30 lines
1.6 KiB
Markdown
30 lines
1.6 KiB
Markdown
---
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type: User Story
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title: "US-007: Reduce the base teleport cooldown"
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description: Let players reduce and eventually eliminate their base teleport cooldown by breaking blocks inside their base.
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status: in-progress
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---
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# US-007: Reduce the base teleport cooldown
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As a **player with Base III**, I want work performed inside my base to shorten the `/base` cooldown so that I can return more frequently.
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## Acceptance criteria
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- [ ] Cooldown-reduction progress requires Base III.
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- [ ] Any block broken in Survival mode inside the base's current horizontal and vertical bounds contributes unless excluded by configuration.
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- [ ] Player-placed blocks may be broken repeatedly for progress.
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- [ ] The default cooldown is three hours before any cooldown-reduction milestone.
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- [ ] A configurable 1,000 cumulative blocks reduces the cooldown from three to two hours by default.
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- [ ] A configurable 2,000 cumulative blocks reduces the cooldown from two hours to one hour by default.
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- [ ] A configurable 3,000 cumulative blocks reduces the cooldown from one hour to 30 minutes by default.
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- [ ] A configurable 5,000 cumulative blocks removes the cooldown by default.
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- [ ] Each tier is sequential and relocating the base preserves earned tiers and progress.
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- [ ] An instant cooldown still enforces the applicable teleport warm-up and destination safety checks.
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## Related
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- [US-005: Unlock Base III teleportation](us-005-unlock-base-teleportation.md)
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- [US-006: Reduce the base teleport warm-up](us-006-reduce-teleport-warmup.md)
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- [US-008: Unlock Base IV visitor access](us-008-unlock-visitor-access.md)
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