible.status());
assertEquals(BigInteger.valueOf(26), eligible.record().orElseThrow().coins());
var blockedId = UUID.randomUUID();
var blocked = storage.awardCombatReward(live.id(), eligible.record().orElseThrow().revision(), blockedId,
BigInteger.TEN, BigInteger.valueOf(7), progression, rewards, near).join();
assertEquals(CharacterStorage.CombatAwardStatus.SPACING_BLOCKED, blocked.status());
var afterBlocked = blocked.record().orElseThrow();
assertEquals(eligible.record().orElseThrow().experience(), afterBlocked.experience());
assertEquals(BigInteger.valueOf(26), afterBlocked.coins(), "Spacing discards rather than escrows the allocated coin share");
assertEquals(near, afterBlocked.restrictedKills().get(world), "Blocked awards advance the persisted spacing chain");
assertTrue(afterBlocked.rewardReceipts().contains(blockedId));
assertEquals(afterBlocked, storage.awardCombatReward(live.id(), afterBlocked.revision(), blockedId,
BigInteger.TEN, BigInteger.valueOf(7), progression, rewards, near).join().record().orElseThrow());
var zeroXp = storage.awardCombatReward(live.id(), afterBlocked.revision(), UUID.randomUUID(), BigInteger.ZERO,
BigInteger.valueOf(4), progression, rewards, null).join();
assertEquals(CharacterStorage.CombatAwardStatus.APPLIED, zeroXp.status());
assertEquals(BigInteger.valueOf(30), zeroXp.record().orElseThrow().coins(),
"A non-spacing zero-XP result remains coin-eligible");
var cappedRules = new games.dmg.fantasystick.progression.ProgressionRules(BigInteger.ZERO, BigInteger.TEN, 1);
var capped = storage.awardCombatReward(live.id(), zeroXp.record().orElseThrow().revision(), UUID.randomUUID(),
BigInteger.TEN, BigInteger.valueOf(5), cappedRules, rewards, null).join();
assertEquals(CharacterStorage.CombatAwardStatus.AT_CAP, capped.status());
assertEquals(BigInteger.valueOf(35), capped.record().orElseThrow().coins(),
"Maximum-level status alone must not suppress coins");
}
}
@Test
void stableCoinDebitIsAtomicIdempotentAndNeverOverdraws() throws Exception {
var repository = new YamlCharacterRepository(data);