1.6 KiB
1.6 KiB
type, title, description, status
| type | title | description | status |
|---|---|---|---|
| User Story | US-007: Reduce the base teleport cooldown | Let players reduce and eventually eliminate their base teleport cooldown by breaking blocks inside their base. | in-progress |
US-007: Reduce the base teleport cooldown
As a player with Base III, I want work performed inside my base to shorten the /base cooldown so that I can return more frequently.
Acceptance criteria
- Cooldown-reduction progress requires Base III.
- Any block broken in Survival mode inside the base's current horizontal and vertical bounds contributes unless excluded by configuration.
- Player-placed blocks may be broken repeatedly for progress.
- The default cooldown is three hours before any cooldown-reduction milestone.
- A configurable 1,000 cumulative blocks reduces the cooldown from three to two hours by default.
- A configurable 2,000 cumulative blocks reduces the cooldown from two hours to one hour by default.
- A configurable 3,000 cumulative blocks reduces the cooldown from one hour to 30 minutes by default.
- A configurable 5,000 cumulative blocks removes the cooldown by default.
- Each tier is sequential and relocating the base preserves earned tiers and progress.
- An instant cooldown still enforces the applicable teleport warm-up and destination safety checks.