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spigot-tyrant/design/user-stories/us-005-use-assassin-abilities.md
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---
type: User Story
title: "US-005: Use Assassin abilities"
description: Give the Assassin timed stealth and a risky burst-mobility ability.
status: backlog
---
# US-005: Use Assassin abilities
As the **Assassin**, I want stealth and burst mobility so that I can ambush opponents while accepting a combat penalty afterward.
## Acceptance criteria
- [ ] The Assassin can activate ten minutes of invisibility once per rolling hour using the named Assassin ability item.
- [ ] Invisibility displays no potion particles.
- [ ] Activation while in the same world and within the configured Tyrant range grants twenty minutes instead.
- [ ] Proximity is evaluated when the ability is activated and does not alter the active duration afterward.
- [ ] The Assassin can double-jump once every 60 seconds without requiring an item.
- [ ] A successful double-jump grants Speed for 15 seconds and Weakness III for 20 seconds.
- [ ] Grounding and supported movement reset jump availability only after the 60-second cooldown has elapsed.
- [ ] Ability cooldowns use unpaused elapsed time and survive death, logout, and restart.
- [ ] The player can inspect remaining cooldowns and receives clear feedback when an activation is unavailable.
## Related
- [Use class ability items](us-014-use-class-ability-items.md)
- [Configure and persist game state](us-012-configure-and-persist-state.md)