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spigot-base/design/user-stories/us-007-reduce-teleport-cooldown.md
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User Story US-007: Reduce the base teleport cooldown Let players reduce and eventually eliminate their base teleport cooldown by breaking blocks inside their base. in-progress

US-007: Reduce the base teleport cooldown

As a player with Base III, I want work performed inside my base to shorten the /base cooldown so that I can return more frequently.

Acceptance criteria

  • Cooldown-reduction progress requires Base III.
  • Any block broken in Survival mode inside the base's current horizontal and vertical bounds contributes unless excluded by configuration.
  • Player-placed blocks may be broken repeatedly for progress.
  • The default cooldown is three hours before any cooldown-reduction milestone.
  • A configurable 1,000 cumulative blocks reduces the cooldown from three to two hours by default.
  • A configurable 2,000 cumulative blocks reduces the cooldown from two hours to one hour by default.
  • A configurable 3,000 cumulative blocks reduces the cooldown from one hour to 30 minutes by default.
  • A configurable 5,000 cumulative blocks removes the cooldown by default.
  • Each tier is sequential and relocating the base preserves earned tiers and progress.
  • An instant cooldown still enforces the applicable teleport warm-up and destination safety checks.